16x1 Corroded (1093) @ (-37.91,188.57,-16.00) ϴ (H:0° P:0° B:0°) Ancestry: -> 16x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115645): 16x1 Corroded (1093) -> 16x1 Corroded (-1203) Dimensions: 1x1x16 Properties: PhysState : 3C A2 17 C2 1C 91 3C 43 6F 03 80 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x15 Position : (-37.91,188.57,-16.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 16x1 Corroded (-1203): SymName : 16x1 Corroded ModelName : pipe16c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (986) @ (-70.17,294.00,-17.78) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115551): Wedge Light (986) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-70.17,294.00,-17.78) ϴ (H:89° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Women's Restrooms (71) @ (11.51,235.58,-18.00) ϴ (H:323° P:0° B:0°) Ancestry: -> Women's Restrooms -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114260): Women's Restrooms (71) -> Women's Restrooms (-958) Dimensions: 2x0x4 Properties: Position : (11.51,235.58,-18.00) ϴ (H:323° P:0° B:0°) Properties via Women's Restrooms (-958): SymName : Women's Restrooms ModelName : female DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1233) @ (-50.75,112.48,-17.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115475): Wedge Light (1233) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-50.75,112.48,-17.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (854) @ (-108.00,406.75,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085802): New Tripwire (854) -> EmailTrap: Email:7 (820) Link[SwitchLi] (22085727): New Tripwire (854) -> Ops Crew (853) Link[MetaProp] (1115835): New Tripwire (854) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 00 00 D8 C2 00 60 CB 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-108.00,406.75,-22.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Pipe 8x2 (953) @ (-38.77,135.58,-5.38) ϴ (H:135° P:0° B:90°) Ancestry: -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115792): Pipe 8x2 (953) -> Pipe 8x2 (-769) Dimensions: 2x2x8 Properties: PhysState : 94 0F 1B C2 B0 95 07 43 00 00 AC C0 00 00 B4 42 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x8 Position : (-38.77,135.58,-5.38) ϴ (H:135° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x2 (-769): SymName : Pipe 8x2 ModelName : pipe2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (710) @ (19.05,413.25,-26.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115912): Refridgerator Door (710) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 66 66 98 41 00 A0 CE 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (19.05,413.25,-26.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 SimComp_1 (810) @ (-98.87,415.76,-21.00) ϴ (H:270° P:0° B:0°) Ancestry: -> SimComp_1 -> SimComps -> OPS Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085719): SimComp_1 (810) -> QB Set Comp 1 (1368) Link[SwitchLi] (22085820): SimComp_1 (810) -> Trigger Delay (686) Link[SwitchLi] (22085816): SimComp_1 (810) -> Metaprop List Trap (1415) Link[SwitchLi] (22085741): SimComp_1 (810) -> Trigger Delay (1369) Link[MetaProp] (1115984): SimComp_1 (810) -> SimComp_1 (-3499) Dimensions: 7x5x5 Properties: PhysState : E6 BB C5 C2 BB E1 CF 43 00 00 A8 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x5x5 Position : (-98.87,415.76,-21.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SimComp_1 (-3499): SymName : SimComp_1 StTweqModels : 00 00 00 00 00 00 00 00 LockMsg : NeedChipA: "Quantum Simulation Chip required." ConsumeType : Chip A DonorType : 0 ModelName : simqua ObjName : SimComp_1 CfgTweqModels : 00 00 02 02 00 00 00 00 73 69 6D 71 75 61 00 00 00 00 00 00 00 00 00 00 73 69 6D 6F 76 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SimComps (-2316): Scripts : 4F 62 6A 43 6F 6E 73 75 6D 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : SimComps: "Reprogram Simulation Computer" Class Tags : Device2Type SimComp Material Tags : Material MetalBig FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : true Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (173) @ (50.72,379.10,-16.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115925): Square Ceiling Light (173) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (50.72,379.10,-16.25) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 40.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Faucet (1518) @ (12.98,369.46,-23.63) ϴ (H:90° P:0° B:0°) Ancestry: -> Faucet -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[DetailAt] (74514432): Faucet (1518) -> Island Base (916) Link[MetaProp] (1115413): Faucet (1518) -> Faucet (-1375) Dimensions: 1x1x1 Properties: RenderAlpha : 0.000000 Position : (12.98,369.46,-23.63) ϴ (H:90° P:0° B:0°) Scale : (0.50, 0.50, 0.50) Properties via Faucet (-1375): HUDSelect : true Scripts : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement"; HUDUse : Faucet DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Faucet ModelName : faucit Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 White 4 (920) @ (-54.75,69.50,-21.00) ϴ (H:270° P:0° B:0°) Ancestry: -> White 4 -> White #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114714): White 4 (920) -> White 4 (-3614) Dimensions: 2x0x2 Properties: Position : (-54.75,69.50,-21.00) ϴ (H:270° P:0° B:0°) Properties via White 4 (-3614): SymName : White 4 ModelName : wh4 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Protocol Droid (672) @ (-58.73,389.40,-20.44) ϴ (H:90° P:0° B:0°) Ancestry: -> Protocol Droid -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[StimSens] (3211464): Protocol Droid (672) -> Electricity (-378) Link[StimSens] (3211545): Protocol Droid (672) -> ElectroDampen (-1070) Link[StimSens] (3211592): Protocol Droid (672) -> Cold (-1145) Link[StimSens] (3211466): Protocol Droid (672) -> Energy Stim (-373) Link[StimSens] (3211548): Protocol Droid (672) -> Stasis (-1486) Link[StimSens] (3211462): Protocol Droid (672) -> WeaponBash (-3058) Link[StimSens] (3211674): Protocol Droid (672) -> Droid Fusion (-2753) Link[StimSens] (3211459): Protocol Droid (672) -> Armor Piercing Impact (-375) Link[StimSens] (3211460): Protocol Droid (672) -> EMP (-390) Link[StimSens] (3212159): Protocol Droid (672) -> Incendiary (-388) Link[StimSens] (3211461): Protocol Droid (672) -> BashStim (-692) Link[StimSens] (3211458): Protocol Droid (672) -> Standard Impact (-385) Link[StimSens] (3211463): Protocol Droid (672) -> High Explosive (-376) Link[MetaProp] (1114582): Protocol Droid (672) -> Protocol Droid (-174) Dimensions: 1x6x6 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-58.73,389.40,-20.44) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : EB EA 6A C2 B2 B2 C2 43 72 86 A3 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Protocol Droid (-174): DonorType : 0 LootInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 0A 00 00 00 05 00 00 00 0A 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Protocol Droid AI_VisJoint : Head ObjName : ProtocolDroid: "A protocol droid." AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 MotActorTagList : prodroid SpchVoice : vprotobot HitPoints : 20 TimeWarp : 0.800000 MAX_HP : 20 Class Tags : CreatureType ProtoBot ModelName : protonew AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 14 00 00 00 AI : protocol Properties via Robots (-163): PickBias : 0.100000 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material MetalTarget AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 AI_VisType : 2 PsiRadar : None GuarLoot : cheeseborger Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 Scripts : 63 72 65 61 74 75 72 65 63 6F 6E 74 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 61 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 music end bh42 (1026) @ (-47.58,89.46,-19.44) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115663): music end bh42 (1026) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music end bh42 Position : (-47.58,89.46,-19.44) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 10 00 00 00 65 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered OPS Male Corpse (779) @ (-58.60,310.84,-23.65) ϴ (H:62° P:354° B:358°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988517): OPS Male Corpse (779) -> Small HE Clip (788) Link[FlowCont] (19988516): OPS Male Corpse (779) -> Med Patch (784) Link[FlowCont] (19988515): OPS Male Corpse (779) -> Medium Nanite Pile (787) Link[Contains] (10551332): OPS Male Corpse (779) -> Small HE Clip (788) Link[MetaProp] (1116016): OPS Male Corpse (779) -> OPS Male Corpse (-1878) Dimensions: 9x9x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-58.60,310.84,-23.65) ϴ (H:62° P:354° B:358°) ?Puppet? : A4 D8 5A 00 0B 03 00 00 00 00 00 00 A0 32 DB 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Marker (142) @ (-60.79,146.20,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114240): Marker (142) -> Marker (-327) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-60.79,146.20,-18.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Slug Turret (1167) @ (41.77,289.22,-15.73) ϴ (H:180° P:0° B:0°) Ancestry: -> Slug Turret -> Turrets -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[SwitchLi] (22085809): Slug Turret (1167) -> Ecology (264) Link[StimSens] (3211793): Slug Turret (1167) -> Standard Impact (-385) Link[StimSens] (3211795): Slug Turret (1167) -> EMP (-390) Link[StimSens] (3211794): Slug Turret (1167) -> Armor Piercing Impact (-375) Link[StimSens] (3211800): Slug Turret (1167) -> High Explosive (-376) Link[StimSens] (3211796): Slug Turret (1167) -> Cold (-1145) Link[StimSens] (3211797): Slug Turret (1167) -> BashStim (-692) Link[StimSens] (3211799): Slug Turret (1167) -> Droid Fusion (-2753) Link[StimSens] (3212156): Slug Turret (1167) -> Incendiary (-388) Link[StimSens] (3211801): Slug Turret (1167) -> Electricity (-378) Link[StimSens] (3211798): Slug Turret (1167) -> WeaponBash (-3058) Link[StimSens] (3211802): Slug Turret (1167) -> Energy Stim (-373) Link[StimSens] (3212160): Slug Turret (1167) -> Stasis (-1486) Link[StimSens] (3211792): Slug Turret (1167) -> ElectroDampen (-1070) Link[MetaProp] (1115577): Slug Turret (1167) -> Slug Turret (-369) Dimensions: 3x3x5 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (41.77,289.22,-15.73) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : 75 13 27 42 29 9C 90 43 14 AE 7B C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HackDiff : F1 FF FF FF 05 00 00 00 00 00 A0 40 Properties via Slug Turret (-369): DonorType : 0 LootInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 53 74 61 6E 64 61 72 64 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 80 3F 00 00 80 3F 00 00 00 00 SymName : Slug Turret AI_Turret : CD CC CC 3D E8 03 00 00 00 00 34 42 00 00 C8 42 MAX_HP : 48 HitPoints : 48 ModelName : tu_s Properties via Turrets (-368): PsiRadar : None AI_Hearing : Null Class Tags : CreatureType Turret HackText : TurretHack: "Hack to make turret shoot your foes." Material Tags : Material MetalTarget HUDUse : Turrets Scripts : 73 63 70 54 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 NotPullable : true ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 AI_Device : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00 AI_NoGhost : true ReqTechDesc : 04 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 AI_TurnRate : 45.000000 RepairDiff : 1E 00 00 00 00 00 00 00 00 00 A0 40 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_VisType : 1 AI : turret Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (889) @ (10.00,353.73,-22.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115848): Bullet Holes 2 (889) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Position : (10.00,353.73,-22.88) ϴ (H:0° P:0° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Pod (248) @ (-61.48,252.27,-24.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211371): Floor Pod (248) -> WeaponBash (-3058) Link[StimSens] (3211930): Floor Pod (248) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211373): Floor Pod (248) -> Incendiary (-388) Link[StimSens] (3211375): Floor Pod (248) -> Armor Piercing Impact (-375) Link[StimSens] (3211377): Floor Pod (248) -> Cold (-1145) Link[StimSens] (3211378): Floor Pod (248) -> Energy Stim (-373) Link[StimSens] (3211581): Floor Pod (248) -> Droid Fusion (-2753) Link[StimSens] (3211376): Floor Pod (248) -> High Explosive (-376) Link[StimSens] (3211374): Floor Pod (248) -> Standard Impact (-385) Link[StimSens] (3211372): Floor Pod (248) -> DrainStim (-3390) Link[StimSens] (3211370): Floor Pod (248) -> BashStim (-692) Link[StimSens] (3211368): Floor Pod (248) -> Psi Stim (-389) Link[StimSens] (3211369): Floor Pod (248) -> Anti-Annelid (-374) Link[StimSens] (3211743): Floor Pod (248) -> Stasis (-1486) Link[MetaProp] (1114431): Floor Pod (248) -> Floor Pod (-1476) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-61.48,252.27,-24.04) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 92 E7 75 C2 E0 43 7C 43 89 53 C0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Floor Pod (-1476): SymName : Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Goo Pods (-1336): Scripts : 73 63 70 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 UBWin_22x16x1 (746) @ (59.50,271.55,-15.00) ϴ (H:0° P:0° B:270°) Ancestry: -> UBWin_22x16x1 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1116024): UBWin_22x16x1 (746) -> UBWin_22x16x1 (-3619) Dimensions: 1x12x22 Properties: RenderAlpha : 0.350000 PhysState : 00 00 6E 42 66 C6 87 43 00 00 70 C1 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x12x22 Position : (59.50,271.55,-15.00) ϴ (H:0° P:0° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via UBWin_22x16x1 (-3619): SymName : UBWin_22x16x1 ModelName : wndw221 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (107) @ (-38.80,119.40,-18.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114225): Patrol Path (107) -> Patrol Path (-1089) Link[AIPatrol] (50397193): Patrol Path (107) -> Patrol Path (108) Dimensions: 4x4x4 Properties: Position : (-38.80,119.40,-18.00) ϴ (H:270° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Square Ceiling Light (210) @ (21.78,360.73,-18.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114343): Square Ceiling Light (210) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 40 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (21.78,360.73,-18.25) ϴ (H:0° P:0° B:0°) Spotlight : (60.00, 60.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (1098) @ (-14.00,200.00,-20.05) ϴ (H:56° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085755): New Tripwire (1098) -> AI Signal Trap (1099) Link[MetaProp] (1115650): New Tripwire (1098) -> New Tripwire (-2502) Dimensions: 40x2x4 Properties: PhysState : 00 00 60 C1 00 00 48 43 88 63 A0 C1 00 00 00 00 00 00 00 00 00 00 61 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Once | Player PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 40x2x4 Position : (-14.00,200.00,-20.05) ϴ (H:56° P:0° B:0°) Scale : (10.00, 0.63, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Small BP Pile (1358) @ (-65.00,85.71,-23.92) ϴ (H:0° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115731): Small BP Pile (1358) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (-65.00,85.71,-23.92) ϴ (H:0° P:0° B:0°) StackCount : 2 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Wedge Light (991) @ (56.75,153.17,-1.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115882): Wedge Light (991) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (56.75,153.17,-1.49) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cereal (75) @ (-6.76,416.85,-29.79) ϴ (H:45° P:0° B:90°) Ancestry: -> Cereal -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114293): Cereal (75) -> Cereal (-1389) Dimensions: 1x0x1 Properties: Position : (-6.76,416.85,-29.79) ϴ (H:45° P:0° B:90°) Properties via Cereal (-1389): SymName : Cereal ObjName : Cereal: "A box of cereal." ModelName : cereal PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Food (-1388): Class Tags : FoodType Mushy Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1237) @ (-53.25,117.85,-9.