Blood Splatter Small (65) @ (-177.38,-294.07,-26.99) ϴ (H:270° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115170): Blood Splatter Small (65) -> Blood Splatter Small (-864) Dimensions: 0x4x4 Properties: Position : (-177.38,-294.07,-26.99) ϴ (H:270° P:270° B:0°) Scale : (1.00, 0.67, 0.67) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (66) @ (-12.83,-12.31,-10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115776): Dummy Sqr Ceiling Lite (66) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (-12.83,-12.31,-10.00) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (67) @ (-106.48,-70.37,-18.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114338): Patrol Path (67) -> Patrol Path (-1089) Link[AIPatrol] (50397195): Patrol Path (67) -> Patrol Path (110) Dimensions: 4x4x4 Properties: Position : (-106.48,-70.37,-18.50) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (68) @ (-129.36,-312.80,-30.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114273): Patrol Path (68) -> Patrol Path (-1089) Link[AIPatrol] (50397188): Patrol Path (68) -> Patrol Path (693) Dimensions: 4x4x8 Properties: Position : (-129.36,-312.80,-30.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Mattress 10x4x5 (69) @ (-216.00,-133.00,-25.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114353): Mattress 10x4x5 (69) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 58 C3 00 00 05 C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-216.00,-133.00,-25.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (70) @ (-163.80,-172.54,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114266): Patrol Path (70) -> Patrol Path (-1089) Link[AIPatrol] (50397189): Patrol Path (70) -> Patrol Path (102) Dimensions: 2x2x4 Properties: Position : (-163.80,-172.54,-21.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Mattress 10x4x5 (71) @ (-204.50,-133.00,-21.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114354): Mattress 10x4x5 (71) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 80 4C C3 00 00 05 C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-204.50,-133.00,-21.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (72) @ (-120.70,-58.25,-17.69) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115928): Wedge Light (72) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-120.70,-58.25,-17.69) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Console w/Overhead (73) @ (-33.28,-96.85,-19.25) ϴ (H:225° P:0° B:0°) Ancestry: -> Console w/Overhead -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211634): Console w/Overhead (73) -> Armor Piercing Impact (-375) Link[StimSens] (3211683): Console w/Overhead (73) -> Standard Impact (-385) Link[StimSens] (3211652): Console w/Overhead (73) -> Incendiary (-388) Link[StimSens] (3211701): Console w/Overhead (73) -> Cold (-1145) Link[StimSens] (3211719): Console w/Overhead (73) -> Psi Stim (-389) Link[StimSens] (3211643): Console w/Overhead (73) -> Energy Stim (-373) Link[StimSens] (3211674): Console w/Overhead (73) -> High Explosive (-376) Link[StimSens] (3211692): Console w/Overhead (73) -> WeaponBash (-3058) Link[StimSens] (3211710): Console w/Overhead (73) -> Electricity (-378) Link[StimSens] (3211665): Console w/Overhead (73) -> Droid Fusion (-2753) Link[MetaProp] (1115925): Console w/Overhead (73) -> Console w/Overhead (-2451) Dimensions: 10x4x9 Properties: PhysState : 73 1F 05 C2 79 B5 C1 C2 00 00 9A C1 00 00 00 00 00 00 00 00 00 00 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x4x9 Position : (-33.28,-96.85,-19.25) ϴ (H:225° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Console w/Overhead (-2451): Immobile : true DonorType : 0 SymName : Console w/Overhead Material Tags : Material MetalBig ModelName : consolet ObjName : Console_w_Overhead: "A computer console." Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wide Machinery (74) @ (-51.38,-56.27,-19.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Wide Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115926): Wide Machinery (74) -> Wide Machinery (-100) Dimensions: 3x1x7 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 03 80 4D C2 1F 15 61 C2 00 00 9A C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 80 42 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x1x7 Position : (-51.38,-56.27,-19.25) ϴ (H:90° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 40 3F Properties via Wide Machinery (-100): SymName : Wide Machinery ModelName : mach_w DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wide Machinery (75) @ (-51.31,-50.78,-19.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Wide Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115841): Wide Machinery (75) -> Wide Machinery (-100) Dimensions: 3x1x7 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-51.31,-50.78,-19.25) ϴ (H:90° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 40 3F PhysState : B5 38 4D C2 8E 1D 4B C2 00 00 9A C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 80 42 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 PhysDims : 3x1x7 AmbientHacked : 1E 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Wide Machinery (-100): SymName : Wide Machinery ModelName : mach_w DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wide Machinery (76) @ (-47.50,-61.51,-19.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Wide Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115821): Wide Machinery (76) -> Wide Machinery (-100) Dimensions: 3x1x7 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : A9 FB 3D C2 CF 08 76 C2 00 00 9A C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 80 42 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x1x7 Position : (-47.50,-61.51,-19.25) ϴ (H:180° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 40 3F Properties via Wide Machinery (-100): SymName : Wide Machinery ModelName : mach_w DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (77) @ (-204.50,-133.00,-25.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114355): Mattress 10x4x5 (77) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 80 4C C3 00 00 05 C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-204.50,-133.00,-25.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (78) @ (-193.50,-133.00,-21.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114339): Mattress 10x4x5 (78) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 80 41 C3 00 00 05 C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-193.50,-133.00,-21.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (79) @ (-193.50,-133.00,-25.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114340): Mattress 10x4x5 (79) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 80 41 C3 00 00 05 C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-193.50,-133.00,-25.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (80) @ (-182.00,-133.00,-21.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114341): Mattress 10x4x5 (80) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 36 C3 00 00 05 C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-182.00,-133.00,-21.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (81) @ (-182.00,-133.00,-25.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114342): Mattress 10x4x5 (81) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 36 C3 00 00 05 C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-182.00,-133.00,-25.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (82) @ (-216.00,-153.00,-21.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114343): Mattress 10x4x5 (82) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 58 C3 00 00 19 C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-216.00,-153.00,-21.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wide Machinery (83) @ (-41.88,-61.47,-19.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Wide Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115819): Wide Machinery (83) -> Wide Machinery (-100) Dimensions: 3x1x7 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-41.88,-61.47,-19.25) ϴ (H:180° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 40 3F PhysState : D8 83 27 C2 B3 E1 75 C2 00 00 9A C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 80 42 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 PhysDims : 3x1x7 AmbientHacked : 1E 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Wide Machinery (-100): SymName : Wide Machinery ModelName : mach_w DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (84) @ (-157.00,-212.27,-26.79) ϴ (H:315° P:0° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988516): OPS Male Corpse (84) -> Small AP Clip (414) Link[Contains] (10551338): OPS Male Corpse (84) -> Small AP Clip (414) Link[MetaProp] (1115863): OPS Male Corpse (84) -> OPS Male Corpse (-1878) Dimensions: 8x8x0 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-157.00,-212.27,-26.79) ϴ (H:315° P:0° B:0°) ?Puppet? : A4 D8 52 01 54 00 00 00 00 00 00 00 B8 7B B1 09 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh OPS Male Corpse (85) @ (-165.20,-194.15,-26.64) ϴ (H:202° P:354° B:358°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988515): OPS Male Corpse (85) -> Small AP Clip (414) Link[MetaProp] (1115840): OPS Male Corpse (85) -> OPS Male Corpse (-1878) Dimensions: 9x9x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 75 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-165.20,-194.15,-26.64) ϴ (H:202° P:354° B:358°) ?Puppet? : A4 D8 52 01 55 00 00 00 00 00 00 00 C8 7A B1 09 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Rick Ladder 16 (86) @ (52.00,-110.13,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder 16 -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114363): Rick Ladder 16 (86) -> Rick Ladder 16 (-2558) Dimensions: 2x0x16 Properties: PhysState : 67 00 50 42 10 40 DC C2 E8 F5 FF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 36 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x0x20 Position : (52.00,-110.13,-32.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Ladder 16 (-2558): SymName : Rick Ladder 16 ModelName : ricklad6 DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (87) @ (-168.14,-270.91,-36.71) ϴ (H:25° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114360): Chair #3 (87) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : 8A 23 28 C3 2C 74 87 C3 AE D6 12 C2 00 00 00 00 00 00 00 00 C0 DF C8 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-168.14,-270.91,-36.71) ϴ (H:25° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (88) @ (-216.00,-153.00,-25.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114344): Mattress 10x4x5 (88) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 58 C3 00 00 19 C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-216.00,-153.00,-25.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (90) @ (-204.50,-153.00,-21.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114345): Mattress 10x4x5 (90) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 80 4C C3 00 00 19 C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-204.50,-153.00,-21.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (91) @ (-204.50,-153.00,-25.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114346): Mattress 10x4x5 (91) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 80 4C C3 00 00 19 C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-204.50,-153.00,-25.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (92) @ (-193.50,-153.00,-21.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114347): Mattress 10x4x5 (92) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 80 41 C3 00 00 19 C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-193.50,-153.00,-21.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (93) @ (-193.50,-153.00,-25.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114348): Mattress 10x4x5 (93) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 80 41 C3 00 00 19 C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-193.50,-153.00,-25.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (94) @ (-182.00,-153.00,-21.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114349): Mattress 10x4x5 (94) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 36 C3 00 00 19 C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-182.00,-153.00,-21.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (95) @ (-182.00,-153.00,-25.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114350): Mattress 10x4x5 (95) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 36 C3 00 00 19 C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-182.00,-153.00,-25.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (96) @ (-143.31,-261.75,-20.69) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115456): Wedge Light (96) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-143.31,-261.75,-20.69) ϴ (H:90° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (97) @ (-143.31,-250.25,-20.69) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115457): Wedge Light (97) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-143.31,-250.25,-20.69) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Door (98) @ (-174.00,-147.00,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114311): Ops Door (98) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 00 00 2E C3 00 00 13 C3 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 2E C3 00 00 13 C3 00 00 B0 C1 00 00 2E C3 00 00 17 C3 00 00 B0 C1 00 00 2E C3 00 00 13 C3 00 00 B0 C1 00 00 00 00 00 40 00 00 2E C3 66 00 00 00 65 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-174.00,-147.00,-22.00) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Door (99) @ (-174.00,-139.00,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114332): Ops Door (99) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 00 00 2E C3 00 00 0B C3 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 2E C3 00 00 0B C3 00 00 B0 C1 00 00 2E C3 00 00 07 C3 00 00 B0 C1 00 00 2E C3 00 00 0B C3 00 00 B0 C1 00 00 00 00 00 C0 00 00 2E C3 65 00 00 00 66 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-174.00,-139.00,-22.00) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Pipe 16x2 (100) @ (-63.03,-99.44,1.50) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115191): Pipe 16x2 (100) -> Pipe 16x2 (-1049) Dimensions: 2x2x15 Properties: PhysState : 34 1A 7C C2 AE E1 C6 C2 00 00 C0 3F 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-63.03,-99.44,1.50) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (101) @ (-120.70,-69.75,-17.69) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115885): Wedge Light (101) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-120.70,-69.75,-17.69) ϴ (H:89° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (102) @ (-164.31,-212.51,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114258): Patrol Path (102) -> Patrol Path (-1089) Link[AIPatrol] (50397190): Patrol Path (102) -> Patrol Path (70) Dimensions: 4x4x4 Properties: Position : (-164.31,-212.51,-22.00) ϴ (H:270° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (103) @ (-62.00,-49.75,-6.40) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115050): Wedge Light (103) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-62.00,-49.75,-6.40) ϴ (H:90° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (104) @ (25.00,-19.25,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114434): Ops Crew (104) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 C8 41 00 00 9A C1 00 00 A0 C1 00 00 98 41 00 00 9A C1 00 00 A0 C1 00 00 C8 41 00 00 9A C1 00 00 A0 C1 00 00 00 00 00 00 00 00 C8 41 58 00 00 00 57 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (25.00,-19.25,-20.00) ϴ (H:0° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 C8 41 00 00 9A C1 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Blood Splatter Small (105) @ (-176.58,-311.14,-26.99) ϴ (H:90° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115186): Blood Splatter Small (105) -> Blood Splatter Small (-864) Dimensions: 0x4x4 Properties: Position : (-176.58,-311.14,-26.99) ϴ (H:90° P:270° B:0°) Scale : (1.00, 0.67, 0.67) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Liquor bottle (106) @ (-178.91,-323.27,-26.77) ϴ (H:158° P:90° B:0°) Ancestry: -> Liquor bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115173): Liquor bottle (106) -> Liquor bottle (-967) Dimensions: 0x0x2 Properties: PhysState : 90 E9 32 C3 4C A2 A1 C3 51 25 D6 C1 00 00 00 00 00 00 B4 42 60 5B 1E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-178.91,-323.27,-26.77) ϴ (H:158° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Liquor bottle (-967): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleli Class Tags : FoodType Drink SymName : Liquor bottle RenderAlpha : 1.000000 ModelName : botleli DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (107) @ (-23.49,-170.90,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114259): Patrol Path (107) -> Patrol Path (-1089) Link[AIPatrol] (50397193): Patrol Path (107) -> Patrol Path (108) Dimensions: 4x4x4 Properties: Position : (-23.49,-170.90,-21.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (108) @ (-165.71,-144.12,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114262): Patrol Path (108) -> Patrol Path (-1089) Link[AIPatrol] (50397194): Patrol Path (108) -> Patrol Path (67) Dimensions: 4x4x4 Properties: Position : (-165.71,-144.12,-21.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (109) @ (-134.50,-278.59,-20.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115458): Wedge Light (109) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-134.50,-278.59,-20.69) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (110) @ (-73.70,-124.66,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397196): Patrol Path (110) -> Patrol Path (107) Link[MetaProp] (1114264): Patrol Path (110) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-73.70,-124.66,-19.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered New Tripwire (111) @ (-174.00,-143.00,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085632): New Tripwire (111) -> Ops Door (98) Link[SwitchLi] (22085633): New Tripwire (111) -> Ops Door (99) Link[MetaProp] (1114317): New Tripwire (111) -> New Tripwire (-2502) Dimensions: 8x5x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 2E C3 00 00 0F C3 FF FF C7 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x5x4 Position : (-174.00,-143.00,-25.00) ϴ (H:0° P:0° B:0°) Scale : (2.00, 1.25, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Wedge Light (112) @ (-124.50,-278.63,-20.69) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115459): Wedge Light (112) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-124.50,-278.63,-20.69) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (113) @ (-85.03,-119.25,-20.69) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115907): Wedge Light (113) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-85.03,-119.25,-20.69) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (114) @ (-51.50,-161.00,-17.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115887): Square Ceiling Light (114) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-51.50,-161.00,-17.25) ϴ (H:0° P:0° B:0°) Spotlight : (30.00, 40.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 White 3 (115) @ (-139.49,-45.50,-21.00) ϴ (H:90° P:0° B:0°) Ancestry: -> White 3 -> White #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114310): White 3 (115) -> White 3 (-3613) Dimensions: 2x0x2 Properties: Position : (-139.49,-45.50,-21.00) ϴ (H:90° P:0° B:0°) Properties via White 3 (-3613): SymName : White 3 ModelName : wh3 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulkhead (116) @ (-139.49,-47.00,-18.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Bulkhead -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115949): Bulkhead (116) -> Bulkhead (-2861) Dimensions: 7x0x2 Properties: Position : (-139.49,-47.00,-18.50) ϴ (H:90° P:0° B:0°) Properties via Bulkhead (-2861): SymName : Bulkhead ModelName : bulk DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 White 4 (117) @ (-139.49,-48.50,-21.00) ϴ (H:90° P:0° B:0°) Ancestry: -> White 4 -> White #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114292): White 4 (117) -> White 4 (-3614) Dimensions: 2x0x2 Properties: Position : (-139.49,-48.50,-21.00) ϴ (H:90° P:0° B:0°) Properties via White 4 (-3614): SymName : White 4 ModelName : wh4 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Floor_Sign (118) @ (-131.49,-59.98,-23.84) ϴ (H:180° P:0° B:0°) Ancestry: -> Bulk_Floor_Sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115908): Bulk_Floor_Sign (118) -> Bulk_Floor_Sign (-3555) Dimensions: 4x3x0 Properties: Position : (-131.49,-59.98,-23.84) ϴ (H:180° P:0° B:0°) Properties via Bulk_Floor_Sign (-3555): SymName : Bulk_Floor_Sign ModelName : bulkar DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Timed Grenade (119) @ (-147.15,-173.71,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Timed Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116040): Timed Grenade (119) -> Timed Grenade (-36) Dimensions: 0x1x0 Properties: HasRefs : false PhysState : 24 25 13 C3 B6 B5 2D C3 FF FF CF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-147.15,-173.71,-26.00) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Timed Grenade (-36): ObjName : Timed_Grenade: "%d fragmentation grenades." ObjIcon : TIME_I Alchemy : 8.000000 DonorType : 0 ?EdComment? : 1B 00 00 00 41 63 74 75 61 6C 6C 79 20 74 68 65 20 66 72 61 67 20 67 72 65 6E 61 64 65 2E 00 SymName : Timed Grenade InvDims : 01 00 00 00 01 00 00 00 StackCount : 3 ModelName : ammoti ObjShort : timed_grenade: "Fragmentation grenade clip" CombineType : TimedGrenade Properties via Grenades (-34): StackInc : 1 Fabricate : 3 FabCost : 75 Recycle : 2 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Beaker (120) @ (49.44,-67.76,-22.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Beaker -> Beakers -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116039): Small Beaker (120) -> Small Beaker (-400) Dimensions: 1x0x0 Properties: Position : (49.44,-67.76,-22.05) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Small Beaker (-400): SymName : Small Beaker RenderAlpha : 0.900000 ObjIcon : ibeaker1 ObjName : Small_Beaker: "A small beaker." DonorType : 0 ModelName : beaker1 ObjShort : Small_Beaker: "Small beaker" Properties via Beakers (-1105): Scripts : 73 63 70 42 65 61 6B 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 20 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Glass ObjLookS : Beakers PhysDims : 0x0x0 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pistol (121) @ (25.31,-34.33,-39.86) ϴ (H:0° P:270° B:0°) Ancestry: -> Pistol -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115634): Pistol (121) -> Pistol (-17) Dimensions: 0x1x0 Properties: GunState : 3 rounds, 0% durability, mod level 0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysState : 85 81 CA 41 FD 4D 09 C2 A5 72 1F C2 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (25.31,-34.33,-39.86) ϴ (H:0° P:270° B:0°) ObjState : Broken Properties via Pistol (-17): Sett1 : Pistol Modify2Diff : 1E 00 00 00 04 00 00 00 00 00 A0 41 ObjIcon : icn_pist Sett2 : Pistol GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Pistol ObjBrokenIcon : icn_pistb SymName : Pistol PlayerGunDesc : F1 00 00 00 61 74 65 6B 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 40 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 D5 00 50 00 00 00 00 AnimPost : 00 00 00 00 01 00 00 00 00 00 80 BE 00 00 80 40 00 00 00 00 00 00 80 40 Material Tags : Material Metal GunKick : 00 00 00 00 00 05 00 05 00 00 00 08 33 33 B3 BE 33 33 B3 BE 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 05 00 05 00 00 00 08 9A 99 99 BE 9A 99 19 BF 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : atek_w Scripts : 73 63 70 50 69 73 74 6F 6C 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : pistol: "NORM" ReqTechDesc : 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 Class Tags : WeaponType Pistol BaseGunDesc : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 F4 01 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 0A 00 00 00 03 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 0A 00 00 00 BC 02 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 40 40 InvDims : 01 00 00 00 03 00 00 00 SHead2 : pistol: "BURST" DonorType : 0 ModifyDiff : 28 00 00 00 02 00 00 00 00 00 A0 41 BaseWeaponDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Modify1 : Pistol Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (122) @ (-214.05,-85.83,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085732): Ecology (122) -> Anti-QB Trigger (380) Link[MetaProp] (1114335): Ecology (122) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 1 Ecology : 00 00 16 43 02 00 00 00 04 00 00 00 00 00 00 00 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 43 00 00 00 00 01 00 00 00 07 00 00 00 00 00 00 00 Position : (-214.05,-85.83,0.00) ϴ (H:0° P:0° B:0°) Properties via Ecology (-975): SymName : Ecology Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered RandMonsterGen (123) @ (-203.70,-85.87,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> RandMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279943): RandMonsterGen (123) -> Marker (1185) Link[SpawnPoi] (26279938): RandMonsterGen (123) -> Marker (143) Link[SpawnPoi] (26279936): RandMonsterGen (123) -> Marker (126) Link[SpawnPoi] (26279937): RandMonsterGen (123) -> Marker (142) Link[SpawnPoi] (26279944): RandMonsterGen (123) -> Marker (1186) Link[MetaProp] (1114336): RandMonsterGen (123) -> RandMonsterGen (-1253) Dimensions: 4x4x4 Properties: EcoType : 1 Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 52 65 64 20 4D 6F 6E 6B 65 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 6E 69 67 68 74 6D 61 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 13 00 00 00 00 00 00 00 Position : (-203.70,-85.87,0.00) ϴ (H:0° P:0° B:0°) Properties via RandMonsterGen (-1253): SymName : RandMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered New Tripwire (124) @ (25.00,-19.25,-20.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085655): New Tripwire (124) -> Ops Crew (104) Link[MetaProp] (1114435): New Tripwire (124) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 C8 41 00 00 9A C1 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (25.00,-19.25,-20.00) ϴ (H:90° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Square Ceiling Light (125) @ (24.92,-31.08,-8.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114453): Square Ceiling Light (125) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (24.92,-31.08,-8.25) ϴ (H:0° P:0° B:0°) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (126) @ (-73.43,-151.54,-23.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114329): Marker (126) -> Marker (-327) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-73.43,-151.54,-23.00) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Square Ceiling Light (127) @ (-106.33,-241.00,-29.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115785): Square Ceiling Light (127) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-106.33,-241.00,-29.25) ϴ (H:270° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (128) @ (-51.50,-153.00,-17.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115276): Square Ceiling Light (128) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-51.50,-153.00,-17.25) ϴ (H:0° P:0° B:0°) Spotlight : (30.00, 40.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Lift 1 Walls (129) @ (-113.25,-265.00,-24.97) ϴ (H:90° P:0° B:0°) Ancestry: -> Lift 1 Walls -> Moving Terrain -> Terrain -> Physical -> Object Links: Link[PhysAtta] (73465856): Lift 1 Walls (129) -> Lift 1 (572) Link[MetaProp] (1115820): Lift 1 Walls (129) -> Lift 1 Walls (-125) Dimensions: 6x5x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : AE 81 E2 C2 62 7F 84 C3 EC C5 C7 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-113.25,-265.00,-24.97) ϴ (H:90° P:0° B:0°) CollisionType : Properties via Lift 1 Walls (-125): SymName : Lift 1 Walls DonorType : 0 ModelName : lift01_w Properties via Moving Terrain (-236): Scripts : 42 61 73 65 45 6C 65 76 61 74 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 MovingTerrain : false Material Tags : Material MetalBig AI_ObjPathable : true Heartbeat : 0 Class Tags : VehicleType Lift1 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Spot Light (130) @ (25.00,-31.06,-9.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114454): Spot Light (130) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (36.00, 45.00, 0.00) Position : (25.00,-31.06,-9.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (131) @ (-102.44,-177.00,-17.88) ϴ (H:90° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551333): Locker (131) -> Cigarettes (1414) Link[FlowCont] (19988490): Locker (131) -> Cigarettes (1414) Link[MetaProp] (1114322): Locker (131) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 46 E1 CC C2 00 00 31 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-102.44,-177.00,-17.88) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mug (132) @ (-191.47,-324.19,-23.73) ϴ (H:325° P:0° B:0°) Ancestry: -> Mug -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115174): Mug (132) -> Mug (-1221) Dimensions: 0x0x0 Properties: PhysState : A9 78 3F C3 EC 18 A2 C3 E9 E0 BD C1 00 00 00 00 00 00 00 00 24 FC A2 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-191.47,-324.19,-23.73) ϴ (H:325° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mug (-1221): SymName : Mug ObjIcon : mug ModelName : mug DonorType : 0 Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (133) @ (24.92,-73.08,-8.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114455): Square Ceiling Light (133) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (24.92,-73.08,-8.25) ϴ (H:0° P:0° B:0°) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Stripe_5_Red (134) @ (-176.00,-268.76,-17.60) ϴ (H:180° P:90° B:0°) Ancestry: -> Stripe_5_Red -> Stripes -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115175): Stripe_5_Red (134) -> Stripe_5_Red (-2710) Dimensions: 0x0x0 Properties: Position : (-176.00,-268.76,-17.60) ϴ (H:180° P:90° B:0°) Properties via Stripe_5_Red (-2710): SymName : Stripe_5_Red ModelName : strp05_r DonorType : 0 Properties via Stripes (-2699): RenderType : Unlit Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (135) @ (-102.44,-159.50,-17.88) ϴ (H:90° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551308): Locker (135) -> Medium Nanite Pile (362) Link[FlowCont] (19988492): Locker (135) -> Medium Nanite Pile (362) Link[MetaProp] (1114325): Locker (135) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 46 E1 CC C2 00 80 1F C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-102.44,-159.50,-17.88) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Glass (136) @ (-171.87,-279.02,-21.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Security Glass -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115176): Security Glass (136) -> Security Glass (-1470) Dimensions: 0x10x4 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 C8 41 F9 DF 2B C3 9E 82 8B C3 F5 EE AB C1 F9 DF 2B C3 9E 82 8B C3 F5 EE AB C1 F9 DF 2B C3 9E 82 8B C3 F5 EE AB C1 00 00 00 00 00 00 F9 DF 2B C3 7F 00 00 00 7E 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-171.87,-279.02,-21.49) ϴ (H:0° P:0° B:0°) Scale : (3.00, 1.00, 1.00) PhysState : F9 DF 2B C3 9E 82 8B C3 F5 EE AB C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x10x4 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Security Glass (-1470): SymName : Security Glass ModelName : bulletpr RenderAlpha : 1.000000 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (137) @ (-179.01,-288.48,-29.38) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115183): Spot Light (137) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 Spotlight : (32.00, 40.00, 0.00) Position : (-179.01,-288.48,-29.38) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (138) @ (-102.44,-143.00,-17.88) ϴ (H:90° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551324): Locker (138) -> Medium Nanite Pile (411) Link[Contains] (10551323): Locker (138) -> BrawnBoost (410) Link[FlowCont] (19988508): Locker (138) -> Medium Nanite Pile (411) Link[FlowCont] (19988507): Locker (138) -> BrawnBoost (410) Link[MetaProp] (1114328): Locker (138) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 46 E1 CC C2 00 00 0F C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-102.44,-143.00,-17.88) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (139) @ (-102.44,-137.00,-17.88) ϴ (H:90° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114312): Locker (139) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 43 E1 CC C2 00 00 09 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-102.44,-137.00,-17.88) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (140) @ (-86.57,-143.00,-17.88) ϴ (H:270° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114313): Locker (140) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : D9 23 AD C2 00 00 0F C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-86.57,-143.00,-17.88) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (141) @ (-179.01,-306.98,-29.38) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115181): Spot Light (141) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 Spotlight : (32.00, 40.00, 0.00) Position : (-179.01,-306.98,-29.38) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (142) @ (-164.29,-297.82,-23.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114305): Marker (142) -> Marker (-327) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-164.29,-297.82,-23.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (143) @ (-12.79,-27.04,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114270): Marker (143) -> Marker (-327) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-12.79,-27.04,-20.00) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Square Ceiling Light (144) @ (-179.00,-307.00,-29.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115169): Square Ceiling Light (144) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-179.00,-307.00,-29.25) ϴ (H:270° P:0° B:0°) Light : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (145) @ (25.00,-73.06,-9.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114456): Spot Light (145) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (36.00, 45.00, 0.00) Position : (25.00,-73.06,-9.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Female Corpse (146) @ (-116.88,-352.21,-33.65) ϴ (H:85° P:348° B:6°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551341): OPS Female Corpse (146) -> Audio Log: Log:12 (526) Link[FlowCont] (19988530): OPS Female Corpse (146) -> Audio Log: Log:12 (526) Link[MetaProp] (1115630): OPS Female Corpse (146) -> OPS Female Corpse (-1879) Dimensions: 5x4x4 Properties: ObjName : Bronson Creature : Humanoid ?Puppet? : A4 D8 52 01 92 00 00 00 00 00 00 00 F8 77 B1 09 Position : (-116.88,-352.21,-33.65) ϴ (H:85° P:348° B:6°) CretPose : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Wedge Light (147) @ (-62.00,-49.75,-15.40) ϴ (H:90° P:0° B:180°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115051): Wedge Light (147) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-62.00,-49.75,-15.40) ϴ (H:90° P:0° B:180°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (148) @ (-179.00,-288.50,-29.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116007): Square Ceiling Light (148) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-179.00,-288.50,-29.25) ϴ (H:270° P:0° B:0°) Light : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Glass (149) @ (-171.87,-303.00,-21.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Security Glass -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115163): Security Glass (149) -> Security Glass (-1470) Dimensions: 0x10x4 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 C8 41 F9 DF 2B C3 0E 80 97 C3 A1 EF AB C1 F9 DF 2B C3 0E 80 97 C3 A1 EF AB C1 F9 DF 2B C3 0E 80 97 C3 A1 EF AB C1 00 00 00 00 00 00 F9 DF 2B C3 79 00 00 00 7B 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-171.87,-303.00,-21.49) ϴ (H:0° P:0° B:0°) Scale : (3.00, 1.00, 1.00) PhysState : F9 DF 2B C3 0E 80 97 C3 A1 EF AB C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x10x4 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Security Glass (-1470): SymName : Security Glass ModelName : bulletpr RenderAlpha : 1.000000 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (150) @ (-86.57,-165.50,-17.88) ϴ (H:270° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988504): Locker (150) -> Medium Nanite Pile (393) Link[Contains] (10551320): Locker (150) -> Medium Nanite Pile (393) Link[MetaProp] (1114291): Locker (150) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : D8 23 AD C2 F9 7F 25 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-86.57,-165.50,-17.88) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (151) @ (-86.57,-171.00,-17.88) ϴ (H:270° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988503): Locker (151) -> Speed Boost (392) Link[Contains] (10551319): Locker (151) -> Speed Boost (392) Link[MetaProp] (1114274): Locker (151) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : D8 23 AD C2 F9 FF 2A C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-86.57,-171.00,-17.88) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (152) @ (-86.57,-177.00,-17.88) ϴ (H:270° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114275): Locker (152) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : D8 23 AD C2 F9 FF 30 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-86.57,-177.00,-17.88) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (153) @ (-199.61,-271.98,-27.00) ϴ (H:303° P:45° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115915): Pipe 16x1 (153) -> Pipe 16x1 (-1353) Dimensions: 0x0x16 Properties: PhysState : 44 9C 47 C3 47 FD 87 C3 1E F9 D7 C1 00 00 00 00 00 00 34 42 00 E0 97 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (-199.61,-271.98,-27.00) ϴ (H:303° P:45° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (154) @ (-200.80,-271.02,-27.00) ϴ (H:337° P:39° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115896): Pipe 16x2 (154) -> Pipe 16x2 (-1049) Dimensions: 2x2x15 Properties: PhysState : E6 CC 48 C3 2A 83 87 C3 1E F9 D7 C1 00 00 00 00 00 80 1D 42 00 C0 A8 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-200.80,-271.02,-27.00) ϴ (H:337° P:39° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (155) @ (-199.02,-268.30,-27.89) ϴ (H:241° P:324° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115897): Pipe 16x2 (155) -> Pipe 16x2 (-1049) Dimensions: 2x2x15 Properties: PhysState : 25 06 47 C3 07 26 86 C3 E1 17 DF C1 00 00 00 00 74 34 A2 43 00 E0 71 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-199.02,-268.30,-27.89) ϴ (H:241° P:324° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Once Tripwire (156) @ (-164.94,-242.39,-22.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085782): Once Tripwire (156) -> Trigger Delay (1272) Link[MetaProp] (1115929): Once Tripwire (156) -> Once Tripwire (-1550) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 86 F0 24 C3 6B 63 72 C3 A8 0F B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-164.94,-242.39,-22.01) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Once Tripwire (-1550): SymName : Once Tripwire DonorType : 0 TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Ops Door (157) @ (-123.25,-257.75,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114287): Ops Door (157) -> Ops Door (-939) Dimensions: 8x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 AC 81 F6 C2 00 E0 80 C3 1E F9 AF C1 AC 81 F6 C2 00 E0 80 C3 1E F9 AF C1 AC 81 F6 C2 62 1F 81 C3 1E F9 AF C1 00 00 00 00 00 C0 AC 81 F6 C2 9C 00 00 00 9B 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Position : (-123.25,-257.75,-22.00) ϴ (H:270° P:0° B:0°) PhysState : AC 81 F6 C2 00 E0 80 C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 ExtraLight : 9A 99 19 3E 01 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Door (158) @ (-123.25,-272.75,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114288): Ops Door (158) -> Ops Door (-939) Dimensions: 8x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 AC 81 F6 C2 00 60 88 C3 1E F9 AF C1 AC 81 F6 C2 00 60 88 C3 1E F9 AF C1 AC 81 F6 C2 62 1F 88 C3 1E F9 AF C1 00 00 00 00 00 40 AC 81 F6 C2 9B 00 00 00 9C 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Position : (-123.25,-272.75,-22.00) ϴ (H:90° P:0° B:0°) PhysState : AC 81 F6 C2 00 60 88 C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 ExtraLight : 9A 99 19 3E 01 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Mattress 10x4x5 (159) @ (-104.50,-174.00,-21.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114243): Mattress 10x4x5 (159) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 D1 C2 00 00 2E C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-104.50,-174.00,-21.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (160) @ (-104.50,-174.00,-25.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114244): Mattress 10x4x5 (160) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 D1 C2 00 00 2E C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-104.50,-174.00,-25.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (161) @ (-104.50,-162.50,-25.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114245): Mattress 10x4x5 (161) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 D1 C2 00 80 22 C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-104.50,-162.50,-25.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (162) @ (-104.50,-162.50,-21.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114246): Mattress 10x4x5 (162) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 D1 C2 00 80 22 C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-104.50,-162.50,-21.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (163) @ (-104.50,-151.50,-21.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114247): Mattress 10x4x5 (163) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 D1 C2 00 80 17 C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-104.50,-151.50,-21.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (164) @ (-104.50,-151.50,-25.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114248): Mattress 10x4x5 (164) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 D1 C2 00 80 17 C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-104.50,-151.50,-25.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (165) @ (-104.50,-140.00,-25.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114249): Mattress 10x4x5 (165) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 D1 C2 00 00 0C C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-104.50,-140.00,-25.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (166) @ (-104.50,-140.00,-21.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114250): Mattress 10x4x5 (166) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 D1 C2 00 00 0C C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-104.50,-140.00,-21.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (167) @ (-84.50,-174.00,-21.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114251): Mattress 10x4x5 (167) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : E0 FE A8 C2 00 00 2E C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-84.50,-174.00,-21.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (168) @ (-84.50,-174.00,-25.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114252): Mattress 10x4x5 (168) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : E0 FE A8 C2 00 00 2E C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-84.50,-174.00,-25.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (169) @ (-84.50,-162.50,-25.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114253): Mattress 10x4x5 (169) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : C0 FE A8 C2 C0 7F 22 C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-84.50,-162.50,-25.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (170) @ (-84.50,-162.50,-21.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114254): Mattress 10x4x5 (170) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : C0 FE A8 C2 D0 7F 22 C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-84.50,-162.50,-21.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (171) @ (-84.50,-151.50,-21.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114255): Mattress 10x4x5 (171) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : E0 FE A8 C2 10 80 17 C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-84.50,-151.50,-21.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (172) @ (-84.50,-151.50,-25.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114256): Mattress 10x4x5 (172) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : E0 FE A8 C2 20 80 17 C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-84.50,-151.50,-25.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (173) @ (-84.50,-140.00,-25.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114257): Mattress 10x4x5 (173) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : F0 FE A8 C2 FE FF 0B C3 11 FB CD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-84.50,-140.00,-25.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (174) @ (-84.50,-140.00,-21.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114240): Mattress 10x4x5 (174) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : F0 FE A8 C2 28 00 0C C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-84.50,-140.00,-21.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (175) @ (-80.00,-64.00,-6.40) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115924): Wedge Light (175) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-80.00,-64.00,-6.40) ϴ (H:180° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (176) @ (-80.00,-64.00,-15.40) ϴ (H:180° P:0° B:180°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115049): Wedge Light (176) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-80.00,-64.00,-15.40) ϴ (H:180° P:0° B:180°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (177) @ (-105.04,-101.48,-12.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115655): Grate 6x8 (177) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysState : 1B 16 D2 C2 90 F3 CA C2 00 00 40 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x8x0 Position : (-105.04,-101.48,-12.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (178) @ (-105.04,-93.48,-12.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115656): Grate 6x8 (178) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysState : 1B 16 D2 C2 90 F3 BA C2 00 00 40 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x8x0 Position : (-105.04,-93.48,-12.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (179) @ (-105.04,-83.48,-12.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115657): Grate 6x8 (179) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysState : 1B 16 D2 C2 90 F3 A6 C2 00 00 40 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x8x0 Position : (-105.04,-83.48,-12.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (180) @ (-106.33,-289.25,-29.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115786): Square Ceiling Light (180) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-106.33,-289.25,-29.25) ϴ (H:270° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (181) @ (-131.49,-46.79,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[PlayerFa] (12648448): Marker (181) -> The Player (-384) Link[MetaProp] (1114281): Marker (181) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-131.49,-46.79,-20.00) ϴ (H:270° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Rick Conduit (182) @ (-197.72,-270.67,-27.52) ϴ (H:90° P:0° B:180°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object -> Invulnerable -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211728): Rick Conduit (182) -> TouchVenom (-4445) Link[StimSens] (3212215): Rick Conduit (182) -> EMP (-390) Link[StimSens] (3212216): Rick Conduit (182) -> Anti-Human (-377) Link[StimSens] (3211922): Rick Conduit (182) -> Armor Piercing Impact (-375) Link[StimSens] (3212218): Rick Conduit (182) -> Radiation (-386) Link[StimSens] (3212048): Rick Conduit (182) -> Standard Impact (-385) Link[StimSens] (3212080): Rick Conduit (182) -> Cold (-1145) Link[StimSens] (3212112): Rick Conduit (182) -> Psi Stim (-389) Link[StimSens] (3211954): Rick Conduit (182) -> Incendiary (-388) Link[StimSens] (3212096): Rick Conduit (182) -> Electricity (-378) Link[StimSens] (3211938): Rick Conduit (182) -> Energy Stim (-373) Link[StimSens] (3212032): Rick Conduit (182) -> High Explosive (-376) Link[StimSens] (3212064): Rick Conduit (182) -> WeaponBash (-3058) Link[StimSens] (3212220): Rick Conduit (182) -> BashStim (-692) Link[StimSens] (3212016): Rick Conduit (182) -> Droid Fusion (-2753) Link[StimSens] (3212217): Rick Conduit (182) -> Anti-Annelid (-374) Link[StimSens] (3212219): Rick Conduit (182) -> Venom (-387) Link[MetaProp] (1115836): Rick Conduit (182) -> Rick Conduit (-94) Link[MetaProp] (1115568): Rick Conduit (182) -> Invulnerable (-2234) Dimensions: 8x3x0 Properties: PhysState : 96 B9 45 C3 08 56 87 C3 46 23 DC C1 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-197.72,-270.67,-27.52) ϴ (H:90° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Invulnerable (183) @ (-197.72,-278.69,-27.52) ϴ (H:90° P:0° B:180°) Ancestry: -> Invulnerable -> Vulnerabilities -> MetaProperty -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212224): Invulnerable (183) -> Radiation (-386) Link[StimSens] (3212226): Invulnerable (183) -> BashStim (-692) Link[StimSens] (3212277): Invulnerable (183) -> TouchVenom (-4445) Link[StimSens] (3211923): Invulnerable (183) -> Armor Piercing Impact (-375) Link[StimSens] (3212017): Invulnerable (183) -> Droid Fusion (-2753) Link[StimSens] (3212049): Invulnerable (183) -> Standard Impact (-385) Link[StimSens] (3212081): Invulnerable (183) -> Cold (-1145) Link[StimSens] (3212113): Invulnerable (183) -> Psi Stim (-389) Link[StimSens] (3212221): Invulnerable (183) -> EMP (-390) Link[StimSens] (3211955): Invulnerable (183) -> Incendiary (-388) Link[StimSens] (3211939): Invulnerable (183) -> Energy Stim (-373) Link[StimSens] (3212033): Invulnerable (183) -> High Explosive (-376) Link[StimSens] (3212065): Invulnerable (183) -> WeaponBash (-3058) Link[StimSens] (3212097): Invulnerable (183) -> Electricity (-378) Link[StimSens] (3212222): Invulnerable (183) -> Anti-Human (-377) Link[StimSens] (3212223): Invulnerable (183) -> Anti-Annelid (-374) Link[StimSens] (3212225): Invulnerable (183) -> Venom (-387) Link[MetaProp] (1115554): Invulnerable (183) -> Invulnerable (-2234) Link[MetaProp] (1115837): Invulnerable (183) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : 96 B9 45 C3 4A 58 8B C3 46 23 DC C1 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-197.72,-278.69,-27.52) ϴ (H:90° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Invulnerable (-2234): SymName : Invulnerable DonorType : 1 Properties via Rick Conduit (-94): HitPoints : 5 MAX_HP : 5 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Invulnerable (184) @ (-197.72,-285.69,-25.52) ϴ (H:90° P:28° B:180°) Ancestry: -> Invulnerable -> Vulnerabilities -> MetaProperty -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212227): Invulnerable (184) -> EMP (-390) Link[StimSens] (3211921): Invulnerable (184) -> Armor Piercing Impact (-375) Link[StimSens] (3212278): Invulnerable (184) -> TouchVenom (-4445) Link[StimSens] (3212047): Invulnerable (184) -> Standard Impact (-385) Link[StimSens] (3212079): Invulnerable (184) -> Cold (-1145) Link[StimSens] (3212111): Invulnerable (184) -> Psi Stim (-389) Link[StimSens] (3212229): Invulnerable (184) -> Anti-Annelid (-374) Link[StimSens] (3212015): Invulnerable (184) -> Droid Fusion (-2753) Link[StimSens] (3212231): Invulnerable (184) -> Venom (-387) Link[StimSens] (3212031): Invulnerable (184) -> High Explosive (-376) Link[StimSens] (3212232): Invulnerable (184) -> BashStim (-692) Link[StimSens] (3212095): Invulnerable (184) -> Electricity (-378) Link[StimSens] (3211953): Invulnerable (184) -> Incendiary (-388) Link[StimSens] (3211937): Invulnerable (184) -> Energy Stim (-373) Link[StimSens] (3212063): Invulnerable (184) -> WeaponBash (-3058) Link[StimSens] (3212228): Invulnerable (184) -> Anti-Human (-377) Link[StimSens] (3212230): Invulnerable (184) -> Radiation (-386) Link[MetaProp] (1115555): Invulnerable (184) -> Invulnerable (-2234) Link[MetaProp] (1115831): Invulnerable (184) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : 96 B9 45 C3 4A D8 8E C3 46 23 CC C1 00 00 34 43 00 00 E1 41 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-197.72,-285.69,-25.52) ϴ (H:90° P:28° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Invulnerable (-2234): SymName : Invulnerable DonorType : 1 Properties via Rick Conduit (-94): HitPoints : 5 MAX_HP : 5 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (185) @ (-204.22,-271.69,-27.52) ϴ (H:95° P:0° B:180°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object -> Invulnerable -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212212): Rick Conduit (185) -> Radiation (-386) Link[StimSens] (3212214): Rick Conduit (185) -> BashStim (-692) Link[StimSens] (3211920): Rick Conduit (185) -> Armor Piercing Impact (-375) Link[StimSens] (3211952): Rick Conduit (185) -> Incendiary (-388) Link[StimSens] (3212046): Rick Conduit (185) -> Standard Impact (-385) Link[StimSens] (3212078): Rick Conduit (185) -> Cold (-1145) Link[StimSens] (3212110): Rick Conduit (185) -> Psi Stim (-389) Link[StimSens] (3212209): Rick Conduit (185) -> EMP (-390) Link[StimSens] (3212211): Rick Conduit (185) -> Anti-Annelid (-374) Link[StimSens] (3211936): Rick Conduit (185) -> Energy Stim (-373) Link[StimSens] (3212030): Rick Conduit (185) -> High Explosive (-376) Link[StimSens] (3212062): Rick Conduit (185) -> WeaponBash (-3058) Link[StimSens] (3212265): Rick Conduit (185) -> TouchVenom (-4445) Link[StimSens] (3212014): Rick Conduit (185) -> Droid Fusion (-2753) Link[StimSens] (3212094): Rick Conduit (185) -> Electricity (-378) Link[StimSens] (3212213): Rick Conduit (185) -> Venom (-387) Link[StimSens] (3212210): Rick Conduit (185) -> Anti-Human (-377) Link[MetaProp] (1115825): Rick Conduit (185) -> Rick Conduit (-94) Link[MetaProp] (1115562): Rick Conduit (185) -> Invulnerable (-2234) Dimensions: 8x3x0 Properties: PhysState : 96 39 4C C3 48 D8 87 C3 46 23 DC C1 00 00 34 43 00 00 00 00 00 40 BF 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-204.22,-271.69,-27.52) ϴ (H:95° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (186) @ (-202.72,-279.69,-27.52) ϴ (H:101° P:0° B:180°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object -> Invulnerable -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211917): Rick Conduit (186) -> Armor Piercing Impact (-375) Link[StimSens] (3212027): Rick Conduit (186) -> High Explosive (-376) Link[StimSens] (3212059): Rick Conduit (186) -> WeaponBash (-3058) Link[StimSens] (3212091): Rick Conduit (186) -> Electricity (-378) Link[StimSens] (3212239): Rick Conduit (186) -> EMP (-390) Link[StimSens] (3212240): Rick Conduit (186) -> Anti-Human (-377) Link[StimSens] (3212243): Rick Conduit (186) -> Venom (-387) Link[StimSens] (3211965): Rick Conduit (186) -> Droid Fusion (-2753) Link[StimSens] (3212043): Rick Conduit (186) -> Standard Impact (-385) Link[StimSens] (3212075): Rick Conduit (186) -> Cold (-1145) Link[StimSens] (3212107): Rick Conduit (186) -> Psi Stim (-389) Link[StimSens] (3212263): Rick Conduit (186) -> TouchVenom (-4445) Link[StimSens] (3211949): Rick Conduit (186) -> Incendiary (-388) Link[StimSens] (3211933): Rick Conduit (186) -> Energy Stim (-373) Link[StimSens] (3212242): Rick Conduit (186) -> Radiation (-386) Link[StimSens] (3212244): Rick Conduit (186) -> BashStim (-692) Link[StimSens] (3212241): Rick Conduit (186) -> Anti-Annelid (-374) Link[MetaProp] (1115737): Rick Conduit (186) -> Rick Conduit (-94) Link[MetaProp] (1115557): Rick Conduit (186) -> Invulnerable (-2234) Dimensions: 8x3x0 Properties: PhysState : 96 B9 4A C3 4A D8 8B C3 46 23 DC C1 00 00 34 43 00 00 00 00 00 80 CA 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-202.72,-279.69,-27.52) ϴ (H:101° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pathfind Blocker (187) @ (-161.05,-246.76,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115157): Pathfind Blocker (187) -> Pathfind Blocker (-4581) Dimensions: 4x4x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-161.05,-246.76,-25.00) ϴ (H:0° P:0° B:0°) Scale : (2.00, 2.00, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 4x4x4 PhysState : 87 0B 21 C3 6A C1 76 C3 00 00 C8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (188) @ (-157.07,-210.18,-27.00) ϴ (H:291° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115539): Blood Splatter Medium (188) -> Blood Splatter Medium (-857) Dimensions: 0x4x6 Properties: Position : (-157.07,-210.18,-27.00) ϴ (H:291° P:270° B:0°) Scale : (1.00, 0.67, 1.00) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pathfind Blocker (189) @ (-168.28,-246.77,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115158): Pathfind Blocker (189) -> Pathfind Blocker (-4581) Dimensions: 4x4x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-168.28,-246.77,-25.00) ϴ (H:0° P:0° B:0°) Scale : (2.00, 2.00, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 4x4x4 PhysState : 4A 47 28 C3 66 C5 76 C3 00 00 C8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (190) @ (-202.22,-286.19,-27.52) ϴ (H:78° P:0° B:180°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object -> Invulnerable -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211918): Rick Conduit (190) -> Armor Piercing Impact (-375) Link[StimSens] (3212012): Rick Conduit (190) -> Droid Fusion (-2753) Link[StimSens] (3212044): Rick Conduit (190) -> Standard Impact (-385) Link[StimSens] (3212279): Rick Conduit (190) -> TouchVenom (-4445) Link[StimSens] (3212108): Rick Conduit (190) -> Psi Stim (-389) Link[StimSens] (3212237): Rick Conduit (190) -> Venom (-387) Link[StimSens] (3212238): Rick Conduit (190) -> BashStim (-692) Link[StimSens] (3211934): Rick Conduit (190) -> Energy Stim (-373) Link[StimSens] (3212028): Rick Conduit (190) -> High Explosive (-376) Link[StimSens] (3212060): Rick Conduit (190) -> WeaponBash (-3058) Link[StimSens] (3212092): Rick Conduit (190) -> Electricity (-378) Link[StimSens] (3212233): Rick Conduit (190) -> EMP (-390) Link[StimSens] (3212234): Rick Conduit (190) -> Anti-Human (-377) Link[StimSens] (3211950): Rick Conduit (190) -> Incendiary (-388) Link[StimSens] (3212236): Rick Conduit (190) -> Radiation (-386) Link[StimSens] (3212235): Rick Conduit (190) -> Anti-Annelid (-374) Link[StimSens] (3212076): Rick Conduit (190) -> Cold (-1145) Link[MetaProp] (1115738): Rick Conduit (190) -> Rick Conduit (-94) Link[MetaProp] (1115556): Rick Conduit (190) -> Invulnerable (-2234) Dimensions: 8x3x0 Properties: PhysState : 96 39 4A C3 4A 18 8F C3 46 23 DC C1 00 00 34 43 00 00 00 00 30 7D 9D 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-202.22,-286.19,-27.52) ϴ (H:78° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 2x4 w/ cables (191) @ (-196.28,-262.80,-19.34) ϴ (H:241° P:324° B:0°) Ancestry: -> Pipe 2x4 w/ cables -> Broken w/cables -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115730): Pipe 2x4 w/ cables (191) -> Pipe 2x4 w/ cables (-1402) Dimensions: 1x2x5 Properties: PhysState : E5 48 44 C3 40 66 83 C3 1E B5 9A C1 00 00 00 00 00 12 A2 43 00 E0 71 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x2x5 Position : (-196.28,-262.80,-19.34) ϴ (H:241° P:324° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 2x4 w/ cables (-1402): SymName : Pipe 2x4 w/ cables ModelName : pipeca DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Door (192) @ (-161.00,-247.00,-22.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115854): Ops Door (192) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : DA 00 21 C3 DD FE 76 C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 00 21 C3 DD FE 76 C3 1E F9 AF C1 DA 00 1D C3 DD FE 76 C3 1E F9 AF C1 DA 00 21 C3 DD FE 76 C3 1E F9 AF C1 00 00 00 00 00 80 DA 00 21 C3 A7 00 00 00 6D 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-161.00,-247.00,-22.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Door (193) @ (-152.25,-252.00,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114231): Ops Door (193) -> Ops Door (-939) Dimensions: 8x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 40 18 C3 C3 FE 7B C3 1E F9 AF C1 DA 40 18 C3 C3 FE 77 C3 1E F9 AF C1 DA 40 18 C3 C3 FE 7B C3 1E F9 AF C1 00 00 00 00 00 C0 DA 40 18 C3 70 00 00 00 6F 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-152.25,-252.00,-22.00) ϴ (H:270° P:0° B:0°) PhysState : DA 40 18 C3 C3 FE 7B C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Door (194) @ (-152.25,-260.00,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114232): Ops Door (194) -> Ops Door (-939) Dimensions: 8x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 40 18 C3 62 FF 81 C3 1E F9 AF C1 DA 40 18 C3 62 FF 83 C3 1E F9 AF C1 DA 40 18 C3 62 FF 81 C3 1E F9 AF C1 00 00 00 00 00 40 DA 40 18 C3 6F 00 00 00 70 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-152.25,-260.00,-22.00) ϴ (H:90° P:0° B:0°) PhysState : DA 40 18 C3 62 FF 81 C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal OPS Female Corpse (195) @ (-126.68,-346.38,-33.85) ϴ (H:39° P:0° B:0°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115942): OPS Female Corpse (195) -> OPS Female Corpse (-1879) Dimensions: 9x8x0 Properties: CretPose : 01 00 00 00 48 55 4D 44 49 45 33 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-126.68,-346.38,-33.85) ϴ (H:39° P:0° B:0°) ?Puppet? : A4 D8 52 01 C3 00 00 00 00 00 00 00 08 77 B1 09 Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh rising steam (196) @ (-203.89,-252.30,-28.50) ϴ (H:270° P:0° B:0°) Ancestry: -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115725): rising steam (196) -> rising steam (-1969) Dimensions: 2x2x12 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 C4 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 A8 63 D4 13 70 64 D4 13 B8 3D 9B 14 00 00 00 00 00 00 00 00 00 3E 9B 14 D8 6F 9C 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 40 03 00 00 1E 00 00 00 00 00 00 00 00 58 09 B1 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 80 BF 00 00 80 BF 0A D7 23 BC 00 00 80 3F 00 00 80 3F 00 00 48 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 DC 00 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 17 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 00 20 40 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 FF FF 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 01 00 00 80 02 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-203.89,-252.30,-28.50) ϴ (H:270° P:0° B:0°) Properties via rising steam (-1969): SymName : rising steam ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Blinking White (197) @ (-200.27,-270.87,-30.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Blinking White -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115726): Blinking White (197) -> Blinking White (-2016) Dimensions: 0x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 1C 00 1A 00 5B 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 40 43 00 00 40 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-200.27,-270.87,-30.00) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Blinking White (-2016): SymName : Blinking White ModelName : buttonw DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 rising steam (198) @ (-200.03,-283.07,-28.50) ϴ (H:270° P:0° B:0°) Ancestry: -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115696): rising steam (198) -> rising steam (-1969) Dimensions: 2x2x12 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 C6 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 B8 58 D4 13 80 59 D4 13 A0 3A 9B 14 00 00 00 00 00 00 00 00 E8 3A 9B 14 10 6E 9C 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 40 03 00 00 1E 00 00 00 00 00 00 00 00 E8 6F C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 80 BF 00 00 80 BF 0A D7 23 BC 00 00 80 3F 00 00 80 3F 00 00 48 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 DC 00 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 4F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 00 20 40 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 FF FF 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 01 00 00 80 02 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-200.03,-283.07,-28.50) ϴ (H:270° P:0° B:0°) Properties via rising steam (-1969): SymName : rising steam ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Invulnerable (199) @ (-208.01,-271.00,-21.15) ϴ (H:270° P:0° B:90°) Ancestry: -> Invulnerable -> Vulnerabilities -> MetaProperty -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3211916): Invulnerable (199) -> Armor Piercing Impact (-375) Link[StimSens] (3211948): Invulnerable (199) -> Incendiary (-388) Link[StimSens] (3212058): Invulnerable (199) -> WeaponBash (-3058) Link[StimSens] (3212090): Invulnerable (199) -> Electricity (-378) Link[StimSens] (3212204): Invulnerable (199) -> Anti-Human (-377) Link[StimSens] (3212207): Invulnerable (199) -> Venom (-387) Link[StimSens] (3212208): Invulnerable (199) -> BashStim (-692) Link[StimSens] (3211932): Invulnerable (199) -> Energy Stim (-373) Link[StimSens] (3211964): Invulnerable (199) -> Droid Fusion (-2753) Link[StimSens] (3212042): Invulnerable (199) -> Standard Impact (-385) Link[StimSens] (3212074): Invulnerable (199) -> Cold (-1145) Link[StimSens] (3212106): Invulnerable (199) -> Psi Stim (-389) Link[StimSens] (3212203): Invulnerable (199) -> EMP (-390) Link[StimSens] (3212205): Invulnerable (199) -> Anti-Annelid (-374) Link[StimSens] (3212026): Invulnerable (199) -> High Explosive (-376) Link[StimSens] (3212206): Invulnerable (199) -> Radiation (-386) Link[StimSens] (3211727): Invulnerable (199) -> TouchVenom (-4445) Link[MetaProp] (1115566): Invulnerable (199) -> Invulnerable (-2234) Link[MetaProp] (1115697): Invulnerable (199) -> Rick Conduit (-94) Dimensions: 10x3x0 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-208.01,-271.00,-21.15) ϴ (H:270° P:0° B:90°) Scale : (1.24, 1.00, 1.00) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 12 00 5A 00 09 00 96 00 00 00 52 03 00 00 00 00 00 00 00 00 00 43 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 7C 03 50 C3 00 80 87 C3 24 39 A9 C1 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 LightColor : C3 F5 28 3F 00 00 40 3F PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Invulnerable (-2234): SymName : Invulnerable DonorType : 1 Properties via Rick Conduit (-94): HitPoints : 5 MAX_HP : 5 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 rising steam (200) @ (-205.25,-276.64,-28.50) ϴ (H:270° P:0° B:0°) Ancestry: -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115698): rising steam (200) -> rising steam (-1969) Dimensions: 2x2x12 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 C8 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 98 6E D4 13 60 6F D4 13 F0 41 9B 14 00 00 00 00 00 00 00 00 38 42 9B 14 50 70 9C 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 40 03 00 00 1E 00 00 00 00 00 00 00 00 F8 06 B1 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 80 BF 00 00 80 BF 0A D7 23 BC 00 00 80 3F 00 00 80 3F 00 00 48 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 DC 00 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 00 20 40 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 FF FF 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 01 00 00 80 02 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-205.25,-276.64,-28.50) ϴ (H:270° P:0° B:0°) Properties via rising steam (-1969): SymName : rising steam ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Rick Conduit (201) @ (-198.75,-255.68,-28.15) ϴ (H:0° P:0° B:180°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object -> Invulnerable -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212085): Rick Conduit (201) -> Electricity (-378) Link[StimSens] (3212174): Rick Conduit (201) -> BashStim (-692) Link[StimSens] (3211943): Rick Conduit (201) -> Incendiary (-388) Link[StimSens] (3212176): Rick Conduit (201) -> Radiation (-386) Link[StimSens] (3212069): Rick Conduit (201) -> Cold (-1145) Link[StimSens] (3212101): Rick Conduit (201) -> Psi Stim (-389) Link[StimSens] (3212178): Rick Conduit (201) -> Anti-Human (-377) Link[StimSens] (3212177): Rick Conduit (201) -> Anti-Annelid (-374) Link[StimSens] (3212175): Rick Conduit (201) -> Venom (-387) Link[StimSens] (3212037): Rick Conduit (201) -> Standard Impact (-385) Link[StimSens] (3211911): Rick Conduit (201) -> Armor Piercing Impact (-375) Link[StimSens] (3212156): Rick Conduit (201) -> TouchVenom (-4445) Link[StimSens] (3211959): Rick Conduit (201) -> Droid Fusion (-2753) Link[StimSens] (3212179): Rick Conduit (201) -> EMP (-390) Link[StimSens] (3211927): Rick Conduit (201) -> Energy Stim (-373) Link[StimSens] (3212021): Rick Conduit (201) -> High Explosive (-376) Link[StimSens] (3212053): Rick Conduit (201) -> WeaponBash (-3058) Link[MetaProp] (1115680): Rick Conduit (201) -> Rick Conduit (-94) Link[MetaProp] (1115565): Rick Conduit (201) -> Invulnerable (-2234) Dimensions: 9x3x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 09 C0 46 C3 71 AE 7F C3 22 39 E1 C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjPathable : true PhysDims : 8x3x0 Position : (-198.75,-255.68,-28.15) ϴ (H:0° P:0° B:180°) Scale : (1.12, 1.00, 1.00) Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (202) @ (-158.15,-269.87,-37.70) ϴ (H:274° P:0° B:90°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114361): Chair #3 (202) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : 98 26 1E C3 1E EF 86 C3 1E C9 16 C2 00 00 B4 42 00 00 00 00 08 23 89 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-158.15,-269.87,-37.70) ϴ (H:274° P:0° B:90°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (203) @ (-179.01,-288.48,-29.38) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114362): Spot Light (203) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 Spotlight : (32.00, 40.00, 0.00) Position : (-179.01,-288.48,-29.38) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder 16 (204) @ (-2.00,-110.13,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder 16 -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114364): Rick Ladder 16 (204) -> Rick Ladder 16 (-2558) Dimensions: 2x0x16 Properties: PhysState : 20 F3 FF BF 10 40 DC C2 E8 F5 FF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 36 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x0x20 Position : (-2.00,-110.13,-32.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Ladder 16 (-2558): SymName : Rick Ladder 16 ModelName : ricklad6 DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder 4 (205) @ (-2.00,-110.13,-22.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder 4 -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114359): Rick Ladder 4 (205) -> Rick Ladder 4 (-2556) Dimensions: 2x0x4 Properties: Position : (-2.00,-110.13,-22.01) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder 4 (-2556): SymName : Rick Ladder 4 ModelName : ricklad4 DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Interrogation Room (206) @ (-161.00,-280.00,-35.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Interrogation Room -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114181): Interrogation Room (206) -> Interrogation Room (-3076) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 21 C3 00 00 8C C3 00 00 0C C2 00 00 27 C3 00 00 8C C3 00 00 0C C2 00 00 21 C3 00 00 8C C3 00 00 0C C2 00 00 00 00 00 00 00 00 21 C3 04 00 00 00 05 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-161.00,-280.00,-35.00) ϴ (H:0° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 21 C3 00 00 8C C3 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysAIColl : true PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Interrogation Room (-3076): SymName : Interrogation Room DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Square Ceiling Light (207) @ (1.17,-76.08,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115777): Square Ceiling Light (207) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (1.17,-76.08,-14.25) ϴ (H:0° P:0° B:0°) Light : 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 80 BF 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (208) @ (24.79,-98.31,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114210): Square Ceiling Light (208) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (24.79,-98.31,-12.25) ϴ (H:0° P:0° B:0°) Light : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (209) @ (24.76,-98.24,-13.12) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114211): Spot Light (209) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Spotlight : (48.00, 60.00, 0.00) Position : (24.76,-98.24,-13.12) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (210) @ (1.17,-49.08,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115672): Square Ceiling Light (210) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (1.17,-49.08,-14.25) ϴ (H:0° P:0° B:0°) Light : 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 80 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (211) @ (-163.01,-272.98,-29.38) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114365): Spot Light (211) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 Spotlight : (32.00, 40.00, 0.00) Position : (-163.01,-272.98,-29.38) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (212) @ (53.17,-38.08,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115673): Square Ceiling Light (212) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (53.17,-38.08,-12.25) ϴ (H:0° P:0° B:0°) Light : 00 00 A0 41 00 00 00 00 00 00 00 00 00 00 80 BF 00 00 20 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (213) @ (55.17,-70.08,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115674): Square Ceiling Light (213) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (55.17,-70.08,-12.25) ϴ (H:0° P:0° B:0°) Light : 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 80 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bubbles2 Small (214) @ (25.00,-59.50,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Dripping Water -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115722): Bubbles2 Small (214) -> Dripping Water (-3417) Dimensions: 3x0x48 Properties: SymName : Bubbles2 Small PGLaunchInfo : 00 00 00 00 00 00 C0 BF 00 00 00 BF 00 00 80 C1 00 00 C0 3F 00 00 00 BF 00 00 80 C1 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 E0 40 00 00 00 00 00 00 00 00 00 80 FE FF 00 80 FF FF 00 00 F0 FF 00 80 01 00 00 80 FF FF 00 00 F0 FF 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 07 00 Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 80 C0 00 00 F0 41 00 00 00 00 00 00 00 00 ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 D6 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 88 4D D6 13 30 F1 7D 14 78 45 BA 0D 00 00 00 00 00 00 00 00 40 36 B0 09 70 81 9A 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3E 05 00 00 96 00 00 00 00 00 00 00 00 A8 74 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 B8 1E 05 3E 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 6E C2 00 00 C0 C1 00 00 00 00 05 00 00 00 00 00 C0 BF 00 00 00 BF 00 00 80 C1 00 00 C0 3F 0A D7 23 3C 00 80 00 42 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 32 00 00 00 00 00 00 00 00 00 00 00 B8 1E 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 DD 00 00 00 00 40 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 89 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (25.00,-59.50,-24.00) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 00 3F Properties via Dripping Water (-3417): ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Wedge Wall Light (215) @ (52.01,-109.77,-14.63) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114216): Wedge Wall Light (215) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (52.01,-109.77,-14.63) ϴ (H:180° P:0° B:0°) Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (216) @ (-179.01,-306.98,-29.38) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114182): Spot Light (216) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 Spotlight : (32.00, 40.00, 0.00) Position : (-179.01,-306.98,-29.38) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (217) @ (-162.76,-320.98,-30.13) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114183): Spot Light (217) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 Spotlight : (32.00, 40.00, 0.00) Position : (-162.76,-320.98,-30.13) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (218) @ (-163.00,-297.25,-29.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114184): Square Ceiling Light (218) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-163.00,-297.25,-29.25) ϴ (H:270° P:0° B:0°) Light : 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 80 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (219) @ (-153.70,-205.88,-24.15) ϴ (H:315° P:59° B:180°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115540): Bullet Holes 2 (219) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Z-Bias : 6 Position : (-153.70,-205.88,-24.15) ϴ (H:315° P:59° B:180°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (220) @ (-152.70,-206.88,-23.15) ϴ (H:134° P:14° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115541): Bullet Holes 2 (220) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Z-Bias : 6 Position : (-152.70,-206.88,-23.15) ϴ (H:134° P:14° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Interrogation Room (221) @ (-172.00,-286.50,-35.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Interrogation Room -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114185): Interrogation Room (221) -> Interrogation Room (-3076) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 00 2C C3 00 40 8F C3 00 00 0C C2 DA 00 2C C3 00 40 92 C3 00 00 0C C2 DA 00 2C C3 00 40 8F C3 00 00 0C C2 00 00 00 00 00 40 DA 00 2C C3 89 00 00 00 8A 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-172.00,-286.50,-35.00) ϴ (H:90° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : DA 00 2C C3 00 40 8F C3 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysAIColl : true PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Interrogation Room (-3076): SymName : Interrogation Room DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Pathfind Blocker (222) @ (-152.11,-252.33,-25.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115159): Pathfind Blocker (222) -> Pathfind Blocker (-4581) Dimensions: 4x4x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-152.11,-252.33,-25.00) ϴ (H:90° P:0° B:0°) Scale : (2.00, 2.00, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 4x4x4 PhysState : EC 1A 18 C3 C9 54 7C C3 00 00 C8 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (223) @ (-144.99,-129.00,-15.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115633): Dummy Sqr Ceiling Lite (223) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (-144.99,-129.00,-15.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Interrogation Room (224) @ (-172.00,-305.00,-35.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Interrogation Room -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114188): Interrogation Room (224) -> Interrogation Room (-3076) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 00 2C C3 00 80 98 C3 00 00 0C C2 DA 00 2C C3 00 80 9B C3 00 00 0C C2 DA 00 2C C3 00 80 98 C3 00 00 0C C2 00 00 00 00 00 40 DA 00 2C C3 8B 00 00 00 8C 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-172.00,-305.00,-35.00) ϴ (H:90° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : DA 00 2C C3 00 80 98 C3 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Interrogation Room (-3076): SymName : Interrogation Room DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Security Section (225) @ (-165.04,-225.93,-15.99) ϴ (H:180° P:0° B:0°) Ancestry: -> Security Section -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115544): Security Section (225) -> Security Section (-4060) Dimensions: 8x0x1 Properties: Z-Bias : 6 Position : (-165.04,-225.93,-15.99) ϴ (H:180° P:0° B:0°) Properties via Security Section (-4060): SymName : Security Section ModelName : ops_sec DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (226) @ (-187.31,-317.98,-26.71) ϴ (H:26° P:0° B:90°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115165): Chair #3 (226) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : E3 4F 3B C3 F2 FC 9E C3 8F A7 D5 C1 00 00 B4 42 00 00 00 00 40 7F D6 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-187.31,-317.98,-26.71) ϴ (H:26° P:0° B:90°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Interrogation Room (227) @ (-164.75,-314.00,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Interrogation Room -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114191): Interrogation Room (227) -> Interrogation Room (-3076) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 C0 24 C3 62 FF 9C C3 00 00 0C C2 00 C0 1E C3 62 FF 9C C3 00 00 0C C2 00 C0 24 C3 62 FF 9C C3 00 00 0C C2 00 00 00 00 00 80 00 C0 24 C3 82 00 00 00 81 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-164.75,-314.00,-35.00) ϴ (H:180° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 C0 24 C3 62 FF 9C C3 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Interrogation Room (-3076): SymName : Interrogation Room DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Wedge Wall Light (228) @ (-2.00,-109.75,-14.63) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114217): Wedge Wall Light (228) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-2.00,-109.75,-14.63) ϴ (H:180° P:0° B:0°) Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (229) @ (14.26,-52.08,-8.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114457): Square Ceiling Light (229) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (14.26,-52.08,-8.25) ϴ (H:0° P:0° B:0°) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (230) @ (-181.42,-283.49,-36.44) ϴ (H:349° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114192): Chair #3 (230) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : F6 6B 35 C3 47 BE 8D C3 0E C7 11 C2 00 00 00 00 00 00 00 00 80 D0 AE 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-181.42,-283.49,-36.44) ϴ (H:349° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (231) @ (-180.80,-293.71,-36.44) ϴ (H:149° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114193): Chair #3 (231) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : A3 CB 34 C3 A9 DA 92 C3 0E C7 11 C2 00 00 00 00 00 00 00 00 B0 D7 15 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-180.80,-293.71,-36.44) ϴ (H:149° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pathfind Blocker (232) @ (-152.09,-259.56,-25.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115160): Pathfind Blocker (232) -> Pathfind Blocker (-4581) Dimensions: 4x4x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-152.09,-259.56,-25.00) ϴ (H:90° P:0° B:0°) Scale : (2.00, 2.00, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 4x4x4 PhysState : EE 16 18 C3 44 C8 81 C3 00 00 C8 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (233) @ (-179.03,-311.50,-36.69) ϴ (H:213° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114195): Chair #3 (233) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : 3E 07 33 C3 67 BF 9B C3 0E C7 12 C2 00 00 00 00 00 00 00 00 30 63 55 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-179.03,-311.50,-36.69) ϴ (H:213° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Door (234) @ (-196.50,-292.48,-22.09) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114223): Ops Door (234) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 66 7F 44 C3 DD 3C 92 C3 85 B1 B0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 66 7F 44 C3 DD 3C 92 C3 85 B1 B0 C1 66 7F 40 C3 DD 3C 92 C3 85 B1 B0 C1 66 7F 44 C3 DD 3C 92 C3 85 B1 B0 C1 00 00 00 00 00 80 66 7F 44 C3 72 00 00 00 72 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-196.50,-292.48,-22.09) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Door (235) @ (-204.47,-292.50,-22.09) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114215): Ops Door (235) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 7E 78 4C C3 A6 3F 92 C3 85 B1 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 7E 78 4C C3 A6 3F 92 C3 85 B1 B0 C1 7E 78 50 C3 A6 3F 92 C3 85 B1 B0 C1 7E 78 4C C3 A6 3F 92 C3 85 B1 B0 C1 00 00 00 00 00 00 7E 78 4C C3 72 00 00 00 72 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-204.47,-292.50,-22.09) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Crew (236) @ (-20.00,-26.00,-20.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114306): Ops Crew (236) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 A0 C1 00 00 D0 C1 00 00 A0 C1 00 00 A0 C1 00 00 00 C2 00 00 A0 C1 00 00 A0 C1 00 00 D0 C1 00 00 A0 C1 00 00 00 00 00 40 00 00 A0 C1 5F 00 00 00 60 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-20.00,-26.00,-20.00) ϴ (H:90° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 A0 C1 00 00 D0 C1 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (237) @ (-20.00,-26.00,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085648): New Tripwire (237) -> Ops Crew (236) Link[MetaProp] (1114309): New Tripwire (237) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 A0 C1 00 00 D0 C1 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-20.00,-26.00,-22.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Ops Crew (238) @ (25.00,-85.25,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114218): Ops Crew (238) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 C8 41 00 80 AA C2 00 00 A0 C1 00 00 98 41 00 80 AA C2 00 00 A0 C1 00 00 C8 41 00 80 AA C2 00 00 A0 C1 00 00 00 00 00 00 00 00 C8 41 5C 00 00 00 5D 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (25.00,-85.25,-20.00) ϴ (H:0° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 C8 41 00 80 AA C2 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (239) @ (24.75,-85.25,-20.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085650): New Tripwire (239) -> Ops Crew (238) Link[SwitchLi] (22085835): New Tripwire (239) -> EmailTrap: Email:7 (361) Link[MetaProp] (1114219): New Tripwire (239) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 C6 41 00 80 AA C2 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (24.75,-85.25,-20.00) ϴ (H:90° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Red Railing 4x16 (240) @ (28.85,-76.25,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Red Railing 4x16 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114198): Red Railing 4x16 (240) -> Red Railing 4x16 (-3062) Dimensions: 16x0x3 Properties: PhysState : C2 CA E6 41 CF 81 98 C2 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x0x3 Position : (28.85,-76.25,-22.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x16 (-3062): SymName : Red Railing 4x16 DonorType : 0 ModelName : rrail16 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x16 (241) @ (21.15,-76.25,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Red Railing 4x16 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114199): Red Railing 4x16 (241) -> Red Railing 4x16 (-3062) Dimensions: 16x0x3 Properties: PhysState : B3 34 A9 41 52 81 98 C2 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x0x3 Position : (21.15,-76.25,-22.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x16 (-3062): SymName : Red Railing 4x16 DonorType : 0 ModelName : rrail16 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x12 (242) @ (15.00,-68.10,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Railing 4x12 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114200): Red Railing 4x12 (242) -> Red Railing 4x12 (-2598) Dimensions: 11x0x3 Properties: PhysState : AC 03 70 41 DC 32 88 C2 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 11x0x3 Position : (15.00,-68.10,-22.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x12 (-2598): SymName : Red Railing 4x12 DonorType : 0 ModelName : rrail12 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x12 (243) @ (35.00,-68.10,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Railing 4x12 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114201): Red Railing 4x12 (243) -> Red Railing 4x12 (-2598) Dimensions: 11x0x3 Properties: PhysState : 57 FF 0B 42 DC 32 88 C2 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 11x0x3 Position : (35.00,-68.10,-22.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x12 (-2598): SymName : Red Railing 4x12 DonorType : 0 ModelName : rrail12 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder 4 (244) @ (52.00,-110.13,-22.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder 4 -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114212): Rick Ladder 4 (244) -> Rick Ladder 4 (-2556) Dimensions: 2x0x4 Properties: Position : (52.00,-110.13,-22.01) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder 4 (-2556): SymName : Rick Ladder 4 ModelName : ricklad4 DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x12 (245) @ (35.00,-68.10,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Railing 4x12 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114202): Red Railing 4x12 (245) -> Red Railing 4x12 (-2598) Dimensions: 11x0x3 Properties: PhysState : 57 FF 0B 42 DC 32 88 C2 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 11x0x3 Position : (35.00,-68.10,-22.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x12 (-2598): SymName : Red Railing 4x12 DonorType : 0 ModelName : rrail12 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x16 (246) @ (21.15,-28.25,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Red Railing 4x16 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114203): Red Railing 4x16 (246) -> Red Railing 4x16 (-3062) Dimensions: 16x0x3 Properties: PhysState : EA 32 A9 41 A4 02 E2 C1 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x0x3 Position : (21.15,-28.25,-22.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x16 (-3062): SymName : Red Railing 4x16 DonorType : 0 ModelName : rrail16 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x16 (247) @ (28.85,-28.25,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Red Railing 4x16 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114204): Red Railing 4x16 (247) -> Red Railing 4x16 (-3062) Dimensions: 16x0x3 Properties: PhysState : F8 CA E6 41 98 02 E2 C1 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x0x3 Position : (28.85,-28.25,-22.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x16 (-3062): SymName : Red Railing 4x16 DonorType : 0 ModelName : rrail16 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x12 (248) @ (35.00,-36.40,-22.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Red Railing 4x12 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114205): Red Railing 4x12 (248) -> Red Railing 4x12 (-2598) Dimensions: 11x0x3 Properties: PhysState : 6B FF 0B 42 38 9A 11 C2 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 11x0x3 Position : (35.00,-36.40,-22.00) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x12 (-2598): SymName : Red Railing 4x12 DonorType : 0 ModelName : rrail12 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x12 (249) @ (15.00,-36.40,-22.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Red Railing 4x12 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114206): Red Railing 4x12 (249) -> Red Railing 4x12 (-2598) Dimensions: 11x0x3 Properties: PhysState : FC FF 6F 41 38 9A 11 C2 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 11x0x3 Position : (15.00,-36.40,-22.00) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x12 (-2598): SymName : Red Railing 4x12 DonorType : 0 ModelName : rrail12 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (250) @ (42.00,-47.75,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114220): Ops Crew (250) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 28 42 00 00 3F C2 00 00 A0 C1 00 00 28 42 00 00 27 C2 00 00 A0 C1 00 00 28 42 00 00 3F C2 00 00 A0 C1 00 00 00 00 00 C0 00 00 28 42 52 00 00 00 51 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (42.00,-47.75,-20.00) ϴ (H:270° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 28 42 00 00 3F C2 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (251) @ (42.00,-47.75,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085649): New Tripwire (251) -> Ops Crew (250) Link[MetaProp] (1114207): New Tripwire (251) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 28 42 00 00 3F C2 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (42.00,-47.75,-22.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Bubbles3 Small (252) @ (25.00,-45.00,-24.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Dripping Water -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115721): Bubbles3 Small (252) -> Dripping Water (-3417) Dimensions: 3x0x48 Properties: SymName : Bubbles3 Small PGLaunchInfo : 00 00 00 00 00 00 C0 BF 00 00 00 BF 00 00 80 C1 00 00 C0 3F 00 00 00 BF 00 00 80 C1 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 E0 40 00 00 00 00 00 00 00 00 00 80 FE FF 00 80 FF FF 00 00 F0 FF 00 80 01 00 00 80 FF FF 00 00 F0 FF 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 07 00 Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 80 C0 00 00 F0 41 00 00 00 00 00 00 00 00 ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 FC 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 A8 23 77 09 58 15 97 14 10 37 B0 09 00 00 00 00 00 00 00 00 E0 37 B0 09 B0 81 9A 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3E 05 00 00 96 00 00 00 00 00 00 00 00 F0 6C C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 B8 1E 05 3E 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 34 C2 00 00 C0 C1 00 00 00 00 05 00 00 00 00 00 C0 BF 00 00 00 BF 00 00 80 C1 00 00 C0 3F 0A D7 23 3C 00 80 00 42 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 32 00 00 00 00 00 00 00 00 00 00 00 B8 1E 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 DD 00 00 00 00 40 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (25.00,-45.00,-24.00) ϴ (H:180° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 00 3F Properties via Dripping Water (-3417): ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Console w/Pipes (253) @ (61.38,-78.63,-21.25) ϴ (H:225° P:0° B:0°) Ancestry: -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211712): Console w/Pipes (253) -> Electricity (-378) Link[StimSens] (3211667): Console w/Pipes (253) -> Droid Fusion (-2753) Link[StimSens] (3211636): Console w/Pipes (253) -> Armor Piercing Impact (-375) Link[StimSens] (3211685): Console w/Pipes (253) -> Standard Impact (-385) Link[StimSens] (3211654): Console w/Pipes (253) -> Incendiary (-388) Link[StimSens] (3211703): Console w/Pipes (253) -> Cold (-1145) Link[StimSens] (3211721): Console w/Pipes (253) -> Psi Stim (-389) Link[StimSens] (3211645): Console w/Pipes (253) -> Energy Stim (-373) Link[StimSens] (3211676): Console w/Pipes (253) -> High Explosive (-376) Link[StimSens] (3211694): Console w/Pipes (253) -> WeaponBash (-3058) Link[MetaProp] (1115695): Console w/Pipes (253) -> Console w/Pipes (-2452) Dimensions: 11x4x5 Properties: PhysState : CA 84 75 42 97 43 9D C2 00 00 AA C1 00 00 00 00 00 00 00 00 00 00 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x4x5 Position : (61.38,-78.63,-21.25) ϴ (H:225° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Console w/Pipes (-2452): SymName : Console w/Pipes DonorType : 0 ModelName : consolep Immobile : true ObjName : Console_w_Pipes: "A computer console." Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UBWin_31.5x3x.5 (254) @ (25.00,-60.00,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> UBWin_31.5x3x.5 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115723): UBWin_31.5x3x.5 (254) -> UBWin_31.5x3x.5 (-4630) Dimensions: 3x0x31 Properties: PhysState : 00 00 C8 41 00 00 70 C2 00 00 C0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x0x31 Position : (25.00,-60.00,-24.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via UBWin_31.5x3x.5 (-4630): SymName : UBWin_31.5x3x.5 ModelName : wndw313 DonorType : 0 RenderType : Unlit Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (255) @ (14.33,-52.06,-9.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114458): Spot Light (255) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (36.00, 45.00, 0.00) Position : (14.33,-52.06,-9.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (256) @ (35.75,-52.08,-8.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114459): Square Ceiling Light (256) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (35.75,-52.08,-8.25) ϴ (H:0° P:0° B:0°) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (257) @ (35.83,-52.06,-9.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114460): Spot Light (257) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (36.00, 45.00, 0.00) Position : (35.83,-52.06,-9.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UBWin_31.5x3x.5 (258) @ (25.00,-44.50,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> UBWin_31.5x3x.5 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115724): UBWin_31.5x3x.5 (258) -> UBWin_31.5x3x.5 (-4630) Dimensions: 3x0x31 Properties: PhysState : 00 00 C8 41 00 00 32 C2 00 00 C0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x0x31 Position : (25.00,-44.50,-24.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via UBWin_31.5x3x.5 (-4630): SymName : UBWin_31.5x3x.5 ModelName : wndw313 DonorType : 0 RenderType : Unlit Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (259) @ (-68.25,-160.01,-20.69) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115277): Wedge Light (259) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-68.25,-160.01,-20.69) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (260) @ (-170.75,-239.11,-20.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115476): Wedge Light (260) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-170.75,-239.11,-20.69) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wide Machinery (261) @ (-72.61,-47.35,-19.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Wide Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115794): Wide Machinery (261) -> Wide Machinery (-100) Dimensions: 3x1x7 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 55 38 91 C2 4D 61 3D C2 00 00 9E C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 80 42 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x1x7 Position : (-72.61,-47.35,-19.75) ϴ (H:270° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 40 3F Properties via Wide Machinery (-100): SymName : Wide Machinery ModelName : mach_w DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 L Shaped Machinery (262) @ (-78.03,-53.40,-18.09) ϴ (H:180° P:0° B:0°) Ancestry: -> L Shaped Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115795): L Shaped Machinery (262) -> L Shaped Machinery (-2455) Dimensions: 7x1x7 Properties: Position : (-78.03,-53.40,-18.09) ϴ (H:180° P:0° B:0°) PhysState : 05 0D 9C C2 A9 9E 55 C2 F8 BE 90 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x1x7 AmbientHacked : 1E 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via L Shaped Machinery (-2455): SymName : L Shaped Machinery ModelName : mach_l DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (263) @ (-6.00,-59.88,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114433): Ops Crew (263) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 C0 C0 00 80 6F C2 00 00 A0 C1 00 00 C0 C0 00 80 57 C2 00 00 A0 C1 00 00 C0 C0 00 80 6F C2 00 00 A0 C1 00 00 00 00 00 C0 00 00 C0 C0 B0 00 00 00 40 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-6.00,-59.88,-20.00) ϴ (H:270° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 C0 C0 00 80 6F C2 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Crew (264) @ (8.00,-52.25,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114451): Ops Crew (264) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 00 41 00 00 51 C2 00 00 A0 C1 00 00 00 41 00 00 39 C2 00 00 A0 C1 00 00 00 41 00 00 51 C2 00 00 A0 C1 00 00 00 00 00 C0 00 00 00 41 54 00 00 00 53 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (8.00,-52.25,-20.00) ϴ (H:270° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 00 41 00 00 51 C2 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (265) @ (8.00,-52.25,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085656): New Tripwire (265) -> Ops Crew (264) Link[MetaProp] (1114452): New Tripwire (265) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 00 41 00 00 51 C2 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (8.00,-52.25,-22.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Ecology (266) @ (-213.97,-68.76,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085660): Ecology (266) -> Security Camera (270) Link[SwitchLi] (22085657): Ecology (266) -> DirectMonsterGen (267) Link[MetaProp] (1114463): Ecology (266) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 4 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-213.97,-68.76,0.00) ϴ (H:0° P:0° B:0°) Ecology : 00 00 20 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered DirectMonsterGen (267) @ (-129.44,-268.52,-23.00) ϴ (H:270° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279940): DirectMonsterGen (267) -> Spawn Marker (269) Link[MetaProp] (1114464): DirectMonsterGen (267) -> DirectMonsterGen (-1254) Dimensions: 4x4x8 Properties: EcoType : 4 AI_PtrlRnd : true AI_Patrol : true Position : (-129.44,-268.52,-23.00) ϴ (H:270° P:0° B:0°) Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 65 63 75 72 69 74 79 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 Scale : (1.00, 1.00, 2.00) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Security Comp (268) @ (-155.70,-296.84,-33.42) ϴ (H:0° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085658): Security Comp (268) -> Ecology (266) Link[MetaProp] (1114461): Security Comp (268) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : E7 FF FF FF 08 00 00 00 00 00 C0 40 Light : 00 00 70 41 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 40 Position : (-155.70,-296.84,-33.42) ϴ (H:0° P:0° B:0°) HackTime : 55000 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false HackText : ArchSecurityComp: "Hack to temporarily disable security." ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (269) @ (-164.66,-191.01,-23.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1114462): Spawn Marker (269) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-164.66,-191.01,-23.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Security Camera (270) @ (-160.91,-289.12,-18.23) ϴ (H:180° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085659): Security Camera (270) -> Ecology (266) Link[StimSens] (3211573): Security Camera (270) -> Droid Fusion (-2753) Link[StimSens] (3211279): Security Camera (270) -> Armor Piercing Impact (-375) Link[StimSens] (3211281): Security Camera (270) -> High Explosive (-376) Link[StimSens] (3211274): Security Camera (270) -> Electricity (-378) Link[StimSens] (3211280): Security Camera (270) -> WeaponBash (-3058) Link[StimSens] (3212729): Security Camera (270) -> Incendiary (-388) Link[StimSens] (3211551): Security Camera (270) -> Cold (-1145) Link[StimSens] (3212745): Security Camera (270) -> Stasis (-1486) Link[StimSens] (3211273): Security Camera (270) -> Standard Impact (-385) Link[StimSens] (3211276): Security Camera (270) -> EMP (-390) Link[StimSens] (3211275): Security Camera (270) -> BashStim (-692) Link[StimSens] (3211661): Security Camera (270) -> ElectroDampen (-1070) Link[StimSens] (3211277): Security Camera (270) -> Energy Stim (-373) Link[MetaProp] (1114465): Security Camera (270) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-160.91,-289.12,-18.23) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : CE E9 20 C3 BE 8E 90 C3 FE CD 91 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 B4 C2 00 00 B4 42 CD CC 4C 3D PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Ecology (271) @ (-213.80,-63.06,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085664): Ecology (271) -> Security Camera (275) Link[SwitchLi] (22085661): Ecology (271) -> DirectMonsterGen (272) Link[MetaProp] (1114468): Ecology (271) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 5 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-213.80,-63.06,0.00) ϴ (H:0° P:0° B:0°) Ecology : 00 00 20 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered DirectMonsterGen (272) @ (-122.37,-122.83,-23.00) ϴ (H:270° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279942): DirectMonsterGen (272) -> Spawn Marker (274) Link[MetaProp] (1114469): DirectMonsterGen (272) -> DirectMonsterGen (-1254) Dimensions: 4x4x8 Properties: EcoType : 5 AI_PtrlRnd : true AI_Patrol : true Position : (-122.37,-122.83,-23.00) ϴ (H:270° P:0° B:0°) Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 65 63 75 72 69 74 79 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 6E 69 67 68 74 6D 61 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 14 00 00 00 1F 00 00 00 00 00 00 00 Scale : (1.00, 1.00, 2.00) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Security Comp (273) @ (-130.27,-339.07,-29.42) ϴ (H:134° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085662): Security Comp (273) -> Ecology (271) Link[MetaProp] (1114466): Security Comp (273) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : E7 FF FF FF 08 00 00 00 00 00 C0 40 Light : 00 00 70 41 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 40 Position : (-130.27,-339.07,-29.42) ϴ (H:134° P:0° B:0°) HackTime : 55000 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false HackText : ArchSecurityComp: "Hack to temporarily disable security." ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (274) @ (-89.80,-64.14,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1114467): Spawn Marker (274) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-89.80,-64.14,-20.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Security Camera (275) @ (-130.24,-316.43,-25.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085663): Security Camera (275) -> Ecology (271) Link[StimSens] (3211574): Security Camera (275) -> Droid Fusion (-2753) Link[StimSens] (3212746): Security Camera (275) -> Stasis (-1486) Link[StimSens] (3211283): Security Camera (275) -> Electricity (-378) Link[StimSens] (3211284): Security Camera (275) -> BashStim (-692) Link[StimSens] (3211285): Security Camera (275) -> EMP (-390) Link[StimSens] (3211282): Security Camera (275) -> Standard Impact (-385) Link[StimSens] (3211286): Security Camera (275) -> Energy Stim (-373) Link[StimSens] (3212730): Security Camera (275) -> Incendiary (-388) Link[StimSens] (3211288): Security Camera (275) -> Armor Piercing Impact (-375) Link[StimSens] (3211289): Security Camera (275) -> WeaponBash (-3058) Link[StimSens] (3211290): Security Camera (275) -> High Explosive (-376) Link[StimSens] (3211662): Security Camera (275) -> ElectroDampen (-1070) Link[StimSens] (3211552): Security Camera (275) -> Cold (-1145) Link[MetaProp] (1114470): Security Camera (275) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-130.24,-316.43,-25.25) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 96 3D 02 C3 A0 37 9E C3 B4 06 CA C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 F0 C1 00 00 F0 41 0A D7 23 3D PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Pathfind Blocker (276) @ (-177.07,-252.33,-25.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115161): Pathfind Blocker (276) -> Pathfind Blocker (-4581) Dimensions: 4x4x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-177.07,-252.33,-25.00) ϴ (H:90° P:0° B:0°) Scale : (2.00, 2.00, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 4x4x4 PhysState : AD 10 31 C3 C9 54 7C C3 00 00 C8 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (277) @ (17.30,-103.00,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085666): Floor Egg Tripwire (277) -> Swarmer Floor Pod (287) Link[MetaProp] (1114574): Floor Egg Tripwire (277) -> Floor Egg Tripwire (-1651) Dimensions: 15x6x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (17.30,-103.00,-38.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result TripFlags : Enter | Once | Player PhysState : 66 66 8A 41 00 00 CE C2 00 00 18 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 15x6x4 Scale : (3.75, 1.50, 1.00) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Pathfind Blocker (278) @ (-177.05,-259.56,-25.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115162): Pathfind Blocker (278) -> Pathfind Blocker (-4581) Dimensions: 4x4x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-177.05,-259.56,-25.00) ϴ (H:90° P:0° B:0°) Scale : (2.00, 2.00, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 4x4x4 PhysState : AF 0C 31 C3 44 C8 81 C3 00 00 C8 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Swarmer Floor Pod (279) @ (32.82,-107.74,-30.02) ϴ (H:0° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211324): Swarmer Floor Pod (279) -> Energy Stim (-373) Link[StimSens] (3211310): Swarmer Floor Pod (279) -> Psi Stim (-389) Link[StimSens] (3211318): Swarmer Floor Pod (279) -> DrainStim (-3390) Link[StimSens] (3211322): Swarmer Floor Pod (279) -> High Explosive (-376) Link[StimSens] (3211315): Swarmer Floor Pod (279) -> Anti-Annelid (-374) Link[StimSens] (3211320): Swarmer Floor Pod (279) -> Standard Impact (-385) Link[StimSens] (3211317): Swarmer Floor Pod (279) -> WeaponBash (-3058) Link[StimSens] (3211316): Swarmer Floor Pod (279) -> BashStim (-692) Link[StimSens] (3211319): Swarmer Floor Pod (279) -> Incendiary (-388) Link[StimSens] (3212003): Swarmer Floor Pod (279) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211568): Swarmer Floor Pod (279) -> Droid Fusion (-2753) Link[StimSens] (3212779): Swarmer Floor Pod (279) -> Stasis (-1486) Link[StimSens] (3211323): Swarmer Floor Pod (279) -> Cold (-1145) Link[StimSens] (3211321): Swarmer Floor Pod (279) -> Armor Piercing Impact (-375) Link[MetaProp] (1114576): Swarmer Floor Pod (279) -> Swarmer Floor Pod (-1332) Dimensions: 5x5x3 Properties: CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 5F 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (32.82,-107.74,-30.02) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 8B 45 03 42 8E 7C D7 C2 30 1F F0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 ModelName : eggcl_f PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): SymName : Swarmer Floor Pod DonorType : 0 Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Sound Trap (280) @ (-109.06,-242.75,-36.39) ϴ (H:213° P:38° B:275°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[DetailAt] (74514439): Sound Trap (280) -> DyingOG (683) Link[MetaProp] (1115133): Sound Trap (280) -> Sound Trap (-1247) Dimensions: 1x1x1 Properties: Position : (-109.06,-242.75,-36.39) ϴ (H:213° P:38° B:275°) Scale : (0.25, 0.25, 0.25) Properties via Sound Trap (-1247): SymName : Sound Trap Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Laser Turret (281) @ (-151.96,-221.01,-24.15) ϴ (H:90° P:0° B:0°) Ancestry: -> Laser Turret -> Turrets -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[SwitchLi] (22085696): Laser Turret (281) -> Ops Door (514) Link[SwitchLi] (22085787): Laser Turret (281) -> Ecology (266) Link[SwitchLi] (22085760): Laser Turret (281) -> AI Signal Trap (1315) Link[SwitchLi] (22085697): Laser Turret (281) -> Ops Door (515) Link[StimSens] (3211357): Laser Turret (281) -> Electricity (-378) Link[StimSens] (3212739): Laser Turret (281) -> Stasis (-1486) Link[StimSens] (3211359): Laser Turret (281) -> Energy Stim (-373) Link[StimSens] (3211576): Laser Turret (281) -> Droid Fusion (-2753) Link[StimSens] (3211781): Laser Turret (281) -> ElectroDampen (-1070) Link[StimSens] (3211356): Laser Turret (281) -> High Explosive (-376) Link[StimSens] (3211353): Laser Turret (281) -> EMP (-390) Link[StimSens] (3211355): Laser Turret (281) -> WeaponBash (-3058) Link[StimSens] (3211351): Laser Turret (281) -> Standard Impact (-385) Link[StimSens] (3212732): Laser Turret (281) -> Incendiary (-388) Link[StimSens] (3211554): Laser Turret (281) -> Cold (-1145) Link[StimSens] (3211352): Laser Turret (281) -> Armor Piercing Impact (-375) Link[StimSens] (3211354): Laser Turret (281) -> BashStim (-692) Link[MetaProp] (1114623): Laser Turret (281) -> Laser Turret (-168) Dimensions: 3x3x5 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 54 72 69 67 67 65 72 44 65 73 74 72 6F 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-151.96,-221.01,-24.15) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : F2 F6 17 C3 4B 03 5D C3 E3 2D C1 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HackDiff : F1 FF FF FF 05 00 00 00 00 00 A0 40 Properties via Laser Turret (-168): DonorType : 0 SymName : Laser Turret MAX_HP : 48 HitPoints : 48 ModelName : tu_l Armor : 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Turrets (-368): PsiRadar : None AI_Hearing : Null Class Tags : CreatureType Turret HackText : TurretHack: "Hack to make turret shoot your foes." Material Tags : Material MetalTarget HUDUse : Turrets NotPullable : true ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 AI_Device : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00 AI_NoGhost : true ReqTechDesc : 04 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 AI_TurnRate : 45.000000 AI_Turret : CD CC CC 3D B8 0B 00 00 00 00 34 42 00 00 C8 42 RepairDiff : 1E 00 00 00 00 00 00 00 00 00 A0 40 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_VisType : 1 AI : turret Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Grate 6x8 (282) @ (-67.00,-98.00,0.11) ϴ (H:270° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115189): Grate 6x8 (282) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysState : 00 00 86 C2 00 00 C4 C2 96 20 E4 3D 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x8x0 Position : (-67.00,-98.00,0.11) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (283) @ (32.80,-103.00,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085667): Floor Egg Tripwire (283) -> Swarmer Floor Pod (279) Link[MetaProp] (1114577): Floor Egg Tripwire (283) -> Floor Egg Tripwire (-1651) Dimensions: 15x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 33 33 03 42 00 00 CE C2 00 00 18 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 15x6x4 Position : (32.80,-103.00,-38.00) ϴ (H:0° P:0° B:0°) Scale : (3.75, 1.50, 1.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Laser Turret (284) @ (-74.08,-169.51,-24.15) ϴ (H:90° P:0° B:0°) Ancestry: -> Laser Turret -> Turrets -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[SwitchLi] (22085771): Laser Turret (284) -> Ecology (341) Link[StimSens] (3211366): Laser Turret (284) -> Armor Piercing Impact (-375) Link[StimSens] (3211577): Laser Turret (284) -> Droid Fusion (-2753) Link[StimSens] (3212740): Laser Turret (284) -> Stasis (-1486) Link[StimSens] (3211364): Laser Turret (284) -> BashStim (-692) Link[StimSens] (3211363): Laser Turret (284) -> WeaponBash (-3058) Link[StimSens] (3211362): Laser Turret (284) -> High Explosive (-376) Link[StimSens] (3211782): Laser Turret (284) -> ElectroDampen (-1070) Link[StimSens] (3211365): Laser Turret (284) -> EMP (-390) Link[StimSens] (3211360): Laser Turret (284) -> Energy Stim (-373) Link[StimSens] (3212733): Laser Turret (284) -> Incendiary (-388) Link[StimSens] (3211555): Laser Turret (284) -> Cold (-1145) Link[StimSens] (3211368): Laser Turret (284) -> Standard Impact (-385) Link[StimSens] (3211367): Laser Turret (284) -> Electricity (-378) Link[MetaProp] (1114624): Laser Turret (284) -> Laser Turret (-168) Dimensions: 3x3x5 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-74.08,-169.51,-24.15) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : FE 28 94 C2 88 83 29 C3 E3 2D C1 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HackDiff : F1 FF FF FF 05 00 00 00 00 00 A0 40 Properties via Laser Turret (-168): DonorType : 0 SymName : Laser Turret MAX_HP : 48 HitPoints : 48 ModelName : tu_l Armor : 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Turrets (-368): PsiRadar : None AI_Hearing : Null Class Tags : CreatureType Turret HackText : TurretHack: "Hack to make turret shoot your foes." Material Tags : Material MetalTarget HUDUse : Turrets Scripts : 73 63 70 54 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 NotPullable : true ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 AI_Device : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00 AI_NoGhost : true ReqTechDesc : 04 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 AI_TurnRate : 45.000000 AI_Turret : CD CC CC 3D B8 0B 00 00 00 00 34 42 00 00 C8 42 RepairDiff : 1E 00 00 00 00 00 00 00 00 00 A0 40 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_VisType : 1 AI : turret Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Silent (285) @ (-6.49,-37.37,-39.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Silent -> AI States -> MetaProperty -> Arachnightmare -> Arachnid -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty -> Docile -> AI States -> MetaProperty Links: Link[StimSens] (3211326): Silent (285) -> Psi Stim (-389) Link[StimSens] (3211327): Silent (285) -> Anti-Annelid (-374) Link[StimSens] (3211336): Silent (285) -> Cold (-1145) Link[StimSens] (3211329): Silent (285) -> WeaponBash (-3058) Link[StimSens] (3211530): Silent (285) -> StunStim (-2248) Link[StimSens] (3211331): Silent (285) -> Incendiary (-388) Link[StimSens] (3211335): Silent (285) -> High Explosive (-376) Link[StimSens] (3211330): Silent (285) -> DrainStim (-3390) Link[StimSens] (3211333): Silent (285) -> Standard Impact (-385) Link[StimSens] (3211520): Silent (285) -> Stasis (-1486) Link[StimSens] (3211334): Silent (285) -> Armor Piercing Impact (-375) Link[StimSens] (3211569): Silent (285) -> Droid Fusion (-2753) Link[StimSens] (3211337): Silent (285) -> Energy Stim (-373) Link[StimSens] (3212005): Silent (285) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211328): Silent (285) -> BashStim (-692) Link[MetaProp] (1115720): Silent (285) -> Silent (-2600) Link[MetaProp] (1114578): Silent (285) -> Arachnightmare (-189) Link[MetaProp] (1115685): Silent (285) -> Docile (-1073) Dimensions: 2x5x1 Properties: AI_IdlRetOrg : false PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-6.49,-37.37,-39.13) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Arachnid PhysState : 20 AE CF C0 02 7F 15 C2 01 83 1C C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_SigRsp : 53 70 69 64 65 72 4C 61 75 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 69 6C 65 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 53 70 69 64 65 72 4D 61 72 6B 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Silent (-2600): SymName : Silent AI_BcstSet : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 1 Properties via Arachnightmare (-189): LootInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 2E 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 60 MAX_HP : 60 ModelName : aracboss HTHCombatDist : (2.00, 4.00, 6.00) TimeWarp : 0.650000 Properties via Arachnid (-2013): ObjName : Arachnid: "An annelid arachnid." Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Arachnid: "Annelid arachnid" MotActorTagList : arachnid SpchVoice : vspider BloodType : Spider Hit Spang AI_NCDmgRsp : 01 00 00 00 0C 00 00 00 1E 00 00 00 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 68 01 00 00 78 00 00 00 0A 00 00 00 8C 00 00 00 01 00 00 00 78 00 00 00 5A 00 00 00 78 00 00 00 C8 00 00 00 01 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 21 00 00 00 68 01 00 00 46 00 00 00 3C 00 00 00 78 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : CreatureType Spider AI_Defensive : Null AI : melee Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Docile (-1073): AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 Docile (286) @ (56.01,-40.25,-39.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Docile -> AI States -> MetaProperty -> Silent -> AI States -> MetaProperty -> Arachnightmare -> Arachnid -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty Links: Link[Contains] (10551325): Docile (286) -> Detox Patch (412) Link[FlowCont] (19988509): Docile (286) -> Detox Patch (412) Link[StimSens] (3212006): Docile (286) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211341): Docile (286) -> BashStim (-692) Link[StimSens] (3211343): Docile (286) -> DrainStim (-3390) Link[StimSens] (3211348): Docile (286) -> Cold (-1145) Link[StimSens] (3211345): Docile (286) -> Standard Impact (-385) Link[StimSens] (3211346): Docile (286) -> Armor Piercing Impact (-375) Link[StimSens] (3211347): Docile (286) -> High Explosive (-376) Link[StimSens] (3211344): Docile (286) -> Incendiary (-388) Link[StimSens] (3211349): Docile (286) -> Energy Stim (-373) Link[StimSens] (3211521): Docile (286) -> Stasis (-1486) Link[StimSens] (3211342): Docile (286) -> WeaponBash (-3058) Link[StimSens] (3211340): Docile (286) -> Anti-Annelid (-374) Link[StimSens] (3211531): Docile (286) -> StunStim (-2248) Link[StimSens] (3211570): Docile (286) -> Droid Fusion (-2753) Link[StimSens] (3211339): Docile (286) -> Psi Stim (-389) Link[MetaProp] (1115714): Docile (286) -> Docile (-1073) Link[MetaProp] (1115715): Docile (286) -> Silent (-2600) Link[MetaProp] (1114579): Docile (286) -> Arachnightmare (-189) Dimensions: 2x5x1 Properties: AI_IdlRetOrg : false PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (56.01,-40.25,-39.13) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Arachnid PhysState : D9 0E 60 42 35 FE 20 C2 01 83 1C C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_SigRsp : 53 70 69 64 65 72 4C 61 75 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 69 6C 65 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 53 70 69 64 65 72 4D 61 72 6B 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Docile (-1073): SymName : Docile AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 1 Properties via Silent (-2600): AI_BcstSet : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Arachnightmare (-189): LootInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 2E 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 60 MAX_HP : 60 ModelName : aracboss HTHCombatDist : (2.00, 4.00, 6.00) TimeWarp : 0.650000 Properties via Arachnid (-2013): ObjName : Arachnid: "An annelid arachnid." Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Arachnid: "Annelid arachnid" MotActorTagList : arachnid SpchVoice : vspider BloodType : Spider Hit Spang AI_NCDmgRsp : 01 00 00 00 0C 00 00 00 1E 00 00 00 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 68 01 00 00 78 00 00 00 0A 00 00 00 8C 00 00 00 01 00 00 00 78 00 00 00 5A 00 00 00 78 00 00 00 C8 00 00 00 01 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 21 00 00 00 68 01 00 00 46 00 00 00 3C 00 00 00 78 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : CreatureType Spider AI_Defensive : Null AI : melee Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Swarmer Floor Pod (287) @ (17.32,-107.74,-30.02) ϴ (H:0° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211308): Swarmer Floor Pod (287) -> Incendiary (-388) Link[StimSens] (3211313): Swarmer Floor Pod (287) -> WeaponBash (-3058) Link[StimSens] (3211312): Swarmer Floor Pod (287) -> BashStim (-692) Link[StimSens] (3211306): Swarmer Floor Pod (287) -> Armor Piercing Impact (-375) Link[StimSens] (3211314): Swarmer Floor Pod (287) -> DrainStim (-3390) Link[StimSens] (3211304): Swarmer Floor Pod (287) -> Cold (-1145) Link[StimSens] (3212778): Swarmer Floor Pod (287) -> Stasis (-1486) Link[StimSens] (3211332): Swarmer Floor Pod (287) -> Energy Stim (-373) Link[StimSens] (3211303): Swarmer Floor Pod (287) -> Anti-Annelid (-374) Link[StimSens] (3212002): Swarmer Floor Pod (287) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211305): Swarmer Floor Pod (287) -> High Explosive (-376) Link[StimSens] (3211309): Swarmer Floor Pod (287) -> Psi Stim (-389) Link[StimSens] (3211307): Swarmer Floor Pod (287) -> Standard Impact (-385) Link[StimSens] (3211567): Swarmer Floor Pod (287) -> Droid Fusion (-2753) Link[MetaProp] (1114180): Swarmer Floor Pod (287) -> Swarmer Floor Pod (-1332) Dimensions: 5x5x3 Properties: CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 5F 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (17.32,-107.74,-30.02) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 16 8B 8A 41 8E 7C D7 C2 30 1F F0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 ModelName : eggcl_f PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): SymName : Swarmer Floor Pod DonorType : 0 Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Recharging Station (288) @ (-173.15,-166.64,-22.15) ϴ (H:90° P:0° B:0°) Ancestry: -> Recharging Station -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115792): Recharging Station (288) -> Recharging Station (-1192) Dimensions: 3x3x9 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 20 C0 00 00 00 00 00 00 00 00 73 00 06 00 60 00 00 00 0A 00 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 4F 26 2D C3 75 A3 26 C3 E3 2D B1 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x9 Position : (-173.15,-166.64,-22.15) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Recharging Station (-1192): ObjName : Recharging_Station: "An energy recharging station." Scripts : 45 6E 65 72 67 79 53 74 61 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Recharging_Station: "Activate recharger" LightColor : 00 00 00 3F 00 00 80 3F SymName : Recharging Station ModelName : chrgst Class Tags : DeviceType Recharge Material Tags : Material MetalBig MapObjRotate : false FrobHandler : Local Only DonorType : 0 MapObjIcon : mpow Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Ecology (289) @ (-213.97,-74.40,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085651): Ecology (289) -> DirectMonsterGen (290) Link[SwitchLi] (22085654): Ecology (289) -> Security Camera (293) Link[MetaProp] (1114409): Ecology (289) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 3 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-213.97,-74.40,0.00) ϴ (H:0° P:0° B:0°) Ecology : 00 00 20 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered DirectMonsterGen (290) @ (-12.80,-63.08,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279939): DirectMonsterGen (290) -> Spawn Marker (292) Link[MetaProp] (1114410): DirectMonsterGen (290) -> DirectMonsterGen (-1254) Dimensions: 4x4x8 Properties: EcoType : 3 AI_PtrlRnd : true AI_Patrol : true Position : (-12.80,-63.08,-20.00) ϴ (H:0° P:0° B:0°) Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 6E 69 67 68 74 6D 61 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 52 65 64 20 4D 6F 6E 6B 65 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 1F 00 00 00 00 00 00 00 Scale : (1.00, 1.00, 2.00) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Security Comp (291) @ (3.70,-31.19,-34.42) ϴ (H:180° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085652): Security Comp (291) -> Ecology (289) Link[MetaProp] (1114407): Security Comp (291) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : E7 FF FF FF 08 00 00 00 00 00 C0 40 Light : 00 00 70 41 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 40 Position : (3.70,-31.19,-34.42) ϴ (H:180° P:0° B:0°) HackTime : 55000 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false HackText : ArchSecurityComp: "Hack to temporarily disable security." ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (292) @ (30.61,-99.25,-36.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1114408): Spawn Marker (292) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (30.61,-99.25,-36.00) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Security Camera (293) @ (25.32,-11.06,-15.17) ϴ (H:180° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085653): Security Camera (293) -> Ecology (289) Link[StimSens] (3211265): Security Camera (293) -> Electricity (-378) Link[StimSens] (3211267): Security Camera (293) -> EMP (-390) Link[StimSens] (3211272): Security Camera (293) -> High Explosive (-376) Link[StimSens] (3211270): Security Camera (293) -> Armor Piercing Impact (-375) Link[StimSens] (3211268): Security Camera (293) -> Energy Stim (-373) Link[StimSens] (3211767): Security Camera (293) -> Droid Fusion (-2753) Link[StimSens] (3211550): Security Camera (293) -> Cold (-1145) Link[StimSens] (3211266): Security Camera (293) -> BashStim (-692) Link[StimSens] (3211660): Security Camera (293) -> ElectroDampen (-1070) Link[StimSens] (3211264): Security Camera (293) -> Standard Impact (-385) Link[StimSens] (3212728): Security Camera (293) -> Incendiary (-388) Link[StimSens] (3211271): Security Camera (293) -> WeaponBash (-3058) Link[StimSens] (3212744): Security Camera (293) -> Stasis (-1486) Link[MetaProp] (1114411): Security Camera (293) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (25.32,-11.06,-15.17) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : D0 8A CA 41 19 EF 30 C1 31 A8 72 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 20 C2 00 00 48 42 8F C2 F5 3C PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Patrol Path (294) @ (-34.61,-86.57,-19.42) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114626): Patrol Path (294) -> Patrol Path (-1089) Link[AIPatrol] (50397211): Patrol Path (294) -> Patrol Path (295) Dimensions: 4x4x4 Properties: Position : (-34.61,-86.57,-19.42) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (295) @ (-83.11,-90.15,-20.61) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114629): Patrol Path (295) -> Patrol Path (-1089) Link[AIPatrol] (50397213): Patrol Path (295) -> Patrol Path (310) Dimensions: 4x4x4 Properties: Position : (-83.11,-90.15,-20.61) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (296) @ (-37.71,-39.82,-18.37) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114630): Patrol Path (296) -> Patrol Path (-1089) Link[AIPatrol] (50397214): Patrol Path (296) -> Patrol Path (294) Dimensions: 4x4x4 Properties: Position : (-37.71,-39.82,-18.37) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered 8x2 Corroded (297) @ (-197.85,-287.15,-29.61) ϴ (H:351° P:90° B:270°) Ancestry: -> 8x2 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115102): 8x2 Corroded (297) -> 8x2 Corroded (-1201) Dimensions: 1x1x7 Properties: PhysState : 60 DA 45 C3 B2 92 8F C3 75 DA EC C1 00 00 87 43 00 00 B4 42 50 B4 AF 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x8 Position : (-197.85,-287.15,-29.61) ϴ (H:351° P:90° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 8x2 Corroded (-1201): SymName : 8x2 Corroded ModelName : pipe28c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS1 (298) @ (-160.26,-167.98,-20.57) ϴ (H:270° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211837): OPS1 (298) -> Armor Piercing Impact (-375) Link[StimSens] (3211839): OPS1 (298) -> Droid Fusion (-2753) Link[StimSens] (3211840): OPS1 (298) -> High Explosive (-376) Link[StimSens] (3211843): OPS1 (298) -> Cold (-1145) Link[StimSens] (3211845): OPS1 (298) -> Psi Stim (-389) Link[StimSens] (3211844): OPS1 (298) -> Electricity (-378) Link[StimSens] (3211842): OPS1 (298) -> WeaponBash (-3058) Link[StimSens] (3211836): OPS1 (298) -> Energy Stim (-373) Link[StimSens] (3211838): OPS1 (298) -> Incendiary (-388) Link[StimSens] (3211841): OPS1 (298) -> Standard Impact (-385) Link[MetaProp] (1115432): OPS1 (298) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : F6 42 20 C3 CA FA 27 C3 F5 8C A4 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (-160.26,-167.98,-20.57) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (299) @ (-35.14,-43.96,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114556): Patrol Path (299) -> Patrol Path (-1089) Link[AIPatrol] (50397197): Patrol Path (299) -> Patrol Path (300) Dimensions: 4x4x4 Properties: Position : (-35.14,-43.96,-19.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (300) @ (-10.90,-10.45,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114558): Patrol Path (300) -> Patrol Path (-1089) Link[AIPatrol] (50397204): Patrol Path (300) -> Patrol Path (306) Dimensions: 4x4x4 Properties: Position : (-10.90,-10.45,-19.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered 8x2 Corroded (301) @ (-196.66,-279.22,-29.61) ϴ (H:351° P:90° B:270°) Ancestry: -> 8x2 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115103): 8x2 Corroded (301) -> 8x2 Corroded (-1201) Dimensions: 1x1x7 Properties: PhysState : 50 A9 44 C3 0C 9C 8B C3 75 DA EC C1 00 00 87 43 00 00 B4 42 50 B4 AF 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x8 Position : (-196.66,-279.22,-29.61) ϴ (H:351° P:90° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 8x2 Corroded (-1201): SymName : 8x2 Corroded ModelName : pipe28c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (302) @ (41.77,-98.45,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114557): Patrol Path (302) -> Patrol Path (-1089) Link[AIPatrol] (50397200): Patrol Path (302) -> Patrol Path (303) Dimensions: 4x4x4 Properties: Position : (41.77,-98.45,-38.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (303) @ (7.17,-98.93,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114560): Patrol Path (303) -> Patrol Path (-1089) Link[AIPatrol] (50397201): Patrol Path (303) -> Patrol Path (309) Dimensions: 4x4x4 Properties: Position : (7.17,-98.93,-38.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (304) @ (37.09,-26.33,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114561): Patrol Path (304) -> Patrol Path (-1089) Link[AIPatrol] (50397203): Patrol Path (304) -> Patrol Path (302) Dimensions: 4x4x4 Properties: Position : (37.09,-26.33,-38.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (305) @ (-38.70,-90.99,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114563): Patrol Path (305) -> Patrol Path (-1089) Link[AIPatrol] (50397184): Patrol Path (305) -> Patrol Path (310) Dimensions: 4x4x4 Properties: Position : (-38.70,-90.99,-19.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (306) @ (22.65,-11.90,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397205): Patrol Path (306) -> Patrol Path (1284) Link[MetaProp] (1114566): Patrol Path (306) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (22.65,-11.90,-19.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrolling (307) @ (-49.72,-160.48,-24.97) ϴ (H:180° P:0° B:0°) Ancestry: -> Patrolling -> AI States -> MetaProperty -> Red Monkey -> Monkeys -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[AIProjec] (48300032): Patrolling (307) -> Red Monkey Shot (1245) Link[StimSens] (3211295): Patrolling (307) -> WeaponBash (-3058) Link[StimSens] (3211297): Patrolling (307) -> High Explosive (-376) Link[StimSens] (3211299): Patrolling (307) -> Anti-Human (-377) Link[StimSens] (3211518): Patrolling (307) -> Stasis (-1486) Link[StimSens] (3211987): Patrolling (307) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211291): Patrolling (307) -> Standard Impact (-385) Link[StimSens] (3211587): Patrolling (307) -> Psi Stim (-389) Link[StimSens] (3211978): Patrolling (307) -> Electricity (-378) Link[StimSens] (3211298): Patrolling (307) -> Energy Stim (-373) Link[StimSens] (3211296): Patrolling (307) -> DrainStim (-3390) Link[StimSens] (3211998): Patrolling (307) -> Anti-Human Virus (-4447) Link[StimSens] (3211300): Patrolling (307) -> Incendiary (-388) Link[StimSens] (3211294): Patrolling (307) -> Anti-Annelid (-374) Link[StimSens] (3211293): Patrolling (307) -> Armor Piercing Impact (-375) Link[StimSens] (3211793): Patrolling (307) -> CharmStim (-3395) Link[StimSens] (3211565): Patrolling (307) -> Droid Fusion (-2753) Link[StimSens] (3211301): Patrolling (307) -> Cold (-1145) Link[StimSens] (3211528): Patrolling (307) -> StunStim (-2248) Link[StimSens] (3211292): Patrolling (307) -> BashStim (-692) Link[MetaProp] (1114572): Patrolling (307) -> Patrolling (-1952) Link[MetaProp] (1114567): Patrolling (307) -> Red Monkey (-1432) Dimensions: 0x4x3 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-49.72,-160.48,-24.97) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 3C DC 46 C2 13 7A 20 C3 2E C4 C7 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Patrolling (-1952): SymName : Patrolling AI_Patrol : true DonorType : 1 Properties via Red Monkey (-1432): MAX_HP : 12 ModelName : redmonkey HitPoints : 12 Properties via Monkeys (-1540): Class Tags : CreatureType Monkey AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Monkey: "Monkey" ObjName : Monkey: "A monkey." AI_NCDmgRsp : 01 00 00 00 0F 00 00 00 1E 00 00 00 HTHCombatDist : (2.00, 4.00, 6.00) AI_Sloth : Null MotActorTagList : monkey SpchVoice : vmonkey AIRCRanges : 00 00 F0 41 00 00 48 42 00 00 A0 42 00 00 C8 42 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F BreathConfig : B8 0B 00 00 F4 01 00 00 0A 00 00 00 00 00 C8 42 LootInfo : 01 00 00 00 4D 6F 6E 6B 65 79 5F 42 72 61 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 69 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AirSupply : 0 AI_Defensive : Null AI : rangedmelee Properties via Hybrids (-164): Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Soda Can (308) @ (-186.02,-276.46,-27.78) ϴ (H:286° P:217° B:270°) Ancestry: -> Soda Can -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115177): Soda Can (308) -> Soda Can (-91) Dimensions: 0x0x0 Properties: Position : (-186.02,-276.46,-27.78) ϴ (H:286° P:217° B:270°) Properties via Soda Can (-91): ObjName : Soda_Can: "A can of cola." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : zapcan PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Class Tags : FoodType Drink SymName : Soda Can InvDims : 01 00 00 00 01 00 00 00 ModelName : zapcan ObjShort : Soda_Can: "Soda can" DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (309) @ (11.05,-29.56,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397202): Patrol Path (309) -> Patrol Path (304) Link[MetaProp] (1114565): Patrol Path (309) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (11.05,-29.56,-38.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (310) @ (-86.52,-81.94,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114564): Patrol Path (310) -> Patrol Path (-1089) Link[AIPatrol] (50397185): Patrol Path (310) -> Patrol Path (311) Dimensions: 4x4x4 Properties: Position : (-86.52,-81.94,-19.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (311) @ (-86.05,-42.76,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114562): Patrol Path (311) -> Patrol Path (-1089) Link[AIPatrol] (50397186): Patrol Path (311) -> Patrol Path (299) Dimensions: 4x4x4 Properties: Position : (-86.05,-42.76,-19.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (312) @ (-56.01,-174.75,-20.69) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115279): Wedge Light (312) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-56.01,-174.75,-20.69) ϴ (H:90° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (313) @ (-56.01,-167.25,-20.69) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115280): Wedge Light (313) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-56.01,-167.25,-20.69) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (314) @ (-51.50,-145.00,-17.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114571): Square Ceiling Light (314) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-51.50,-145.00,-17.25) ϴ (H:0° P:0° B:0°) Spotlight : (30.00, 40.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrolling (315) @ (-44.66,-93.36,-20.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrolling -> AI States -> MetaProperty -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1114637): Patrolling (315) -> Patrolling (-1952) Link[MetaProp] (1114635): Patrolling (315) -> OG-Grenade (-176) Link[StimSens] (3211371): Patrolling (315) -> Standard Impact (-385) Link[StimSens] (3211993): Patrolling (315) -> Anti-Human Virus (-4447) Link[StimSens] (3211560): Patrolling (315) -> Droid Fusion (-2753) Link[StimSens] (3211982): Patrolling (315) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211381): Patrolling (315) -> Cold (-1145) Link[StimSens] (3211523): Patrolling (315) -> StunStim (-2248) Link[StimSens] (3211513): Patrolling (315) -> Stasis (-1486) Link[StimSens] (3211374): Patrolling (315) -> Anti-Annelid (-374) Link[StimSens] (3211372): Patrolling (315) -> BashStim (-692) Link[StimSens] (3211376): Patrolling (315) -> DrainStim (-3390) Link[StimSens] (3211999): Patrolling (315) -> Electricity (-378) Link[StimSens] (3211379): Patrolling (315) -> Anti-Human (-377) Link[StimSens] (3211380): Patrolling (315) -> Incendiary (-388) Link[StimSens] (3211378): Patrolling (315) -> Energy Stim (-373) Link[StimSens] (3211377): Patrolling (315) -> High Explosive (-376) Link[StimSens] (3211373): Patrolling (315) -> Armor Piercing Impact (-375) Link[StimSens] (3211375): Patrolling (315) -> WeaponBash (-3058) Link[StimSens] (3211582): Patrolling (315) -> Psi Stim (-389) Link[StimSens] (3211788): Patrolling (315) -> CharmStim (-3395) Link[AIProjec] (48300033): Patrolling (315) -> Grunt Grenade (1253) Dimensions: 1x6x7 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-44.66,-93.36,-20.05) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : FA A0 32 C2 34 B8 BA C2 7E 63 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Patrolling (-1952): SymName : Patrolling AI_Patrol : true DonorType : 1 Properties via OG-Grenade (-176): MotActorTagList : grunt, grenade LootInfo : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 15 MAX_HP : 15 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 ModelName : grunt_g AIRCRanges : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Security Door (316) @ (-171.88,-289.00,-22.60) ϴ (H:90° P:0° B:0°) Ancestry: -> Security Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115171): Security Door (316) -> Security Door (-508) Dimensions: 8x0x8 Properties: Scripts : 73 63 70 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 80 40 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 E0 2B C3 00 80 90 C3 CD CC B4 C1 00 E0 2B C3 00 80 90 C3 9A 99 69 C1 00 E0 2B C3 00 80 90 C3 CD CC B4 C1 00 00 00 00 00 40 CD CC B4 C1 7D 00 00 00 7C 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Position : (-171.88,-289.00,-22.60) ϴ (H:90° P:0° B:0°) Scale : (0.80, 0.93, 0.80) PhysState : 00 E0 2B C3 00 80 90 C3 CD CC B4 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x0x11 DoorTimer : 6 PhysAIColl : true Properties via Security Door (-508): SymName : Security Door DoorStaticLight : true DonorType : 0 ModelName : door_s1 Class Tags : DoorType BlastDoor Properties via Doors (-205): PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Patrolling (317) @ (-81.54,-43.14,-20.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrolling -> AI States -> MetaProperty -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1114640): Patrolling (317) -> Patrolling (-1952) Link[MetaProp] (1114638): Patrolling (317) -> OG-Grenade (-176) Link[StimSens] (3211388): Patrolling (317) -> WeaponBash (-3058) Link[StimSens] (3211994): Patrolling (317) -> Anti-Human Virus (-4447) Link[StimSens] (3211391): Patrolling (317) -> Energy Stim (-373) Link[StimSens] (3211393): Patrolling (317) -> Incendiary (-388) Link[StimSens] (3211983): Patrolling (317) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211394): Patrolling (317) -> Cold (-1145) Link[StimSens] (3211583): Patrolling (317) -> Psi Stim (-389) Link[StimSens] (3211385): Patrolling (317) -> BashStim (-692) Link[StimSens] (3211386): Patrolling (317) -> Armor Piercing Impact (-375) Link[StimSens] (3211514): Patrolling (317) -> Stasis (-1486) Link[StimSens] (3211392): Patrolling (317) -> Anti-Human (-377) Link[StimSens] (3211390): Patrolling (317) -> High Explosive (-376) Link[StimSens] (3212000): Patrolling (317) -> Electricity (-378) Link[StimSens] (3211524): Patrolling (317) -> StunStim (-2248) Link[StimSens] (3211384): Patrolling (317) -> Standard Impact (-385) Link[StimSens] (3211561): Patrolling (317) -> Droid Fusion (-2753) Link[StimSens] (3211389): Patrolling (317) -> DrainStim (-3390) Link[StimSens] (3211387): Patrolling (317) -> Anti-Annelid (-374) Link[StimSens] (3211789): Patrolling (317) -> CharmStim (-3395) Link[AIProjec] (48300034): Patrolling (317) -> Grunt Grenade (1254) Dimensions: 1x6x7 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-81.54,-43.14,-20.05) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : 51 12 A3 C2 67 8C 2C C2 7F 63 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_PtrlRnd : true DiffPermit : 3 | 4 | 5 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid Properties via Patrolling (-1952): SymName : Patrolling AI_Patrol : true DonorType : 1 Properties via OG-Grenade (-176): MotActorTagList : grunt, grenade LootInfo : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 15 MAX_HP : 15 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 ModelName : grunt_g AIRCRanges : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 WormGoo (318) @ (-175.46,-304.25,-38.98) ϴ (H:343° P:0° B:0°) Ancestry: -> WormGoo -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Worm Piles -> Functional -> Physical -> Object Links: Link[arSrc] (8454169): WormGoo (318) -> TouchVenom (-4445) Link[StimSens] (3212798): WormGoo (318) -> High Explosive (-376) Link[StimSens] (3212801): WormGoo (318) -> Cold (-1145) Link[StimSens] (3212816): WormGoo (318) -> Anti-Annelid (-374) Link[StimSens] (3212786): WormGoo (318) -> Incendiary (-388) Link[StimSens] (3212819): WormGoo (318) -> BashStim (-692) Link[StimSens] (3212789): WormGoo (318) -> Anti-Annelid Virus (-4446) Link[StimSens] (3212804): WormGoo (318) -> Energy Stim (-373) Link[StimSens] (3212807): WormGoo (318) -> Droid Fusion (-2753) Link[StimSens] (3212792): WormGoo (318) -> Standard Impact (-385) Link[StimSens] (3212795): WormGoo (318) -> Armor Piercing Impact (-375) Link[StimSens] (3212810): WormGoo (318) -> WeaponBash (-3058) Link[StimSens] (3212783): WormGoo (318) -> Psi Stim (-389) Link[StimSens] (3212813): WormGoo (318) -> DrainStim (-3390) Link[MetaProp] (1115660): WormGoo (318) -> WormGoo (-105) Dimensions: 2x2x0 Properties: PhysState : 8F 74 2F C3 5E 1F 98 C3 07 EF 1B C2 00 00 00 00 00 00 00 00 00 90 AB 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x0 Position : (-175.46,-304.25,-38.98) ϴ (H:343° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via WormGoo (-105): Immobile : false ShowHP : true Class Tags : CreatureType Grub SymName : WormGoo ObjName : WormGoo: "A pile of disgusting worms." Scripts : 57 6F 72 6D 50 69 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 57 6F 72 6D 47 6F 6F 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 BloodType : WormGoo Spang MAX_HP : 5 DonorType : 0 ModelName : worm1 FrobHandler : Local Only RenderOrder : FE FF 01 00 Properties via Worm Piles (-1265): Material Tags : Material Flesh Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrolling (319) @ (-86.55,-97.44,-8.05) ϴ (H:89° P:0° B:0°) Ancestry: -> Patrolling -> AI States -> MetaProperty -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1114643): Patrolling (319) -> Patrolling (-1952) Link[MetaProp] (1114641): Patrolling (319) -> OG-Grenade (-176) Link[StimSens] (3211790): Patrolling (319) -> CharmStim (-3395) Link[StimSens] (3211995): Patrolling (319) -> Anti-Human Virus (-4447) Link[StimSens] (3211562): Patrolling (319) -> Droid Fusion (-2753) Link[StimSens] (3211984): Patrolling (319) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211584): Patrolling (319) -> Psi Stim (-389) Link[StimSens] (3211406): Patrolling (319) -> Incendiary (-388) Link[StimSens] (3211405): Patrolling (319) -> Anti-Human (-377) Link[StimSens] (3211515): Patrolling (319) -> Stasis (-1486) Link[StimSens] (3211407): Patrolling (319) -> Cold (-1145) Link[StimSens] (3211404): Patrolling (319) -> Energy Stim (-373) Link[StimSens] (3211402): Patrolling (319) -> DrainStim (-3390) Link[StimSens] (3211525): Patrolling (319) -> StunStim (-2248) Link[StimSens] (3211988): Patrolling (319) -> Electricity (-378) Link[StimSens] (3211399): Patrolling (319) -> Armor Piercing Impact (-375) Link[StimSens] (3211397): Patrolling (319) -> Standard Impact (-385) Link[StimSens] (3211401): Patrolling (319) -> WeaponBash (-3058) Link[StimSens] (3211398): Patrolling (319) -> BashStim (-692) Link[StimSens] (3211403): Patrolling (319) -> High Explosive (-376) Link[StimSens] (3211400): Patrolling (319) -> Anti-Annelid (-374) Link[AIProjec] (48300035): Patrolling (319) -> Grunt Grenade (1255) Dimensions: 1x6x7 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-86.55,-97.44,-8.05) ϴ (H:89° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid DiffPermit : 3 | 4 | 5 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysState : 55 19 AD C2 F3 DE C2 C2 FC C6 00 C1 00 00 00 00 00 00 00 00 00 A6 B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Patrolling (-1952): SymName : Patrolling AI_Patrol : true DonorType : 1 Properties via OG-Grenade (-176): MotActorTagList : grunt, grenade LootInfo : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 15 MAX_HP : 15 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 ModelName : grunt_g AIRCRanges : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Command Center (320) @ (-170.99,-289.00,-18.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Command Center -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115141): Command Center (320) -> Command Center (-4622) Dimensions: 8x0x1 Properties: Position : (-170.99,-289.00,-18.00) ϴ (H:90° P:0° B:0°) Properties via Command Center (-4622): SymName : Command Center ModelName : ops_ccen DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OG-Grenade (321) @ (-36.75,-44.93,-20.05) ϴ (H:0° P:0° B:0°) Ancestry: -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty -> Patrolling -> AI States -> MetaProperty Links: Link[MetaProp] (1114644): OG-Grenade (321) -> OG-Grenade (-176) Link[MetaProp] (1114646): OG-Grenade (321) -> Patrolling (-1952) Link[StimSens] (3211791): OG-Grenade (321) -> CharmStim (-3395) Link[StimSens] (3211420): OG-Grenade (321) -> Cold (-1145) Link[StimSens] (3211516): OG-Grenade (321) -> Stasis (-1486) Link[StimSens] (3211985): OG-Grenade (321) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211413): OG-Grenade (321) -> Anti-Annelid (-374) Link[StimSens] (3211585): OG-Grenade (321) -> Psi Stim (-389) Link[StimSens] (3211415): OG-Grenade (321) -> DrainStim (-3390) Link[StimSens] (3211417): OG-Grenade (321) -> Energy Stim (-373) Link[StimSens] (3211418): OG-Grenade (321) -> Anti-Human (-377) Link[StimSens] (3211996): OG-Grenade (321) -> Anti-Human Virus (-4447) Link[StimSens] (3211414): OG-Grenade (321) -> WeaponBash (-3058) Link[StimSens] (3211412): OG-Grenade (321) -> Armor Piercing Impact (-375) Link[StimSens] (3211410): OG-Grenade (321) -> Standard Impact (-385) Link[StimSens] (3211416): OG-Grenade (321) -> High Explosive (-376) Link[StimSens] (3211563): OG-Grenade (321) -> Droid Fusion (-2753) Link[StimSens] (3211526): OG-Grenade (321) -> StunStim (-2248) Link[StimSens] (3211989): OG-Grenade (321) -> Electricity (-378) Link[StimSens] (3211411): OG-Grenade (321) -> BashStim (-692) Link[StimSens] (3211419): OG-Grenade (321) -> Incendiary (-388) Link[AIProjec] (48300036): OG-Grenade (321) -> Grunt Grenade (1256) Dimensions: 1x6x7 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-36.75,-44.93,-20.05) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 9D FC 12 C2 B1 B4 33 C2 7E 63 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OG-Grenade (-176): DonorType : 0 MotActorTagList : grunt, grenade LootInfo : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Grenade HitPoints : 15 MAX_HP : 15 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 ModelName : grunt_g AIRCRanges : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Patrolling (-1952): AI_Patrol : true WormGoo (322) @ (-182.48,-307.11,-35.99) ϴ (H:0° P:0° B:0°) Ancestry: -> WormGoo -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Worm Piles -> Functional -> Physical -> Object Links: Link[arSrc] (8454168): WormGoo (322) -> TouchVenom (-4445) Link[StimSens] (3212782): WormGoo (322) -> Psi Stim (-389) Link[StimSens] (3212815): WormGoo (322) -> Anti-Annelid (-374) Link[StimSens] (3212800): WormGoo (322) -> Cold (-1145) Link[StimSens] (3212803): WormGoo (322) -> Energy Stim (-373) Link[StimSens] (3212818): WormGoo (322) -> BashStim (-692) Link[StimSens] (3212788): WormGoo (322) -> Anti-Annelid Virus (-4446) Link[StimSens] (3212791): WormGoo (322) -> Standard Impact (-385) Link[StimSens] (3212806): WormGoo (322) -> Droid Fusion (-2753) Link[StimSens] (3212809): WormGoo (322) -> WeaponBash (-3058) Link[StimSens] (3212794): WormGoo (322) -> Armor Piercing Impact (-375) Link[StimSens] (3212785): WormGoo (322) -> Incendiary (-388) Link[StimSens] (3212797): WormGoo (322) -> High Explosive (-376) Link[StimSens] (3212812): WormGoo (322) -> DrainStim (-3390) Link[MetaProp] (1115615): WormGoo (322) -> WormGoo (-105) Dimensions: 2x2x0 Properties: PhysState : D0 79 36 C3 83 8D 99 C3 3A F2 0F C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x0 Position : (-182.48,-307.11,-35.99) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via WormGoo (-105): Immobile : false ShowHP : true Class Tags : CreatureType Grub SymName : WormGoo ObjName : WormGoo: "A pile of disgusting worms." Scripts : 57 6F 72 6D 50 69 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 57 6F 72 6D 47 6F 6F 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 BloodType : WormGoo Spang MAX_HP : 5 DonorType : 0 ModelName : worm1 FrobHandler : Local Only RenderOrder : FE FF 01 00 Properties via Worm Piles (-1265): Material Tags : Material Flesh Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (323) @ (-144.97,-158.95,-17.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114693): Square Ceiling Light (323) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-144.97,-158.95,-17.25) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (324) @ (-145.18,-173.86,-17.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114694): Square Ceiling Light (324) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-145.18,-173.86,-17.25) ϴ (H:0° P:0° B:0°) Light : 00 00 C0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security (325) @ (-165.07,-235.17,-23.77) ϴ (H:90° P:0° B:0°) Ancestry: -> Security -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object -> Docile -> AI States -> MetaProperty Links: Link[SwitchLi] (22085736): Security (325) -> QB Set (614) Link[AIProjec] (48300038): Security (325) -> Droid Laser Bolt (1259) Link[StimSens] (3211433): Security (325) -> EMP (-390) Link[StimSens] (3211559): Security (325) -> Cold (-1145) Link[StimSens] (3211436): Security (325) -> High Explosive (-376) Link[StimSens] (3211439): Security (325) -> Energy Stim (-373) Link[StimSens] (3212738): Security (325) -> Incendiary (-388) Link[StimSens] (3211581): Security (325) -> Droid Fusion (-2753) Link[StimSens] (3211512): Security (325) -> Stasis (-1486) Link[StimSens] (3211510): Security (325) -> ElectroDampen (-1070) Link[StimSens] (3211434): Security (325) -> BashStim (-692) Link[StimSens] (3211432): Security (325) -> Armor Piercing Impact (-375) Link[StimSens] (3211437): Security (325) -> Electricity (-378) Link[StimSens] (3211431): Security (325) -> Standard Impact (-385) Link[StimSens] (3211435): Security (325) -> WeaponBash (-3058) Link[MetaProp] (1114743): Security (325) -> Security (-172) Link[MetaProp] (1115813): Security (325) -> Docile (-1073) Dimensions: 2x3x6 Properties: AI_IdlRetOrg : false Scripts : 54 72 69 67 67 65 72 44 65 73 74 72 6F 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVMetaTrapMeta="Docile";NVMetaTrapOff="SignalAI";NVMetaTrapOn="null"; PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : Bounce | No Collision Sound AI_SigRsp : 49 52 6F 62 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 70 6C 61 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Droid PhysState : 28 12 25 C3 D9 2B 6B C3 AD 29 BE C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-165.07,-235.17,-23.77) ϴ (H:90° P:0° B:0°) PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Security (-172): ObjName : SecurityDroid: "A security droid." DonorType : 0 MotActorTagList : droid, security LootInfo : 01 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 65 6D 20 23 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 28 00 00 00 14 00 00 00 07 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Security MAX_HP : 160 HitPoints : 160 ModelName : secbot SpchVoice : vsecbot AI_RngShoot : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 85 EB 51 40 1F 85 EB BF 71 3D 5A 40 Properties via Big Droids (-1405): AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 00 00 00 00 Class Tags : CreatureType Droid AI_RngFlee : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AI_Fidget : false AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI : rangedexplode Properties via Robots (-163): PickBias : 0.100000 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material MetalTarget AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 AI_VisType : 2 PsiRadar : None GuarLoot : cheeseborger Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Docile (-1073): AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 OPS Female Corpse (326) @ (-89.32,-37.63,-11.76) ϴ (H:90° P:356° B:355°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988489): OPS Female Corpse (326) -> Stasis Field Generator (406) Link[FlowCont] (19988526): OPS Female Corpse (326) -> Small BP Pile (728) Link[Contains] (10551342): OPS Female Corpse (326) -> Small BP Pile (728) Link[Contains] (10551335): OPS Female Corpse (326) -> Stasis Field Generator (406) Link[MetaProp] (1115618): OPS Female Corpse (326) -> OPS Female Corpse (-1879) Dimensions: 6x7x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-89.32,-37.63,-11.76) ϴ (H:90° P:356° B:355°) ?Puppet? : A4 D8 52 01 46 01 00 00 00 00 00 00 28 84 B1 09 Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Arachnightmare (327) @ (-165.86,-165.36,-26.04) ϴ (H:90° P:0° B:0°) Ancestry: -> Arachnightmare -> Arachnid -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty -> Patrolling -> AI States -> MetaProperty Links: Link[StimSens] (3212007): Arachnightmare (327) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211450): Arachnightmare (327) -> Energy Stim (-373) Link[StimSens] (3211444): Arachnightmare (327) -> DrainStim (-3390) Link[StimSens] (3211522): Arachnightmare (327) -> Stasis (-1486) Link[StimSens] (3211448): Arachnightmare (327) -> High Explosive (-376) Link[StimSens] (3211446): Arachnightmare (327) -> Standard Impact (-385) Link[StimSens] (3211532): Arachnightmare (327) -> StunStim (-2248) Link[StimSens] (3211441): Arachnightmare (327) -> Anti-Annelid (-374) Link[StimSens] (3211442): Arachnightmare (327) -> BashStim (-692) Link[StimSens] (3211443): Arachnightmare (327) -> WeaponBash (-3058) Link[StimSens] (3211447): Arachnightmare (327) -> Armor Piercing Impact (-375) Link[StimSens] (3211445): Arachnightmare (327) -> Incendiary (-388) Link[StimSens] (3211449): Arachnightmare (327) -> Cold (-1145) Link[StimSens] (3211571): Arachnightmare (327) -> Droid Fusion (-2753) Link[StimSens] (3211440): Arachnightmare (327) -> Psi Stim (-389) Link[MetaProp] (1114746): Arachnightmare (327) -> Arachnightmare (-189) Link[MetaProp] (1114747): Arachnightmare (327) -> Patrolling (-1952) Dimensions: 2x5x1 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-165.86,-165.36,-26.04) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Arachnid PhysState : E5 DC 25 C3 02 5C 25 C3 03 4B D0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_PtrlRnd : true Properties via Arachnightmare (-189): SymName : Arachnightmare LootInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 2E 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 60 MAX_HP : 60 DonorType : 0 ModelName : aracboss HTHCombatDist : (2.00, 4.00, 6.00) TimeWarp : 0.650000 Properties via Arachnid (-2013): ObjName : Arachnid: "An annelid arachnid." Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Arachnid: "Annelid arachnid" MotActorTagList : arachnid SpchVoice : vspider BloodType : Spider Hit Spang AI_NCDmgRsp : 01 00 00 00 0C 00 00 00 1E 00 00 00 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 68 01 00 00 78 00 00 00 0A 00 00 00 8C 00 00 00 01 00 00 00 78 00 00 00 5A 00 00 00 78 00 00 00 C8 00 00 00 01 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 21 00 00 00 68 01 00 00 46 00 00 00 3C 00 00 00 78 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : CreatureType Spider AI_Defensive : Null AI : melee Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Patrolling (-1952): AI_Patrol : true Laser Turret (328) @ (-106.40,-125.29,-24.15) ϴ (H:180° P:0° B:0°) Ancestry: -> Laser Turret -> Turrets -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[SwitchLi] (22085759): Laser Turret (328) -> Ecology (341) Link[StimSens] (3211556): Laser Turret (328) -> Cold (-1145) Link[StimSens] (3211452): Laser Turret (328) -> Standard Impact (-385) Link[StimSens] (3212741): Laser Turret (328) -> Stasis (-1486) Link[StimSens] (3211454): Laser Turret (328) -> EMP (-390) Link[StimSens] (3211578): Laser Turret (328) -> Droid Fusion (-2753) Link[StimSens] (3211457): Laser Turret (328) -> High Explosive (-376) Link[StimSens] (3211783): Laser Turret (328) -> ElectroDampen (-1070) Link[StimSens] (3211458): Laser Turret (328) -> Electricity (-378) Link[StimSens] (3211455): Laser Turret (328) -> BashStim (-692) Link[StimSens] (3211456): Laser Turret (328) -> WeaponBash (-3058) Link[StimSens] (3211460): Laser Turret (328) -> Energy Stim (-373) Link[StimSens] (3212734): Laser Turret (328) -> Incendiary (-388) Link[StimSens] (3211453): Laser Turret (328) -> Armor Piercing Impact (-375) Link[MetaProp] (1114748): Laser Turret (328) -> Laser Turret (-168) Dimensions: 3x3x5 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-106.40,-125.29,-24.15) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : EB CA D4 C2 02 96 FA C2 E4 2D C1 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 AA 00 00 00 64 00 00 00 D0 07 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HackDiff : F1 FF FF FF 05 00 00 00 00 00 A0 40 Properties via Laser Turret (-168): DonorType : 0 SymName : Laser Turret MAX_HP : 48 HitPoints : 48 ModelName : tu_l Armor : 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Turrets (-368): PsiRadar : None AI_Hearing : Null Class Tags : CreatureType Turret HackText : TurretHack: "Hack to make turret shoot your foes." Material Tags : Material MetalTarget HUDUse : Turrets Scripts : 73 63 70 54 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 NotPullable : true ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 AI_Device : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00 AI_NoGhost : true ReqTechDesc : 04 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 AI_TurnRate : 45.000000 AI_Turret : CD CC CC 3D B8 0B 00 00 00 00 34 42 00 00 C8 42 RepairDiff : 1E 00 00 00 00 00 00 00 00 00 A0 40 AI_VisType : 1 AI : turret Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Security (329) @ (-145.00,-159.50,-23.77) ϴ (H:90° P:0° B:0°) Ancestry: -> Security -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[MetaProp] (1114691): Security (329) -> Security (-172) Link[StimSens] (3211511): Security (329) -> Stasis (-1486) Link[StimSens] (3211558): Security (329) -> Cold (-1145) Link[StimSens] (3211423): Security (329) -> Armor Piercing Impact (-375) Link[StimSens] (3211426): Security (329) -> WeaponBash (-3058) Link[StimSens] (3211425): Security (329) -> BashStim (-692) Link[StimSens] (3211580): Security (329) -> Droid Fusion (-2753) Link[StimSens] (3211427): Security (329) -> High Explosive (-376) Link[StimSens] (3211424): Security (329) -> EMP (-390) Link[StimSens] (3211422): Security (329) -> Standard Impact (-385) Link[StimSens] (3211428): Security (329) -> Electricity (-378) Link[StimSens] (3212737): Security (329) -> Incendiary (-388) Link[StimSens] (3211430): Security (329) -> Energy Stim (-373) Link[StimSens] (3211509): Security (329) -> ElectroDampen (-1070) Link[AIProjec] (48300037): Security (329) -> Droid Laser Bolt (1258) Dimensions: 2x3x6 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-145.00,-159.50,-23.77) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Droid PhysState : 00 00 11 C3 00 80 1F C3 AC 29 BE C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Security (-172): ObjName : SecurityDroid: "A security droid." DonorType : 0 MotActorTagList : droid, security LootInfo : 01 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 65 6D 20 23 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 28 00 00 00 14 00 00 00 07 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Security MAX_HP : 160 HitPoints : 160 ModelName : secbot SpchVoice : vsecbot AI_RngShoot : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 85 EB 51 40 1F 85 EB BF 71 3D 5A 40 Properties via Big Droids (-1405): Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 00 00 00 00 Class Tags : CreatureType Droid AI_RngFlee : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AI_Fidget : false AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI : rangedexplode Properties via Robots (-163): PickBias : 0.100000 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material MetalTarget AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 AI_VisType : 2 PsiRadar : None GuarLoot : cheeseborger Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Swarmer Floor Pod (330) @ (-91.64,-37.89,-1.