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115472): Wedge Light (1237) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-53.25,117.85,-9.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tall Plant 2 (858) @ (-62.99,383.25,-16.94) ϴ (H:90° P:0° B:0°) Ancestry: -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115927): Tall Plant 2 (858) -> Tall Plant 2 (-1854) Dimensions: 1x1x5 Properties: PhysState : 41 F4 7B C2 FE 9F BF 43 0C 8D 87 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-62.99,383.25,-16.94) ϴ (H:90° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Tall Plant 2 (-1854): SymName : Tall Plant 2 ObjName : Tall_Plant_p2: "A tall plant." ModelName : Plantt DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet (957) @ (-44.74,137.67,-6.87) ϴ (H:0° P:0° B:270°) Ancestry: -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115796): steam jet (957) -> steam jet (-1972) Dimensions: 2x16x2 Properties: PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00 ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 BD 03 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 00 67 F3 0C 28 71 F3 0C B8 2F B0 0D 00 00 00 00 00 00 00 00 60 33 B0 0D A8 AC 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 00 00 1E 00 00 00 00 00 00 00 00 38 E3 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-44.74,137.67,-6.87) ϴ (H:0° P:0° B:270°) AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (1.00, 2.00, 1.00) Properties via steam jet (-1972): SymName : steam jet ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Wedge Light (714) @ (-4.25,376.06,-21.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115894): Wedge Light (714) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-4.25,376.06,-21.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shell Casing (814) @ (13.71,317.69,-27.97) ϴ (H:0° P:90° B:0°) Ancestry: -> Shell Casing -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115732): Shell Casing (814) -> Shell Casing (-2028) Dimensions: 0x0x0 Properties: Position : (13.71,317.69,-27.97) ϴ (H:0° P:90° B:0°) Scale : (1.50, 1.50, 1.50) Properties via Shell Casing (-2028): SymName : Shell Casing DonorType : 0 ModelName : Casing ObjName : Shell_Casing Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Computer Console (177) @ (-144.53,416.60,-20.16) ϴ (H:90° P:0° B:0°) Ancestry: -> Computer Console -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211433): Computer Console (177) -> WeaponBash (-3058) Link[StimSens] (3211311): Computer Console (177) -> Electricity (-378) Link[StimSens] (3211343): Computer Console (177) -> Cold (-1145) Link[StimSens] (3211292): Computer Console (177) -> Psi Stim (-389) Link[StimSens] (3211696): Computer Console (177) -> Armor Piercing Impact (-375) Link[StimSens] (3211741): Computer Console (177) -> Droid Fusion (-2753) Link[StimSens] (3211755): Computer Console (177) -> High Explosive (-376) Link[StimSens] (3211724): Computer Console (177) -> Incendiary (-388) Link[StimSens] (3211710): Computer Console (177) -> Energy Stim (-373) Link[StimSens] (3211602): Computer Console (177) -> Standard Impact (-385) Link[MetaProp] (1114204): Computer Console (177) -> Computer Console (-2191) Dimensions: 6x4x7 Properties: PhysDims : 6x4x3 PhysState : F2 88 10 C3 CD 4C D0 43 96 43 A1 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 ModelName : compx Position : (-144.53,416.60,-20.16) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Computer Console (-2191): SymName : Computer Console ObjName : CompConsole: "A computer console." Material Tags : Material MetalBig DonorType : 0 ObjShort : CompConsole: "Computer console" Immobile : true Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (1522) @ (-128.40,417.34,-21.93) ϴ (H:325° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115373): Chair #3 (1522) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : E7 66 00 C3 D5 AB D0 43 97 6A AF C1 00 00 00 00 00 00 00 00 38 9D A2 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-128.40,417.34,-21.93) ϴ (H:325° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (924) @ (-130.25,372.75,-20.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115819): Ops Crew (924) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 40 02 C3 00 60 BA 43 00 00 A0 C1 00 80 F8 C2 00 60 BA 43 00 00 A0 C1 00 40 02 C3 00 60 BA 43 00 00 A0 C1 00 00 00 00 00 80 00 40 02 C3 1F 00 00 00 7B 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-130.25,372.75,-20.00) ϴ (H:180° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 40 02 C3 00 60 BA 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal amb ops3 regen reset (682) @ (-73.83,134.47,-18.21) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115694): amb ops3 regen reset (682) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb ops3 regen reset Position : (-73.83,134.47,-18.21) ϴ (H:0° P:0° B:0°) AmbientHacked : 0F 00 00 00 00 00 00 00 01 00 00 00 6F 70 73 5F 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered RechargeFX (1030) @ (-93.30,199.99,-19.00) ϴ (H:89° P:0° B:0°) Ancestry: -> RechargeFX -> Object FX -> SFX -> Object Links: Link[MetaProp] (1116057): RechargeFX (1030) -> RechargeFX (-2914) Link[Particle] (75563035): RechargeFX (1030) -> Recharging Station (791) Dimensions: 0x0x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 06 04 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 88 7A F3 0C D8 8E F3 0C 30 2D B0 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 64 00 00 00 00 00 00 00 00 F8 D4 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 33 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 00 C0 0A D7 23 3C 0A D7 23 3C 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 ED 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 17 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FE FF 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 CC 4C 00 00 Position : (-93.30,199.99,-19.00) ϴ (H:89° P:0° B:0°) Properties via RechargeFX (-2914): SymName : RechargeFX RenderAlpha : 1.000000 BlendMode : Add DonorType : 0 Properties via Object FX (-2915): ModelName : FX_Particle Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 amb green static1 (783) @ (-62.83,257.69,-18.81) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115661): amb green static1 (783) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb green static1 Position : (-62.83,257.69,-18.81) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 67 72 65 65 6E 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (146) @ (-61.46,378.40,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114243): Patrol Path (146) -> Patrol Path (-1089) Link[AIPatrol] (50397187): Patrol Path (146) -> Patrol Path (179) Dimensions: 4x4x4 Properties: Position : (-61.46,378.40,-18.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Blood Splatter Medium (1171) @ (43.35,271.00,-22.00) ϴ (H:320° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115581): Blood Splatter Medium (1171) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (43.35,271.00,-22.00) ϴ (H:320° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (893) @ (29.96,354.98,-23.38) ϴ (H:0° P:242° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115852): Bullet Holes 2 (893) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Position : (29.96,354.98,-23.38) ϴ (H:0° P:242° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (264) @ (-147.00,245.00,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085644): Ecology (264) -> Security Camera (268) Link[SwitchLi] (22085641): Ecology (264) -> DirectMonsterGen (265) Link[MetaProp] (1114394): Ecology (264) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 3 Ecology : 00 00 20 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-147.00,245.00,-21.00) ϴ (H:0° P:0° B:0°) Properties via Ecology (-975): SymName : Ecology Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Hack Soft V2 (750) @ (54.11,192.48,-22.03) ϴ (H:49° P:0° B:0°) Ancestry: -> Hack Soft V2 -> Hack Soft -> Softs -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115933): Hack Soft V2 (750) -> Hack Soft V2 (-1123) Dimensions: 0x0x0 Properties: PhysState : C1 75 58 42 95 7A 40 43 C9 3D B0 C1 00 00 00 00 00 00 00 00 80 6C 47 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (54.11,192.48,-22.03) ϴ (H:49° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Hack Soft V2 (-1123): SymName : Hack Soft V2 SoftLevel : 2 ObjIcon : HACK_V2 DonorType : 0 ModelName : soft12 ObjShort : hack_soft_v2: "Version 2 hacking software" ObjName : Hack_Soft_V2: "A version 2 hacking software." Properties via Hack Soft (-321): SoftType : Hack ObjLookS : hack_soft Properties via Softs (-320): FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete Scripts : 41 75 74 6F 49 6E 73 74 61 6C 6C 53 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (111) @ (-86.88,221.33,-11.02) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116011): Pipe 24x3 (111) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: RenderType : Not Rendered PhysState : A2 C2 AD C2 2C 54 5D 43 C5 5B 30 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x8x44 Position : (-86.88,221.33,-11.02) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (214) @ (41.75,376.75,-26.00) ϴ (H:270° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085640): New Tripwire (214) -> Ops Crew (213) Link[MetaProp] (1114193): New Tripwire (214) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 00 00 27 42 00 60 BC 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (41.75,376.75,-26.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Refridgerator Door (1102) @ (-13.82,431.87,-29.55) ϴ (H:265° P:0° B:267°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115667): Refridgerator Door (1102) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 90 14 5D C1 48 EF D7 43 BD 5E EC C1 DC 8E 85 43 00 20 23 3F 30 87 84 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (-13.82,431.87,-29.55) ϴ (H:265° P:0° B:267°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Filter Comp 1 (1370) @ (-69.16,478.47,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085819): QB Filter Comp 1 (1370) -> QB Filter Comp 2 (1371) Link[MetaProp] (1115721): QB Filter Comp 1 (1370) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: SymName : QB Filter Comp 1 QBName : Comp1 Position : (-69.16,478.47,-18.56) ϴ (H:0° P:0° B:0°) QBVal : 0 Properties via QB Filter (-1892): Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Bulk_Off_Button (998) @ (-57.50,71.50,-19.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Bulk_Off_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1114717): Bulk_Off_Button (998) -> Bulk_Off_Button (-3623) Dimensions: 0x0x1 Properties: Position : (-57.50,71.50,-19.75) ϴ (H:0° P:0° B:0°) Properties via Bulk_Off_Button (-3623): SymName : Bulk_Off_Button ModelName : bulkup DonorType : 0 HUDSelect : false Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (79) @ (-1.34,423.69,-22.50) ϴ (H:146° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115824): Refridgerator Door (79) -> Refridgerator Door (-1007) Dimensions: 5x0x7 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : CC DB AB BF C5 D8 D3 43 00 00 B4 C1 00 00 00 00 00 00 00 00 00 40 12 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (-1.34,423.69,-22.50) ϴ (H:146° P:0° B:0°) Scale : (1.00, 1.00, 0.88) Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1241) @ (39.98,357.00,-21.58) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115398): Wedge Light (1241) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (39.98,357.00,-21.58) ϴ (H:89° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (862) @ (-86.79,213.78,-11.06) ϴ (H:180° P:90° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115957): Pipe 24x3 (862) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: RenderType : Not Rendered PhysState : 57 95 AD C2 AE C7 55 43 A4 ED 30 C1 00 00 B4 42 00 00 B4 42 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x8x44 Position : (-86.79,213.78,-11.06) ϴ (H:180° P:90° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (962) @ (-79.76,168.00,-17.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115742): Wedge Light (962) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-79.76,168.00,-17.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (718) @ (43.82,150.09,-23.80) ϴ (H:337° P:0° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988499): OPS Male Corpse (718) -> Modify Soft V1 (720) Link[FlowCont] (19988498): OPS Male Corpse (718) -> Medium Nanite Pile (719) Link[Contains] (10551315): OPS Male Corpse (718) -> Modify Soft V1 (720) Link[Contains] (10551314): OPS Male Corpse (718) -> Medium Nanite Pile (719) Link[MetaProp] (1115921): OPS Male Corpse (718) -> OPS Male Corpse (-1878) Dimensions: 7x8x0 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (43.82,150.09,-23.80) ϴ (H:337° P:0° B:0°) ?Puppet? : A4 D8 5A 00 CE 02 00 00 00 00 00 00 40 ED DA 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh droidsummonspot1 (818) @ (-43.12,313.02,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279942): droidsummonspot1 (818) -> droidspawn1 (1482) Link[SpawnPoi] (26279943): droidsummonspot1 (818) -> droidspawn2 (1483) Link[MetaProp] (1114630): droidsummonspot1 (818) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: SymName : droidsummonspot1 Spawn : 4D 61 69 6E 74 65 6E 61 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 24 00 00 00 00 00 00 00 Position : (-43.12,313.02,-18.00) ϴ (H:0° P:0° B:0°) Properties via DirectMonsterGen (-1254): DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (181) @ (-75.25,208.03,-17.78) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115777): Wedge Light (181) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-75.25,208.03,-17.78) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1526) @ (-56.59,91.26,-23.99) ϴ (H:217° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115389): Grunge Stain 1 (1526) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (-56.59,91.26,-23.99) ϴ (H:217° P:0° B:0°) RenderAlpha : 0.600000 Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Off_Button (928) @ (-151.50,356.75,-19.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Bulk_Off_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115822): Bulk_Off_Button (928) -> Bulk_Off_Button (-3623) Dimensions: 0x0x1 Properties: Position : (-151.50,356.75,-19.75) ϴ (H:270° P:0° B:0°) Properties via Bulk_Off_Button (-3623): SymName : Bulk_Off_Button ModelName : bulkup DonorType : 0 HUDSelect : false Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trigger Delay (686) @ (-98.84,435.17,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085832): Trigger Delay (686) -> Anti-QB Trigger (685) Link[MetaProp] (1115748): Trigger Delay (686) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-98.84,435.17,-18.56) ϴ (H:0° P:0° B:0°) DelayTime : 0.500000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Square Ceiling Light (1034) @ (26.92,128.86,23.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115514): Square Ceiling Light (1034) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (26.92,128.86,23.75) ϴ (H:0° P:0° B:0°) Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (787) @ (17.33,404.14,-23.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116021): Medium Nanite Pile (787) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (17.33,404.14,-23.88) ϴ (H:0° P:0° B:0°) StackCount : 15 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Rick Conduit (150) @ (-99.93,344.70,-12.