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211899): Swarmer Floor Pod (330) -> Droid Fusion (-2753) Link[StimSens] (3211901): Swarmer Floor Pod (330) -> DrainStim (-3390) Link[StimSens] (3211902): Swarmer Floor Pod (330) -> Incendiary (-388) Link[StimSens] (3212780): Swarmer Floor Pod (330) -> Stasis (-1486) Link[StimSens] (3211905): Swarmer Floor Pod (330) -> High Explosive (-376) Link[StimSens] (3212004): Swarmer Floor Pod (330) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211907): Swarmer Floor Pod (330) -> Energy Stim (-373) Link[StimSens] (3211898): Swarmer Floor Pod (330) -> BashStim (-692) Link[StimSens] (3211896): Swarmer Floor Pod (330) -> Psi Stim (-389) Link[StimSens] (3211906): Swarmer Floor Pod (330) -> Cold (-1145) Link[StimSens] (3211904): Swarmer Floor Pod (330) -> Armor Piercing Impact (-375) Link[StimSens] (3211903): Swarmer Floor Pod (330) -> Standard Impact (-385) Link[StimSens] (3211897): Swarmer Floor Pod (330) -> Anti-Annelid (-374) Link[StimSens] (3211900): Swarmer Floor Pod (330) -> WeaponBash (-3058) Link[MetaProp] (1115620): Swarmer Floor Pod (330) -> Swarmer Floor Pod (-1332) Dimensions: 5x5x3 Properties: CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 5F 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (-91.64,-37.89,-1.99) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : B5 45 B7 C2 00 94 17 C2 4E 94 FE BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 ModelName : eggcl_f PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): SymName : Swarmer Floor Pod DonorType : 0 Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Ops Door (331) @ (-149.00,-150.00,-22.06) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114739): Ops Door (331) -> Ops Door (-939) Dimensions: 8x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 15 C3 00 00 16 C3 00 80 B0 C1 00 00 19 C3 00 00 16 C3 00 80 B0 C1 00 00 15 C3 00 00 16 C3 00 80 B0 C1 00 00 00 00 00 00 00 00 15 C3 64 00 00 00 63 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-149.00,-150.00,-22.06) ϴ (H:0° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 15 C3 00 00 16 C3 00 80 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Door (332) @ (-141.00,-150.00,-22.06) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114740): Ops Door (332) -> Ops Door (-939) Dimensions: 8x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 0D C3 00 00 16 C3 00 80 B0 C1 00 00 09 C3 00 00 16 C3 00 80 B0 C1 00 00 0D C3 00 00 16 C3 00 80 B0 C1 00 00 00 00 00 80 00 00 0D C3 63 00 00 00 64 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-141.00,-150.00,-22.06) ϴ (H:180° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 0D C3 00 00 16 C3 00 80 B0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Keypad (333) @ (-151.47,-148.88,-22.06) ϴ (H:180° P:0° B:0°) Ancestry: -> Keypad -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085671): Keypad (333) -> Ops Door (331) Link[SwitchLi] (22085672): Keypad (333) -> Ops Door (332) Link[SwitchLi] (22085729): Keypad (333) -> QB Set (489) Link[MetaProp] (1114741): Keypad (333) -> Keypad (-258) Dimensions: 0x0x1 Properties: HackDiff : 00 00 00 00 0A 00 00 00 00 00 40 40 LockCnt : 1 KeypadCode : 13433 Position : (-151.47,-148.88,-22.06) ϴ (H:180° P:0° B:0°) Locked : true Properties via Keypad (-258): Scripts : 4B 65 79 70 61 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 4B 65 79 70 61 64 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Keypad HackText : KeypadHack: "Hack keypad to open door." ObjName : Keypad: "A numeric keypad" ModelName : keypad RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 FrobHandler : Local Only Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Button #1 (334) @ (-138.10,-152.06,-22.66) ϴ (H:315° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085670): Button #1 (334) -> Ops Door (331) Link[SwitchLi] (22085669): Button #1 (334) -> Ops Door (332) Link[MetaProp] (1114742): Button #1 (334) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (-138.10,-152.06,-22.66) ϴ (H:315° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Laser Turret (335) @ (-168.25,-168.97,-24.15) ϴ (H:90° P:0° B:0°) Ancestry: -> Laser Turret -> Turrets -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[SwitchLi] (22085751): Laser Turret (335) -> Ecology (266) Link[StimSens] (3211557): Laser Turret (335) -> Cold (-1145) Link[StimSens] (3211465): Laser Turret (335) -> WeaponBash (-3058) Link[StimSens] (3211467): Laser Turret (335) -> Electricity (-378) Link[StimSens] (3211469): Laser Turret (335) -> Energy Stim (-373) Link[StimSens] (3211579): Laser Turret (335) -> Droid Fusion (-2753) Link[StimSens] (3212742): Laser Turret (335) -> Stasis (-1486) Link[StimSens] (3211463): Laser Turret (335) -> EMP (-390) Link[StimSens] (3211466): Laser Turret (335) -> High Explosive (-376) Link[StimSens] (3211784): Laser Turret (335) -> ElectroDampen (-1070) Link[StimSens] (3211464): Laser Turret (335) -> BashStim (-692) Link[StimSens] (3211461): Laser Turret (335) -> Standard Impact (-385) Link[StimSens] (3212735): Laser Turret (335) -> Incendiary (-388) Link[StimSens] (3211462): Laser Turret (335) -> Armor Piercing Impact (-375) Link[MetaProp] (1114753): Laser Turret (335) -> Laser Turret (-168) Dimensions: 3x3x5 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-168.25,-168.97,-24.15) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : 06 40 28 C3 34 F8 28 C3 E3 2D C1 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 AA 00 00 00 64 00 00 00 D0 07 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HackDiff : F6 FF FF FF 05 00 00 00 00 00 A0 40 Properties via Laser Turret (-168): DonorType : 0 SymName : Laser Turret MAX_HP : 48 HitPoints : 48 ModelName : tu_l Armor : 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Turrets (-368): PsiRadar : None AI_Hearing : Null Class Tags : CreatureType Turret HackText : TurretHack: "Hack to make turret shoot your foes." Material Tags : Material MetalTarget HUDUse : Turrets Scripts : 73 63 70 54 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 NotPullable : true ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 AI_Device : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00 AI_NoGhost : true ReqTechDesc : 04 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 AI_TurnRate : 45.000000 AI_Turret : CD CC CC 3D B8 0B 00 00 00 00 34 42 00 00 C8 42 RepairDiff : 1E 00 00 00 00 00 00 00 00 00 A0 40 AI_VisType : 1 AI : turret Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Wedge Light (336) @ (-32.01,-174.75,-20.69) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115281): Wedge Light (336) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 79 00 04 00 61 00 00 00 B8 0B 00 00 64 00 00 00 00 00 00 00 00 00 A0 42 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered Position : (-32.01,-174.75,-20.69) ϴ (H:90° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Laser Turret Corpse (337) @ (-179.55,-222.56,-25.14) ϴ (H:270° P:0° B:0°) Ancestry: -> Laser Turret Corpse -> Turret Corpses -> Corpses -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114795): Laser Turret Corpse (337) -> Laser Turret Corpse (-1419) Dimensions: 3x2x3 Properties: ?Puppet? : A4 D8 52 01 51 01 00 00 00 00 00 00 A8 7C B1 09 PhysState : 7E 8D 33 C3 67 8E 5E C3 B8 1E C9 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 7A 44 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-179.55,-222.56,-25.14) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Laser Turret Corpse (-1419): SymName : Laser Turret Corpse Scripts : 4C 6F 6F 74 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 01 02 02 00 08 00 00 01 00 00 00 4C 61 73 65 72 20 54 75 72 20 54 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : DeadTurret:"Search turret" DonorType : 0 ModelName : tu_ldam StTweqEmit : 01 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 50 6F 72 74 61 62 6C 65 20 42 61 74 74 65 72 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Turret Corpses (-504): Preload : true Properties via Corpses (-379): HUDSelect : true PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Red Monkey (338) @ (-162.83,-269.21,-33.97) ϴ (H:270° P:0° B:0°) Ancestry: -> Red Monkey -> Monkeys -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1114796): Red Monkey (338) -> Red Monkey (-1432) Link[StimSens] (3211588): Red Monkey (338) -> Psi Stim (-389) Link[StimSens] (3211529): Red Monkey (338) -> StunStim (-2248) Link[StimSens] (3211794): Red Monkey (338) -> CharmStim (-3395) Link[StimSens] (3211519): Red Monkey (338) -> Stasis (-1486) Link[StimSens] (3211476): Red Monkey (338) -> DrainStim (-3390) Link[StimSens] (3211478): Red Monkey (338) -> Energy Stim (-373) Link[StimSens] (3211481): Red Monkey (338) -> Cold (-1145) Link[StimSens] (3211979): Red Monkey (338) -> Anti-Human Virus (-4447) Link[StimSens] (3211966): Red Monkey (338) -> Electricity (-378) Link[StimSens] (3211967): Red Monkey (338) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211471): Red Monkey (338) -> Standard Impact (-385) Link[StimSens] (3211480): Red Monkey (338) -> Incendiary (-388) Link[StimSens] (3211472): Red Monkey (338) -> BashStim (-692) Link[StimSens] (3211566): Red Monkey (338) -> Droid Fusion (-2753) Link[StimSens] (3211474): Red Monkey (338) -> Anti-Annelid (-374) Link[StimSens] (3211479): Red Monkey (338) -> Anti-Human (-377) Link[StimSens] (3211477): Red Monkey (338) -> High Explosive (-376) Link[StimSens] (3211475): Red Monkey (338) -> WeaponBash (-3058) Link[StimSens] (3211473): Red Monkey (338) -> Armor Piercing Impact (-375) Link[AIProjec] (48300039): Red Monkey (338) -> Red Monkey Shot (1249) Dimensions: 0x4x3 Properties: AI_IdleDirs : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-162.83,-269.21,-33.97) ϴ (H:270° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 41 D5 22 C3 B5 9A 86 C3 A8 DE 07 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 14 00 00 00 04 01 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 01 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 PhysDims : 0x0x0 AIRCProp : 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Monkey (-1432): SymName : Red Monkey MAX_HP : 12 DonorType : 0 ModelName : redmonkey HitPoints : 12 Properties via Monkeys (-1540): Class Tags : CreatureType Monkey AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Monkey: "Monkey" ObjName : Monkey: "A monkey." AI_NCDmgRsp : 01 00 00 00 0F 00 00 00 1E 00 00 00 HTHCombatDist : (2.00, 4.00, 6.00) AI_Sloth : Null MotActorTagList : monkey SpchVoice : vmonkey AIRCRanges : 00 00 F0 41 00 00 48 42 00 00 A0 42 00 00 C8 42 BreathConfig : B8 0B 00 00 F4 01 00 00 0A 00 00 00 00 00 C8 42 LootInfo : 01 00 00 00 4D 6F 6E 6B 65 79 5F 42 72 61 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 69 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AirSupply : 0 AI_Defensive : Null AI : rangedmelee Properties via Hybrids (-164): Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 New Tripwire (339) @ (-88.06,-37.57,-9.12) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085808): New Tripwire (339) -> Swarmer Floor Pod (330) Link[MetaProp] (1115619): New Tripwire (339) -> New Tripwire (-2502) Dimensions: 11x7x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-88.06,-37.57,-9.12) ϴ (H:0° P:0° B:0°) CollisionType : No Result TripFlags : Enter | Once | Player PhysState : 96 1F B0 C2 BF 44 16 C2 6F FF 11 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 11x7x4 Scale : (2.75, 1.75, 1.00) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Level Start Marker (340) @ (-136.75,-54.50,-19.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Level Start Marker -> Marker -> Object Links: Link[MetaProp] (1114845): Level Start Marker (340) -> Level Start Marker (-2470) Link[LandingP] (37814272): Level Start Marker (340) -> Multiplayer Respawn (343) Link[LandingP] (37814273): Level Start Marker (340) -> Marker (344) Link[LandingP] (37814275): Level Start Marker (340) -> Marker (347) Link[LandingP] (37814274): Level Start Marker (340) -> Marker (345) Dimensions: 2x2x7 Properties: ModelName : Playbox Position : (-136.75,-54.50,-19.75) ϴ (H:270° P:0° B:0°) StartLoc : 300 Properties via Level Start Marker (-2470): SymName : Level Start Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Ecology (341) @ (-213.91,-80.08,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085843): Ecology (341) -> DirectMonsterGen (342) Link[SwitchLi] (22085846): Ecology (341) -> Security Camera (350) Link[MetaProp] (1115801): Ecology (341) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 2 Ecology : 00 00 20 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-213.91,-80.08,0.00) ϴ (H:0° P:0° B:0°) Properties via Ecology (-975): SymName : Ecology Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered DirectMonsterGen (342) @ (-72.81,-160.06,-23.00) ϴ (H:90° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279941): DirectMonsterGen (342) -> Spawn Marker (349) Link[MetaProp] (1115802): DirectMonsterGen (342) -> DirectMonsterGen (-1254) Dimensions: 4x4x8 Properties: EcoType : 2 AI_PtrlRnd : true AI_Patrol : true Position : (-72.81,-160.06,-23.00) ϴ (H:90° P:0° B:0°) Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 50 69 70 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 65 63 75 72 69 74 79 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 14 00 00 00 1E 00 00 00 14 00 00 00 1F 00 00 00 00 00 00 00 Scale : (1.00, 1.00, 2.00) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Multiplayer Respawn (343) @ (-131.50,-46.75,-18.84) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114846): Multiplayer Respawn (343) -> Marker (-327) Dimensions: 2x2x7 Properties: SymName : Multiplayer Respawn ModelName : Playbox Position : (-131.50,-46.75,-18.84) ϴ (H:270° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (344) @ (-135.56,-43.07,-18.84) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114847): Marker (344) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-135.56,-43.07,-18.84) ϴ (H:270° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (345) @ (-127.62,-43.06,-18.84) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114848): Marker (345) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-127.62,-43.06,-18.84) ϴ (H:270° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Security Comp (346) @ (-170.36,-152.04,-21.42) ϴ (H:180° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085844): Security Comp (346) -> Ecology (341) Link[MetaProp] (1115799): Security Comp (346) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : E7 FF FF FF 08 00 00 00 00 00 C0 40 Light : 00 00 70 41 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 40 Position : (-170.36,-152.04,-21.42) ϴ (H:180° P:0° B:0°) HackTime : 55000 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false HackText : ArchSecurityComp: "Hack to temporarily disable security." ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (347) @ (-127.72,-51.05,-18.84) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114849): Marker (347) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-127.72,-51.05,-18.84) ϴ (H:270° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Small Trioptimum Crate (348) @ (-144.75,-177.46,-26.00) ϴ (H:344° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988496): Small Trioptimum Crate (348) -> EMP Grenade (379) Link[Contains] (10551312): Small Trioptimum Crate (348) -> EMP Grenade (379) Link[MetaProp] (1115959): Small Trioptimum Crate (348) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : A0 BF 10 C3 9F 74 31 C3 FF FF CF C1 00 00 00 00 00 00 00 00 B0 57 AC 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (-144.75,-177.46,-26.00) ϴ (H:344° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Spawn Marker (349) @ (-45.57,-55.30,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115800): Spawn Marker (349) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-45.57,-55.30,-20.00) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Security Camera (350) @ (-114.32,-146.32,-18.38) ϴ (H:90° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085845): Security Camera (350) -> Ecology (341) Link[StimSens] (3211575): Security Camera (350) -> Droid Fusion (-2753) Link[StimSens] (3211762): Security Camera (350) -> Standard Impact (-385) Link[StimSens] (3212731): Security Camera (350) -> Incendiary (-388) Link[StimSens] (3211764): Security Camera (350) -> BashStim (-692) Link[StimSens] (3212747): Security Camera (350) -> Stasis (-1486) Link[StimSens] (3211766): Security Camera (350) -> Energy Stim (-373) Link[StimSens] (3211768): Security Camera (350) -> Armor Piercing Impact (-375) Link[StimSens] (3211769): Security Camera (350) -> WeaponBash (-3058) Link[StimSens] (3211553): Security Camera (350) -> Cold (-1145) Link[StimSens] (3211770): Security Camera (350) -> High Explosive (-376) Link[StimSens] (3211663): Security Camera (350) -> ElectroDampen (-1070) Link[StimSens] (3211765): Security Camera (350) -> EMP (-390) Link[StimSens] (3211763): Security Camera (350) -> Electricity (-378) Link[MetaProp] (1115803): Security Camera (350) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-114.32,-146.32,-18.38) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : D7 A3 E4 C2 EC 51 12 C3 3D 0A 93 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 34 C2 00 00 34 42 CD CC 4C 3D PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Small Trioptimum Crate (351) @ (-147.19,-177.12,-26.00) ϴ (H:353° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988527): Small Trioptimum Crate (351) -> Large Prism (1262) Link[Contains] (10551343): Small Trioptimum Crate (351) -> Large Prism (1262) Link[MetaProp] (1115960): Small Trioptimum Crate (351) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : 8D 2F 13 C3 23 1E 31 C3 FF FF CF C1 00 00 00 00 00 00 00 00 D0 D8 B0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (-147.19,-177.12,-26.00) ϴ (H:353° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (352) @ (-149.65,-176.07,-26.00) ϴ (H:9° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115961): Small Trioptimum Crate (352) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : 46 A5 15 C3 BC 11 30 C3 FF FF CF C1 00 00 00 00 00 00 00 00 00 7E 10 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (-149.65,-176.07,-26.00) ϴ (H:9° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (353) @ (-149.75,-173.67,-26.00) ϴ (H:1° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988498): Small Trioptimum Crate (353) -> Timed Grenade (119) Link[Contains] (10551314): Small Trioptimum Crate (353) -> Timed Grenade (119) Link[MetaProp] (1115962): Small Trioptimum Crate (353) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : 91 BF 15 C3 96 AC 2D C3 FF FF CF C1 00 00 00 00 00 00 00 00 00 30 DE 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (-149.75,-173.67,-26.00) ϴ (H:1° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Electro Shock (354) @ (50.85,-49.35,-35.48) ϴ (H:0° P:0° B:0°) Ancestry: -> Electro Shock -> Energy -> Weapon -> Physical -> Object Links: Link[arSrc] (8454147): Electro Shock (354) -> Energy Stim (-373) Link[arSrc] (8454146): Electro Shock (354) -> Energy Stim (-373) Link[MetaProp] (1115963): Electro Shock (354) -> Electro Shock (-24) Dimensions: 0x0x3 Properties: SelfLit : 150 LightColor : C3 F5 28 3F CD CC 4C 3F Position : (50.85,-49.35,-35.48) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Electro Shock (-24): Melee Type" // type Melee Type , flags 0x0000 , editor name: "Gun: Melee Type" { "" : enum // enums: "Pipe" } ObjProp "PsiPower: 00 00 00 00 ObjIcon : icn_es DonorType : 0 SymName : Electro Shock PhysDims : 0x0x0 Scripts : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 CollisionType : Bounce | Full Collision Sound InvCursor : MeleeWeapon: "" ObjBrokenIcon : icn_esb InvDims : 01 00 00 00 03 00 00 00 Class Tags : WeaponType ElectroShock ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 ModelName : rapier_w BaseWeaponDesc : 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 InvLimbModel : rapier_h Properties via Energy (-14): NameType : Weapon ShockWeaponType : Energy FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true GunKick : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Stats Trainer (355) @ (-52.68,-118.86,-22.82) ϴ (H:315° P:0° B:0°) Ancestry: -> Stats Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454163): Stats Trainer (355) -> TrainerScriptor (-5328) Link[arSrc] (8454171): Stats Trainer (355) -> TrainScript2 (-5331) Link[StimSens] (3211969): Stats Trainer (355) -> WaterStim (-4267) Link[StimSens] (3211973): Stats Trainer (355) -> TrainScript2 (-5331) Link[MetaProp] (1115880): Stats Trainer (355) -> Stats Trainer (-581) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-52.68,-118.86,-22.82) ϴ (H:315° P:0° B:0°) Properties via Stats Trainer (-581): SymName : Stats Trainer Scripts : 53 74 61 74 73 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : stats_trainer: "Access Stats Upgrade Unit" DonorType : 0 ModelName : statbild ObjName : Stats_Trainer: "A Stats upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (356) @ (-58.25,-123.75,-15.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115811): Square Ceiling Light (356) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-58.25,-123.75,-15.25) ϴ (H:0° P:0° B:0°) Light : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tech Trainer (357) @ (-52.68,-129.13,-22.82) ϴ (H:225° P:0° B:0°) Ancestry: -> Tech Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454172): Tech Trainer (357) -> TrainScript2 (-5331) Link[arSrc] (8454164): Tech Trainer (357) -> TrainerScriptor (-5328) Link[StimSens] (3211970): Tech Trainer (357) -> WaterStim (-4267) Link[StimSens] (3211974): Tech Trainer (357) -> TrainScript2 (-5331) Link[MetaProp] (1115881): Tech Trainer (357) -> Tech Trainer (-1436) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-52.68,-129.13,-22.82) ϴ (H:225° P:0° B:0°) Properties via Tech Trainer (-1436): SymName : Tech Trainer Scripts : 54 65 63 68 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : tech_trainer: "Access Tech upgrade unit" DonorType : 0 ModelName : techbild ObjName : Tech_Trainer: "A Tech upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Weapon Trainer (358) @ (-58.99,-130.92,-22.81) ϴ (H:180° P:0° B:0°) Ancestry: -> Weapon Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[StimSens] (3211971): Weapon Trainer (358) -> WaterStim (-4267) Link[StimSens] (3211975): Weapon Trainer (358) -> TrainScript2 (-5331) Link[arSrc] (8454173): Weapon Trainer (358) -> TrainScript2 (-5331) Link[arSrc] (8454165): Weapon Trainer (358) -> TrainerScriptor (-5328) Link[MetaProp] (1115882): Weapon Trainer (358) -> Weapon Trainer (-1437) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-58.99,-130.92,-22.81) ϴ (H:180° P:0° B:0°) Properties via Weapon Trainer (-1437): SymName : Weapon Trainer Scripts : 57 65 61 70 6F 6E 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : weapon_trainer: "Access Weapons upgrade unit" DonorType : 0 ModelName : weapbild ObjName : Weapon_Trainer: "A Weapons upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Psi Trainer (359) @ (-59.00,-117.09,-22.82) ϴ (H:0° P:0° B:0°) Ancestry: -> Psi Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[StimSens] (3211976): Psi Trainer (359) -> TrainScript2 (-5331) Link[StimSens] (3211972): Psi Trainer (359) -> WaterStim (-4267) Link[arSrc] (8454166): Psi Trainer (359) -> TrainerScriptor (-5328) Link[arSrc] (8454174): Psi Trainer (359) -> TrainScript2 (-5331) Link[MetaProp] (1115883): Psi Trainer (359) -> Psi Trainer (-1583) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-59.00,-117.09,-22.82) ϴ (H:0° P:0° B:0°) Properties via Psi Trainer (-1583): SymName : Psi Trainer Scripts : 50 73 69 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : psi_trainer: "Access Psi upgrade unit" DonorType : 0 ModelName : psibild ObjName : Psi_Trainer: "A Psi upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medical Kit (360) @ (-195.17,-268.78,-26.73) ϴ (H:0° P:0° B:0°) Ancestry: -> Medical Kit -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115964): Medical Kit (360) -> Medical Kit (-55) Dimensions: 1x1x0 Properties: PhysState : 02 2B 43 C3 14 64 86 C3 DB DB D5 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-195.17,-268.78,-26.73) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Medical Kit (-55): ObjName : Medical_Kit Scripts : 73 63 70 4D 65 64 4B 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : icn_kit CombineType : MedicalKit SymName : Medical Kit DonorType : 0 InvDims : 01 00 00 00 01 00 00 00 ModelName : medkit Alchemy : 6.000000 ObjShort : Medical_Kit FabCost : 100 Properties via Patches (-51): Fabricate : 1 StackCount : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Material Tags : Material Glass Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 EmailTrap: Email:7 (361) @ (-136.18,-333.48,-22.85) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1115587): EmailTrap: Email:7 (361) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Logs4 : Email:7 Position : (-136.18,-333.48,-22.85) ϴ (H:0° P:0° B:0°) Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Medium Nanite Pile (362) @ (-100.47,-159.29,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115969): Medium Nanite Pile (362) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-100.47,-159.29,-18.00) ϴ (H:0° P:0° B:0°) StackCount : 15 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Simple Button (363) @ (-172.79,-294.50,-22.90) ϴ (H:270° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085823): Simple Button (363) -> Security Door (316) Link[MetaProp] (1115179): Simple Button (363) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: Position : (-172.79,-294.50,-22.90) ϴ (H:270° P:0° B:0°) Properties via Simple Button (-1594): SymName : Simple Button HUDUse : button: "Press button" DonorType : 0 ModelName : button ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (364) @ (-185.00,-150.94,-17.88) ϴ (H:180° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551340): Locker (364) -> Audio Log: Log:4 (464) Link[FlowCont] (19988494): Locker (364) -> Audio Log: Log:4 (464) Link[MetaProp] (1115971): Locker (364) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 00 00 39 C3 A6 F0 16 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-185.00,-150.94,-17.88) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (365) @ (-190.50,-150.94,-17.88) ϴ (H:180° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988511): Locker (365) -> Medium Nanite Pile (422) Link[Contains] (10551327): Locker (365) -> Medium Nanite Pile (422) Link[MetaProp] (1115972): Locker (365) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 00 80 3E C3 A6 F0 16 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-190.50,-150.94,-17.88) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trigger Delay (366) @ (-154.00,-241.00,-23.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085828): Trigger Delay (366) -> Ninja Run Trap (445) Link[MetaProp] (1115168): Trigger Delay (366) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-154.00,-241.00,-23.00) ϴ (H:0° P:0° B:0°) DelayTime : 1.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Multipass: SCI/R&D/CREW/REC/HYD A/HYD B/HYD D/SHUTTLE/CRYO/SECURITY/BRIDGE/CARGO2/CREW2/RICKENBACHER/RICK ROOM/OPS OVERRIDE #0 (367) @ (-170.65,-282.41,-22.91) ϴ (H:90° P:0° B:90°) Ancestry: -> Multipass -> ID Cards -> Keys -> Physical -> Object Links: Link[MetaProp] (1115188): Multipass: SCI/R&D/CREW/REC/HYD A/HYD B/HYD D/SHUTTLE/CRYO/SECURITY/BRIDGE/CARGO2/CREW2/RICKENBACHER/RICK ROOM/OPS OVERRIDE #0 (367) -> Multipass (-893) Dimensions: 0x1x0 Properties: KeySrc : SCI/R&D/CREW/REC/HYD A/HYD B/HYD D/SHUTTLE/CRYO/SECURITY/BRIDGE/CARGO2/CREW2/RICKENBACHER/RICK ROOM/OPS OVERRIDE #0 Position : (-170.65,-282.41,-22.91) ϴ (H:90° P:0° B:90°) DiffPermit : 0 RenderType : Unlit Properties via Multipass (-893): SymName : Multipass DonorType : 0 ObjShort : Multipass: "Multipass" ObjName : Multipass: "Multipass." Properties via ID Cards (-157): PickBias : 3.000000 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CombineType : AccessCard ObjIcon : passkey AutoPickup : true ModelName : scipass ObjLookS : fakekeys PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Keys (-156): Material Tags : Material Plasticrete ElevAble : true HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Elevator Tripwire (368) @ (-172.00,-289.00,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Elevator Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085735): Elevator Tripwire (368) -> Security Door (316) Link[MetaProp] (1115178): Elevator Tripwire (368) -> Elevator Tripwire (-4666) Dimensions: 4x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : DA 00 2C C3 00 80 90 C3 1E F9 C7 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-172.00,-289.00,-25.00) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.50, 1.00) Properties via Elevator Tripwire (-4666): SymName : Elevator Tripwire Scripts : 73 63 70 45 6C 65 76 61 74 6F 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Locker (369) @ (-213.00,-150.94,-17.88) ϴ (H:180° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551309): Locker (369) -> Medium Nanite Pile (403) Link[FlowCont] (19988493): Locker (369) -> Medium Nanite Pile (403) Link[MetaProp] (1115976): Locker (369) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 00 00 55 C3 A6 F0 16 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-213.00,-150.94,-17.88) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (370) @ (-219.00,-150.94,-17.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115977): Locker (370) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 00 00 5B C3 A6 F0 16 C3 00 00 8E C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-219.00,-150.94,-17.75) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Invulnerable (371) @ (-150.36,-305.56,-23.50) ϴ (H:0° P:0° B:90°) Ancestry: -> Invulnerable -> Vulnerabilities -> MetaProperty -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212645): Invulnerable (371) -> WeaponBash (-3058) Link[StimSens] (3212677): Invulnerable (371) -> Armor Piercing Impact (-375) Link[StimSens] (3212511): Invulnerable (371) -> TouchVenom (-4445) Link[StimSens] (3212545): Invulnerable (371) -> EMP (-390) Link[StimSens] (3212578): Invulnerable (371) -> BashStim (-692) Link[StimSens] (3212611): Invulnerable (371) -> Anti-Annelid (-374) Link[StimSens] (3212534): Invulnerable (371) -> Radiation (-386) Link[StimSens] (3212663): Invulnerable (371) -> Psi Stim (-389) Link[StimSens] (3212633): Invulnerable (371) -> Energy Stim (-373) Link[StimSens] (3212557): Invulnerable (371) -> Venom (-387) Link[StimSens] (3212589): Invulnerable (371) -> Anti-Human (-377) Link[StimSens] (3212644): Invulnerable (371) -> Cold (-1145) Link[StimSens] (3212622): Invulnerable (371) -> Droid Fusion (-2753) Link[StimSens] (3212716): Invulnerable (371) -> Standard Impact (-385) Link[StimSens] (3212686): Invulnerable (371) -> Incendiary (-388) Link[StimSens] (3212717): Invulnerable (371) -> High Explosive (-376) Link[StimSens] (3212689): Invulnerable (371) -> Electricity (-378) Link[MetaProp] (1115995): Invulnerable (371) -> Invulnerable (-2234) Link[MetaProp] (1115180): Invulnerable (371) -> Rick Conduit (-94) Dimensions: 7x2x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : B8 5B 16 C3 C4 C7 98 C3 00 00 BC C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-150.36,-305.56,-23.50) ϴ (H:0° P:0° B:90°) Scale : (0.90, 0.90, 0.90) Properties via Invulnerable (-2234): SymName : Invulnerable DonorType : 1 Properties via Rick Conduit (-94): HitPoints : 5 MAX_HP : 5 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Repair Soft V2 (372) @ (52.66,-63.32,-22.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Repair Soft V2 -> Repair Soft -> Softs -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116033): Repair Soft V2 (372) -> Repair Soft V2 (-1121) Dimensions: 0x0x0 Properties: Position : (52.66,-63.32,-22.05) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Repair Soft V2 (-1121): SymName : Repair Soft V2 SoftLevel : 2 ObjIcon : REPAIR_V2 DonorType : 0 ModelName : soft22 ObjShort : Repair_Soft_V2: "Version 2 repairing software" ObjName : Repair_Soft_V2: "Version 2 repairing software." Properties via Repair Soft (-322): SoftType : Repair ObjLookS : repair_soft Properties via Softs (-320): FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Scripts : 41 75 74 6F 49 6E 73 74 61 6C 6C 53 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops2 (373) @ (52.45,-53.74,-18.50) ϴ (H:180° P:0° B:0°) Ancestry: -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211698): ops2 (373) -> WeaponBash (-3058) Link[StimSens] (3211671): ops2 (373) -> Droid Fusion (-2753) Link[StimSens] (3211640): ops2 (373) -> Armor Piercing Impact (-375) Link[StimSens] (3211689): ops2 (373) -> Standard Impact (-385) Link[StimSens] (3211658): ops2 (373) -> Incendiary (-388) Link[StimSens] (3211707): ops2 (373) -> Cold (-1145) Link[StimSens] (3211716): ops2 (373) -> Electricity (-378) Link[StimSens] (3211725): ops2 (373) -> Psi Stim (-389) Link[StimSens] (3211649): ops2 (373) -> Energy Stim (-373) Link[StimSens] (3211680): ops2 (373) -> High Explosive (-376) Link[MetaProp] (1116034): ops2 (373) -> ops2 (-4807) Dimensions: 4x0x4 Properties: PhysState : 42 CA 51 42 88 F8 56 C2 FF FF 93 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x4 Position : (52.45,-53.74,-18.50) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via ops2 (-4807): SymName : ops2 ModelName : opscon2 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (374) @ (-32.01,-167.25,-20.69) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115282): Wedge Light (374) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-32.01,-167.25,-20.69) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 INT Boost (375) @ (-163.26,-268.61,-35.92) ϴ (H:312° P:90° B:0°) Ancestry: -> INT Boost -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116035): INT Boost (375) -> INT Boost (-61) Dimensions: 0x0x0 Properties: Position : (-163.26,-268.61,-35.92) ϴ (H:312° P:90° B:0°) Properties via INT Boost (-61): Scripts : 52 65 73 65 61 72 63 68 61 62 6C 65 55 73 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 49 4E 54 42 6F 6F 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DrugStatsDesc : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Alchemy : 5.000000 RsrchRep : Intelligence Hypo ChemNeeded : 43 68 65 6D 20 23 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 65 6D 20 23 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EE 02 00 00 78 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 1 SymName : INT Boost ObjState : Unresearched ModelName : patchx ObjIcon : PATCHX_I RsrchTime : 1800 CombineType : INTBoost DonorType : 0 RsrchTxt : IntBoostText Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Laser Pistol (376) @ (-119.39,-337.80,-28.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Laser Pistol -> Energy -> Weapon -> Physical -> Object Links: Link[MetaProp] (1116036): Laser Pistol (376) -> Laser Pistol (-22) Dimensions: 1x0x0 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-119.39,-337.80,-28.50) ϴ (H:270° P:0° B:0°) Scale : (0.90, 0.90, 0.90) GunState : 43 rounds, 80% durability, mod level 0 PhysState : 4E C5 EE C2 FE E6 A8 C3 1E F9 E3 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Laser Pistol (-22): Sett1 : laser Modify2Diff : EC FF FF FF 05 00 00 00 00 00 A0 41 ObjIcon : icn_ls Sett2 : laser GunReliability : 00 00 00 3F 00 00 A0 40 00 00 00 3F 00 00 20 41 00 00 00 00 Modify2 : laser ObjBrokenIcon : icn_lsb GunKick : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 00 40 C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 00 40 C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F SHead2 : laser: "OVER" ModelName : laser Material Tags : Material Metal SHead1 : laser: "NORM" Modify1 : laser SymName : Laser Pistol Class Tags : WeaponType LaserPistol NameType : Weapon ObjList : NVGunInfoOnEquip=1; NVGunModelSetting0="lasehand.bin"; NVGunModelSetting1="lasehan2.bin"; ReqTechDesc : 00 00 00 00 01 00 00 00 02 00 00 00 01 00 00 00 00 00 00 00 DonorType : 0 RepairDiff : 0F 00 00 00 04 00 00 00 00 00 A0 40 BaseGunDesc : 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 5E 01 00 00 03 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 B8 0B 00 00 14 00 00 00 00 00 80 3F D0 07 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 73 63 70 4C 61 73 65 72 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 47 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModifyDiff : 00 00 00 00 05 00 00 00 00 00 A0 41 BaseWeaponDesc : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PlayerGunDesc : 00 00 00 00 6C 61 73 65 68 61 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 40 BF 00 00 40 BF 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Energy (-14): ShockWeaponType : Energy FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true InvDims : 01 00 00 00 03 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (377) @ (-144.99,-121.25,-23.97) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115904): Marker (377) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-144.99,-121.25,-23.97) ϴ (H:270° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Desk #2 (378) @ (-114.99,-345.55,-32.22) ϴ (H:270° P:0° B:0°) Ancestry: -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551328): Desk #2 (378) -> Medium Nanite Pile (428) Link[Contains] (10551321): Desk #2 (378) -> Psi Booster (394) Link[Contains] (10551311): Desk #2 (378) -> Audio Log: Log:8 (466) Link[FlowCont] (19988505): Desk #2 (378) -> Psi Booster (394) Link[FlowCont] (19988533): Desk #2 (378) -> Audio Log: Log:8 (466) Link[FlowCont] (19988512): Desk #2 (378) -> Medium Nanite Pile (428) Link[FlowCont] (19988495): Desk #2 (378) -> Laser Pistol (376) Link[MetaProp] (1116037): Desk #2 (378) -> Desk #2 (-120) Dimensions: 8x3x3 Properties: PhysState : 8E F9 E5 C2 D4 C5 AC C3 59 E5 00 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x3 Position : (-114.99,-345.55,-32.22) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Desk #2 (-120): SymName : Desk #2 ObjName : Desk_p2: "A desk." ModelName : desk_sd HUDUse : Desk DonorType : 0 Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true EMP Grenade (379) @ (-144.07,-175.19,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EMP Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116038): EMP Grenade (379) -> EMP Grenade (-37) Dimensions: 1x1x0 Properties: HasRefs : false PhysState : C3 12 10 C3 60 31 2F C3 FF FF CF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-144.07,-175.19,-26.00) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via EMP Grenade (-37): ObjName : EMP_Grenade: "%d EMP grenades." StackCount : 3 DonorType : 0 SymName : EMP Grenade InvDims : 01 00 00 00 01 00 00 00 ObjIcon : EMPGR_I ModelName : ammoem ObjShort : EMP_Grenade: "EMP grenade clip" CombineType : EMPGrenade Properties via Grenades (-34): StackInc : 1 Fabricate : 3 FabCost : 75 Alchemy : 2.500000 Recycle : 2 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anti-QB Trigger (380) @ (-208.92,-85.89,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085824): Anti-QB Trigger (380) -> RandMonsterGen (123) Link[MetaProp] (1115167): Anti-QB Trigger (380) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: Position : (-208.92,-85.89,0.00) ϴ (H:0° P:0° B:0°) QBName : NewEngOpsEco Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Sound Trap (381) @ (-173.84,-240.97,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115921): Sound Trap (381) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-173.84,-240.97,-22.00) ϴ (H:0° P:0° B:0°) ObjSoundName : xxrmsg02 Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Desk #1 (382) @ (1.17,-35.48,-22.12) ϴ (H:0° P:0° B:0°) Ancestry: -> Desk #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988499): Desk #1 (382) -> ExperTech (384) Link[FlowCont] (19988500): Desk #1 (382) -> Medium Nanite Pile (385) Link[Contains] (10551316): Desk #1 (382) -> Medium Nanite Pile (385) Link[Contains] (10551315): Desk #1 (382) -> ExperTech (384) Link[MetaProp] (1116041): Desk #1 (382) -> Desk #1 (-119) Dimensions: 8x4x3 Properties: Position : (1.17,-35.48,-22.12) ϴ (H:0° P:0° B:0°) Properties via Desk #1 (-119): SymName : Desk #1 HUDUse : Desk DonorType : 0 ModelName : desk05 ObjName : Desk_p1: "A desk." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Chair #3 (383) @ (1.22,-40.17,-21.51) ϴ (H:121° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116042): Chair #3 (383) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : B0 88 9B 3F CC B2 20 C2 60 0A AC C1 00 00 00 00 00 00 00 00 80 B8 F3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (1.22,-40.17,-21.51) ϴ (H:121° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ExperTech (384) @ (-1.25,-41.43,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ExperTech -> Implants -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116043): ExperTech (384) -> ExperTech (-1661) Dimensions: 0x0x0 Properties: HasRefs : false PhysState : 27 7C 9F BF B4 BB 25 C2 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-1.25,-41.43,-19.00) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via ExperTech (-1661): SymName : ExperTech Scripts : 4E 56 49 6D 70 6C 61 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ImplantDesc : Tech DonorType : 0 ModelName : softblue ObjIcon : softbl Properties via Implants (-99): DrainRate : 10.000000 Energy : 100.000000 PsiRadar : Powerup Class Tags : Device2Type Implant FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Metal Recycle : 10 DrainAmt : 1.000000 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (385) @ (-3.01,-40.77,-22.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116044): Medium Nanite Pile (385) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-3.01,-40.77,-22.05) ϴ (H:0° P:0° B:0°) StackCount : 15 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 French-Epstein Device (386) @ (24.51,-40.81,-39.79) ϴ (H:22° P:0° B:0°) Ancestry: -> French-Epstein Device -> Device -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116045): French-Epstein Device (386) -> French-Epstein Device (-1488) Dimensions: 0x1x0 Properties: DiffDestroy : 3 | 4 PhysState : 9A 0A C4 41 2C 3F 23 C2 9E 2D 1F C2 00 00 00 00 00 00 00 00 80 F7 B4 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (24.51,-40.81,-39.79) ϴ (H:22° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via French-Epstein Device (-1488): ObjName : French_Epstein Scripts : 46 72 65 65 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 StackCount : 1 SymName : French-Epstein Device CombineType : French-Epstein ObjIcon : i_fren ModelName : dingus ObjShort : French_Epstein DonorType : 0 Properties via Device (-70): Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Molec. Analyzer (387) @ (-68.25,-50.59,-23.61) ϴ (H:57° P:10° B:300°) Ancestry: -> Molec. Analyzer -> Device -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116046): Molec. Analyzer (387) -> Molec. Analyzer (-74) Dimensions: 2x0x1 Properties: Position : (-68.25,-50.59,-23.61) ϴ (H:57° P:10° B:300°) Properties via Molec. Analyzer (-74): ObjName : Molec_Analyzer Scripts : 46 72 65 65 52 65 70 61 69 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 SymName : Molec. Analyzer ModelName : molean ObjIcon : icn_mol CombineType : Molec_Analyzer ObjLookS : molec_analyzer PhysDims : 0x0x0 ObjShort : Molec_Analyzer DonorType : 0 Properties via Device (-70): Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (388) @ (-197.54,-322.04,-19.42) ϴ (H:270° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1116047): QB Set (388) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_6_3 Position : (-197.54,-322.04,-19.42) ϴ (H:270° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Medium Nanite Pile (389) @ (-195.08,-137.14,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116048): Medium Nanite Pile (389) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-195.08,-137.14,-18.00) ϴ (H:0° P:0° B:0°) StackCount : 25 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 OG-Grenade (390) @ (-122.04,-127.78,-23.05) ϴ (H:90° P:0° B:0°) Ancestry: -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551322): OG-Grenade (390) -> Psi Booster (405) Link[FlowCont] (19988506): OG-Grenade (390) -> Psi Booster (405) Link[AIProjec] (48300041): OG-Grenade (390) -> Grunt Grenade (1257) Link[StimSens] (3211527): OG-Grenade (390) -> StunStim (-2248) Link[StimSens] (3211497): OG-Grenade (390) -> Standard Impact (-385) Link[StimSens] (3211792): OG-Grenade (390) -> CharmStim (-3395) Link[StimSens] (3211499): OG-Grenade (390) -> Armor Piercing Impact (-375) Link[StimSens] (3211517): OG-Grenade (390) -> Stasis (-1486) Link[StimSens] (3211986): OG-Grenade (390) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211586): OG-Grenade (390) -> Psi Stim (-389) Link[StimSens] (3211977): OG-Grenade (390) -> Electricity (-378) Link[StimSens] (3211997): OG-Grenade (390) -> Anti-Human Virus (-4447) Link[StimSens] (3211500): OG-Grenade (390) -> Anti-Annelid (-374) Link[StimSens] (3211498): OG-Grenade (390) -> BashStim (-692) Link[StimSens] (3211502): OG-Grenade (390) -> DrainStim (-3390) Link[StimSens] (3211501): OG-Grenade (390) -> WeaponBash (-3058) Link[StimSens] (3211504): OG-Grenade (390) -> Energy Stim (-373) Link[StimSens] (3211564): OG-Grenade (390) -> Droid Fusion (-2753) Link[StimSens] (3211506): OG-Grenade (390) -> Incendiary (-388) Link[StimSens] (3211507): OG-Grenade (390) -> Cold (-1145) Link[StimSens] (3211505): OG-Grenade (390) -> Anti-Human (-377) Link[StimSens] (3211503): OG-Grenade (390) -> High Explosive (-376) Link[MetaProp] (1114843): OG-Grenade (390) -> OG-Grenade (-176) Dimensions: 1x6x7 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-122.04,-127.78,-23.05) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound AI_Patrol : true AI_PtrlRnd : true PhysState : F1 11 F4 C2 17 91 FF C2 7F 63 B8 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid Properties via OG-Grenade (-176): DonorType : 0 MotActorTagList : grunt, grenade LootInfo : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Grenade HitPoints : 15 MAX_HP : 15 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 ModelName : grunt_g AIRCRanges : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Grate (391) @ (47.25,-39.50,-36.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Grate -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114850): Grate (391) -> Grate (-1217) Dimensions: 8x8x0 Properties: Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DoorStaticLight : true PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Position : (47.25,-39.50,-36.00) ϴ (H:0° P:270° B:0°) Z-Bias : 0 PhysState : 00 00 3D 42 00 00 1E C2 00 00 10 C2 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 A0 40 01 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 42 01 00 00 00 00 00 C8 41 00 00 3D 42 00 00 1E C2 00 00 10 C2 00 00 3D 42 00 00 FC C1 00 00 10 C2 00 00 3D 42 00 00 1E C2 00 00 10 C2 00 00 00 C0 00 00 00 00 1E C2 4A 00 00 00 BC 00 00 00 00 00 00 00 PhysDims : 8x8x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Grate (-1217): SymName : Grate DonorType : 0 ModelName : cw001 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Speed Boost (392) @ (-88.91,-170.64,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Speed Boost -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116049): Speed Boost (392) -> Speed Boost (-58) Dimensions: 1x0x0 Properties: Position : (-88.91,-170.64,-18.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Speed Boost (-58): SymName : Speed Boost Scripts : 53 70 65 65 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : pat_bl Alchemy : 3.000000 DonorType : 0 ModelName : spdpatch CombineType : SpeedBoost Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 1 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (393) @ (-88.79,-165.50,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116050): Medium Nanite Pile (393) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-88.79,-165.50,-18.00) ϴ (H:0° P:0° B:0°) StackCount : 10 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Psi Booster (394) @ (-120.10,-349.95,-28.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Psi Booster -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116051): Psi Booster (394) -> Psi Booster (-57) Dimensions: 1x0x0 Properties: Position : (-120.10,-349.95,-28.50) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Psi Booster (-57): ObjName : Psi_Booster Scripts : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : PATCHV_I Alchemy : 8.000000 DonorType : 0 Fabricate : 0 SymName : Psi Booster InvDims : 01 00 00 00 01 00 00 00 CombineType : PsiBooster ObjShort : Psi_Booster ModelName : psipatch Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (395) @ (-119.81,-345.49,-33.57) ϴ (H:270° P:358° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988518): OPS Male Corpse (395) -> Audio Log: Log:12 (526) Link[MetaProp] (1116052): OPS Male Corpse (395) -> OPS Male Corpse (-1878) Dimensions: 7x4x1 Properties: CretPose : 01 00 00 00 68 75 6D 63 70 73 75 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-119.81,-345.49,-33.57) ϴ (H:270° P:358° B:0°) ?Puppet? : A4 D8 52 01 8B 01 00 00 00 00 00 00 98 7D B1 09 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Locker (396) @ (-213.00,-135.06,-17.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115979): Locker (396) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 07 00 55 C3 5A 0F 07 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-213.00,-135.06,-17.88) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (397) @ (-207.50,-135.06,-17.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[SwitchLi] (22085784): Locker (397) -> Tweq Trap (689) Link[MetaProp] (1115980): Locker (397) -> Locker (-1303) Dimensions: 4x0x2 Properties: Scripts : 62 61 73 65 62 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 07 80 4F C3 5A 0F 07 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-207.50,-135.06,-17.88) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RechargeFX (398) @ (-173.15,-166.64,-22.15) ϴ (H:90° P:0° B:0°) Ancestry: -> RechargeFX -> Object FX -> SFX -> Object Links: Link[MetaProp] (1115523): RechargeFX (398) -> RechargeFX (-2914) Link[Particle] (75563030): RechargeFX (398) -> Recharging Station (288) Dimensions: 0x0x4 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 10 2D 37 01 00 00 00 00 00 00 00 00 8E 01 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 48 5A D4 13 10 5B D4 13 30 3B 9B 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 64 00 00 00 00 00 00 00 00 50 6F C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 33 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 00 C0 0A D7 23 3C 0A D7 23 3C 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 ED 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 20 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FE FF 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 CC 4C 00 00 Position : (-173.15,-166.64,-22.15) ϴ (H:90° P:0° B:0°) Properties via RechargeFX (-2914): SymName : RechargeFX RenderAlpha : 1.000000 BlendMode : Add DonorType : 0 Properties via Object FX (-2915): ModelName : FX_Particle Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Locker (399) @ (-196.50,-135.06,-17.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551318): Locker (399) -> Medium Nanite Pile (389) Link[FlowCont] (19988502): Locker (399) -> Medium Nanite Pile (389) Link[MetaProp] (1115982): Locker (399) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 07 80 44 C3 5A 0F 07 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-196.50,-135.06,-17.88) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (400) @ (-190.50,-135.06,-17.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988491): Locker (400) -> Vodka bottle (1276) Link[FlowCont] (19988481): Locker (400) -> Chips (1273) Link[Contains] (10551334): Locker (400) -> Vodka bottle (1276) Link[Contains] (10551317): Locker (400) -> Chips (1273) Link[MetaProp] (1115983): Locker (400) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 07 80 3E C3 5A 0F 07 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-190.50,-135.06,-17.88) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet cloud (401) @ (-164.98,-305.00,-28.00) ϴ (H:0° P:0° B:320°) Ancestry: -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115543): steam jet cloud (401) -> steam jet cloud (-1973) Link[Particle] (75563009): steam jet cloud (401) -> steam jet (752) Dimensions: 5x14x5 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 91 01 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 D8 5B D4 13 A0 5C D4 13 78 3B 9B 14 00 00 00 00 00 00 00 00 C0 3B 9B 14 D0 6E 9C 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 C0 08 B1 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 B8 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 DC 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 F0 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 3F 7A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-164.98,-305.00,-28.00) ϴ (H:0° P:0° B:320°) Properties via steam jet cloud (-1973): SymName : steam jet cloud ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Locker (402) @ (-179.00,-135.06,-17.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988510): Locker (402) -> Medium Nanite Pile (423) Link[Contains] (10551326): Locker (402) -> Medium Nanite Pile (423) Link[MetaProp] (1115985): Locker (402) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 07 00 33 C3 5A 0F 07 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-179.00,-135.06,-17.88) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (403) @ (-213.13,-149.69,-18.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115986): Medium Nanite Pile (403) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-213.13,-149.69,-18.00) ϴ (H:90° P:0° B:0°) StackCount : 15 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Console w/Overhead (404) @ (50.13,-24.29,-19.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Console w/Overhead -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211635): Console w/Overhead (404) -> Armor Piercing Impact (-375) Link[StimSens] (3211666): Console w/Overhead (404) -> Droid Fusion (-2753) Link[StimSens] (3211653): Console w/Overhead (404) -> Incendiary (-388) Link[StimSens] (3211684): Console w/Overhead (404) -> Standard Impact (-385) Link[StimSens] (3211702): Console w/Overhead (404) -> Cold (-1145) Link[StimSens] (3211675): Console w/Overhead (404) -> High Explosive (-376) Link[StimSens] (3211644): Console w/Overhead (404) -> Energy Stim (-373) Link[StimSens] (3211693): Console w/Overhead (404) -> WeaponBash (-3058) Link[StimSens] (3211711): Console w/Overhead (404) -> Electricity (-378) Link[StimSens] (3211720): Console w/Overhead (404) -> Psi Stim (-389) Link[MetaProp] (1115987): Console w/Overhead (404) -> Console w/Overhead (-2451) Dimensions: 10x4x9 Properties: PhysState : DA 85 48 42 56 4D C2 C1 00 00 9A C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x4x9 Position : (50.13,-24.29,-19.25) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Console w/Overhead (-2451): Immobile : true DonorType : 0 SymName : Console w/Overhead Material Tags : Material MetalBig ModelName : consolet ObjName : Console_w_Overhead: "A computer console." Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Psi Booster (405) @ (-118.09,-131.72,-21.62) ϴ (H:0° P:0° B:0°) Ancestry: -> Psi Booster -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116053): Psi Booster (405) -> Psi Booster (-57) Dimensions: 1x0x0 Properties: Position : (-118.09,-131.72,-21.62) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Psi Booster (-57): ObjName : Psi_Booster Scripts : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : PATCHV_I Alchemy : 8.000000 DonorType : 0 Fabricate : 0 SymName : Psi Booster InvDims : 01 00 00 00 01 00 00 00 CombineType : PsiBooster ObjShort : Psi_Booster ModelName : psipatch Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Stasis Field Generator (406) @ (-93.21,-35.57,-10.76) ϴ (H:0° P:0° B:0°) Ancestry: -> Stasis Field Generator -> Heavy -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115956): Stasis Field Generator (406) -> Stasis Field Generator (-25) Dimensions: 2x2x2 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (-93.21,-35.57,-10.76) ϴ (H:0° P:0° B:0°) Scale : (0.70, 0.70, 0.70) GunState : 0 rounds, 6% durability, mod level 0 PhysState : 1A 69 BA C2 46 48 0E C2 8C 39 2C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysDims : 0x0x0 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjState : Broken Properties via Stasis Field Generator (-25): Modify2Diff : DD FF FF FF 06 00 00 00 00 00 F0 41 ObjIcon : icn_sfg Modify1 : Stasis_Field_Generator GunReliability : 00 00 80 3F 00 00 20 41 00 00 00 40 00 00 A0 41 00 00 00 00 Class Tags : WeaponType Stasis SymName : Stasis Field Generator PlayerGunDesc : 01 00 00 00 73 66 67 5F 68 00 00 00 00 00 00 00 00 00 00 00 67 75 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 C0 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AB EA AB 2A 01 00 00 00 Material Tags : Material MetalBig ReqStatsDesc : 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjBrokenIcon : icn_sfgb ReqTechDesc : 00 00 00 00 06 00 00 00 02 00 00 00 03 00 00 00 00 00 00 00 DonorType : 0 RepairDiff : 00 00 00 00 05 00 00 00 00 00 40 41 BaseGunDesc : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 04 00 00 00 9A 99 19 3F 00 00 00 00 00 00 00 00 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 08 00 00 00 9A 99 19 3F 00 00 00 00 00 00 00 00 01 00 00 00 0A 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 80 BF ModifyDiff : F1 FF FF FF 06 00 00 00 00 00 F0 41 Scripts : 73 63 70 53 74 61 73 69 73 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : sfg_w BaseWeaponDesc : 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 Modify2 : Stasis_Field_Generator Properties via Heavy (-15): ShockWeaponType : Heavy Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 03 00 00 00 GunKick : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Assault Rifle (407) @ (-136.24,-159.02,-20.22) ϴ (H:0° P:0° B:358°) Ancestry: -> Assault Rifle -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115957): Assault Rifle (407) -> Assault Rifle (-18) Dimensions: 0x4x1 Properties: GunState : 12 rounds, 100% durability, mod level 0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 43 3E 08 C3 E8 03 1F C3 7F C5 A1 C1 00 4C B3 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-136.24,-159.02,-20.22) ϴ (H:0° P:0° B:358°) Scale : (0.80, 0.80, 0.80) Properties via Assault Rifle (-18): Sett1 : AssaultRifle Modify2Diff : F6 FF FF FF 04 00 00 00 00 00 A0 41 ObjIcon : ASSAU_I Sett2 : AssaultRifle GunReliability : 00 00 00 3F 00 00 A0 40 66 66 26 3F 00 00 20 41 00 00 00 00 Modify2 : AssaultRifle ObjBrokenIcon : assau_ib GunKick : 00 00 00 00 50 02 50 02 00 00 00 05 00 00 80 BE 00 00 80 BE 00 00 A0 3F E8 03 20 03 00 00 00 00 00 00 00 00 00 05 00 08 00 00 00 08 00 00 00 BF 00 00 40 BF 00 00 C0 3F F4 01 F4 01 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead2 : AssaultRifle: "AUTO" SymName : Assault Rifle Material Tags : Material MetalBig SHead1 : AssaultRifle: "NORM" ModelName : ar15_w Modify1 : AssaultRifle Class Tags : WeaponType AssaultRifle ReqStatsDesc : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BaseGunDesc : 01 00 00 00 24 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 FA 00 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 28 00 00 00 FF FF FF FF 24 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 FA 00 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 80 BF ReqTechDesc : 00 00 00 00 03 00 00 00 02 00 00 00 04 00 00 00 00 00 00 00 Scripts : 73 63 70 52 69 66 6C 65 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : EC FF FF FF 06 00 00 00 00 00 70 41 InvDims : 01 00 00 00 03 00 00 00 DonorType : 0 ModifyDiff : 0A 00 00 00 04 00 00 00 00 00 A0 41 BaseWeaponDesc : 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PlayerGunDesc : F1 00 00 00 61 72 31 35 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3F 00 00 00 BF CD CC 4C BF 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 D0 00 60 00 00 00 00 Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Desk #1 (408) @ (64.89,-60.52,-22.05) ϴ (H:270° P:0° B:0°) Ancestry: -> Desk #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551339): Desk #1 (408) -> Small Beaker (120) Link[Contains] (10551310): Desk #1 (408) -> Repair Soft V2 (372) Link[FlowCont] (19988501): Desk #1 (408) -> Repair Soft V2 (372) Link[FlowCont] (19988524): Desk #1 (408) -> Desk #1 (382) Link[FlowCont] (19988523): Desk #1 (408) -> Small Beaker (120) Link[MetaProp] (1115996): Desk #1 (408) -> Desk #1 (-119) Dimensions: 8x4x3 Properties: PhysState : 93 C7 81 42 E1 12 72 C2 00 70 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x4x3 Position : (64.89,-60.52,-22.05) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Desk #1 (-119): SymName : Desk #1 HUDUse : Desk DonorType : 0 ModelName : desk05 ObjName : Desk_p1: "A desk." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Chair #3 (409) @ (57.85,-59.59,-21.26) ϴ (H:343° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115997): Chair #3 (409) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : BC 67 67 42 DC 5B 6E C2 60 0A AA C1 00 00 00 00 00 00 00 00 88 80 AB 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (57.85,-59.59,-21.26) ϴ (H:343° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 BrawnBoost (410) @ (-100.47,-141.77,-21.92) ϴ (H:0° P:0° B:0°) Ancestry: -> BrawnBoost -> Implants -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116029): BrawnBoost (410) -> BrawnBoost (-101) Dimensions: 0x0x0 Properties: HasRefs : false PhysState : EE F0 C8 C2 C6 C5 0D C3 D1 5C AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-100.47,-141.77,-21.92) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via BrawnBoost (-101): SymName : BrawnBoost Scripts : 53 74 61 74 42 6F 6F 73 74 49 6D 70 6C 61 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ImplantDesc : Strength DonorType : 0 ModelName : softred ObjIcon : softred Properties via Implants (-99): DrainRate : 10.000000 Energy : 100.000000 PsiRadar : Powerup Class Tags : Device2Type Implant FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Metal Recycle : 10 DrainAmt : 1.000000 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (411) @ (-100.82,-143.58,-21.92) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116030): Medium Nanite Pile (411) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-100.82,-143.58,-21.92) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile StackCount : 20 DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Detox Patch (412) @ (56.33,-44.16,-35.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Detox Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116031): Detox Patch (412) -> Detox Patch (-53) Dimensions: 1x0x0 Properties: Position : (56.33,-44.16,-35.75) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Detox Patch (-53): ObjName : ToxinPatch Scripts : 54 6F 78 69 6E 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : pat_yell Alchemy : 3.000000 DonorType : 0 SymName : Detox Patch ModelName : toxpatch ObjShort : ToxinPatch CombineType : DetoxPatch Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 1 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 SpiderMark1 (413) @ (12.17,-38.51,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115688): SpiderMark1 (413) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : SpiderMark1 Position : (12.17,-38.51,-38.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Small AP Clip (414) @ (-146.60,-253.68,-34.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Small AP Clip -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115917): Small AP Clip (414) -> Small AP Clip (-1360) Dimensions: 0x1x0 Properties: Scale : (0.60, 0.60, 0.60) Position : (-146.60,-253.68,-34.25) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Small AP Clip (-1360): SymName : Small AP Clip StackCount : 6 DonorType : 0 ModelName : ammoaps ObjName : AP_Clip: "A box of %d armor-piercing bullets." Properties via AP Clip (-307): ObjIcon : AP_I Alchemy : 1.500000 CombineType : APClip FabCost : 90 InvDims : 01 00 00 00 01 00 00 00 ObjLookS : AP_clip ObjShort : AP_Clip: "%d armor-piercing bullets" Properties via Bullets (-35): NameType : Stack Count StackInc : 6 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Recycle : 1 PhysDims : 0x0x0 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (415) @ (-115.36,-345.39,-30.58) ϴ (H:354° P:345° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115941): OPS Male Corpse (415) -> OPS Male Corpse (-1878) Dimensions: 7x7x3 Properties: CretPose : 01 00 00 00 48 55 4D 44 49 45 33 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-115.36,-345.39,-30.58) ϴ (H:354° P:345° B:0°) ?Puppet? : A4 D8 52 01 9F 01 00 00 00 00 00 00 18 76 B1 09 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Rifled Slug Box (416) @ (-182.10,-301.10,-38.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115919): Rifled Slug Box (416) -> Rifled Slug Box (-43) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 77 1A 36 C3 77 8C 96 C3 42 DE 19 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-182.10,-301.10,-38.47) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Rifled Slug Box (-43): ObjName : Rifled_Slug_Box: "A box of %d rifled slugs" ObjIcon : SG_I DonorType : 0 SymName : Rifled Slug Box FabCost : 60 CombineType : RifledSlug ObjLookS : Rifled_Slug_Box ModelName : ammosg ObjShort : Rifled_Slug_Box: "Rifled slugs" StackCount : 6 Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 InvDims : 01 00 00 00 01 00 00 00 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sound Trap (417) @ (38.65,-129.59,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115922): Sound Trap (417) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (38.65,-129.59,-22.00) ϴ (H:0° P:0° B:0°) ObjSoundName : xx4and5c Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Sound Trap (418) @ (38.71,-121.39,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115909): Sound Trap (418) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (38.71,-121.39,-22.00) ϴ (H:0° P:0° B:0°) ObjSoundName : xx4xor5c Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Sound Trap (419) @ (76.13,-224.06,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115905): Sound Trap (419) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (76.13,-224.06,-22.00) ϴ (H:0° P:0° B:0°) ObjSoundName : xx4and5c Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (420) @ (-116.88,-148.75,-20.69) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116062): Wedge Light (420) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-116.88,-148.75,-20.69) ϴ (H:89° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 WormBlood (421) @ (-77.63,-267.47,-33.54) ϴ (H:270° P:0° B:0°) Ancestry: -> WormBlood -> AnnelidImplants -> Implants -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116055): WormBlood (421) -> WormBlood (-106) Dimensions: 0x0x0 Properties: Position : (-77.63,-267.47,-33.54) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via WormBlood (-106): Scripts : 52 65 73 65 61 72 63 68 61 62 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 49 6D 70 6C 61 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : i_blood RsrchRep : Wurmblood ChemNeeded : 43 68 65 6D 20 23 36 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2C 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BaseTechDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 SymName : WormBlood ObjState : Unresearched ImplantDesc : WormBlood Material Tags : Material Flesh RsrchTime : 900 ModelName : animp01 DonorType : 0 RsrchTxt : WormBloodText Properties via AnnelidImplants (-5321): PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Implants (-99): DrainRate : 10.000000 Energy : 100.000000 PsiRadar : Powerup Class Tags : Device2Type Implant FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 Recycle : 10 DrainAmt : 1.000000 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (422) @ (-190.88,-149.35,-19.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116056): Medium Nanite Pile (422) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-190.88,-149.35,-19.25) ϴ (H:0° P:0° B:0°) StackCount : 15 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Medium Nanite Pile (423) @ (-180.05,-136.78,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116057): Medium Nanite Pile (423) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-180.05,-136.78,-18.00) ϴ (H:0° P:0° B:0°) StackCount : 20 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Sound Trap (424) @ (76.37,-218.55,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115906): Sound Trap (424) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (76.37,-218.55,-22.00) ϴ (H:0° P:0° B:0°) ObjSoundName : xx4xor5c Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Square Ceiling Light (425) @ (-162.78,-321.02,-29.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116059): Square Ceiling Light (425) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-162.78,-321.02,-29.25) ϴ (H:270° P:0° B:0°) Light : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (426) @ (-116.69,-338.39,-30.23) ϴ (H:315° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551329): Locker (426) -> Standard Clip (429) Link[Contains] (10551337): Locker (426) -> Maintenance Tool (432) Link[FlowCont] (19988521): Locker (426) -> Maintenance Tool (432) Link[FlowCont] (19988513): Locker (426) -> Standard Clip (429) Link[MetaProp] (1115910): Locker (426) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 16 61 E9 C2 AE 31 A9 C3 3D D4 F1 C1 00 00 00 00 00 00 00 00 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-116.69,-338.39,-30.23) ϴ (H:315° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (427) @ (-116.69,-338.39,-33.00) ϴ (H:315° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988532): Locker (427) -> Audio Log: Log:8 (466) Link[FlowCont] (19988514): Locker (427) -> Pellet Shot Box (430) Link[FlowCont] (19988534): Locker (427) -> Laser Pistol (376) Link[Contains] (10551348): Locker (427) -> Laser Pistol (376) Link[Contains] (10551330): Locker (427) -> Pellet Shot Box (430) Link[MetaProp] (1115911): Locker (427) -> Locker (-1303) Dimensions: 4x0x2 Properties: PhysState : 16 61 E9 C2 AE 31 A9 C3 00 00 04 C2 00 00 00 00 00 00 00 00 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-116.69,-338.39,-33.00) ϴ (H:315° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (428) @ (-116.64,-351.12,-28.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115912): Medium Nanite Pile (428) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-116.64,-351.12,-28.50) ϴ (H:270° P:0° B:0°) StackCount : 40 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Standard Clip (429) @ (-118.61,-339.64,-31.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115913): Standard Clip (429) -> Standard Clip (-31) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : AE 39 ED C2 08 D2 A9 C3 1A F9 F7 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-118.61,-339.64,-31.00) ϴ (H:270° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Standard Clip (-31): ObjName : Standard_Clip: "A box of %d standard bullets." StackCount : 12 Alchemy : 1.000000 DonorType : 0 CombineType : StdClip SymName : Standard Clip StackInc : 6 FabCost : 45 ObjIcon : STD_I ObjLookS : standard_clip ModelName : ammoss ObjShort : Standard_Clip: "%d standard bullets" InvDims : 01 00 00 00 01 00 00 00 Properties via Bullets (-35): NameType : Stack Count Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pellet Shot Box (430) @ (-116.93,-339.83,-31.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Pellet Shot Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115914): Pellet Shot Box (430) -> Pellet Shot Box (-42) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : BE DA E9 C2 16 EA A9 C3 1A F9 F7 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-116.93,-339.83,-31.00) ϴ (H:270° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Pellet Shot Box (-42): ObjName : Pellet_Shot_Box: "A box of %d anti-personnel shotgun shells." ObjIcon : PELLET_I DonorType : 0 SymName : Pellet Shot Box InvDims : 01 00 00 00 01 00 00 00 StackCount : 6 FabCost : 70 ModelName : ammosgp ObjShort : Pellet_Shot_Box: "Anti-personnel shotgun shells" CombineType : PelletShot Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (431) @ (-202.99,-251.82,-27.65) ϴ (H:0° P:0° B:180°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object -> Invulnerable -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212022): Rick Conduit (431) -> High Explosive (-376) Link[StimSens] (3211729): Rick Conduit (431) -> TouchVenom (-4445) Link[StimSens] (3212086): Rick Conduit (431) -> Electricity (-378) Link[StimSens] (3212185): Rick Conduit (431) -> EMP (-390) Link[StimSens] (3212186): Rick Conduit (431) -> Anti-Human (-377) Link[StimSens] (3211912): Rick Conduit (431) -> Armor Piercing Impact (-375) Link[StimSens] (3211944): Rick Conduit (431) -> Incendiary (-388) Link[StimSens] (3212038): Rick Conduit (431) -> Standard Impact (-385) Link[StimSens] (3212070): Rick Conduit (431) -> Cold (-1145) Link[StimSens] (3212102): Rick Conduit (431) -> Psi Stim (-389) Link[StimSens] (3212054): Rick Conduit (431) -> WeaponBash (-3058) Link[StimSens] (3211960): Rick Conduit (431) -> Droid Fusion (-2753) Link[StimSens] (3212189): Rick Conduit (431) -> Venom (-387) Link[StimSens] (3212188): Rick Conduit (431) -> Radiation (-386) Link[StimSens] (3212190): Rick Conduit (431) -> BashStim (-692) Link[StimSens] (3212187): Rick Conduit (431) -> Anti-Annelid (-374) Link[StimSens] (3211928): Rick Conduit (431) -> Energy Stim (-373) Link[MetaProp] (1115681): Rick Conduit (431) -> Rick Conduit (-94) Link[MetaProp] (1115569): Rick Conduit (431) -> Invulnerable (-2234) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : C6 FD 4A C3 5F D1 7B C3 22 39 DD C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjPathable : true PhysDims : 8x3x0 Position : (-202.99,-251.82,-27.65) ϴ (H:0° P:0° B:180°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Maintenance Tool (432) @ (-117.52,-341.55,-28.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Maintenance Tool -> Device -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116060): Maintenance Tool (432) -> Maintenance Tool (-2949) Dimensions: 0x1x0 Properties: Position : (-117.52,-341.55,-28.50) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Maintenance Tool (-2949): ObjName : Mtool Scripts : 73 63 70 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : techt Recycle : 2 SymName : Maintenance Tool ObjIcon : techtl InvDims : 01 00 00 00 01 00 00 00 CombineType : Maintenance Too Class Tags : Device2Type MaintTool PhysDims : 0x0x0 ObjShort : Mtool DonorType : 0 Properties via Device (-70): Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Maintenance Tool (433) @ (-183.32,-304.68,-38.65) ϴ (H:33° P:0° B:0°) Ancestry: -> Maintenance Tool -> Device -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116061): Maintenance Tool (433) -> Maintenance Tool (-2949) Dimensions: 0x1x0 Properties: PhysState : 8B 51 37 C3 75 57 98 C3 F7 9C 1A C2 00 00 00 00 00 00 00 00 00 00 07 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-183.32,-304.68,-38.65) ϴ (H:33° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Maintenance Tool (-2949): ObjName : Mtool Scripts : 73 63 70 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 ModelName : techt Recycle : 2 SymName : Maintenance Tool ObjIcon : techtl InvDims : 01 00 00 00 01 00 00 00 CombineType : Maintenance Too Class Tags : Device2Type MaintTool ObjShort : Mtool DonorType : 0 Properties via Device (-70): Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (434) @ (-103.58,-291.26,-36.03) ϴ (H:180° P:6° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1116054): OPS Male Corpse (434) -> OPS Male Corpse (-1878) Dimensions: 4x7x1 Properties: Creature : Humanoid ?Puppet? : A4 D8 52 01 B2 01 00 00 00 00 00 00 58 81 B1 09 ModelName : corm_rec PickDist : 5.000000 Position : (-103.58,-291.26,-36.03) ϴ (H:180° P:6° B:0°) CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Force Bar (435) @ (-106.25,-248.00,-32.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Force Bar -> MatElectric -> Materials -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115889): Force Bar (435) -> Force Bar (-3430) Link[DetailAt] (74514435): Force Bar (435) -> MatElectric (1542) Dimensions: 9x0x0 Properties: Position : (-106.25,-248.00,-32.50) ϴ (H:180° P:0° B:0°) Properties via Force Bar (-3430): SymName : Force Bar ModelName : force RenderAlpha : 1.000000 DonorType : 0 Properties via MatElectric (-5397): Material Tags : Material Electric Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Assassin (436) @ (-168.69,-258.83,-22.55) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Assassin -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty -> Docile -> AI States -> MetaProperty Links: Link[Contains] (10551345): Red Assassin (436) -> Chip B (438) Link[FlowCont] (19988529): Red Assassin (436) -> Chip B (438) Link[SwitchLi] (22085827): Red Assassin (436) -> Ninja Run Trap (445) Link[AIProjec] (48300044): Red Assassin (436) -> Ninja Shot (1241) Link[AIProjec] (48300043): Red Assassin (436) -> Ninja Shot (1243) Link[StimSens] (3211795): Red Assassin (436) -> CharmStim (-3395) Link[StimSens] (3211548): Red Assassin (436) -> Energy Stim (-373) Link[StimSens] (3211540): Red Assassin (436) -> DrainStim (-3390) Link[StimSens] (3211572): Red Assassin (436) -> Droid Fusion (-2753) Link[StimSens] (3211542): Red Assassin (436) -> Psi Stim (-389) Link[StimSens] (3211544): Red Assassin (436) -> Standard Impact (-385) Link[StimSens] (3211545): Red Assassin (436) -> High Explosive (-376) Link[StimSens] (3211547): Red Assassin (436) -> Cold (-1145) Link[StimSens] (3211546): Red Assassin (436) -> Incendiary (-388) Link[StimSens] (3211533): Red Assassin (436) -> StunStim (-2248) Link[StimSens] (3211541): Red Assassin (436) -> Electricity (-378) Link[StimSens] (3211534): Red Assassin (436) -> Stasis (-1486) Link[StimSens] (3211539): Red Assassin (436) -> WeaponBash (-3058) Link[StimSens] (3211536): Red Assassin (436) -> Armor Piercing Impact (-375) Link[StimSens] (3211549): Red Assassin (436) -> EMP (-390) Link[StimSens] (3211538): Red Assassin (436) -> Anti-Human (-377) Link[StimSens] (3211537): Red Assassin (436) -> BashStim (-692) Link[StimSens] (3211990): Red Assassin (436) -> Anti-Human Virus (-4447) Link[MetaProp] (1116002): Red Assassin (436) -> Red Assassin (-3398) Link[MetaProp] (1116003): Red Assassin (436) -> Docile (-1073) Dimensions: 1x9x7 Properties: AI_IdlRetOrg : false Scripts : 54 72 69 67 67 65 72 44 61 6D 61 67 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-168.69,-258.83,-22.55) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound AI_SigRsp : 4E 69 6E 6A 61 52 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 44 65 73 74 72 6F 79 20 4E 69 6E 6A 61 20 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 4E 69 6E 6A 61 20 52 75 6E 20 30 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 56 65 72 79 20 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 4E 69 6E 6A 61 20 52 75 6E 20 30 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 56 65 72 79 20 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 00 00 00 32 37 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C 00 00 00 61 69 61 77 61 72 65 6E 65 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid PhysState : 00 B0 28 C3 A6 69 81 C3 7E 63 B4 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 TimeWarp : 0.650000 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Assassin (-3398): SymName : Red Assassin MAX_HP : 48 DonorType : 0 ModelName : redass MotActorTagList : ninja HitPoints : 48 Properties via Assassin (-1541): Class Tags : CreatureType Assassin AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Assassin: "Cyborg assassin" ObjName : Assassin: "A cyborg assassin." AI_NCDmgRsp : 01 00 00 00 0F 00 00 00 0A 00 00 00 SpchVoice : vassassin LootInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_RngShoot : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AIRCRanges : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42 AI : ranged Properties via Cyborgs (-1539): TargetType : Type 1 AI_VisJoint : Head AI_VisType : 3 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Docile (-1073): AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 SimComp_2 (437) @ (-123.52,-352.79,-31.00) ϴ (H:180° P:0° B:0°) Ancestry: -> SimComp_2 -> SimComps -> OPS Plot Items -> Plot Items -> Physical -> Object -> AI Block -> AI Utility -> MetaProperty Links: Link[SwitchLi] (22085837): SimComp_2 (437) -> Trigger Delay (1214) Link[SwitchLi] (22085712): SimComp_2 (437) -> Trigger Delay (812) Link[SwitchLi] (22085740): SimComp_2 (437) -> Metaprop List Trap (1283) Link[SwitchLi] (22085711): SimComp_2 (437) -> QB Set Comp 2 (811) Link[MetaProp] (1116032): SimComp_2 (437) -> SimComp_2 (-3500) Link[MetaProp] (1115129): SimComp_2 (437) -> AI Block (-4035) Dimensions: 7x5x5 Properties: PhysState : 6C 0C F7 C2 DC 64 B0 C3 60 09 F8 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x5x5 Position : (-123.52,-352.79,-31.00) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SimComp_2 (-3500): SymName : SimComp_2 StTweqModels : 00 00 00 00 00 00 00 00 LockMsg : NeedChipB: "Linear Simulation Chip required." ConsumeType : Chip B DonorType : 0 ModelName : simlin ObjName : SimComp_2 CfgTweqModels : 00 00 02 02 00 00 00 00 73 69 6D 6C 69 6E 00 00 00 00 00 00 00 00 00 00 73 69 6D 6F 76 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SimComps (-2316): Scripts : 4F 62 6A 43 6F 6E 73 75 6D 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : SimComps: "Reprogram Simulation Computer" Class Tags : Device2Type SimComp Material Tags : Material MetalBig FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : true Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Chip B (438) @ (-171.30,-258.37,-24.