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212007): Rick Conduit (150) -> Droid Fusion (-2753) Link[StimSens] (3211977): Rick Conduit (150) -> Energy Stim (-373) Link[StimSens] (3211962): Rick Conduit (150) -> Armor Piercing Impact (-375) Link[StimSens] (3212073): Rick Conduit (150) -> Electricity (-378) Link[StimSens] (3211859): Rick Conduit (150) -> WeaponBash (-3058) Link[StimSens] (3211614): Rick Conduit (150) -> Cold (-1145) Link[StimSens] (3211992): Rick Conduit (150) -> Incendiary (-388) Link[StimSens] (3212022): Rick Conduit (150) -> High Explosive (-376) Link[StimSens] (3212088): Rick Conduit (150) -> Psi Stim (-389) Link[StimSens] (3212037): Rick Conduit (150) -> Standard Impact (-385) Link[MetaProp] (1115798): Rick Conduit (150) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : C6 DC C7 C2 2F 5A AC 43 7E 6C 47 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-99.93,344.70,-12.46) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dripping Water (1175) @ (0.49,247.31,-16.84) ϴ (H:0° P:0° B:0°) Ancestry: -> Dripping Water -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115585): Dripping Water (1175) -> Dripping Water (-3417) Dimensions: 0x0x13 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 A0 2F 3F 00 00 00 00 00 00 00 00 00 97 04 00 00 05 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 12 00 00 00 00 00 00 00 28 8A F3 0C 58 82 F3 0C 78 2D B0 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 C0 05 00 00 B4 01 00 00 01 00 00 00 00 58 C4 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC 4C 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 32 B3 BE 00 CC 4C BE 91 FA 50 C1 00 32 B3 3E 00 CC 4C 3E 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 27 1D 00 00 64 72 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 00 CC CC 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 33 33 B3 BE CD CC 4C BE 00 00 00 00 33 33 B3 3E CD CC 4C 3E 00 00 00 00 00 00 00 00 00 00 00 00 33 33 33 BF 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 9A 99 F9 3F 9A 99 09 40 00 00 00 00 00 00 00 00 67 A6 FF FF CD CC FF FF 00 00 00 00 99 59 00 00 33 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD 4C FF FF 00 00 00 00 00 00 00 00 00 80 FF FF 00 00 00 00 00 00 00 00 33 F3 01 00 66 26 02 00 Position : (0.49,247.31,-16.84) ϴ (H:0° P:0° B:0°) Properties via Dripping Water (-3417): SymName : Dripping Water ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Big Cereal (897) @ (-16.32,419.88,-29.37) ϴ (H:125° P:337° B:0°) Ancestry: -> Big Cereal -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115807): Big Cereal (897) -> Big Cereal (-1390) Dimensions: 3x2x1 Properties: Position : (-16.32,419.88,-29.37) ϴ (H:125° P:337° B:0°) Properties via Big Cereal (-1390): SymName : Big Cereal ObjName : Big_Cereal: "A large box of cereal." ModelName : cerealb PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Food (-1388): Class Tags : FoodType Mushy Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Camera (268) @ (10.78,286.12,-13.29) ϴ (H:90° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085643): Security Camera (268) -> Ecology (264) Link[StimSens] (3212162): Security Camera (268) -> Stasis (-1486) Link[StimSens] (3211356): Security Camera (268) -> High Explosive (-376) Link[StimSens] (3211670): Security Camera (268) -> Droid Fusion (-2753) Link[StimSens] (3212153): Security Camera (268) -> Incendiary (-388) Link[StimSens] (3211735): Security Camera (268) -> ElectroDampen (-1070) Link[StimSens] (3211767): Security Camera (268) -> Cold (-1145) Link[StimSens] (3211349): Security Camera (268) -> Electricity (-378) Link[StimSens] (3211348): Security Camera (268) -> Standard Impact (-385) Link[StimSens] (3211351): Security Camera (268) -> EMP (-390) Link[StimSens] (3211350): Security Camera (268) -> BashStim (-692) Link[StimSens] (3211352): Security Camera (268) -> Energy Stim (-373) Link[StimSens] (3211355): Security Camera (268) -> WeaponBash (-3058) Link[StimSens] (3211354): Security Camera (268) -> Armor Piercing Impact (-375) Link[MetaProp] (1114396): Security Camera (268) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (10.78,286.12,-13.29) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : FC 89 2C 41 C6 0E 8F 43 D7 A3 54 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 34 C3 00 00 34 43 CD CC 4C 3D PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Bulk_Floor_Sign (754) @ (-145.56,361.93,-24.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Bulk_Floor_Sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115837): Bulk_Floor_Sign (754) -> Bulk_Floor_Sign (-3555) Dimensions: 4x3x0 Properties: Position : (-145.56,361.93,-24.00) ϴ (H:270° P:0° B:0°) Properties via Bulk_Floor_Sign (-3555): SymName : Bulk_Floor_Sign ModelName : bulkar DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet cloud (115) @ (-83.24,228.41,-22.36) ϴ (H:0° P:0° B:0°) Ancestry: -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116009): steam jet cloud (115) -> steam jet cloud (-1973) Dimensions: 20x32x2 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 73 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 98 88 F3 0C 10 8E F3 0C 38 34 B0 0D 00 00 00 00 00 00 00 00 80 34 B0 0D C8 B0 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 0F 00 00 00 00 00 00 00 00 F0 C4 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 26 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 20 C1 00 00 80 C1 00 00 80 BF 00 00 20 41 00 00 80 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 03 10 00 00 00 00 00 00 00 00 00 00 00 DD 1D 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 4C F8 FF FF 00 00 00 00 CD CC 4C BE 00 00 00 00 CD CC CC 3E 00 00 00 00 02 00 00 00 00 00 01 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 C0 C0 00 00 40 C1 00 00 80 BF 00 00 C0 40 00 00 40 41 00 00 80 3F 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 00 41 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 F4 FF 00 00 FF FF 00 00 06 00 00 00 0C 00 00 00 01 00 00 80 FF FF 00 80 FF FF 00 00 00 00 00 80 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 08 00 Position : (-83.24,228.41,-22.36) ϴ (H:0° P:0° B:0°) Properties via steam jet cloud (-1973): SymName : steam jet cloud ModelName : fx_particle DonorType : 0 Properties via SteamFX (-1630): AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Patrol Path (218) @ (-31.80,307.74,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114496): Patrol Path (218) -> Patrol Path (-1089) Link[AIPatrol] (50397200): Patrol Path (218) -> Patrol Path (221) Dimensions: 4x4x4 Properties: Position : (-31.80,307.74,-22.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Railing 4x8 (1106) @ (-4.45,423.38,-24.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Railing 4x8 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115680): Railing 4x8 (1106) -> Railing 4x8 (-1016) Dimensions: 7x0x4 Properties: PhysState : C4 7E 8E C0 A9 B0 D3 43 26 FC BF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x0 Position : (-4.45,423.38,-24.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x8 (-1016): SymName : Railing 4x8 DonorType : 0 ModelName : railing2 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Gone To Rec (1374) @ (-49.44,474.36,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085720): Gone To Rec (1374) -> Trigger Delay (1383) Link[SwitchLi] (22085721): Gone To Rec (1374) -> Sound Trap (1378) Link[MetaProp] (1115537): Gone To Rec (1374) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: SymName : Gone To Rec QBName : transmit Position : (-49.44,474.36,-18.56) ϴ (H:0° P:0° B:0°) Properties via QB Filter (-1892): Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Cryo Barrel (1007) @ (15.82,148.37,14.51) ϴ (H:353° P:0° B:0°) Ancestry: -> Cryo Barrel -> OPS Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115737): Cryo Barrel (1007) -> Cryo Barrel (-2773) Dimensions: 8x8x7 Properties: Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : D6 22 7D 41 7A 5F 14 43 EF 36 68 41 00 00 00 00 00 00 00 00 70 84 B0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 16 43 00 00 70 42 00 00 80 3F 00 00 A0 40 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (15.82,148.37,14.51) ϴ (H:353° P:0° B:0°) CollisionType : Bounce Properties via Cryo Barrel (-2773): AI_ObjAvoid : SymName : Cryo Barrel DonorType : 0 Material Tags : Material Metal StTweqDelete : 01 00 00 00 00 00 00 00 ModelName : barrelc CfgTweqDelete : 00 00 02 04 00 00 88 13 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (83) @ (-62.77,68.02,-20.33) ϴ (H:90° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[PlayerFa] (12648448): Marker (83) -> The Player (-384) Link[MetaProp] (1115871): Marker (83) -> Marker (-327) Dimensions: 3x3x3 Properties: Position : (-62.77,68.02,-20.33) ϴ (H:90° P:0° B:0°) Scale : (0.75, 0.75, 0.75) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Wedge Light (1245) @ (-47.25,199.89,-9.28) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115479): Wedge Light (1245) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-47.25,199.89,-9.28) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x1 (866) @ (-83.96,209.69,-10.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115961): Pipe 24x1 (866) -> Pipe 24x1 (-1354) Dimensions: 1x1x24 Properties: Position : (-83.96,209.69,-10.50) ϴ (H:90° P:90° B:0°) Properties via Pipe 24x1 (-1354): SymName : Pipe 24x1 ModelName : pipe24 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Soda Can (966) @ (-90.93,110.36,-3.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Soda Can -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115775): Soda Can (966) -> Soda Can (-91) Dimensions: 0x0x0 Properties: Position : (-90.93,110.36,-3.50) ϴ (H:0° P:0° B:0°) Properties via Soda Can (-91): ObjName : Soda_Can: "A can of cola." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : zapcan PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Class Tags : FoodType Drink SymName : Soda Can InvDims : 01 00 00 00 01 00 00 00 ModelName : zapcan ObjShort : Soda_Can: "Soda can" DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Patch (723) @ (-80.39,208.94,-27.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115908): Rad Patch (723) -> Rad Patch (-54) Dimensions: 1x0x0 Properties: Position : (-80.39,208.94,-27.50) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Rad Patch (-54): ObjName : RadPatch Scripts : 52 61 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : pat_gr Alchemy : 3.000000 DonorType : 0 SymName : Rad Patch ModelName : radpatch ObjShort : RadPatch CombineType : RadPatch Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 1 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 EmailTrap: Email:6 (822) @ (-155.00,255.00,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1116049): EmailTrap: Email:6 (822) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Logs4 : Email:6 Position : (-155.00,255.00,-21.00) ϴ (H:0° P:0° B:0°) Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Red Railing 4x32 (185) @ (-25.65,285.75,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Red Railing 4x32 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114278): Red Railing 4x32 (185) -> Red Railing 4x32 (-3065) Dimensions: 31x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 12 31 CD C1 C6 DF 8E 43 15 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x0x3 Position : (-25.65,285.75,-22.00) ϴ (H:90° P:0° B:0°) AI_ObjAvoid : Properties via Red Railing 4x32 (-3065): SymName : Red Railing 4x32 DonorType : 0 ModelName : rrail32 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Leak (1530) @ (1.84,246.77,-23.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Leak -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115391): Grunge Leak (1530) -> Grunge Leak (-4711) Dimensions: 6x6x0 Properties: RenderAlpha : 0.100000 Position : (1.84,246.77,-23.99) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 1.00) Properties via Grunge Leak (-4711): SymName : Grunge Leak ModelName : grleak DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (932) @ (-60.27,70.03,-20.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115773): Marker (932) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-60.27,70.03,-20.50) ϴ (H:90° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Weapon Trainer (690) @ (-87.13,107.44,-3.32) ϴ (H:135° P:0° B:0°) Ancestry: -> Weapon Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454167): Weapon Trainer (690) -> TrainerScriptor (-5328) Link[arSrc] (8454175): Weapon Trainer (690) -> TrainScript2 (-5331) Link[StimSens] (3211942): Weapon Trainer (690) -> WaterStim (-4267) Link[StimSens] (3211946): Weapon Trainer (690) -> TrainScript2 (-5331) Link[MetaProp] (1115878): Weapon Trainer (690) -> Weapon Trainer (-1437) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-87.13,107.44,-3.32) ϴ (H:135° P:0° B:0°) Properties via Weapon Trainer (-1437): SymName : Weapon Trainer Scripts : 57 65 61 70 6F 6E 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : weapon_trainer: "Access Weapons upgrade unit" DonorType : 0 ModelName : weapbild ObjName : Weapon_Trainer: "A Weapons upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet cloud (1038) @ (3.68,456.37,-25.81) ϴ (H:0° P:0° B:0°) Ancestry: -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115797): steam jet cloud (1038) -> steam jet cloud (-1973) Link[Particle] (75563009): steam jet cloud (1038) -> steam jet (1121) Dimensions: 5x14x5 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 0E 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 48 74 F3 0C 20 6A F3 0C A0 2C B0 0D 00 00 00 00 00 00 00 00 28 2F B0 0D 38 B0 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 40 CD CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 B8 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 61 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (3.68,456.37,-25.81) ϴ (H:0° P:0° B:0°) Properties via steam jet cloud (-1973): SymName : steam jet cloud ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Recharging Station (791) @ (-93.30,199.99,-19.00) ϴ (H:89° P:0° B:0°) Ancestry: -> Recharging Station -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116026): Recharging Station (791) -> Recharging Station (-1192) Dimensions: 3x3x9 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 20 C0 00 00 00 00 00 00 00 00 25 00 05 00 49 00 00 00 0A 00 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 2A 9A BA C2 34 FD 47 43 00 00 98 C1 00 00 00 00 00 00 00 00 40 DE B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x9 Position : (-93.30,199.99,-19.00) ϴ (H:89° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Recharging Station (-1192): ObjName : Recharging_Station: "An energy recharging station." Scripts : 45 6E 65 72 67 79 53 74 61 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Recharging_Station: "Activate recharger" LightColor : 00 00 00 3F 00 00 80 3F SymName : Recharging Station ModelName : chrgst Class Tags : DeviceType Recharge Material Tags : Material MetalBig MapObjRotate : false FrobHandler : Local Only DonorType : 0 MapObjIcon : mpow Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Red Railing 4x12 (154) @ (32.50,321.91,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Railing 4x12 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114262): Red Railing 4x12 (154) -> Red Railing 4x12 (-2598) Dimensions: 11x0x3 Properties: PhysState : BD 04 02 42 DA F3 A0 43 17 05 D0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 11x0x3 Position : (32.50,321.91,-26.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x12 (-2598): SymName : Red Railing 4x12 DonorType : 0 ModelName : rrail12 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chips (1179) @ (54.48,385.86,-27.59) ϴ (H:0° P:0° B:0°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115589): Chips (1179) -> Chips (-92) Dimensions: 0x0x0 Properties: PhysState : 3B F0 59 42 62 EE C0 43 2E AE DC C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (54.48,385.86,-27.59) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (901) @ (-131.50,406.75,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085728): New Tripwire (901) -> Ops Crew (899) Link[MetaProp] (1115840): New Tripwire (901) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 00 80 03 C3 00 60 CB 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-131.50,406.75,-22.