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Chip B -> Ops Chips -> OPS Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085831): Chip B (438) -> Experience Trap (844) Link[MetaProp] (1116019): Chip B (438) -> Chip B (-2292) Dimensions: 0x1x0 Properties: Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-171.30,-258.37,-24.00) ϴ (H:270° P:0° B:0°) FrobInfo : 03 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 PhysState : E2 4C 2B C3 EE 2E 81 C3 8A 02 C0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Chip B (-2292): SymName : Chip B ObjIcon : i_chipb DonorType : 0 ModelName : chip_b ObjShort : ChipB: "Linear Simulation chip" ObjName : ChipB: "A Linear Simulation chip." Properties via Ops Chips (-2294): HUDSelect : true PickBias : 5.000000 Material Tags : Material Glass PhysAIColl : true PlotCritical : true Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Router (439) @ (-196.09,-297.38,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Router -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085692): Router (439) -> EmailTrap: Email:10 (569) Link[SwitchLi] (22085690): Router (439) -> QB Set (388) Link[SwitchLi] (22085825): Router (439) -> Destroy Trap (440) Link[SwitchLi] (22085699): Router (439) -> Message Trap (502) Link[SwitchLi] (22085691): Router (439) -> QB Set (879) Link[SwitchLi] (22085689): Router (439) -> OpsCom QB Set (532) Link[SwitchLi] (22085743): Router (439) -> Ops Comp (460) Link[MetaProp] (1115164): Router (439) -> Router (-1246) Dimensions: 4x4x4 Properties: Position : (-196.09,-297.38,-22.00) ϴ (H:0° P:0° B:0°) Properties via Router (-1246): SymName : Router Scripts : 54 72 61 70 52 6F 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Destroy Trap (440) @ (-197.45,-311.95,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Destroy Trap -> Traps -> Object Links: Link[SwitchLi] (22085746): Destroy Trap (440) -> Ops Comp (458) Link[MetaProp] (1115184): Destroy Trap (440) -> Destroy Trap (-1242) Dimensions: 4x4x4 Properties: Position : (-197.45,-311.95,-22.00) ϴ (H:0° P:0° B:0°) Properties via Destroy Trap (-1242): SymName : Destroy Trap Scripts : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered New Tripwire (441) @ (-165.00,-245.00,-22.99) ϴ (H:270° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085822): New Tripwire (441) -> Trigger Delay (366) Link[MetaProp] (1116004): New Tripwire (441) -> New Tripwire (-2502) Dimensions: 4x9x4 Properties: RenderType : Not Rendered PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-165.00,-245.00,-22.99) ϴ (H:270° P:0° B:0°) Scale : (1.00, 2.25, 1.00) TripFlags : Enter | Exit | Once | Player PhysState : 00 00 25 C3 00 00 75 C3 46 F4 B7 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysDims : 4x9x4 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true Properties via Traps (-304): NetworkCategory : Hosted Ninja Run 01 (442) @ (-129.47,-255.12,-22.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116005): Ninja Run 01 (442) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Ninja Run 01 Position : (-129.47,-255.12,-22.50) ϴ (H:270° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Ninja Run 02 (443) @ (-139.52,-344.32,-30.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116006): Ninja Run 02 (443) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Ninja Run 02 Position : (-139.52,-344.32,-30.50) ϴ (H:90° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered SimComp_3 (444) @ (24.86,-18.79,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> SimComp_3 -> SimComps -> OPS Plot Items -> Plot Items -> Physical -> Object -> AI Block -> AI Utility -> MetaProperty Links: Link[SwitchLi] (22085720): SimComp_3 (444) -> QB Set Comp 3 (448) Link[SwitchLi] (22085721): SimComp_3 (444) -> Trigger Delay (449) Link[SwitchLi] (22085754): SimComp_3 (444) -> Metaprop List Trap (1268) Link[SwitchLi] (22085839): SimComp_3 (444) -> Trigger Delay (1211) Link[MetaProp] (1115998): SimComp_3 (444) -> SimComp_3 (-3501) Link[MetaProp] (1115233): SimComp_3 (444) -> AI Block (-4035) Dimensions: 7x5x5 Properties: PhysState : E3 D7 C6 41 D0 47 96 C1 B0 04 14 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x5x5 Position : (24.86,-18.79,-37.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SimComp_3 (-3501): SymName : SimComp_3 StTweqModels : 00 00 00 00 00 00 00 00 LockMsg : NeedChipC: "Interpolated Simulation Chip required." ConsumeType : Chip C DonorType : 0 ModelName : simint ObjName : SimComp_3 CfgTweqModels : 00 00 02 02 00 00 00 00 73 69 6D 69 6E 74 00 00 00 00 00 00 00 00 00 00 73 69 6D 6F 76 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SimComps (-2316): Scripts : 4F 62 6A 43 6F 6E 73 75 6D 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : SimComps: "Reprogram Simulation Computer" Class Tags : Device2Type SimComp Material Tags : Material MetalBig FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : true Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Ninja Run Trap (445) @ (-224.79,-68.86,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> AI Signal Trap -> Traps -> Object Links: Link[SwitchLi] (22085698): Ninja Run Trap (445) -> Red Assassin (436) Link[MetaProp] (1116001): Ninja Run Trap (445) -> AI Signal Trap (-2601) Dimensions: 4x4x4 Properties: SymName : Ninja Run Trap Position : (-224.79,-68.86,0.00) ϴ (H:0° P:0° B:0°) SignalType : NinjaRun Properties via AI Signal Trap (-2601): Scripts : 54 72 61 70 53 69 67 6E 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Destroy Ninja Trap (446) @ (-130.11,-341.74,-31.16) ϴ (H:90° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085702): Destroy Ninja Trap (446) -> Destroy Trap (447) Link[MetaProp] (1116008): Destroy Ninja Trap (446) -> Button #1 (-201) Dimensions: 1x0x0 Properties: SymName : Destroy Ninja Trap Position : (-130.11,-341.74,-31.16) ϴ (H:90° P:0° B:0°) HasRefs : false Properties via Button #1 (-201): Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Destroy Trap (447) @ (-224.54,-76.08,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Destroy Trap -> Traps -> Object Links: Link[SwitchLi] (22085703): Destroy Trap (447) -> Ninja Run Trap (445) Link[MetaProp] (1116009): Destroy Trap (447) -> Destroy Trap (-1242) Dimensions: 4x4x4 Properties: Position : (-224.54,-76.08,0.00) ϴ (H:0° P:0° B:0°) Properties via Destroy Trap (-1242): SymName : Destroy Trap Scripts : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Set Comp 3 (448) @ (3.00,-125.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1116020): QB Set Comp 3 (448) -> QB Set (-1450) Dimensions: 4x4x4 Properties: SymName : QB Set Comp 3 QBName : Comp3 Position : (3.00,-125.00,-28.00) ϴ (H:0° P:0° B:0°) QBVal : 1 Properties via QB Set (-1450): Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (449) @ (7.50,-125.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085713): Trigger Delay (449) -> QB Filter Comp 1 (450) Link[MetaProp] (1116021): Trigger Delay (449) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (7.50,-125.00,-28.00) ϴ (H:0° P:0° B:0°) DelayTime : 0.100000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Filter Comp 1 (450) @ (12.00,-125.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085714): QB Filter Comp 1 (450) -> QB Filter Comp 2 (451) Link[MetaProp] (1116022): QB Filter Comp 1 (450) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: SymName : QB Filter Comp 1 QBName : Comp1 Position : (12.00,-125.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Filter (-1892): Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Filter Comp 2 (451) @ (16.50,-125.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085715): QB Filter Comp 2 (451) -> QB Filter (452) Link[MetaProp] (1116023): QB Filter Comp 2 (451) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: SymName : QB Filter Comp 2 QBName : Comp2 Position : (16.50,-125.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Filter (-1892): Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Filter (452) @ (21.00,-125.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085818): QB Filter (452) -> Reprogram B (839) Link[SwitchLi] (22085717): QB Filter (452) -> Not Gone To Rec B (454) Link[SwitchLi] (22085716): QB Filter (452) -> Gone 2 Rec B (453) Link[SwitchLi] (22085819): QB Filter (452) -> Experience Trap (840) Link[SwitchLi] (22085728): QB Filter (452) -> QB Set (484) Link[MetaProp] (1116024): QB Filter (452) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: Position : (21.00,-125.00,-28.00) ϴ (H:0° P:0° B:0°) QBName : Comp3 Properties via QB Filter (-1892): SymName : QB Filter Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Gone 2 Rec B (453) @ (26.72,-129.10,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085742): Gone 2 Rec B (453) -> Trigger Delay (841) Link[SwitchLi] (22085719): Gone 2 Rec B (453) -> Sound Trap (417) Link[MetaProp] (1116025): Gone 2 Rec B (453) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: SymName : Gone 2 Rec B QBName : transmit Position : (26.72,-129.10,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Filter (-1892): Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Not Gone To Rec B (454) @ (26.75,-120.73,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085718): Not Gone To Rec B (454) -> Sound Trap (418) Link[SwitchLi] (22085741): Not Gone To Rec B (454) -> Trigger Delay (842) Link[MetaProp] (1116026): Not Gone To Rec B (454) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: SymName : Not Gone To Rec B QBName : transmit Position : (26.75,-120.73,-28.00) ϴ (H:0° P:0° B:0°) Properties via Anti-QB Trigger (-2471): Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Email 8B: Email:8 (455) @ (45.62,-137.83,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1116027): Email 8B: Email:8 (455) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Logs4 : Email:8 SymName : Email 8B QBName : Note_4_3 Position : (45.62,-137.83,-28.00) ϴ (H:0° P:0° B:0°) QBVal : 1 Properties via EmailTrap (-1097): Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Email 9B: Email:9 (456) @ (46.09,-115.31,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1116028): Email 9B: Email:9 (456) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Logs4 : Email:9 SymName : Email 9B QBName : Note_4_4 Position : (46.09,-115.31,-28.00) ϴ (H:0° P:0° B:0°) QBVal : 1 Properties via EmailTrap (-1097): Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Square Ceiling Light (457) @ (-187.75,-297.00,-17.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115224): Square Ceiling Light (457) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-187.75,-297.00,-17.25) ϴ (H:270° P:0° B:0°) Light : 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Comp (458) @ (-192.10,-297.00,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Ops Comp -> COM Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085701): Ops Comp (458) -> Router (439) Link[MetaProp] (1115185): Ops Comp (458) -> Ops Comp (-2163) Dimensions: 4x1x5 Properties: HUDSelect : true RenderAlpha : 0.000000 PickBias : 3.000000 Scale : (0.80, 1.50, 0.86) Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : glasst Position : (-192.10,-297.00,-22.00) ϴ (H:90° P:0° B:0°) FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ops Comp (-2163): SymName : Ops Comp DonorType : 0 Properties via COM Plot Items (-2003): Material Tags : Material Metal Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (459) @ (-187.75,-314.13,-17.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114268): Square Ceiling Light (459) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-187.75,-314.13,-17.25) ϴ (H:270° P:0° B:0°) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Comp (460) @ (-192.10,-297.00,-22.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Comp -> COM Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115989): Ops Comp (460) -> Ops Comp (-2163) Dimensions: 1x4x5 Properties: StTweqModels : 00 00 00 00 00 00 00 00 Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 6D 69 73 63 73 63 72 6E 00 00 00 00 00 00 00 00 6D 69 73 63 73 63 72 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 F0 41 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 40 Immobile : true Position : (-192.10,-297.00,-22.00) ϴ (H:180° P:0° B:0°) LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Ops Comp (-2163): SymName : Ops Comp ModelName : miscscrn DonorType : 0 Properties via COM Plot Items (-2003): Material Tags : Material Metal Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepBase (461) @ (-145.00,-122.52,-18.10) ϴ (H:0° P:0° B:0°) Ancestry: -> RepBase -> Functional -> Physical -> Object Links: Link[Replicat] (42008576): RepBase (461) -> Marker (377) Link[MetaProp] (1115902): RepBase (461) -> RepBase (-463) Dimensions: 6x1x7 Properties: HackDiff : F6 FF FF FF 06 00 00 00 00 00 40 40 Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 RepHacked : Small HE Clip (¢90); Recycler (¢75); Rifled Slug Box (¢60); Psi Booster (¢40) Position : (-145.00,-122.52,-18.10) ϴ (H:0° P:0° B:0°) RepContents : Cigarettes (¢8); Juice Bottle (¢4); Rifled Slug Box (¢80); Psi Booster (¢75) Properties via RepBase (-463): HUDSelect : true DonorType : 0 SymName : RepBase HackText : ArchReplicator: "Hack to gain a superior selection of items." FrobHandler : Local Only ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 PickBias : 0.000000 ReqTechDesc : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 Scale : (0.98, 1.00, 1.00) MapObjRotate : false ObjName : RepBase: "A nanite-based matter replicator." ModelName : repframe Scripts : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 70 6C 69 63 61 74 6F 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mrep Properties via Functional (-112): Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepScreen (462) @ (-145.00,-121.99,-18.50) ϴ (H:0° P:0° B:0°) Ancestry: -> RepScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115903): RepScreen (462) -> RepScreen (-464) Dimensions: 5x0x4 Properties: PhysState : 00 00 11 C3 E8 FA F3 C2 00 00 94 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (-145.00,-121.99,-18.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RepScreen (-464): ObjName : RepScreen: "A replicator panel." SymName : RepScreen RenderAlpha : 0.500000 ModelName : repscrn DonorType : 0 Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Respawn Marker (463) @ (-125.50,-155.00,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115804): Respawn Marker (463) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Respawn Marker Position : (-125.50,-155.00,-22.00) ϴ (H:90° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Audio Log: Log:4 (464) @ (-185.16,-149.05,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115992): Audio Log: Log:4 (464) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs4 : Log:4 Position : (-185.16,-149.05,-22.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Audio Log: Log:6 (465) @ (-15.80,-25.06,-23.92) ϴ (H:256° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115993): Audio Log: Log:6 (465) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs4 : Log:6 QBName : Note_4_5 Position : (-15.80,-25.06,-23.92) ϴ (H:256° P:0° B:90°) QBVal : 1 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Audio Log: Log:8 (466) @ (-118.34,-345.87,-33.21) ϴ (H:270° P:0° B:0°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115994): Audio Log: Log:8 (466) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs4 : Log:8 Position : (-118.34,-345.87,-33.21) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Small Trioptimum Crate (467) @ (-142.13,-177.41,-26.00) ϴ (H:7° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115958): Small Trioptimum Crate (467) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : 9D 20 0E C3 B1 68 31 C3 FF FF CF C1 00 00 00 00 00 00 00 00 00 8C EB 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (-142.13,-177.41,-26.00) ϴ (H:7° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true amb ops4 strt (478) @ (-131.49,-46.81,-20.61) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115948): amb ops4 strt (478) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb ops4 strt Position : (-131.49,-46.81,-20.61) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 01 00 00 00 6F 70 73 5F 69 6E 72 6D 62 6C 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Unlock Trap (479) @ (-136.02,-328.40,-22.85) ϴ (H:0° P:0° B:0°) Ancestry: -> Unlock Trap -> Traps -> Object Links: Link[MetaProp] (1115835): Unlock Trap (479) -> Unlock Trap (-1893) Dimensions: 4x4x4 Properties: Position : (-136.02,-328.40,-22.85) ϴ (H:0° P:0° B:0°) Properties via Unlock Trap (-1893): SymName : Unlock Trap Scripts : 54 72 61 70 55 6E 6C 6F 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered amb generator1 (480) @ (25.29,-51.81,-21.24) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115950): amb generator1 (480) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb generator1 Position : (25.29,-51.81,-21.24) ϴ (H:0° P:0° B:0°) AmbientHacked : 37 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 31 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered ambient snd (481) @ (25.29,-51.52,-36.10) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115951): ambient snd (481) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (25.29,-51.52,-36.10) ϴ (H:0° P:0° B:0°) AmbientHacked : 3F 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb generator2 (482) @ (25.29,-51.61,-35.07) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115952): amb generator2 (482) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb generator2 Position : (25.29,-51.61,-35.07) ϴ (H:0° P:0° B:0°) AmbientHacked : 37 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 31 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered QB Set (483) @ (63.11,-208.24,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115953): QB Set (483) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_4_2 Position : (63.11,-208.24,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Set (484) @ (23.73,-145.20,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115954): QB Set (484) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_4_2 Position : (23.73,-145.20,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (485) @ (-133.88,-148.75,-20.69) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115927): Wedge Light (485) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-133.88,-148.75,-20.69) ϴ (H:89° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (486) @ (-127.75,-127.96,-20.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115898): Wedge Light (486) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-127.75,-127.96,-20.69) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UBWin_23x5x.5 (487) @ (-44.50,-82.00,-12.00) ϴ (H:90° P:0° B:0°) Ancestry: -> UBWin_23x5x.5 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115933): UBWin_23x5x.5 (487) -> UBWin_23x5x.5 (-4806) Dimensions: 5x0x23 Properties: RenderType : Unlit PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-44.50,-82.00,-12.00) ϴ (H:90° P:0° B:0°) Scale : (1.67, 1.00, 0.73) PhysState : 00 00 32 C2 00 00 A4 C2 02 00 40 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : wndw313 PhysDims : 5x0x22 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via UBWin_23x5x.5 (-4806): SymName : UBWin_23x5x.5 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UBWin_23x5x.5 (488) @ (-48.00,-85.50,-12.00) ϴ (H:0° P:0° B:0°) Ancestry: -> UBWin_23x5x.5 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115934): UBWin_23x5x.5 (488) -> UBWin_23x5x.5 (-4806) Dimensions: 5x0x23 Properties: RenderType : Unlit PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-48.00,-85.50,-12.00) ϴ (H:0° P:0° B:0°) Scale : (1.67, 1.00, 0.73) PhysState : 00 00 40 C2 00 00 AB C2 02 00 40 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : wndw313 PhysDims : 5x0x23 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via UBWin_23x5x.5 (-4806): SymName : UBWin_23x5x.5 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (489) @ (-156.05,-144.50,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115955): QB Set (489) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_4_6 Position : (-156.05,-144.50,-22.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Ops Crew (490) @ (-145.00,-168.00,-23.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115517): Ops Crew (490) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 11 C3 00 00 28 C3 00 00 B8 C1 00 00 0B C3 00 00 28 C3 00 00 B8 C1 00 00 11 C3 00 00 28 C3 00 00 B8 C1 00 00 00 00 00 80 00 00 11 C3 23 00 00 00 24 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-145.00,-168.00,-23.00) ϴ (H:180° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 11 C3 00 00 28 C3 00 00 B8 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x0x9 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (491) @ (-145.00,-168.00,-25.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085724): New Tripwire (491) -> Ops Crew (490) Link[MetaProp] (1115516): New Tripwire (491) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 11 C3 00 00 28 C3 00 00 C8 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-145.00,-168.00,-25.00) ϴ (H:90° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Blood Splat (492) @ (-128.52,-346.11,-33.99) ϴ (H:0° P:0° B:270°) Ancestry: -> Blood Splat -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115938): Blood Splat (492) -> Blood Splat (-601) Dimensions: 10x0x10 Properties: Position : (-128.52,-346.11,-33.99) ϴ (H:0° P:0° B:270°) Properties via Blood Splat (-601): SymName : Blood Splat ModelName : blood1 ObjName : Blood_splat: "A blood stain...human?" DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Card slot: OPS OVERRIDE #0 (493) @ (-170.90,-283.50,-22.90) ϴ (H:90° P:0° B:0°) Ancestry: -> Card slot -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085842): Card slot: OPS OVERRIDE #0 (493) -> Security Door (316) Link[MetaProp] (1115930): Card slot: OPS OVERRIDE #0 (493) -> Card slot (-204) Dimensions: 0x0x1 Properties: Locked : true LockCnt : 1 KeyDst : OPS OVERRIDE #0 Position : (-170.90,-283.50,-22.90) ϴ (H:90° P:0° B:0°) StTweqModels : 00 00 00 00 00 00 00 00 Properties via Card slot (-204): Immobile : false Scripts : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Card_slot: "Use access card slot" DonorType : 0 Class Tags : DeviceType CardSlot SymName : Card slot ModelName : cardslor ObjName : Card_slot: "A key card slot." Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter on Floor (494) @ (-118.62,-347.27,-33.99) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115939): Blood Splatter on Floor (494) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Position : (-118.62,-347.27,-33.99) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (495) @ (-175.04,-322.94,-26.99) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115931): Blood Splatter Medium (495) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-175.04,-322.94,-26.99) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (496) @ (-113.55,-345.42,-26.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115937): Blood Splatter Medium (496) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Z-Bias : 6 Position : (-113.55,-345.42,-26.00) ϴ (H:180° P:0° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet holes (497) @ (-116.56,-352.70,-26.00) ϴ (H:225° P:0° B:0°) Ancestry: -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115702): Bullet holes (497) -> Bullet holes (-677) Dimensions: 4x0x4 Properties: Z-Bias : 6 Position : (-116.56,-352.70,-26.00) ϴ (H:225° P:0° B:0°) Properties via Bullet holes (-677): SymName : Bullet holes ModelName : dam03 ObjName : Bullet_holes: "Bullet holes." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Black splat on wall (498) @ (-130.34,-352.60,-27.50) ϴ (H:135° P:0° B:0°) Ancestry: -> Black splat on wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115701): Black splat on wall (498) -> Black splat on wall (-678) Dimensions: 8x0x7 Properties: Z-Bias : 6 Position : (-130.34,-352.60,-27.50) ϴ (H:135° P:0° B:0°) Properties via Black splat on wall (-678): SymName : Black splat on wall ModelName : dam02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (499) @ (-189.24,-285.72,-25.67) ϴ (H:288° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115417): Chair #3 (499) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : 56 3E 3D C3 38 DC 8E C3 2B 64 CD C1 00 00 00 00 00 00 00 00 80 0D 90 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-189.24,-285.72,-25.67) ϴ (H:288° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (500) @ (-176.86,-289.00,-17.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115988): Dummy Sqr Ceiling Lite (500) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (-176.86,-289.00,-17.25) ϴ (H:270° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (501) @ (-105.04,-75.48,-12.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115658): Grate 6x8 (501) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysState : 1B 16 D2 C2 90 F3 96 C2 00 00 40 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x8x0 Position : (-105.04,-75.48,-12.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Message Trap (502) @ (-202.63,-316.97,-22.85) ϴ (H:270° P:0° B:0°) Ancestry: -> Message Trap -> Traps -> Object Links: Link[MetaProp] (1115923): Message Trap (502) -> Message Trap (-2073) Dimensions: 4x4x4 Properties: UseMsg : Ops_Over: "Ops overide set" Position : (-202.63,-316.97,-22.85) ϴ (H:270° P:0° B:0°) Properties via Message Trap (-2073): SymName : Message Trap Scripts : 54 72 61 70 4D 65 73 73 61 67 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Grate 6x8 (503) @ (-59.00,-98.00,0.12) ϴ (H:270° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115190): Grate 6x8 (503) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysState : 00 00 6C C2 00 00 C4 C2 37 92 FF 3D 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x8x0 Position : (-59.00,-98.00,0.12) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tall Machinery (504) @ (-74.67,-86.97,-9.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Tall Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115558): Tall Machinery (504) -> Tall Machinery (-2454) Dimensions: 3x1x16 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E0 54 95 C2 6F F1 AD C2 7B F5 17 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 20 43 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x1x16 Position : (-74.67,-86.97,-9.50) ϴ (H:270° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 40 3F Properties via Tall Machinery (-2454): SymName : Tall Machinery ModelName : mach_t DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (505) @ (-63.03,-96.44,1.50) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115192): Pipe 16x2 (505) -> Pipe 16x2 (-1049) Dimensions: 2x2x15 Properties: PhysState : 34 1A 7C C2 AE E1 C0 C2 00 00 C0 3F 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-63.03,-96.44,1.50) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (506) @ (-144.56,-143.31,-17.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115886): Dummy Sqr Ceiling Lite (506) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (-144.56,-143.31,-17.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (507) @ (-183.25,-217.05,-20.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115824): Wedge Light (507) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-183.25,-217.05,-20.69) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (508) @ (-105.50,-264.94,-15.19) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116063): Wedge Light (508) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Light : 00 00 A0 42 00 00 80 3F 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-105.50,-264.94,-15.19) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar (509) @ (-106.25,-248.00,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Force Bar -> MatElectric -> Materials -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115890): Force Bar (509) -> Force Bar (-3430) Link[DetailAt] (74514436): Force Bar (509) -> MatElectric (1542) Dimensions: 9x0x0 Properties: Position : (-106.25,-248.00,-35.00) ϴ (H:180° P:0° B:0°) Properties via Force Bar (-3430): SymName : Force Bar ModelName : force RenderAlpha : 1.000000 DonorType : 0 Properties via MatElectric (-5397): Material Tags : Material Electric Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar (510) @ (-106.25,-248.00,-37.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Force Bar -> MatElectric -> Materials -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115891): Force Bar (510) -> Force Bar (-3430) Link[DetailAt] (74514437): Force Bar (510) -> MatElectric (1542) Dimensions: 9x0x0 Properties: Position : (-106.25,-248.00,-37.50) ϴ (H:180° P:0° B:0°) Properties via Force Bar (-3430): SymName : Force Bar ModelName : force RenderAlpha : 1.000000 DonorType : 0 Properties via MatElectric (-5397): Material Tags : Material Electric Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (511) @ (-109.25,-248.00,-32.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115892): Force Bar Emitter (511) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : 00 80 DA C2 00 00 78 C3 00 00 02 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-109.25,-248.00,-32.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (512) @ (-109.25,-248.00,-37.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115893): Force Bar Emitter (512) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : 00 80 DA C2 00 00 78 C3 00 00 16 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-109.25,-248.00,-37.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (513) @ (-110.50,-248.00,-35.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115894): Force Bar Emitter (513) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : 00 00 DD C2 00 00 78 C3 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-110.50,-248.00,-35.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Door (514) @ (-161.00,-231.00,-22.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115866): Ops Door (514) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : DA 00 21 C3 DB FE 66 C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 00 21 C3 DB FE 66 C3 1E F9 AF C1 DA 00 1D C3 DB FE 66 C3 1E F9 AF C1 DA 00 21 C3 DB FE 66 C3 1E F9 AF C1 00 00 00 00 00 80 DA 00 21 C3 6C 00 00 00 C2 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-161.00,-231.00,-22.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Door (515) @ (-169.00,-231.00,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115865): Ops Door (515) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : DA 00 29 C3 DB FE 66 C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 00 29 C3 DB FE 66 C3 1E F9 AF C1 DA 00 2D C3 DB FE 66 C3 1E F9 AF C1 DA 00 29 C3 DB FE 66 C3 1E F9 AF C1 00 00 00 00 00 00 DA 00 29 C3 C2 00 00 00 6C 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-169.00,-231.00,-22.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Rick Conduit (516) @ (-203.94,-257.56,-15.65) ϴ (H:118° P:315° B:180°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object -> Invulnerable -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212023): Rick Conduit (516) -> High Explosive (-376) Link[StimSens] (3212195): Rick Conduit (516) -> Venom (-387) Link[StimSens] (3212087): Rick Conduit (516) -> Electricity (-378) Link[StimSens] (3211730): Rick Conduit (516) -> TouchVenom (-4445) Link[StimSens] (3211913): Rick Conduit (516) -> Armor Piercing Impact (-375) Link[StimSens] (3211945): Rick Conduit (516) -> Incendiary (-388) Link[StimSens] (3212039): Rick Conduit (516) -> Standard Impact (-385) Link[StimSens] (3212071): Rick Conduit (516) -> Cold (-1145) Link[StimSens] (3212103): Rick Conduit (516) -> Psi Stim (-389) Link[StimSens] (3212196): Rick Conduit (516) -> BashStim (-692) Link[StimSens] (3212193): Rick Conduit (516) -> Anti-Annelid (-374) Link[StimSens] (3211929): Rick Conduit (516) -> Energy Stim (-373) Link[StimSens] (3212055): Rick Conduit (516) -> WeaponBash (-3058) Link[StimSens] (3211961): Rick Conduit (516) -> Droid Fusion (-2753) Link[StimSens] (3212191): Rick Conduit (516) -> EMP (-390) Link[StimSens] (3212194): Rick Conduit (516) -> Radiation (-386) Link[StimSens] (3212192): Rick Conduit (516) -> Anti-Human (-377) Link[MetaProp] (1115682): Rick Conduit (516) -> Rick Conduit (-94) Link[MetaProp] (1115598): Rick Conduit (516) -> Invulnerable (-2234) Dimensions: 8x3x0 Properties: PhysState : F2 EF 4B C3 22 C7 80 C3 52 72 7A C1 00 00 34 43 00 80 9D 43 30 3D EC 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-203.94,-257.56,-15.65) ϴ (H:118° P:315° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (517) @ (-201.27,-262.54,-21.31) ϴ (H:118° P:315° B:180°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object -> Invulnerable -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211930): Rick Conduit (517) -> Energy Stim (-373) Link[StimSens] (3211962): Rick Conduit (517) -> Droid Fusion (-2753) Link[StimSens] (3212056): Rick Conduit (517) -> WeaponBash (-3058) Link[StimSens] (3212088): Rick Conduit (517) -> Electricity (-378) Link[StimSens] (3212276): Rick Conduit (517) -> TouchVenom (-4445) Link[StimSens] (3211914): Rick Conduit (517) -> Armor Piercing Impact (-375) Link[StimSens] (3211946): Rick Conduit (517) -> Incendiary (-388) Link[StimSens] (3212040): Rick Conduit (517) -> Standard Impact (-385) Link[StimSens] (3212072): Rick Conduit (517) -> Cold (-1145) Link[StimSens] (3212104): Rick Conduit (517) -> Psi Stim (-389) Link[StimSens] (3212198): Rick Conduit (517) -> Anti-Human (-377) Link[StimSens] (3212201): Rick Conduit (517) -> Venom (-387) Link[StimSens] (3212202): Rick Conduit (517) -> BashStim (-692) Link[StimSens] (3212199): Rick Conduit (517) -> Anti-Annelid (-374) Link[StimSens] (3212197): Rick Conduit (517) -> EMP (-390) Link[StimSens] (3212024): Rick Conduit (517) -> High Explosive (-376) Link[StimSens] (3212200): Rick Conduit (517) -> Radiation (-386) Link[MetaProp] (1115683): Rick Conduit (517) -> Rick Conduit (-94) Link[MetaProp] (1115553): Rick Conduit (517) -> Invulnerable (-2234) Dimensions: 8x3x0 Properties: PhysState : 4A 45 49 C3 B8 45 83 C3 60 7A AA C1 00 00 34 43 00 80 9D 43 30 3D EC 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-201.27,-262.54,-21.31) ϴ (H:118° P:315° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (518) @ (-98.46,-258.25,-15.19) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115193): Wedge Light (518) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-98.46,-258.25,-15.19) ϴ (H:90° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (519) @ (-165.00,-231.00,-25.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085695): New Tripwire (519) -> QB Filter (623) Link[MetaProp] (1115895): New Tripwire (519) -> New Tripwire (-2502) Dimensions: 8x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : DA 00 25 C3 DB FE 66 C3 1E F9 C7 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x6x4 Position : (-165.00,-231.00,-25.00) ϴ (H:90° P:0° B:0°) Scale : (2.00, 1.50, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Force Bar Emitter (520) @ (-103.25,-248.00,-32.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115879): Force Bar Emitter (520) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : 00 80 CE C2 00 00 78 C3 00 00 02 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-103.25,-248.00,-32.50) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (521) @ (-103.25,-248.00,-37.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115867): Force Bar Emitter (521) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : 00 80 CE C2 00 00 78 C3 00 00 16 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-103.25,-248.00,-37.50) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (522) @ (-102.00,-248.00,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115868): Force Bar Emitter (522) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : 00 00 CC C2 00 00 78 C3 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-102.00,-248.00,-35.00) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar (523) @ (-106.25,-282.00,-32.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Force Bar -> MatElectric -> Materials -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115869): Force Bar (523) -> Force Bar (-3430) Link[StimSens] (3212702): Force Bar (523) -> ScriptStim2 (-5395) Link[StimSens] (3212699): Force Bar (523) -> ScriptStim1 (-5391) Link[Receptro] (2162688): Force Bar (523) -> ScriptStim1 (-5391) Link[Receptro] (2162691): Force Bar (523) -> ScriptStim2 (-5395) Link[DetailAt] (74514432): Force Bar (523) -> Physical (1534) Dimensions: 9x0x0 Properties: Position : (-106.25,-282.00,-32.50) ϴ (H:180° P:0° B:0°) Properties via Force Bar (-3430): SymName : Force Bar ModelName : force RenderAlpha : 1.000000 DonorType : 0 Properties via MatElectric (-5397): Material Tags : Material Electric Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar (524) @ (-106.25,-282.00,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Force Bar -> MatElectric -> Materials -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115870): Force Bar (524) -> Force Bar (-3430) Link[Receptro] (2162689): Force Bar (524) -> ScriptStim1 (-5391) Link[Receptro] (2162692): Force Bar (524) -> ScriptStim2 (-5395) Link[StimSens] (3212700): Force Bar (524) -> ScriptStim1 (-5391) Link[StimSens] (3212703): Force Bar (524) -> ScriptStim2 (-5395) Link[DetailAt] (74514433): Force Bar (524) -> Physical (1534) Dimensions: 9x0x0 Properties: Position : (-106.25,-282.00,-35.00) ϴ (H:180° P:0° B:0°) Properties via Force Bar (-3430): SymName : Force Bar ModelName : force RenderAlpha : 1.000000 DonorType : 0 Properties via MatElectric (-5397): Material Tags : Material Electric Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:11 (525) @ (-182.65,-294.01,-38.92) ϴ (H:22° P:180° B:270°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[SwitchLi] (22085686): Audio Log: Log:11 (525) -> QB Set (1639) Link[MetaProp] (1115901): Audio Log: Log:11 (525) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs4 : Log:11 Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 QBName : Note_4_1 Position : (-182.65,-294.01,-38.92) ϴ (H:22° P:180° B:270°) QBVal : 1 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Audio Log: Log:12 (526) @ (-119.84,-352.41,-29.45) ϴ (H:270° P:0° B:0°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115812): Audio Log: Log:12 (526) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs4 : Log:12 Position : (-119.84,-352.41,-29.45) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Grunge Stain 6 (527) @ (-49.64,-72.04,-23.99) ϴ (H:96° P:0° B:0°) Ancestry: -> Grunge Stain 6 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115139): Grunge Stain 6 (527) -> Grunge Stain 6 (-4723) Dimensions: 10x10x0 Properties: Position : (-49.64,-72.04,-23.99) ϴ (H:96° P:0° B:0°) RenderAlpha : 0.700000 Properties via Grunge Stain 6 (-4723): SymName : Grunge Stain 6 ModelName : grstain6 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (528) @ (-60.39,-43.76,-23.57) ϴ (H:337° P:357° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115814): OPS Male Corpse (528) -> OPS Male Corpse (-1878) Dimensions: 9x8x1 Properties: CretPose : 01 00 00 00 68 75 6D 63 70 73 75 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-60.39,-43.76,-23.57) ϴ (H:337° P:357° B:0°) ?Puppet? : A4 D8 52 01 10 02 00 00 00 00 00 00 88 7E B1 09 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Fog FX (529) @ (-200.77,-268.75,-23.58) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115144): Fog FX (529) -> Fog FX (-4683) Dimensions: 16x16x16 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 11 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 19 00 00 00 19 00 00 00 D0 96 D8 13 18 1A 9E 14 B8 35 C3 13 00 00 00 00 00 00 00 00 28 36 C3 13 78 13 9A 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 00 00 00 00 00 00 00 00 48 72 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 A5 C5 48 C3 77 5F 86 C3 D7 A3 BC C1 00 00 00 00 00 00 00 00 00 00 00 C1 00 00 00 C1 00 00 40 C0 00 00 00 41 00 00 00 41 00 00 50 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 19 00 00 00 00 00 00 00 00 00 00 00 EB 51 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 DC 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC BD 00 00 00 00 CD CC 4C 3E 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 93 00 00 00 FF FF FF 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 40 C0 00 00 40 C0 00 00 40 C0 00 00 40 40 00 00 40 40 00 00 40 40 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 3F 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 FD FF 00 00 FD FF 00 00 03 00 00 00 03 00 00 00 03 00 00 80 FF FF 00 80 FF FF 00 00 00 00 00 80 00 00 00 80 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (-200.77,-268.75,-23.58) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Force Bar (530) @ (-106.25,-282.00,-37.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Force Bar -> MatElectric -> Materials -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115871): Force Bar (530) -> Force Bar (-3430) Link[StimSens] (3212698): Force Bar (530) -> ScriptStim1 (-5391) Link[StimSens] (3212701): Force Bar (530) -> ScriptStim2 (-5395) Link[Receptro] (2162690): Force Bar (530) -> ScriptStim1 (-5391) Link[Receptro] (2162693): Force Bar (530) -> ScriptStim2 (-5395) Link[DetailAt] (74514434): Force Bar (530) -> Physical (1534) Dimensions: 9x0x0 Properties: Position : (-106.25,-282.00,-37.50) ϴ (H:180° P:0° B:0°) Properties via Force Bar (-3430): SymName : Force Bar ModelName : force RenderAlpha : 1.000000 DonorType : 0 Properties via MatElectric (-5397): Material Tags : Material Electric Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (531) @ (-89.25,-268.00,-32.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115873): Force Bar Emitter (531) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : AE 81 B2 C2 62 FF 85 C3 92 FC 01 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-89.25,-268.00,-32.50) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OpsCom QB Set (532) @ (-208.38,-322.30,-19.42) ϴ (H:270° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115818): OpsCom QB Set (532) -> QB Set (-1450) Dimensions: 4x4x4 Properties: SymName : OpsCom QB Set QBName : opscom Position : (-208.38,-322.30,-19.42) ϴ (H:270° P:0° B:0°) QBVal : 1 Properties via QB Set (-1450): Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Force Bar Emitter (533) @ (-89.25,-268.00,-37.37) ϴ (H:90° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115874): Force Bar Emitter (533) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : AE 81 B2 C2 62 FF 85 C3 92 7C 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-89.25,-268.00,-37.37) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (534) @ (-89.25,-269.25,-35.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115875): Force Bar Emitter (534) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : AE 81 B2 C2 60 9F 86 C3 92 FC 0B C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-89.25,-269.25,-35.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (535) @ (-89.25,-262.00,-32.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115876): Force Bar Emitter (535) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : AE 81 B2 C2 62 FF 82 C3 92 FC 01 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-89.25,-262.00,-32.50) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (536) @ (-89.25,-262.00,-37.37) ϴ (H:270° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115877): Force Bar Emitter (536) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : AE 81 B2 C2 62 FF 82 C3 92 7C 15 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-89.25,-262.00,-37.37) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (537) @ (-89.25,-260.75,-35.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115878): Force Bar Emitter (537) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : AE 81 B2 C2 62 5F 82 C3 92 FC 0B C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-89.25,-260.75,-35.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (538) @ (-109.25,-282.00,-32.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115872): Force Bar Emitter (538) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : AE 81 DA C2 62 FF 8C C3 00 00 02 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-109.25,-282.00,-32.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (539) @ (-109.25,-282.00,-37.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115849): Force Bar Emitter (539) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : AE 81 DA C2 62 FF 8C C3 00 00 16 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-109.25,-282.00,-37.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (540) @ (-110.50,-282.00,-35.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115850): Force Bar Emitter (540) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : AE 01 DD C2 62 FF 8C C3 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-110.50,-282.00,-35.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (541) @ (-103.25,-282.00,-32.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115851): Force Bar Emitter (541) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : AE 81 CE C2 62 FF 8C C3 00 00 02 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-103.25,-282.00,-32.50) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (542) @ (-103.25,-282.00,-37.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115852): Force Bar Emitter (542) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : AE 81 CE C2 62 FF 8C C3 00 00 16 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-103.25,-282.00,-37.50) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar Emitter (543) @ (-102.00,-282.00,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Force Bar Emitter -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115853): Force Bar Emitter (543) -> Force Bar Emitter (-3431) Dimensions: 1x1x0 Properties: PhysState : AE 01 CC C2 62 FF 8C C3 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x0 Position : (-102.00,-282.00,-35.00) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar Emitter (-3431): SymName : Force Bar Emitter ModelName : foremi DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (544) @ (-77.08,-262.45,-36.56) ϴ (H:138° P:348° B:6°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988519): OPS Male Corpse (544) -> OPS Male Corpse (544) Link[FlowCont] (19988522): OPS Male Corpse (544) -> WormBlood (421) Link[FlowCont] (19988520): OPS Male Corpse (544) -> Audio Log: Log:6 (465) Link[Contains] (10551346): OPS Male Corpse (544) -> WormBlood (421) Link[MetaProp] (1115900): OPS Male Corpse (544) -> OPS Male Corpse (-1878) Dimensions: 6x6x4 Properties: Creature : Humanoid HasRefs : true ?Puppet? : A4 D8 52 01 20 02 00 00 00 00 00 00 68 80 B1 09 PickDist : 5.000000 Position : (-77.08,-262.45,-36.56) ϴ (H:138° P:348° B:6°) CretPose : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Force Bar (545) @ (-103.87,-206.02,-1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Force Bar -> MatElectric -> Materials -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115755): Force Bar (545) -> Force Bar (-3430) Dimensions: 9x0x0 Properties: PhysState : 6C BD CF C2 08 05 4E C3 00 00 80 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x0x0 Position : (-103.87,-206.02,-1.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar (-3430): SymName : Force Bar ModelName : force RenderAlpha : 1.000000 DonorType : 0 Properties via MatElectric (-5397): Material Tags : Material Electric Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (546) @ (-109.05,-239.09,-36.04) ϴ (H:20° P:7° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115899): OPS Male Corpse (546) -> OPS Male Corpse (-1878) Dimensions: 7x8x1 Properties: Creature : Humanoid ?Puppet? : A4 D8 52 01 22 02 00 00 00 00 00 00 48 82 B1 09 PickDist : 5.000000 Position : (-109.05,-239.09,-36.04) ϴ (H:20° P:7° B:0°) CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Ops Door (547) @ (-169.00,-247.00,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115855): Ops Door (547) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : DA 00 29 C3 DD FE 76 C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 00 29 C3 DD FE 76 C3 1E F9 AF C1 DA 00 2D C3 DD FE 76 C3 1E F9 AF C1 DA 00 29 C3 DD FE 76 C3 1E F9 AF C1 00 00 00 00 00 00 DA 00 29 C3 6D 00 00 00 A7 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-169.00,-247.00,-22.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (548) @ (-165.00,-247.00,-25.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085763): New Tripwire (548) -> Ops Door (547) Link[SwitchLi] (22085764): New Tripwire (548) -> Ops Door (192) Link[MetaProp] (1115856): New Tripwire (548) -> New Tripwire (-2502) Dimensions: 8x5x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 25 C3 00 00 77 C3 1E F9 C7 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x5x4 Position : (-165.00,-247.00,-25.00) ϴ (H:90° P:0° B:0°) Scale : (2.00, 1.25, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Ops Door (549) @ (-161.00,-265.00,-22.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115857): Ops Door (549) -> Ops Door (-939) Dimensions: 8x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 00 21 C3 70 7F 84 C3 1E F9 AF C1 DA 00 1D C3 70 7F 84 C3 1E F9 AF C1 DA 00 21 C3 70 7F 84 C3 1E F9 AF C1 00 00 00 00 00 80 DA 00 21 C3 A9 00 00 00 A8 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-161.00,-265.00,-22.00) ϴ (H:180° P:0° B:0°) PhysState : DA 00 21 C3 70 7F 84 C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Door (550) @ (-169.00,-265.00,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115858): Ops Door (550) -> Ops Door (-939) Dimensions: 8x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 00 29 C3 70 7F 84 C3 1E F9 AF C1 DA 00 2D C3 70 7F 84 C3 1E F9 AF C1 DA 00 29 C3 70 7F 84 C3 1E F9 AF C1 00 00 00 00 00 00 DA 00 29 C3 A8 00 00 00 A9 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-169.00,-265.00,-22.00) ϴ (H:0° P:0° B:0°) PhysState : DA 00 29 C3 70 7F 84 C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (551) @ (-165.00,-265.00,-25.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085761): New Tripwire (551) -> Ops Door (549) Link[SwitchLi] (22085762): New Tripwire (551) -> Ops Door (550) Link[MetaProp] (1115859): New Tripwire (551) -> New Tripwire (-2502) Dimensions: 8x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : DA 00 25 C3 70 7F 84 C3 1E F9 C7 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x6x4 Position : (-165.00,-265.00,-25.00) ϴ (H:90° P:0° B:0°) Scale : (2.00, 1.50, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Blinking Red (552) @ (-165.02,-232.12,-17.62) ϴ (H:0° P:0° B:0°) Ancestry: -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115860): Blinking Red (552) -> Blinking Red (-2015) Dimensions: 0x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 49 00 0C 00 5E 00 00 00 F4 01 00 00 32 00 00 00 00 00 00 00 00 00 00 43 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-165.02,-232.12,-17.62) ϴ (H:0° P:0° B:0°) Properties via Blinking Red (-2015): SymName : Blinking Red ModelName : buttonr DonorType : 0 LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Res_Station_Button (553) @ (-129.75,-148.96,-22.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Res_Station_Button -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085810): Res_Station_Button (553) -> Teleport Trap (1131) Link[MetaProp] (1115864): Res_Station_Button (553) -> Res_Station_Button (-4325) Dimensions: 0x0x1 Properties: Position : (-129.75,-148.96,-22.00) ϴ (H:180° P:0° B:0°) Properties via Res_Station_Button (-4325): Scripts : 52 65 73 75 72 72 65 63 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 73 75 72 72 65 63 74 4D 61 63 68 69 6E 65 48 65 6C 70 65 72 00 00 00 00 00 00 00 54 77 65 71 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 72 65 73 5F 70 61 64 00 00 00 00 00 00 00 00 00 72 65 73 5F 70 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Res_Station_Button:"Use sampler." DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Res_Station_Button ModelName : res_pad StTweqModels : 00 00 00 00 00 00 00 00 Class Tags : DeviceType ButtonResur Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Off_Button (554) @ (-136.75,-54.50,-19.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Bulk_Off_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1116058): Bulk_Off_Button (554) -> Bulk_Off_Button (-3623) Dimensions: 0x0x1 Properties: Position : (-136.75,-54.50,-19.75) ϴ (H:180° P:0° B:0°) Properties via Bulk_Off_Button (-3623): SymName : Bulk_Off_Button ModelName : bulkup DonorType : 0 HUDSelect : false Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Off_Button (555) @ (-126.01,-58.48,-19.59) ϴ (H:0° P:0° B:0°) Ancestry: -> Bulk_Off_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115838): Bulk_Off_Button (555) -> Bulk_Off_Button (-3623) Dimensions: 0x0x1 Properties: Position : (-126.01,-58.48,-19.59) ϴ (H:0° P:0° B:0°) Properties via Bulk_Off_Button (-3623): SymName : Bulk_Off_Button ModelName : bulkup DonorType : 0 HUDSelect : false Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_On_Button (556) @ (-124.00,-51.25,-19.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Bulk_On_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115839): Bulk_On_Button (556) -> Bulk_On_Button (-3622) Dimensions: 0x0x1 Properties: Position : (-124.00,-51.25,-19.75) ϴ (H:270° P:0° B:0°) DestLoc : 300 DestLevel : ops2 Properties via Bulk_On_Button (-3622): SymName : Bulk_On_Button ModelName : bulkdown Scripts : 4C 65 76 65 6C 43 68 61 6E 67 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Female Corpse (557) @ (27.73,-31.62,-39.65) ϴ (H:46° P:355° B:356°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551331): OPS Female Corpse (557) -> Electro Shock (354) Link[Contains] (10551313): OPS Female Corpse (557) -> Small Standard Clip (558) Link[FlowCont] (19988497): OPS Female Corpse (557) -> Small Standard Clip (558) Link[FlowCont] (19988480): OPS Female Corpse (557) -> Electro Shock (354) Link[MetaProp] (1115846): OPS Female Corpse (557) -> OPS Female Corpse (-1879) Dimensions: 9x9x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 75 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (27.73,-31.62,-39.65) ϴ (H:46° P:355° B:356°) ?Puppet? : A4 D8 52 01 2D 02 00 00 00 00 00 00 78 7F B1 09 Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Small Standard Clip (558) @ (35.14,-33.13,-38.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Standard Clip -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115847): Small Standard Clip (558) -> Small Standard Clip (-1358) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 92 8C 0C 42 88 84 04 C2 89 F7 1B C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (35.14,-33.13,-38.99) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small Standard Clip (-1358): SymName : Small Standard Clip StackCount : 6 DonorType : 0 ModelName : ammoss ObjName : Standard_Clip: "A box of %d standard bullets." Properties via Standard Clip (-31): Alchemy : 1.000000 CombineType : StdClip StackInc : 6 FabCost : 45 ObjIcon : STD_I ObjLookS : standard_clip ObjShort : Standard_Clip: "%d standard bullets" InvDims : 01 00 00 00 01 00 00 00 Properties via Bullets (-35): NameType : Stack Count Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 HE Clip (559) @ (-17.91,-151.68,-26.64) ϴ (H:221° P:0° B:0°) Ancestry: -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115848): HE Clip (559) -> HE Clip (-32) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 54 4A 8F C1 E3 AC 17 C3 F1 27 D5 C1 00 00 00 00 00 00 00 00 20 11 5D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-17.91,-151.68,-26.64) ϴ (H:221° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via HE Clip (-32): ObjName : HE_Clip: "A box of %d anti-personnel bullets." StackCount : 12 Alchemy : 1.500000 DonorType : 0 SymName : HE Clip FabCost : 90 CombineType : HEClip ObjLookS : HE_clip ModelName : ammohes ObjShort : HE_Clip: "%d anti-personnel bullets" ObjIcon : HE_I Properties via Bullets (-35): NameType : Stack Count StackInc : 6 InvDims : 01 00 00 00 01 00 00 00 Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blinking Red (560) @ (-165.01,-245.87,-17.62) ϴ (H:180° P:0° B:0°) Ancestry: -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115861): Blinking Red (560) -> Blinking Red (-2015) Dimensions: 0x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 36 00 0B 00 5C 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-165.01,-245.87,-17.62) ϴ (H:180° P:0° B:0°) Properties via Blinking Red (-2015): SymName : Blinking Red ModelName : buttonr DonorType : 0 LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (561) @ (-165.00,-239.00,-17.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115862): Dummy Sqr Ceiling Lite (561) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (-165.00,-239.00,-17.25) ϴ (H:270° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Glass (562) @ (-104.76,-264.11,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Security Glass -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115195): Security Glass (562) -> Security Glass (-1470) Dimensions: 0x11x5 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : AE 87 D1 C2 17 0E 84 C3 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x12x8 Position : (-104.76,-264.11,-22.00) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.11, 1.25) Properties via Security Glass (-1470): SymName : Security Glass ModelName : bulletpr RenderAlpha : 1.000000 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dmgd Wall Pipes 3 (563) @ (-181.14,-210.65,-23.24) ϴ (H:135° P:0° B:0°) Ancestry: -> Dmgd Wall Pipes 3 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115798): Dmgd Wall Pipes 3 (563) -> Dmgd Wall Pipes 3 (-919) Dimensions: 0x6x6 Properties: Z-Bias : 6 Position : (-181.14,-210.65,-23.24) ϴ (H:135° P:0° B:0°) Properties via Dmgd Wall Pipes 3 (-919): SymName : Dmgd Wall Pipes 3 ModelName : pipes4 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (564) @ (-176.37,-225.98,-23.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115790): Bullet Holes 2 (564) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Z-Bias : 6 Position : (-176.37,-225.98,-23.24) ϴ (H:0° P:0° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (565) @ (-174.90,-225.98,-22.74) ϴ (H:0° P:64° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115797): Bullet Holes 2 (565) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Z-Bias : 6 Position : (-174.90,-225.98,-22.74) ϴ (H:0° P:64° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Door (566) @ (-90.50,-132.00,-22.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115842): Ops Door (566) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 00 00 B5 C2 00 00 04 C3 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 B5 C2 00 00 04 C3 00 00 B0 C1 00 00 AD C2 00 00 04 C3 00 00 B0 C1 00 00 B5 C2 00 00 04 C3 00 00 B0 C1 00 00 00 00 00 80 00 00 B5 C2 73 00 00 00 74 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-90.50,-132.00,-22.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Door (567) @ (-98.50,-132.00,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115843): Ops Door (567) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 00 00 C5 C2 00 00 04 C3 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 C5 C2 00 00 04 C3 00 00 B0 C1 00 00 CD C2 00 00 04 C3 00 00 B0 C1 00 00 C5 C2 00 00 04 C3 00 00 B0 C1 00 00 00 00 00 00 00 00 C5 C2 74 00 00 00 73 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-98.50,-132.00,-22.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (568) @ (-94.50,-132.00,-25.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085745): New Tripwire (568) -> Ops Door (567) Link[SwitchLi] (22085744): New Tripwire (568) -> Ops Door (566) Link[MetaProp] (1115844): New Tripwire (568) -> New Tripwire (-2502) Dimensions: 8x5x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 BD C2 00 00 04 C3 FF FF C7 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x5x4 Position : (-94.50,-132.00,-25.00) ϴ (H:90° P:0° B:0°) Scale : (2.00, 1.25, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted EmailTrap: Email:10 (569) @ (-197.51,-317.07,-22.50) ϴ (H:270° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1115845): EmailTrap: Email:10 (569) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Logs4 : Email:10 QBName : Note_1_12 Position : (-197.51,-317.07,-22.50) ϴ (H:270° P:0° B:0°) QBVal : 1 Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Bullet Holes 2 (570) @ (-175.65,-225.97,-24.15) ϴ (H:180° P:59° B:180°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115796): Bullet Holes 2 (570) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Z-Bias : 6 Position : (-175.65,-225.97,-24.15) ϴ (H:180° P:59° B:180°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sec Station Door (571) @ (-123.50,-334.50,-30.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Sec Station Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115530): Sec Station Door (571) -> Sec Station Door (-1403) Dimensions: 5x0x9 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 40 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 AC 01 F7 C2 62 3F A7 C3 1C F9 F1 C1 AC 01 F7 C2 62 3F A7 C3 1C F9 A9 C1 AC 01 F7 C2 62 3F A7 C3 1C F9 F1 C1 00 00 00 00 00 00 1C F9 F1 C1 92 00 00 00 91 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-123.50,-334.50,-30.25) ϴ (H:0° P:0° B:0°) Class Tags : DoorType StationDoor PhysState : AC 01 F7 C2 62 3F A7 C3 1C F9 F1 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x9 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Sec Station Door (-1403): SymName : Sec Station Door DoorStaticLight : true DonorType : 0 ModelName : SECD01 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Lift 1 (572) @ (-113.25,-265.00,-27.35) ϴ (H:0° P:0° B:0°) Ancestry: -> Lift 1 -> Moving Terrain -> Terrain -> Physical -> Object Links: Link[TPathIni] (71368704): Lift 1 (572) -> Elevator Path (594) Link[TPathNex] (72417280): Lift 1 (572) -> Elevator Path (595) Link[MetaProp] (1114445): Lift 1 (572) -> Lift 1 (-237) Dimensions: 5x5x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 80 E2 C2 00 80 84 C3 CD CC DA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 00 C8 42 00 00 80 3F 00 00 80 3F 0A D7 A3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MovingTerrain : false PhysDims : 6x6x1 Position : (-113.25,-265.00,-27.35) ϴ (H:0° P:0° B:0°) Scale : (0.99, 0.99, 1.00) Properties via Lift 1 (-237): SymName : Lift 1 ObjName : Lift_1: "A grav lift." ModelName : lift01 PhysAIColl : true DonorType : 0 Properties via Moving Terrain (-236): Scripts : 42 61 73 65 45 6C 65 76 61 74 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 CollisionType : Bounce Material Tags : Material MetalBig AI_ObjPathable : true Heartbeat : 0 Class Tags : VehicleType Lift1 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Wedge Light (573) @ (-98.46,-271.75,-15.19) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115194): Wedge Light (573) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-98.46,-271.75,-15.19) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (574) @ (-170.75,-175.83,-20.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115284): Wedge Light (574) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-170.75,-175.83,-20.69) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (575) @ (-159.25,-191.33,-20.69) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115285): Wedge Light (575) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-159.25,-191.33,-20.69) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Invulnerable (576) @ (-194.99,-251.82,-27.65) ϴ (H:0° P:0° B:180°) Ancestry: -> Invulnerable -> Vulnerabilities -> MetaProperty -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3211931): Invulnerable (576) -> Energy Stim (-373) Link[StimSens] (3212025): Invulnerable (576) -> High Explosive (-376) Link[StimSens] (3212181): Invulnerable (576) -> Radiation (-386) Link[StimSens] (3212089): Invulnerable (576) -> Electricity (-378) Link[StimSens] (3212183): Invulnerable (576) -> Anti-Human (-377) Link[StimSens] (3212184): Invulnerable (576) -> BashStim (-692) Link[StimSens] (3212173): Invulnerable (576) -> EMP (-390) Link[StimSens] (3211915): Invulnerable (576) -> Armor Piercing Impact (-375) Link[StimSens] (3211947): Invulnerable (576) -> Incendiary (-388) Link[StimSens] (3212041): Invulnerable (576) -> Standard Impact (-385) Link[StimSens] (3212073): Invulnerable (576) -> Cold (-1145) Link[StimSens] (3212105): Invulnerable (576) -> Psi Stim (-389) Link[StimSens] (3212264): Invulnerable (576) -> TouchVenom (-4445) Link[StimSens] (3211963): Invulnerable (576) -> Droid Fusion (-2753) Link[StimSens] (3212057): Invulnerable (576) -> WeaponBash (-3058) Link[StimSens] (3212180): Invulnerable (576) -> Venom (-387) Link[StimSens] (3212182): Invulnerable (576) -> Anti-Annelid (-374) Link[MetaProp] (1115560): Invulnerable (576) -> Invulnerable (-2234) Link[MetaProp] (1115690): Invulnerable (576) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : C6 FD 42 C3 5F D1 7B C3 22 39 DD C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjPathable : true PhysDims : 8x3x0 Position : (-194.99,-251.82,-27.65) ϴ (H:0° P:0° B:180°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Invulnerable (-2234): SymName : Invulnerable DonorType : 1 Properties via Rick Conduit (-94): HitPoints : 5 MAX_HP : 5 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (577) @ (-170.75,-191.33,-20.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115286): Wedge Light (577) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-170.75,-191.33,-20.69) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Door (578) @ (-177.50,-252.00,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115827): Ops Door (578) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : DA 80 31 C3 C3 FE 7B C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 80 31 C3 C3 FE 7B C3 1E F9 AF C1 DA 80 31 C3 C3 FE 77 C3 1E F9 AF C1 DA 80 31 C3 C3 FE 7B C3 1E F9 AF C1 00 00 00 00 00 C0 DA 80 31 C3 A5 00 00 00 A4 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-177.50,-252.00,-22.00) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Door (579) @ (-177.50,-260.00,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115828): Ops Door (579) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : DA 80 31 C3 62 FF 81 C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 80 31 C3 62 FF 81 C3 1E F9 AF C1 DA 80 31 C3 62 FF 83 C3 1E F9 AF C1 DA 80 31 C3 62 FF 81 C3 1E F9 AF C1 00 00 00 00 00 40 DA 80 31 C3 A4 00 00 00 A5 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-177.50,-260.00,-22.00) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (580) @ (-152.25,-255.97,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085747): New Tripwire (580) -> Ops Door (193) Link[SwitchLi] (22085748): New Tripwire (580) -> Ops Door (194) Link[MetaProp] (1115829): New Tripwire (580) -> New Tripwire (-2502) Dimensions: 8x5x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : B2 40 18 C3 47 F7 7F C3 1E F9 C7 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x5x4 Position : (-152.25,-255.97,-25.00) ϴ (H:0° P:0° B:0°) Scale : (2.00, 1.25, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted New Tripwire (581) @ (-177.51,-256.02,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085749): New Tripwire (581) -> Ops Door (578) Link[SwitchLi] (22085750): New Tripwire (581) -> Ops Door (579) Link[MetaProp] (1115830): New Tripwire (581) -> New Tripwire (-2502) Dimensions: 8x5x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 92 83 31 C3 52 02 80 C3 1E F9 C7 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x5x4 Position : (-177.51,-256.02,-25.00) ϴ (H:0° P:0° B:0°) Scale : (2.00, 1.25, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted OPS1 (582) @ (-107.45,-130.74,-20.50) ϴ (H:180° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211370): OPS1 (582) -> Psi Stim (-389) Link[StimSens] (3211496): OPS1 (582) -> Armor Piercing Impact (-375) Link[StimSens] (3211484): OPS1 (582) -> Incendiary (-388) Link[StimSens] (3211409): OPS1 (582) -> Standard Impact (-385) Link[StimSens] (3211535): OPS1 (582) -> Energy Stim (-373) Link[StimSens] (3211396): OPS1 (582) -> WeaponBash (-3058) Link[StimSens] (3211383): OPS1 (582) -> Cold (-1145) Link[StimSens] (3211470): OPS1 (582) -> Droid Fusion (-2753) Link[StimSens] (3211369): OPS1 (582) -> Electricity (-378) Link[StimSens] (3211429): OPS1 (582) -> High Explosive (-376) Link[MetaProp] (1115373): OPS1 (582) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : 35 E7 D6 C2 0A BD 02 C3 29 FB A3 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (-107.45,-130.74,-20.50) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (583) @ (-130.08,-321.04,-33.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115138): Grunge Stain 1 (583) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (-130.08,-321.04,-33.99) ϴ (H:0° P:0° B:0°) Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (584) @ (-159.25,-239.07,-20.69) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115477): Wedge Light (584) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-159.25,-239.07,-20.69) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (585) @ (-130.25,-307.25,-24.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115834): Square Ceiling Light (585) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-130.25,-307.25,-24.25) ϴ (H:270° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fog FX (586) @ (-198.40,-256.34,-22.09) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115148): Fog FX (586) -> Fog FX (-4683) Dimensions: 20x20x18 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 4A 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0F 00 00 00 0F 00 00 00 20 92 DB 13 60 91 DB 13 18 41 9B 14 00 00 00 00 00 00 00 00 60 41 9B 14 38 70 9C 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C 00 00 00 00 00 00 00 00 A0 77 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 13 67 46 C3 B9 2B 80 C3 7E B1 B0 C1 00 00 00 00 00 00 00 00 00 00 20 C1 00 00 20 C1 00 00 10 C1 00 00 20 41 00 00 20 41 00 00 10 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 0F 00 00 00 00 00 00 00 00 00 00 00 88 88 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 DC 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC BD 00 00 00 00 CD CC 4C 3E 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 71 00 00 00 FF FF FF 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 A0 C0 00 00 A0 C0 00 00 80 C0 00 00 A0 40 00 00 A0 40 00 00 80 40 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 00 3F 00 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 FB FF 00 00 FB FF 00 00 FC FF 00 00 05 00 00 00 05 00 00 00 04 00 00 80 FF FF 00 80 FF FF 00 80 FF FF 00 80 00 00 00 80 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (-198.40,-256.34,-22.09) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Wedge Light (587) @ (-136.00,-311.87,-28.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115452): Wedge Light (587) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-136.00,-311.87,-28.69) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (588) @ (-124.50,-311.87,-28.69) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115453): Wedge Light (588) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-124.50,-311.87,-28.69) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (589) @ (-143.75,-339.00,-22.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115816): Square Ceiling Light (589) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-143.75,-339.00,-22.25) ϴ (H:270° P:0° B:0°) Light : 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS1 (590) @ (-95.44,-119.27,-20.50) ϴ (H:0° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211807): OPS1 (590) -> Armor Piercing Impact (-375) Link[StimSens] (3211809): OPS1 (590) -> Droid Fusion (-2753) Link[StimSens] (3211811): OPS1 (590) -> Standard Impact (-385) Link[StimSens] (3211813): OPS1 (590) -> Cold (-1145) Link[StimSens] (3211815): OPS1 (590) -> Psi Stim (-389) Link[StimSens] (3211810): OPS1 (590) -> High Explosive (-376) Link[StimSens] (3211808): OPS1 (590) -> Incendiary (-388) Link[StimSens] (3211812): OPS1 (590) -> WeaponBash (-3058) Link[StimSens] (3211814): OPS1 (590) -> Electricity (-378) Link[StimSens] (3211806): OPS1 (590) -> Energy Stim (-373) Link[MetaProp] (1115375): OPS1 (590) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : C7 E3 BE C2 84 89 EE C2 29 FB A3 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (-95.44,-119.27,-20.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 3 (591) @ (-176.82,-222.20,-26.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115134): Grunge Stain 3 (591) -> Grunge Stain 3 (-4720) Dimensions: 14x14x0 Properties: Position : (-176.82,-222.20,-26.99) ϴ (H:0° P:0° B:0°) Scale : (1.40, 1.40, 1.00) Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fog FX (592) @ (-163.20,-296.91,-36.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115152): Fog FX (592) -> Fog FX (-4683) Dimensions: 22x38x4 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 50 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 C0 C6 B0 09 40 C7 B0 09 48 7D 79 14 00 00 00 00 00 00 00 00 78 7D 79 14 F0 6F 9C 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 00 20 6E C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 33 33 23 C3 F8 73 94 C3 00 00 10 C2 00 00 00 00 00 00 00 00 00 00 30 C1 00 00 98 C1 00 00 00 C0 00 00 30 41 00 00 98 41 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 0A 00 00 00 00 00 00 00 00 00 00 00 CC CC 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 DC 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BE 00 00 00 00 00 00 00 3F 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 27 00 00 00 FF FF FF 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 C0 C0 00 00 60 C1 00 00 00 C0 00 00 C0 40 00 00 60 41 00 00 00 40 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 F2 FF 00 00 FE FF 00 00 06 00 00 00 0E 00 00 00 02 00 00 80 FF FF 00 80 FF FF 00 00 00 00 00 80 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (-163.20,-296.91,-36.00) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Fog FX (593) @ (23.15,-93.63,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115155): Fog FX (593) -> Fog FX (-4683) Dimensions: 14x14x6 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 51 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 C0 C7 B0 09 40 C8 B0 09 A8 7D 79 14 00 00 00 00 00 00 00 00 D8 7D 79 14 08 70 9C 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 00 B0 71 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 8E 35 B9 41 B6 43 BB C2 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 E0 C0 00 00 E0 C0 00 00 40 C0 00 00 E0 40 00 00 E0 40 00 00 40 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 0A 00 00 00 00 00 00 00 00 00 00 00 CC CC 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 DC 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC BD 00 00 00 00 CD CC 4C 3E 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 1E 00 00 00 FF FF FF 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 C0 00 00 00 C0 00 00 40 C0 00 00 00 40 00 00 00 40 00 00 40 40 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 FE FF 00 00 FE FF 00 00 FD FF 00 00 02 00 00 00 02 00 00 00 03 00 00 80 FF FF 00 80 FF FF 00 00 00 00 00 80 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (23.15,-93.63,-32.00) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Elevator Path (594) @ (-113.25,-265.00,-27.35) ϴ (H:0° P:0° B:0°) Ancestry: -> Elevator Path -> Marker -> Object Links: Link[TPath] (70320128): Elevator Path (594) -> Elevator Path (595) Link[MetaProp] (1114446): Elevator Path (594) -> Elevator Path (-328) Dimensions: 4x4x4 Properties: Position : (-113.25,-265.00,-27.35) ϴ (H:0° P:0° B:0°) Properties via Elevator Path (-328): SymName : Elevator Path DonorType : 0 RenderType : Not Rendered Properties via Marker (-327): NetworkCategory : Hosted Elevator Path (595) @ (-113.25,-265.00,-39.35) ϴ (H:0° P:0° B:0°) Ancestry: -> Elevator Path -> Marker -> Object Links: Link[TPath] (70320129): Elevator Path (595) -> Elevator Path (594) Link[MetaProp] (1114447): Elevator Path (595) -> Elevator Path (-328) Dimensions: 4x4x4 Properties: Position : (-113.25,-265.00,-39.35) ϴ (H:0° P:0° B:0°) Properties via Elevator Path (-328): SymName : Elevator Path DonorType : 0 RenderType : Not Rendered Properties via Marker (-327): NetworkCategory : Hosted Ops Door (596) @ (-126.25,-322.00,-29.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115810): Ops Door (596) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 89 81 FC C2 62 FF A0 C3 00 00 E8 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 60 C0 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 89 81 FC C2 62 FF A0 C3 00 00 E8 C1 89 81 F5 C2 62 FF A0 C3 00 00 E8 C1 89 81 FC C2 62 FF A0 C3 00 00 E8 C1 00 00 00 00 00 80 89 81 FC C2 A6 00 00 00 BE 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-126.25,-322.00,-29.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Grunt Grenade (597) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1115110): Grunt Grenade (597) -> Grunt Grenade (-1600) Dimensions: 0x0x0 Properties: HasRefs : false StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysInitVel : (45.00, 0.00, 0.00) Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Full Collision Sound Properties via Grunt Grenade (-1600): StTweqDelete : 00 00 00 00 00 00 00 00 Scripts : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Normal PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : ogranade CfgTweqRotate : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : EnemyAmmoType OGgren SymName : Grunt Grenade DonorType : 0 CfgTweqDelete : 00 00 02 04 00 00 A0 0F PhysDims : 0x0x0 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAIColl : true Preload : true New Tripwire (598) @ (-130.25,-320.93,-33.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085753): New Tripwire (598) -> Ops Door (596) Link[MetaProp] (1115780): New Tripwire (598) -> New Tripwire (-2502) Dimensions: 8x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : D6 40 02 C3 D9 76 A0 C3 92 FC 03 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x6x4 Position : (-130.25,-320.93,-33.00) ϴ (H:90° P:0° B:0°) Scale : (2.00, 1.50, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Button #1 (599) @ (-114.50,-261.57,-34.37) ϴ (H:0° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085757): Button #1 (599) -> Lift 1 (572) Link[MetaProp] (1114448): Button #1 (599) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (-114.50,-261.57,-34.37) ϴ (H:0° P:0° B:0°) Scale : (0.96, 1.00, 1.00) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Button #1 (600) @ (-114.50,-261.57,-22.37) ϴ (H:0° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085758): Button #1 (600) -> Lift 1 (572) Link[MetaProp] (1114449): Button #1 (600) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (-114.50,-261.57,-22.37) ϴ (H:0° P:0° B:0°) Scale : (0.96, 1.00, 1.00) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Arachnightmare (601) @ (-2.00,-39.54,-39.04) ϴ (H:180° P:0° B:0°) Ancestry: -> Arachnightmare -> Arachnid -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty -> Silent -> AI States -> MetaProperty -> Docile -> AI States -> MetaProperty Links: Link[StimSens] (3211883): Arachnightmare (601) -> Stasis (-1486) Link[StimSens] (3211884): Arachnightmare (601) -> Psi Stim (-389) Link[StimSens] (3212008): Arachnightmare (601) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211887): Arachnightmare (601) -> Droid Fusion (-2753) Link[StimSens] (3211894): Arachnightmare (601) -> Cold (-1145) Link[StimSens] (3211889): Arachnightmare (601) -> DrainStim (-3390) Link[StimSens] (3211892): Arachnightmare (601) -> Armor Piercing Impact (-375) Link[StimSens] (3211891): Arachnightmare (601) -> Standard Impact (-385) Link[StimSens] (3211882): Arachnightmare (601) -> StunStim (-2248) Link[StimSens] (3211893): Arachnightmare (601) -> High Explosive (-376) Link[StimSens] (3211890): Arachnightmare (601) -> Incendiary (-388) Link[StimSens] (3211895): Arachnightmare (601) -> Energy Stim (-373) Link[StimSens] (3211888): Arachnightmare (601) -> WeaponBash (-3058) Link[StimSens] (3211886): Arachnightmare (601) -> BashStim (-692) Link[StimSens] (3211885): Arachnightmare (601) -> Anti-Annelid (-374) Link[MetaProp] (1115677): Arachnightmare (601) -> Arachnightmare (-189) Link[MetaProp] (1115718): Arachnightmare (601) -> Silent (-2600) Link[MetaProp] (1115719): Arachnightmare (601) -> Docile (-1073) Dimensions: 2x5x1 Properties: AI_IdlRetOrg : false PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-2.00,-39.54,-39.04) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Arachnid PhysState : 37 94 FF BF B9 26 1E C2 FD 27 1C C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_SigRsp : 53 70 69 64 65 72 4C 61 75 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 69 6C 65 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 53 70 69 64 65 72 4D 61 72 6B 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Arachnightmare (-189): SymName : Arachnightmare LootInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 2E 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 60 MAX_HP : 60 DonorType : 0 ModelName : aracboss HTHCombatDist : (2.00, 4.00, 6.00) TimeWarp : 0.650000 Properties via Arachnid (-2013): ObjName : Arachnid: "An annelid arachnid." Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Arachnid: "Annelid arachnid" MotActorTagList : arachnid SpchVoice : vspider BloodType : Spider Hit Spang AI_NCDmgRsp : 01 00 00 00 0C 00 00 00 1E 00 00 00 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 68 01 00 00 78 00 00 00 0A 00 00 00 8C 00 00 00 01 00 00 00 78 00 00 00 5A 00 00 00 78 00 00 00 C8 00 00 00 01 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 21 00 00 00 68 01 00 00 46 00 00 00 3C 00 00 00 78 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : CreatureType Spider AI_Defensive : Null AI : melee Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Silent (-2600): AI_BcstSet : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Docile (-1073): AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 New Tripwire (602) @ (24.73,-23.72,-37.94) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085800): New Tripwire (602) -> Grate (753) Link[SwitchLi] (22085801): New Tripwire (602) -> Grate (391) Link[SwitchLi] (22085826): New Tripwire (602) -> QB Set (828) Link[SwitchLi] (22085802): New Tripwire (602) -> AI Signal Trap (612) Link[MetaProp] (1115659): New Tripwire (602) -> New Tripwire (-2502) Dimensions: 31x15x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (24.73,-23.72,-37.94) ϴ (H:0° P:0° B:0°) CollisionType : No Result TripFlags : Enter | Once | Player PhysState : D3 E0 C5 41 BD C0 BD C1 10 C1 17 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x15x4 Scale : (7.75, 3.75, 1.00) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Silent (603) @ (51.97,-39.65,-39.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Silent -> AI States -> MetaProperty -> Arachnightmare -> Arachnid -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty -> Docile -> AI States -> MetaProperty Links: Link[StimSens] (3211869): Silent (603) -> Stasis (-1486) Link[StimSens] (3212009): Silent (603) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211871): Silent (603) -> Anti-Annelid (-374) Link[StimSens] (3211880): Silent (603) -> Cold (-1145) Link[StimSens] (3211873): Silent (603) -> Droid Fusion (-2753) Link[StimSens] (3211878): Silent (603) -> Armor Piercing Impact (-375) Link[StimSens] (3211875): Silent (603) -> DrainStim (-3390) Link[StimSens] (3211876): Silent (603) -> Incendiary (-388) Link[StimSens] (3211874): Silent (603) -> WeaponBash (-3058) Link[StimSens] (3211877): Silent (603) -> Standard Impact (-385) Link[StimSens] (3211872): Silent (603) -> BashStim (-692) Link[StimSens] (3211879): Silent (603) -> High Explosive (-376) Link[StimSens] (3211870): Silent (603) -> Psi Stim (-389) Link[StimSens] (3211881): Silent (603) -> Energy Stim (-373) Link[StimSens] (3211868): Silent (603) -> StunStim (-2248) Link[MetaProp] (1115716): Silent (603) -> Silent (-2600) Link[MetaProp] (1115713): Silent (603) -> Arachnightmare (-189) Link[MetaProp] (1115717): Silent (603) -> Docile (-1073) Dimensions: 2x5x1 Properties: AI_IdlRetOrg : false PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (51.97,-39.65,-39.13) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Arachnid PhysState : 9B E0 4F 42 60 97 1E C2 00 83 1C C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_SigRsp : 53 70 69 64 65 72 4C 61 75 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 69 6C 65 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 53 70 69 64 65 72 4D 61 72 6B 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Silent (-2600): SymName : Silent AI_BcstSet : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 1 Properties via Arachnightmare (-189): LootInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 2E 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 60 MAX_HP : 60 ModelName : aracboss HTHCombatDist : (2.00, 4.00, 6.00) TimeWarp : 0.650000 Properties via Arachnid (-2013): ObjName : Arachnid: "An annelid arachnid." Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Arachnid: "Annelid arachnid" MotActorTagList : arachnid SpchVoice : vspider BloodType : Spider Hit Spang AI_NCDmgRsp : 01 00 00 00 0C 00 00 00 1E 00 00 00 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 68 01 00 00 78 00 00 00 0A 00 00 00 8C 00 00 00 01 00 00 00 78 00 00 00 5A 00 00 00 78 00 00 00 C8 00 00 00 01 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 21 00 00 00 68 01 00 00 46 00 00 00 3C 00 00 00 78 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : CreatureType Spider AI_Defensive : Null AI : melee Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Docile (-1073): AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 Dummy Sqr Ceiling Lite (604) @ (-107.56,-239.63,-17.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115783): Dummy Sqr Ceiling Lite (604) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (-107.56,-239.63,-17.50) ϴ (H:270° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (605) @ (-107.18,-291.08,-17.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115784): Dummy Sqr Ceiling Lite (605) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (-107.18,-291.08,-17.50) ϴ (H:270° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 SpiderMark2 (606) @ (12.22,-32.41,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115687): SpiderMark2 (606) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : SpiderMark2 Position : (12.22,-32.41,-38.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered SpiderMark3 (607) @ (37.43,-38.76,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115686): SpiderMark3 (607) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : SpiderMark3 Position : (37.43,-38.76,-38.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Blinking Red (608) @ (-106.28,-279.20,-29.69) ϴ (H:180° P:0° B:27°) Ancestry: -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115787): Blinking Red (608) -> Blinking Red (-2015) Dimensions: 0x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 95 00 19 00 63 00 00 00 F4 01 00 00 32 00 00 00 00 00 00 00 00 00 00 43 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-106.28,-279.20,-29.69) ϴ (H:180° P:0° B:27°) Properties via Blinking Red (-2015): SymName : Blinking Red ModelName : buttonr DonorType : 0 LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blinking Red (609) @ (-92.03,-264.95,-29.70) ϴ (H:270° P:0° B:27°) Ancestry: -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115788): Blinking Red (609) -> Blinking Red (-2015) Dimensions: 0x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 55 00 1E 00 5F 00 00 00 F4 01 00 00 32 00 00 00 00 00 00 00 00 00 00 43 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-92.03,-264.95,-29.70) ϴ (H:270° P:0° B:27°) Properties via Blinking Red (-2015): SymName : Blinking Red ModelName : buttonr DonorType : 0 LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blinking Red (610) @ (-106.32,-250.77,-29.68) ϴ (H:0° P:0° B:27°) Ancestry: -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115789): Blinking Red (610) -> Blinking Red (-2015) Dimensions: 0x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 7D 00 18 00 62 00 00 00 F4 01 00 00 32 00 00 00 00 00 00 00 00 00 00 43 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-106.32,-250.77,-29.68) ϴ (H:0° P:0° B:27°) Properties via Blinking Red (-2015): SymName : Blinking Red ModelName : buttonr DonorType : 0 LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 SpiderMark4 (611) @ (37.48,-32.66,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115710): SpiderMark4 (611) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : SpiderMark4 Position : (37.48,-32.66,-38.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered AI Signal Trap (612) @ (18.75,-11.83,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> AI Signal Trap -> Traps -> Object Links: Link[SwitchLi] (22085803): AI Signal Trap (612) -> Arachnightmare (601) Link[SwitchLi] (22085804): AI Signal Trap (612) -> Silent (285) Link[SwitchLi] (22085806): AI Signal Trap (612) -> Docile (286) Link[SwitchLi] (22085805): AI Signal Trap (612) -> Silent (603) Link[MetaProp] (1115684): AI Signal Trap (612) -> AI Signal Trap (-2601) Dimensions: 4x4x4 Properties: SignalType : SpiderLaunch Position : (18.75,-11.83,-38.00) ϴ (H:0° P:0° B:0°) Properties via AI Signal Trap (-2601): SymName : AI Signal Trap Scripts : 54 72 61 70 53 69 67 6E 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Simple Button (613) @ (-163.10,-254.89,-22.99) ϴ (H:275° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085807): Simple Button (613) -> Ninja Run Trap (445) Link[MetaProp] (1115663): Simple Button (613) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: Position : (-163.10,-254.89,-22.99) ϴ (H:275° P:0° B:0°) HasRefs : false Properties via Simple Button (-1594): SymName : Simple Button HUDUse : button: "Press button" DonorType : 0 ModelName : button ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (614) @ (-188.21,-228.83,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115154): QB Set (614) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Ops4BotDead Position : (-188.21,-228.83,-20.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered No. 2 sign (615) @ (-122.90,-355.48,-27.09) ϴ (H:90° P:0° B:0°) Ancestry: -> No. 2 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115706): No. 2 sign (615) -> No. 2 sign (-542) Dimensions: 0x2x2 Properties: Z-Bias : 6 Position : (-122.90,-355.48,-27.09) ϴ (H:90° P:0° B:0°) Properties via No. 2 sign (-542): SymName : No. 2 sign ModelName : sign2 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 No. 3 sign (616) @ (24.96,-16.26,-31.75) ϴ (H:270° P:0° B:0°) Ancestry: -> No. 3 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115637): No. 3 sign (616) -> No. 3 sign (-582) Dimensions: 0x2x2 Properties: Z-Bias : 6 Position : (24.96,-16.26,-31.75) ϴ (H:270° P:0° B:0°) Properties via No. 3 sign (-582): SymName : No. 3 sign ModelName : sign3 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sec Station Door (617) @ (-134.50,-345.50,-30.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Sec Station Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115531): Sec Station Door (617) -> Sec Station Door (-1403) Dimensions: 5x0x9 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 40 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 80 06 C3 62 BF AC C3 1C F9 F1 C1 DA 80 06 C3 62 BF AC C3 1C F9 A9 C1 DA 80 06 C3 62 BF AC C3 1C F9 F1 C1 00 00 00 00 00 C0 1C F9 F1 C1 90 00 00 00 8F 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-134.50,-345.50,-30.25) ϴ (H:270° P:0° B:0°) Class Tags : DoorType StationDoor PhysState : DA 80 06 C3 62 BF AC C3 1C F9 F1 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x9 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Sec Station Door (-1403): SymName : Sec Station Door DoorStaticLight : true DonorType : 0 ModelName : SECD01 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Square Ceiling Light (618) @ (-123.50,-345.56,-18.26) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115532): Square Ceiling Light (618) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-123.50,-345.56,-18.26) ϴ (H:270° P:0° B:0°) Light : 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Card slot: SECURITY #0 (619) @ (-126.67,-333.40,-29.35) ϴ (H:180° P:0° B:0°) Ancestry: -> Card slot -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085798): Card slot: SECURITY #0 (619) -> Sec Station Door (571) Link[MetaProp] (1115533): Card slot: SECURITY #0 (619) -> Card slot (-204) Dimensions: 0x0x1 Properties: KeyDst : SECURITY #0 Locked : true Position : (-126.67,-333.40,-29.35) ϴ (H:180° P:0° B:0°) LockCnt : 1 Properties via Card slot (-204): Immobile : false Scripts : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Card_slot: "Use access card slot" DonorType : 0 Class Tags : DeviceType CardSlot SymName : Card slot ModelName : cardslor StTweqModels : 00 00 00 00 00 00 00 00 ObjName : Card_slot: "A key card slot." Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Card slot: SECURITY #0 (620) @ (-135.61,-348.62,-29.35) ϴ (H:270° P:0° B:0°) Ancestry: -> Card slot -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085796): Card slot: SECURITY #0 (620) -> Sec Station Door (617) Link[MetaProp] (1115534): Card slot: SECURITY #0 (620) -> Card slot (-204) Dimensions: 0x0x1 Properties: KeyDst : SECURITY #0 Locked : true Position : (-135.61,-348.62,-29.35) ϴ (H:270° P:0° B:0°) LockCnt : 1 Properties via Card slot (-204): Immobile : false Scripts : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Card_slot: "Use access card slot" DonorType : 0 Class Tags : DeviceType CardSlot SymName : Card slot ModelName : cardslor StTweqModels : 00 00 00 00 00 00 00 00 ObjName : Card_slot: "A key card slot." Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (621) @ (-7.25,-39.93,-17.69) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115451): Wedge Light (621) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 41 00 08 00 5D 00 00 00 B8 0B 00 00 64 00 00 00 00 00 00 00 00 00 A0 42 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered Position : (-7.25,-39.93,-17.69) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (622) @ (-18.75,-39.93,-17.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115378): Wedge Light (622) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-18.75,-39.93,-17.69) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Filter (623) @ (-188.12,-234.09,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085755): QB Filter (623) -> Ops Door (514) Link[SwitchLi] (22085756): QB Filter (623) -> Ops Door (515) Link[MetaProp] (1115166): QB Filter (623) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: Position : (-188.12,-234.09,-20.00) ϴ (H:0° P:0° B:0°) QBName : Ops4BotDead Properties via QB Filter (-1892): SymName : QB Filter Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Rick Ladder 16 (624) @ (-51.20,-67.88,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder 16 -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115817): Rick Ladder 16 (624) -> Rick Ladder 16 (-2558) Dimensions: 2x0x16 Properties: PhysState : BA C9 4C C2 19 C4 87 C2 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x0x16 Position : (-51.20,-67.88,-20.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Ladder 16 (-2558): SymName : Rick Ladder 16 ModelName : ricklad6 DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS1 (625) @ (-101.34,-93.46,-17.50) ϴ (H:270° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211821): OPS1 (625) -> Standard Impact (-385) Link[StimSens] (3211823): OPS1 (625) -> Cold (-1145) Link[StimSens] (3211824): OPS1 (625) -> Electricity (-378) Link[StimSens] (3211818): OPS1 (625) -> Incendiary (-388) Link[StimSens] (3211816): OPS1 (625) -> Energy Stim (-373) Link[StimSens] (3211825): OPS1 (625) -> Psi Stim (-389) Link[StimSens] (3211817): OPS1 (625) -> Armor Piercing Impact (-375) Link[StimSens] (3211820): OPS1 (625) -> High Explosive (-376) Link[StimSens] (3211819): OPS1 (625) -> Droid Fusion (-2753) Link[StimSens] (3211822): OPS1 (625) -> WeaponBash (-3058) Link[MetaProp] (1115376): OPS1 (625) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : 9B AE CA C2 49 EB BA C2 29 FB 8B C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (-101.34,-93.46,-17.50) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (626) @ (-161.00,-280.00,-37.00) ϴ (H:270° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085647): New Tripwire (626) -> Interrogation Room (206) Link[MetaProp] (1114190): New Tripwire (626) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : DA 00 21 C3 62 FF 8B C3 92 FC 13 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-161.00,-280.00,-37.00) ϴ (H:270° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted New Tripwire (627) @ (-172.00,-286.50,-37.00) ϴ (H:270° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085646): New Tripwire (627) -> Interrogation Room (221) Link[MetaProp] (1114189): New Tripwire (627) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : DA 00 2C C3 62 3F 8F C3 92 FC 13 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-172.00,-286.50,-37.00) ϴ (H:270° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted New Tripwire (628) @ (-172.00,-305.00,-37.00) ϴ (H:270° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085644): New Tripwire (628) -> Interrogation Room (224) Link[MetaProp] (1114187): New Tripwire (628) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : DA 00 2C C3 62 7F 98 C3 92 FC 13 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-172.00,-305.00,-37.00) ϴ (H:270° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted New Tripwire (629) @ (-164.50,-314.00,-36.00) ϴ (H:270° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085645): New Tripwire (629) -> Interrogation Room (227) Link[MetaProp] (1114186): New Tripwire (629) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : DA 80 24 C3 62 FF 9C C3 92 FC 0F C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-164.50,-314.00,-36.00) ϴ (H:270° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Tall Machinery (630) @ (-74.66,-81.55,-9.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Tall Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115559): Tall Machinery (630) -> Tall Machinery (-2454) Dimensions: 3x1x16 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 86 4F 95 C2 62 17 A3 C2 7B F5 17 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 20 43 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x1x16 Position : (-74.66,-81.55,-9.50) ϴ (H:270° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 40 3F Properties via Tall Machinery (-2454): SymName : Tall Machinery ModelName : mach_t DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tall Machinery (631) @ (-81.48,-74.64,-9.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Tall Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115561): Tall Machinery (631) -> Tall Machinery (-2454) Dimensions: 3x1x16 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 4D F6 A2 C2 3C 48 95 C2 7B F5 17 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 20 43 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x1x16 Position : (-81.48,-74.64,-9.50) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 40 3F Properties via Tall Machinery (-2454): SymName : Tall Machinery ModelName : mach_t DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (632) @ (-93.00,-84.50,-12.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115574): Pipe 16x1 (632) -> Pipe 16x1 (-1353) Dimensions: 0x0x16 Properties: PhysState : 00 00 BA C2 00 00 A9 C2 00 00 40 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (-93.00,-84.50,-12.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (633) @ (-91.50,-84.50,-12.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115575): Pipe 16x1 (633) -> Pipe 16x1 (-1353) Dimensions: 0x0x16 Properties: PhysState : 00 00 B7 C2 00 00 A9 C2 00 00 40 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (-91.50,-84.50,-12.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (634) @ (-91.50,-85.00,-21.00) ϴ (H:0° P:270° B:270°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115576): Curved Pipe 1' Diameter (634) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x2 Properties: PhysState : 00 00 B7 C2 00 00 AA C2 00 00 A8 C1 00 00 87 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-91.50,-85.00,-21.00) ϴ (H:0° P:270° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (635) @ (-93.00,-85.00,-21.00) ϴ (H:0° P:270° B:270°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115577): Curved Pipe 1' Diameter (635) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x2 Properties: PhysState : 00 00 BA C2 00 00 AA C2 00 00 A8 C1 00 00 87 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-93.00,-85.00,-21.00) ϴ (H:0° P:270° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (636) @ (-93.50,-84.50,-3.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115578): Curved Pipe 1' Diameter (636) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x2 Properties: PhysState : 00 00 BB C2 00 00 A9 C2 00 00 40 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-93.50,-84.50,-3.00) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (637) @ (-91.50,-85.00,-3.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115579): Curved Pipe 1' Diameter (637) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x2 Properties: PhysState : 00 00 B7 C2 00 00 AA C2 00 00 40 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-91.50,-85.00,-3.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (638) @ (-91.50,-90.00,-2.50) ϴ (H:0° P:90° B:90°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115580): Pipe 8x1 (638) -> Pipe 8x1 (-768) Dimensions: 0x0x8 Properties: PhysState : 00 00 B7 C2 00 00 B4 C2 00 00 20 C0 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-91.50,-90.00,-2.50) ϴ (H:0° P:90° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (639) @ (-91.00,-95.00,-2.50) ϴ (H:0° P:0° B:90°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115581): Curved Pipe 1' Diameter (639) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x2 Properties: PhysState : 00 00 B6 C2 00 00 BE C2 00 00 20 C0 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-91.00,-95.00,-2.50) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (640) @ (-89.00,-96.00,-2.50) ϴ (H:180° P:0° B:90°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115582): Curved Pipe 1' Diameter (640) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x2 Properties: PhysState : 00 00 B2 C2 00 00 C0 C2 00 00 20 C0 00 00 B4 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-89.00,-96.00,-2.50) ϴ (H:180° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (641) @ (-88.50,-101.00,-2.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115583): Pipe 8x1 (641) -> Pipe 8x1 (-768) Dimensions: 0x0x8 Properties: PhysState : 00 00 B1 C2 00 00 CA C2 00 00 20 C0 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-88.50,-101.00,-2.50) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bubbles1 Small (642) @ (-47.82,-81.94,-14.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Dripping Water -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115808): Bubbles1 Small (642) -> Dripping Water (-3417) Dimensions: 5x5x48 Properties: SymName : Bubbles1 Small PGLaunchInfo : 00 00 00 00 00 00 20 C0 00 00 20 C0 00 00 60 C1 00 00 20 40 00 00 20 40 00 00 60 C1 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 E0 40 00 00 00 00 00 00 00 00 00 80 FD FF 00 80 FD FF 00 00 F2 FF 00 80 02 00 00 80 02 00 00 00 F2 FF 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 07 00 Light : 00 00 40 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 70 41 ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 82 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 50 00 00 00 20 BC 98 09 E8 BF 98 09 08 23 A2 14 00 00 00 00 00 00 00 00 C0 21 A2 14 58 5A 85 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3E 05 00 00 96 00 00 00 00 00 00 00 00 10 74 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 29 5C 0F 3E 00 00 00 00 00 00 00 00 0F 43 3F C2 E0 E0 A3 C2 02 00 68 C1 00 00 00 00 05 00 00 00 00 00 20 C0 00 00 20 C0 00 00 60 C1 00 00 20 40 00 00 20 40 00 80 08 42 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 50 00 00 00 00 00 00 00 00 00 00 00 33 13 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 DD 00 00 00 00 40 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-47.82,-81.94,-14.50) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LightColor : C3 F5 28 3F 00 00 00 3F Properties via Dripping Water (-3417): ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Ceiling Console (643) @ (-30.26,-44.00,-13.42) ϴ (H:270° P:0° B:0°) Ancestry: -> Ceiling Console -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211651): Ceiling Console (643) -> Incendiary (-388) Link[StimSens] (3211682): Ceiling Console (643) -> Standard Impact (-385) Link[StimSens] (3211700): Ceiling Console (643) -> Cold (-1145) Link[StimSens] (3211673): Ceiling Console (643) -> High Explosive (-376) Link[StimSens] (3211642): Ceiling Console (643) -> Energy Stim (-373) Link[StimSens] (3211691): Ceiling Console (643) -> WeaponBash (-3058) Link[StimSens] (3211709): Ceiling Console (643) -> Electricity (-378) Link[StimSens] (3211718): Ceiling Console (643) -> Psi Stim (-389) Link[StimSens] (3211633): Ceiling Console (643) -> Armor Piercing Impact (-375) Link[StimSens] (3211664): Ceiling Console (643) -> Droid Fusion (-2753) Link[MetaProp] (1115809): Ceiling Console (643) -> Ceiling Console (-2450) Dimensions: 6x4x8 Properties: PhysState : 94 13 F2 C1 00 00 30 C2 AA B8 56 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x4x3 Position : (-30.26,-44.00,-13.42) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ceiling Console (-2450): SymName : Ceiling Console Immobile : true ModelName : consoleh DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Door (644) @ (-161.00,-204.00,-22.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115791): Ops Door (644) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : DA 00 21 C3 DB FE 4B C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 00 21 C3 DB FE 4B C3 1E F9 AF C1 DA 00 1D C3 DB FE 4B C3 1E F9 AF C1 DA 00 21 C3 DB FE 4B C3 1E F9 AF C1 00 00 00 00 00 80 DA 00 21 C3 C0 00 00 00 C1 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-161.00,-204.00,-22.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Door (645) @ (-169.00,-204.00,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115781): Ops Door (645) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : DA 00 29 C3 DB FE 4B C3 1E F9 AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 DA 00 29 C3 DB FE 4B C3 1E F9 AF C1 DA 00 2D C3 DB FE 4B C3 1E F9 AF C1 DA 00 29 C3 DB FE 4B C3 1E F9 AF C1 00 00 00 00 00 00 DA 00 29 C3 C1 00 00 00 C0 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-169.00,-204.00,-22.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (646) @ (-165.00,-204.00,-25.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085643): New Tripwire (646) -> Ops Door (645) Link[SwitchLi] (22085642): New Tripwire (646) -> Ops Door (644) Link[MetaProp] (1115775): New Tripwire (646) -> New Tripwire (-2502) Dimensions: 8x5x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : DA 00 25 C3 DB FE 4B C3 1E F9 C7 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x5x4 Position : (-165.00,-204.00,-25.00) ϴ (H:90° P:0° B:0°) Scale : (2.00, 1.25, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Console w/Pipes (647) @ (-30.25,-44.25,-21.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211713): Console w/Pipes (647) -> Electricity (-378) Link[StimSens] (3211637): Console w/Pipes (647) -> Armor Piercing Impact (-375) Link[StimSens] (3211668): Console w/Pipes (647) -> Droid Fusion (-2753) Link[StimSens] (3211655): Console w/Pipes (647) -> Incendiary (-388) Link[StimSens] (3211686): Console w/Pipes (647) -> Standard Impact (-385) Link[StimSens] (3211704): Console w/Pipes (647) -> Cold (-1145) Link[StimSens] (3211677): Console w/Pipes (647) -> High Explosive (-376) Link[StimSens] (3211646): Console w/Pipes (647) -> Energy Stim (-373) Link[StimSens] (3211695): Console w/Pipes (647) -> WeaponBash (-3058) Link[StimSens] (3211722): Console w/Pipes (647) -> Psi Stim (-389) Link[MetaProp] (1115793): Console w/Pipes (647) -> Console w/Pipes (-2452) Dimensions: 11x4x5 Properties: PhysState : 00 00 F2 C1 00 00 31 C2 00 00 AA C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 11x4x5 Position : (-30.25,-44.25,-21.25) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Console w/Pipes (-2452): SymName : Console w/Pipes DonorType : 0 ModelName : consolep Immobile : true ObjName : Console_w_Pipes: "A computer console." Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (648) @ (-6.00,-59.78,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085765): New Tripwire (648) -> Ops Crew (263) Link[MetaProp] (1115627): New Tripwire (648) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 C0 C0 A1 1C 6F C2 01 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-6.00,-59.78,-22.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Gang valve (649) @ (29.53,-42.34,-9.30) ϴ (H:180° P:0° B:180°) Ancestry: -> Gang valve -> Structural -> Decorative -> Physical -> Object ... ... -> AI Avoid -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115752): Gang valve (649) -> Gang valve (-774) Dimensions: 1x3x6 Properties: PhysState : 3C 45 EC 41 22 59 29 C2 55 CE 14 C1 00 00 34 43 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x6 Position : (29.53,-42.34,-9.30) ϴ (H:180° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Gang valve (-774): SymName : Gang valve HUDSelect : false AI_ObjAvoid : ModelName : gang DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Avoid (-4036): PhysAIColl : false Gang valve (650) @ (20.53,-42.34,-9.30) ϴ (H:180° P:0° B:180°) Ancestry: -> Gang valve -> Structural -> Decorative -> Physical -> Object ... ... -> AI Avoid -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115753): Gang valve (650) -> Gang valve (-774) Dimensions: 1x3x6 Properties: PhysState : 3C 45 A4 41 22 59 29 C2 55 CE 14 C1 00 00 34 43 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x6 Position : (20.53,-42.34,-9.30) ϴ (H:180° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Gang valve (-774): SymName : Gang valve HUDSelect : false AI_ObjAvoid : ModelName : gang DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Avoid (-4036): PhysAIColl : false Gang valve (651) @ (20.53,-62.17,-9.30) ϴ (H:180° P:180° B:0°) Ancestry: -> Gang valve -> Structural -> Decorative -> Physical -> Object ... ... -> AI Avoid -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115750): Gang valve (651) -> Gang valve (-774) Dimensions: 1x3x6 Properties: PhysState : 3C 45 A4 41 2E B0 78 C2 55 CE 14 C1 00 00 00 00 00 00 34 43 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x6 Position : (20.53,-62.17,-9.30) ϴ (H:180° P:180° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Gang valve (-774): SymName : Gang valve HUDSelect : false AI_ObjAvoid : ModelName : gang DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Avoid (-4036): PhysAIColl : false Gang valve (652) @ (29.53,-62.17,-9.30) ϴ (H:180° P:180° B:0°) Ancestry: -> Gang valve -> Structural -> Decorative -> Physical -> Object ... ... -> AI Avoid -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115751): Gang valve (652) -> Gang valve (-774) Dimensions: 1x3x6 Properties: PhysState : 3C 45 EC 41 2E B0 78 C2 55 CE 14 C1 00 00 00 00 00 00 34 43 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x6 Position : (29.53,-62.17,-9.30) ϴ (H:180° P:180° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Gang valve (-774): SymName : Gang valve HUDSelect : false AI_ObjAvoid : ModelName : gang DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Avoid (-4036): PhysAIColl : false Square Ceiling Light (653) @ (23.00,-94.00,-28.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115731): Square Ceiling Light (653) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (23.00,-94.00,-28.25) ϴ (H:0° P:0° B:0°) Light : 00 00 0C 42 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops3 (654) @ (4.83,-70.47,-18.00) ϴ (H:315° P:0° B:0°) Ancestry: -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211650): ops3 (654) -> Energy Stim (-373) Link[StimSens] (3211699): ops3 (654) -> WeaponBash (-3058) Link[StimSens] (3211717): ops3 (654) -> Electricity (-378) Link[StimSens] (3211641): ops3 (654) -> Armor Piercing Impact (-375) Link[StimSens] (3211672): ops3 (654) -> Droid Fusion (-2753) Link[StimSens] (3211659): ops3 (654) -> Incendiary (-388) Link[StimSens] (3211690): ops3 (654) -> Standard Impact (-385) Link[StimSens] (3211708): ops3 (654) -> Cold (-1145) Link[StimSens] (3211726): ops3 (654) -> Psi Stim (-389) Link[StimSens] (3211681): ops3 (654) -> High Explosive (-376) Link[MetaProp] (1115739): ops3 (654) -> ops3 (-4808) Dimensions: 4x0x4 Properties: PhysState : BA 68 9A 40 90 F0 8C C2 00 00 90 C1 00 00 00 00 00 00 00 00 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x4 Position : (4.83,-70.47,-18.00) ϴ (H:315° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via ops3 (-4808): SymName : ops3 ModelName : opscon3 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mattress 10x4x5 (655) @ (-216.00,-133.00,-21.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114352): Mattress 10x4x5 (655) -> Mattress 10x4x5 (-2926) Dimensions: 4x10x0 Properties: PhysState : 00 00 58 C3 00 00 05 C3 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x0 Position : (-216.00,-133.00,-21.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mattress 10x4x5 (-2926): SymName : Mattress 10x4x5 ModelName : matress2 DonorType : 0 Material Tags : Material Fabric Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Teleport Trap (656) @ (-89.25,-265.00,-35.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085772): Teleport Trap (656) -> Force Bar (658) Link[MetaProp] (1115759): Teleport Trap (656) -> Teleport Trap (-1726) Dimensions: 3x3x4 Properties: Position : (-89.25,-265.00,-35.00) ϴ (H:270° P:0° B:0°) Scale : (0.75, 0.75, 1.00) Properties via Teleport Trap (-1726): SymName : Teleport Trap Scripts : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Teleport Trap (657) @ (-89.25,-265.00,-37.37) ϴ (H:270° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085773): Teleport Trap (657) -> Force Bar (659) Link[MetaProp] (1115760): Teleport Trap (657) -> Teleport Trap (-1726) Dimensions: 2x2x4 Properties: Position : (-89.25,-265.00,-37.37) ϴ (H:270° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Teleport Trap (-1726): SymName : Teleport Trap Scripts : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Force Bar (658) @ (-104.01,-203.46,-1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Force Bar -> MatElectric -> Materials -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115754): Force Bar (658) -> Force Bar (-3430) Dimensions: 9x0x0 Properties: Position : (-104.01,-203.46,-1.00) ϴ (H:0° P:0° B:0°) PhysState : 75 07 D0 C2 73 75 4B C3 00 00 80 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x0x0 AmbientHacked : 1E 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar (-3430): SymName : Force Bar ModelName : force RenderAlpha : 1.000000 DonorType : 0 Properties via MatElectric (-5397): Material Tags : Material Electric Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Force Bar (659) @ (-103.97,-201.02,-1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Force Bar -> MatElectric -> Materials -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115756): Force Bar (659) -> Force Bar (-3430) Dimensions: 9x0x0 Properties: PhysState : C7 EE CF C2 16 05 49 C3 00 00 80 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x0x0 Position : (-103.97,-201.02,-1.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Force Bar (-3430): SymName : Force Bar ModelName : force RenderAlpha : 1.000000 DonorType : 0 Properties via MatElectric (-5397): Material Tags : Material Electric Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Teleport Trap (660) @ (-89.25,-265.00,-32.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085770): Teleport Trap (660) -> Force Bar (545) Link[MetaProp] (1115757): Teleport Trap (660) -> Teleport Trap (-1726) Dimensions: 1x1x4 Properties: Position : (-89.25,-265.00,-32.50) ϴ (H:270° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Teleport Trap (-1726): SymName : Teleport Trap Scripts : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Anim Omni Light (661) @ (-82.04,-264.14,-19.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115768): Anim Omni Light (661) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 05 00 59 00 09 00 00 02 00 00 40 00 00 00 00 00 00 00 00 00 80 43 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-82.04,-264.14,-19.50) ϴ (H:270° P:0° B:0°) Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (662) @ (-83.67,-265.13,-35.00) ϴ (H:270° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085680): New Tripwire (662) -> Trigger Delay (1304) Link[SwitchLi] (22085775): New Tripwire (662) -> Teleport Trap (657) Link[SwitchLi] (22085776): New Tripwire (662) -> Teleport Trap (660) Link[SwitchLi] (22085678): New Tripwire (662) -> Sound Trap (1329) Link[SwitchLi] (22085774): New Tripwire (662) -> Teleport Trap (656) Link[MetaProp] (1115761): New Tripwire (662) -> New Tripwire (-2502) Dimensions: 10x4x8 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-83.67,-265.13,-35.00) ϴ (H:270° P:0° B:0°) CollisionType : No Result TripFlags : Enter | Once | Player PhysState : 08 56 A7 C2 98 90 84 C3 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x4x8 Scale : (2.50, 1.00, 2.00) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Win_6x7 (663) @ (-82.25,-265.13,-28.00) ϴ (H:270° P:0° B:90°) Ancestry: -> Win_6x7 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211747): Win_6x7 (663) -> Energy Stim (-373) Link[StimSens] (3211748): Win_6x7 (663) -> Armor Piercing Impact (-375) Link[StimSens] (3211751): Win_6x7 (663) -> High Explosive (-376) Link[StimSens] (3211754): Win_6x7 (663) -> Cold (-1145) Link[StimSens] (3211753): Win_6x7 (663) -> WeaponBash (-3058) Link[StimSens] (3211752): Win_6x7 (663) -> Standard Impact (-385) Link[StimSens] (3211755): Win_6x7 (663) -> Electricity (-378) Link[StimSens] (3211749): Win_6x7 (663) -> Incendiary (-388) Link[StimSens] (3211756): Win_6x7 (663) -> Psi Stim (-389) Link[StimSens] (3211750): Win_6x7 (663) -> Droid Fusion (-2753) Link[MetaProp] (1115762): Win_6x7 (663) -> Win_6x7 (-3454) Dimensions: 6x0x6 Properties: PhysAIColl : false PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 80 A4 C2 00 90 84 C3 00 00 E0 C1 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x0x6 Position : (-82.25,-265.13,-28.00) ϴ (H:270° P:0° B:90°) Scale : (0.86, 1.00, 1.00) Properties via Win_6x7 (-3454): SymName : Win_6x7 ModelName : wnd_67 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Destroy Trap (664) @ (-81.68,-276.15,-34.57) ϴ (H:270° P:0° B:0°) Ancestry: -> Destroy Trap -> Traps -> Object Links: Link[SwitchLi] (22085685): Destroy Trap (664) -> Marker (1565) Link[SwitchLi] (22085778): Destroy Trap (664) -> Force Bar (658) Link[SwitchLi] (22085777): Destroy Trap (664) -> Force Bar (545) Link[SwitchLi] (22085779): Destroy Trap (664) -> Force Bar (659) Link[MetaProp] (1115763): Destroy Trap (664) -> Destroy Trap (-1242) Dimensions: 4x4x4 Properties: Position : (-81.68,-276.15,-34.57) ϴ (H:270° P:0° B:0°) Properties via Destroy Trap (-1242): SymName : Destroy Trap Scripts : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Worm Goo 1 (665) @ (-81.85,-262.41,-36.91) ϴ (H:270° P:0° B:0°) Ancestry: -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115764): Worm Goo 1 (665) -> Worm Goo 1 (-2499) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-81.85,-262.41,-36.91) ϴ (H:270° P:0° B:0°) Properties via Worm Goo 1 (-2499): SymName : Worm Goo 1 ModelName : goo DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 1 (666) @ (-76.37,-267.95,-33.91) ϴ (H:270° P:0° B:90°) Ancestry: -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115765): Worm Goo 1 (666) -> Worm Goo 1 (-2499) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-76.37,-267.95,-33.91) ϴ (H:270° P:0° B:90°) Properties via Worm Goo 1 (-2499): SymName : Worm Goo 1 ModelName : goo DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (667) @ (42.00,-61.25,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115644): Ops Crew (667) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 28 42 00 00 75 C2 00 00 A0 C1 00 00 28 42 00 00 5D C2 00 00 A0 C1 00 00 28 42 00 00 75 C2 00 00 A0 C1 00 00 00 00 00 C0 00 00 28 42 B1 00 00 00 44 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (42.00,-61.25,-20.00) ϴ (H:270° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 28 42 00 00 75 C2 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (668) @ (42.00,-61.25,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085766): New Tripwire (668) -> Ops Crew (667) Link[MetaProp] (1115645): New Tripwire (668) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 28 42 00 00 75 C2 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (42.00,-61.25,-22.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Ops Crew (669) @ (1.00,-85.25,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115670): Ops Crew (669) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 80 3F 00 80 AA C2 00 00 A0 C1 00 00 A0 C0 00 80 AA C2 00 00 A0 C1 00 00 80 3F 00 80 AA C2 00 00 A0 C1 00 00 00 00 00 00 00 00 80 3F B8 00 00 00 43 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (1.00,-85.25,-20.00) ϴ (H:0° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 80 3F 00 80 AA C2 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Window 8x1x6 (670) @ (42.00,-29.75,-19.00) ϴ (H:90° P:90° B:0°) Ancestry: -> Window 8x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211605): Window 8x1x6 (670) -> High Explosive (-376) Link[StimSens] (3211606): Window 8x1x6 (670) -> Standard Impact (-385) Link[StimSens] (3211609): Window 8x1x6 (670) -> Electricity (-378) Link[StimSens] (3211610): Window 8x1x6 (670) -> Psi Stim (-389) Link[StimSens] (3211608): Window 8x1x6 (670) -> Cold (-1145) Link[StimSens] (3211604): Window 8x1x6 (670) -> Droid Fusion (-2753) Link[StimSens] (3211600): Window 8x1x6 (670) -> Energy Stim (-373) Link[StimSens] (3211601): Window 8x1x6 (670) -> Armor Piercing Impact (-375) Link[StimSens] (3211607): Window 8x1x6 (670) -> WeaponBash (-3058) Link[StimSens] (3211602): Window 8x1x6 (670) -> Incendiary (-388) Link[MetaProp] (1115647): Window 8x1x6 (670) -> Window 8x1x6 (-3070) Dimensions: 6x0x8 Properties: PhysState : 00 00 28 42 00 00 EE C1 00 00 98 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 C8 41 00 00 28 42 00 00 EE C1 00 00 98 C1 00 00 28 42 00 00 EE C1 00 00 98 C1 00 00 28 42 00 00 EE C1 00 00 98 C1 00 00 00 40 00 40 00 00 28 42 55 00 00 00 B2 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 Position : (42.00,-29.75,-19.00) ϴ (H:90° P:90° B:0°) PhysAIColl : true Properties via Window 8x1x6 (-3070): SymName : Window 8x1x6 ModelName : wndw8 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Window 8x1x6 (671) @ (42.00,-74.25,-19.00) ϴ (H:90° P:90° B:0°) Ancestry: -> Window 8x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211589): Window 8x1x6 (671) -> Psi Stim (-389) Link[StimSens] (3211590): Window 8x1x6 (671) -> Electricity (-378) Link[StimSens] (3211592): Window 8x1x6 (671) -> WeaponBash (-3058) Link[StimSens] (3211595): Window 8x1x6 (671) -> Droid Fusion (-2753) Link[StimSens] (3211597): Window 8x1x6 (671) -> Incendiary (-388) Link[StimSens] (3211599): Window 8x1x6 (671) -> Energy Stim (-373) Link[StimSens] (3211598): Window 8x1x6 (671) -> Armor Piercing Impact (-375) Link[StimSens] (3211594): Window 8x1x6 (671) -> High Explosive (-376) Link[StimSens] (3211593): Window 8x1x6 (671) -> Standard Impact (-385) Link[StimSens] (3211591): Window 8x1x6 (671) -> Cold (-1145) Link[MetaProp] (1115646): Window 8x1x6 (671) -> Window 8x1x6 (-3070) Dimensions: 6x0x8 Properties: PhysState : 00 00 28 42 00 80 94 C2 00 00 98 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 Position : (42.00,-74.25,-19.00) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Window 8x1x6 (-3070): SymName : Window 8x1x6 ModelName : wndw8 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Window 8x1x6 (672) @ (12.50,-85.25,-19.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Window 8x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211621): Window 8x1x6 (672) -> Psi Stim (-389) Link[StimSens] (3211611): Window 8x1x6 (672) -> Energy Stim (-373) Link[StimSens] (3211620): Window 8x1x6 (672) -> Electricity (-378) Link[StimSens] (3211613): Window 8x1x6 (672) -> Incendiary (-388) Link[StimSens] (3211618): Window 8x1x6 (672) -> WeaponBash (-3058) Link[StimSens] (3211615): Window 8x1x6 (672) -> Droid Fusion (-2753) Link[StimSens] (3211612): Window 8x1x6 (672) -> Armor Piercing Impact (-375) Link[StimSens] (3211616): Window 8x1x6 (672) -> High Explosive (-376) Link[StimSens] (3211617): Window 8x1x6 (672) -> Standard Impact (-385) Link[StimSens] (3211619): Window 8x1x6 (672) -> Cold (-1145) Link[MetaProp] (1115648): Window 8x1x6 (672) -> Window 8x1x6 (-3070) Dimensions: 6x0x8 Properties: PhysState : 00 00 48 41 00 80 AA C2 00 00 98 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 Position : (12.50,-85.25,-19.00) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Window 8x1x6 (-3070): SymName : Window 8x1x6 ModelName : wndw8 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Window 8x1x6 (673) @ (36.50,-85.25,-19.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Window 8x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211622): Window 8x1x6 (673) -> Energy Stim (-373) Link[StimSens] (3211624): Window 8x1x6 (673) -> Incendiary (-388) Link[StimSens] (3211627): Window 8x1x6 (673) -> High Explosive (-376) Link[StimSens] (3211626): Window 8x1x6 (673) -> Droid Fusion (-2753) Link[StimSens] (3211629): Window 8x1x6 (673) -> WeaponBash (-3058) Link[StimSens] (3211623): Window 8x1x6 (673) -> Armor Piercing Impact (-375) Link[StimSens] (3211631): Window 8x1x6 (673) -> Electricity (-378) Link[StimSens] (3211630): Window 8x1x6 (673) -> Cold (-1145) Link[StimSens] (3211632): Window 8x1x6 (673) -> Psi Stim (-389) Link[StimSens] (3211628): Window 8x1x6 (673) -> Standard Impact (-385) Link[MetaProp] (1115649): Window 8x1x6 (673) -> Window 8x1x6 (-3070) Dimensions: 6x0x8 Properties: PhysState : 00 00 12 42 00 80 AA C2 00 00 98 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 Position : (36.50,-85.25,-19.00) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Window 8x1x6 (-3070): SymName : Window 8x1x6 ModelName : wndw8 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (674) @ (48.75,-85.25,-20.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115650): Ops Crew (674) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 43 42 00 80 AA C2 00 00 A0 C1 00 00 5B 42 00 80 AA C2 00 00 A0 C1 00 00 43 42 00 80 AA C2 00 00 A0 C1 00 00 00 00 00 80 00 00 43 42 B4 00 00 00 B5 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (48.75,-85.25,-20.00) ϴ (H:180° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 43 42 00 80 AA C2 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (675) @ (48.75,-85.25,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085767): New Tripwire (675) -> Ops Crew (674) Link[SwitchLi] (22085836): New Tripwire (675) -> EmailTrap: Email:7 (361) Link[MetaProp] (1115651): New Tripwire (675) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 43 42 00 80 AA C2 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (48.75,-85.25,-22.00) ϴ (H:270° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Ops Crew (676) @ (-6.00,-74.13,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115652): Ops Crew (676) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 C0 C0 00 40 94 C2 00 00 A0 C1 00 00 C0 C0 00 40 88 C2 00 00 A0 C1 00 00 C0 C0 00 40 94 C2 00 00 A0 C1 00 00 00 00 00 C0 00 00 C0 C0 42 00 00 00 B6 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-6.00,-74.13,-20.00) ϴ (H:270° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 C0 C0 00 40 94 C2 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (677) @ (-6.00,-74.03,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085768): New Tripwire (677) -> Ops Crew (676) Link[MetaProp] (1115653): New Tripwire (677) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 C0 C0 50 0E 94 C2 01 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-6.00,-74.03,-22.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted New Tripwire (678) @ (1.03,-85.25,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085834): New Tripwire (678) -> EmailTrap: Email:7 (361) Link[SwitchLi] (22085769): New Tripwire (678) -> Ops Crew (669) Link[MetaProp] (1115671): New Tripwire (678) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : FE 93 83 3F 00 80 AA C2 01 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (1.03,-85.25,-22.00) ϴ (H:90° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Blood Splatter Medium (679) @ (-76.38,-263.52,-32.98) ϴ (H:180° P:0° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115766): Blood Splatter Medium (679) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-76.38,-263.52,-32.98) ϴ (H:180° P:0° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS1 (680) @ (-79.00,-34.20,-17.50) ϴ (H:0° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211696): OPS1 (680) -> WeaponBash (-3058) Link[StimSens] (3211714): OPS1 (680) -> Electricity (-378) Link[StimSens] (3211669): OPS1 (680) -> Droid Fusion (-2753) Link[StimSens] (3211638): OPS1 (680) -> Armor Piercing Impact (-375) Link[StimSens] (3211687): OPS1 (680) -> Standard Impact (-385) Link[StimSens] (3211656): OPS1 (680) -> Incendiary (-388) Link[StimSens] (3211705): OPS1 (680) -> Cold (-1145) Link[StimSens] (3211723): OPS1 (680) -> Psi Stim (-389) Link[StimSens] (3211647): OPS1 (680) -> Energy Stim (-373) Link[StimSens] (3211678): OPS1 (680) -> High Explosive (-376) Link[MetaProp] (1115610): OPS1 (680) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : 00 00 9E C2 67 CD 08 C2 00 00 8C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x2 Position : (-79.00,-34.20,-17.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS1 (681) @ (-89.00,-34.20,-17.50) ϴ (H:0° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211697): OPS1 (681) -> WeaponBash (-3058) Link[StimSens] (3211715): OPS1 (681) -> Electricity (-378) Link[StimSens] (3211639): OPS1 (681) -> Armor Piercing Impact (-375) Link[StimSens] (3211670): OPS1 (681) -> Droid Fusion (-2753) Link[StimSens] (3211657): OPS1 (681) -> Incendiary (-388) Link[StimSens] (3211688): OPS1 (681) -> Standard Impact (-385) Link[StimSens] (3211706): OPS1 (681) -> Cold (-1145) Link[StimSens] (3211679): OPS1 (681) -> High Explosive (-376) Link[StimSens] (3211648): OPS1 (681) -> Energy Stim (-373) Link[StimSens] (3211724): OPS1 (681) -> Psi Stim (-389) Link[MetaProp] (1115611): OPS1 (681) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : 00 00 B2 C2 67 CD 08 C2 00 00 8C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x2 Position : (-89.00,-34.20,-17.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tweq Trap (682) @ (-78.19,-262.53,-36.65) ϴ (H:270° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1115767): Tweq Trap (682) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 00 00 00 F4 01 03 00 00 00 67 72 75 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-78.19,-262.53,-36.65) ϴ (H:270° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered DyingOG (683) @ (-109.00,-239.50,-35.80) ϴ (H:315° P:0° B:0°) Ancestry: -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115109): DyingOG (683) -> OG-Grenade (-176) Link[StimSens] (3212773): DyingOG (683) -> Anti-Annelid (-374) Link[StimSens] (3212775): DyingOG (683) -> Anti-Human (-377) Link[StimSens] (3212765): DyingOG (683) -> CharmStim (-3395) Link[StimSens] (3212766): DyingOG (683) -> Stasis (-1486) Link[StimSens] (3212769): DyingOG (683) -> Anti-Human Virus (-4447) Link[StimSens] (3212764): DyingOG (683) -> Standard Impact (-385) Link[StimSens] (3212771): DyingOG (683) -> Energy Stim (-373) Link[StimSens] (3212759): DyingOG (683) -> DrainStim (-3390) Link[StimSens] (3212757): DyingOG (683) -> Electricity (-378) Link[StimSens] (3212767): DyingOG (683) -> StunStim (-2248) Link[StimSens] (3212758): DyingOG (683) -> Psi Stim (-389) Link[StimSens] (3212774): DyingOG (683) -> Cold (-1145) Link[StimSens] (3212761): DyingOG (683) -> Droid Fusion (-2753) Link[StimSens] (3212772): DyingOG (683) -> Incendiary (-388) Link[StimSens] (3212762): DyingOG (683) -> Armor Piercing Impact (-375) Link[StimSens] (3212763): DyingOG (683) -> BashStim (-692) Link[StimSens] (3212770): DyingOG (683) -> Anti-Annelid Virus (-4446) Link[StimSens] (3212760): DyingOG (683) -> WeaponBash (-3058) Link[StimSens] (3212768): DyingOG (683) -> High Explosive (-376) Link[AIProjec] (48300045): DyingOG (683) -> Grunt Grenade (597) Dimensions: 8x8x1 Properties: PhysState : 00 00 DA C2 00 80 6F C3 33 33 0F C2 00 00 00 00 00 00 00 00 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-109.00,-239.50,-35.80) ϴ (H:315° P:0° B:0°) CollisionType : Bounce | No Collision Sound SymName : DyingOG Creature : Humanoid DiffPermit : 0 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CretPose : 01 00 00 00 64 65 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Properties via OG-Grenade (-176): DonorType : 0 MotActorTagList : grunt, grenade LootInfo : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 15 MAX_HP : 15 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 ModelName : grunt_g AIRCRanges : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 New Tripwire (684) @ (-165.06,-228.07,-25.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085693): New Tripwire (684) -> Ops Door (514) Link[SwitchLi] (22085726): New Tripwire (684) -> Ops Door (515) Link[SwitchLi] (22085737): New Tripwire (684) -> AI Signal Trap (1315) Link[MetaProp] (1115156): New Tripwire (684) -> New Tripwire (-2502) Dimensions: 4x10x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-165.06,-228.07,-25.00) ϴ (H:90° P:0° B:0°) CollisionType : No Result TripFlags : Enter | Once | Player PhysState : 5E 0E 25 C3 48 12 64 C3 00 00 C8 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x4 Scale : (1.00, 2.50, 1.00) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Junction Box (685) @ (-82.25,-262.88,-25.33) ϴ (H:270° P:0° B:0°) Ancestry: -> Junction Box -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085683): Junction Box (685) -> Inverter (1561) Link[SwitchLi] (22085780): Junction Box (685) -> Destroy Trap (664) Link[SwitchLi] (22085679): Junction Box (685) -> Sound Trap (1330) Link[StimSens] (3211745): Junction Box (685) -> Electricity (-378) Link[StimSens] (3211746): Junction Box (685) -> Psi Stim (-389) Link[StimSens] (3211738): Junction Box (685) -> Armor Piercing Impact (-375) Link[StimSens] (3211744): Junction Box (685) -> Cold (-1145) Link[StimSens] (3211742): Junction Box (685) -> Standard Impact (-385) Link[StimSens] (3211737): Junction Box (685) -> Energy Stim (-373) Link[StimSens] (3211743): Junction Box (685) -> WeaponBash (-3058) Link[StimSens] (3211739): Junction Box (685) -> Incendiary (-388) Link[StimSens] (3211867): Junction Box (685) -> BashStim (-692) Link[StimSens] (3211740): Junction Box (685) -> Droid Fusion (-2753) Link[StimSens] (3211741): Junction Box (685) -> High Explosive (-376) Link[StimSens] (3211866): Junction Box (685) -> EMP (-390) Link[MetaProp] (1115727): Junction Box (685) -> Junction Box (-760) Dimensions: 1x3x3 Properties: Scripts : 54 72 69 67 67 65 72 44 65 73 74 72 6F 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 80 A4 C2 A0 70 83 C3 1A 9D CA C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x3 Position : (-82.25,-262.88,-25.33) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Junction Box (-760): HUDSelect : false SymName : Junction Box HitPoints : 3 MAX_HP : 3 ModelName : termibox DonorType : 0 Material Tags : Material Metal Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (686) @ (-215.82,-151.90,-25.56) ϴ (H:265° P:340° B:3°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115769): OPS Male Corpse (686) -> OPS Male Corpse (-1878) Dimensions: 6x7x4 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-215.82,-151.90,-25.56) ϴ (H:265° P:340° B:3°) ?Puppet? : A4 D8 52 01 AE 02 00 00 00 00 00 00 D8 79 B1 09 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Worm Goo 3 (687) @ (-216.24,-145.81,-26.87) ϴ (H:0° P:0° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115770): Worm Goo 3 (687) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-216.24,-145.81,-26.87) ϴ (H:0° P:0° B:0°) Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 4 (688) @ (-215.05,-136.87,-26.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Worm Goo 4 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115771): Worm Goo 4 (688) -> Worm Goo 4 (-2501) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-215.05,-136.87,-26.88) ϴ (H:0° P:0° B:0°) Properties via Worm Goo 4 (-2501): SymName : Worm Goo 4 ModelName : goo4 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tweq Trap (689) @ (-207.41,-137.43,-26.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1115772): Tweq Trap (689) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 00 00 00 F4 01 05 00 00 00 67 72 75 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-207.41,-137.43,-26.75) ϴ (H:180° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered OPS Male Corpse (690) @ (-205.08,-133.05,-20.78) ϴ (H:326° P:355° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115773): OPS Male Corpse (690) -> OPS Male Corpse (-1878) Dimensions: 9x8x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-205.08,-133.05,-20.78) ϴ (H:326° P:355° B:0°) ?Puppet? : A4 D8 52 01 B2 02 00 00 00 00 00 00 E8 78 B1 09 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Worm Goo 4 (691) @ (-202.72,-131.12,-21.00) ϴ (H:0° P:0° B:90°) Ancestry: -> Worm Goo 4 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115758): Worm Goo 4 (691) -> Worm Goo 4 (-2501) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-202.72,-131.12,-21.00) ϴ (H:0° P:0° B:90°) Properties via Worm Goo 4 (-2501): SymName : Worm Goo 4 ModelName : goo4 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Start Hidden (692) @ (-104.19,-208.26,0.95) ϴ (H:90° P:0° B:0°) Ancestry: -> Start Hidden -> Misc Metaprops -> MetaProperty -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty -> Docile -> AI States -> MetaProperty Links: Link[MetaProp] (1115234): Start Hidden (692) -> Start Hidden (-4665) Link[MetaProp] (1115740): Start Hidden (692) -> OG-Shotgun (-175) Link[MetaProp] (1115744): Start Hidden (692) -> Docile (-1073) Link[StimSens] (3211495): Start Hidden (692) -> Anti-Human (-377) Link[StimSens] (3211485): Start Hidden (692) -> Standard Impact (-385) Link[StimSens] (3211487): Start Hidden (692) -> Armor Piercing Impact (-375) Link[StimSens] (3211488): Start Hidden (692) -> Anti-Annelid (-374) Link[StimSens] (3211459): Start Hidden (692) -> Cold (-1145) Link[StimSens] (3211490): Start Hidden (692) -> WeaponBash (-3058) Link[StimSens] (3211786): Start Hidden (692) -> CharmStim (-3395) Link[StimSens] (3211483): Start Hidden (692) -> Stasis (-1486) Link[StimSens] (3212010): Start Hidden (692) -> Electricity (-378) Link[StimSens] (3211468): Start Hidden (692) -> Incendiary (-388) Link[StimSens] (3211980): Start Hidden (692) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211494): Start Hidden (692) -> Energy Stim (-373) Link[StimSens] (3211493): Start Hidden (692) -> High Explosive (-376) Link[StimSens] (3211486): Start Hidden (692) -> BashStim (-692) Link[StimSens] (3211491): Start Hidden (692) -> DrainStim (-3390) Link[StimSens] (3211489): Start Hidden (692) -> Droid Fusion (-2753) Link[StimSens] (3211482): Start Hidden (692) -> StunStim (-2248) Link[StimSens] (3211492): Start Hidden (692) -> Psi Stim (-389) Link[StimSens] (3211991): Start Hidden (692) -> Anti-Human Virus (-4447) Link[AIProjec] (48300040): Start Hidden (692) -> Grunt Shotgun Slug (1239) Dimensions: 1x9x7 Properties: AI_IdlRetOrg : false PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-104.19,-208.26,0.95) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 29 62 D0 C2 FA 42 50 C3 C8 6B 74 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_SigRsp : 4F 70 73 34 54 72 61 70 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 54 72 61 70 4D 61 72 6B 65 72 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Start Hidden (-4665): SymName : Start Hidden Scripts : 73 63 70 53 74 61 72 74 48 69 64 64 65 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 1 Properties via OG-Shotgun (-175): ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Docile (-1073): AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 Patrol Path (693) @ (-139.81,-256.79,-23.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397212): Patrol Path (693) -> Patrol Path (68) Link[MetaProp] (1115705): Patrol Path (693) -> Patrol Path (-1089) Dimensions: 4x4x8 Properties: Position : (-139.81,-256.79,-23.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Teleport Trap (694) @ (-79.15,-125.81,-21.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085785): Teleport Trap (694) -> Start Hidden (692) Link[MetaProp] (1115742): Teleport Trap (694) -> Teleport Trap (-1726) Dimensions: 4x4x4 Properties: Position : (-79.15,-125.81,-21.50) ϴ (H:0° P:0° B:0°) Properties via Teleport Trap (-1726): SymName : Teleport Trap Scripts : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered TrapMarker1 (695) @ (-97.97,-151.19,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115743): TrapMarker1 (695) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : TrapMarker1 Position : (-97.97,-151.19,-25.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Start Hidden (696) @ (-103.98,-210.04,0.95) ϴ (H:90° P:0° B:0°) Ancestry: -> Start Hidden -> Misc Metaprops -> MetaProperty -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115201): Start Hidden (696) -> Start Hidden (-4665) Link[MetaProp] (1115748): Start Hidden (696) -> OG-Shotgun (-175) Link[StimSens] (3211325): Start Hidden (696) -> High Explosive (-376) Link[StimSens] (3211992): Start Hidden (696) -> Anti-Human Virus (-4447) Link[StimSens] (3211421): Start Hidden (696) -> Standard Impact (-385) Link[StimSens] (3211981): Start Hidden (696) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211395): Start Hidden (696) -> Armor Piercing Impact (-375) Link[StimSens] (3211287): Start Hidden (696) -> Anti-Human (-377) Link[StimSens] (3211350): Start Hidden (696) -> DrainStim (-3390) Link[StimSens] (3211382): Start Hidden (696) -> Anti-Annelid (-374) Link[StimSens] (3211787): Start Hidden (696) -> CharmStim (-3395) Link[StimSens] (3211278): Start Hidden (696) -> Incendiary (-388) Link[StimSens] (3211311): Start Hidden (696) -> Energy Stim (-373) Link[StimSens] (3212011): Start Hidden (696) -> Electricity (-378) Link[StimSens] (3211438): Start Hidden (696) -> Stasis (-1486) Link[StimSens] (3211269): Start Hidden (696) -> Cold (-1145) Link[StimSens] (3211408): Start Hidden (696) -> BashStim (-692) Link[StimSens] (3211358): Start Hidden (696) -> WeaponBash (-3058) Link[StimSens] (3211451): Start Hidden (696) -> StunStim (-2248) Link[StimSens] (3211361): Start Hidden (696) -> Droid Fusion (-2753) Link[StimSens] (3211338): Start Hidden (696) -> Psi Stim (-389) Link[AIProjec] (48300042): Start Hidden (696) -> Grunt Shotgun Slug (1240) Dimensions: 1x9x7 Properties: AI_IdlRetOrg : false PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-103.98,-210.04,0.95) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 09 F7 CF C2 6E 09 52 C3 A8 6B 74 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_SigRsp : 4F 70 73 34 54 72 61 70 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 72 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 54 72 61 70 4D 61 72 6B 65 72 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Start Hidden (-4665): SymName : Start Hidden Scripts : 73 63 70 53 74 61 72 74 48 69 64 64 65 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 1 Properties via OG-Shotgun (-175): ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 AI Signal Trap (697) @ (-75.71,-137.85,-22.08) ϴ (H:0° P:0° B:0°) Ancestry: -> AI Signal Trap -> Traps -> Object Links: Link[SwitchLi] (22085788): AI Signal Trap (697) -> Teleport Trap (694) Link[SwitchLi] (22085786): AI Signal Trap (697) -> Start Hidden (692) Link[SwitchLi] (22085793): AI Signal Trap (697) -> Start Hidden (696) Link[MetaProp] (1115746): AI Signal Trap (697) -> AI Signal Trap (-2601) Dimensions: 4x4x4 Properties: SignalType : Ops4Trap1 Position : (-75.71,-137.85,-22.08) ϴ (H:0° P:0° B:0°) Properties via AI Signal Trap (-2601): SymName : AI Signal Trap Scripts : 54 72 61 70 53 69 67 6E 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered New Tripwire (698) @ (-94.50,-163.28,-22.08) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085790): New Tripwire (698) -> Teleport Trap (694) Link[SwitchLi] (22085791): New Tripwire (698) -> AI Signal Trap (697) Link[SwitchLi] (22085792): New Tripwire (698) -> Teleport Trap (701) Link[MetaProp] (1115747): New Tripwire (698) -> New Tripwire (-2502) Dimensions: 23x2x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-94.50,-163.28,-22.08) ϴ (H:0° P:0° B:0°) CollisionType : No Result TripFlags : Enter | Once | Player PhysState : 4B 01 BD C2 9A 46 23 C3 E0 A3 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 23x2x4 Scale : (5.75, 0.50, 1.00) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted OPS Male Corpse (699) @ (-56.24,-125.68,-26.87) ϴ (H:20° P:0° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988525): OPS Male Corpse (699) -> Small BP Pile (710) Link[Contains] (10551347): OPS Male Corpse (699) -> Small BP Pile (710) Link[MetaProp] (1115692): OPS Male Corpse (699) -> OPS Male Corpse (-1878) Dimensions: 8x7x0 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-56.24,-125.68,-26.87) ϴ (H:20° P:0° B:0°) ?Puppet? : A4 D8 52 01 BB 02 00 00 00 00 00 00 28 75 B1 09 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Laser Turret (700) @ (-12.89,-73.59,-21.15) ϴ (H:90° P:0° B:0°) Ancestry: -> Laser Turret -> Turrets -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[SwitchLi] (22085752): Laser Turret (700) -> Ecology (289) Link[StimSens] (3211775): Laser Turret (700) -> BashStim (-692) Link[StimSens] (3211777): Laser Turret (700) -> Droid Fusion (-2753) Link[StimSens] (3211779): Laser Turret (700) -> Electricity (-378) Link[StimSens] (3212736): Laser Turret (700) -> Incendiary (-388) Link[StimSens] (3211780): Laser Turret (700) -> Energy Stim (-373) Link[StimSens] (3212743): Laser Turret (700) -> Stasis (-1486) Link[StimSens] (3211778): Laser Turret (700) -> High Explosive (-376) Link[StimSens] (3211776): Laser Turret (700) -> WeaponBash (-3058) Link[StimSens] (3211785): Laser Turret (700) -> ElectroDampen (-1070) Link[StimSens] (3211771): Laser Turret (700) -> Standard Impact (-385) Link[StimSens] (3211773): Laser Turret (700) -> EMP (-390) Link[StimSens] (3211772): Laser Turret (700) -> Armor Piercing Impact (-375) Link[StimSens] (3211774): Laser Turret (700) -> Cold (-1145) Link[MetaProp] (1115733): Laser Turret (700) -> Laser Turret (-168) Dimensions: 3x3x5 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-12.89,-73.59,-21.15) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : 60 3D 4E C1 D3 2D 93 C2 E3 2D A9 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HackDiff : F6 FF FF FF 05 00 00 00 00 00 A0 40 Properties via Laser Turret (-168): DonorType : 0 SymName : Laser Turret MAX_HP : 48 HitPoints : 48 ModelName : tu_l Armor : 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Turrets (-368): PsiRadar : None AI_Hearing : Null Class Tags : CreatureType Turret HackText : TurretHack: "Hack to make turret shoot your foes." Material Tags : Material MetalTarget HUDUse : Turrets Scripts : 73 63 70 54 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 NotPullable : true ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 AI_Device : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00 AI_NoGhost : true ReqTechDesc : 04 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 AI_TurnRate : 45.000000 AI_Turret : CD CC CC 3D B8 0B 00 00 00 00 34 42 00 00 C8 42 RepairDiff : 1E 00 00 00 00 00 00 00 00 00 A0 40 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_VisType : 1 AI : turret Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Teleport Trap (701) @ (-85.71,-123.12,-21.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085794): Teleport Trap (701) -> Start Hidden (696) Link[MetaProp] (1115732): Teleport Trap (701) -> Teleport Trap (-1726) Dimensions: 4x4x4 Properties: Position : (-85.71,-123.12,-21.50) ϴ (H:0° P:0° B:0°) Properties via Teleport Trap (-1726): SymName : Teleport Trap Scripts : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered TrapMarker2 (702) @ (-89.78,-146.32,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115745): TrapMarker2 (702) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : TrapMarker2 Position : (-89.78,-146.32,-25.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Floor Egg Tripwire (703) @ (-217.19,-143.37,-23.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085783): Floor Egg Tripwire (703) -> Floor Pod (704) Link[MetaProp] (1114178): Floor Egg Tripwire (703) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 64 30 59 C3 0B 5F 0F C3 00 00 B8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x8 Position : (-217.19,-143.37,-23.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 2.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Floor Pod (704) @ (-217.16,-143.22,-25.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211759): Floor Pod (704) -> Droid Fusion (-2753) Link[StimSens] (3211543): Floor Pod (704) -> Psi Stim (-389) Link[StimSens] (3211761): Floor Pod (704) -> Energy Stim (-373) Link[StimSens] (3212777): Floor Pod (704) -> Stasis (-1486) Link[StimSens] (3211625): Floor Pod (704) -> High Explosive (-376) Link[StimSens] (3211760): Floor Pod (704) -> Incendiary (-388) Link[StimSens] (3211758): Floor Pod (704) -> DrainStim (-3390) Link[StimSens] (3212001): Floor Pod (704) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211302): Floor Pod (704) -> Anti-Annelid (-374) Link[StimSens] (3211614): Floor Pod (704) -> Standard Impact (-385) Link[StimSens] (3211508): Floor Pod (704) -> BashStim (-692) Link[StimSens] (3211596): Floor Pod (704) -> Armor Piercing Impact (-375) Link[StimSens] (3211757): Floor Pod (704) -> WeaponBash (-3058) Link[StimSens] (3211603): Floor Pod (704) -> Cold (-1145) Link[MetaProp] (1114177): Floor Pod (704) -> Floor Pod (-1476) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-217.16,-143.22,-25.04) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 39 2A 59 C3 05 38 0F C3 1F 52 C8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 0F 00 00 00 00 00 00 00 02 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Floor Pod (-1476): SymName : Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Goo Pods (-1336): Scripts : 73 63 70 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 New Tripwire (705) @ (-123.50,-334.50,-32.00) ϴ (H:270° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085797): New Tripwire (705) -> Card slot: SECURITY #0 (619) Link[SwitchLi] (22085833): New Tripwire (705) -> EmailTrap: Email:7 (361) Link[MetaProp] (1115734): New Tripwire (705) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : AC 01 F7 C2 62 3F A7 C3 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Mono | Player PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-123.50,-334.50,-32.00) ϴ (H:270° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted New Tripwire (706) @ (-134.50,-345.50,-32.00) ϴ (H:270° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085795): New Tripwire (706) -> Card slot: SECURITY #0 (620) Link[SwitchLi] (22085832): New Tripwire (706) -> EmailTrap: Email:7 (361) Link[MetaProp] (1115735): New Tripwire (706) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : DA 80 06 C3 62 BF AC C3 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Mono | Player PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-134.50,-345.50,-32.00) ϴ (H:270° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Security Card: SECURITY #0 (707) @ (-102.47,-269.89,-26.50) ϴ (H:0° P:0° B:90°) Ancestry: -> Security Card -> ID Cards -> Keys -> Physical -> Object Links: Link[MetaProp] (1115736): Security Card: SECURITY #0 (707) -> Security Card (-2998) Dimensions: 0x1x0 Properties: Position : (-102.47,-269.89,-26.50) ϴ (H:0° P:0° B:90°) KeySrc : SECURITY #0 HasRefs : false Properties via Security Card (-2998): SymName : Security Card DonorType : 0 ObjShort : Security_Card: "Security access card" ObjName : Security_Card: "A Security access card." Properties via ID Cards (-157): PickBias : 3.000000 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CombineType : AccessCard ObjIcon : passkey AutoPickup : true ModelName : scipass ObjLookS : fakekeys PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Keys (-156): Material Tags : Material Plasticrete ElevAble : true HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Wedge Light (708) @ (-18.75,-67.96,-17.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115380): Wedge Light (708) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-18.75,-67.96,-17.69) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS1 (709) @ (-111.95,-58.28,-17.50) ϴ (H:0° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211826): OPS1 (709) -> Energy Stim (-373) Link[StimSens] (3211834): OPS1 (709) -> Electricity (-378) Link[StimSens] (3211829): OPS1 (709) -> Droid Fusion (-2753) Link[StimSens] (3211832): OPS1 (709) -> WeaponBash (-3058) Link[StimSens] (3211830): OPS1 (709) -> High Explosive (-376) Link[StimSens] (3211828): OPS1 (709) -> Incendiary (-388) Link[StimSens] (3211833): OPS1 (709) -> Cold (-1145) Link[StimSens] (3211827): OPS1 (709) -> Armor Piercing Impact (-375) Link[StimSens] (3211835): OPS1 (709) -> Psi Stim (-389) Link[StimSens] (3211831): OPS1 (709) -> Standard Impact (-385) Link[MetaProp] (1115377): OPS1 (709) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : 7F E8 DF C2 BE 1E 69 C2 29 FB 8B C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (-111.95,-58.28,-17.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small BP Pile (710) @ (-59.04,-121.10,-26.96) ϴ (H:0° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115600): Small BP Pile (710) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (-59.04,-121.10,-26.96) ϴ (H:0° P:0° B:0°) StackCount : 3 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Square Ceiling Light (711) @ (-32.50,-26.00,-14.35) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115729): Square Ceiling Light (711) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-32.50,-26.00,-14.35) ϴ (H:0° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 80 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (712) @ (-146.75,-217.01,-20.69) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115433): Wedge Light (712) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-146.75,-217.01,-20.69) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (713) @ (-68.25,-136.01,-20.69) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115274): Wedge Light (713) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-68.25,-136.01,-20.69) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (714) @ (-79.75,-136.01,-20.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115275): Wedge Light (714) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-79.75,-136.01,-20.69) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS1 (715) @ (-78.78,-159.96,-20.57) ϴ (H:89° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211853): OPS1 (715) -> Cold (-1145) Link[StimSens] (3211854): OPS1 (715) -> Electricity (-378) Link[StimSens] (3211850): OPS1 (715) -> High Explosive (-376) Link[StimSens] (3211848): OPS1 (715) -> Incendiary (-388) Link[StimSens] (3211847): OPS1 (715) -> Armor Piercing Impact (-375) Link[StimSens] (3211846): OPS1 (715) -> Energy Stim (-373) Link[StimSens] (3211855): OPS1 (715) -> Psi Stim (-389) Link[StimSens] (3211849): OPS1 (715) -> Droid Fusion (-2753) Link[StimSens] (3211852): OPS1 (715) -> WeaponBash (-3058) Link[StimSens] (3211851): OPS1 (715) -> Standard Impact (-385) Link[MetaProp] (1115434): OPS1 (715) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : 3D 8E 9D C2 C6 F5 1F C3 F5 8C A4 C1 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (-78.78,-159.96,-20.57) ϴ (H:89° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (716) @ (-176.25,-256.11,-17.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115478): Wedge Light (716) -> Wedge Light (-1593) Dimensions: 0x6x0 Properties: RenderType : Unlit Light : 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Scale : (1.00, 0.43, 1.00) ModelName : lightred Position : (-176.25,-256.11,-17.25) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS1 (717) @ (-134.99,-277.97,-20.57) ϴ (H:89° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211802): OPS1 (717) -> WeaponBash (-3058) Link[StimSens] (3211796): OPS1 (717) -> Energy Stim (-373) Link[StimSens] (3211800): OPS1 (717) -> High Explosive (-376) Link[StimSens] (3211798): OPS1 (717) -> Incendiary (-388) Link[StimSens] (3211805): OPS1 (717) -> Psi Stim (-389) Link[StimSens] (3211801): OPS1 (717) -> Standard Impact (-385) Link[StimSens] (3211797): OPS1 (717) -> Armor Piercing Impact (-375) Link[StimSens] (3211803): OPS1 (717) -> Cold (-1145) Link[StimSens] (3211799): OPS1 (717) -> Droid Fusion (-2753) Link[StimSens] (3211804): OPS1 (717) -> Electricity (-378) Link[MetaProp] (1115833): OPS1 (717) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : 37 FE 06 C3 D9 FB 8A C3 F5 8C A4 C1 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (-134.99,-277.97,-20.57) ϴ (H:89° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (718) @ (-153.50,-255.91,-17.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115480): Wedge Light (718) -> Wedge Light (-1593) Dimensions: 0x6x0 Properties: RenderType : Unlit Light : 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Scale : (1.00, 0.43, 1.00) ModelName : lightred Position : (-153.50,-255.91,-17.25) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (719) @ (-164.91,-263.75,-17.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115481): Wedge Light (719) -> Wedge Light (-1593) Dimensions: 0x6x0 Properties: RenderType : Unlit Light : 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Scale : (1.00, 0.43, 1.00) ModelName : lightred Position : (-164.91,-263.75,-17.25) ϴ (H:90° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (720) @ (-162.38,-137.25,-20.69) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115826): Wedge Light (720) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-162.38,-137.25,-20.69) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (721) @ (-165.00,-166.50,-17.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115368): Grate 6x8 (721) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysState : 00 00 25 C3 00 80 26 C3 00 00 88 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x8x0 Position : (-165.00,-166.50,-17.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (722) @ (-165.00,-172.50,-17.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115369): Grate 6x8 (722) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysState : 00 00 25 C3 00 80 2C C3 00 00 88 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x8x0 Position : (-165.00,-172.50,-17.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (723) @ (-165.00,-178.50,-17.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115370): Grate 6x8 (723) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysState : 00 00 25 C3 00 80 32 C3 00 00 88 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x8x0 Position : (-165.00,-178.50,-17.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (724) @ (-53.75,-69.75,-0.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115482): Wedge Light (724) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Light : 00 00 70 42 00 00 C0 3F 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-53.75,-69.75,-0.25) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS1 (725) @ (5.03,-7.58,-17.57) ϴ (H:0° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211856): OPS1 (725) -> Energy Stim (-373) Link[StimSens] (3211858): OPS1 (725) -> Incendiary (-388) Link[StimSens] (3211864): OPS1 (725) -> Electricity (-378) Link[StimSens] (3211860): OPS1 (725) -> High Explosive (-376) Link[StimSens] (3211862): OPS1 (725) -> WeaponBash (-3058) Link[StimSens] (3211863): OPS1 (725) -> Cold (-1145) Link[StimSens] (3211859): OPS1 (725) -> Droid Fusion (-2753) Link[StimSens] (3211865): OPS1 (725) -> Psi Stim (-389) Link[StimSens] (3211857): OPS1 (725) -> Armor Piercing Impact (-375) Link[StimSens] (3211861): OPS1 (725) -> Standard Impact (-385) Link[MetaProp] (1115483): OPS1 (725) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : B0 D6 A0 40 31 A9 F2 C0 F5 8C 8C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (5.03,-7.58,-17.57) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (726) @ (10.25,-18.00,-17.69) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115486): Wedge Light (726) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (10.25,-18.00,-17.69) ϴ (H:90° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Section (727) @ (-105.30,-264.81,-17.49) ϴ (H:270° P:0° B:0°) Ancestry: -> Security Section -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115475): Security Section (727) -> Security Section (-4060) Dimensions: 8x0x1 Properties: Z-Bias : 6 Position : (-105.30,-264.81,-17.49) ϴ (H:270° P:0° B:0°) Properties via Security Section (-4060): SymName : Security Section ModelName : ops_sec DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small BP Pile (728) @ (-80.97,-35.85,-9.92) ϴ (H:33° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115603): Small BP Pile (728) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (-80.97,-35.85,-9.92) ϴ (H:33° P:0° B:0°) StackCount : 3 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Pipe 16x1 (729) @ (-27.05,-66.53,-20.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115145): Pipe 16x1 (729) -> Pipe 16x1 (-1353) Dimensions: 0x0x16 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E8 67 D8 C1 A0 0E 85 C2 00 00 A4 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x1x16 Position : (-27.05,-66.53,-20.50) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (730) @ (-27.05,-66.53,-4.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115153): Pipe 16x1 (730) -> Pipe 16x1 (-1353) Dimensions: 0x0x16 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E8 67 D8 C1 A0 0E 85 C2 00 00 90 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x1x16 Position : (-27.05,-66.53,-4.50) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (731) @ (-27.05,-65.10,-20.50) ϴ (H:158° P:0° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115149): Pipe 16x1 (731) -> Pipe 16x1 (-1353) Dimensions: 0x0x16 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E8 67 D8 C1 B1 33 82 C2 00 00 A4 C1 00 00 00 00 00 00 00 00 88 AB 1E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x1x16 Position : (-27.05,-65.10,-20.50) ϴ (H:158° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (732) @ (-27.05,-65.10,-4.50) ϴ (H:158° P:0° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115150): Pipe 16x1 (732) -> Pipe 16x1 (-1353) Dimensions: 0x0x16 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E8 67 D8 C1 B1 33 82 C2 00 00 90 C0 00 00 00 00 00 00 00 00 88 AB 1E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x1x16 Position : (-27.05,-65.10,-4.50) ϴ (H:158° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 MatGlass (733) @ (-26.52,-70.90,-18.56) ϴ (H:270° P:0° B:0°) Ancestry: -> MatGlass -> Materials -> MetaProperty -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212410): MatGlass (733) -> WeaponBash (-3058) Link[StimSens] (3212364): MatGlass (733) -> Psi Stim (-389) Link[StimSens] (3212444): MatGlass (733) -> Armor Piercing Impact (-375) Link[StimSens] (3212600): MatGlass (733) -> High Explosive (-376) Link[StimSens] (3212368): MatGlass (733) -> Standard Impact (-385) Link[StimSens] (3212387): MatGlass (733) -> Droid Fusion (-2753) Link[StimSens] (3212390): MatGlass (733) -> Cold (-1145) Link[StimSens] (3212422): MatGlass (733) -> Energy Stim (-373) Link[StimSens] (3212346): MatGlass (733) -> Incendiary (-388) Link[StimSens] (3212433): MatGlass (733) -> Electricity (-378) Link[MetaProp] (1115151): MatGlass (733) -> MatGlass (-633) Link[MetaProp] (1115142): MatGlass (733) -> Console w/Pipes (-2452) Dimensions: 6x1x4 Properties: Immobile : false PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-26.52,-70.90,-18.56) ϴ (H:270° P:0° B:0°) Scale : (1.00, 0.23, 0.59) PhysState : 33 33 D4 C1 CD CC 8D C2 E1 7A 94 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered PhysDims : 6x1x4 ModelName : compx Face Pos : false PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via MatGlass (-633): SymName : MatGlass DonorType : 1 Material Tags : Material Glass Properties via Console w/Pipes (-2452): ObjName : Console_w_Pipes: "A computer console." Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (734) @ (-36.70,-74.00,-2.10) ϴ (H:180° P:0° B:180°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115147): Curved Pipe 3' Diameter (734) -> Curved Pipe 3' Diameter (-1149) Dimensions: 4x2x4 Properties: Face Pos : false Position : (-36.70,-74.00,-2.10) ϴ (H:180° P:0° B:180°) Scale : (0.70, 0.70, 0.70) Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RickPipe_1x16 (735) @ (-111.48,-97.95,-14.50) ϴ (H:0° P:0° B:0°) Ancestry: -> RickPipe_1x16 -> Rick_Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115888): RickPipe_1x16 (735) -> RickPipe_1x16 (-2979) Dimensions: 1x16x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 56 F6 DE C2 9B E4 C3 C2 00 00 68 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x15x1 Position : (-111.48,-97.95,-14.50) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.06, 1.00) Properties via RickPipe_1x16 (-2979): SymName : RickPipe_1x16 ModelName : pp1_16 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RickPipe_1x16 (736) @ (-111.48,-97.95,-23.50) ϴ (H:0° P:0° B:0°) Ancestry: -> RickPipe_1x16 -> Rick_Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115678): RickPipe_1x16 (736) -> RickPipe_1x16 (-2979) Dimensions: 1x16x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 56 F6 DE C2 9B E4 C3 C2 00 00 BC C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x15x1 Position : (-111.48,-97.95,-23.50) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.06, 1.00) Properties via RickPipe_1x16 (-2979): SymName : RickPipe_1x16 ModelName : pp1_16 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RickPipe_1x16 (737) @ (-111.48,-78.95,-23.50) ϴ (H:0° P:0° B:0°) Ancestry: -> RickPipe_1x16 -> Rick_Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115679): RickPipe_1x16 (737) -> RickPipe_1x16 (-2979) Dimensions: 1x16x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 56 F6 DE C2 9B E4 9D C2 00 00 BC C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x15x1 Position : (-111.48,-78.95,-23.50) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.06, 1.00) Properties via RickPipe_1x16 (-2979): SymName : RickPipe_1x16 ModelName : pp1_16 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (738) @ (-46.50,-74.00,-2.10) ϴ (H:0° P:0° B:180°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115146): Curved Pipe 3' Diameter (738) -> Curved Pipe 3' Diameter (-1149) Dimensions: 4x2x4 Properties: Face Pos : false Position : (-46.50,-74.00,-2.10) ϴ (H:0° P:0° B:180°) Scale : (0.70, 0.70, 0.70) Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small BP Pile (739) @ (-215.46,-149.76,-26.92) ϴ (H:49° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115597): Small BP Pile (739) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: StackCount : 3 Position : (-215.46,-149.76,-26.92) ϴ (H:49° P:0° B:0°) Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Pipe 8x3 (740) @ (-41.60,-74.00,-3.15) ϴ (H:90° P:270° B:90°) Ancestry: -> Pipe 8x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115132): Pipe 8x3 (740) -> Pipe 8x3 (-771) Dimensions: 2x2x5 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 66 66 26 C2 00 00 94 C2 10 58 49 C0 00 00 B4 42 00 00 87 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x2x14 Position : (-41.60,-74.00,-3.15) ϴ (H:90° P:270° B:90°) Scale : (0.70, 0.70, 0.70) Properties via Pipe 8x3 (-771): SymName : Pipe 8x3 ModelName : pipe3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (748) @ (-164.96,-304.96,-28.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115665): Grate 6x8 (748) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysState : 75 F6 24 C3 A8 7A 98 C3 00 00 E4 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x8x0 Position : (-164.96,-304.96,-28.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (749) @ (-181.08,-289.28,-35.82) ϴ (H:87° P:355° B:358°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988531): OPS Male Corpse (749) -> Small BP Pile (833) Link[Contains] (10551336): OPS Male Corpse (749) -> Small BP Pile (833) Link[MetaProp] (1115664): OPS Male Corpse (749) -> OPS Male Corpse (-1878) Dimensions: 6x7x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-181.08,-289.28,-35.82) ϴ (H:87° P:355° B:358°) ?Puppet? : A4 D8 52 01 ED 02 00 00 00 00 00 00 38 83 B1 09 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Blood Splatter Medium (750) @ (-184.98,-288.21,-33.98) ϴ (H:0° P:0° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115661): Blood Splatter Medium (750) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-184.98,-288.21,-33.98) ϴ (H:0° P:0° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 WormGoo (751) @ (-179.61,-300.57,-38.99) ϴ (H:0° P:0° B:0°) Ancestry: -> WormGoo -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Worm Piles -> Functional -> Physical -> Object Links: Link[arSrc] (8454167): WormGoo (751) -> TouchVenom (-4445) Link[StimSens] (3212799): WormGoo (751) -> Cold (-1145) Link[StimSens] (3212814): WormGoo (751) -> Anti-Annelid (-374) Link[StimSens] (3212784): WormGoo (751) -> Incendiary (-388) Link[StimSens] (3212817): WormGoo (751) -> BashStim (-692) Link[StimSens] (3212802): WormGoo (751) -> Energy Stim (-373) Link[StimSens] (3212805): WormGoo (751) -> Droid Fusion (-2753) Link[StimSens] (3212790): WormGoo (751) -> Standard Impact (-385) Link[StimSens] (3212793): WormGoo (751) -> Armor Piercing Impact (-375) Link[StimSens] (3212808): WormGoo (751) -> WeaponBash (-3058) Link[StimSens] (3212781): WormGoo (751) -> Psi Stim (-389) Link[StimSens] (3212811): WormGoo (751) -> DrainStim (-3390) Link[StimSens] (3212796): WormGoo (751) -> High Explosive (-376) Link[StimSens] (3212787): WormGoo (751) -> Anti-Annelid Virus (-4446) Link[MetaProp] (1114194): WormGoo (751) -> WormGoo (-105) Dimensions: 2x2x0 Properties: PhysState : B9 9B 33 C3 2F 49 96 C3 3A F2 1B C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x0 Position : (-179.61,-300.57,-38.99) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via WormGoo (-105): Immobile : false ShowHP : true Class Tags : CreatureType Grub SymName : WormGoo ObjName : WormGoo: "A pile of disgusting worms." Scripts : 57 6F 72 6D 50 69 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 57 6F 72 6D 47 6F 6F 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 BloodType : WormGoo Spang MAX_HP : 5 DonorType : 0 ModelName : worm1 FrobHandler : Local Only RenderOrder : FE FF 01 00 Properties via Worm Piles (-1265): Material Tags : Material Flesh Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet (752) @ (-164.98,-305.00,-28.00) ϴ (H:0° P:0° B:320°) Ancestry: -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115704): steam jet (752) -> steam jet (-1972) Dimensions: 2x8x2 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 F0 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 28 70 D4 13 F0 70 D4 13 80 42 9B 14 00 00 00 00 00 00 00 00 C8 42 9B 14 68 70 9C 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 D8 75 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 DC 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-164.98,-305.00,-28.00) ϴ (H:0° P:0° B:320°) Properties via steam jet (-1972): SymName : steam jet ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Grate (753) @ (2.75,-39.50,-36.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Grate -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115676): Grate (753) -> Grate (-1217) Dimensions: 8x8x0 Properties: Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DoorStaticLight : true PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Position : (2.75,-39.50,-36.00) ϴ (H:0° P:270° B:0°) Z-Bias : 0 PhysState : 00 00 30 40 00 00 1E C2 00 00 10 C2 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 A0 40 01 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 42 01 00 00 00 00 00 C8 41 00 00 30 40 00 00 1E C2 00 00 10 C2 00 00 30 40 00 00 FC C1 00 00 10 C2 00 00 30 40 00 00 1E C2 00 00 10 C2 00 00 00 C0 00 00 00 00 1E C2 BD 00 00 00 4A 00 00 00 00 00 00 00 PhysDims : 8x8x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Grate (-1217): SymName : Grate DonorType : 0 ModelName : cw001 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OnFilter (757) @ (-136.37,-338.36,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> OnFilter -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085799): OnFilter (757) -> Unlock Trap (479) Link[MetaProp] (1115638): OnFilter (757) -> OnFilter (-1243) Dimensions: 1x1x1 Properties: Position : (-136.37,-338.36,-22.00) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 0.25) Properties via OnFilter (-1243): SymName : OnFilter Scripts : 54 72 61 70 4F 6E 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered OnFilter (758) @ (-127.64,-328.83,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> OnFilter -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085841): OnFilter (758) -> Unlock Trap (479) Link[MetaProp] (1115624): OnFilter (758) -> OnFilter (-1243) Dimensions: 1x1x1 Properties: Position : (-127.64,-328.83,-22.00) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 0.25) Properties via OnFilter (-1243): SymName : OnFilter Scripts : 54 72 61 70 4F 6E 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Rick Conduit (759) @ (-200.89,-286.62,-18.87) ϴ (H:274° P:315° B:180°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object -> Invulnerable -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211909): Rick Conduit (759) -> Armor Piercing Impact (-375) Link[StimSens] (3211941): Rick Conduit (759) -> Incendiary (-388) Link[StimSens] (3212051): Rick Conduit (759) -> WeaponBash (-3058) Link[StimSens] (3212268): Rick Conduit (759) -> Radiation (-386) Link[StimSens] (3212270): Rick Conduit (759) -> Anti-Human (-377) Link[StimSens] (3212272): Rick Conduit (759) -> TouchVenom (-4445) Link[StimSens] (3212269): Rick Conduit (759) -> Anti-Annelid (-374) Link[StimSens] (3212019): Rick Conduit (759) -> High Explosive (-376) Link[StimSens] (3212267): Rick Conduit (759) -> Venom (-387) Link[StimSens] (3212035): Rick Conduit (759) -> Standard Impact (-385) Link[StimSens] (3212083): Rick Conduit (759) -> Electricity (-378) Link[StimSens] (3211957): Rick Conduit (759) -> Droid Fusion (-2753) Link[StimSens] (3211925): Rick Conduit (759) -> Energy Stim (-373) Link[StimSens] (3212266): Rick Conduit (759) -> BashStim (-692) Link[StimSens] (3212067): Rick Conduit (759) -> Cold (-1145) Link[StimSens] (3212099): Rick Conduit (759) -> Psi Stim (-389) Link[StimSens] (3212271): Rick Conduit (759) -> EMP (-390) Link[MetaProp] (1115617): Rick Conduit (759) -> Rick Conduit (-94) Link[MetaProp] (1115535): Rick Conduit (759) -> Invulnerable (-2234) Dimensions: 8x3x0 Properties: PhysState : 96 E4 48 C3 6F 4F 8F C3 27 EC 96 C1 00 00 34 43 00 80 9D 43 10 57 89 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-200.89,-286.62,-18.87) ϴ (H:274° P:315° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Invulnerable (760) @ (-201.35,-280.98,-24.52) ϴ (H:274° P:315° B:180°) Ancestry: -> Invulnerable -> Vulnerabilities -> MetaProperty -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3211919): Invulnerable (760) -> Armor Piercing Impact (-375) Link[StimSens] (3211951): Invulnerable (760) -> Incendiary (-388) Link[StimSens] (3212247): Invulnerable (760) -> Anti-Annelid (-374) Link[StimSens] (3212077): Invulnerable (760) -> Cold (-1145) Link[StimSens] (3212249): Invulnerable (760) -> Venom (-387) Link[StimSens] (3212250): Invulnerable (760) -> BashStim (-692) Link[StimSens] (3212274): Invulnerable (760) -> TouchVenom (-4445) Link[StimSens] (3211935): Invulnerable (760) -> Energy Stim (-373) Link[StimSens] (3212029): Invulnerable (760) -> High Explosive (-376) Link[StimSens] (3212061): Invulnerable (760) -> WeaponBash (-3058) Link[StimSens] (3212093): Invulnerable (760) -> Electricity (-378) Link[StimSens] (3212245): Invulnerable (760) -> EMP (-390) Link[StimSens] (3212013): Invulnerable (760) -> Droid Fusion (-2753) Link[StimSens] (3212246): Invulnerable (760) -> Anti-Human (-377) Link[StimSens] (3212109): Invulnerable (760) -> Psi Stim (-389) Link[StimSens] (3212045): Invulnerable (760) -> Standard Impact (-385) Link[StimSens] (3212248): Invulnerable (760) -> Radiation (-386) Link[MetaProp] (1115550): Invulnerable (760) -> Invulnerable (-2234) Link[MetaProp] (1115805): Invulnerable (760) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : BE 5A 49 C3 C3 7D 8C C3 5D 2D C4 C1 00 00 34 43 00 80 9D 43 10 57 89 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-201.35,-280.98,-24.52) ϴ (H:274° P:315° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Invulnerable (-2234): SymName : Invulnerable DonorType : 1 Properties via Rick Conduit (-94): HitPoints : 5 MAX_HP : 5 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (761) @ (-200.53,-285.08,-18.88) ϴ (H:247° P:315° B:180°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object -> Invulnerable -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212257): Rick Conduit (761) -> EMP (-390) Link[StimSens] (3212259): Rick Conduit (761) -> Anti-Annelid (-374) Link[StimSens] (3211908): Rick Conduit (761) -> Armor Piercing Impact (-375) Link[StimSens] (3211940): Rick Conduit (761) -> Incendiary (-388) Link[StimSens] (3212050): Rick Conduit (761) -> WeaponBash (-3058) Link[StimSens] (3212082): Rick Conduit (761) -> Electricity (-378) Link[StimSens] (3212273): Rick Conduit (761) -> TouchVenom (-4445) Link[StimSens] (3212261): Rick Conduit (761) -> Venom (-387) Link[StimSens] (3212018): Rick Conduit (761) -> High Explosive (-376) Link[StimSens] (3212262): Rick Conduit (761) -> BashStim (-692) Link[StimSens] (3212260): Rick Conduit (761) -> Radiation (-386) Link[StimSens] (3212034): Rick Conduit (761) -> Standard Impact (-385) Link[StimSens] (3211924): Rick Conduit (761) -> Energy Stim (-373) Link[StimSens] (3211956): Rick Conduit (761) -> Droid Fusion (-2753) Link[StimSens] (3212066): Rick Conduit (761) -> Cold (-1145) Link[StimSens] (3212098): Rick Conduit (761) -> Psi Stim (-389) Link[StimSens] (3212258): Rick Conduit (761) -> Anti-Human (-377) Link[MetaProp] (1115614): Rick Conduit (761) -> Rick Conduit (-94) Link[MetaProp] (1115545): Rick Conduit (761) -> Invulnerable (-2234) Dimensions: 8x3x0 Properties: PhysState : 04 88 48 C3 DF 89 8E C3 00 00 97 C1 00 00 34 43 00 80 9D 43 10 61 77 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-200.53,-285.08,-18.88) ϴ (H:247° P:315° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Invulnerable (762) @ (-198.35,-279.86,-24.53) ϴ (H:247° P:315° B:180°) Ancestry: -> Invulnerable -> Vulnerabilities -> MetaProperty -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212084): Invulnerable (762) -> Electricity (-378) Link[StimSens] (3212256): Invulnerable (762) -> BashStim (-692) Link[StimSens] (3212251): Invulnerable (762) -> EMP (-390) Link[StimSens] (3211910): Invulnerable (762) -> Armor Piercing Impact (-375) Link[StimSens] (3211942): Invulnerable (762) -> Incendiary (-388) Link[StimSens] (3212036): Invulnerable (762) -> Standard Impact (-385) Link[StimSens] (3212068): Invulnerable (762) -> Cold (-1145) Link[StimSens] (3212100): Invulnerable (762) -> Psi Stim (-389) Link[StimSens] (3212275): Invulnerable (762) -> TouchVenom (-4445) Link[StimSens] (3212020): Invulnerable (762) -> High Explosive (-376) Link[StimSens] (3211926): Invulnerable (762) -> Energy Stim (-373) Link[StimSens] (3212254): Invulnerable (762) -> Radiation (-386) Link[StimSens] (3212052): Invulnerable (762) -> WeaponBash (-3058) Link[StimSens] (3212252): Invulnerable (762) -> Anti-Human (-377) Link[StimSens] (3212253): Invulnerable (762) -> Anti-Annelid (-374) Link[StimSens] (3211958): Invulnerable (762) -> Droid Fusion (-2753) Link[StimSens] (3212255): Invulnerable (762) -> Venom (-387) Link[MetaProp] (1115551): Invulnerable (762) -> Invulnerable (-2234) Link[MetaProp] (1115626): Invulnerable (762) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : BE 5A 46 C3 8B ED 8B C3 36 41 C4 C1 00 00 34 43 00 80 9D 43 10 61 77 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-198.35,-279.86,-24.53) ϴ (H:247° P:315° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Invulnerable (-2234): SymName : Invulnerable DonorType : 1 Properties via Rick Conduit (-94): HitPoints : 5 MAX_HP : 5 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (764) @ (-144.88,-137.25,-20.69) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115639): Wedge Light (764) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-144.88,-137.25,-20.69) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit Junction (767) @ (-63.50,-90.94,-3.50) ϴ (H:0° P:0° B:270°) Ancestry: -> Rick Conduit Junction -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115118): Rick Conduit Junction (767) -> Rick Conduit Junction (-3857) Dimensions: 1x3x0 Properties: PhysState : DA 00 7E C2 0B E1 B5 C2 00 00 60 C0 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x0 Position : (-63.50,-90.94,-3.50) ϴ (H:0° P:0° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit Junction (-3857): SymName : Rick Conduit Junction ModelName : conrterm DonorType : 0 Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit Junction (768) @ (-62.50,-90.94,-3.50) ϴ (H:0° P:0° B:270°) Ancestry: -> Rick Conduit Junction -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115119): Rick Conduit Junction (768) -> Rick Conduit Junction (-3857) Dimensions: 1x3x0 Properties: PhysState : DA 00 7A C2 0B E1 B5 C2 00 00 60 C0 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x0 Position : (-62.50,-90.94,-3.50) ϴ (H:0° P:0° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit Junction (-3857): SymName : Rick Conduit Junction ModelName : conrterm DonorType : 0 Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit Junction (769) @ (-62.50,-90.94,-8.50) ϴ (H:0° P:0° B:270°) Ancestry: -> Rick Conduit Junction -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115120): Rick Conduit Junction (769) -> Rick Conduit Junction (-3857) Dimensions: 1x3x0 Properties: PhysState : DA 00 7A C2 0B E1 B5 C2 00 00 08 C1 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x0 Position : (-62.50,-90.94,-8.50) ϴ (H:0° P:0° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit Junction (-3857): SymName : Rick Conduit Junction ModelName : conrterm DonorType : 0 Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit Junction (770) @ (-63.50,-90.94,-8.50) ϴ (H:0° P:0° B:270°) Ancestry: -> Rick Conduit Junction -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115121): Rick Conduit Junction (770) -> Rick Conduit Junction (-3857) Dimensions: 1x3x0 Properties: PhysState : DA 00 7E C2 0B E1 B5 C2 00 00 08 C1 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x0 Position : (-63.50,-90.94,-8.50) ϴ (H:0° P:0° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit Junction (-3857): SymName : Rick Conduit Junction ModelName : conrterm DonorType : 0 Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (771) @ (-62.99,-90.38,-5.50) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115122): Pipe 8x1 (771) -> Pipe 8x1 (-768) Dimensions: 0x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 85 FA 7B C2 51 C2 B4 C2 00 00 B0 C0 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-62.99,-90.38,-5.50) ϴ (H:0° P:90° B:0°) Scale : (1.00, 1.00, 0.25) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (772) @ (-62.99,-90.38,-6.50) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115123): Pipe 8x1 (772) -> Pipe 8x1 (-768) Dimensions: 0x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 85 FA 7B C2 51 C2 B4 C2 00 00 D0 C0 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-62.99,-90.38,-6.50) ϴ (H:0° P:90° B:0°) Scale : (1.00, 1.00, 0.25) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (778) @ (-160.16,-288.69,-19.00) ϴ (H:1° P:73° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115082): Spot Light (778) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LightColor : 00 00 00 00 00 00 00 00 Position : (-160.16,-288.69,-19.00) ϴ (H:1° P:73° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Spotlight : (24.00, 30.00, 0.00) Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Airlock Door 1 (804) @ (-122.10,-46.06,-19.82) ϴ (H:90° P:0° B:0°) Ancestry: -> Airlock Door 1 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115778): Airlock Door 1 (804) -> Airlock Door 1 (-2595) Dimensions: 8x1x8 Properties: PhysState : A7 32 F4 C2 12 42 38 C2 60 92 9E C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 C1 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 A7 32 F4 C2 12 42 38 C2 60 92 9E C1 A7 32 F4 C2 12 42 58 C2 60 92 9E C1 A7 32 F4 C2 12 42 38 C2 60 92 9E C1 00 00 00 00 00 40 A7 32 F4 C2 08 00 00 00 08 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 Position : (-122.10,-46.06,-19.82) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Airlock Door 1 (-2595): SymName : Airlock Door 1 DoorStaticLight : true DonorType : 0 ModelName : air001 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Airlock Door 2 (805) @ (-122.10,-45.44,-19.83) ϴ (H:90° P:0° B:0°) Ancestry: -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115774): Airlock Door 2 (805) -> Airlock Door 2 (-2596) Dimensions: 6x1x8 Properties: PhysState : 1F 32 F4 C2 B2 C6 35 C2 F4 AA 9E C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 1F 32 F4 C2 B2 C6 35 C2 F4 AA 9E C1 1F 32 F4 C2 B2 C6 15 C2 F4 AA 9E C1 1F 32 F4 C2 B2 C6 35 C2 F4 AA 9E C1 00 00 00 00 00 40 1F 32 F4 C2 08 00 00 00 08 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x8 Position : (-122.10,-45.44,-19.83) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Airlock Door 2 (-2596): SymName : Airlock Door 2 DoorStaticLight : true DonorType : 0 ModelName : air002 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Bulkhead Light (806) @ (-124.60,-46.97,-15.07) ϴ (H:270° P:0° B:45°) Ancestry: -> Bulkhead Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115501): Bulkhead Light (806) -> Bulkhead Light (-3704) Dimensions: 0x0x0 Properties: Position : (-124.60,-46.97,-15.07) ϴ (H:270° P:0° B:45°) Light : 00 00 20 43 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Bulkhead Light (-3704): SymName : Bulkhead Light DonorType : 0 ModelName : buttonr LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulkhead Light (807) @ (-131.50,-53.90,-15.07) ϴ (H:180° P:0° B:45°) Ancestry: -> Bulkhead Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115502): Bulkhead Light (807) -> Bulkhead Light (-3704) Dimensions: 0x0x0 Properties: Position : (-131.50,-53.90,-15.07) ϴ (H:180° P:0° B:45°) Light : 00 00 20 43 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Bulkhead Light (-3704): SymName : Bulkhead Light DonorType : 0 ModelName : buttonr LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Airlock Door 2 (808) @ (-125.00,-56.50,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115503): Airlock Door 2 (808) -> Airlock Door 2 (-2596) Dimensions: 6x1x8 Properties: PhysState : 00 00 FA C2 00 00 62 C2 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 FA C2 00 00 62 C2 00 00 A0 C1 00 00 FA C2 00 00 62 C2 00 00 A0 C1 00 00 FA C2 00 00 62 C2 00 00 A0 C1 00 00 00 00 00 00 00 00 FA C2 08 00 00 00 09 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x8 Position : (-125.00,-56.50,-20.00) ϴ (H:0° P:0° B:0°) PhysAIColl : false Properties via Airlock Door 2 (-2596): SymName : Airlock Door 2 DoorStaticLight : true DonorType : 0 ModelName : air002 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Airlock Door 1 (809) @ (-138.75,-56.50,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Airlock Door 1 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115504): Airlock Door 1 (809) -> Airlock Door 1 (-2595) Dimensions: 8x1x8 Properties: PhysState : 00 C0 0A C3 00 00 62 C2 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 C0 0A C3 00 00 62 C2 00 00 A0 C1 00 C0 0A C3 00 00 62 C2 00 00 A0 C1 00 C0 0A C3 00 00 62 C2 00 00 A0 C1 00 00 00 00 00 00 00 C0 0A C3 08 00 00 00 09 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 Position : (-138.75,-56.50,-20.00) ϴ (H:0° P:0° B:0°) PhysAIColl : false Properties via Airlock Door 1 (-2595): SymName : Airlock Door 1 DoorStaticLight : true DonorType : 0 ModelName : air001 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal QB Set Comp 2 (811) @ (38.00,-222.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1116010): QB Set Comp 2 (811) -> QB Set (-1450) Dimensions: 4x4x4 Properties: SymName : QB Set Comp 2 QBName : Comp2 Position : (38.00,-222.00,-28.00) ϴ (H:0° P:0° B:0°) QBVal : 1 Properties via QB Set (-1450): Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (812) @ (43.00,-222.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085704): Trigger Delay (812) -> QB Filter (813) Link[MetaProp] (1116011): Trigger Delay (812) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (43.00,-222.00,-28.00) ϴ (H:0° P:0° B:0°) DelayTime : 0.100000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Filter (813) @ (48.00,-222.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085705): QB Filter (813) -> QB Filter (814) Link[MetaProp] (1116012): QB Filter (813) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: Position : (48.00,-222.00,-28.00) ϴ (H:0° P:0° B:0°) QBName : Comp1 Properties via QB Filter (-1892): SymName : QB Filter Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Filter (814) @ (53.00,-222.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085706): QB Filter (814) -> QB Filter Comp 3 (815) Link[MetaProp] (1116013): QB Filter (814) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: Position : (53.00,-222.00,-28.00) ϴ (H:0° P:0° B:0°) QBName : Comp2 Properties via QB Filter (-1892): SymName : QB Filter Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Filter Comp 3 (815) @ (58.00,-222.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085812): QB Filter Comp 3 (815) -> Reprogram A (835) Link[SwitchLi] (22085708): QB Filter Comp 3 (815) -> Not Gone 2 Rec A (817) Link[SwitchLi] (22085727): QB Filter Comp 3 (815) -> QB Set (483) Link[SwitchLi] (22085707): QB Filter Comp 3 (815) -> QB Gone To Rec A (816) Link[SwitchLi] (22085813): QB Filter Comp 3 (815) -> Experience Trap (836) Link[MetaProp] (1116014): QB Filter Comp 3 (815) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: SymName : QB Filter Comp 3 QBName : Comp3 Position : (58.00,-222.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Filter (-1892): Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Gone To Rec A (816) @ (64.00,-225.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085815): QB Gone To Rec A (816) -> Trigger Delay (837) Link[SwitchLi] (22085710): QB Gone To Rec A (816) -> Sound Trap (419) Link[SwitchLi] (22085709): QB Gone To Rec A (816) -> Trigger Delay (837) Link[MetaProp] (1116015): QB Gone To Rec A (816) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: SymName : QB Gone To Rec A QBName : transmit Position : (64.00,-225.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Filter (-1892): Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Not Gone 2 Rec A (817) @ (64.00,-219.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085814): Not Gone 2 Rec A (817) -> Sound Trap (424) Link[SwitchLi] (22085829): Not Gone 2 Rec A (817) -> Trigger Delay (838) Link[MetaProp] (1116016): Not Gone 2 Rec A (817) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: SymName : Not Gone 2 Rec A QBName : transmit Position : (64.00,-219.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via Anti-QB Trigger (-2471): Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Email 8A: Email:8 (818) @ (82.20,-230.33,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1116017): Email 8A: Email:8 (818) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Logs4 : Email:8 SymName : Email 8A QBName : Note_4_3 Position : (82.20,-230.33,-28.00) ϴ (H:0° P:0° B:0°) QBVal : 1 Properties via EmailTrap (-1097): Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Email 9A: Email:9 (819) @ (82.16,-212.22,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1116018): Email 9A: Email:9 (819) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Logs4 : Email:9 SymName : Email 9A QBName : Note_4_4 Position : (82.16,-212.22,-28.00) ϴ (H:0° P:0° B:0°) QBVal : 1 Properties via EmailTrap (-1097): Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Audio Log: Log:14 (827) @ (-86.84,-127.60,-26.92) ϴ (H:34° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115595): Audio Log: Log:14 (827) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs4 : Log:14 Position : (-86.84,-127.60,-26.92) ϴ (H:34° P:0° B:90°) Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 QB Set (828) @ (40.46,-10.25,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115596): QB Set (828) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_4_5 Position : (40.46,-10.25,-37.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Ops Crew (830) @ (-19.00,-166.00,-23.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115549): Ops Crew (830) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 98 C1 00 00 26 C3 00 00 B8 C1 00 00 C8 C1 00 00 26 C3 00 00 B8 C1 00 00 98 C1 00 00 26 C3 00 00 B8 C1 00 00 00 00 00 00 00 00 98 C1 78 00 00 00 77 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-19.00,-166.00,-23.00) ϴ (H:0° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 98 C1 00 00 26 C3 00 00 B8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Audio Log: Log:13 (831) @ (-193.04,-259.75,-26.92) ϴ (H:10° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115918): Audio Log: Log:13 (831) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs4 : Log:13 Position : (-193.04,-259.75,-26.92) ϴ (H:10° P:0° B:90°) Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 New Tripwire (832) @ (-18.95,-165.98,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085789): New Tripwire (832) -> Ops Crew (830) Link[MetaProp] (1115571): New Tripwire (832) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : CC A1 97 C1 75 FB 25 C3 FF FF C7 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-18.95,-165.98,-25.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Small BP Pile (833) @ (-176.28,-284.77,-35.44) ϴ (H:0° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115884): Small BP Pile (833) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (-176.28,-284.77,-35.44) ϴ (H:0° P:0° B:0°) StackCount : 2 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Experience Trap (834) @ (-123.43,-381.83,-31.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Experience Trap -> Traps -> Object Links: Link[MetaProp] (1115667): Experience Trap (834) -> Experience Trap (-1725) Dimensions: 4x4x4 Properties: ObjSoundName : Position : (-123.43,-381.83,-31.00) ϴ (H:0° P:0° B:0°) ExP : 15 Properties via Experience Trap (-1725): SymName : Experience Trap Scripts : 54 72 61 70 45 58 50 4F 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Reprogram A (835) @ (47.80,-213.93,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115940): Reprogram A (835) -> QB Set (-1450) Dimensions: 4x4x4 Properties: SymName : Reprogram A QBName : Reprogram Position : (47.80,-213.93,-28.00) ϴ (H:0° P:0° B:0°) QBVal : 1 Properties via QB Set (-1450): Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Experience Trap (836) @ (55.90,-210.74,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Experience Trap -> Traps -> Object Links: Link[MetaProp] (1115936): Experience Trap (836) -> Experience Trap (-1725) Dimensions: 4x4x4 Properties: ObjSoundName : Position : (55.90,-210.74,-28.00) ϴ (H:0° P:0° B:0°) ExP : 25 Properties via Experience Trap (-1725): SymName : Experience Trap Scripts : 54 72 61 70 45 58 50 4F 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (837) @ (75.98,-230.53,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085816): Trigger Delay (837) -> Email 8A: Email:8 (818) Link[MetaProp] (1115935): Trigger Delay (837) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (75.98,-230.53,-22.00) ϴ (H:0° P:0° B:0°) DelayTime : 10.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (838) @ (75.43,-212.39,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085817): Trigger Delay (838) -> Email 9A: Email:9 (819) Link[MetaProp] (1115636): Trigger Delay (838) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (75.43,-212.39,-22.00) ϴ (H:0° P:0° B:0°) DelayTime : 10.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Reprogram B (839) @ (16.71,-144.28,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115635): Reprogram B (839) -> QB Set (-1450) Dimensions: 4x4x4 Properties: SymName : Reprogram B QBName : Reprogram Position : (16.71,-144.28,-28.00) ϴ (H:0° P:0° B:0°) QBVal : 1 Properties via QB Set (-1450): Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Experience Trap (840) @ (8.82,-146.13,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Experience Trap -> Traps -> Object Links: Link[MetaProp] (1115916): Experience Trap (840) -> Experience Trap (-1725) Dimensions: 4x4x4 Properties: ObjSoundName : Position : (8.82,-146.13,-28.00) ϴ (H:0° P:0° B:0°) ExP : 25 Properties via Experience Trap (-1725): SymName : Experience Trap Scripts : 54 72 61 70 45 58 50 4F 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (841) @ (38.53,-137.88,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085820): Trigger Delay (841) -> Email 8B: Email:8 (455) Link[MetaProp] (1115643): Trigger Delay (841) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (38.53,-137.88,-22.00) ϴ (H:0° P:0° B:0°) DelayTime : 10.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (842) @ (38.70,-115.14,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085821): Trigger Delay (842) -> Email 9B: Email:9 (456) Link[MetaProp] (1115694): Trigger Delay (842) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (38.70,-115.14,-22.00) ϴ (H:0° P:0° B:0°) DelayTime : 10.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Experience Trap (843) @ (34.66,-0.25,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Experience Trap -> Traps -> Object Links: Link[MetaProp] (1115625): Experience Trap (843) -> Experience Trap (-1725) Dimensions: 4x4x4 Properties: ObjSoundName : Position : (34.66,-0.25,-37.00) ϴ (H:0° P:0° B:0°) ExP : 15 Properties via Experience Trap (-1725): SymName : Experience Trap Scripts : 54 72 61 70 45 58 50 4F 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Experience Trap (844) @ (-166.36,-255.21,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Experience Trap -> Traps -> Object Links: Link[MetaProp] (1115641): Experience Trap (844) -> Experience Trap (-1725) Dimensions: 4x4x4 Properties: Position : (-166.36,-255.21,-24.00) ϴ (H:0° P:0° B:0°) ExP : 10 Properties via Experience Trap (-1725): SymName : Experience Trap Scripts : 54 72 61 70 45 58 50 4F 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Square Ceiling Light (859) @ (-179.00,-307.00,-29.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115538): Square Ceiling Light (859) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-179.00,-307.00,-29.25) ϴ (H:270° P:0° B:0°) Light : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (860) @ (-179.00,-288.50,-29.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115505): Square Ceiling Light (860) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-179.00,-288.50,-29.25) ϴ (H:270° P:0° B:0°) Light : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (861) @ (-163.00,-273.00,-29.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115506): Square Ceiling Light (861) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-163.00,-273.00,-29.25) ϴ (H:270° P:0° B:0°) Light : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (879) @ (-202.85,-322.17,-19.42) ϴ (H:270° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115510): QB Set (879) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Note_4_9 Position : (-202.85,-322.17,-19.42) ϴ (H:270° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Partial Med Bed (880) @ (-166.25,-324.55,-37.82) ϴ (H:0° P:0° B:0°) Ancestry: -> Partial Med Bed -> Med Bed Stuff -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114196): Partial Med Bed (880) -> Partial Med Bed (-1675) Dimensions: 8x3x3 Properties: StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 38 3F 26 C3 0E 46 A2 C3 52 4A 17 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-166.25,-324.55,-37.82) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Partial Med Bed (-1675): ObjName : PartialMedBed: "An incomplete surgical unit." Scripts : 4F 62 6A 43 6F 6E 73 75 6D 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 62 65 64 30 32 00 00 00 00 00 00 00 00 00 00 00 6D 65 64 69 63 61 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ConsumeType : Med Bed Key Class Tags : DeviceType MedBed SymName : Partial Med Bed ModelName : bed02 LockMsg : NeedMedBedKey ObjList : NVMetaTrapOn="ToolConsume"; NVMetaTrapOnDelay=50; NVMetaTrapMeta="MedBedActivate"; DonorType : 0 HUDSelect : true Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small BP Pile (949) @ (-199.18,-257.58,-30.42) ϴ (H:42° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115524): Small BP Pile (949) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: StackCount : 2 Position : (-199.18,-257.58,-30.42) ϴ (H:42° P:0° B:0°) Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Regen_Hologram (1082) @ (-127.50,-161.61,-22.03) ϴ (H:90° P:0° B:0°) Ancestry: -> Regen_Hologram -> Functional -> Physical -> Object Links: Link[MetaProp] (1115100): Regen_Hologram (1082) -> Regen_Hologram (-3522) Dimensions: 1x3x6 Properties: StTweqRotate : 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-127.50,-161.61,-22.03) ϴ (H:90° P:0° B:0°) Properties via Regen_Hologram (-3522): SymName : Regen_Hologram RenderAlpha : 0.400000 BlendMode : Add DonorType : 0 ModelName : Regen_p CfgTweqRotate : 00 00 10 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 B4 43 00 00 00 00 HUDSelect : false Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Teleport Trap (1131) @ (-125.50,-155.00,-22.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085809): Teleport Trap (1131) -> Regen_Hologram (1082) Link[MetaProp] (1115101): Teleport Trap (1131) -> Teleport Trap (-1726) Dimensions: 3x3x3 Properties: Position : (-125.50,-155.00,-22.25) ϴ (H:180° P:0° B:0°) Scale : (0.75, 0.75, 0.75) Properties via Teleport Trap (-1726): SymName : Teleport Trap Scripts : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered amb ops4 regen reset (1179) @ (-129.83,-159.38,-21.98) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115616): amb ops4 regen reset (1179) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb ops4 regen reset Position : (-129.83,-159.38,-21.98) ϴ (H:0° P:0° B:0°) AmbientHacked : 0F 00 00 00 00 00 00 00 01 00 00 00 6F 70 73 5F 69 6E 72 6D 62 6C 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered ambient snd (1181) @ (-125.50,-155.00,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115613): ambient snd (1181) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-125.50,-155.00,-22.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 6D 65 64 73 5F 68 65 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Worm Goo 4 (1182) @ (-207.50,-136.93,-26.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Worm Goo 4 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115654): Worm Goo 4 (1182) -> Worm Goo 4 (-2501) Dimensions: 4x4x0 Properties: Position : (-207.50,-136.93,-26.88) ϴ (H:0° P:0° B:0°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 4 (-2501): SymName : Worm Goo 4 ModelName : goo4 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1185) @ (-130.18,-311.94,-30.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115806): Marker (1185) -> Marker (-327) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-130.18,-311.94,-30.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (1186) @ (55.39,-69.81,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115662): Marker (1186) -> Marker (-327) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (55.39,-69.81,-20.00) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Pellet Shot Box (1188) @ (-140.88,-124.33,-26.68) ϴ (H:37° P:0° B:0°) Ancestry: -> Pellet Shot Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115728): Pellet Shot Box (1188) -> Pellet Shot Box (-42) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 81 E1 0C C3 81 A6 F8 C2 55 74 D5 C1 00 00 00 00 00 00 00 00 00 3D 15 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-140.88,-124.33,-26.68) ϴ (H:37° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Pellet Shot Box (-42): ObjName : Pellet_Shot_Box: "A box of %d anti-personnel shotgun shells." ObjIcon : PELLET_I DonorType : 0 SymName : Pellet Shot Box InvDims : 01 00 00 00 01 00 00 00 StackCount : 6 FabCost : 70 ModelName : ammosgp ObjShort : Pellet_Shot_Box: "Anti-personnel shotgun shells" CombineType : PelletShot Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (1207) @ (-190.55,-89.47,0.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085838): Ecology (1207) -> QB Filter (1208) Link[MetaProp] (1115631): Ecology (1207) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 99 Ecology : 00 00 34 42 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 Position : (-190.55,-89.47,0.00) ϴ (H:45° P:0° B:0°) Properties via Ecology (-975): SymName : Ecology Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Filter (1208) @ (-190.74,-84.20,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085733): QB Filter (1208) -> RandMonsterGen (1209) Link[MetaProp] (1115628): QB Filter (1208) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: Position : (-190.74,-84.20,0.00) ϴ (H:0° P:0° B:0°) QBName : NewEngOpsEco Properties via QB Filter (-1892): SymName : QB Filter Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered RandMonsterGen (1209) @ (-190.91,-78.63,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> RandMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279946): RandMonsterGen (1209) -> Spawn Marker (1220) Link[SpawnPoi] (26279945): RandMonsterGen (1209) -> Spawn Marker (1210) Link[SpawnPoi] (26279949): RandMonsterGen (1209) -> Spawn Marker (1223) Link[SpawnPoi] (26279948): RandMonsterGen (1209) -> Spawn Marker (1222) Link[SpawnPoi] (26279947): RandMonsterGen (1209) -> Spawn Marker (1221) Link[MetaProp] (1115700): RandMonsterGen (1209) -> RandMonsterGen (-1253) Dimensions: 4x4x4 Properties: Spawn : 52 75 6D 62 6C 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 69 64 57 69 66 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 6E 69 67 68 74 6D 61 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 1E 00 00 00 1E 00 00 00 32 00 00 00 17 00 00 00 00 00 00 00 Position : (-190.91,-78.63,0.00) ϴ (H:0° P:0° B:0°) Properties via RandMonsterGen (-1253): SymName : RandMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Spawn Marker (1210) @ (-164.21,-156.13,-23.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115999): Spawn Marker (1210) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-164.21,-156.13,-23.00) ϴ (H:45° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (1211) @ (34.62,-10.47,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085840): Trigger Delay (1211) -> Anti-QB Trigger (1213) Link[MetaProp] (1115589): Trigger Delay (1211) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (34.62,-10.47,-37.00) ϴ (H:0° P:0° B:0°) DelayTime : 0.500000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (1212) @ (34.62,-10.47,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[MetaProp] (1115590): Trigger Delay (1212) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (34.62,-10.47,-37.00) ϴ (H:0° P:0° B:0°) Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Anti-QB Trigger (1213) @ (34.68,-5.40,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085738): Anti-QB Trigger (1213) -> Experience Trap (843) Link[MetaProp] (1115640): Anti-QB Trigger (1213) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: Position : (34.68,-5.40,-37.00) ϴ (H:0° P:0° B:0°) QBName : Reprogram Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (1214) @ (-123.42,-370.16,-31.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085811): Trigger Delay (1214) -> Anti-QB Trigger (1215) Link[MetaProp] (1115591): Trigger Delay (1214) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-123.42,-370.16,-31.00) ϴ (H:0° P:0° B:0°) DelayTime : 0.500000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Anti-QB Trigger (1215) @ (-123.42,-375.62,-31.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085830): Anti-QB Trigger (1215) -> Experience Trap (834) Link[MetaProp] (1115823): Anti-QB Trigger (1215) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: Position : (-123.42,-375.62,-31.00) ϴ (H:0° P:0° B:0°) QBName : Reprogram Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered music beg bk43 (1219) @ (-105.93,-64.49,-20.61) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115621): music beg bk43 (1219) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music beg bk43 Position : (-105.93,-64.49,-20.61) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Spawn Marker (1220) @ (-121.21,-64.09,-20.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115632): Spawn Marker (1220) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-121.21,-64.09,-20.00) ϴ (H:45° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Spawn Marker (1221) @ (-162.43,-256.67,-23.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115693): Spawn Marker (1221) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-162.43,-256.67,-23.00) ϴ (H:45° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Spawn Marker (1222) @ (-144.16,-129.69,-23.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115815): Spawn Marker (1222) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-144.16,-129.69,-23.00) ϴ (H:45° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Spawn Marker (1223) @ (-164.88,-293.65,-23.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115675): Spawn Marker (1223) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-164.88,-293.65,-23.00) ϴ (H:45° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Marker (1224) @ (62.78,-22.06,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115689): Marker (1224) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (62.78,-22.06,-22.00) ϴ (H:0° P:0° B:0°) MapRef : C9 01 00 00 F7 00 00 00 FF FF FF FF Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (1225) @ (-164.99,-297.54,-33.64) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115669): Marker (1225) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-164.99,-297.54,-33.64) ϴ (H:0° P:0° B:0°) MapRef : 3D 00 00 00 4D 00 00 00 01 00 00 00 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (1226) @ (-105.85,-264.90,-33.64) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115668): Marker (1226) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-105.85,-264.90,-33.64) ϴ (H:0° P:0° B:0°) MapRef : 3E 00 00 00 81 00 00 00 02 00 00 00 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (1227) @ (24.98,-62.68,-34.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115642): Marker (1227) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (24.98,-62.68,-34.50) ϴ (H:0° P:0° B:0°) MapRef : 26 02 00 00 D9 00 00 00 04 00 00 00 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered music end bh43 (1228) @ (-130.07,-63.68,-20.61) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115606): music end bh43 (1228) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music end bh43 Position : (-130.07,-63.68,-20.61) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 10 00 00 00 65 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music soft ladder2 (1229) @ (51.97,-107.80,-33.79) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1116000): music soft ladder2 (1229) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music soft ladder2 Position : (51.97,-107.80,-33.79) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 10 00 00 00 73 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music soft ladder1 (1230) @ (-0.99,-106.75,-34.73) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115604): music soft ladder1 (1230) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music soft ladder1 Position : (-0.99,-106.75,-34.73) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 10 00 00 00 73 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music begin ladder2 (1231) @ (51.97,-107.44,-16.24) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115605): music begin ladder2 (1231) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music begin ladder2 Position : (51.97,-107.44,-16.24) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 10 00 00 00 62 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music ladder1 (1232) @ (-1.29,-107.18,-16.12) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115622): music ladder1 (1232) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music ladder1 Position : (-1.29,-107.18,-16.12) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 10 00 00 00 62 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music soft plants (1233) @ (-178.90,-143.43,-22.67) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115623): music soft plants (1233) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music soft plants Position : (-178.90,-143.43,-22.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 10 00 00 00 73 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music soft gravshaft (1234) @ (-122.58,-265.46,-22.67) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115612): music soft gravshaft (1234) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music soft gravshaft Position : (-122.58,-265.46,-22.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 10 00 00 00 73 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music end (1235) @ (-129.95,-318.38,-28.63) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115607): music end (1235) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music end Position : (-129.95,-318.38,-28.63) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 10 00 00 00 65 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Marker (1236) @ (-204.92,-345.36,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115807): Marker (1236) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-204.92,-345.36,-22.00) ϴ (H:0° P:0° B:0°) MapRef : BA 00 00 00 1A 00 00 00 FF FF FF FF Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered music plants2 (1237) @ (-93.69,-137.82,-22.67) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115608): music plants2 (1237) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music plants2 Position : (-93.69,-137.82,-22.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 10 00 00 00 73 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music begin plants2 (1238) @ (-93.55,-126.50,-22.67) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115609): music begin plants2 (1238) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music begin plants2 Position : (-93.55,-126.50,-22.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 10 00 00 00 62 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Grunt Shotgun Slug (1239) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454149): Grunt Shotgun Slug (1239) -> Standard Impact (-385) Link[arSrc] (8454148): Grunt Shotgun Slug (1239) -> WeaponStim (-1051) Link[MetaProp] (1115741): Grunt Shotgun Slug (1239) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Grunt Shotgun Slug (1240) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454150): Grunt Shotgun Slug (1240) -> WeaponStim (-1051) Link[arSrc] (8454151): Grunt Shotgun Slug (1240) -> Standard Impact (-385) Link[MetaProp] (1115749): Grunt Shotgun Slug (1240) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Ninja Shot (1241) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ninja Shot -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454153): Ninja Shot (1241) -> WeaponBash (-3058) Link[MetaProp] (1115711): Ninja Shot (1241) -> Ninja Shot (-2824) Dimensions: 0x0x0 Properties: HasRefs : false StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 PhysInitVel : (50.00, 0.00, 0.00) Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound Properties via Ninja Shot (-2824): RenderType : Normal CfgTweqRotate : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00 Class Tags : EnemyAmmoType NinjaShot SymName : Ninja Shot PrjSound : ns_whiz LightColor : 00 00 00 3F CD CC 4C 3F ModelName : asstar DonorType : 0 SelfLit : 15 Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Star Trail (1242) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Star Trail -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115703): Star Trail (1242) -> Star Trail (-2849) Link[Particle] (75563018): Star Trail (1242) -> Ninja Shot (1241) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 10 2D 37 01 00 00 00 00 00 00 00 00 DA 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 20 69 D4 13 58 68 D4 13 68 3F 9B 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 C8 05 B1 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 D9 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via Star Trail (-2849): SymName : Star Trail DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Ninja Shot (1243) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ninja Shot -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454152): Ninja Shot (1243) -> WeaponBash (-3058) Link[MetaProp] (1115709): Ninja Shot (1243) -> Ninja Shot (-2824) Dimensions: 0x0x0 Properties: HasRefs : false StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 PhysInitVel : (50.00, 0.00, 0.00) Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound Properties via Ninja Shot (-2824): RenderType : Normal CfgTweqRotate : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00 Class Tags : EnemyAmmoType NinjaShot SymName : Ninja Shot PrjSound : ns_whiz LightColor : 00 00 00 3F CD CC 4C 3F ModelName : asstar DonorType : 0 SelfLit : 15 Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Star Trail (1244) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Star Trail -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115699): Star Trail (1244) -> Star Trail (-2849) Link[Particle] (75563008): Star Trail (1244) -> Ninja Shot (1243) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 10 2D 37 01 00 00 00 00 00 00 00 00 DC 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 50 61 D4 13 88 60 D4 13 28 3D 9B 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 80 70 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 DB 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via Star Trail (-2849): SymName : Star Trail DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Red Monkey Shot (1245) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Monkey Shot -> Monkey Shots -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1115832): Red Monkey Shot (1245) -> Red Monkey Shot (-2032) Dimensions: 0x0x0 Properties: PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 HasRefs : false ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 10 2D 37 01 00 00 00 00 00 00 00 00 DD 04 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 68 5D D4 13 30 5E D4 13 98 3C 9B 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 FF 00 00 00 00 00 00 00 00 18 71 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 9A 99 19 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysInitVel : (60.00, 0.00, 0.00) Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound Properties via Red Monkey Shot (-2032): RenderType : Normal AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 63 6D 64 5F 66 69 72 65 4C 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : EnemyAmmoType MonkeyShotR SymName : Red Monkey Shot DonorType : 0 LightColor : 8F C2 F5 3D 66 66 66 3F ModelName : fx_particle SelfLit : 75 Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true pyromonkey1 (1246) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> pyromonkey1 -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115666): pyromonkey1 (1246) -> pyromonkey1 (-2407) Link[Particle] (75563011): pyromonkey1 (1246) -> Red Monkey Shot (1245) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 10 2D 37 01 00 00 00 00 00 00 00 00 DE 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 66 D4 13 38 65 D4 13 D8 3E 9B 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 B4 00 00 00 00 00 00 00 00 30 05 B1 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 DD 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via pyromonkey1 (-2407): SymName : pyromonkey1 DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 pyromonkey2 (1247) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> pyromonkey2 -> Shot FX -> SFX -> Object Links: Link[Particle] (75563021): pyromonkey2 (1247) -> Red Monkey Shot (1245) Link[MetaProp] (1115822): pyromonkey2 (1247) -> pyromonkey2 (-2408) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 10 2D 37 01 00 00 00 00 00 00 00 00 DF 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 B0 6A D4 13 E8 69 D4 13 B0 3F 9B 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1A 00 00 96 00 00 00 00 00 00 00 00 00 04 B1 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1A 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 DD 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via pyromonkey2 (-2408): SymName : pyromonkey2 DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 pyromonkey sparks (1248) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> pyromonkey sparks -> Shot FX -> SFX -> Object Links: Link[Particle] (75563020): pyromonkey sparks (1248) -> Red Monkey Shot (1245) Link[MetaProp] (1115708): pyromonkey sparks (1248) -> pyromonkey sparks (-2409) Dimensions: 2x2x2 Properties: ParticleGroup : 90 40 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 50 F2 36 01 00 00 00 00 00 00 00 00 E0 04 00 00 02 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0F 00 00 00 00 00 00 00 E0 62 D4 13 18 62 D4 13 70 3D 9B 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 FF 00 00 00 00 00 00 00 00 08 77 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 99 99 BF 00 99 99 BF 00 99 99 BF 00 99 99 3F 00 99 99 3F 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D3 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 DD 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 C0 00 00 40 C0 00 00 40 40 00 00 40 40 00 00 40 40 00 00 00 00 00 00 00 00 CD CC CC 3E CD CC CC 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 FD FF 00 00 FD FF 00 00 03 00 00 00 03 00 00 00 03 00 00 00 00 00 00 00 00 00 66 66 00 00 66 66 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via pyromonkey sparks (-2409): SymName : pyromonkey sparks DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Red Monkey Shot (1249) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Monkey Shot -> Monkey Shots -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1115712): Red Monkey Shot (1249) -> Red Monkey Shot (-2032) Dimensions: 0x0x0 Properties: PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 HasRefs : false ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 10 2D 37 01 00 00 00 00 00 00 00 00 E1 04 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 C8 66 D4 13 90 67 D4 13 20 3F 9B 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 FF 00 00 00 00 00 00 00 00 78 73 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 9A 99 19 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 76 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysInitVel : (60.00, 0.00, 0.00) Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound Properties via Red Monkey Shot (-2032): RenderType : Normal AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 63 6D 64 5F 66 69 72 65 4C 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : EnemyAmmoType MonkeyShotR SymName : Red Monkey Shot DonorType : 0 LightColor : 8F C2 F5 3D 66 66 66 3F ModelName : fx_particle SelfLit : 75 Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true pyromonkey1 (1250) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> pyromonkey1 -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115511): pyromonkey1 (1250) -> pyromonkey1 (-2407) Link[Particle] (75563028): pyromonkey1 (1250) -> Red Monkey Shot (1249) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 10 2D 37 01 00 00 00 00 00 00 00 00 E2 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 D0 6D D4 13 08 6D D4 13 A8 41 9B 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 B4 00 00 00 00 00 00 00 00 90 07 B1 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E1 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via pyromonkey1 (-2407): SymName : pyromonkey1 DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 pyromonkey2 (1251) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> pyromonkey2 -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115512): pyromonkey2 (1251) -> pyromonkey2 (-2408) Link[Particle] (75563029): pyromonkey2 (1251) -> Red Monkey Shot (1249) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 10 2D 37 01 00 00 00 00 00 00 00 00 E3 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 C0 5F D4 13 F8 5E D4 13 E0 3C 9B 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1A 00 00 96 00 00 00 00 00 00 00 00 E0 72 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1A 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E1 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via pyromonkey2 (-2408): SymName : pyromonkey2 DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 pyromonkey sparks (1252) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> pyromonkey sparks -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115707): pyromonkey sparks (1252) -> pyromonkey sparks (-2409) Link[Particle] (75563010): pyromonkey sparks (1252) -> Red Monkey Shot (1249) Dimensions: 2x2x2 Properties: ParticleGroup : 90 40 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 50 F2 36 01 00 00 00 00 00 00 00 00 E4 04 00 00 02 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0F 00 00 00 00 00 00 00 F0 57 D4 13 28 57 D4 13 E0 72 CF 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 FF 00 00 00 00 00 00 00 00 58 6C C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 99 99 BF 00 99 99 BF 00 99 99 BF 00 99 99 3F 00 99 99 3F 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D3 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E1 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 C0 00 00 40 C0 00 00 40 40 00 00 40 40 00 00 40 40 00 00 00 00 00 00 00 00 CD CC CC 3E CD CC CC 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 FD FF 00 00 FD FF 00 00 03 00 00 00 03 00 00 00 03 00 00 00 00 00 00 00 00 00 66 66 00 00 66 66 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via pyromonkey sparks (-2409): SymName : pyromonkey sparks DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Grunt Grenade (1253) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1114636): Grunt Grenade (1253) -> Grunt Grenade (-1600) Dimensions: 0x0x0 Properties: PhysInitVel : (40.00, 0.00, 0.00) CollisionType : Bounce | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Grenade (-1600): StTweqDelete : 00 00 00 00 00 00 00 00 Scripts : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Normal PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : ogranade CfgTweqRotate : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : EnemyAmmoType OGgren SymName : Grunt Grenade DonorType : 0 CfgTweqDelete : 00 00 02 04 00 00 A0 0F StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAIColl : true Preload : true Grunt Grenade (1254) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1114639): Grunt Grenade (1254) -> Grunt Grenade (-1600) Dimensions: 0x0x0 Properties: PhysInitVel : (40.00, 0.00, 0.00) CollisionType : Bounce | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Grenade (-1600): StTweqDelete : 00 00 00 00 00 00 00 00 Scripts : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Normal PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : ogranade CfgTweqRotate : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : EnemyAmmoType OGgren SymName : Grunt Grenade DonorType : 0 CfgTweqDelete : 00 00 02 04 00 00 A0 0F StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAIColl : true Preload : true Grunt Grenade (1255) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1114642): Grunt Grenade (1255) -> Grunt Grenade (-1600) Dimensions: 0x0x0 Properties: PhysInitVel : (40.00, 0.00, 0.00) CollisionType : Bounce | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Grenade (-1600): StTweqDelete : 00 00 00 00 00 00 00 00 Scripts : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Normal PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : ogranade CfgTweqRotate : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : EnemyAmmoType OGgren SymName : Grunt Grenade DonorType : 0 CfgTweqDelete : 00 00 02 04 00 00 A0 0F StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAIColl : true Preload : true Grunt Grenade (1256) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1114645): Grunt Grenade (1256) -> Grunt Grenade (-1600) Dimensions: 0x0x0 Properties: PhysInitVel : (40.00, 0.00, 0.00) CollisionType : Bounce | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Grenade (-1600): StTweqDelete : 00 00 00 00 00 00 00 00 Scripts : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Normal PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : ogranade CfgTweqRotate : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : EnemyAmmoType OGgren SymName : Grunt Grenade DonorType : 0 CfgTweqDelete : 00 00 02 04 00 00 A0 0F StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAIColl : true Preload : true Grunt Grenade (1257) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1114844): Grunt Grenade (1257) -> Grunt Grenade (-1600) Dimensions: 0x0x0 Properties: PhysInitVel : (40.00, 0.00, 0.00) CollisionType : Bounce | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Grenade (-1600): StTweqDelete : 00 00 00 00 00 00 00 00 Scripts : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Normal PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : ogranade CfgTweqRotate : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : EnemyAmmoType OGgren SymName : Grunt Grenade DonorType : 0 CfgTweqDelete : 00 00 02 04 00 00 A0 0F StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAIColl : true Preload : true Droid Laser Bolt (1258) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Droid Laser Bolt -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454144): Droid Laser Bolt (1258) -> Energy Stim (-373) Link[MetaProp] (1114692): Droid Laser Bolt (1258) -> Droid Laser Bolt (-1501) Dimensions: 4x0x0 Properties: PhysInitVel : (100.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Droid Laser Bolt (-1501): SymName : Droid Laser Bolt LightColor : C3 F5 28 3F 00 00 00 3F SelfLit : 75 RenderType : Unlit DonorType : 0 ModelName : lazbolt2 Class Tags : EnemyAmmoType DroidLaserBolt Properties via Droid Projectiles (-1499): BlendMode : Add Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Droid Laser Bolt (1259) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Droid Laser Bolt -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454145): Droid Laser Bolt (1259) -> Energy Stim (-373) Link[MetaProp] (1114744): Droid Laser Bolt (1259) -> Droid Laser Bolt (-1501) Dimensions: 4x0x0 Properties: PhysInitVel : (100.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Droid Laser Bolt (-1501): SymName : Droid Laser Bolt LightColor : C3 F5 28 3F 00 00 00 3F SelfLit : 75 RenderType : Unlit DonorType : 0 ModelName : lazbolt2 Class Tags : EnemyAmmoType DroidLaserBolt Properties via Droid Projectiles (-1499): BlendMode : Add Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Fusion Cannon (1261) @ (-151.50,-161.51,-26.45) ϴ (H:96° P:0° B:270°) Ancestry: -> Fusion Cannon -> Heavy -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115602): Fusion Cannon (1261) -> Fusion Cannon (-26) Dimensions: 5x1x1 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (-151.50,-161.51,-26.45) ϴ (H:96° P:0° B:270°) Scale : (0.80, 0.80, 0.80) GunState : 42 rounds, 42% durability, mod level 0 PhysState : 8C 7F 17 C3 95 82 21 C3 5A A3 D3 C1 00 00 87 43 00 00 00 00 30 86 C1 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjState : Broken Properties via Fusion Cannon (-26): Modify2Diff : E2 FF FF FF 05 00 00 00 00 00 20 42 Modify1 : Fusion GunReliability : 00 00 80 3F 00 00 20 41 00 00 00 40 00 00 A0 41 00 00 00 00 Modify2 : Fusion LightColor : CD CC CC 3E 00 00 40 3F SymName : Fusion Cannon PlayerGunDesc : 01 00 00 00 66 73 6E 5F 68 31 00 00 00 00 00 00 00 00 00 00 67 75 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 66 66 A6 3F 00 00 00 BF 9A 99 99 BE 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 00 20 01 00 00 00 SelfLit : 10 ReqStatsDesc : 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVGunInfoOnEquip=1; NVGunModelSetting0="fsn_h1.bin"; NVGunModelSetting1="fsn_h2.bin" ReqTechDesc : 00 00 00 00 04 00 00 00 04 00 00 00 03 00 00 00 00 00 00 00 BaseWeaponDesc : 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 Sett1 : Fusion ObjIcon : icn_fsn Sett2 : Fusion SHead1 : Fusion: "NORM" ObjBrokenIcon : icn_fsnb SHead2 : Fusion: "DEATH" Material Tags : Material MetalBig Scripts : 73 63 70 46 75 73 69 6F 6E 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 47 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : WeaponType FusionCannon RepairDiff : EC FF FF FF 06 00 00 00 00 00 70 41 BaseGunDesc : 01 00 00 00 28 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 02 00 00 00 00 00 80 3F C8 00 00 00 00 00 00 00 01 00 00 00 28 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 D0 07 00 00 02 00 00 00 00 00 80 3F C8 00 00 00 00 00 00 00 01 00 00 00 0A 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF ModelName : fsn_w InvDims : 01 00 00 00 03 00 00 00 ModifyDiff : F6 FF FF FF 05 00 00 00 00 00 20 42 GunKick : 00 00 00 00 E8 03 E8 03 00 00 D0 07 CD CC 4C BE 00 00 80 3F 00 00 80 3F E0 2E E0 2E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 D0 07 CD CC 4C BE 00 00 80 3F 00 00 80 3F E0 2E E0 2E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F DonorType : 0 Properties via Heavy (-15): ShockWeaponType : Heavy Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Large Prism (1262) @ (-149.01,-178.07,-23.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Large Prism -> Energy Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115584): Large Prism (1262) -> Large Prism (-44) Dimensions: 0x0x0 Properties: Position : (-149.01,-178.07,-23.88) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Large Prism (-44): ObjName : Large_Prism: "%d prisms." StackCount : 20 DonorType : 0 SymName : Large Prism InvDims : 01 00 00 00 01 00 00 00 ObjIcon : PRISMS_I ModelName : prism ObjShort : Large_Prism: "%d prisms" CombineType : Prism Properties via Energy Ammo (-46): NameType : Stack Count StackInc : 5 Alchemy : 1.750000 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Recycle : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 10 ObjLookS : energy_ammo PhysDims : 0x0x0 FabCost : 90 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (1265) @ (-130.00,-30.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115599): QB Set (1265) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_4_1 Position : (-130.00,-30.00,-30.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Simple QB Trigger (1266) @ (-126.00,-30.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Simple QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085734): Simple QB Trigger (1266) -> QB Set (1265) Link[MetaProp] (1115586): Simple QB Trigger (1266) -> Simple QB Trigger (-2498) Dimensions: 4x4x4 Properties: QBVal : 0 QBName : Note_2_8 Position : (-126.00,-30.00,-30.00) ϴ (H:0° P:0° B:0°) Properties via Simple QB Trigger (-2498): SymName : Simple QB Trigger Scripts : 54 72 61 70 51 75 65 73 74 62 69 74 53 69 6D 70 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Chip C (1267) @ (19.17,-20.05,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Chip C -> Ops Chips -> OPS Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115228): Chip C (1267) -> Chip C (-2293) Dimensions: 0x1x0 Properties: Position : (19.17,-20.05,-37.00) ϴ (H:0° P:0° B:0°) DiffPermit : 0 RenderType : Unlit Properties via Chip C (-2293): SymName : Chip C ObjIcon : i_chipc DonorType : 0 ModelName : chip_c ObjShort : ChipC: "Interpolated Simulation chip" ObjName : ChipC: "An Interpolated Simulation chip." Properties via Ops Chips (-2294): HUDSelect : true Scripts : 54 6F 6F 6C 43 6F 6E 73 75 6D 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 5.000000 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Glass PhysDims : 0x0x0 PhysAIColl : true PlotCritical : true Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Metaprop List Trap (1268) @ (40.40,-4.51,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Metaprop List Trap -> Traps -> Object Links: Link[MetaProp] (1115585): Metaprop List Trap (1268) -> Metaprop List Trap (-2597) Dimensions: 4x4x4 Properties: MetapropType : Disable ObjList : SimComp_3 Position : (40.40,-4.51,-37.00) ϴ (H:0° P:0° B:0°) Properties via Metaprop List Trap (-2597): SymName : Metaprop List Trap Scripts : 54 72 61 70 4D 65 74 61 70 72 6F 70 42 79 4C 69 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Square Ceiling Light (1269) @ (-205.00,-143.00,-15.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115301): Square Ceiling Light (1269) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 FA 42 00 00 00 00 00 00 00 00 00 00 80 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-205.00,-143.00,-15.25) ϴ (H:0° P:0° B:0°) LightColor : A0 1A 2F 3F 1F 85 6B 3E Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1270) @ (-94.50,-151.00,-15.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115291): Square Ceiling Light (1270) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 FA 42 00 00 00 00 00 00 00 00 00 00 80 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-94.50,-151.00,-15.25) ϴ (H:0° P:0° B:0°) LightColor : A0 1A 2F 3F 1F 85 6B 3E Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1271) @ (-143.75,-339.00,-22.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115304): Spot Light (1271) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (40.00, 50.00, 0.00) Position : (-143.75,-339.00,-22.25) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trigger Delay (1272) @ (-173.81,-236.31,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085739): Trigger Delay (1272) -> Sound Trap (381) Link[MetaProp] (1115353): Trigger Delay (1272) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-173.81,-236.31,-22.00) ϴ (H:0° P:0° B:0°) DelayTime : 5.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Chips (1273) @ (-189.58,-138.54,-25.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115387): Chips (1273) -> Chips (-92) Dimensions: 0x0x0 Properties: Position : (-189.58,-138.54,-25.04) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 PhysDims : 0x0x0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1274) @ (-185.00,-135.21,-17.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115381): Broken Locker (1274) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : 00 00 39 C3 BF 35 07 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-185.00,-135.21,-17.88) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1275) @ (-201.50,-135.21,-17.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115978): Broken Locker (1275) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : 00 80 49 C3 BF 35 07 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-201.50,-135.21,-17.88) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Vodka bottle (1276) @ (-190.53,-138.70,-25.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Vodka bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115288): Vodka bottle (1276) -> Vodka bottle (-964) Dimensions: 0x0x2 Properties: Position : (-190.53,-138.70,-25.04) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Vodka bottle (-964): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlevo PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Class Tags : FoodType Drink SymName : Vodka bottle RenderAlpha : 1.000000 ModelName : botlevo DonorType : 0 PhysDims : 0x0x0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1277) @ (-207.50,-150.79,-17.88) ϴ (H:180° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115974): Broken Locker (1277) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : 00 80 4F C3 3E CA 16 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-207.50,-150.79,-17.88) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1278) @ (-219.00,-135.21,-17.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115975): Broken Locker (1278) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : 00 00 5B C3 BF 35 07 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-219.00,-135.21,-17.88) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Cryo Light (1279) @ (-168.75,-218.00,-9.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Cryo Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115220): Red Cryo Light (1279) -> Red Cryo Light (-2660) Dimensions: 0x14x0 Properties: Position : (-168.75,-218.00,-9.25) ϴ (H:0° P:0° B:0°) Properties via Red Cryo Light (-2660): SymName : Red Cryo Light ModelName : lightred DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Cryo Light (1280) @ (-161.25,-218.00,-9.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Red Cryo Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115326): Red Cryo Light (1280) -> Red Cryo Light (-2660) Dimensions: 0x14x0 Properties: Position : (-161.25,-218.00,-9.25) ϴ (H:180° P:0° B:0°) Properties via Red Cryo Light (-2660): SymName : Red Cryo Light ModelName : lightred DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1281) @ (-32.50,-26.00,-14.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115226): Spot Light (1281) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Spotlight : (35.00, 50.00, 0.00) Position : (-32.50,-26.00,-14.69) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chip B (1282) @ (-119.13,-352.87,-27.16) ϴ (H:0° P:0° B:0°) Ancestry: -> Chip B -> Ops Chips -> OPS Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115231): Chip B (1282) -> Chip B (-2292) Dimensions: 0x1x0 Properties: Position : (-119.13,-352.87,-27.16) ϴ (H:0° P:0° B:0°) DiffPermit : 0 RenderType : Unlit Properties via Chip B (-2292): SymName : Chip B ObjIcon : i_chipb DonorType : 0 ModelName : chip_b ObjShort : ChipB: "Linear Simulation chip" ObjName : ChipB: "A Linear Simulation chip." Properties via Ops Chips (-2294): HUDSelect : true Scripts : 54 6F 6F 6C 43 6F 6E 73 75 6D 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 5.000000 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Glass PhysDims : 0x0x0 PhysAIColl : true PlotCritical : true Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Metaprop List Trap (1283) @ (-123.24,-364.71,-27.16) ϴ (H:0° P:0° B:0°) Ancestry: -> Metaprop List Trap -> Traps -> Object Links: Link[MetaProp] (1115563): Metaprop List Trap (1283) -> Metaprop List Trap (-2597) Dimensions: 4x4x4 Properties: MetapropType : Disable ObjList : SimComp_2 Position : (-123.24,-364.71,-27.16) ϴ (H:0° P:0° B:0°) Properties via Metaprop List Trap (-2597): SymName : Metaprop List Trap Scripts : 54 72 61 70 4D 65 74 61 70 72 6F 70 42 79 4C 69 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (1284) @ (-11.87,-12.02,-18.66) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397206): Patrol Path (1284) -> Patrol Path (296) Link[MetaProp] (1115593): Patrol Path (1284) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-11.87,-12.02,-18.66) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Blood Splatter Small (1285) @ (-11.67,-39.29,-23.95) ϴ (H:77° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115235): Blood Splatter Small (1285) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Face Pos : false Position : (-11.67,-39.29,-23.95) ϴ (H:77° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1287) @ (1.17,-76.08,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115920): Spot Light (1287) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (35.00, 50.00, 0.00) Position : (1.17,-76.08,-14.25) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Arachnid Corpse (1288) @ (-139.55,-330.41,-33.63) ϴ (H:329° P:0° B:0°) Ancestry: -> Arachnid Corpse -> Corpses -> Physical -> Object Links: Link[MetaProp] (1115346): Arachnid Corpse (1288) -> Arachnid Corpse (-2282) Dimensions: 5x5x1 Properties: Creature : Arachnid ?Puppet? : A4 D8 52 01 08 05 00 00 00 00 00 00 78 94 B6 0D Face Pos : false Position : (-139.55,-330.41,-33.63) ϴ (H:329° P:0° B:0°) CretPose : 01 00 00 00 61 72 61 63 64 79 6E 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 Properties via Arachnid Corpse (-2282): SymName : Arachnid Corpse ObjName : arachnid: "An annelid arachnid." HUDUse : human_corpses: "Search corpse" DonorType : 0 ModelName : aracboss ObjShort : Arachnid Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 System_Ops_Sign (1289) @ (-100.01,-63.98,-15.00) ϴ (H:270° P:0° B:0°) Ancestry: -> System_Ops_Sign -> Ops -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115489): System_Ops_Sign (1289) -> System_Ops_Sign (-3021) Dimensions: 8x0x1 Properties: Position : (-100.01,-63.98,-15.00) ϴ (H:270° P:0° B:0°) ModelName : ops_flu Properties via System_Ops_Sign (-3021): SymName : System_Ops_Sign DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Power_Ops_Sign (1290) @ (-21.01,-25.97,-14.88) ϴ (H:270° P:0° B:0°) Ancestry: -> Power_Ops_Sign -> Ops -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115490): Power_Ops_Sign (1290) -> Power_Ops_Sign (-3020) Dimensions: 8x0x1 Properties: Position : (-21.01,-25.97,-14.88) ϴ (H:270° P:0° B:0°) Properties via Power_Ops_Sign (-3020): SymName : Power_Ops_Sign ModelName : ops_powf DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1291) @ (-196.50,-150.79,-17.88) ϴ (H:180° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115374): Broken Locker (1291) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : 00 80 44 C3 3E CA 16 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-196.50,-150.79,-17.88) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1292) @ (-104.52,-149.42,-25.48) ϴ (H:180° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115394): Blood Splatter Small (1292) -> Blood Splatter Small (-864) Dimensions: 0x5x3 Properties: Face Pos : false RenderAlpha : 0.800000 Position : (-104.52,-149.42,-25.48) ϴ (H:180° P:270° B:0°) Scale : (1.00, 0.89, 0.64) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (1293) @ (-91.66,-164.77,-26.99) ϴ (H:85° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115395): Blood Splatter Medium (1293) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Face Pos : false Position : (-91.66,-164.77,-26.99) ϴ (H:85° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1294) @ (-102.28,-165.50,-17.88) ϴ (H:90° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114324): Broken Locker (1294) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : 5B 8F CC C2 00 80 25 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-102.28,-165.50,-17.88) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cut Arm (1295) @ (-116.64,-339.45,-33.82) ϴ (H:45° P:0° B:0°) Ancestry: -> Cut Arm -> Gore -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115570): Cut Arm (1295) -> Cut Arm (-914) Dimensions: 0x2x0 Properties: Position : (-116.64,-339.45,-33.82) ϴ (H:45° P:0° B:0°) Properties via Cut Arm (-914): SymName : Cut Arm ObjIcon : botleju DonorType : 0 ModelName : cutarm Properties via Gore (-197): Scripts : 43 65 6E 73 6F 72 4D 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Flesh Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1296) @ (-102.28,-171.00,-17.88) ϴ (H:90° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114323): Broken Locker (1296) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : 5B 8F CC C2 00 00 2B C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-102.28,-171.00,-17.88) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1297) @ (-102.28,-148.50,-17.88) ϴ (H:90° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114327): Broken Locker (1297) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : 5B 8F CC C2 00 80 14 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-102.28,-148.50,-17.88) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1298) @ (-86.72,-159.50,-17.88) ϴ (H:270° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115386): Broken Locker (1298) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : A5 70 AD C2 F9 7F 1F C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-86.72,-159.50,-17.88) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1299) @ (-86.72,-154.50,-17.88) ϴ (H:270° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115400): Broken Locker (1299) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : A5 70 AD C2 F9 7F 1A C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-86.72,-154.50,-17.88) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1300) @ (1.17,-35.38,-22.12) ϴ (H:0° P:0° B:6°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115567): Marker (1300) -> Marker (-327) Dimensions: 4x4x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PhysState : F4 93 95 3F 23 85 0D C2 C3 F5 B0 C1 00 F3 CF 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x4x3 Position : (1.17,-35.38,-22.12) ϴ (H:0° P:0° B:6°) Scale : (1.00, 1.00, 0.94) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Broken Locker (1301) @ (-86.72,-148.50,-17.88) ϴ (H:270° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115391): Broken Locker (1301) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : A5 70 AD C2 F9 7F 14 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-86.72,-148.50,-17.88) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UBWindow 6x1x12 (1302) @ (-62.05,-31.00,-7.50) ϴ (H:90° P:0° B:0°) Ancestry: -> UBWindow 6x1x12 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115438): UBWindow 6x1x12 (1302) -> UBWindow 6x1x12 (-2001) Dimensions: 1x12x6 Properties: RenderAlpha : 0.350000 PhysState : 33 33 78 C2 00 00 F8 C1 00 00 F0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x12x6 Position : (-62.05,-31.00,-7.50) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via UBWindow 6x1x12 (-2001): SymName : UBWindow 6x1x12 ModelName : wndw04 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cigarettes (1303) @ (-108.92,-292.94,-38.61) ϴ (H:24° P:0° B:90°) Ancestry: -> Cigarettes -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115782): Cigarettes (1303) -> Cigarettes (-1396) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 22 D8 D9 C2 92 78 92 C3 DD 70 1A C2 00 00 B4 42 00 00 00 00 C0 FE C7 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x0 Position : (-108.92,-292.94,-38.61) ϴ (H:24° P:0° B:90°) PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Cigarettes (-1396): ObjName : Cigs: "Cigarettes." Scripts : 73 63 70 43 61 6E 63 65 72 53 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : icn_cig Class Tags : FoodType Smoke SymName : Cigarettes Material Tags : Material Fabric DonorType : 0 ObjShort : Cigs: "Cigarettes" ModelName : cigaret Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trigger Delay (1304) @ (-80.02,-254.44,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085681): Trigger Delay (1304) -> Tweq Trap (682) Link[MetaProp] (1115461): Trigger Delay (1304) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-80.02,-254.44,-37.00) ϴ (H:0° P:0° B:0°) DelayTime : 2.