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Spawn Marker (272) @ (-49.46,82.94,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1114398): Spawn Marker (272) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-49.46,82.94,-18.00) ϴ (H:0° P:0° B:0°) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Tech Trainer (758) @ (-79.08,95.01,-18.82) ϴ (H:270° P:0° B:0°) Ancestry: -> Tech Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[StimSens] (3211941): Tech Trainer (758) -> WaterStim (-4267) Link[StimSens] (3211945): Tech Trainer (758) -> TrainScript2 (-5331) Link[arSrc] (8454166): Tech Trainer (758) -> TrainerScriptor (-5328) Link[arSrc] (8454174): Tech Trainer (758) -> TrainScript2 (-5331) Link[MetaProp] (1115858): Tech Trainer (758) -> Tech Trainer (-1436) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-79.08,95.01,-18.82) ϴ (H:270° P:0° B:0°) Properties via Tech Trainer (-1436): SymName : Tech Trainer Scripts : 54 65 63 68 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : tech_trainer: "Access Tech upgrade unit" DonorType : 0 ModelName : techbild ObjName : Tech_Trainer: "A Tech upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb box comp1 (119) @ (-124.09,356.71,-19.61) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115995): amb box comp1 (119) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb box comp1 Position : (-124.09,356.71,-19.61) ϴ (H:0° P:0° B:0°) AmbientHacked : 14 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (222) @ (33.37,342.70,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114491): Patrol Path (222) -> Patrol Path (-1089) Link[AIPatrol] (50397198): Patrol Path (222) -> Patrol Path (223) Dimensions: 4x4x4 Properties: Position : (33.37,342.70,-26.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Refridgerator Door (1110) @ (29.24,428.85,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115700): Refridgerator Door (1110) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 85 EB E9 41 CD 6C D6 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (29.24,428.85,-26.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sound Trap (1378) @ (-38.51,473.87,-12.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115716): Sound Trap (1378) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-38.51,473.87,-12.56) ϴ (H:0° P:0° B:0°) ObjSoundName : xx4and5c Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered New Tripwire (1013) @ (-1.00,136.75,-20.00) ϴ (H:180° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085740): New Tripwire (1013) -> Trigger Delay (1012) Link[MetaProp] (1115713): New Tripwire (1013) -> New Tripwire (-2502) Dimensions: 8x16x8 Properties: PhysState : 64 15 80 BF A0 BF 08 43 FF FF 9F C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Once | Player PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x16x8 Position : (-1.00,136.75,-20.00) ϴ (H:180° P:0° B:0°) Scale : (2.00, 4.00, 2.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Wash (87) @ (-6.52,201.37,-18.08) ϴ (H:270° P:0° B:0°) Ancestry: -> Wash -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114234): Wash (87) -> Wash (-1670) Dimensions: 4x0x4 Properties: Position : (-6.52,201.37,-18.08) ϴ (H:270° P:0° B:0°) Properties via Wash (-1670): SymName : Wash ModelName : wash DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mess Hall Table (1249) @ (-15.41,277.75,-26.30) ϴ (H:0° P:0° B:0°) Ancestry: -> Mess Hall Table -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115468): Mess Hall Table (1249) -> Mess Hall Table (-2966) Dimensions: 12x11x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 13 7E 76 C1 84 DF 8A 43 82 62 D2 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x11x3 Position : (-15.41,277.75,-26.30) ϴ (H:0° P:0° B:0°) PhysAIColl : false Properties via Mess Hall Table (-2966): SymName : Mess Hall Table DonorType : 0 ModelName : benchp Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : Console w/Overhead (870) @ (-79.00,358.00,-19.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Console w/Overhead -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211309): Console w/Overhead (870) -> Electricity (-378) Link[StimSens] (3211341): Console w/Overhead (870) -> Cold (-1145) Link[StimSens] (3211457): Console w/Overhead (870) -> WeaponBash (-3058) Link[StimSens] (3211303): Console w/Overhead (870) -> Psi Stim (-389) Link[StimSens] (3211753): Console w/Overhead (870) -> High Explosive (-376) Link[StimSens] (3211739): Console w/Overhead (870) -> Droid Fusion (-2753) Link[StimSens] (3211708): Console w/Overhead (870) -> Energy Stim (-373) Link[StimSens] (3211600): Console w/Overhead (870) -> Standard Impact (-385) Link[StimSens] (3211694): Console w/Overhead (870) -> Armor Piercing Impact (-375) Link[StimSens] (3211722): Console w/Overhead (870) -> Incendiary (-388) Link[MetaProp] (1115805): Console w/Overhead (870) -> Console w/Overhead (-2451) Dimensions: 10x4x9 Properties: PhysState : 00 00 9E C2 00 00 B3 43 60 09 9A C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x4x9 Position : (-79.00,358.00,-19.25) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Console w/Overhead (-2451): Immobile : true DonorType : 0 SymName : Console w/Overhead Material Tags : Material MetalBig ModelName : consolet ObjName : Console_w_Overhead: "A computer console." Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x12 (971) @ (-89.97,101.10,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Railing 4x12 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115757): Red Railing 4x12 (971) -> Red Railing 4x12 (-2598) Dimensions: 11x0x3 Properties: PhysState : CF EE B3 C2 B8 31 CA 42 17 05 A8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 11x0x3 Position : (-89.97,101.10,-21.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x12 (-2598): SymName : Red Railing 4x12 DonorType : 0 ModelName : rrail12 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (727) @ (34.39,429.91,-26.00) ϴ (H:334° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115897): Refridgerator Door (727) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 72 8D 09 42 E7 F3 D6 43 00 00 D0 C1 00 00 00 00 00 00 00 00 60 7F A7 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (34.39,429.91,-26.00) ϴ (H:334° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:3 (826) @ (-60.67,197.36,-13.92) ϴ (H:40° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116041): Audio Log: Log:3 (826) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs4 : Log:3 Position : (-60.67,197.36,-13.92) ϴ (H:40° P:0° B:90°) Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Red Railing 4x24 (189) @ (38.35,334.06,-26.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Red Railing 4x24 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114607): Red Railing 4x24 (189) -> Red Railing 4x24 (-3063) Dimensions: 23x0x3 Properties: PhysState : 7D 65 19 42 F7 07 A7 43 15 05 D0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 23x0x3 Position : (38.35,334.06,-26.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x24 (-3063): SymName : Red Railing 4x24 DonorType : 0 ModelName : rrail24 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 2 (1534) @ (1.47,282.35,-27.99) ϴ (H:46° P:0° B:0°) Ancestry: -> Grunge Stain 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115395): Grunge Stain 2 (1534) -> Grunge Stain 2 (-4719) Dimensions: 10x10x0 Properties: Position : (1.47,282.35,-27.99) ϴ (H:46° P:0° B:0°) RenderAlpha : 0.200000 Properties via Grunge Stain 2 (-4719): SymName : Grunge Stain 2 ModelName : grstain2 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Airlock Door 2 (936) @ (-63.34,62.44,-20.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115234): Airlock Door 2 (936) -> Airlock Door 2 (-2596) Dimensions: 6x1x8 Properties: PhysState : 0B 5F 7D C2 50 BF 79 42 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 0B 5F 7D C2 50 BF 79 42 00 00 A0 C1 86 AF 8E C2 50 BF 79 42 00 00 A0 C1 0B 5F 7D C2 50 BF 79 42 00 00 A0 C1 00 00 00 00 00 80 0B 5F 7D C2 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x8 Position : (-63.34,62.44,-20.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Airlock Door 2 (-2596): SymName : Airlock Door 2 DoorStaticLight : true DonorType : 0 ModelName : air002 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal RepScreen (694) @ (-31.50,356.89,-15.50) ϴ (H:0° P:0° B:0°) Ancestry: -> RepScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115884): RepScreen (694) -> RepScreen (-464) Dimensions: 5x0x4 Properties: Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 00 00 00 00 00 00 PhysState : 00 00 FC C1 E8 71 B2 43 00 00 78 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (-31.50,356.89,-15.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RepScreen (-464): ObjName : RepScreen: "A replicator panel." SymName : RepScreen RenderAlpha : 0.500000 ModelName : repscrn DonorType : 0 Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Button #1 (1042) @ (32.89,129.00,14.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115541): Button #1 (1042) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (32.89,129.00,14.00) ϴ (H:270° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (795) @ (14.98,128.98,21.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116036): Square Ceiling Light (795) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (14.98,128.98,21.75) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mess Hall Table (158) @ (49.50,322.75,-30.30) ϴ (H:90° P:0° B:0°) Ancestry: -> Mess Hall Table -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114263): Mess Hall Table (158) -> Mess Hall Table (-2966) Dimensions: 12x11x3 Properties: PhysState : 00 00 46 42 00 60 A1 43 6D 62 F2 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x11x3 Position : (49.50,322.75,-30.30) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mess Hall Table (-2966): SymName : Mess Hall Table DonorType : 0 ModelName : benchp Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Chips (1183) @ (57.09,384.60,-21.62) ϴ (H:275° P:0° B:0°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115593): Chips (1183) -> Chips (-92) Dimensions: 0x0x0 Properties: PhysState : 74 59 64 42 6F 4C C0 43 5A F4 AC C1 00 00 00 00 00 00 00 00 00 D0 89 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (57.09,384.60,-21.62) ϴ (H:275° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Many Cans (905) @ (-22.14,420.05,-25.48) ϴ (H:0° P:0° B:0°) Ancestry: -> Many Cans -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115811): Many Cans (905) -> Many Cans (-1393) Dimensions: 1x2x0 Properties: Position : (-22.14,420.05,-25.48) ϴ (H:0° P:0° B:0°) Properties via Many Cans (-1393): SymName : Many Cans ObjName : ManyCans: "Several cans." Material Tags : Material Metal DonorType : 0 ModelName : cans ObjShort : ManyCans: "Several cans" Class Tags : FoodType Apple Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Comp (346) @ (-144.86,405.06,-18.42) ϴ (H:90° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085844): Security Comp (346) -> Ecology (341) Link[MetaProp] (1115799): Security Comp (346) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : E7 FF FF FF 08 00 00 00 00 00 C0 40 Position : (-144.86,405.06,-18.42) ϴ (H:90° P:0° B:0°) HackTime : 55000 DiffDestroy : 3 | 4 Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false HackText : ArchSecurityComp: "Hack to temporarily disable security." ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rifled Slug Box (764) @ (-52.83,195.64,-18.90) ϴ (H:0° P:0° B:0°) Ancestry: -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115941): Rifled Slug Box (764) -> Rifled Slug Box (-43) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 54 53 53 C2 A6 A3 43 43 4D 39 97 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-52.83,195.64,-18.90) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Rifled Slug Box (-43): ObjName : Rifled_Slug_Box: "A box of %d rifled slugs" ObjIcon : SG_I DonorType : 0 SymName : Rifled Slug Box FabCost : 60 CombineType : RifledSlug ObjLookS : Rifled_Slug_Box ModelName : ammosg ObjShort : Rifled_Slug_Box: "Rifled slugs" StackCount : 6 Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 InvDims : 01 00 00 00 01 00 00 00 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RandMonsterGen (123) @ (-147.00,230.00,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> RandMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279937): RandMonsterGen (123) -> Marker (142) Link[SpawnPoi] (26279936): RandMonsterGen (123) -> Marker (126) Link[SpawnPoi] (26279938): RandMonsterGen (123) -> Marker (143) Link[MetaProp] (1114299): RandMonsterGen (123) -> RandMonsterGen (-1253) Dimensions: 4x4x4 Properties: EcoType : 1 Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 52 65 64 20 4D 6F 6E 6B 65 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 72 6F 74 6F 63 6F 6C 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 14 00 00 00 17 00 00 00 00 00 00 00 Position : (-147.00,230.00,-21.00) ϴ (H:0° P:0° B:0°) Properties via RandMonsterGen (-1253): SymName : RandMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Red Railing 4x20 (226) @ (48.50,345.90,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Railing 4x20 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114500): Red Railing 4x20 (226) -> Red Railing 4x20 (-3127) Dimensions: 20x0x3 Properties: PhysState : 90 00 42 42 47 F3 AC 43 13 05 D0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 20x0x3 Position : (48.50,345.90,-26.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x20 (-3127): SymName : Red Railing 4x20 DonorType : 0 ModelName : rrail20 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (1114) @ (39.24,424.20,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115683): Refridgerator Door (1114) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : C3 F5 1C 42 9A 19 D4 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (39.24,424.20,-26.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trigger Delay (1383) @ (-43.07,464.59,-12.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085822): Trigger Delay (1383) -> Email 8: Email:8 (1384) Link[MetaProp] (1116058): Trigger Delay (1383) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-43.07,464.59,-12.56) ϴ (H:0° P:0° B:0°) DelayTime : 10.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Prox. Grenade (1017) @ (-61.57,150.10,-23.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Prox. Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115708): Prox. Grenade (1017) -> Prox. Grenade (-39) Dimensions: 1x0x0 Properties: Position : (-61.57,150.10,-23.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Prox. Grenade (-39): ObjName : ProxGrenade: "%d proximity grenades." ObjIcon : PROXGR_I DonorType : 0 SymName : Prox. Grenade InvDims : 01 00 00 00 01 00 00 00 StackCount : 3 ObjLookS : Prox_Grenade ModelName : ammopx ObjShort : ProxGrenade: "Proximity grenade clip" CombineType : ProxGrenade Properties via Grenades (-34): StackInc : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 3 FabCost : 75 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Alchemy : 2.500000 Recycle : 2 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Toilet (92) @ (54.08,185.75,-21.94) ϴ (H:90° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211324): Toilet (92) -> Cold (-1145) Link[StimSens] (3211282): Toilet (92) -> Psi Stim (-389) Link[StimSens] (3211719): Toilet (92) -> Energy Stim (-373) Link[StimSens] (3211705): Toilet (92) -> Armor Piercing Impact (-375) Link[StimSens] (3211597): Toilet (92) -> High Explosive (-376) Link[StimSens] (3211334): Toilet (92) -> WeaponBash (-3058) Link[StimSens] (3211320): Toilet (92) -> Electricity (-378) Link[StimSens] (3211488): Toilet (92) -> Standard Impact (-385) Link[StimSens] (3211733): Toilet (92) -> Incendiary (-388) Link[StimSens] (3211750): Toilet (92) -> Droid Fusion (-2753) Link[MetaProp] (1114220): Toilet (92) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : E8 51 58 42 00 C0 39 43 36 7B AF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (54.08,185.75,-21.94) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true fusion white core (1253) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> fusion white core -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115496): fusion white core (1253) -> fusion white core (-2404) Dimensions: 0x0x0 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 E5 04 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 18 63 F3 0C 40 6D F3 0C 68 31 B0 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 FF 00 00 00 00 00 00 00 00 C8 D3 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 40 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via fusion white core (-2404): SymName : fusion white core DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Dummy Sqr Ceiling Lite (874) @ (7.71,289.52,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115866): Dummy Sqr Ceiling Lite (874) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (7.71,289.52,-12.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bar Stool (975) @ (-88.28,114.51,-6.23) ϴ (H:31° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115763): Bar Stool (975) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : 6A 8D B0 C2 D4 06 E5 42 0B 35 C7 C0 00 00 00 00 00 00 00 00 40 FB FF 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-88.28,114.51,-6.23) ϴ (H:31° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 EMP Rifle (731) @ (36.17,129.22,-23.75) ϴ (H:91° P:0° B:90°) Ancestry: -> EMP Rifle -> Energy -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115938): EMP Rifle (731) -> EMP Rifle (-23) Dimensions: 4x0x0 Properties: GunState : 11 rounds, 50% durability, mod level 0 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E3 B1 10 42 D8 38 01 43 AE 01 BE C1 00 00 B4 42 00 00 00 00 20 19 B7 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (36.17,129.22,-23.75) ϴ (H:91° P:0° B:90°) Scale : (0.80, 0.80, 0.80) Properties via EMP Rifle (-23): Sett1 : EMP Modify2Diff : E7 FF FF FF 04 00 00 00 00 00 A0 41 ObjIcon : icn_emp Sett2 : EMP GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : EMP ObjBrokenIcon : icn_empb GunKick : 00 00 00 00 E8 03 E8 03 00 00 E8 03 CD CC 4C BE CD CC 4C BE 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 00 00 FA 00 F4 01 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 00 00 FA 00 F4 01 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F PlayerGunDesc : 01 00 00 00 65 6D 70 67 75 6E 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 FF FF 00 E0 00 40 01 00 00 00 Material Tags : Material MetalBig ModelName : empgun Modify1 : EMP SymName : EMP Rifle Scripts : 73 63 70 45 4D 50 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : WeaponType EmpRifle ReqTechDesc : 00 00 00 00 02 00 00 00 03 00 00 00 06 00 00 00 00 00 00 00 BaseGunDesc : 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 90 01 00 00 02 00 00 00 CD CC 4C 3F C8 00 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 00 40 00 00 00 00 90 01 00 00 14 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 80 BF RepairDiff : 00 00 00 00 05 00 00 00 00 00 70 41 InvDims : 01 00 00 00 03 00 00 00 DonorType : 0 SHead2 : EMP: "OVER" ModifyDiff : FB FF FF FF 04 00 00 00 00 00 A0 41 BaseWeaponDesc : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 SHead1 : EMP: "NORM" Properties via Energy (-14): NameType : Weapon ShockWeaponType : Energy FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true InvCursor : weapon: "Use to change settings" PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chip C (840) @ (-84.23,176.29,-21.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Chip C -> Ops Chips -> OPS Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085825): Chip C (840) -> Experience Trap (1348) Link[MetaProp] (1116052): Chip C (840) -> Chip C (-2293) Dimensions: 0x1x0 Properties: FrobInfo : 03 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-84.23,176.29,-21.05) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Chip C (-2293): SymName : Chip C ObjIcon : i_chipc DonorType : 0 ModelName : chip_c ObjShort : ChipC: "Interpolated Simulation chip" ObjName : ChipC: "An Interpolated Simulation chip." Properties via Ops Chips (-2294): HUDSelect : true PickBias : 5.000000 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass PhysDims : 0x0x0 PhysAIColl : true PlotCritical : true Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (193) @ (46.23,276.38,-8.43) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115629): Square Ceiling Light (193) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (46.23,276.38,-8.43) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 40.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Resurrection Station (1702) @ (-69.00,139.30,-19.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Resurrection Station -> Functional -> Physical -> Object Links: Link[MetaProp] (1116064): Resurrection Station (1702) -> Resurrection Station (-1677) Dimensions: 6x5x10 Properties: Position : (-69.00,139.30,-19.00) ϴ (H:90° P:0° B:0°) Properties via Resurrection Station (-1677): HUDSelect : false Scripts : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 MapObjIcon : mres SymName : Resurrection Station MapObjRotate : false ModelName : resust ObjName : ResStation: "A quantum bio-reconstruction machine." FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Prox. Grenade (940) @ (-79.00,210.67,-22.97) ϴ (H:0° P:0° B:0°) Ancestry: -> Prox. Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115788): Prox. Grenade (940) -> Prox. Grenade (-39) Dimensions: 1x0x0 Properties: Position : (-79.00,210.67,-22.97) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Prox. Grenade (-39): ObjName : ProxGrenade: "%d proximity grenades." ObjIcon : PROXGR_I DonorType : 0 SymName : Prox. Grenade InvDims : 01 00 00 00 01 00 00 00 StackCount : 3 ObjLookS : Prox_Grenade ModelName : ammopx ObjShort : ProxGrenade: "Proximity grenade clip" CombineType : ProxGrenade Properties via Grenades (-34): StackInc : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 3 FabCost : 75 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Alchemy : 2.500000 Recycle : 2 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ICE Pick (698) @ (-66.24,251.50,-21.61) ϴ (H:0° P:0° B:0°) Ancestry: -> ICE Pick -> Device -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115916): ICE Pick (698) -> ICE Pick (-73) Dimensions: 0x1x0 Properties: HasRefs : false Position : (-66.24,251.50,-21.61) ϴ (H:0° P:0° B:0°) DiffDestroy : 4 Properties via ICE Pick (-73): Scripts : 73 63 70 46 72 65 65 48 61 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 SymName : ICE Pick ObjIcon : icn_ice CombineType : Ice_Pick PhysDims : 0x0x0 ModelName : icepick DonorType : 0 Properties via Device (-70): Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (1046) @ (-27.11,201.37,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115622): Dummy Sqr Ceiling Lite (1046) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (-27.11,201.37,-12.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Trioptimum Crate (799) @ (-49.31,115.74,-23.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551339): Small Trioptimum Crate (799) -> Pellet Shot Box (1019) Link[FlowCont] (19988524): Small Trioptimum Crate (799) -> Pellet Shot Box (1019) Link[MetaProp] (1116033): Small Trioptimum Crate (799) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : 31 42 45 C2 E1 7A E7 42 01 00 B8 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (-49.31,115.74,-23.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true amb life support comp1 (162) @ (-108.32,423.59,-18.72) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115973): amb life support comp1 (162) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb life support comp1 Position : (-108.32,423.59,-18.72) ϴ (H:0° P:0° B:0°) AmbientHacked : 11 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Blood Splatter Medium (1191) @ (3.85,366.34,-28.00) ϴ (H:209° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115704): Blood Splatter Medium (1191) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (3.85,366.34,-28.00) ϴ (H:209° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (909) @ (29.25,432.15,-30.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115900): Grate 6x8 (909) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 EA 41 38 13 D8 43 00 00 F4 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjPathable : true PhysDims : 6x8x0 Position : (29.25,432.15,-30.50) ϴ (H:270° P:0° B:0°) Scale : (1.04, 1.00, 1.00) Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (566) @ (-93.83,388.88,-24.00) ϴ (H:0° P:0° B:180°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085660): Floor Egg Tripwire (566) -> Tweq Trap (1023) Link[SwitchLi] (22085658): Floor Egg Tripwire (566) -> Grub Floor Pod (1015) Link[MetaProp] (1114598): Floor Egg Tripwire (566) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 72 61 70 53 75 69 63 69 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 58 A7 BB C2 56 70 C2 43 00 00 C0 C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x8 Position : (-93.83,388.88,-24.00) ϴ (H:0° P:0° B:180°) Scale : (3.00, 3.00, 2.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Crate #1 (768) @ (16.25,127.15,-22.00) ϴ (H:356° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115948): Crate #1 (768) -> Crate #1 (-122) Dimensions: 3x3x4 Properties: PhysState : 9D FB 81 41 DB 4C FE 42 00 00 B0 C1 00 00 00 00 00 00 00 00 78 20 B2 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x3 Position : (16.25,127.15,-22.00) ϴ (H:356° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true amb box comp2 (128) @ (-110.13,362.86,-19.61) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115998): amb box comp2 (128) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb box comp2 Position : (-110.13,362.86,-19.61) ϴ (H:0° P:0° B:0°) AmbientHacked : 14 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Desk #1 (231) @ (50.41,379.98,-26.44) ϴ (H:135° P:0° B:285°) Ancestry: -> Desk #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988530): Desk #1 (231) -> Small BP Pile (1350) Link[FlowCont] (19988520): Desk #1 (231) -> Maintenance Tool (786) Link[FlowCont] (19988494): Desk #1 (231) -> Laser Pistol (730) Link[FlowCont] (19988493): Desk #1 (231) -> Medium Nanite Pile (729) Link[Contains] (10551309): Desk #1 (231) -> Medium Nanite Pile (729) Link[Contains] (10551335): Desk #1 (231) -> Small BP Pile (1350) Link[MetaProp] (1114341): Desk #1 (231) -> Desk #1 (-119) Dimensions: 8x4x3 Properties: PhysState : FD A7 49 42 08 FD BD 43 16 86 D3 C1 00 BC 8E 43 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x2 Position : (50.41,379.98,-26.44) ϴ (H:135° P:0° B:285°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Desk #1 (-119): SymName : Desk #1 HUDUse : Desk DonorType : 0 ModelName : desk05 ObjName : Desk_p1: "A desk." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Cereal (1118) @ (11.71,420.42,-29.78) ϴ (H:342° P:0° B:90°) Ancestry: -> Cereal -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115669): Cereal (1118) -> Cereal (-1389) Dimensions: 1x0x1 Properties: PhysState : 8D 6F 3B 41 62 36 D2 43 BD 38 EE C1 00 00 B4 42 00 00 00 00 D0 38 AB 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (11.71,420.42,-29.78) ϴ (H:342° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cereal (-1389): SymName : Cereal ObjName : Cereal: "A box of cereal." ModelName : cereal DonorType : 0 Properties via Food (-1388): Class Tags : FoodType Mushy Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RegenSideWall (1408) @ (-68.99,135.33,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> RegenSideWall -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115448): RegenSideWall (1408) -> RegenSideWall (-2153) Dimensions: 8x0x8 Properties: Position : (-68.99,135.33,-18.00) ϴ (H:0° P:0° B:0°) Properties via RegenSideWall (-2153): SymName : RegenSideWall ModelName : regen001 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 DonorType : 0 Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1021) @ (-17.48,255.23,-14.45) ϴ (H:0° P:270° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115560): Pipe 8x1 (1021) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : BA DB 8B C1 C8 3B 7F 43 F1 2F 67 C1 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-17.48,255.23,-14.45) ϴ (H:0° P:270° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sink (96) @ (37.25,193.50,-20.80) ϴ (H:0° P:0° B:0°) Ancestry: -> Sink -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> AI Ignore -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114223): Sink (96) -> Sink (-490) Dimensions: 3x7x1 Properties: PhysState : 00 00 15 42 00 80 41 43 66 66 A6 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x7x1 Position : (37.25,193.50,-20.80) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Sink (-490): SymName : Sink Material Tags : Material MetalBig DonorType : 0 ModelName : sink ObjName : Sink: "A sink." Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Broken Junction Box (1257) @ (-15.95,115.63,-18.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Broken Junction Box -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115492): Broken Junction Box (1257) -> Broken Junction Box (-1080) Dimensions: 2x2x2 Properties: PhysState : 96 41 7F C1 1D 45 E7 42 00 00 94 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x3 Position : (-15.95,115.63,-18.50) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Junction Box (-1080): SymName : Broken Junction Box ModelName : termibof DonorType : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Non Movable (-1284): Immobile : true Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Female Corpse (878) @ (11.66,346.92,-27.65) ϴ (H:49° P:355° B:0°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115864): OPS Female Corpse (878) -> OPS Female Corpse (-1879) Dimensions: 8x8x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 63 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (11.66,346.92,-27.65) ϴ (H:49° P:355° B:0°) ?Puppet? : A4 D8 5A 00 6E 03 00 00 00 00 00 00 50 28 DB 2A Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Tall Plant 2 (979) @ (-99.42,91.76,-16.98) ϴ (H:315° P:0° B:0°) Ancestry: -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115733): Tall Plant 2 (979) -> Tall Plant 2 (-1854) Dimensions: 1x1x5 Properties: PhysState : B9 D6 C6 C2 B8 83 B7 42 56 DF 87 C1 00 00 00 00 00 00 00 00 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-99.42,91.76,-16.98) ϴ (H:315° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Tall Plant 2 (-1854): SymName : Tall Plant 2 ObjName : Tall_Plant_p2: "A tall plant." ModelName : Plantt DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Level Start Marker (735) @ (-151.50,356.75,-19.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Level Start Marker -> Marker -> Object Links: Link[MetaProp] (1114653): Level Start Marker (735) -> Level Start Marker (-2470) Link[LandingP] (37814272): Level Start Marker (735) -> Marker (736) Link[LandingP] (37814273): Level Start Marker (735) -> Marker (737) Link[LandingP] (37814275): Level Start Marker (735) -> Marker (739) Link[LandingP] (37814274): Level Start Marker (735) -> Marker (738) Dimensions: 2x2x7 Properties: ModelName : Playbox Position : (-151.50,356.75,-19.75) ϴ (H:0° P:0° B:0°) StartLoc : 400 Properties via Level Start Marker (-2470): SymName : Level Start Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (846) @ (-48.00,303.00,-17.