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Safe (1306) @ (-56.75,-164.99,-21.40) ϴ (H:180° P:0° B:0°) Ancestry: -> Safe -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115537): Safe (1306) -> Safe (-1668) Dimensions: 4x0x4 Properties: Face Pos : false Position : (-56.75,-164.99,-21.40) ϴ (H:180° P:0° B:0°) Properties via Safe (-1668): SymName : Safe ModelName : safe DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Casings (1307) @ (-49.03,-155.63,-26.96) ϴ (H:0° P:0° B:0°) Ancestry: -> Bullet Casings -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115546): Bullet Casings (1307) -> Bullet Casings (-1387) Dimensions: 0x0x0 Properties: Face Pos : false Position : (-49.03,-155.63,-26.96) ϴ (H:0° P:0° B:0°) Scale : (0.59, 0.59, 0.59) Properties via Bullet Casings (-1387): SymName : Bullet Casings DonorType : 0 ModelName : casingp ObjName : Bullet_Casings Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Casings (1308) @ (-48.59,-154.77,-26.96) ϴ (H:59° P:0° B:0°) Ancestry: -> Bullet Casings -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115548): Bullet Casings (1308) -> Bullet Casings (-1387) Dimensions: 0x0x0 Properties: Face Pos : false Position : (-48.59,-154.77,-26.96) ϴ (H:59° P:0° B:0°) Scale : (0.59, 0.59, 0.59) Properties via Bullet Casings (-1387): SymName : Bullet Casings DonorType : 0 ModelName : casingp ObjName : Bullet_Casings Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Casings (1309) @ (-55.47,-143.15,-26.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Shotgun Casings -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115547): Shotgun Casings (1309) -> Shotgun Casings (-1386) Dimensions: 0x0x0 Properties: Face Pos : false Position : (-55.47,-143.15,-26.95) ϴ (H:0° P:0° B:0°) Scale : (0.79, 0.79, 0.79) Properties via Shotgun Casings (-1386): SymName : Shotgun Casings DonorType : 0 ModelName : casings ObjName : Shotgun_Casings Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet holes (1310) @ (-57.06,-155.92,-17.01) ϴ (H:339° P:0° B:90°) Ancestry: -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115525): Bullet holes (1310) -> Bullet holes (-677) Dimensions: 4x0x4 Properties: Face Pos : false Position : (-57.06,-155.92,-17.01) ϴ (H:339° P:0° B:90°) Properties via Bullet holes (-677): SymName : Bullet holes ModelName : dam03 ObjName : Bullet_holes: "Bullet holes." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (1311) @ (-11.01,-160.54,-23.61) ϴ (H:90° P:273° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115529): Bullet Holes 2 (1311) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Face Pos : false Position : (-11.01,-160.54,-23.61) ϴ (H:90° P:273° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Safe (1312) @ (-56.75,-141.02,-21.40) ϴ (H:0° P:0° B:0°) Ancestry: -> Safe -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115518): Safe (1312) -> Safe (-1668) Dimensions: 4x0x4 Properties: Face Pos : false Position : (-56.75,-141.02,-21.40) ϴ (H:0° P:0° B:0°) Properties via Safe (-1668): SymName : Safe ModelName : safe DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cylinder Light (1313) @ (-165.00,-172.50,-15.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Cylinder Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115289): Cylinder Light (1313) -> Cylinder Light (-489) Dimensions: 0x0x1 Properties: Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-165.00,-172.50,-15.75) ϴ (H:0° P:0° B:0°) LightColor : BC 74 93 3D 00 00 80 3F Properties via Cylinder Light (-489): SymName : Cylinder Light DonorType : 0 ModelName : lite_c2 ObjName : Cylinder_Light: "A light fixture." Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1314) @ (-58.25,-123.75,-15.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115287): Spot Light (1314) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (30.00, 39.00, 0.00) Position : (-58.25,-123.75,-15.25) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 AI Signal Trap (1315) @ (-164.96,-219.48,-24.14) ϴ (H:0° P:0° B:0°) Ancestry: -> AI Signal Trap -> Traps -> Object Links: Link[SwitchLi] (22085781): AI Signal Trap (1315) -> Security (325) Link[MetaProp] (1115488): AI Signal Trap (1315) -> AI Signal Trap (-2601) Dimensions: 4x4x4 Properties: SignalType : IRobot Position : (-164.96,-219.48,-24.14) ϴ (H:0° P:0° B:0°) Properties via AI Signal Trap (-2601): SymName : AI Signal Trap Scripts : 54 72 61 70 53 69 67 6E 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Rolled Paper (1316) @ (-89.66,-154.78,-26.54) ϴ (H:39° P:0° B:0°) Ancestry: -> Rolled Paper -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115527): Rolled Paper (1316) -> Rolled Paper (-3144) Dimensions: 1x1x0 Properties: Face Pos : false Position : (-89.66,-154.78,-26.54) ϴ (H:39° P:0° B:0°) Properties via Rolled Paper (-3144): SymName : Rolled Paper ModelName : paper DonorType : 0 Properties via Trash (-3140): Material Tags : Material Fabric Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Support_Beam (1317) @ (-29.00,-153.00,-26.88) ϴ (H:90° P:90° B:0°) Ancestry: -> Support_Beam -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115199): Support_Beam (1317) -> Support_Beam (-2845) Dimensions: 0x36x0 Properties: Face Pos : false Position : (-29.00,-153.00,-26.88) ϴ (H:90° P:90° B:0°) Scale : (0.06, 1.00, 0.25) Properties via Support_Beam (-2845): SymName : Support_Beam ModelName : sbeam DonorType : 0 Class Tags : VehicleType SuppBeam Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Safe (1318) @ (-12.01,-171.18,-21.40) ϴ (H:270° P:0° B:0°) Ancestry: -> Safe -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115519): Safe (1318) -> Safe (-1668) Dimensions: 4x0x4 Properties: Face Pos : false Position : (-12.01,-171.18,-21.40) ϴ (H:270° P:0° B:0°) Properties via Safe (-1668): SymName : Safe ModelName : safe DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Explosives Keep Out (1319) @ (-145.25,-178.98,-21.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Explosives Keep Out -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115528): Explosives Keep Out (1319) -> Explosives Keep Out (-954) Dimensions: 0x4x4 Properties: Face Pos : false Position : (-145.25,-178.98,-21.50) ϴ (H:90° P:0° B:0°) Properties via Explosives Keep Out (-954): SymName : Explosives Keep Out ModelName : s_explo DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Waste Barrel (1320) @ (-153.05,-126.34,-26.00) ϴ (H:226° P:90° B:0°) Ancestry: -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115515): Waste Barrel (1320) -> Waste Barrel (-155) Dimensions: 2x2x4 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x4 PhysState : 9A 0D 19 C3 41 AE FC C2 F0 FF CF C1 00 00 00 00 00 00 B4 42 10 1C 62 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false ModelName : trashtip Position : (-153.05,-126.34,-26.00) ϴ (H:226° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Waste Barrel (-155): SymName : Waste Barrel DonorType : 0 HUDUse : Waste_Barrel InvRendType : 01 00 00 00 74 72 61 73 68 00 00 00 00 00 00 00 00 00 00 00 Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Blasted wires (1321) @ (-206.49,-253.90,-20.51) ϴ (H:0° P:0° B:90°) Ancestry: -> Blasted wires -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115507): Blasted wires (1321) -> Blasted wires (-865) Dimensions: 0x6x6 Properties: Face Pos : false Position : (-206.49,-253.90,-20.51) ϴ (H:0° P:0° B:90°) RenderOrder : 00 00 00 00 Properties via Blasted wires (-865): SymName : Blasted wires ModelName : walldam1 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Restricted Area (1322) @ (-147.02,-284.00,-21.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Restricted Area -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115521): Restricted Area (1322) -> Restricted Area (-949) Dimensions: 0x4x4 Properties: Face Pos : false Position : (-147.02,-284.00,-21.50) ϴ (H:0° P:0° B:0°) Properties via Restricted Area (-949): SymName : Restricted Area ModelName : s_rstrct DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS1 (1323) @ (-154.78,-321.25,-32.50) ϴ (H:270° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212286): OPS1 (1323) -> High Explosive (-376) Link[StimSens] (3212288): OPS1 (1323) -> Incendiary (-388) Link[StimSens] (3212290): OPS1 (1323) -> Energy Stim (-373) Link[StimSens] (3212282): OPS1 (1323) -> Electricity (-378) Link[StimSens] (3212281): OPS1 (1323) -> Psi Stim (-389) Link[StimSens] (3212289): OPS1 (1323) -> Armor Piercing Impact (-375) Link[StimSens] (3212283): OPS1 (1323) -> Cold (-1145) Link[StimSens] (3212284): OPS1 (1323) -> WeaponBash (-3058) Link[StimSens] (3212285): OPS1 (1323) -> Standard Impact (-385) Link[StimSens] (3212287): OPS1 (1323) -> Droid Fusion (-2753) Link[MetaProp] (1115509): OPS1 (1323) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : AE C7 1A C3 00 A0 A0 C3 00 00 02 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x3 Position : (-154.78,-321.25,-32.50) ϴ (H:270° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (1324) @ (-157.50,-317.40,-36.69) ϴ (H:213° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115493): Chair #3 (1324) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : CE 7E 1D C3 19 B3 9E C3 0E C7 12 C2 00 00 00 00 00 00 00 00 30 63 55 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x0 Position : (-157.50,-317.40,-36.69) ϴ (H:213° P:0° B:0°) PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medical Icon (1325) @ (-165.75,-326.98,-33.68) ϴ (H:180° P:0° B:0°) Ancestry: -> Medical Icon -> Area Icons -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115494): Medical Icon (1325) -> Medical Icon (-1130) Dimensions: 6x0x6 Properties: Face Pos : false Position : (-165.75,-326.98,-33.68) ϴ (H:180° P:0° B:0°) Properties via Medical Icon (-1130): SymName : Medical Icon ModelName : medsign DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Gurney (1326) @ (-158.05,-301.61,-25.31) ϴ (H:346° P:0° B:0°) Ancestry: -> Gurney -> Tables -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115495): Gurney (1326) -> Gurney (-3000) Dimensions: 3x8x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E7 0B 1E C3 73 CD 96 C3 5A 81 CA C1 00 00 00 00 00 00 00 00 14 20 AD 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 3x8x3 Position : (-158.05,-301.61,-25.31) ϴ (H:346° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Gurney (-3000): SymName : Gurney ObjName : Gurney: "A gurney." ObjShort : Gurney: "Gurney" ModelName : gurney DonorType : 0 Properties via Tables (-225): Material Tags : Material MetalBig Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Chips (1327) @ (-156.76,-277.47,-38.79) ϴ (H:16° P:0° B:84°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115514): Chips (1327) -> Chips (-92) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 57 C3 1C C3 82 BC 8A C3 BA 2B 1B C2 C0 95 A9 42 00 00 00 00 00 3E 85 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x0 Position : (-156.76,-277.47,-38.79) ϴ (H:16° P:0° B:84°) PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1328) @ (-163.06,-320.09,-38.99) ϴ (H:24° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115522): Blood Splatter Small (1328) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (-163.06,-320.09,-38.99) ϴ (H:24° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sound Trap (1329) @ (-88.33,-264.89,-35.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115498): Sound Trap (1329) -> Sound Trap (-1247) Dimensions: 2x2x2 Properties: Scale : (0.50, 0.50, 0.50) Position : (-88.33,-264.89,-35.00) ϴ (H:0° P:0° B:0°) ObjSoundName : ff_on Properties via Sound Trap (-1247): SymName : Sound Trap Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Sound Trap (1330) @ (-86.93,-264.87,-33.72) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115508): Sound Trap (1330) -> Sound Trap (-1247) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Position : (-86.93,-264.87,-33.72) ϴ (H:0° P:0° B:0°) ObjSoundName : ff_off Properties via Sound Trap (-1247): SymName : Sound Trap Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Desk #1 (1331) @ (-102.10,-265.00,-25.12) ϴ (H:90° P:0° B:0°) Ancestry: -> Desk #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988482): Desk #1 (1331) -> Security Card: SECURITY #0 (707) Link[FlowCont] (19988517): Desk #1 (1331) -> Liquor bottle (1382) Link[Contains] (10551332): Desk #1 (1331) -> Liquor bottle (1382) Link[Contains] (10551296): Desk #1 (1331) -> Security Card: SECURITY #0 (707) Link[MetaProp] (1115491): Desk #1 (1331) -> Desk #1 (-119) Dimensions: 8x4x3 Properties: Face Pos : false PickDist : 5.000000 Position : (-102.10,-265.00,-25.12) ϴ (H:90° P:0° B:0°) Properties via Desk #1 (-119): SymName : Desk #1 HUDUse : Desk DonorType : 0 ModelName : desk05 ObjName : Desk_p1: "A desk." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Grate 6x8 (1332) @ (-107.75,-258.34,-27.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115487): Grate 6x8 (1332) -> Grate 6x8 (-1328) Dimensions: 4x6x0 Properties: Face Pos : false Position : (-107.75,-258.34,-27.25) ϴ (H:0° P:0° B:0°) Scale : (0.83, 0.83, 1.00) Properties via Grate 6x8 (-1328): SymName : Grate 6x8 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 PhysDims : 6x8x0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (1333) @ (-107.75,-271.66,-27.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115497): Grate 6x8 (1333) -> Grate 6x8 (-1328) Dimensions: 4x6x0 Properties: Face Pos : false Position : (-107.75,-271.66,-27.25) ϴ (H:0° P:0° B:0°) Scale : (0.83, 0.83, 1.00) Properties via Grate 6x8 (-1328): SymName : Grate 6x8 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 PhysDims : 6x8x0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RickPipe_1x16 (1334) @ (-104.00,-272.25,-28.25) ϴ (H:90° P:270° B:0°) Ancestry: -> RickPipe_1x16 -> Rick_Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115500): RickPipe_1x16 (1334) -> RickPipe_1x16 (-2979) Dimensions: 1x15x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 D0 C2 00 20 88 C3 00 00 E2 C1 00 00 00 00 00 00 87 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x15x1 Position : (-104.00,-272.25,-28.25) ϴ (H:90° P:270° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via RickPipe_1x16 (-2979): SymName : RickPipe_1x16 ModelName : pp1_16 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (1335) @ (-97.85,-265.07,-24.63) ϴ (H:145° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115496): Chair #3 (1335) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : EB B1 C3 C2 23 89 84 C3 9A 03 C5 C1 00 00 00 00 00 00 00 00 60 B3 11 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x0 Position : (-97.85,-265.07,-24.63) ϴ (H:145° P:0° B:0°) PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (1336) @ (-107.75,-265.00,-27.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115492): Grate 6x8 (1336) -> Grate 6x8 (-1328) Dimensions: 4x6x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 80 D7 C2 00 80 84 C3 00 00 DA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 5x16x0 Position : (-107.75,-265.00,-27.25) ϴ (H:0° P:0° B:0°) Scale : (0.83, 0.83, 1.00) Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1337) @ (-98.00,-265.00,-15.26) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115460): Square Ceiling Light (1337) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 8C 42 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-98.00,-265.00,-15.26) ϴ (H:0° P:0° B:0°) LightColor : 3D 0A D7 3E 1F 85 2B 3F Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Conduit (1338) @ (-82.25,-262.62,-21.25) ϴ (H:0° P:270° B:270°) Ancestry: -> Conduit -> Structural -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212721): Conduit (1338) -> WeaponBash (-3058) Link[StimSens] (3212722): Conduit (1338) -> Standard Impact (-385) Link[StimSens] (3212725): Conduit (1338) -> Incendiary (-388) Link[StimSens] (3212726): Conduit (1338) -> Armor Piercing Impact (-375) Link[StimSens] (3212718): Conduit (1338) -> Psi Stim (-389) Link[StimSens] (3212720): Conduit (1338) -> Cold (-1145) Link[StimSens] (3212724): Conduit (1338) -> Droid Fusion (-2753) Link[StimSens] (3212727): Conduit (1338) -> Energy Stim (-373) Link[StimSens] (3212719): Conduit (1338) -> Electricity (-378) Link[StimSens] (3212723): Conduit (1338) -> High Explosive (-376) Link[MetaProp] (1115229): Conduit (1338) -> Conduit (-185) Dimensions: 9x3x0 Properties: PhysState : 00 80 A4 C2 60 4F 83 C3 00 00 AA C1 00 00 87 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x3x0 Position : (-82.25,-262.62,-21.25) ϴ (H:0° P:270° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Conduit (-185): Immobile : false DonorType : 0 Class Tags : devicetype metalsm SymName : Conduit MAX_HP : 5 ModelName : conduit HitPoints : 5 HUDSelect : false Properties via Structural (-491): Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x2 (1340) @ (-168.65,-311.58,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115424): Pipe 8x2 (1340) -> Pipe 8x2 (-769) Dimensions: 2x2x10 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 6E A7 28 C3 84 CA 9B C3 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 2x2x8 Position : (-168.65,-311.58,-22.00) ϴ (H:270° P:0° B:0°) Scale : (1.25, 1.25, 1.25) Properties via Pipe 8x2 (-769): SymName : Pipe 8x2 ModelName : pipe2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1341) @ (-158.37,-312.00,-22.00) ϴ (H:319° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115479): Pipe 8x1 (1341) -> Pipe 8x1 (-768) Dimensions: 1x1x10 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 74 5F 1E C3 44 00 9C C3 63 00 B0 C1 00 00 00 00 00 00 00 00 38 CD 9F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x8 Position : (-158.37,-312.00,-22.00) ϴ (H:319° P:0° B:0°) Scale : (1.25, 1.25, 1.25) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blue Fluor. Light (1342) @ (-48.00,-75.75,-16.81) ϴ (H:90° P:270° B:0°) Ancestry: -> Blue Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115465): Blue Fluor. Light (1342) -> Blue Fluor. Light (-3072) Dimensions: 0x7x0 Properties: Light : 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 80 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-48.00,-75.75,-16.81) ϴ (H:90° P:270° B:0°) LightColor : C3 F5 28 3F 77 BE 3F 3F Properties via Blue Fluor. Light (-3072): SymName : Blue Fluor. Light ModelName : lite2 DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RickPipe_1x16 (1343) @ (-104.00,-257.75,-28.25) ϴ (H:90° P:270° B:0°) Ancestry: -> RickPipe_1x16 -> Rick_Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115499): RickPipe_1x16 (1343) -> RickPipe_1x16 (-2979) Dimensions: 1x15x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 D0 C2 00 E0 80 C3 00 00 E2 C1 00 00 00 00 00 00 87 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x15x1 Position : (-104.00,-257.75,-28.25) ϴ (H:90° P:270° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via RickPipe_1x16 (-2979): SymName : RickPipe_1x16 ModelName : pp1_16 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mug (1344) @ (-102.19,-262.17,-23.22) ϴ (H:241° P:358° B:355°) Ancestry: -> Mug -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115462): Mug (1344) -> Mug (-1221) Dimensions: 0x0x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : FE 61 CC C2 46 16 83 C3 98 C2 B9 C1 80 FA B1 43 70 54 B3 43 48 F2 71 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x0 Position : (-102.19,-262.17,-23.22) ϴ (H:241° P:358° B:355°) PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Mug (-1221): SymName : Mug ObjIcon : mug ModelName : mug DonorType : 0 Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x2 (1345) @ (-160.76,-311.58,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115468): Pipe 8x2 (1345) -> Pipe 8x2 (-769) Dimensions: 2x2x10 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : BD C2 20 C3 84 CA 9B C3 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 2x2x8 Position : (-160.76,-311.58,-22.00) ϴ (H:270° P:0° B:0°) Scale : (1.25, 1.25, 1.25) Properties via Pipe 8x2 (-769): SymName : Pipe 8x2 ModelName : pipe2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1346) @ (-62.00,-98.00,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115425): Square Ceiling Light (1346) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 F8 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-62.00,-98.00,-14.25) ϴ (H:0° P:0° B:0°) LightColor : D7 A3 30 3F 33 33 F3 3E Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (1347) @ (-159.00,-309.00,-22.00) ϴ (H:0° P:0° B:90°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115470): Grate 6x8 (1347) -> Grate 6x8 (-1328) Dimensions: 8x10x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 1F C3 F0 7F 9A C3 00 00 B0 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 16x10x0 Position : (-159.00,-309.00,-22.00) ϴ (H:0° P:0° B:90°) Scale : (1.33, 1.25, 1.00) Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (1348) @ (-167.00,-309.00,-22.00) ϴ (H:0° P:0° B:90°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115691): Grate 6x8 (1348) -> Grate 6x8 (-1328) Dimensions: 8x10x0 Properties: Face Pos : false Position : (-167.00,-309.00,-22.00) ϴ (H:0° P:0° B:90°) Scale : (1.33, 1.25, 1.00) Properties via Grate 6x8 (-1328): SymName : Grate 6x8 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 PhysDims : 6x8x0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chips (1349) @ (-158.05,-273.34,-38.79) ϴ (H:125° P:0° B:84°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115485): Chips (1349) -> Chips (-92) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 4A 0C 1E C3 BF AB 88 C3 BA 2B 1B C2 C0 95 A9 42 00 00 00 00 30 5B FB 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x0 Position : (-158.05,-273.34,-38.79) ϴ (H:125° P:0° B:84°) PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Juice bottle (1350) @ (-156.32,-273.46,-36.91) ϴ (H:37° P:0° B:0°) Ancestry: -> Juice bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115437): Juice bottle (1350) -> Juice bottle (-966) Dimensions: 0x0x1 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 84 51 1C C3 68 BB 88 C3 41 A7 13 C2 00 00 00 00 00 00 00 00 60 CC 16 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x0 Position : (-156.32,-273.46,-36.91) ϴ (H:37° P:0° B:0°) PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Juice bottle (-966): ObjName : Juice_bottle: "A bottle of juice." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleju Class Tags : FoodType Drink SymName : Juice bottle RenderAlpha : 1.000000 DonorType : 0 ObjShort : Juice_bottle: "Bottle of juice" ModelName : botleju Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Keep Door Closed (1351) @ (-170.99,-295.86,-33.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Keep Door Closed -> Misc -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115413): Keep Door Closed (1351) -> Keep Door Closed (-4069) Dimensions: 4x0x3 Properties: Face Pos : false Position : (-170.99,-295.86,-33.50) ϴ (H:90° P:0° B:0°) RenderOrder : 00 00 01 00 Properties via Keep Door Closed (-4069): SymName : Keep Door Closed ModelName : closed DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Caution (1353) @ (-155.02,-303.63,-20.79) ϴ (H:270° P:0° B:0°) Ancestry: -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115474): Caution (1353) -> Caution (-1662) Dimensions: 4x0x1 Properties: Face Pos : false Position : (-155.02,-303.63,-20.79) ϴ (H:270° P:0° B:0°) Properties via Caution (-1662): SymName : Caution ModelName : caution DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ambient snd (1354) @ (-187.85,-322.23,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115932): ambient snd (1354) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-187.85,-322.23,-22.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 6D 73 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered ambient snd (1355) @ (-187.74,-296.89,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115471): ambient snd (1355) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-187.74,-296.89,-22.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Railing End 4x4 (1356) @ (-35.75,-80.10,-9.99) ϴ (H:270° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115445): Railing End 4x4 (1356) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 0F C2 33 33 A0 C2 85 EB 1F C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x0x0 Position : (-35.75,-80.10,-9.99) ϴ (H:270° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Railing (1357) @ (-85.26,-96.55,-23.39) ϴ (H:339° P:0° B:270°) Ancestry: -> Broken Railing -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115441): Broken Railing (1357) -> Broken Railing (-1075) Dimensions: 7x1x4 Properties: Face Pos : false Position : (-85.26,-96.55,-23.39) ϴ (H:339° P:0° B:270°) Scale : (0.72, 0.72, 0.72) Properties via Broken Railing (-1075): SymName : Broken Railing DonorType : 0 ModelName : railingb ObjName : Broken_Railing FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Non Movable (-1284): Immobile : true PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x8 (1358) @ (-82.00,-94.18,-10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing 4x8 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115444): Railing 4x8 (1358) -> Railing 4x8 (-1016) Dimensions: 7x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 A4 C2 40 5A BC C2 2C 0A 20 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x0 Position : (-82.00,-94.18,-10.00) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x8 (-1016): SymName : Railing 4x8 DonorType : 0 ModelName : railing2 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x8 (1359) @ (-35.75,-86.10,-9.99) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x8 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115467): Railing 4x8 (1359) -> Railing 4x8 (-1016) Dimensions: 7x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 0F C2 33 33 AC C2 85 EB 1F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x0 Position : (-35.75,-86.10,-9.99) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x8 (-1016): SymName : Railing 4x8 DonorType : 0 ModelName : railing2 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (1360) @ (-76.00,-94.18,-10.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115466): Railing End 4x4 (1360) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 98 C2 40 5A BC C2 2C 0A 20 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x0x0 Position : (-76.00,-94.18,-10.00) ϴ (H:180° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (1361) @ (-35.75,-92.10,-9.99) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115449): Railing End 4x4 (1361) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 0F C2 33 33 B8 C2 85 EB 1F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x0x0 Position : (-35.75,-92.10,-9.99) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (1362) @ (-49.90,-94.25,-9.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115443): Railing End 4x4 (1362) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 9A 99 47 C2 00 80 BC C2 85 EB 1F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x0x0 Position : (-49.90,-94.25,-9.99) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x8 (1363) @ (-43.90,-94.25,-9.99) ϴ (H:180° P:0° B:0°) Ancestry: -> Railing 4x8 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115448): Railing 4x8 (1363) -> Railing 4x8 (-1016) Dimensions: 7x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 9A 99 2F C2 00 80 BC C2 85 EB 1F C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x0 Position : (-43.90,-94.25,-9.99) ϴ (H:180° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x8 (-1016): SymName : Railing 4x8 DonorType : 0 ModelName : railing2 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (1364) @ (-37.90,-94.25,-9.99) ϴ (H:180° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115446): Railing End 4x4 (1364) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 9A 99 17 C2 00 80 BC C2 85 EB 1F C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x0x0 Position : (-37.90,-94.25,-9.99) ϴ (H:180° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (1365) @ (-42.10,-54.35,-9.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115450): Railing End 4x4 (1365) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 66 66 28 C2 74 66 59 C2 85 EB 1F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x0x0 Position : (-42.10,-54.35,-9.99) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x8 (1366) @ (-36.10,-54.35,-9.99) ϴ (H:180° P:0° B:0°) Ancestry: -> Railing 4x8 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115439): Railing 4x8 (1366) -> Railing 4x8 (-1016) Dimensions: 7x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 66 66 10 C2 74 66 59 C2 85 EB 1F C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x0 Position : (-36.10,-54.35,-9.99) ϴ (H:180° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x8 (-1016): SymName : Railing 4x8 DonorType : 0 ModelName : railing2 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Railing (1367) @ (-32.91,-52.52,-23.39) ϴ (H:48° P:0° B:270°) Ancestry: -> Broken Railing -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115436): Broken Railing (1367) -> Broken Railing (-1075) Dimensions: 7x1x4 Properties: Face Pos : false Position : (-32.91,-52.52,-23.39) ϴ (H:48° P:0° B:270°) Scale : (0.72, 0.72, 0.72) Properties via Broken Railing (-1075): SymName : Broken Railing DonorType : 0 ModelName : railingb ObjName : Broken_Railing FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Non Movable (-1284): Immobile : true PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pump (1368) @ (-51.50,-74.12,-21.22) ϴ (H:180° P:0° B:0°) Ancestry: -> Pump -> Structural -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115408): Pump (1368) -> Pump (-254) Dimensions: 4x3x5 Properties: JointPos : 9A 99 19 C0 66 66 06 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 28 00 00 00 00 00 00 00 02 00 00 00 6D 73 5F 70 75 6D 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 4E C2 66 3D 94 C2 8D C2 A9 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-51.50,-74.12,-21.22) ϴ (H:180° P:0° B:0°) CfgTweqJoints : 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 33 33 33 3F 00 00 80 BF 00 00 00 00 00 10 00 00 00 00 00 00 00 00 80 40 00 00 C0 BF CD CC CC 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x5 Face Pos : false PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pump (-254): ObjName : Pump: "A pump of some kind." ModelName : pump HitPoints : 10 HUDSelect : false DonorType : 0 MAX_HP : 10 SymName : Pump Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Caution on Ladder (1369) @ (-53.99,-71.00,-5.08) ϴ (H:90° P:0° B:0°) Ancestry: -> Caution on Ladder -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115384): Caution on Ladder (1369) -> Caution on Ladder (-2987) Dimensions: 4x0x1 Properties: Face Pos : false Position : (-53.99,-71.00,-5.08) ϴ (H:90° P:0° B:0°) Properties via Caution on Ladder (-2987): SymName : Caution on Ladder ModelName : ladd DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (1370) @ (-43.71,-36.37,-9.99) ϴ (H:249° P:356° B:359°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115435): Railing End 4x4 (1370) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 64 D3 2E C2 10 7D 11 C2 B2 EA 1F C1 A4 98 B3 43 08 72 B2 43 70 4A 79 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x0x0 Position : (-43.71,-36.37,-9.99) ϴ (H:249° P:356° B:359°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x16 (1371) @ (-84.00,-41.75,-9.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115388): Railing 4x16 (1371) -> Railing 4x16 (-1721) Dimensions: 16x0x3 Properties: PhysState : 00 00 A8 C2 00 00 27 C2 C1 CA 1F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 24x0x0 Position : (-84.00,-41.75,-9.99) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x16 (-1721): SymName : Railing 4x16 DonorType : 0 ModelName : brail16 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (1372) @ (-94.00,-41.75,-9.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115385): Railing End 4x4 (1372) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: Position : (-94.00,-41.75,-9.99) ϴ (H:0° P:0° B:0°) Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 PhysDims : 4x0x0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (1373) @ (-74.00,-41.75,-9.99) ϴ (H:180° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115389): Railing End 4x4 (1373) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: Position : (-74.00,-41.75,-9.99) ϴ (H:180° P:0° B:0°) Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 PhysDims : 4x0x0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x16 (1374) @ (-44.25,-46.10,-9.99) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115383): Railing 4x16 (1374) -> Railing 4x16 (-1721) Dimensions: 16x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 31 C2 5E 66 38 C2 85 EB 1F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 16x0x0 Position : (-44.25,-46.10,-9.99) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x16 (-1721): SymName : Railing 4x16 DonorType : 0 ModelName : brail16 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bubbles1 Medium (1375) @ (-47.82,-81.94,-14.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Dripping Water -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115390): Bubbles1 Medium (1375) -> Dripping Water (-3417) Dimensions: 5x5x40 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 5F 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 14 00 00 00 F8 B0 9D 14 10 AE 9D 14 B0 5A 85 14 00 00 00 00 00 00 00 00 08 5B 85 14 F0 14 A1 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 05 00 00 96 00 00 00 00 00 00 00 00 B8 6E C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 1F 85 6B 3E 00 00 00 00 00 00 00 00 0F 43 3F C2 E0 E0 A3 C2 02 00 68 C1 00 00 00 00 05 00 00 00 00 00 20 C0 00 00 20 C0 00 00 60 C1 00 00 20 40 00 00 20 40 00 00 D0 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 14 00 00 00 00 00 00 00 00 00 00 00 00 30 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 DD 00 00 00 00 40 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 20 C0 00 00 20 C0 00 00 60 C1 00 00 20 40 00 00 20 40 00 00 60 C1 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 10 41 00 00 00 00 00 00 00 00 00 00 60 40 00 00 80 40 00 00 00 00 00 00 00 00 00 80 FD FF 00 80 FD FF 00 00 F2 FF 00 80 02 00 00 80 02 00 00 00 F2 FF 00 00 00 00 00 00 00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 09 00 00 00 00 00 00 00 00 00 00 80 03 00 00 00 04 00 Position : (-47.82,-81.94,-14.50) ϴ (H:0° P:0° B:0°) SymName : Bubbles1 Medium Properties via Dripping Water (-3417): ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Bubbles1 Large (1376) @ (-47.82,-81.94,-14.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Dripping Water -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115447): Bubbles1 Large (1376) -> Dripping Water (-3417) Dimensions: 5x5x43 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 60 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 05 00 00 00 08 3C 9B 14 50 3C 9B 14 70 14 A1 14 00 00 00 00 00 00 00 00 90 14 A1 14 88 06 87 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 05 00 00 96 00 00 00 00 00 00 00 00 70 76 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 33 33 B3 3E 00 00 00 00 00 00 00 00 0F 43 3F C2 E0 E0 A3 C2 02 00 68 C1 00 00 00 00 05 00 00 00 00 00 20 C0 00 00 20 C0 00 00 60 C1 00 00 20 40 00 00 20 40 00 00 EC 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 05 00 00 00 00 00 00 00 00 00 00 00 8F 82 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 DD 00 00 00 00 40 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 20 C0 00 00 20 C0 00 00 60 C1 00 00 20 40 00 00 20 40 00 00 60 C1 00 00 00 00 00 00 00 00 00 00 40 41 00 00 00 00 00 00 00 00 00 00 50 41 00 00 00 00 00 00 00 00 66 66 06 40 00 00 40 40 00 00 00 00 00 00 00 00 00 80 FD FF 00 80 FD FF 00 00 F2 FF 00 80 02 00 00 80 02 00 00 00 F2 FF 00 00 00 00 00 00 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 0D 00 00 00 00 00 00 00 00 00 99 19 02 00 00 00 03 00 Position : (-47.82,-81.94,-14.50) ϴ (H:0° P:0° B:0°) SymName : Bubbles1 Large Properties via Dripping Water (-3417): ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Bubbles2 Medium (1377) @ (25.00,-59.50,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Dripping Water -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115442): Bubbles2 Medium (1377) -> Dripping Water (-3417) Dimensions: 3x0x40 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 61 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 14 00 00 00 08 AF 9D 14 00 B0 9D 14 60 5B 85 14 00 00 00 00 00 00 00 00 B8 5B 85 14 50 15 A1 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 05 00 00 96 00 00 00 00 00 00 00 00 60 06 B1 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 CD CC 4C 3E 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 6E C2 00 00 C0 C1 00 00 00 00 05 00 00 00 00 00 C0 BF 00 00 00 BF 00 00 80 C1 00 00 C0 3F 0A D7 23 3C 00 00 C0 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 14 00 00 00 00 00 00 00 00 00 00 00 00 30 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 DD 00 00 00 00 40 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 8A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 C0 BF 00 00 00 BF 00 00 80 C1 00 00 C0 3F 00 00 00 BF 00 00 80 C1 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 10 41 00 00 00 00 00 00 00 00 00 00 60 40 00 00 80 40 00 00 00 00 00 00 00 00 00 80 FE FF 00 80 FF FF 00 00 F0 FF 00 80 01 00 00 80 FF FF 00 00 F0 FF 00 00 00 00 00 00 00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 09 00 00 00 00 00 00 00 00 00 00 80 03 00 00 00 04 00 Position : (25.00,-59.50,-24.00) ϴ (H:0° P:0° B:0°) SymName : Bubbles2 Medium Properties via Dripping Water (-3417): ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Bubbles2 Large (1378) @ (25.00,-59.50,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Dripping Water -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115393): Bubbles2 Large (1378) -> Dripping Water (-3417) Dimensions: 3x0x43 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 62 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 05 00 00 00 48 3E 9B 14 90 3E 9B 14 B0 14 A1 14 00 00 00 00 00 00 00 00 D0 14 A1 14 98 06 87 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 05 00 00 96 00 00 00 00 00 00 00 00 98 04 B1 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 6E C2 00 00 C0 C1 00 00 00 00 05 00 00 00 00 00 C0 BF 00 00 00 BF 00 00 80 C1 00 00 C0 3F 0A D7 23 3C 00 00 DC 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 05 00 00 00 00 00 00 00 00 00 00 00 8F 82 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 DD 00 00 00 00 40 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 C0 BF 00 00 00 BF 00 00 80 C1 00 00 C0 3F 00 00 00 BF 00 00 80 C1 00 00 00 00 00 00 00 00 00 00 40 41 00 00 00 00 00 00 00 00 00 00 50 41 00 00 00 00 00 00 00 00 66 66 06 40 00 00 40 40 00 00 00 00 00 00 00 00 00 80 FE FF 00 80 FF FF 00 00 F0 FF 00 80 01 00 00 80 FF FF 00 00 F0 FF 00 00 00 00 00 00 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 0D 00 00 00 00 00 00 00 00 00 99 19 02 00 00 00 03 00 Position : (25.00,-59.50,-24.00) ϴ (H:0° P:0° B:0°) SymName : Bubbles2 Large Properties via Dripping Water (-3417): ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Bubbles3 Medium (1379) @ (25.00,-45.00,-27.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Dripping Water -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115396): Bubbles3 Medium (1379) -> Dripping Water (-3417) Dimensions: 3x0x40 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 63 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 14 00 00 00 40 EC D8 13 38 ED D8 13 A8 59 85 14 00 00 00 00 00 00 00 00 00 5A 85 14 50 14 A1 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 05 00 00 96 00 00 00 00 00 00 00 00 88 6D C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 CD CC 4C 3E 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 34 C2 00 00 DE C1 00 00 00 00 05 00 00 00 00 00 C0 BF 00 00 00 BF 00 00 80 C1 00 00 C0 3F 0A D7 23 3C 00 00 C0 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 14 00 00 00 00 00 00 00 00 00 00 00 00 30 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 DD 00 00 00 00 40 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 C0 BF 00 00 00 BF 00 00 80 C1 00 00 C0 3F 00 00 00 BF 00 00 80 C1 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 10 41 00 00 00 00 00 00 00 00 00 00 60 40 00 00 80 40 00 00 00 00 00 00 00 00 00 80 FE FF 00 80 FF FF 00 00 F0 FF 00 80 01 00 00 80 FF FF 00 00 F0 FF 00 00 00 00 00 00 00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 09 00 00 00 00 00 00 00 00 00 00 80 03 00 00 00 04 00 Position : (25.00,-45.00,-27.75) ϴ (H:180° P:0° B:0°) SymName : Bubbles3 Medium Properties via Dripping Water (-3417): ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Bubbles3 Large (1380) @ (25.00,-45.00,-27.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Dripping Water -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115399): Bubbles3 Large (1380) -> Dripping Water (-3417) Dimensions: 3x0x43 Properties: ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 64 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 05 00 00 00 F8 3F 9B 14 40 40 9B 14 10 15 A1 14 00 00 00 00 00 00 00 00 30 15 A1 14 A8 06 87 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 05 00 00 96 00 00 00 00 00 00 00 00 28 08 B1 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 34 C2 00 00 DE C1 00 00 00 00 05 00 00 00 00 00 C0 BF 00 00 00 BF 00 00 80 C1 00 00 C0 3F 0A D7 23 3C 00 00 DC 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 05 00 00 00 00 00 00 00 00 00 00 00 8F 82 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 DD 00 00 00 00 40 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 C0 BF 00 00 00 BF 00 00 80 C1 00 00 C0 3F 00 00 00 BF 00 00 80 C1 00 00 00 00 00 00 00 00 00 00 40 41 00 00 00 00 00 00 00 00 00 00 50 41 00 00 00 00 00 00 00 00 66 66 06 40 00 00 40 40 00 00 00 00 00 00 00 00 00 80 FE FF 00 80 FF FF 00 00 F0 FF 00 80 01 00 00 80 FF FF 00 00 F0 FF 00 00 00 00 00 00 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 0D 00 00 00 00 00 00 00 00 00 99 19 02 00 00 00 03 00 Position : (25.00,-45.00,-27.75) ϴ (H:180° P:0° B:0°) SymName : Bubbles3 Large Properties via Dripping Water (-3417): ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Console w/Pipes (1381) @ (-28.22,-70.90,-20.16) ϴ (H:270° P:0° B:0°) Ancestry: -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212291): Console w/Pipes (1381) -> Droid Fusion (-2753) Link[StimSens] (3212292): Console w/Pipes (1381) -> Incendiary (-388) Link[StimSens] (3212293): Console w/Pipes (1381) -> Armor Piercing Impact (-375) Link[StimSens] (3212294): Console w/Pipes (1381) -> Energy Stim (-373) Link[StimSens] (3212300): Console w/Pipes (1381) -> Standard Impact (-385) Link[StimSens] (3212297): Console w/Pipes (1381) -> Electricity (-378) Link[StimSens] (3212299): Console w/Pipes (1381) -> WeaponBash (-3058) Link[StimSens] (3212298): Console w/Pipes (1381) -> Cold (-1145) Link[StimSens] (3212296): Console w/Pipes (1381) -> Psi Stim (-389) Link[StimSens] (3212301): Console w/Pipes (1381) -> High Explosive (-376) Link[MetaProp] (1115402): Console w/Pipes (1381) -> Console w/Pipes (-2452) Dimensions: 6x4x7 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x4x3 PhysState : 92 C2 E1 C1 CD CC 8D C2 68 44 A1 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false ModelName : compx Position : (-28.22,-70.90,-20.16) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Console w/Pipes (-2452): SymName : Console w/Pipes DonorType : 0 Immobile : true ObjName : Console_w_Pipes: "A computer console." Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Liquor bottle (1382) @ (-102.34,-269.72,-25.96) ϴ (H:0° P:0° B:0°) Ancestry: -> Liquor bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115410): Liquor bottle (1382) -> Liquor bottle (-967) Dimensions: 0x0x2 Properties: Face Pos : false Position : (-102.34,-269.72,-25.96) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Liquor bottle (-967): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleli PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Class Tags : FoodType Drink SymName : Liquor bottle RenderAlpha : 1.000000 ModelName : botleli DonorType : 0 PhysDims : 0x0x0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (1383) @ (-46.50,-73.91,-21.89) ϴ (H:270° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115405): Curved Pipe 3' Diameter (1383) -> Curved Pipe 3' Diameter (-1149) Dimensions: 4x2x4 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 3A C2 ED D1 93 C2 60 26 AF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x2x4 Position : (-46.50,-73.91,-21.89) ϴ (H:270° P:0° B:0°) Scale : (0.70, 0.70, 0.70) Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1384) @ (-158.50,-312.90,-26.20) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1115472): Light Marker (1384) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 00 00 Face Pos : false Scale : (0.25, 0.25, 0.25) Position : (-158.50,-312.90,-26.20) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wall Exit (1385) @ (-165.00,-250.50,-26.99) ϴ (H:0° P:0° B:270°) Ancestry: -> Wall Exit -> Misc -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115440): Wall Exit (1385) -> Wall Exit (-2491) Dimensions: 3x0x3 Properties: Face Pos : false Position : (-165.00,-250.50,-26.99) ϴ (H:0° P:0° B:270°) Scale : (0.67, 0.00, 0.67) Properties via Wall Exit (-2491): SymName : Wall Exit ModelName : exithall DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1386) @ (-166.99,-312.88,-26.20) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1115454): Light Marker (1386) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 00 00 Face Pos : false Scale : (0.25, 0.25, 0.25) Position : (-166.99,-312.88,-26.20) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Chair #3 (1387) @ (-156.87,-324.89,-36.69) ϴ (H:152° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115469): Chair #3 (1387) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 11 DE 1C C3 72 72 A2 C3 0E C7 12 C2 00 00 00 00 00 00 00 00 10 A2 18 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x0 Position : (-156.87,-324.89,-36.69) ϴ (H:152° P:0° B:0°) PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1388) @ (-156.24,-312.00,-22.00) ϴ (H:319° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115421): Pipe 8x1 (1388) -> Pipe 8x1 (-768) Dimensions: 1x1x10 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 52 3D 1C C3 44 00 9C C3 63 00 B0 C1 00 00 00 00 00 00 00 00 38 CD 9F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x8 Position : (-156.24,-312.00,-22.00) ϴ (H:319° P:0° B:0°) Scale : (1.25, 1.25, 1.25) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1389) @ (-163.71,-312.00,-22.00) ϴ (H:309° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115464): Pipe 8x1 (1389) -> Pipe 8x1 (-768) Dimensions: 1x1x10 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : C9 B4 23 C3 44 00 9C C3 63 00 B0 C1 00 00 00 00 00 00 00 00 5C BD 9A 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x8 Position : (-163.71,-312.00,-22.00) ϴ (H:309° P:0° B:0°) Scale : (1.25, 1.25, 1.25) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1390) @ (-165.84,-312.00,-22.00) ϴ (H:309° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115473): Pipe 8x1 (1390) -> Pipe 8x1 (-768) Dimensions: 1x1x10 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : EB D6 25 C3 44 00 9C C3 63 00 B0 C1 00 00 00 00 00 00 00 00 5C BD 9A 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x8 Position : (-165.84,-312.00,-22.00) ϴ (H:309° P:0° B:0°) Scale : (1.25, 1.25, 1.25) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 2' diameter (1391) @ (-45.99,-100.00,-2.00) ϴ (H:0° P:0° B:270°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115430): Curved Pipe 2' diameter (1391) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E2 F1 37 C2 55 02 C8 C2 00 00 00 C0 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x2x4 Position : (-45.99,-100.00,-2.00) ϴ (H:0° P:0° B:270°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 2' diameter (1392) @ (-30.00,-36.50,-6.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115431): Curved Pipe 2' diameter (1392) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 F0 C1 00 00 12 C2 00 00 C0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x2x4 Position : (-30.00,-36.50,-6.00) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (1393) @ (-31.00,-36.50,-16.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115428): Pipe 16x2 (1393) -> Pipe 16x2 (-1049) Dimensions: 2x2x15 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 F8 C1 00 00 12 C2 00 00 80 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 2x2x15 Position : (-31.00,-36.50,-16.00) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet holes (1394) @ (-103.70,-58.01,-20.04) ϴ (H:0° P:346° B:0°) Ancestry: -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115418): Bullet holes (1394) -> Bullet holes (-677) Dimensions: 4x0x4 Properties: Face Pos : false Position : (-103.70,-58.01,-20.04) ϴ (H:0° P:346° B:0°) Properties via Bullet holes (-677): SymName : Bullet holes ModelName : dam03 ObjName : Bullet_holes: "Bullet holes." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ambient snd (1395) @ (-92.53,-94.66,-17.37) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115420): ambient snd (1395) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Face Pos : false Position : (-92.53,-94.66,-17.37) ϴ (H:0° P:0° B:0°) AmbientHacked : 28 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 64 69 65 73 65 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Blood Splatter on Floor (1396) @ (-56.98,-125.05,-26.87) ϴ (H:0° P:270° B:302°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115426): Blood Splatter on Floor (1396) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Face Pos : false Position : (-56.98,-125.05,-26.87) ϴ (H:0° P:270° B:302°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Debris #4 (1397) @ (-60.42,-35.09,-23.61) ϴ (H:29° P:0° B:0°) Ancestry: -> Debris #4 -> Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115427): Debris #4 (1397) -> Debris #4 (-97) Dimensions: 5x0x0 Properties: Face Pos : false Position : (-60.42,-35.09,-23.61) ϴ (H:29° P:0° B:0°) Properties via Debris #4 (-97): SymName : Debris #4 ObjIcon : idebris4 DonorType : 0 ModelName : debris04 InvDims : 02 00 00 00 01 00 00 00 Properties via Movable (-1459): Material Tags : Material MetalDebris FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet holes (1398) @ (-50.01,-124.21,-22.18) ϴ (H:270° P:73° B:0°) Ancestry: -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115423): Bullet holes (1398) -> Bullet holes (-677) Dimensions: 4x0x4 Properties: Face Pos : false Position : (-50.01,-124.21,-22.18) ϴ (H:270° P:73° B:0°) Properties via Bullet holes (-677): SymName : Bullet holes ModelName : dam03 ObjName : Bullet_holes: "Bullet holes." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (1399) @ (-20.06,-152.57,-23.61) ϴ (H:90° P:0° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115419): Bullet Holes 2 (1399) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Face Pos : false Position : (-20.06,-152.57,-23.61) ϴ (H:90° P:0° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sensitive Electronic Devices (1400) @ (-61.84,-32.02,-18.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Sensitive Electronic Devices -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115414): Sensitive Electronic Devices (1400) -> Sensitive Electronic Devices (-945) Dimensions: 0x4x4 Properties: Face Pos : false Position : (-61.84,-32.02,-18.00) ϴ (H:90° P:0° B:0°) Properties via Sensitive Electronic Devices (-945): SymName : Sensitive Electronic Devices ModelName : s_elec DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (1401) @ (-13.06,-143.95,-24.03) ϴ (H:90° P:150° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115412): Bullet Holes 2 (1401) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Face Pos : false Position : (-13.06,-143.95,-24.03) ϴ (H:90° P:150° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet holes (1402) @ (-30.65,-141.01,-24.03) ϴ (H:0° P:26° B:0°) Ancestry: -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115407): Bullet holes (1402) -> Bullet holes (-677) Dimensions: 4x0x4 Properties: Face Pos : false Position : (-30.65,-141.01,-24.03) ϴ (H:0° P:26° B:0°) Properties via Bullet holes (-677): SymName : Bullet holes ModelName : dam03 ObjName : Bullet_holes: "Bullet holes." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (1403) @ (-23.64,-157.82,-17.01) ϴ (H:270° P:0° B:90°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115415): Shotgun Holes (1403) -> Shotgun Holes (-1401) Dimensions: 3x0x6 Properties: Face Pos : false Position : (-23.64,-157.82,-17.01) ϴ (H:270° P:0° B:90°) Scale : (1.00, 1.00, 2.05) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet holes (1404) @ (-21.48,-141.01,-23.84) ϴ (H:0° P:222° B:0°) Ancestry: -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115416): Bullet holes (1404) -> Bullet holes (-677) Dimensions: 4x0x4 Properties: Face Pos : false Position : (-21.48,-141.01,-23.84) ϴ (H:0° P:222° B:0°) Properties via Bullet holes (-677): SymName : Bullet holes ModelName : dam03 ObjName : Bullet_holes: "Bullet holes." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (1405) @ (-31.34,-149.42,-26.99) ϴ (H:90° P:0° B:90°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115411): Shotgun Holes (1405) -> Shotgun Holes (-1401) Dimensions: 3x0x6 Properties: Face Pos : false Position : (-31.34,-149.42,-26.99) ϴ (H:90° P:0° B:90°) Scale : (1.00, 1.00, 2.05) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (1406) @ (-11.01,-149.00,-21.73) ϴ (H:90° P:116° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115404): Bullet Holes 2 (1406) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Face Pos : false Position : (-11.01,-149.00,-21.73) ϴ (H:90° P:116° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1407) @ (1.14,-49.07,-14.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115409): Spot Light (1407) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 7A 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 Spotlight : (35.00, 50.00, 0.00) Position : (1.14,-49.07,-14.69) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1408) @ (1.15,-76.00,-14.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115397): Spot Light (1408) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (35.00, 50.00, 0.00) Position : (1.15,-76.00,-14.69) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1409) @ (3.97,-63.96,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115401): Pipe 8x1 (1409) -> Pipe 8x1 (-768) Dimensions: 1x1x10 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : C9 14 7E 40 E6 D5 7F C2 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x8 Position : (3.97,-63.96,-19.00) ϴ (H:0° P:0° B:0°) Scale : (1.25, 1.25, 1.25) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1410) @ (55.17,-70.06,-12.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115398): Spot Light (1410) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 3E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 Spotlight : (35.00, 50.00, 0.00) Position : (55.17,-70.06,-12.50) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1411) @ (53.15,-37.98,-12.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115406): Spot Light (1411) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 3E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (35.00, 50.00, 0.00) Position : (53.15,-37.98,-12.50) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1412) @ (-86.72,-137.00,-17.88) ϴ (H:270° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115403): Broken Locker (1412) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : AA 70 AD C2 00 00 09 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-86.72,-137.00,-17.88) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1413) @ (-102.28,-154.50,-17.88) ϴ (H:90° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114326): Broken Locker (1413) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : 5B 8F CC C2 00 80 1A C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-102.28,-154.50,-17.88) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cigarettes (1414) @ (-100.97,-177.13,-26.70) ϴ (H:0° P:0° B:0°) Ancestry: -> Cigarettes -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115382): Cigarettes (1414) -> Cigarettes (-1396) Dimensions: 0x0x0 Properties: Position : (-100.97,-177.13,-26.70) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Cigarettes (-1396): ObjName : Cigs: "Cigarettes." Scripts : 73 63 70 43 61 6E 63 65 72 53 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : icn_cig PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Class Tags : FoodType Smoke SymName : Cigarettes Material Tags : Material Fabric DonorType : 0 PhysDims : 0x0x0 ObjShort : Cigs: "Cigarettes" ModelName : cigaret Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (1415) @ (-36.00,-99.00,-2.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115429): Pipe 16x2 (1415) -> Pipe 16x2 (-1049) Dimensions: 2x2x15 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 16 00 10 C2 F2 FF C5 C2 00 00 00 C0 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 2x2x15 Position : (-36.00,-99.00,-2.00) ϴ (H:0° P:90° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Danger Hi Voltage (1416) @ (-95.99,-40.00,-18.65) ϴ (H:0° P:0° B:0°) Ancestry: -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115422): Danger Hi Voltage (1416) -> Danger Hi Voltage (-947) Dimensions: 0x4x4 Properties: Face Pos : false Position : (-95.99,-40.00,-18.65) ϴ (H:0° P:0° B:0°) Properties via Danger Hi Voltage (-947): SymName : Danger Hi Voltage ModelName : s_hivolt DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ring Buoy (1417) @ (-94.43,-171.29,-20.30) ϴ (H:0° P:5° B:90°) Ancestry: -> Ring Buoy -> Items -> Decorative -> Physical -> Object ... ... -> MatFabric -> Materials -> MetaProperty Links: Link[MetaProp] (1115392): Ring Buoy (1417) -> Ring Buoy (-1214) Dimensions: 3x3x0 Properties: Face Pos : false PickDist : 4.000000 Position : (-94.43,-171.29,-20.30) ϴ (H:0° P:5° B:90°) Properties via Ring Buoy (-1214): SymName : Ring Buoy DonorType : 0 ObjIcon : i_ring PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 ModelName : ringbuoy Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1418) @ (-94.48,-171.28,-19.14) ϴ (H:0° P:180° B:90°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115379): Pipe Bent (1418) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysState : D4 F7 BC C2 AE 47 2B C3 BB 1C 99 C1 00 00 B4 42 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x0 Position : (-94.48,-171.28,-19.14) ϴ (H:0° P:180° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1419) @ (-179.00,-150.79,-17.88) ϴ (H:180° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115371): Broken Locker (1419) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : 00 00 33 C3 3E CA 16 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-179.00,-150.79,-17.88) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Locker (1420) @ (-201.50,-150.79,-17.88) ϴ (H:180° P:0° B:0°) Ancestry: -> Broken Locker -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115973): Broken Locker (1420) -> Broken Locker (-1304) Dimensions: 4x0x2 Properties: PhysState : 00 80 49 C3 3E CA 16 C3 00 00 8F C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (-201.50,-150.79,-17.88) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Locker (-1304): SymName : Broken Locker ModelName : lockerb ObjName : Broken_Locker: "A broken locker." DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1421) @ (-162.98,-297.23,-29.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115981): Spot Light (1421) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 3E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (35.00, 50.00, 0.00) Position : (-162.98,-297.23,-29.50) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (1422) @ (55.80,-42.07,-23.99) ϴ (H:193° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115984): Blood Splatter Medium (1422) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (55.80,-42.07,-23.99) ϴ (H:193° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1423) @ (-165.00,-277.00,-17.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115970): Spot Light (1423) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Spotlight : (32.00, 45.00, 0.00) Light : 00 00 7F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 HasRefs : false Position : (-165.00,-277.00,-17.25) ϴ (H:270° P:0° B:0°) LightColor : 00 00 00 00 CD CC 4C 3E Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1424) @ (-165.00,-277.00,-17.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115290): Square Ceiling Light (1424) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 80 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-165.00,-277.00,-17.25) ϴ (H:270° P:0° B:0°) LightColor : 00 00 00 00 CD CC 4C 3E Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1425) @ (-163.00,-296.00,-17.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115293): Spot Light (1425) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Spotlight : (32.00, 45.00, 0.00) Light : 00 00 7F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 HasRefs : false Position : (-163.00,-296.00,-17.25) ϴ (H:270° P:0° B:0°) LightColor : 00 00 00 00 CD CC 4C 3E Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1426) @ (-163.00,-296.00,-17.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115296): Square Ceiling Light (1426) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-163.00,-296.00,-17.25) ϴ (H:270° P:0° B:0°) LightColor : 00 00 00 00 CD CC 4C 3E Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1427) @ (-150.00,-296.00,-17.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115302): Spot Light (1427) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Spotlight : (32.00, 45.00, 0.00) Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 HasRefs : false Position : (-150.00,-296.00,-17.25) ϴ (H:270° P:0° B:0°) LightColor : 00 00 00 00 00 00 00 00 Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1428) @ (-150.00,-296.00,-17.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115299): Square Ceiling Light (1428) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 20 42 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-150.00,-296.00,-17.25) ϴ (H:270° P:0° B:0°) LightColor : 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1429) @ (-149.88,-305.55,-20.50) ϴ (H:0° P:0° B:90°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object -> Invulnerable -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212488): Rick Conduit (1429) -> Radiation (-386) Link[StimSens] (3212308): Rick Conduit (1429) -> High Explosive (-376) Link[StimSens] (3212311): Rick Conduit (1429) -> Armor Piercing Impact (-375) Link[StimSens] (3212312): Rick Conduit (1429) -> Energy Stim (-373) Link[StimSens] (3212502): Rick Conduit (1429) -> EMP (-390) Link[StimSens] (3212303): Rick Conduit (1429) -> Psi Stim (-389) Link[StimSens] (3212305): Rick Conduit (1429) -> Cold (-1145) Link[StimSens] (3212307): Rick Conduit (1429) -> Standard Impact (-385) Link[StimSens] (3212306): Rick Conduit (1429) -> WeaponBash (-3058) Link[StimSens] (3212467): Rick Conduit (1429) -> TouchVenom (-4445) Link[StimSens] (3212304): Rick Conduit (1429) -> Electricity (-378) Link[StimSens] (3212466): Rick Conduit (1429) -> Venom (-387) Link[StimSens] (3212499): Rick Conduit (1429) -> Anti-Annelid (-374) Link[StimSens] (3212310): Rick Conduit (1429) -> Incendiary (-388) Link[StimSens] (3212309): Rick Conduit (1429) -> Droid Fusion (-2753) Link[StimSens] (3212455): Rick Conduit (1429) -> BashStim (-692) Link[StimSens] (3212548): Rick Conduit (1429) -> Anti-Human (-377) Link[MetaProp] (1115305): Rick Conduit (1429) -> Rick Conduit (-94) Link[MetaProp] (1115143): Rick Conduit (1429) -> Invulnerable (-2234) Dimensions: 7x2x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 8E E2 15 C3 01 C7 98 C3 00 00 A4 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-149.88,-305.55,-20.50) ϴ (H:0° P:0° B:90°) Scale : (0.90, 0.90, 0.90) Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (1430) @ (-18.99,-55.36,-21.84) ϴ (H:90° P:16° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115372): Shotgun Holes (1430) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Face Pos : false Position : (-18.99,-55.36,-21.84) ϴ (H:90° P:16° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dmgd Wall Pipes 1 (1431) @ (-29.55,-20.01,-19.34) ϴ (H:90° P:0° B:0°) Ancestry: -> Dmgd Wall Pipes 1 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115309): Dmgd Wall Pipes 1 (1431) -> Dmgd Wall Pipes 1 (-917) Dimensions: 0x6x6 Properties: Face Pos : false Position : (-29.55,-20.01,-19.34) ϴ (H:90° P:0° B:0°) Properties via Dmgd Wall Pipes 1 (-917): SymName : Dmgd Wall Pipes 1 ModelName : pipes02b DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops4 (1432) @ (-18.75,-46.27,-15.05) ϴ (H:90° P:0° B:0°) Ancestry: -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212319): ops4 (1432) -> Psi Stim (-389) Link[StimSens] (3212320): ops4 (1432) -> Electricity (-378) Link[StimSens] (3212323): ops4 (1432) -> Standard Impact (-385) Link[StimSens] (3212316): ops4 (1432) -> Armor Piercing Impact (-375) Link[StimSens] (3212314): ops4 (1432) -> Droid Fusion (-2753) Link[StimSens] (3212313): ops4 (1432) -> High Explosive (-376) Link[StimSens] (3212322): ops4 (1432) -> WeaponBash (-3058) Link[StimSens] (3212315): ops4 (1432) -> Incendiary (-388) Link[StimSens] (3212321): ops4 (1432) -> Cold (-1145) Link[StimSens] (3212317): ops4 (1432) -> Energy Stim (-373) Link[MetaProp] (1115310): ops4 (1432) -> ops4 (-4809) Dimensions: 8x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 96 C1 1C 11 39 C2 CE CC 70 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x2 Position : (-18.75,-46.27,-15.05) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via ops4 (-4809): SymName : ops4 ModelName : opscon4 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops4 (1433) @ (-18.75,-62.27,-15.05) ϴ (H:90° P:0° B:0°) Ancestry: -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212333): ops4 (1433) -> Armor Piercing Impact (-375) Link[StimSens] (3212334): ops4 (1433) -> Energy Stim (-373) Link[StimSens] (3212325): ops4 (1433) -> Psi Stim (-389) Link[StimSens] (3212327): ops4 (1433) -> Cold (-1145) Link[StimSens] (3212326): ops4 (1433) -> Electricity (-378) Link[StimSens] (3212330): ops4 (1433) -> High Explosive (-376) Link[StimSens] (3212329): ops4 (1433) -> Standard Impact (-385) Link[StimSens] (3212332): ops4 (1433) -> Incendiary (-388) Link[StimSens] (3212331): ops4 (1433) -> Droid Fusion (-2753) Link[StimSens] (3212328): ops4 (1433) -> WeaponBash (-3058) Link[MetaProp] (1115314): ops4 (1433) -> ops4 (-4809) Dimensions: 8x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 96 C1 1C 11 79 C2 CD CC 70 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x2 Position : (-18.75,-62.27,-15.05) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via ops4 (-4809): SymName : ops4 ModelName : opscon4 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops4 (1434) @ (-7.25,-30.29,-15.05) ϴ (H:270° P:0° B:0°) Ancestry: -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212335): ops4 (1434) -> Standard Impact (-385) Link[StimSens] (3212337): ops4 (1434) -> Droid Fusion (-2753) Link[StimSens] (3212338): ops4 (1434) -> Incendiary (-388) Link[StimSens] (3212340): ops4 (1434) -> Energy Stim (-373) Link[StimSens] (3212342): ops4 (1434) -> Psi Stim (-389) Link[StimSens] (3212339): ops4 (1434) -> Armor Piercing Impact (-375) Link[StimSens] (3212345): ops4 (1434) -> WeaponBash (-3058) Link[StimSens] (3212336): ops4 (1434) -> High Explosive (-376) Link[StimSens] (3212344): ops4 (1434) -> Cold (-1145) Link[StimSens] (3212343): ops4 (1434) -> Electricity (-378) Link[MetaProp] (1115315): ops4 (1434) -> ops4 (-4809) Dimensions: 8x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 E8 C0 BF 58 F2 C1 CD CC 70 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x2 Position : (-7.25,-30.29,-15.05) ϴ (H:270° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via ops4 (-4809): SymName : ops4 ModelName : opscon4 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops4 (1435) @ (-7.25,-46.29,-15.05) ϴ (H:270° P:0° B:0°) Ancestry: -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212348): ops4 (1435) -> Electricity (-378) Link[StimSens] (3212350): ops4 (1435) -> WeaponBash (-3058) Link[StimSens] (3212352): ops4 (1435) -> High Explosive (-376) Link[StimSens] (3212355): ops4 (1435) -> Armor Piercing Impact (-375) Link[StimSens] (3212356): ops4 (1435) -> Energy Stim (-373) Link[StimSens] (3212353): ops4 (1435) -> Droid Fusion (-2753) Link[StimSens] (3212349): ops4 (1435) -> Cold (-1145) Link[StimSens] (3212354): ops4 (1435) -> Incendiary (-388) Link[StimSens] (3212347): ops4 (1435) -> Psi Stim (-389) Link[StimSens] (3212351): ops4 (1435) -> Standard Impact (-385) Link[MetaProp] (1115319): ops4 (1435) -> ops4 (-4809) Dimensions: 8x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 E8 C0 60 2C 39 C2 CD CC 70 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x2 Position : (-7.25,-46.29,-15.05) ϴ (H:270° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via ops4 (-4809): SymName : ops4 ModelName : opscon4 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops4 (1436) @ (0.97,-18.00,-15.05) ϴ (H:180° P:0° B:0°) Ancestry: -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212365): ops4 (1436) -> Psi Stim (-389) Link[StimSens] (3212366): ops4 (1436) -> Electricity (-378) Link[StimSens] (3212359): ops4 (1436) -> High Explosive (-376) Link[StimSens] (3212357): ops4 (1436) -> WeaponBash (-3058) Link[StimSens] (3212363): ops4 (1436) -> Energy Stim (-373) Link[StimSens] (3212358): ops4 (1436) -> Standard Impact (-385) Link[StimSens] (3212367): ops4 (1436) -> Cold (-1145) Link[StimSens] (3212360): ops4 (1436) -> Droid Fusion (-2753) Link[StimSens] (3212361): ops4 (1436) -> Incendiary (-388) Link[StimSens] (3212362): ops4 (1436) -> Armor Piercing Impact (-375) Link[MetaProp] (1115323): ops4 (1436) -> ops4 (-4809) Dimensions: 8x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 5F 2C 79 3F 00 00 90 C1 CD CC 70 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x2 Position : (0.97,-18.00,-15.05) ϴ (H:180° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via ops4 (-4809): SymName : ops4 ModelName : opscon4 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1437) @ (-13.00,-74.25,-14.18) ϴ (H:90° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212380): Rick Conduit (1437) -> WeaponBash (-3058) Link[StimSens] (3212383): Rick Conduit (1437) -> Droid Fusion (-2753) Link[StimSens] (3212384): Rick Conduit (1437) -> Incendiary (-388) Link[StimSens] (3212386): Rick Conduit (1437) -> Energy Stim (-373) Link[StimSens] (3212388): Rick Conduit (1437) -> Psi Stim (-389) Link[StimSens] (3212382): Rick Conduit (1437) -> High Explosive (-376) Link[StimSens] (3212381): Rick Conduit (1437) -> Standard Impact (-385) Link[StimSens] (3212389): Rick Conduit (1437) -> Electricity (-378) Link[StimSens] (3212385): Rick Conduit (1437) -> Armor Piercing Impact (-375) Link[StimSens] (3212379): Rick Conduit (1437) -> Cold (-1145) Link[MetaProp] (1115328): Rick Conduit (1437) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 50 C1 00 80 94 C2 48 E1 62 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-13.00,-74.25,-14.18) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1438) @ (14.00,-17.00,-14.18) ϴ (H:90° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212369): Rick Conduit (1438) -> Psi Stim (-389) Link[StimSens] (3212370): Rick Conduit (1438) -> Electricity (-378) Link[StimSens] (3212371): Rick Conduit (1438) -> Cold (-1145) Link[StimSens] (3212372): Rick Conduit (1438) -> WeaponBash (-3058) Link[StimSens] (3212373): Rick Conduit (1438) -> Standard Impact (-385) Link[StimSens] (3212375): Rick Conduit (1438) -> Droid Fusion (-2753) Link[StimSens] (3212376): Rick Conduit (1438) -> Incendiary (-388) Link[StimSens] (3212377): Rick Conduit (1438) -> Armor Piercing Impact (-375) Link[StimSens] (3212374): Rick Conduit (1438) -> High Explosive (-376) Link[StimSens] (3212378): Rick Conduit (1438) -> Energy Stim (-373) Link[MetaProp] (1115358): Rick Conduit (1438) -> Rick Conduit (-94) Dimensions: 5x3x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 60 41 00 00 88 C1 48 E1 62 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (14.00,-17.00,-14.18) ϴ (H:90° P:0° B:0°) Scale : (0.68, 1.00, 1.00) Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1439) @ (-13.00,-66.25,-14.18) ϴ (H:90° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212394): Rick Conduit (1439) -> WeaponBash (-3058) Link[StimSens] (3212397): Rick Conduit (1439) -> Droid Fusion (-2753) Link[StimSens] (3212399): Rick Conduit (1439) -> Armor Piercing Impact (-375) Link[StimSens] (3212400): Rick Conduit (1439) -> Energy Stim (-373) Link[StimSens] (3212398): Rick Conduit (1439) -> Incendiary (-388) Link[StimSens] (3212393): Rick Conduit (1439) -> Cold (-1145) Link[StimSens] (3212391): Rick Conduit (1439) -> Psi Stim (-389) Link[StimSens] (3212396): Rick Conduit (1439) -> High Explosive (-376) Link[StimSens] (3212392): Rick Conduit (1439) -> Electricity (-378) Link[StimSens] (3212395): Rick Conduit (1439) -> Standard Impact (-385) Link[MetaProp] (1115332): Rick Conduit (1439) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 50 C1 00 80 84 C2 48 E1 62 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-13.00,-66.25,-14.18) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1440) @ (-13.00,-58.25,-14.18) ϴ (H:90° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212411): Rick Conduit (1440) -> Psi Stim (-389) Link[StimSens] (3212401): Rick Conduit (1440) -> Electricity (-378) Link[StimSens] (3212402): Rick Conduit (1440) -> Cold (-1145) Link[StimSens] (3212403): Rick Conduit (1440) -> WeaponBash (-3058) Link[StimSens] (3212405): Rick Conduit (1440) -> High Explosive (-376) Link[StimSens] (3212404): Rick Conduit (1440) -> Standard Impact (-385) Link[StimSens] (3212406): Rick Conduit (1440) -> Droid Fusion (-2753) Link[StimSens] (3212409): Rick Conduit (1440) -> Energy Stim (-373) Link[StimSens] (3212408): Rick Conduit (1440) -> Armor Piercing Impact (-375) Link[StimSens] (3212407): Rick Conduit (1440) -> Incendiary (-388) Link[MetaProp] (1115336): Rick Conduit (1440) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 50 C1 00 00 69 C2 48 E1 62 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-13.00,-58.25,-14.18) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1441) @ (-13.00,-50.25,-14.18) ϴ (H:90° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212413): Rick Conduit (1441) -> Armor Piercing Impact (-375) Link[StimSens] (3212414): Rick Conduit (1441) -> Incendiary (-388) Link[StimSens] (3212416): Rick Conduit (1441) -> High Explosive (-376) Link[StimSens] (3212419): Rick Conduit (1441) -> Cold (-1145) Link[StimSens] (3212412): Rick Conduit (1441) -> Energy Stim (-373) Link[StimSens] (3212420): Rick Conduit (1441) -> Electricity (-378) Link[StimSens] (3212418): Rick Conduit (1441) -> WeaponBash (-3058) Link[StimSens] (3212417): Rick Conduit (1441) -> Standard Impact (-385) Link[StimSens] (3212421): Rick Conduit (1441) -> Psi Stim (-389) Link[StimSens] (3212415): Rick Conduit (1441) -> Droid Fusion (-2753) Link[MetaProp] (1115339): Rick Conduit (1441) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 50 C1 00 00 49 C2 4C E1 62 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-13.00,-50.25,-14.18) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1442) @ (-13.00,-42.25,-14.18) ϴ (H:90° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212427): Rick Conduit (1442) -> High Explosive (-376) Link[StimSens] (3212429): Rick Conduit (1442) -> WeaponBash (-3058) Link[StimSens] (3212431): Rick Conduit (1442) -> Electricity (-378) Link[StimSens] (3212432): Rick Conduit (1442) -> Psi Stim (-389) Link[StimSens] (3212430): Rick Conduit (1442) -> Cold (-1145) Link[StimSens] (3212425): Rick Conduit (1442) -> Incendiary (-388) Link[StimSens] (3212426): Rick Conduit (1442) -> Droid Fusion (-2753) Link[StimSens] (3212423): Rick Conduit (1442) -> Energy Stim (-373) Link[StimSens] (3212428): Rick Conduit (1442) -> Standard Impact (-385) Link[StimSens] (3212424): Rick Conduit (1442) -> Armor Piercing Impact (-375) Link[MetaProp] (1115335): Rick Conduit (1442) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 50 C1 00 00 29 C2 4C E1 62 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-13.00,-42.25,-14.18) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1443) @ (-13.00,-34.25,-14.18) ϴ (H:90° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212442): Rick Conduit (1443) -> Electricity (-378) Link[StimSens] (3212436): Rick Conduit (1443) -> Incendiary (-388) Link[StimSens] (3212438): Rick Conduit (1443) -> High Explosive (-376) Link[StimSens] (3212434): Rick Conduit (1443) -> Energy Stim (-373) Link[StimSens] (3212441): Rick Conduit (1443) -> Cold (-1145) Link[StimSens] (3212437): Rick Conduit (1443) -> Droid Fusion (-2753) Link[StimSens] (3212443): Rick Conduit (1443) -> Psi Stim (-389) Link[StimSens] (3212439): Rick Conduit (1443) -> Standard Impact (-385) Link[StimSens] (3212435): Rick Conduit (1443) -> Armor Piercing Impact (-375) Link[StimSens] (3212440): Rick Conduit (1443) -> WeaponBash (-3058) Link[MetaProp] (1115333): Rick Conduit (1443) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 50 C1 00 00 09 C2 4C E1 62 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-13.00,-34.25,-14.18) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1444) @ (-13.00,-26.25,-14.18) ϴ (H:90° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212445): Rick Conduit (1444) -> Energy Stim (-373) Link[StimSens] (3212447): Rick Conduit (1444) -> Incendiary (-388) Link[StimSens] (3212448): Rick Conduit (1444) -> Droid Fusion (-2753) Link[StimSens] (3212450): Rick Conduit (1444) -> Standard Impact (-385) Link[StimSens] (3212446): Rick Conduit (1444) -> Armor Piercing Impact (-375) Link[StimSens] (3212449): Rick Conduit (1444) -> High Explosive (-376) Link[StimSens] (3212452): Rick Conduit (1444) -> Cold (-1145) Link[StimSens] (3212453): Rick Conduit (1444) -> Electricity (-378) Link[StimSens] (3212454): Rick Conduit (1444) -> Psi Stim (-389) Link[StimSens] (3212451): Rick Conduit (1444) -> WeaponBash (-3058) Link[MetaProp] (1115340): Rick Conduit (1444) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 50 C1 00 00 D2 C1 4C E1 62 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-13.00,-26.25,-14.18) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1445) @ (-13.00,-18.25,-14.18) ϴ (H:90° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212457): Rick Conduit (1445) -> Armor Piercing Impact (-375) Link[StimSens] (3212459): Rick Conduit (1445) -> Droid Fusion (-2753) Link[StimSens] (3212460): Rick Conduit (1445) -> High Explosive (-376) Link[StimSens] (3212462): Rick Conduit (1445) -> WeaponBash (-3058) Link[StimSens] (3212464): Rick Conduit (1445) -> Electricity (-378) Link[StimSens] (3212456): Rick Conduit (1445) -> Energy Stim (-373) Link[StimSens] (3212465): Rick Conduit (1445) -> Psi Stim (-389) Link[StimSens] (3212463): Rick Conduit (1445) -> Cold (-1145) Link[StimSens] (3212461): Rick Conduit (1445) -> Standard Impact (-385) Link[StimSens] (3212458): Rick Conduit (1445) -> Incendiary (-388) Link[MetaProp] (1115337): Rick Conduit (1445) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 50 C1 00 00 92 C1 4C E1 62 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-13.00,-18.25,-14.18) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit Junction (1446) @ (-13.00,-12.75,-14.40) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit Junction -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115338): Rick Conduit Junction (1446) -> Rick Conduit Junction (-3857) Dimensions: 3x3x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 50 C1 FA FF 4B C1 70 66 66 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x3x0 Position : (-13.00,-12.75,-14.40) ϴ (H:0° P:0° B:0°) Scale : (3.00, 1.00, 1.00) Properties via Rick Conduit Junction (-3857): SymName : Rick Conduit Junction ModelName : conrterm DonorType : 0 Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1447) @ (-7.50,-12.70,-14.