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115610): Wedge Light (846) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-48.00,303.00,-17.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (199) @ (18.25,281.75,-8.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114253): Wedge Light (199) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (18.25,281.75,-8.25) ϴ (H:180° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Maintenance Tool (1745) @ (-54.64,85.11,-23.90) ϴ (H:0° P:0° B:0°) Ancestry: -> Maintenance Tool -> Device -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114571): Maintenance Tool (1745) -> Maintenance Tool (-2949) Dimensions: 0x1x0 Properties: Position : (-54.64,85.11,-23.90) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Maintenance Tool (-2949): ObjName : Mtool Scripts : 73 63 70 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : techt Recycle : 2 SymName : Maintenance Tool ObjIcon : techtl InvDims : 01 00 00 00 01 00 00 00 CombineType : Maintenance Too Class Tags : Device2Type MaintTool PhysDims : 0x0x0 ObjShort : Mtool DonorType : 0 Properties via Device (-70): Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (702) @ (4.29,408.72,-26.47) ϴ (H:180° P:0° B:328°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115695): Refridgerator Door (702) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : FD 64 89 40 38 5C CC 43 A0 B9 D3 C1 30 58 A4 43 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (4.29,408.72,-26.47) ϴ (H:180° P:0° B:328°) PhysAIColl : false Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet cloud (1050) @ (22.85,130.54,-21.19) ϴ (H:270° P:0° B:22°) Ancestry: -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563034): steam jet cloud (1050) -> steam jet (1284) Link[MetaProp] (1115576): steam jet cloud (1050) -> steam jet cloud (-1973) Dimensions: 5x14x5 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 1A 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 10 75 F3 0C 68 77 F3 0C 98 25 B0 0D 00 00 00 00 00 00 00 00 48 27 B0 0D 90 AC 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 D8 CD CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 B8 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 04 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (22.85,130.54,-21.19) ϴ (H:270° P:0° B:22°) Properties via steam jet cloud (-1973): SymName : steam jet cloud ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 amb cafe2 (803) @ (-34.18,296.72,-21.44) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115539): amb cafe2 (803) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb cafe2 Position : (-34.18,296.72,-21.44) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 01 00 00 00 6F 70 73 5F 62 75 7A 7A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (1195) @ (-122.65,397.98,-12.28) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115604): Wedge Light (1195) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-122.65,397.98,-12.28) ϴ (H:89° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (1159) @ (-0.10,246.72,-15.85) ϴ (H:90° P:33° B:90°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115569): Curved Pipe 1' Diameter (1159) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false PhysState : A1 F7 C6 BD 25 B7 76 43 B4 A8 7D C1 00 00 B4 42 00 00 07 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-0.10,246.72,-15.85) ϴ (H:90° P:33° B:90°) AI_ObjAvoid : Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (913) @ (45.25,421.25,-30.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115905): Grate 6x8 (913) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 35 42 03 A0 D2 43 00 00 F4 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjPathable : true PhysDims : 6x8x0 Position : (45.25,421.25,-30.50) ϴ (H:270° P:0° B:0°) Scale : (1.04, 1.00, 1.00) Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OG-Grenade (573) @ (-67.32,191.28,-9.05) ϴ (H:0° P:0° B:0°) Ancestry: -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1114587): OG-Grenade (573) -> OG-Grenade (-176) Link[StimSens] (3211467): OG-Grenade (573) -> High Explosive (-376) Link[StimSens] (3211684): OG-Grenade (573) -> Psi Stim (-389) Link[StimSens] (3211918): OG-Grenade (573) -> Anti-Human Virus (-4447) Link[StimSens] (3211923): OG-Grenade (573) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211477): OG-Grenade (573) -> Anti-Annelid (-374) Link[StimSens] (3211478): OG-Grenade (573) -> Armor Piercing Impact (-375) Link[StimSens] (3211574): OG-Grenade (573) -> Droid Fusion (-2753) Link[StimSens] (3211554): OG-Grenade (573) -> StunStim (-2248) Link[StimSens] (3211468): OG-Grenade (573) -> WeaponBash (-3058) Link[StimSens] (3211551): OG-Grenade (573) -> Stasis (-1486) Link[StimSens] (3211471): OG-Grenade (573) -> Cold (-1145) Link[StimSens] (3211680): OG-Grenade (573) -> Electricity (-378) Link[StimSens] (3211473): OG-Grenade (573) -> Anti-Human (-377) Link[StimSens] (3211475): OG-Grenade (573) -> BashStim (-692) Link[StimSens] (3211474): OG-Grenade (573) -> Energy Stim (-373) Link[StimSens] (3211472): OG-Grenade (573) -> Incendiary (-388) Link[StimSens] (3211337): OG-Grenade (573) -> CharmStim (-3395) Link[StimSens] (3211469): OG-Grenade (573) -> Standard Impact (-385) Link[StimSens] (3211476): OG-Grenade (573) -> DrainStim (-3390) Link[AIProjec] (48300035): OG-Grenade (573) -> Grunt Grenade (1774) Dimensions: 1x6x7 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-67.32,191.28,-9.05) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 7D A1 86 C2 06 47 3F 43 FD C6 10 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OG-Grenade (-176): DonorType : 0 MotActorTagList : grunt, grenade LootInfo : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Grenade HitPoints : 15 MAX_HP : 15 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 ModelName : grunt_g AIRCRanges : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Grub (1296) @ (-92.88,314.81,-11.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Grub -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[arSrc] (8454147): Grub (1296) -> Anti-Human (-377) Link[StimSens] (3211837): Grub (1296) -> Standard Impact (-385) Link[StimSens] (3211839): Grub (1296) -> High Explosive (-376) Link[StimSens] (3211841): Grub (1296) -> Energy Stim (-373) Link[StimSens] (3211838): Grub (1296) -> Armor Piercing Impact (-375) Link[StimSens] (3211834): Grub (1296) -> WeaponBash (-3058) Link[StimSens] (3211832): Grub (1296) -> BashStim (-692) Link[StimSens] (3211830): Grub (1296) -> Psi Stim (-389) Link[StimSens] (3211840): Grub (1296) -> Cold (-1145) Link[StimSens] (3211831): Grub (1296) -> Anti-Annelid (-374) Link[StimSens] (3211925): Grub (1296) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211833): Grub (1296) -> Droid Fusion (-2753) Link[StimSens] (3212128): Grub (1296) -> Stasis (-1486) Link[StimSens] (3211835): Grub (1296) -> DrainStim (-3390) Link[StimSens] (3211836): Grub (1296) -> Incendiary (-388) Link[MetaProp] (1115443): Grub (1296) -> Grub (-182) Dimensions: 2x2x0 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-92.88,314.81,-11.56) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : E5 C0 B9 C2 08 68 9D 43 02 04 39 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 AmbientHacked : 14 00 00 00 00 00 00 00 00 00 00 00 67 72 75 62 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grub (-182): ElevAble : true TimeWarp : 0.750000 SymName : Grub AI_Grub_Combat : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 41 00 00 48 42 00 00 00 00 01 00 00 00 AI_TurnRate : 540.000000 Scripts : 4E 56 53 74 61 72 74 55 6E 72 6F 74 61 74 65 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_MoveSpeed : 1.500000 LootInfo : 01 00 00 00 47 72 75 62 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 5F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SpchVoice : vgrub HitPoints : 5 DonorType : 0 MAX_HP : 5 CfgTweqJoints : 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : grub3 Class Tags : CreatureType Grub AI : grub Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 OPS Male Corpse (772) @ (-97.96,362.68,-22.75) ϴ (H:128° P:2° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988512): OPS Male Corpse (772) -> Psi Booster (774) Link[FlowCont] (19988514): OPS Male Corpse (772) -> Medium Nanite Pile (777) Link[FlowCont] (19988513): OPS Male Corpse (772) -> Medical Kit (775) Link[Contains] (10551327): OPS Male Corpse (772) -> Psi Booster (774) Link[MetaProp] (1116012): OPS Male Corpse (772) -> OPS Male Corpse (-1878) Dimensions: 8x9x1 Properties: CretPose : 01 00 00 00 63 70 73 6C 64 77 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-97.96,362.68,-22.75) ϴ (H:128° P:2° B:0°) ?Puppet? : A4 D8 5A 00 04 03 00 00 00 00 00 00 08 34 DB 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Curved Pipe 1' Diameter (134) @ (-85.71,214.62,-10.94) ϴ (H:270° P:0° B:180°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115965): Curved Pipe 1' Diameter (134) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: Position : (-85.71,214.62,-10.94) ϴ (H:270° P:0° B:180°) Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (882) @ (19.50,417.35,-17.78) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115895): Wedge Light (882) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (19.50,417.35,-17.78) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (236) @ (11.45,410.26,-29.77) ϴ (H:168° P:0° B:270°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116004): Refridgerator Door (236) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: Position : (11.45,410.26,-29.77) ϴ (H:168° P:0° B:270°) Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chip A (1414) @ (-100.14,412.47,-17.16) ϴ (H:224° P:0° B:90°) Ancestry: -> Chip A -> Ops Chips -> OPS Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115435): Chip A (1414) -> Chip A (-1555) Dimensions: 0x1x0 Properties: PhysState : 98 48 C8 C2 E6 3B CE 43 AE 47 89 C1 00 00 B4 42 00 00 00 00 70 DB 60 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Unlit DiffPermit : 0 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-100.14,412.47,-17.16) ϴ (H:224° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chip A (-1555): SymName : Chip A ObjIcon : i_chipa DonorType : 0 ModelName : chip_a ObjShort : ChipA: "Quantum Simulation chip" ObjName : ChipA: "A Quantum Simulation chip." Properties via Ops Chips (-2294): HUDSelect : true Scripts : 54 6F 6F 6C 43 6F 6E 73 75 6D 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 5.000000 FrobInfo : 01 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Glass PhysAIColl : true PlotCritical : true Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (739) @ (-153.00,359.50,-20.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114657): Marker (739) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-153.00,359.50,-20.50) ϴ (H:0° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Sink (100) @ (37.25,201.00,-20.80) ϴ (H:0° P:0° B:0°) Ancestry: -> Sink -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> AI Ignore -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114211): Sink (100) -> Sink (-490) Dimensions: 3x7x1 Properties: PhysState : 00 00 15 42 00 00 49 43 66 66 A6 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x7x1 Position : (37.25,201.00,-20.80) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Sink (-490): SymName : Sink Material Tags : Material MetalBig DonorType : 0 ModelName : sink ObjName : Sink: "A sink." Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Ops Door (203) @ (-19.50,256.75,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114231): Ops Door (203) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 00 00 9C C1 00 60 80 43 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 9C C1 00 60 80 43 00 00 98 C1 00 00 BC C1 00 60 80 43 00 00 98 C1 00 00 9C C1 00 60 80 43 00 00 98 C1 00 00 00 00 00 00 00 00 9C C1 36 00 00 00 37 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-19.50,256.75,-19.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal 16x1 Corroded (1089) @ (-37.88,202.45,-16.00) ϴ (H:0° P:0° B:0°) Ancestry: -> 16x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115643): 16x1 Corroded (1089) -> 16x1 Corroded (-1203) Dimensions: 1x1x16 Properties: PhysState : 90 89 17 C2 14 74 4A 43 6F 03 80 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x15 Position : (-37.88,202.45,-16.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 16x1 Corroded (-1203): SymName : 16x1 Corroded ModelName : pipe16c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (983) @ (-90.75,224.04,-17.78) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115743): Wedge Light (983) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-90.75,224.04,-17.78) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Men's Restrooms (68) @ (-23.00,257.75,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Men's Restrooms -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114257): Men's Restrooms (68) -> Men's Restrooms (-957) Dimensions: 2x0x4 Properties: Position : (-23.00,257.75,-18.00) ϴ (H:0° P:0° B:0°) Properties via Men's Restrooms (-957): SymName : Men's Restrooms ModelName : male DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1230) @ (-1.25,204.74,-17.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115491): Wedge Light (1230) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-1.25,204.74,-17.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Window 8x1x6 (850) @ (-84.00,406.75,-19.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Window 8x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211682): Window 8x1x6 (850) -> Electricity (-378) Link[StimSens] (3211606): Window 8x1x6 (850) -> Incendiary (-388) Link[StimSens] (3211609): Window 8x1x6 (850) -> High Explosive (-376) Link[StimSens] (3211610): Window 8x1x6 (850) -> Standard Impact (-385) Link[StimSens] (3211612): Window 8x1x6 (850) -> Cold (-1145) Link[StimSens] (3211608): Window 8x1x6 (850) -> Droid Fusion (-2753) Link[StimSens] (3211692): Window 8x1x6 (850) -> Psi Stim (-389) Link[StimSens] (3211611): Window 8x1x6 (850) -> WeaponBash (-3058) Link[StimSens] (3211605): Window 8x1x6 (850) -> Armor Piercing Impact (-375) Link[StimSens] (3211604): Window 8x1x6 (850) -> Energy Stim (-373) Link[MetaProp] (1115831): Window 8x1x6 (850) -> Window 8x1x6 (-3070) Dimensions: 6x0x8 Properties: PhysState : 00 00 A8 C2 00 60 CB 43 00 00 98 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 Position : (-84.00,406.75,-19.00) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Window 8x1x6 (-3070): SymName : Window 8x1x6 ModelName : wndw8 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ninja Shot (1765) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ninja Shot -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454160): Ninja Shot (1765) -> WeaponBash (-3058) Link[MetaProp] (1114583): Ninja Shot (1765) -> Ninja Shot (-2824) Dimensions: 0x0x0 Properties: HasRefs : false StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 PhysInitVel : (50.00, 0.00, 0.00) Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound Properties via Ninja Shot (-2824): RenderType : Normal CfgTweqRotate : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00 Class Tags : EnemyAmmoType NinjaShot SymName : Ninja Shot PrjSound : ns_whiz LightColor : 00 00 00 3F CD CC 4C 3F ModelName : asstar DonorType : 0 SelfLit : 15 Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Dummy Sqr Ceiling Lite (950) @ (-80.10,116.85,1.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115790): Dummy Sqr Ceiling Lite (950) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (-80.10,116.85,1.75) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (707) @ (-17.95,426.21,-26.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115689): Refridgerator Door (707) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 9A 99 8F C1 B3 1A D5 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (-17.95,426.21,-26.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ninja Run Trap (807) @ (-155.00,225.00,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> AI Signal Trap -> Traps -> Object Links: Link[SwitchLi] (22085698): Ninja Run Trap (807) -> Docile (125) Link[MetaProp] (1115985): Ninja Run Trap (807) -> AI Signal Trap (-2601) Dimensions: 4x4x4 Properties: SymName : Ninja Run Trap Position : (-155.00,225.00,-21.00) ϴ (H:0° P:0° B:0°) SignalType : Ninja Run Properties via AI Signal Trap (-2601): Scripts : 54 72 61 70 53 69 67 6E 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered New Tripwire (170) @ (-104.50,372.75,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085729): New Tripwire (170) -> Ops Crew (155) Link[MetaProp] (1115719): New Tripwire (170) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 00 00 D1 C2 00 60 BA 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-104.50,372.75,-22.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted OPS Male Corpse (1163) @ (11.40,247.79,-23.59) ϴ (H:16° P:0° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115573): OPS Male Corpse (1163) -> OPS Male Corpse (-1878) Dimensions: 7x8x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 75 70 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (11.40,247.79,-23.59) ϴ (H:16° P:0° B:0°) ?Puppet? : A4 D8 5A 00 8B 04 00 00 00 00 00 00 20 0D DB 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Iced-over Pipe (917) @ (31.37,433.46,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115828): Iced-over Pipe (917) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 88 EE FA 41 77 BB D8 43 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (31.37,433.46,-32.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (630) @ (-26.00,190.81,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085817): Floor Egg Tripwire (630) -> Once Router (1478) Link[MetaProp] (1114184): Floor Egg Tripwire (630) -> Floor Egg Tripwire (-1651) Dimensions: 4x4x4 Properties: PhysState : FC 00 D0 C1 6A CE 3E 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-26.00,190.81,-22.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Blood Splatter on Floor (1300) @ (-58.07,311.38,-24.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115423): Blood Splatter on Floor (1300) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Z-Bias : 6 Position : (-58.07,311.38,-24.00) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Crate #1 (776) @ (14.27,136.45,-21.73) ϴ (H:334° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551334): Crate #1 (776) -> Small Beaker (919) Link[FlowCont] (19988519): Crate #1 (776) -> Small Beaker (919) Link[MetaProp] (1115950): Crate #1 (776) -> Crate #1 (-122) Dimensions: 3x3x4 Properties: PhysState : EF 57 64 41 62 72 08 43 1A E1 AD C1 00 00 00 00 00 00 00 00 18 40 A7 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x3 Position : (14.27,136.45,-21.73) ϴ (H:334° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true amb box comp3 (139) @ (-79.93,356.87,-19.61) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115968): amb box comp3 (139) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb box comp3 Position : (-79.93,356.87,-19.61) ϴ (H:0° P:0° B:0°) AmbientHacked : 14 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (886) @ (-8.95,260.00,-8.28) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115553): Wedge Light (886) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-8.95,260.00,-8.28) ϴ (H:90° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (244) @ (-64.00,255.71,-16.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114427): Anim Omni Light (244) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 11 00 11 00 47 00 09 00 00 04 00 00 80 00 00 00 00 00 00 00 00 00 C0 42 00 00 C0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-64.00,255.71,-16.18) ϴ (H:0° P:0° B:0°) Immobile : false Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (743) @ (-66.73,125.65,-23.75) ϴ (H:263° P:355° B:357°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988500): OPS Male Corpse (743) -> Detox Patch (744) Link[FlowCont] (19988501): OPS Male Corpse (743) -> Medium Nanite Pile (745) Link[Contains] (10551317): OPS Male Corpse (743) -> Medium Nanite Pile (745) Link[Contains] (10551316): OPS Male Corpse (743) -> Detox Patch (744) Link[MetaProp] (1115928): OPS Male Corpse (743) -> OPS Male Corpse (-1878) Dimensions: 7x7x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-66.73,125.65,-23.75) ϴ (H:263° P:355° B:357°) ?Puppet? : A4 D8 5A 00 E7 02 00 00 00 00 00 00 C0 F4 DA 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Anim Omni Light (104) @ (-64.00,255.71,-16.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114433): Anim Omni Light (104) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 11 00 46 00 09 00 00 04 00 00 80 00 00 00 00 00 00 00 00 00 C0 42 00 00 C0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-64.00,255.71,-16.18) ϴ (H:0° P:0° B:0°) Immobile : false Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (207) @ (-15.50,256.75,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085637): New Tripwire (207) -> Ops Door (203) Link[SwitchLi] (22085636): New Tripwire (207) -> Ops Door (202) Link[MetaProp] (1114194): New Tripwire (207) -> New Tripwire (-2502) Dimensions: 8x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 78 C1 00 60 80 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x6x4 Position : (-15.50,256.75,-22.00) ϴ (H:90° P:0° B:0°) Scale : (2.00, 1.50, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted 16x1 Corroded (1094) @ (-37.98,209.56,-16.00) ϴ (H:0° P:0° B:0°) Ancestry: -> 16x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115646): 16x1 Corroded (1094) -> 16x1 Corroded (-1203) Dimensions: 1x1x16 Properties: PhysState : 46 EC 17 C2 8A 8E 51 43 6F 03 80 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x15 Position : (-37.98,209.56,-16.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 16x1 Corroded (-1203): SymName : 16x1 Corroded ModelName : pipe16c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1355) @ (-67.39,214.80,-9.92) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115756): Marker (1355) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-67.39,214.80,-9.92) ϴ (H:0° P:0° B:0°) MapRef : 2C 00 00 00 55 00 00 00 02 00 00 00 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered deth (988) @ (-5.42,334.00,-26.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Ectoplasm -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085744): deth (988) -> Husband (1061) Link[SwitchLi] (22085745): deth (988) -> Yount 2 (990) Link[SwitchLi] (22085736): deth (988) -> Woman (996) Link[SwitchLi] (22085752): deth (988) -> Woman 2 (1051) Link[SwitchLi] (22085735): deth (988) -> Yount (1057) Link[MetaProp] (1115750): deth (988) -> Ectoplasm (-1482) Dimensions: 4x4x4 Properties: SymName : deth Position : (-5.42,334.00,-26.95) ϴ (H:0° P:0° B:0°) Properties via Ectoplasm (-1482): Immobile : false NetworkCategory : Local Only RenderType : Not Rendered DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Scripts : 45 63 74 6F 70 6C 61 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjName : Ectoplasm HUDSelect : true HUDUse : ectoplasm Properties via Functional (-112): PickBias : 0.250000 Properties via Physical (-11): ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sink (72) @ (-20.00,197.00,-20.80) ϴ (H:0° P:0° B:0°) Ancestry: -> Sink -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> AI Ignore -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114261): Sink (72) -> Sink (-490) Dimensions: 3x7x1 Properties: PhysState : 00 00 A0 C1 00 00 45 43 66 66 A6 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x7x1 Position : (-20.00,197.00,-20.80) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Sink (-490): SymName : Sink Material Tags : Material MetalBig DonorType : 0 ModelName : sink ObjName : Sink: "A sink." Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Wedge Light (1234) @ (28.29,214.50,-17.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115615): Wedge Light (1234) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (28.29,214.50,-17.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Regen_Hologram (855) @ (-76.47,139.20,-20.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Regen_Hologram -> Functional -> Physical -> Object Links: Link[MetaProp] (1114608): Regen_Hologram (855) -> Regen_Hologram (-3522) Dimensions: 1x3x6 Properties: StTweqRotate : 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqRotate : 00 01 10 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 B4 43 00 00 00 00 Position : (-76.47,139.20,-20.13) ϴ (H:0° P:0° B:0°) Properties via Regen_Hologram (-3522): SymName : Regen_Hologram RenderAlpha : 0.400000 BlendMode : Add DonorType : 0 ModelName : Regen_p HUDSelect : false Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x2 (954) @ (-42.15,140.36,-5.38) ϴ (H:135° P:0° B:90°) Ancestry: -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115793): Pipe 8x2 (954) -> Pipe 8x2 (-769) Dimensions: 2x2x8 Properties: PhysState : 5B 9B 28 C2 AA 5B 0C 43 00 00 AC C0 00 00 B4 42 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x8 Position : (-42.15,140.36,-5.38) ϴ (H:135° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x2 (-769): SymName : Pipe 8x2 ModelName : pipe2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (711) @ (-85.93,189.92,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115919): Medium Nanite Pile (711) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-85.93,189.92,-25.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile StackCount : 20 DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Bullet Casings (811) @ (5.74,316.51,-27.96) ϴ (H:0° P:0° B:0°) Ancestry: -> Bullet Casings -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116055): Bullet Casings (811) -> Bullet Casings (-1387) Dimensions: 0x0x0 Properties: Position : (5.74,316.51,-27.96) ϴ (H:0° P:0° B:0°) Scale : (0.59, 0.59, 0.59) Properties via Bullet Casings (-1387): SymName : Bullet Casings DonorType : 0 ModelName : casingp ObjName : Bullet_Casings Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Machinery (174) @ (-117.65,417.47,-19.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114201): Machinery (174) -> Machinery (-224) Dimensions: 2x1x7 Properties: PhysState : 9D 4A EB C2 E3 BB D0 43 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x7 Position : (-117.65,417.47,-19.00) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Machinery (-224): SymName : Machinery ObjName : Machinery: "Some machinery." DonorType : 0 ModelName : mech01 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Faucet (1519) @ (31.17,369.39,-23.63) ϴ (H:270° P:0° B:0°) Ancestry: -> Faucet -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[DetailAt] (74514433): Faucet (1519) -> Island Base (916) Link[MetaProp] (1115508): Faucet (1519) -> Faucet (-1375) Dimensions: 1x1x1 Properties: RenderAlpha : 0.000000 Position : (31.17,369.39,-23.63) ϴ (H:270° P:0° B:0°) Scale : (0.50, 0.50, 0.50) Properties via Faucet (-1375): HUDSelect : true Scripts : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement"; HUDUse : Faucet DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Faucet ModelName : faucit Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Level Start Marker (921) @ (-57.50,71.50,-19.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Level Start Marker -> Marker -> Object Links: Link[MetaProp] (1114718): Level Start Marker (921) -> Level Start Marker (-2470) Link[LandingP] (37814276): Level Start Marker (921) -> Marker (926) Link[LandingP] (37814277): Level Start Marker (921) -> Marker (930) Link[LandingP] (37814279): Level Start Marker (921) -> Marker (932) Link[LandingP] (37814278): Level Start Marker (921) -> Marker (931) Dimensions: 2x2x7 Properties: ModelName : Playbox Position : (-57.50,71.50,-19.75) ϴ (H:90° P:0° B:0°) StartLoc : 200 Properties via Level Start Marker (-2470): SymName : Level Start Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Square Ceiling Light (678) @ (-69.97,191.69,-5.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114588): Square Ceiling Light (678) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-69.97,191.69,-5.25) ϴ (H:0° P:0° B:0°) Light : 00 00 C0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 gravshaft 4 (1027) @ (-92.91,124.27,-11.50) ϴ (H:0° P:180° B:0°) Ancestry: -> gravshaft 4 -> Grav Shaft FX -> Terrain FX -> SFX -> Object Links: Link[MetaProp] (1115503): gravshaft 4 (1027) -> gravshaft 4 (-2543) Dimensions: 4x4x25 Properties: PGLaunchInfo : 00 00 00 00 9A 99 99 BF 9A 99 99 BF 00 00 C0 C1 9A 99 99 3F 9A 99 99 3F 00 00 C0 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 CD CC FE FF CD CC FE FF 00 00 E8 FF 33 33 01 00 33 33 01 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00 Scale : (1.67, 1.67, 0.48) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 03 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 F0 D3 1B 27 90 DF 1B 27 30 3E D1 0D 00 00 00 00 00 00 00 00 40 5B D1 0D F0 33 B0 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 30 D3 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 DE CF B9 C2 57 89 F8 42 00 00 38 C1 00 00 00 00 6A 00 00 00 80 99 99 BF 80 99 99 BF 00 00 C0 C1 80 99 99 3F 80 99 99 3F 00 00 E0 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 B8 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-92.91,124.27,-11.50) ϴ (H:0° P:180° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LightColor : C3 F5 28 3F 00 00 00 3F Properties via gravshaft 4 (-2543): SymName : gravshaft 4 DonorType : 0 Properties via Grav Shaft FX (-1696): RenderAlpha : 1.000000 ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Crate #1 (780) @ (11.47,131.45,-22.00) ϴ (H:355° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988531): Crate #1 (780) -> Audio Log: Log:9 (828) Link[MetaProp] (1115951): Crate #1 (780) -> Crate #1 (-122) Dimensions: 3x3x4 Properties: PhysState : EF 88 37 41 26 74 03 43 00 00 B0 C1 00 00 00 00 00 00 00 00 AC 83 B1 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x3 Position : (11.47,131.45,-22.00) ϴ (H:355° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Marker (143) @ (-80.16,249.25,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114241): Marker (143) -> Marker (-327) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-80.16,249.25,-20.00) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered OPS Female Corpse (1168) @ (50.61,276.43,-20.82) ϴ (H:0° P:0° B:1°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988488): OPS Female Corpse (1168) -> Medium Nanite Pile (84) Link[FlowCont] (19988487): OPS Female Corpse (1168) -> Medical Kit (775) Link[Contains] (10551328): OPS Female Corpse (1168) -> Medium Nanite Pile (84) Link[MetaProp] (1115578): OPS Female Corpse (1168) -> OPS Female Corpse (-1879) Dimensions: 5x6x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (50.61,276.43,-20.82) ϴ (H:0° P:0° B:1°) ?Puppet? : A4 D8 5A 00 90 04 00 00 00 00 00 00 58 CE E5 0D Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Bullet Holes 2 (890) @ (7.00,353.73,-24.38) ϴ (H:0° P:37° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115849): Bullet Holes 2 (890) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Position : (7.00,353.73,-24.38) ϴ (H:0° P:37° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (249) @ (-74.00,246.75,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085651): New Tripwire (249) -> Ops Crew (241) Link[MetaProp] (1114432): New Tripwire (249) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 00 00 94 C2 00 C0 76 43 FF FF AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-74.00,246.75,-22.