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212473): Rick Conduit (1447) -> High Explosive (-376) Link[StimSens] (3212475): Rick Conduit (1447) -> Incendiary (-388) Link[StimSens] (3212477): Rick Conduit (1447) -> Energy Stim (-373) Link[StimSens] (3212474): Rick Conduit (1447) -> Droid Fusion (-2753) Link[StimSens] (3212472): Rick Conduit (1447) -> Standard Impact (-385) Link[StimSens] (3212469): Rick Conduit (1447) -> Electricity (-378) Link[StimSens] (3212468): Rick Conduit (1447) -> Psi Stim (-389) Link[StimSens] (3212471): Rick Conduit (1447) -> WeaponBash (-3058) Link[StimSens] (3212470): Rick Conduit (1447) -> Cold (-1145) Link[StimSens] (3212476): Rick Conduit (1447) -> Armor Piercing Impact (-375) Link[MetaProp] (1115341): Rick Conduit (1447) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 F0 C0 33 33 4B C1 48 E1 62 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-7.50,-12.70,-14.18) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1448) @ (0.50,-12.70,-14.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212479): Rick Conduit (1448) -> Armor Piercing Impact (-375) Link[StimSens] (3212485): Rick Conduit (1448) -> Cold (-1145) Link[StimSens] (3212481): Rick Conduit (1448) -> Droid Fusion (-2753) Link[StimSens] (3212487): Rick Conduit (1448) -> Psi Stim (-389) Link[StimSens] (3212483): Rick Conduit (1448) -> Standard Impact (-385) Link[StimSens] (3212480): Rick Conduit (1448) -> Incendiary (-388) Link[StimSens] (3212478): Rick Conduit (1448) -> Energy Stim (-373) Link[StimSens] (3212484): Rick Conduit (1448) -> WeaponBash (-3058) Link[StimSens] (3212482): Rick Conduit (1448) -> High Explosive (-376) Link[StimSens] (3212486): Rick Conduit (1448) -> Electricity (-378) Link[MetaProp] (1115344): Rick Conduit (1448) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 00 3F 33 33 4B C1 48 E1 62 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (0.50,-12.70,-14.18) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1449) @ (8.50,-12.70,-14.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212489): Rick Conduit (1449) -> Energy Stim (-373) Link[StimSens] (3212490): Rick Conduit (1449) -> Armor Piercing Impact (-375) Link[StimSens] (3212493): Rick Conduit (1449) -> High Explosive (-376) Link[StimSens] (3212495): Rick Conduit (1449) -> WeaponBash (-3058) Link[StimSens] (3212496): Rick Conduit (1449) -> Cold (-1145) Link[StimSens] (3212498): Rick Conduit (1449) -> Psi Stim (-389) Link[StimSens] (3212491): Rick Conduit (1449) -> Incendiary (-388) Link[StimSens] (3212494): Rick Conduit (1449) -> Standard Impact (-385) Link[StimSens] (3212492): Rick Conduit (1449) -> Droid Fusion (-2753) Link[StimSens] (3212497): Rick Conduit (1449) -> Electricity (-378) Link[MetaProp] (1115342): Rick Conduit (1449) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 08 41 33 33 4B C1 48 E1 62 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (8.50,-12.70,-14.18) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RickPipe_1x16 (1450) @ (-11.00,-6.75,-15.00) ϴ (H:90° P:180° B:0°) Ancestry: -> RickPipe_1x16 -> Rick_Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115347): RickPipe_1x16 (1450) -> RickPipe_1x16 (-2979) Dimensions: 1x15x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 30 C1 00 00 D8 C0 00 00 70 C1 00 00 00 00 00 00 34 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x15x1 Position : (-11.00,-6.75,-15.00) ϴ (H:90° P:180° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via RickPipe_1x16 (-2979): SymName : RickPipe_1x16 ModelName : pp1_16 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RickPipe_1x16 (1451) @ (5.00,-6.75,-15.00) ϴ (H:90° P:180° B:0°) Ancestry: -> RickPipe_1x16 -> Rick_Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115351): RickPipe_1x16 (1451) -> RickPipe_1x16 (-2979) Dimensions: 1x15x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 A0 40 00 00 D8 C0 00 00 70 C1 00 00 00 00 00 00 34 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x15x1 Position : (5.00,-6.75,-15.00) ϴ (H:90° P:180° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via RickPipe_1x16 (-2979): SymName : RickPipe_1x16 ModelName : pp1_16 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RickPipe_1x16 (1452) @ (21.00,-6.75,-15.00) ϴ (H:90° P:180° B:0°) Ancestry: -> RickPipe_1x16 -> Rick_Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115354): RickPipe_1x16 (1452) -> RickPipe_1x16 (-2979) Dimensions: 1x15x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 A8 41 00 00 D8 C0 00 00 70 C1 00 00 00 00 00 00 34 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x15x1 Position : (21.00,-6.75,-15.00) ϴ (H:90° P:180° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via RickPipe_1x16 (-2979): SymName : RickPipe_1x16 ModelName : pp1_16 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit Junction (1453) @ (13.99,-12.75,-14.40) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit Junction -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115324): Rick Conduit Junction (1453) -> Rick Conduit Junction (-3857) Dimensions: 3x3x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 0E D7 5F 41 FA FF 4B C1 70 66 66 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x3x0 Position : (13.99,-12.75,-14.40) ϴ (H:0° P:0° B:0°) Scale : (3.00, 1.00, 1.00) Properties via Rick Conduit Junction (-3857): SymName : Rick Conduit Junction ModelName : conrterm DonorType : 0 Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Cryo Light (1454) @ (62.25,-38.00,-12.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Red Cryo Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115359): Red Cryo Light (1454) -> Red Cryo Light (-2660) Dimensions: 0x32x0 Properties: Scale : (1.00, 2.32, 1.00) Light : 00 00 48 42 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 Position : (62.25,-38.00,-12.25) ϴ (H:180° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Red Cryo Light (-2660): SymName : Red Cryo Light ModelName : lightred DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Cryo Light (1455) @ (62.25,-38.00,-23.75) ϴ (H:180° P:0° B:180°) Ancestry: -> Red Cryo Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115363): Red Cryo Light (1455) -> Red Cryo Light (-2660) Dimensions: 0x32x0 Properties: Scale : (1.00, 2.32, 1.00) Light : 00 00 48 42 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 Position : (62.25,-38.00,-23.75) ϴ (H:180° P:0° B:180°) LightColor : 00 00 00 00 00 00 80 3F Properties via Red Cryo Light (-2660): SymName : Red Cryo Light ModelName : lightred DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Console w/Pipes (1456) @ (65.38,-76.37,-22.13) ϴ (H:225° P:0° B:0°) Ancestry: -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212505): Console w/Pipes (1456) -> Cold (-1145) Link[StimSens] (3212506): Console w/Pipes (1456) -> WeaponBash (-3058) Link[StimSens] (3212508): Console w/Pipes (1456) -> High Explosive (-376) Link[StimSens] (3212510): Console w/Pipes (1456) -> Incendiary (-388) Link[StimSens] (3212500): Console w/Pipes (1456) -> Armor Piercing Impact (-375) Link[StimSens] (3212504): Console w/Pipes (1456) -> Electricity (-378) Link[StimSens] (3212507): Console w/Pipes (1456) -> Standard Impact (-385) Link[StimSens] (3212501): Console w/Pipes (1456) -> Energy Stim (-373) Link[StimSens] (3212509): Console w/Pipes (1456) -> Droid Fusion (-2753) Link[StimSens] (3212503): Console w/Pipes (1456) -> Psi Stim (-389) Link[MetaProp] (1115367): Console w/Pipes (1456) -> Console w/Pipes (-2452) Dimensions: 1x2x3 Properties: RenderType : Not Rendered PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (65.38,-76.37,-22.13) ϴ (H:225° P:0° B:0°) Scale : (0.70, 0.67, 1.25) PhysState : 40 C2 82 42 6A BC 98 C2 00 00 B1 C1 00 00 00 00 00 00 00 00 00 00 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : sphere PhysDims : 2x2x3 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Console w/Pipes (-2452): SymName : Console w/Pipes DonorType : 0 Immobile : true ObjName : Console_w_Pipes: "A computer console." Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Console w/Pipes (1457) @ (59.15,-82.61,-22.13) ϴ (H:225° P:0° B:0°) Ancestry: -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212519): Console w/Pipes (1457) -> Incendiary (-388) Link[StimSens] (3212520): Console w/Pipes (1457) -> Armor Piercing Impact (-375) Link[StimSens] (3212512): Console w/Pipes (1457) -> Psi Stim (-389) Link[StimSens] (3212513): Console w/Pipes (1457) -> Electricity (-378) Link[StimSens] (3212514): Console w/Pipes (1457) -> Cold (-1145) Link[StimSens] (3212515): Console w/Pipes (1457) -> WeaponBash (-3058) Link[StimSens] (3212521): Console w/Pipes (1457) -> Energy Stim (-373) Link[StimSens] (3212517): Console w/Pipes (1457) -> High Explosive (-376) Link[StimSens] (3212516): Console w/Pipes (1457) -> Standard Impact (-385) Link[StimSens] (3212518): Console w/Pipes (1457) -> Droid Fusion (-2753) Link[MetaProp] (1115364): Console w/Pipes (1457) -> Console w/Pipes (-2452) Dimensions: 1x2x3 Properties: RenderType : Not Rendered PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (59.15,-82.61,-22.13) ϴ (H:225° P:0° B:0°) Scale : (0.70, 0.67, 1.25) PhysState : D5 9A 6C 42 F3 35 A5 C2 00 00 B1 C1 00 00 00 00 00 00 00 00 00 00 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : sphere PhysDims : 2x2x3 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Console w/Pipes (-2452): SymName : Console w/Pipes DonorType : 0 Immobile : true ObjName : Console_w_Pipes: "A computer console." Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ULF (1458) @ (6.99,-76.29,-18.75) ϴ (H:270° P:0° B:0°) Ancestry: -> ULF -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115361): ULF (1458) -> ULF (-1669) Dimensions: 4x0x3 Properties: Face Pos : false Position : (6.99,-76.29,-18.75) ϴ (H:270° P:0° B:0°) Scale : (0.67, 0.00, 0.67) Properties via ULF (-1669): SymName : ULF ModelName : ulf DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Junction Box (1459) @ (14.00,-21.00,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Junction Box -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212523): Junction Box (1459) -> Armor Piercing Impact (-375) Link[StimSens] (3212522): Junction Box (1459) -> EMP (-390) Link[StimSens] (3212524): Junction Box (1459) -> Standard Impact (-385) Link[StimSens] (3212525): Junction Box (1459) -> Incendiary (-388) Link[StimSens] (3212526): Junction Box (1459) -> Energy Stim (-373) Link[StimSens] (3212527): Junction Box (1459) -> Electricity (-378) Link[StimSens] (3212529): Junction Box (1459) -> Droid Fusion (-2753) Link[StimSens] (3212533): Junction Box (1459) -> Psi Stim (-389) Link[StimSens] (3212531): Junction Box (1459) -> BashStim (-692) Link[StimSens] (3212530): Junction Box (1459) -> WeaponBash (-3058) Link[StimSens] (3212532): Junction Box (1459) -> Cold (-1145) Link[StimSens] (3212528): Junction Box (1459) -> High Explosive (-376) Link[MetaProp] (1115360): Junction Box (1459) -> Junction Box (-760) Dimensions: 1x3x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 60 41 00 00 A8 C1 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x3x3 Position : (14.00,-21.00,-22.00) ϴ (H:270° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Junction Box (-760): HUDSelect : false SymName : Junction Box HitPoints : 3 MAX_HP : 3 ModelName : termibox DonorType : 0 Material Tags : Material Metal Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1460) @ (23.00,-94.00,-28.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115365): Spot Light (1460) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 48 42 00 00 00 00 00 00 00 00 Spotlight : (35.00, 45.00, 0.00) Position : (23.00,-94.00,-28.25) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Conduit (1461) @ (14.00,-20.43,-16.08) ϴ (H:0° P:90° B:270°) Ancestry: -> Conduit -> Structural -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212535): Conduit (1461) -> Energy Stim (-373) Link[StimSens] (3212537): Conduit (1461) -> Incendiary (-388) Link[StimSens] (3212538): Conduit (1461) -> Droid Fusion (-2753) Link[StimSens] (3212540): Conduit (1461) -> Standard Impact (-385) Link[StimSens] (3212543): Conduit (1461) -> Electricity (-378) Link[StimSens] (3212544): Conduit (1461) -> Psi Stim (-389) Link[StimSens] (3212536): Conduit (1461) -> Armor Piercing Impact (-375) Link[StimSens] (3212542): Conduit (1461) -> Cold (-1145) Link[StimSens] (3212541): Conduit (1461) -> WeaponBash (-3058) Link[StimSens] (3212539): Conduit (1461) -> High Explosive (-376) Link[MetaProp] (1115357): Conduit (1461) -> Conduit (-185) Dimensions: 9x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 60 41 A6 70 A3 C1 D4 A3 80 C1 00 00 87 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 9x3x0 Position : (14.00,-20.43,-16.08) ϴ (H:0° P:90° B:270°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Conduit (-185): Immobile : false DonorType : 0 Class Tags : devicetype metalsm SymName : Conduit MAX_HP : 5 ModelName : conduit HitPoints : 5 HUDSelect : false Properties via Structural (-491): Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (1462) @ (39.00,-94.00,-28.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115366): Dummy Sqr Ceiling Lite (1462) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Face Pos : false Position : (39.00,-94.00,-28.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (1463) @ (7.00,-94.00,-28.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115356): Dummy Sqr Ceiling Lite (1463) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Face Pos : false Position : (7.00,-94.00,-28.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cup with Liquid (1464) @ (17.10,-75.97,-39.66) ϴ (H:200° P:0° B:0°) Ancestry: -> Cup with Liquid -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115362): Cup with Liquid (1464) -> Cup with Liquid (-3143) Dimensions: 3x3x0 Properties: Face Pos : false Position : (17.10,-75.97,-39.66) ϴ (H:200° P:0° B:0°) Properties via Cup with Liquid (-3143): SymName : Cup with Liquid ModelName : cupt ObjName : Cup_with_Liquid DonorType : 0 Properties via Trash (-3140): Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (1465) @ (-128.06,-302.77,-33.02) ϴ (H:344° P:2° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115572): OPS Male Corpse (1465) -> OPS Male Corpse (-1878) Dimensions: 7x8x1 Properties: Creature : Humanoid ?Puppet? : A4 D8 52 01 B9 05 00 00 00 00 00 00 38 74 B1 09 Face Pos : false Position : (-128.06,-302.77,-33.02) ϴ (H:344° P:2° B:0°) CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Debris #6 (1466) @ (27.69,-88.03,-39.79) ϴ (H:328° P:0° B:0°) Ancestry: -> Debris #6 -> Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115349): Debris #6 (1466) -> Debris #6 (-510) Dimensions: 2x0x0 Properties: Position : (27.69,-88.03,-39.79) ϴ (H:328° P:0° B:0°) Scale : (0.50, 0.50, 0.50) Properties via Debris #6 (-510): SymName : Debris #6 ModelName : debris06 DonorType : 0 Properties via Movable (-1459): Material Tags : Material MetalDebris FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tall Plant 2 (1467) @ (-2.90,-63.67,-20.19) ϴ (H:338° P:0° B:0°) Ancestry: -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115352): Tall Plant 2 (1467) -> Tall Plant 2 (-1854) Dimensions: 1x1x5 Properties: PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 0A BD 39 C0 BA AF 7E C2 0E 7E A1 C1 00 00 00 00 00 00 00 00 6C 08 A9 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x0 Position : (-2.90,-63.67,-20.19) ϴ (H:338° P:0° B:0°) PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Tall Plant 2 (-1854): SymName : Tall Plant 2 ObjName : Tall_Plant_p2: "A tall plant." ModelName : Plantt DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Machinery (1468) @ (23.00,-83.66,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115306): Machinery (1468) -> Machinery (-224) Dimensions: 2x1x7 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 B8 41 FE 51 A7 C2 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 2x1x7 Position : (23.00,-83.66,-35.00) ϴ (H:180° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Machinery (-224): SymName : Machinery ObjName : Machinery: "Some machinery." DonorType : 0 ModelName : mech01 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Debris #8 (1469) @ (38.68,-21.62,-39.63) ϴ (H:52° P:0° B:0°) Ancestry: -> Debris #8 -> Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115348): Debris #8 (1469) -> Debris #8 (-960) Dimensions: 9x3x0 Properties: Face Pos : false Position : (38.68,-21.62,-39.63) ϴ (H:52° P:0° B:0°) Properties via Debris #8 (-960): SymName : Debris #8 ModelName : debris_1 DonorType : 0 Properties via Movable (-1459): Material Tags : Material MetalDebris FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 1 (1470) @ (-129.56,-304.30,-33.91) ϴ (H:21° P:0° B:0°) Ancestry: -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115331): Worm Goo 1 (1470) -> Worm Goo 1 (-2499) Dimensions: 3x3x0 Properties: Face Pos : false Position : (-129.56,-304.30,-33.91) ϴ (H:21° P:0° B:0°) StTweqScale : 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 Scale : (0.75, 0.75, 1.00) Properties via Worm Goo 1 (-2499): SymName : Worm Goo 1 ModelName : goo ExtraLight : CD CC 4C 3D 01 00 00 00 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Exposed Circuitry (1471) @ (-141.02,-327.15,-26.19) ϴ (H:45° P:0° B:0°) Ancestry: -> Exposed Circuitry -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115564): Exposed Circuitry (1471) -> Exposed Circuitry (-959) Dimensions: 6x0x6 Properties: Face Pos : false Position : (-141.02,-327.15,-26.19) ϴ (H:45° P:0° B:0°) Properties via Exposed Circuitry (-959): SymName : Exposed Circuitry ModelName : Walldam3 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1472) @ (5.61,-63.97,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115329): Pipe 8x1 (1472) -> Pipe 8x1 (-768) Dimensions: 1x1x10 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 61 A8 B3 40 84 E2 7F C2 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x8 Position : (5.61,-63.97,-19.00) ϴ (H:0° P:0° B:0°) Scale : (1.25, 1.25, 1.25) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Junction Box (1473) @ (35.00,-21.00,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Broken Junction Box -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115330): Broken Junction Box (1473) -> Broken Junction Box (-1080) Dimensions: 2x2x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 0C 42 00 00 A8 C1 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x3x3 Position : (35.00,-21.00,-22.00) ϴ (H:270° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Junction Box (-1080): SymName : Broken Junction Box ModelName : termibof DonorType : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Non Movable (-1284): Immobile : true Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Waste Barrel (1474) @ (44.42,-67.20,-22.00) ϴ (H:4° P:0° B:0°) Ancestry: -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115334): Waste Barrel (1474) -> Waste Barrel (-155) Dimensions: 2x2x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : B9 AC 31 42 DD 68 86 C2 54 FD AF C1 00 00 00 00 00 00 00 00 00 56 9A 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 2x2x4 Position : (44.42,-67.20,-22.00) ϴ (H:4° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Waste Barrel (-155): SymName : Waste Barrel DonorType : 0 HUDUse : Waste_Barrel ModelName : trash InvRendType : 01 00 00 00 74 72 61 73 68 00 00 00 00 00 00 00 00 00 00 00 Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Range Target (1475) @ (-20.00,-153.00,-23.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Range Target -> Structural -> Decorative -> Physical -> Object ... ... -> MatFabric -> Materials -> MetaProperty Links: Link[MetaProp] (1115573): Range Target (1475) -> Range Target (-5390) Dimensions: 4x0x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 A0 C1 00 00 19 C3 FF FF B7 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x0x8 Position : (-20.00,-153.00,-23.00) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Range Target (-5390): Immobile : false SymName : Range Target AI_ObjAvoid : DonorType : 0 ModelName : target PhysAIColl : true AI_BlkVis : true Properties via Structural (-491): Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Range Target (1476) @ (-30.00,-161.00,-23.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Range Target -> Structural -> Decorative -> Physical -> Object ... ... -> MatFabric -> Materials -> MetaProperty Links: Link[MetaProp] (1115601): Range Target (1476) -> Range Target (-5390) Dimensions: 4x0x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 F0 C1 00 00 21 C3 FF FF B7 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x0x8 Position : (-30.00,-161.00,-23.00) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Range Target (-5390): Immobile : false SymName : Range Target AI_ObjAvoid : DonorType : 0 ModelName : target PhysAIColl : true AI_BlkVis : true Properties via Structural (-491): Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (1477) @ (-132.56,-289.13,-30.33) ϴ (H:270° P:292° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115322): Blood Splatter Medium (1477) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Face Pos : false Position : (-132.56,-289.13,-30.33) ϴ (H:270° P:292° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Gouged wall (1478) @ (-146.23,-337.33,-30.37) ϴ (H:90° P:24° B:0°) Ancestry: -> Gouged wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115343): Gouged wall (1478) -> Gouged wall (-679) Dimensions: 8x0x7 Properties: Face Pos : false Position : (-146.23,-337.33,-30.37) ϴ (H:90° P:24° B:0°) Properties via Gouged wall (-679): SymName : Gouged wall ModelName : dam04 ObjName : Gouged_Wall: "A gouge." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 rising steam (1479) @ (-179.56,-222.51,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115350): rising steam (1479) -> rising steam (-1969) Dimensions: 2x2x6 Properties: Face Pos : false PGLaunchInfo : 00 00 00 00 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 FF FF 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 80 01 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 04 00 Position : (-179.56,-222.51,-25.00) ϴ (H:0° P:0° B:0°) ParticleGroup : D0 3D 37 01 70 4A 37 01 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 36 01 D0 39 37 01 00 00 00 00 00 00 00 00 C7 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 78 6B D4 13 40 6C D4 13 88 40 9B 14 00 00 00 00 00 00 00 00 D0 40 9B 14 20 70 9C 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 3C 00 00 00 00 00 00 00 00 40 75 C6 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 80 BF 00 00 80 BF 0A D7 23 BC 00 00 80 3F 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 33 33 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 DC 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 22 00 00 00 00 40 00 00 00 00 00 00 5C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via rising steam (-1969): SymName : rising steam ModelName : fx_particle DonorType : 0 Properties via SteamFX (-1630): AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Black splat on wall (1480) @ (-136.24,-302.84,-30.39) ϴ (H:90° P:90° B:0°) Ancestry: -> Black splat on wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115327): Black splat on wall (1480) -> Black splat on wall (-678) Dimensions: 8x0x7 Properties: Position : (-136.24,-302.84,-30.39) ϴ (H:90° P:90° B:0°) Properties via Black splat on wall (-678): SymName : Black splat on wall ModelName : dam02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (1481) @ (-126.52,-292.20,-31.60) ϴ (H:0° P:0° B:292°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115316): Bullet Holes 2 (1481) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Position : (-126.52,-292.20,-31.60) ϴ (H:0° P:0° B:292°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Forklift (1482) @ (-186.50,-250.02,-21.79) ϴ (H:90° P:0° B:0°) Ancestry: -> Forklift -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115318): Forklift (1482) -> Forklift (-946) Dimensions: 0x4x4 Properties: Face Pos : false Position : (-186.50,-250.02,-21.79) ϴ (H:90° P:0° B:0°) Properties via Forklift (-946): SymName : Forklift ModelName : s_fork DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (1483) @ (-130.78,-282.81,-27.73) ϴ (H:0° P:0° B:292°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115312): Bullet Holes 2 (1483) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Position : (-130.78,-282.81,-27.73) ϴ (H:0° P:0° B:292°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1484) @ (-125.91,-328.60,-33.99) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115311): Blood Splatter Small (1484) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (-125.91,-328.60,-33.99) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (1485) @ (-131.59,-336.61,-31.46) ϴ (H:45° P:0° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115320): Shotgun Holes (1485) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Face Pos : false Position : (-131.59,-336.61,-31.46) ϴ (H:45° P:0° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (1486) @ (-132.97,-337.99,-28.30) ϴ (H:45° P:77° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115313): Shotgun Holes (1486) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Face Pos : false Position : (-132.97,-337.99,-28.30) ϴ (H:45° P:77° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1487) @ (-123.50,-345.56,-18.26) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115303): Spot Light (1487) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (40.00, 50.00, 0.00) Position : (-123.50,-345.56,-18.26) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blinking Red (1488) @ (-130.50,-297.90,-20.72) ϴ (H:180° P:0° B:0°) Ancestry: -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115308): Blinking Red (1488) -> Blinking Red (-2015) Dimensions: 0x0x0 Properties: Face Pos : false Position : (-130.50,-297.90,-20.72) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 AE 00 05 00 64 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Blinking Red (-2015): SymName : Blinking Red ModelName : buttonr DonorType : 0 LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Debris #4 (1489) @ (-133.01,-315.33,-33.61) ϴ (H:122° P:0° B:0°) Ancestry: -> Debris #4 -> Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115321): Debris #4 (1489) -> Debris #4 (-97) Dimensions: 5x0x0 Properties: Face Pos : false Position : (-133.01,-315.33,-33.61) ϴ (H:122° P:0° B:0°) Properties via Debris #4 (-97): SymName : Debris #4 ObjIcon : idebris4 DonorType : 0 ModelName : debris04 InvDims : 02 00 00 00 01 00 00 00 Properties via Movable (-1459): Material Tags : Material MetalDebris FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1490) @ (-130.00,-326.00,-22.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115779): Square Ceiling Light (1490) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-130.00,-326.00,-22.25) ϴ (H:270° P:0° B:0°) Light : 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 F B Sci Med Door (1491) @ (-136.26,-322.00,-29.00) ϴ (H:0° P:3° B:0°) Ancestry: -> F B Sci Med Door -> Fake Doors -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115317): F B Sci Med Door (1491) -> F B Sci Med Door (-5338) Dimensions: 8x0x10 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Position : (-136.26,-322.00,-29.00) ϴ (H:0° P:3° B:0°) PhysDims : 8x0x10 PhysState : B6 41 08 C3 63 00 A1 C3 00 00 E8 C1 00 00 00 00 00 E0 71 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 ModelName : tdoor ExtraLight : 9A 99 99 3E 01 00 00 00 AI_ObjAvoid : Properties via F B Sci Med Door (-5338): SymName : F B Sci Med Door ObjName : BrokenDoor: "A broken door." DonorType : 0 Properties via Fake Doors (-5336): Immobile : true ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1492) @ (-130.00,-326.00,-22.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115300): Spot Light (1492) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (40.00, 50.00, 0.00) Position : (-130.00,-326.00,-22.25) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1493) @ (-130.25,-307.25,-24.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115297): Spot Light (1493) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (30.00, 40.00, 0.00) Position : (-130.25,-307.25,-24.25) ϴ (H:270° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dmgd Wall Pipes 4 (1494) @ (20.55,-86.26,-35.90) ϴ (H:90° P:0° B:0°) Ancestry: -> Dmgd Wall Pipes 4 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115298): Dmgd Wall Pipes 4 (1494) -> Dmgd Wall Pipes 4 (-921) Dimensions: 0x6x6 Properties: Face Pos : false Position : (20.55,-86.26,-35.90) ϴ (H:90° P:0° B:0°) Properties via Dmgd Wall Pipes 4 (-921): SymName : Dmgd Wall Pipes 4 ModelName : pipes4b DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1495) @ (-98.00,-265.00,-15.26) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115345): Spot Light (1495) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Spotlight : (30.00, 35.00, 0.00) Light : 00 00 3E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false Position : (-98.00,-265.00,-15.26) ϴ (H:0° P:0° B:0°) LightColor : 3D 0A D7 3E 1F 85 2B 3F Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Machinery (1496) @ (27.00,-83.66,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115355): Machinery (1496) -> Machinery (-224) Dimensions: 2x1x7 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 D8 41 FE 51 A7 C2 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 2x1x7 Position : (27.00,-83.66,-35.00) ϴ (H:180° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Machinery (-224): SymName : Machinery ObjName : Machinery: "Some machinery." DonorType : 0 ModelName : mech01 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Machinery (1497) @ (19.00,-83.66,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115294): Machinery (1497) -> Machinery (-224) Dimensions: 2x1x7 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 98 41 FE 51 A7 C2 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 2x1x7 Position : (19.00,-83.66,-35.00) ϴ (H:180° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Machinery (-224): SymName : Machinery ObjName : Machinery: "Some machinery." DonorType : 0 ModelName : mech01 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cig Butt Fixed (1498) @ (-45.41,-162.75,-26.90) ϴ (H:27° P:0° B:0°) Ancestry: -> Cig Butt Fixed -> Cigarette Butt -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115307): Cig Butt Fixed (1498) -> Cig Butt Fixed (-5389) Dimensions: 0x0x0 Properties: Position : (-45.41,-162.75,-26.90) ϴ (H:27° P:0° B:0°) Scale : (0.28, 0.46, 0.26) Properties via Cig Butt Fixed (-5389): SymName : Cig Butt Fixed ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 DonorType : 0 Properties via Cigarette Butt (-3142): ModelName : cibutt ObjName : Cigarette_Butt Properties via Trash (-3140): Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cig Butt Fixed (1499) @ (-46.21,-162.58,-26.90) ϴ (H:129° P:0° B:0°) Ancestry: -> Cig Butt Fixed -> Cigarette Butt -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115526): Cig Butt Fixed (1499) -> Cig Butt Fixed (-5389) Dimensions: 0x0x0 Properties: Position : (-46.21,-162.58,-26.90) ϴ (H:129° P:0° B:0°) Scale : (0.28, 0.46, 0.26) Properties via Cig Butt Fixed (-5389): SymName : Cig Butt Fixed ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 DonorType : 0 Properties via Cigarette Butt (-3142): ModelName : cibutt ObjName : Cigarette_Butt Properties via Trash (-3140): Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cig Butt Fixed (1500) @ (-46.18,-161.94,-26.90) ϴ (H:335° P:0° B:0°) Ancestry: -> Cig Butt Fixed -> Cigarette Butt -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115513): Cig Butt Fixed (1500) -> Cig Butt Fixed (-5389) Dimensions: 0x0x0 Properties: Position : (-46.18,-161.94,-26.90) ϴ (H:335° P:0° B:0°) Scale : (0.28, 0.46, 0.26) Properties via Cig Butt Fixed (-5389): SymName : Cig Butt Fixed ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 DonorType : 0 Properties via Cigarette Butt (-3142): ModelName : cibutt ObjName : Cigarette_Butt Properties via Trash (-3140): Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cig Butt Fixed (1501) @ (-46.05,-156.43,-26.90) ϴ (H:226° P:0° B:0°) Ancestry: -> Cig Butt Fixed -> Cigarette Butt -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115520): Cig Butt Fixed (1501) -> Cig Butt Fixed (-5389) Dimensions: 0x0x0 Properties: Position : (-46.05,-156.43,-26.90) ϴ (H:226° P:0° B:0°) Scale : (0.28, 0.46, 0.26) Properties via Cig Butt Fixed (-5389): SymName : Cig Butt Fixed ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 DonorType : 0 Properties via Cigarette Butt (-3142): ModelName : cibutt ObjName : Cigarette_Butt Properties via Trash (-3140): Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tall Plant (1502) @ (-112.78,-139.44,-23.33) ϴ (H:145° P:0° B:0°) Ancestry: -> Tall Plant -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115968): Tall Plant (1502) -> Tall Plant (-1263) Dimensions: 5x6x7 Properties: PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 56 8E E1 C2 C7 70 0B C3 05 A9 BA C1 00 00 00 00 00 00 00 00 10 40 11 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x0 Position : (-112.78,-139.44,-23.33) ϴ (H:145° P:0° B:0°) PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Tall Plant (-1263): SymName : Tall Plant ModelName : plant4 DonorType : 0 ObjName : Tall_Plant: "A tall plant." Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Support_Beam (1503) @ (-29.00,-161.00,-26.88) ϴ (H:90° P:90° B:0°) Ancestry: -> Support_Beam -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115295): Support_Beam (1503) -> Support_Beam (-2845) Dimensions: 0x36x0 Properties: Face Pos : false Position : (-29.00,-161.00,-26.88) ϴ (H:90° P:90° B:0°) Scale : (0.06, 1.00, 0.25) Properties via Support_Beam (-2845): SymName : Support_Beam ModelName : sbeam DonorType : 0 Class Tags : VehicleType SuppBeam Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1504) @ (-136.25,-157.56,-19.85) ϴ (H:90° P:180° B:0°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115204): Pipe Bent (1504) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : Position : (-136.25,-157.56,-19.85) ϴ (H:90° P:180° B:0°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1505) @ (-136.25,-160.00,-19.85) ϴ (H:90° P:180° B:0°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115292): Pipe Bent (1505) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : Position : (-136.25,-160.00,-19.85) ϴ (H:90° P:180° B:0°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Support_Beam (1506) @ (-29.00,-145.00,-26.88) ϴ (H:90° P:90° B:0°) Ancestry: -> Support_Beam -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115278): Support_Beam (1506) -> Support_Beam (-2845) Dimensions: 0x36x0 Properties: Face Pos : false Position : (-29.00,-145.00,-26.88) ϴ (H:90° P:90° B:0°) Scale : (0.06, 1.00, 0.25) Properties via Support_Beam (-2845): SymName : Support_Beam ModelName : sbeam DonorType : 0 Class Tags : VehicleType SuppBeam Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1507) @ (-136.25,-160.00,-21.85) ϴ (H:90° P:180° B:0°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115206): Pipe Bent (1507) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 40 08 C3 00 00 20 C3 CD CC AE C1 00 00 00 00 00 00 34 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-136.25,-160.00,-21.85) ϴ (H:90° P:180° B:0°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1508) @ (-136.25,-160.00,-23.85) ϴ (H:90° P:180° B:0°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115205): Pipe Bent (1508) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 40 08 C3 00 00 20 C3 CD CC BE C1 00 00 00 00 00 00 34 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-136.25,-160.00,-23.85) ϴ (H:90° P:180° B:0°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1509) @ (-136.25,-157.56,-21.85) ϴ (H:90° P:180° B:0°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115542): Pipe Bent (1509) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 40 08 C3 BA 8E 1D C3 CD CC AE C1 00 00 00 00 00 00 34 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-136.25,-157.56,-21.85) ϴ (H:90° P:180° B:0°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1510) @ (-136.25,-157.56,-23.85) ϴ (H:90° P:180° B:0°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115210): Pipe Bent (1510) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 40 08 C3 BA 8E 1D C3 CD CC BE C1 00 00 00 00 00 00 34 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-136.25,-157.56,-23.85) ϴ (H:90° P:180° B:0°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1511) @ (-153.75,-160.06,-19.85) ϴ (H:90° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115213): Pipe Bent (1511) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : Position : (-153.75,-160.06,-19.85) ϴ (H:90° P:0° B:180°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1512) @ (-153.75,-157.62,-19.85) ϴ (H:90° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115212): Pipe Bent (1512) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : Position : (-153.75,-157.62,-19.85) ϴ (H:90° P:0° B:180°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1513) @ (-153.75,-157.62,-21.85) ϴ (H:90° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115283): Pipe Bent (1513) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : Position : (-153.75,-157.62,-21.85) ϴ (H:90° P:0° B:180°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1514) @ (-153.75,-157.62,-23.85) ϴ (H:90° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115217): Pipe Bent (1514) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : Position : (-153.75,-157.62,-23.85) ϴ (H:90° P:0° B:180°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1515) @ (-153.75,-160.06,-21.85) ϴ (H:90° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115215): Pipe Bent (1515) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : Position : (-153.75,-160.06,-21.85) ϴ (H:90° P:0° B:180°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1516) @ (-153.75,-160.06,-23.85) ϴ (H:90° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115214): Pipe Bent (1516) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: ObjName : Position : (-153.75,-160.06,-23.85) ϴ (H:90° P:0° B:180°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1517) @ (-76.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212567): Rick Conduit (1517) -> Energy Stim (-373) Link[StimSens] (3212559): Rick Conduit (1517) -> Electricity (-378) Link[StimSens] (3212561): Rick Conduit (1517) -> WeaponBash (-3058) Link[StimSens] (3212558): Rick Conduit (1517) -> Psi Stim (-389) Link[StimSens] (3212565): Rick Conduit (1517) -> Incendiary (-388) Link[StimSens] (3212560): Rick Conduit (1517) -> Cold (-1145) Link[StimSens] (3212566): Rick Conduit (1517) -> Armor Piercing Impact (-375) Link[StimSens] (3212563): Rick Conduit (1517) -> High Explosive (-376) Link[StimSens] (3212562): Rick Conduit (1517) -> Standard Impact (-385) Link[StimSens] (3212564): Rick Conduit (1517) -> Droid Fusion (-2753) Link[MetaProp] (1115236): Rick Conduit (1517) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 98 C2 00 00 2B C3 A4 70 89 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-76.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1518) @ (-68.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212569): Rick Conduit (1518) -> Armor Piercing Impact (-375) Link[StimSens] (3212570): Rick Conduit (1518) -> Incendiary (-388) Link[StimSens] (3212572): Rick Conduit (1518) -> High Explosive (-376) Link[StimSens] (3212574): Rick Conduit (1518) -> WeaponBash (-3058) Link[StimSens] (3212568): Rick Conduit (1518) -> Energy Stim (-373) Link[StimSens] (3212577): Rick Conduit (1518) -> Psi Stim (-389) Link[StimSens] (3212573): Rick Conduit (1518) -> Standard Impact (-385) Link[StimSens] (3212576): Rick Conduit (1518) -> Electricity (-378) Link[StimSens] (3212571): Rick Conduit (1518) -> Droid Fusion (-2753) Link[StimSens] (3212575): Rick Conduit (1518) -> Cold (-1145) Link[MetaProp] (1115588): Rick Conduit (1518) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 88 C2 00 00 2B C3 A4 70 89 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-68.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1519) @ (-60.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212581): Rick Conduit (1519) -> Incendiary (-388) Link[StimSens] (3212583): Rick Conduit (1519) -> High Explosive (-376) Link[StimSens] (3212584): Rick Conduit (1519) -> Standard Impact (-385) Link[StimSens] (3212587): Rick Conduit (1519) -> Electricity (-378) Link[StimSens] (3212588): Rick Conduit (1519) -> Psi Stim (-389) Link[StimSens] (3212580): Rick Conduit (1519) -> Armor Piercing Impact (-375) Link[StimSens] (3212586): Rick Conduit (1519) -> Cold (-1145) Link[StimSens] (3212579): Rick Conduit (1519) -> Energy Stim (-373) Link[StimSens] (3212585): Rick Conduit (1519) -> WeaponBash (-3058) Link[StimSens] (3212582): Rick Conduit (1519) -> Droid Fusion (-2753) Link[MetaProp] (1115594): Rick Conduit (1519) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 70 C2 00 00 2B C3 A4 70 89 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-60.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1520) @ (-52.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212596): Rick Conduit (1520) -> WeaponBash (-3058) Link[StimSens] (3212598): Rick Conduit (1520) -> Electricity (-378) Link[StimSens] (3212597): Rick Conduit (1520) -> Cold (-1145) Link[StimSens] (3212599): Rick Conduit (1520) -> Psi Stim (-389) Link[StimSens] (3212590): Rick Conduit (1520) -> Energy Stim (-373) Link[StimSens] (3212591): Rick Conduit (1520) -> Armor Piercing Impact (-375) Link[StimSens] (3212593): Rick Conduit (1520) -> Droid Fusion (-2753) Link[StimSens] (3212595): Rick Conduit (1520) -> Standard Impact (-385) Link[StimSens] (3212594): Rick Conduit (1520) -> High Explosive (-376) Link[StimSens] (3212592): Rick Conduit (1520) -> Incendiary (-388) Link[MetaProp] (1115240): Rick Conduit (1520) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 50 C2 00 00 2B C3 A4 70 89 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-52.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1521) @ (-44.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212601): Rick Conduit (1521) -> Energy Stim (-373) Link[StimSens] (3212602): Rick Conduit (1521) -> Armor Piercing Impact (-375) Link[StimSens] (3212605): Rick Conduit (1521) -> High Explosive (-376) Link[StimSens] (3212603): Rick Conduit (1521) -> Incendiary (-388) Link[StimSens] (3212607): Rick Conduit (1521) -> WeaponBash (-3058) Link[StimSens] (3212606): Rick Conduit (1521) -> Standard Impact (-385) Link[StimSens] (3212608): Rick Conduit (1521) -> Cold (-1145) Link[StimSens] (3212609): Rick Conduit (1521) -> Electricity (-378) Link[StimSens] (3212610): Rick Conduit (1521) -> Psi Stim (-389) Link[StimSens] (3212604): Rick Conduit (1521) -> Droid Fusion (-2753) Link[MetaProp] (1115238): Rick Conduit (1521) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 30 C2 00 00 2B C3 A4 70 89 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-44.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1522) @ (-36.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212613): Rick Conduit (1522) -> Armor Piercing Impact (-375) Link[StimSens] (3212614): Rick Conduit (1522) -> Incendiary (-388) Link[StimSens] (3212616): Rick Conduit (1522) -> High Explosive (-376) Link[StimSens] (3212618): Rick Conduit (1522) -> WeaponBash (-3058) Link[StimSens] (3212620): Rick Conduit (1522) -> Electricity (-378) Link[StimSens] (3212619): Rick Conduit (1522) -> Cold (-1145) Link[StimSens] (3212621): Rick Conduit (1522) -> Psi Stim (-389) Link[StimSens] (3212617): Rick Conduit (1522) -> Standard Impact (-385) Link[StimSens] (3212612): Rick Conduit (1522) -> Energy Stim (-373) Link[StimSens] (3212615): Rick Conduit (1522) -> Droid Fusion (-2753) Link[MetaProp] (1115237): Rick Conduit (1522) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 10 C2 00 00 2B C3 A4 70 89 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-36.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1523) @ (-28.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212629): Rick Conduit (1523) -> WeaponBash (-3058) Link[StimSens] (3212630): Rick Conduit (1523) -> Cold (-1145) Link[StimSens] (3212632): Rick Conduit (1523) -> Psi Stim (-389) Link[StimSens] (3212628): Rick Conduit (1523) -> Standard Impact (-385) Link[StimSens] (3212627): Rick Conduit (1523) -> High Explosive (-376) Link[StimSens] (3212623): Rick Conduit (1523) -> Energy Stim (-373) Link[StimSens] (3212625): Rick Conduit (1523) -> Incendiary (-388) Link[StimSens] (3212624): Rick Conduit (1523) -> Armor Piercing Impact (-375) Link[StimSens] (3212631): Rick Conduit (1523) -> Electricity (-378) Link[StimSens] (3212626): Rick Conduit (1523) -> Droid Fusion (-2753) Link[MetaProp] (1115239): Rick Conduit (1523) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 E0 C1 00 00 2B C3 A4 70 89 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-28.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1524) @ (-20.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212635): Rick Conduit (1524) -> Armor Piercing Impact (-375) Link[StimSens] (3212634): Rick Conduit (1524) -> Energy Stim (-373) Link[StimSens] (3212637): Rick Conduit (1524) -> Droid Fusion (-2753) Link[StimSens] (3212636): Rick Conduit (1524) -> Incendiary (-388) Link[StimSens] (3212642): Rick Conduit (1524) -> Electricity (-378) Link[StimSens] (3212639): Rick Conduit (1524) -> Standard Impact (-385) Link[StimSens] (3212640): Rick Conduit (1524) -> WeaponBash (-3058) Link[StimSens] (3212641): Rick Conduit (1524) -> Cold (-1145) Link[StimSens] (3212638): Rick Conduit (1524) -> High Explosive (-376) Link[StimSens] (3212643): Rick Conduit (1524) -> Psi Stim (-389) Link[MetaProp] (1115592): Rick Conduit (1524) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 A0 C1 00 00 2B C3 A4 70 89 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x3x0 Position : (-20.00,-171.00,-17.18) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit Junction (1525) @ (-14.50,-171.00,-17.41) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit Junction -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115241): Rick Conduit Junction (1525) -> Rick Conduit Junction (-3857) Dimensions: 3x3x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 68 C1 00 00 2B C3 B1 47 8B C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 1x3x0 Position : (-14.50,-171.00,-17.41) ϴ (H:0° P:0° B:0°) Scale : (3.00, 1.00, 1.00) Properties via Rick Conduit Junction (-3857): SymName : Rick Conduit Junction ModelName : conrterm DonorType : 0 Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops4 (1526) @ (-72.00,-174.75,-18.05) ϴ (H:180° P:0° B:0°) Ancestry: -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212647): ops4 (1526) -> Electricity (-378) Link[StimSens] (3212648): ops4 (1526) -> Cold (-1145) Link[StimSens] (3212651): ops4 (1526) -> High Explosive (-376) Link[StimSens] (3212653): ops4 (1526) -> Incendiary (-388) Link[StimSens] (3212652): ops4 (1526) -> Droid Fusion (-2753) Link[StimSens] (3212655): ops4 (1526) -> Energy Stim (-373) Link[StimSens] (3212654): ops4 (1526) -> Armor Piercing Impact (-375) Link[StimSens] (3212649): ops4 (1526) -> WeaponBash (-3058) Link[StimSens] (3212646): ops4 (1526) -> Psi Stim (-389) Link[StimSens] (3212650): ops4 (1526) -> Standard Impact (-385) Link[MetaProp] (1115245): ops4 (1526) -> ops4 (-4809) Dimensions: 8x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 90 C2 F7 BF 2E C3 67 66 90 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x2 Position : (-72.00,-174.75,-18.05) ϴ (H:180° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via ops4 (-4809): SymName : ops4 ModelName : opscon4 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops4 (1527) @ (-48.00,-174.75,-18.05) ϴ (H:180° P:0° B:0°) Ancestry: -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212658): ops4 (1527) -> High Explosive (-376) Link[StimSens] (3212661): ops4 (1527) -> Armor Piercing Impact (-375) Link[StimSens] (3212662): ops4 (1527) -> Energy Stim (-373) Link[StimSens] (3212664): ops4 (1527) -> Psi Stim (-389) Link[StimSens] (3212666): ops4 (1527) -> Cold (-1145) Link[StimSens] (3212656): ops4 (1527) -> WeaponBash (-3058) Link[StimSens] (3212660): ops4 (1527) -> Incendiary (-388) Link[StimSens] (3212665): ops4 (1527) -> Electricity (-378) Link[StimSens] (3212657): ops4 (1527) -> Standard Impact (-385) Link[StimSens] (3212659): ops4 (1527) -> Droid Fusion (-2753) Link[MetaProp] (1115253): ops4 (1527) -> ops4 (-4809) Dimensions: 8x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 40 C2 F7 BF 2E C3 67 66 90 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x2 Position : (-48.00,-174.75,-18.05) ϴ (H:180° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via ops4 (-4809): SymName : ops4 ModelName : opscon4 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops4 (1528) @ (-24.00,-174.75,-18.05) ϴ (H:180° P:0° B:0°) Ancestry: -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212675): ops4 (1528) -> Electricity (-378) Link[StimSens] (3212676): ops4 (1528) -> Psi Stim (-389) Link[StimSens] (3212667): ops4 (1528) -> Energy Stim (-373) Link[StimSens] (3212668): ops4 (1528) -> Armor Piercing Impact (-375) Link[StimSens] (3212669): ops4 (1528) -> Incendiary (-388) Link[StimSens] (3212670): ops4 (1528) -> Droid Fusion (-2753) Link[StimSens] (3212671): ops4 (1528) -> High Explosive (-376) Link[StimSens] (3212673): ops4 (1528) -> WeaponBash (-3058) Link[StimSens] (3212672): ops4 (1528) -> Standard Impact (-385) Link[StimSens] (3212674): ops4 (1528) -> Cold (-1145) Link[MetaProp] (1115247): ops4 (1528) -> ops4 (-4809) Dimensions: 8x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 C0 C1 F7 BF 2E C3 67 66 90 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x2 Position : (-24.00,-174.75,-18.05) ϴ (H:180° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via ops4 (-4809): SymName : ops4 ModelName : opscon4 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops4 (1529) @ (-40.00,-167.25,-18.05) ϴ (H:0° P:0° B:0°) Ancestry: -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212679): ops4 (1529) -> WeaponBash (-3058) Link[StimSens] (3212681): ops4 (1529) -> High Explosive (-376) Link[StimSens] (3212678): ops4 (1529) -> Cold (-1145) Link[StimSens] (3212682): ops4 (1529) -> Droid Fusion (-2753) Link[StimSens] (3212680): ops4 (1529) -> Standard Impact (-385) Link[StimSens] (3212684): ops4 (1529) -> Armor Piercing Impact (-375) Link[StimSens] (3212683): ops4 (1529) -> Incendiary (-388) Link[StimSens] (3212687): ops4 (1529) -> Psi Stim (-389) Link[StimSens] (3212685): ops4 (1529) -> Energy Stim (-373) Link[StimSens] (3212688): ops4 (1529) -> Electricity (-378) Link[MetaProp] (1115257): ops4 (1529) -> ops4 (-4809) Dimensions: 8x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 20 C2 00 40 27 C3 67 66 90 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x2 Position : (-40.00,-167.25,-18.05) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via ops4 (-4809): SymName : ops4 ModelName : opscon4 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 No. 3 sign (1530) @ (-99.25,-280.99,-34.10) ϴ (H:90° P:0° B:0°) Ancestry: -> No. 3 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115258): No. 3 sign (1530) -> No. 3 sign (-582) Dimensions: 0x2x2 Properties: Face Pos : false Position : (-99.25,-280.99,-34.10) ϴ (H:90° P:0° B:0°) Properties via No. 3 sign (-582): SymName : No. 3 sign ModelName : sign3 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Simple Button (1531) @ (-113.75,-280.96,-34.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085731): Simple Button (1531) -> Traps (1538) Link[MetaProp] (1115259): Simple Button (1531) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: Face Pos : false PickDist : 5.000000 Position : (-113.75,-280.96,-34.00) ϴ (H:180° P:0° B:0°) Scripts : 54 77 6F 53 74 61 74 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Properties via Simple Button (-1594): SymName : Simple Button HUDUse : button: "Press button" DonorType : 0 ModelName : button ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cell3Open (1532) @ (-103.09,-198.23,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085723): Cell3Open (1532) -> Physical (1534) Link[MetaProp] (1115271): Cell3Open (1532) -> Teleport Trap (-1726) Dimensions: 4x4x4 Properties: SymName : Cell3Open Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="Cell3Sound"; Position : (-103.09,-198.23,0.00) ϴ (H:0° P:0° B:0°) Properties via Teleport Trap (-1726): DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Cell3Close (1533) @ (-106.25,-282.00,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085730): Cell3Close (1533) -> Physical (1534) Link[MetaProp] (1115265): Cell3Close (1533) -> Teleport Trap (-1726) Dimensions: 4x4x4 Properties: SymName : Cell3Close Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-106.25,-282.00,-35.00) ϴ (H:180° P:0° B:0°) ObjSoundName : ff_on Properties via Teleport Trap (-1726): DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Physical (1534) @ (-106.25,-282.00,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Physical -> Object -> MatElectric -> Materials -> MetaProperty Links: Link[MetaProp] (1115264): Physical (1534) -> Physical (-11) Link[MetaProp] (1115267): Physical (1534) -> MatElectric (-5397) Dimensions: 8x1x8 Properties: RenderType : Not Rendered PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-106.25,-282.00,-35.00) ϴ (H:180° P:0° B:0°) Scale : (2.00, 0.25, 2.00) PhysState : 00 80 D4 C2 00 00 8D C3 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 1E 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): SymName : Physical NetworkCategory : Hosted ObjIcon : gun1 DonorType : 0 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatElectric (-5397): Material Tags : Material Electric No. 1 sign (1535) @ (-113.25,-249.01,-34.10) ϴ (H:270° P:0° B:0°) Ancestry: -> No. 1 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115269): No. 1 sign (1535) -> No. 1 sign (-541) Dimensions: 0x2x2 Properties: Face Pos : false Position : (-113.25,-249.01,-34.10) ϴ (H:270° P:0° B:0°) Properties via No. 1 sign (-541): SymName : No. 1 sign ModelName : sign1 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cell3Sound (1536) @ (-106.25,-282.00,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115262): Cell3Sound (1536) -> Sound Trap (-1247) Dimensions: 1x1x1 Properties: SymName : Cell3Sound Scale : (0.25, 0.25, 0.25) Position : (-106.25,-282.00,-35.00) ϴ (H:180° P:0° B:0°) ObjSoundName : ff_off Properties via Sound Trap (-1247): Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered No. 2 sign (1537) @ (-90.26,-257.75,-34.10) ϴ (H:180° P:0° B:0°) Ancestry: -> No. 2 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115266): No. 2 sign (1537) -> No. 2 sign (-542) Dimensions: 0x2x2 Properties: Face Pos : false Position : (-90.26,-257.75,-34.10) ϴ (H:180° P:0° B:0°) Properties via No. 2 sign (-542): SymName : No. 2 sign ModelName : sign2 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Traps (1538) @ (-115.78,-284.00,-34.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Traps -> Object Links: Link[MetaProp] (1115268): Traps (1538) -> Traps (-304) Dimensions: 4x4x4 Properties: Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapOff="Null";NVRelayTrapTDest="Cell3Open";NVRelayTrap2On="Null";NVRelayTrap2TOff="TurnOn";NVRelayTrap2TDest="Cell3Close"; Position : (-115.78,-284.00,-34.00) ϴ (H:0° P:0° B:0°) Properties via Traps (-304): SymName : Traps NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Range Target (1539) @ (-13.00,-145.00,-23.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Range Target -> Structural -> Decorative -> Physical -> Object ... ... -> MatFabric -> Materials -> MetaProperty Links: Link[MetaProp] (1115219): Range Target (1539) -> Range Target (-5390) Dimensions: 4x0x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 50 C1 00 00 11 C3 FF FF B7 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 4x0x8 Position : (-13.00,-145.00,-23.00) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Range Target (-5390): Immobile : false SymName : Range Target AI_ObjAvoid : DonorType : 0 ModelName : target PhysAIColl : true AI_BlkVis : true Properties via Structural (-491): Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Simple Button (1540) @ (-90.30,-272.50,-34.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115270): Simple Button (1540) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: Scripts : 73 63 70 46 72 6F 62 4E 6F 70 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PickDist : 5.000000 Position : (-90.30,-272.50,-34.00) ϴ (H:270° P:0° B:0°) Class Tags : DeviceType none Properties via Simple Button (-1594): SymName : Simple Button HUDUse : button: "Press button" DonorType : 0 ModelName : button ObjName : button: "A button." Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Simple Button (1541) @ (-99.25,-249.05,-34.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085725): Simple Button (1541) -> Traps (1545) Link[MetaProp] (1115260): Simple Button (1541) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: Face Pos : false PickDist : 5.000000 Position : (-99.25,-249.05,-34.00) ϴ (H:0° P:0° B:0°) Scripts : 54 77 6F 53 74 61 74 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Properties via Simple Button (-1594): SymName : Simple Button HUDUse : button: "Press button" DonorType : 0 ModelName : button ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 MatElectric (1542) @ (-106.25,-248.00,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> MatElectric -> Materials -> MetaProperty -> Physical -> Object Links: Link[MetaProp] (1115273): MatElectric (1542) -> MatElectric (-5397) Link[MetaProp] (1115248): MatElectric (1542) -> Physical (-11) Dimensions: 8x1x8 Properties: RenderType : Not Rendered PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-106.25,-248.00,-35.00) ϴ (H:180° P:0° B:0°) Scale : (2.00, 0.25, 2.00) PhysState : 00 80 D4 C2 00 00 78 C3 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 1E 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via MatElectric (-5397): SymName : MatElectric DonorType : 1 Material Tags : Material Electric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops4 (1543) @ (-122.00,-268.25,-34.05) ϴ (H:90° P:0° B:0°) Ancestry: -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212691): ops4 (1543) -> Electricity (-378) Link[StimSens] (3212692): ops4 (1543) -> Cold (-1145) Link[StimSens] (3212694): ops4 (1543) -> Standard Impact (-385) Link[StimSens] (3212696): ops4 (1543) -> Droid Fusion (-2753) Link[StimSens] (3212690): ops4 (1543) -> Psi Stim (-389) Link[StimSens] (3212697): ops4 (1543) -> Incendiary (-388) Link[StimSens] (3212705): ops4 (1543) -> Energy Stim (-373) Link[StimSens] (3212695): ops4 (1543) -> High Explosive (-376) Link[StimSens] (3212693): ops4 (1543) -> WeaponBash (-3058) Link[StimSens] (3212704): ops4 (1543) -> Armor Piercing Impact (-375) Link[MetaProp] (1115250): ops4 (1543) -> ops4 (-4809) Dimensions: 8x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : FC FF F3 C2 00 20 86 C3 5D 33 08 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x2 Position : (-122.00,-268.25,-34.05) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via ops4 (-4809): SymName : ops4 ModelName : opscon4 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ops4 (1544) @ (-122.00,-260.25,-34.05) ϴ (H:90° P:0° B:0°) Ancestry: -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212707): ops4 (1544) -> Armor Piercing Impact (-375) Link[StimSens] (3212709): ops4 (1544) -> Droid Fusion (-2753) Link[StimSens] (3212710): ops4 (1544) -> High Explosive (-376) Link[StimSens] (3212713): ops4 (1544) -> Cold (-1145) Link[StimSens] (3212715): ops4 (1544) -> Psi Stim (-389) Link[StimSens] (3212706): ops4 (1544) -> Energy Stim (-373) Link[StimSens] (3212708): ops4 (1544) -> Incendiary (-388) Link[StimSens] (3212714): ops4 (1544) -> Electricity (-378) Link[StimSens] (3212711): ops4 (1544) -> Standard Impact (-385) Link[StimSens] (3212712): ops4 (1544) -> WeaponBash (-3058) Link[MetaProp] (1115263): ops4 (1544) -> ops4 (-4809) Dimensions: 8x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : FC FF F3 C2 08 20 82 C3 5D 33 08 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x2 Position : (-122.00,-260.25,-34.05) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via ops4 (-4809): SymName : ops4 ModelName : opscon4 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Traps (1545) @ (-96.38,-245.83,-34.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Traps -> Object Links: Link[MetaProp] (1115249): Traps (1545) -> Traps (-304) Dimensions: 4x4x4 Properties: Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapOff="Null";NVRelayTrapTDest="Cell1Open";NVRelayTrap2On="Null";NVRelayTrap2TOff="TurnOn";NVRelayTrap2TDest="Cell1Close"; Position : (-96.38,-245.83,-34.00) ϴ (H:0° P:0° B:0°) Properties via Traps (-304): SymName : Traps NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Cell1Open (1546) @ (-98.90,-197.93,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085722): Cell1Open (1546) -> MatElectric (1542) Link[MetaProp] (1115261): Cell1Open (1546) -> Teleport Trap (-1726) Dimensions: 4x4x4 Properties: SymName : Cell1Open Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="Cell1Sound"; Position : (-98.90,-197.93,0.00) ϴ (H:0° P:0° B:0°) Properties via Teleport Trap (-1726): DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Cell1Close (1547) @ (-106.25,-248.00,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085700): Cell1Close (1547) -> MatElectric (1542) Link[MetaProp] (1115256): Cell1Close (1547) -> Teleport Trap (-1726) Dimensions: 4x4x4 Properties: SymName : Cell1Close Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-106.25,-248.00,-35.00) ϴ (H:180° P:0° B:0°) ObjSoundName : ff_on Properties via Teleport Trap (-1726): DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Cell1Sound (1548) @ (-106.25,-248.00,-35.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115255): Cell1Sound (1548) -> Sound Trap (-1247) Dimensions: 1x1x1 Properties: SymName : Cell1Sound Scale : (0.25, 0.25, 0.25) Position : (-106.25,-248.00,-35.00) ϴ (H:180° P:0° B:0°) ObjSoundName : ff_off Properties via Sound Trap (-1247): Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Broken Camera (1549) @ (-126.60,-252.33,-18.31) ϴ (H:270° P:0° B:0°) Ancestry: -> Broken Camera -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115244): Broken Camera (1549) -> Broken Camera (-1595) Dimensions: 2x2x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : A1 33 FD C2 8F 53 7C C3 E2 7A 92 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 2x2x2 Position : (-126.60,-252.33,-18.31) ϴ (H:270° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Camera (-1595): SymName : Broken Camera ModelName : camdam ObjName : Broken_Camera DonorType : 0 Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1550) @ (-195.62,-254.00,-29.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115232): Pipe 8x1 (1550) -> Pipe 8x1 (-768) Dimensions: 0x0x9 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 07 9E 43 C3 00 00 7E C3 00 00 EC C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x8 Position : (-195.62,-254.00,-29.50) ϴ (H:90° P:90° B:0°) Scale : (1.00, 1.00, 1.13) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1551) @ (-194.34,-254.00,-29.50) ϴ (H:0° P:358° B:90°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115254): Pipe 8x1 (1551) -> Pipe 8x1 (-768) Dimensions: 0x0x9 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 59 56 42 C3 00 00 7E C3 00 00 EC C1 00 00 B4 42 F8 71 B3 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x8 Position : (-194.34,-254.00,-29.50) ϴ (H:0° P:358° B:90°) Scale : (1.00, 1.00, 1.13) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1552) @ (-197.32,-254.00,-29.50) ϴ (H:0° P:65° B:90°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115272): Pipe 8x1 (1552) -> Pipe 8x1 (-768) Dimensions: 0x0x9 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : EF 52 45 C3 00 00 7E C3 00 00 EC C1 00 00 B4 42 20 5D 82 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x8 Position : (-197.32,-254.00,-29.50) ϴ (H:0° P:65° B:90°) Scale : (1.00, 1.00, 1.13) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1553) @ (-201.80,-254.00,-29.50) ϴ (H:0° P:65° B:90°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115242): Pipe 8x1 (1553) -> Pipe 8x1 (-768) Dimensions: 0x0x9 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : D0 CD 49 C3 00 00 7E C3 00 00 EC C1 00 00 B4 42 20 5D 82 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x8 Position : (-201.80,-254.00,-29.50) ϴ (H:0° P:65° B:90°) Scale : (1.00, 1.00, 1.13) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1554) @ (-203.94,-254.00,-29.50) ϴ (H:0° P:31° B:90°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115246): Pipe 8x1 (1554) -> Pipe 8x1 (-768) Dimensions: 0x0x9 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : F2 EF 4B C3 00 00 7E C3 00 00 EC C1 00 00 B4 42 80 0C FA 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x8 Position : (-203.94,-254.00,-29.50) ϴ (H:0° P:31° B:90°) Scale : (1.00, 1.00, 1.13) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1555) @ (-206.07,-254.00,-29.50) ϴ (H:0° P:124° B:90°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115251): Pipe 8x1 (1555) -> Pipe 8x1 (-768) Dimensions: 0x0x9 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 14 12 4E C3 00 00 7E C3 00 00 EC C1 00 00 B4 42 20 23 F8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x8 Position : (-206.07,-254.00,-29.50) ϴ (H:0° P:124° B:90°) Scale : (1.00, 1.00, 1.13) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1557) @ (-94.75,-124.75,-17.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115222): Square Ceiling Light (1557) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-94.75,-124.75,-17.25) ϴ (H:0° P:0° B:0°) LightColor : B2 9D 2F 3F 33 33 F3 3E Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1558) @ (-94.75,-124.75,-17.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115243): Spot Light (1558) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Spotlight : (20.00, 35.00, 0.00) Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false Position : (-94.75,-124.75,-17.25) ϴ (H:0° P:0° B:0°) LightColor : B2 9D 2F 3F 33 33 F3 3E Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (1559) @ (-82.00,-266.22,-18.76) ϴ (H:270° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115221): Anim Omni Light (1559) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 58 00 09 00 38 01 00 00 14 00 00 00 00 00 00 00 00 00 80 43 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-82.00,-266.22,-18.76) ϴ (H:270° P:0° B:0°) Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cylinder Light (1560) @ (-82.25,-265.13,-19.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Cylinder Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115225): Cylinder Light (1560) -> Cylinder Light (-489) Dimensions: 0x0x1 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 07 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-82.25,-265.13,-19.25) ϴ (H:0° P:0° B:0°) Properties via Cylinder Light (-489): SymName : Cylinder Light Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_c2 ObjName : Cylinder_Light: "A light fixture." Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Inverter (1561) @ (-76.90,-275.96,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Inverter -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085684): Inverter (1561) -> Anim Omni Light (661) Link[SwitchLi] (22085682): Inverter (1561) -> Anim Omni Light (1559) Link[MetaProp] (1115218): Inverter (1561) -> Inverter (-306) Dimensions: 4x4x4 Properties: Position : (-76.90,-275.96,-37.00) ϴ (H:0° P:0° B:0°) Properties via Inverter (-306): SymName : Inverter Scripts : 54 72 61 70 49 6E 76 65 72 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Marker (1564) @ (-102.40,-265.00,-25.34) ϴ (H:90° P:0° B:7°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115207): Marker (1564) -> Marker (-327) Dimensions: 8x4x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PhysState : D5 CC CC C2 00 80 84 C3 52 B8 CA C1 00 00 E1 40 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x4x3 Position : (-102.40,-265.00,-25.34) ϴ (H:90° P:0° B:7°) Scale : (2.13, 1.02, 0.93) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (1565) @ (-81.83,-265.04,-18.76) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115230): Marker (1565) -> Marker (-327) Dimensions: 4x4x4 Properties: AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 7A 61 70 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-81.83,-265.04,-18.76) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Tall Plant 2 (1573) @ (-138.65,-120.51,-23.90) ϴ (H:47° P:0° B:0°) Ancestry: -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115223): Tall Plant 2 (1573) -> Tall Plant 2 (-1854) Dimensions: 1x1x5 Properties: PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 10 A6 0A C3 26 06 F1 C2 0E 2D BF C1 00 00 00 00 00 00 00 00 40 FF 3F 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 0x0x0 Position : (-138.65,-120.51,-23.90) ϴ (H:47° P:0° B:0°) PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Tall Plant 2 (-1854): SymName : Tall Plant 2 ObjName : Tall_Plant_p2: "A tall plant." ModelName : Plantt DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (1609) @ (-7.02,-34.03,-19.06) ϴ (H:270° P:16° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115325): Shotgun Holes (1609) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Face Pos : false Position : (-7.02,-34.03,-19.06) ϴ (H:270° P:16° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS1 (1610) @ (-44.72,-26.00,-17.49) ϴ (H:90° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212551): OPS1 (1610) -> Cold (-1145) Link[StimSens] (3212552): OPS1 (1610) -> WeaponBash (-3058) Link[StimSens] (3212554): OPS1 (1610) -> High Explosive (-376) Link[StimSens] (3212556): OPS1 (1610) -> Incendiary (-388) Link[StimSens] (3212546): OPS1 (1610) -> Armor Piercing Impact (-375) Link[StimSens] (3212555): OPS1 (1610) -> Droid Fusion (-2753) Link[StimSens] (3212547): OPS1 (1610) -> Energy Stim (-373) Link[StimSens] (3212553): OPS1 (1610) -> Standard Impact (-385) Link[StimSens] (3212550): OPS1 (1610) -> Electricity (-378) Link[StimSens] (3212549): OPS1 (1610) -> Psi Stim (-389) Link[MetaProp] (1115208): OPS1 (1610) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 49 E1 32 C2 00 00 D0 C1 86 EB 8B C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Face Pos : false PhysDims : 8x0x3 Position : (-44.72,-26.00,-17.49) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (1639) @ (-208.25,-317.25,-33.98) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115203): QB Set (1639) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Note_2_8 Position : (-208.25,-317.25,-33.98) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Temp Storage (1657) @ (-9.49,-39.50,-33.49) ϴ (H:90° P:0° B:0°) Ancestry: -> Temp Storage -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115196): Temp Storage (1657) -> Temp Storage (-2855) Dimensions: 3x0x2 Properties: Position : (-9.49,-39.50,-33.49) ϴ (H:90° P:0° B:0°) Scale : (0.50, 1.00, 0.50) Properties via Temp Storage (-2855): SymName : Temp Storage ModelName : sttem DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Temp Storage (1658) @ (59.49,-39.50,-32.42) ϴ (H:270° P:0° B:0°) Ancestry: -> Temp Storage -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115216): Temp Storage (1658) -> Temp Storage (-2855) Dimensions: 3x0x2 Properties: Position : (59.49,-39.50,-32.42) ϴ (H:270° P:0° B:0°) Scale : (0.50, 1.00, 0.50) Properties via Temp Storage (-2855): SymName : Temp Storage ModelName : sttem DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1659) @ (-200.84,-280.87,-21.93) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115198): Marker (1659) -> Marker (-327) Dimensions: 10x1x17 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : C3 D5 48 C3 1D 6F 8C C3 D1 69 AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x1x17 Position : (-200.84,-280.87,-21.93) ϴ (H:0° P:0° B:0°) Scale : (2.50, 0.25, 4.25) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered RickPipe_1x16 (1660) @ (-111.48,-78.95,-14.50) ϴ (H:0° P:0° B:0°) Ancestry: -> RickPipe_1x16 -> Rick_Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115227): RickPipe_1x16 (1660) -> RickPipe_1x16 (-2979) Dimensions: 1x16x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 56 F6 DE C2 9B E4 9D C2 00 00 68 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x15x1 Position : (-111.48,-78.95,-14.50) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.06, 1.00) Properties via RickPipe_1x16 (-2979): SymName : RickPipe_1x16 ModelName : pp1_16 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RegenScreen (1665) @ (-125.50,-158.99,-21.00) ϴ (H:180° P:0° B:0°) Ancestry: -> RegenScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115463): RegenScreen (1665) -> RegenScreen (-5349) Dimensions: 6x0x2 Properties: Position : (-125.50,-158.99,-21.00) ϴ (H:180° P:0° B:0°) Properties via RegenScreen (-5349): SymName : RegenScreen RenderAlpha : 1.000000 DonorType : 0 ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 ModelName : reganim Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit ObjName : Screens: "A touch screen." Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 2x4 w/ cables (1666) @ (-200.71,-278.42,-29.61) ϴ (H:0° P:90° B:270°) Ancestry: -> Pipe 2x4 w/ cables -> Broken w/cables -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115252): Pipe 2x4 w/ cables (1666) -> Pipe 2x4 w/ cables (-1402) Dimensions: 1x2x5 Properties: PhysState : FE B4 48 C3 C0 35 8B C3 23 DB EC C1 00 00 87 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x5 Position : (-200.71,-278.42,-29.61) ϴ (H:0° P:90° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 2x4 w/ cables (-1402): SymName : Pipe 2x4 w/ cables ModelName : pipeca DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 2x4 w/ cables (1667) @ (-196.21,-272.83,-29.53) ϴ (H:358° P:289° B:270°) Ancestry: -> Pipe 2x4 w/ cables -> Broken w/cables -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115209): Pipe 2x4 w/ cables (1667) -> Pipe 2x4 w/ cables (-1402) Dimensions: 1x2x5 Properties: PhysState : DC 36 44 C3 A6 69 88 C3 9D 36 EC C1 00 00 87 43 54 DE 90 43 54 52 B3 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x5 Position : (-196.21,-272.83,-29.53) ϴ (H:358° P:289° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 2x4 w/ cables (-1402): SymName : Pipe 2x4 w/ cables ModelName : pipeca DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8x2 Corroded (1668) @ (-200.88,-284.95,-29.61) ϴ (H:0° P:90° B:270°) Ancestry: -> 8x2 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115484): 8x2 Corroded (1668) -> 8x2 Corroded (-1201) Dimensions: 1x1x7 Properties: PhysState : 48 E1 48 C3 9A 79 8E C3 75 DA EC C1 00 00 87 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x8 Position : (-200.88,-284.95,-29.61) ϴ (H:0° P:90° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 8x2 Corroded (-1201): SymName : 8x2 Corroded ModelName : pipe28c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (1670) @ (-204.72,-284.96,-29.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115536): Pipe 16x2 (1670) -> Pipe 16x2 (-1049) Dimensions: 2x2x15 Properties: PhysState : 42 B9 4C C3 42 7A 8E C3 00 00 EC C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-204.72,-284.96,-29.50) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (1671) @ (-205.31,-269.05,-29.49) ϴ (H:94° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115202): Pipe 16x2 (1671) -> Pipe 16x2 (-1049) Dimensions: 2x2x15 Properties: PhysState : 37 50 4D C3 68 86 86 C3 85 EB EB C1 00 00 00 00 00 00 B4 42 00 70 BC 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-205.31,-269.05,-29.49) ϴ (H:94° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Door Tripwire (1672) @ (-145.00,-150.00,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Door Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085688): Door Tripwire (1672) -> Button #1 (334) Link[SwitchLi] (22085687): Door Tripwire (1672) -> Keypad (333) Link[MetaProp] (1115125): Door Tripwire (1672) -> Door Tripwire (-2419) Dimensions: 8x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 11 C3 00 00 16 C3 00 00 C8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x4 Position : (-145.00,-150.00,-25.00) ϴ (H:0° P:0° B:0°) Scale : (2.00, 0.13, 1.00) Properties via Door Tripwire (-2419): SymName : Door Tripwire TripFlags : Enter | Exit | Player DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Chair #3 (1676) @ (46.52,-35.69,-22.67) ϴ (H:217° P:0° B:270°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115131): Chair #3 (1676) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : 78 16 3A 42 F7 C5 0E C2 F9 64 B5 C1 00 00 87 43 00 00 00 00 D8 20 59 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (46.52,-35.69,-22.67) ϴ (H:217° P:0° B:270°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pathfind Blocker (1682) @ (-161.05,-265.10,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115211): Pathfind Blocker (1682) -> Pathfind Blocker (-4581) Dimensions: 4x4x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-161.05,-265.10,-25.00) ϴ (H:0° P:0° B:0°) Scale : (2.00, 2.00, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 4x4x4 PhysState : 87 0B 21 C3 16 8D 84 C3 00 00 C8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pathfind Blocker (1683) @ (-168.28,-265.12,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115135): Pathfind Blocker (1683) -> Pathfind Blocker (-4581) Dimensions: 4x4x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-168.28,-265.12,-25.00) ϴ (H:0° P:0° B:0°) Scale : (2.00, 2.00, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 4x4x4 PhysState : 4A 47 28 C3 15 8F 84 C3 00 00 C8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (1690) @ (-189.12,-308.89,-25.67) ϴ (H:32° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115552): Chair #3 (1690) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : FE 1D 3D C3 56 71 9A C3 19 5F CD C1 00 00 00 00 00 00 00 00 20 B7 02 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-189.12,-308.89,-25.67) ϴ (H:32° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1693) @ (-187.75,-279.88,-17.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115455): Square Ceiling Light (1693) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-187.75,-279.88,-17.25) ϴ (H:270° P:0° B:0°) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (1694) @ (-189.75,-275.32,-25.63) ϴ (H:74° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115200): Chair #3 (1694) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : 3B BF 3D C3 7A A9 89 C3 B7 07 CD C1 00 00 00 00 00 00 00 00 20 86 95 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-189.75,-275.32,-25.63) ϴ (H:74° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ambient snd (1695) @ (-187.85,-271.88,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115172): ambient snd (1695) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-187.85,-271.88,-22.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 6D 73 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Gang valve (1697) @ (-178.33,-270.67,-17.75) ϴ (H:0° P:0° B:180°) Ancestry: -> Gang valve -> Structural -> Decorative -> Physical -> Object ... ... -> AI Avoid -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115182): Gang valve (1697) -> Gang valve (-774) Dimensions: 1x3x6 Properties: PhysState : BF 53 32 C3 E2 55 87 C3 03 00 8E C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x6 Position : (-178.33,-270.67,-17.75) ϴ (H:0° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Gang valve (-774): SymName : Gang valve HUDSelect : false AI_ObjAvoid : ModelName : gang DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Avoid (-4036): PhysAIColl : false Gang valve (1698) @ (-175.13,-270.67,-17.75) ϴ (H:0° P:0° B:180°) Ancestry: -> Gang valve -> Structural -> Decorative -> Physical -> Object ... ... -> AI Avoid -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114318): Gang valve (1698) -> Gang valve (-774) Dimensions: 1x3x6 Properties: PhysState : 8D 20 2F C3 E2 55 87 C3 03 00 8E C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x6 Position : (-175.13,-270.67,-17.75) ϴ (H:0° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Gang valve (-774): SymName : Gang valve HUDSelect : false AI_ObjAvoid : ModelName : gang DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Avoid (-4036): PhysAIColl : false OPS Male Corpse (1699) @ (-173.97,-324.14,-25.86) ϴ (H:82° P:0° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115197): OPS Male Corpse (1699) -> OPS Male Corpse (-1878) Dimensions: 4x4x3 Properties: CretPose : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-173.97,-324.14,-25.86) ϴ (H:82° P:0° B:0°) ?Puppet? : A4 D8 52 01 A3 06 00 00 00 00 00 00 C0 73 B1 09 Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh ops4 (1700) @ (-173.03,-316.03,-18.06) ϴ (H:270° P:0° B:0°) Ancestry: -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3212752): ops4 (1700) -> Incendiary (-388) Link[StimSens] (3212754): ops4 (1700) -> Cold (-1145) Link[StimSens] (3212756): ops4 (1700) -> Electricity (-378) Link[StimSens] (3212748): ops4 (1700) -> WeaponBash (-3058) Link[StimSens] (3212776): ops4 (1700) -> Energy Stim (-373) Link[StimSens] (3212750): ops4 (1700) -> High Explosive (-376) Link[StimSens] (3212753): ops4 (1700) -> Armor Piercing Impact (-375) Link[StimSens] (3212749): ops4 (1700) -> Standard Impact (-385) Link[StimSens] (3212755): ops4 (1700) -> Psi Stim (-389) Link[StimSens] (3212751): ops4 (1700) -> Droid Fusion (-2753) Link[MetaProp] (1115187): ops4 (1700) -> ops4 (-4809) Dimensions: 8x0x2 Properties: PhysState : A6 07 2D C3 7A 04 9E C3 E4 7A 90 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x2 Position : (-173.03,-316.03,-18.06) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via ops4 (-4809): SymName : ops4 ModelName : opscon4 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Resurrection Station (1702) @ (-125.50,-155.00,-22.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Resurrection Station -> Functional -> Physical -> Object Links: Link[MetaProp] (1116064): Resurrection Station (1702) -> Resurrection Station (-1677) Dimensions: 6x5x10 Properties: Position : (-125.50,-155.00,-22.00) ϴ (H:180° P:0° B:0°) Properties via Resurrection Station (-1677): HUDSelect : false Scripts : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 MapObjIcon : mres SymName : Resurrection Station MapObjRotate : false ModelName : resust ObjName : ResStation: "A quantum bio-reconstruction machine." FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000