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Med Patch (747) @ (-69.02,116.84,-6.79) ϴ (H:0° P:0° B:0°) Ancestry: -> Med Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115946): Med Patch (747) -> Med Patch (-52) Dimensions: 1x0x0 Properties: Position : (-69.02,116.84,-6.79) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Med Patch (-52): Scripts : 73 63 70 4D 65 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 DonorType : 0 SymName : Med Patch InvDims : 01 00 00 00 01 00 00 00 CombineType : MedPatch ObjIcon : pat_red ModelName : medpatch Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Alchemy : 4.000000 Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (108) @ (-61.13,81.80,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114228): Patrol Path (108) -> Patrol Path (-1089) Link[AIPatrol] (50397194): Patrol Path (108) -> Patrol Path (178) Dimensions: 4x4x4 Properties: Position : (-61.13,81.80,-18.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Ops Crew (211) @ (-8.00,354.75,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114188): Ops Crew (211) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 00 C1 00 60 B1 43 00 00 C0 C1 00 00 60 C1 00 60 B1 43 00 00 C0 C1 00 00 00 C1 00 60 B1 43 00 00 C0 C1 00 00 00 00 00 00 00 00 00 C1 26 00 00 00 25 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-8.00,354.75,-24.00) ϴ (H:0° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 00 C1 00 60 B1 43 00 00 C0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal AI Signal Trap (1099) @ (-15.52,203.02,-20.05) ϴ (H:0° P:0° B:0°) Ancestry: -> AI Signal Trap -> Traps -> Object Links: Link[SwitchLi] (22085754): AI Signal Trap (1099) -> Docile (1095) Link[MetaProp] (1115653): AI Signal Trap (1099) -> AI Signal Trap (-2601) Dimensions: 4x4x4 Properties: SignalType : OGCall Position : (-15.52,203.02,-20.05) ϴ (H:0° P:0° B:0°) Properties via AI Signal Trap (-2601): SymName : AI Signal Trap Scripts : 54 72 61 70 53 69 67 6E 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Small BP Pile (1362) @ (-97.44,309.80,-14.40) ϴ (H:0° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114643): Small BP Pile (1362) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (-97.44,309.80,-14.40) ϴ (H:0° P:0° B:0°) StackCount : 3 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Wedge Light (992) @ (56.75,145.67,-1.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115880): Wedge Light (992) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (56.75,145.67,-1.49) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cereal (76) @ (11.50,425.65,-29.76) ϴ (H:348° P:0° B:90°) Ancestry: -> Cereal -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114316): Cereal (76) -> Cereal (-1389) Dimensions: 1x0x1 Properties: Position : (11.50,425.65,-29.76) ϴ (H:348° P:0° B:90°) Properties via Cereal (-1389): SymName : Cereal ObjName : Cereal: "A box of cereal." ModelName : cereal PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Food (-1388): Class Tags : FoodType Mushy Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1238) @ (14.00,417.56,-17.78) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115356): Wedge Light (1238) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 Position : (14.00,417.56,-17.78) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tall Plant 2 (859) @ (-137.02,396.25,-17.01) ϴ (H:90° P:0° B:0°) Ancestry: -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115906): Tall Plant 2 (859) -> Tall Plant 2 (-1854) Dimensions: 1x1x5 Properties: Immobile : true AI_ObjAvoid : PhysState : 5E 04 09 C3 6C 1F C6 43 05 14 88 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-137.02,396.25,-17.01) ϴ (H:90° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Tall Plant 2 (-1854): SymName : Tall Plant 2 ObjName : Tall_Plant_p2: "A tall plant." ModelName : Plantt DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (959) @ (-123.98,344.70,-12.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212025): Rick Conduit (959) -> Standard Impact (-385) Link[StimSens] (3211995): Rick Conduit (959) -> Droid Fusion (-2753) Link[StimSens] (3212010): Rick Conduit (959) -> High Explosive (-376) Link[StimSens] (3211980): Rick Conduit (959) -> Incendiary (-388) Link[StimSens] (3211950): Rick Conduit (959) -> Armor Piercing Impact (-375) Link[StimSens] (3212061): Rick Conduit (959) -> Electricity (-378) Link[StimSens] (3212076): Rick Conduit (959) -> Psi Stim (-389) Link[StimSens] (3211862): Rick Conduit (959) -> Cold (-1145) Link[StimSens] (3211965): Rick Conduit (959) -> Energy Stim (-373) Link[StimSens] (3212040): Rick Conduit (959) -> WeaponBash (-3058) Link[MetaProp] (1114612): Rick Conduit (959) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : 38 F8 F7 C2 2F 5A AC 43 7E 6C 47 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-123.98,344.70,-12.46) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (715) @ (-62.75,159.99,-17.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115701): Wedge Light (715) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-62.75,159.99,-17.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shell Casing (815) @ (10.62,315.68,-27.97) ϴ (H:297° P:90° B:0°) Ancestry: -> Shell Casing -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115729): Shell Casing (815) -> Shell Casing (-2028) Dimensions: 0x0x0 Properties: Position : (10.62,315.68,-27.97) ϴ (H:297° P:90° B:0°) Scale : (1.50, 1.50, 1.50) Properties via Shell Casing (-2028): SymName : Shell Casing DonorType : 0 ModelName : Casing ObjName : Shell_Casing Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (178) @ (-56.26,141.58,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114301): Patrol Path (178) -> Patrol Path (-1089) Link[AIPatrol] (50397195): Patrol Path (178) -> Patrol Path (110) Dimensions: 4x4x4 Properties: Position : (-56.26,141.58,-18.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Can (1523) @ (15.63,411.48,-24.62) ϴ (H:332° P:0° B:90°) Ancestry: -> Can -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115377): Can (1523) -> Can (-1394) Dimensions: 0x0x0 Properties: PhysState : 46 16 7A 41 DE BC CD 43 04 EF C4 C1 00 00 B4 42 00 00 00 00 7C 73 A6 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (15.63,411.48,-24.62) ϴ (H:332° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Can (-1394): ObjName : Can: "A can." DonorType : 0 Class Tags : FoodType Apple SymName : Can Material Tags : Material metal ObjShort : Can: "Can" ModelName : cans1 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (925) @ (-130.23,372.80,-22.02) ϴ (H:270° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085731): New Tripwire (925) -> Ops Crew (924) Link[MetaProp] (1115820): New Tripwire (925) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : AC 39 02 C3 D2 65 BA 43 10 30 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-130.23,372.80,-22.02) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted ambient snd (683) @ (-69.00,139.30,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115745): ambient snd (683) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-69.00,139.30,-19.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 6D 65 64 73 5F 68 65 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Hackable Crate (1031) @ (-87.61,410.08,-21.47) ϴ (H:95° P:0° B:0°) Ancestry: -> Hackable Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551302): Hackable Crate (1031) -> Medium Nanite Pile (697) Link[Contains] (10551301): Hackable Crate (1031) -> LabAssistant (696) Link[FlowCont] (19988535): Hackable Crate (1031) -> Medium Nanite Pile (697) Link[FlowCont] (19988534): Hackable Crate (1031) -> LabAssistant (696) Link[MetaProp] (1115447): Hackable Crate (1031) -> Hackable Crate (-1886) Dimensions: 2x3x2 Properties: HackDiff : F1 FF FF FF 0A 00 00 00 00 00 A0 40 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 25 3A AF C2 A8 0A CD 43 10 C5 AB C1 00 00 00 00 00 00 00 00 00 B9 BE 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x3 Position : (-87.61,410.08,-21.47) ϴ (H:95° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Hackable Crate (-1886): Immobile : false DonorType : 0 SymName : Hackable Crate HackText : HackCrate: "Hack to open crate. Critical failure destroys it." ObjShort : Hackable_Crate: "Security Crate" ObjState : Locked ObjName : Hackable_Crate: "An electronic security crate." ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 HUDUse : Crate ReqTechDesc : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 14 00 00 00 00 00 00 00 00 00 80 40 Scripts : 48 61 63 6B 61 62 6C 65 43 72 61 74 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ModelName : hackcrat CfgTweqJoints : 00 00 02 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 6B 43 00 00 B4 43 00 08 02 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Usable Containers (-118): ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Med Patch (784) @ (45.17,431.21,-29.11) ϴ (H:0° P:0° B:0°) Ancestry: -> Med Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116019): Med Patch (784) -> Med Patch (-52) Dimensions: 1x0x0 Properties: Position : (45.17,431.21,-29.11) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Med Patch (-52): Scripts : 73 63 70 4D 65 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 DonorType : 0 SymName : Med Patch InvDims : 01 00 00 00 01 00 00 00 CombineType : MedPatch ObjIcon : pat_red ModelName : medpatch Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Alchemy : 4.000000 Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x36 (147) @ (-82.00,381.60,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Railing 4x36 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114208): Red Railing 4x36 (147) -> Red Railing 4x36 (-2599) Dimensions: 36x0x3 Properties: PhysState : D3 FF A3 C2 D3 CC BE 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 36x0x3 Position : (-82.00,381.60,-22.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x36 (-2599): SymName : Red Railing 4x36 DonorType : 0 ModelName : rrail36 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1172) @ (51.16,267.69,-22.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115582): Blood Splatter Small (1172) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (51.16,267.69,-22.00) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Island Top (894) @ (22.10,369.24,-20.26) ϴ (H:90° P:0° B:0°) Ancestry: -> Island Top -> Kitchen Appliances -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115853): Island Top (894) -> Island Top (-3563) Dimensions: 8x24x5 Properties: PhysState : CD CC B0 41 5B 9F B8 43 F9 19 A2 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x24x2 Position : (22.10,369.24,-20.26) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Island Top (-3563): SymName : Island Top RenderAlpha : 1.000000 ModelName : kitchent DonorType : 0 Properties via Kitchen Appliances (-3503): Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 DirectMonsterGen (265) @ (-80.49,278.93,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279939): DirectMonsterGen (265) -> Spawn Marker (267) Link[MetaProp] (1114395): DirectMonsterGen (265) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: EcoType : 3 AI_PtrlRnd : true AI_Patrol : true Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 50 69 70 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 72 6F 74 6F 63 6F 6C 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 1F 00 00 00 00 00 00 00 Position : (-80.49,278.93,-18.00) ϴ (H:0° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered White 4 (751) @ (-153.50,354.01,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> White 4 -> White #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115815): White 4 (751) -> White 4 (-3614) Dimensions: 2x0x2 Properties: Position : (-153.50,354.01,-21.00) ϴ (H:0° P:0° B:0°) Properties via White 4 (-3614): SymName : White 4 ModelName : wh4 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (112) @ (-89.48,213.78,-10.80) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116010): Pipe 24x3 (112) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: Position : (-89.48,213.78,-10.80) ϴ (H:90° P:90° B:0°) Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Ang Railing 4x12 (215) @ (-17.65,295.75,-24.03) ϴ (H:90° P:341° B:0°) Ancestry: -> Red Ang Railing 4x12 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114340): Red Ang Railing 4x12 (215) -> Red Ang Railing 4x12 (-3077) Dimensions: 13x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false PhysState : CC 33 8D C1 0A E0 93 43 4A 34 C0 C1 00 00 00 00 C0 D0 AA 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x0x3 Position : (-17.65,295.75,-24.03) ϴ (H:90° P:341° B:0°) AI_ObjAvoid : Properties via Red Ang Railing 4x12 (-3077): SymName : Red Ang Railing 4x12 ModelName : rrails12 DonorType : 0 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (1103) @ (-15.80,424.21,-26.00) ϴ (H:309° P:11° B:348°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115686): Refridgerator Door (1103) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : CD CC 7C C1 B3 1A D4 43 00 00 D0 C1 00 60 AE 43 00 00 34 41 00 B0 9A 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (-15.80,424.21,-26.00) ϴ (H:309° P:11° B:348°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Filter Comp 2 (1371) @ (-62.66,478.47,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085818): QB Filter Comp 2 (1371) -> QB Filter Comp 3 (1372) Link[MetaProp] (1116061): QB Filter Comp 2 (1371) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: SymName : QB Filter Comp 2 QBName : Comp2 Position : (-62.66,478.47,-18.56) ϴ (H:0° P:0° B:0°) QBVal : 0 Properties via QB Filter (-1892): Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Res_Station_Button (1001) @ (-62.95,143.60,-19.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Res_Station_Button -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085807): Res_Station_Button (1001) -> Teleport Trap (1301) Link[MetaProp] (1115769): Res_Station_Button (1001) -> Res_Station_Button (-4325) Dimensions: 0x0x1 Properties: Position : (-62.95,143.60,-19.00) ϴ (H:90° P:0° B:0°) Properties via Res_Station_Button (-4325): Scripts : 52 65 73 75 72 72 65 63 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 73 75 72 72 65 63 74 4D 61 63 68 69 6E 65 48 65 6C 70 65 72 00 00 00 00 00 00 00 54 77 65 71 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 72 65 73 5F 70 61 64 00 00 00 00 00 00 00 00 00 72 65 73 5F 70 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Res_Station_Button:"Use sampler." DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Res_Station_Button ModelName : res_pad StTweqModels : 00 00 00 00 00 00 00 00 Class Tags : DeviceType ButtonResur Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Censorship Marker (80) @ (-62.25,84.06,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Censorship Marker -> Marker -> Object Links: Link[MetaProp] (1116002): Censorship Marker (80) -> Censorship Marker (-199) Dimensions: 4x4x4 Properties: Position : (-62.25,84.06,-19.00) ϴ (H:0° P:0° B:0°) Properties via Censorship Marker (-199): SymName : Censorship Marker Scripts : 43 65 6E 73 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (1242) @ (-62.87,130.50,-9.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115474): Wedge Light (1242) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-62.87,130.50,-9.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x1 (863) @ (-87.21,229.76,-12.18) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115958): Pipe 24x1 (863) -> Pipe 24x1 (-1354) Dimensions: 1x1x24 Properties: Position : (-87.21,229.76,-12.18) ϴ (H:90° P:90° B:0°) Properties via Pipe 24x1 (-1354): SymName : Pipe 24x1 ModelName : pipe24 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Lounge Chair (963) @ (-89.99,98.70,-20.86) ϴ (H:180° P:0° B:0°) Ancestry: -> Lounge Chair -> AI Block -> AI Utility -> MetaProperty ... ... -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115779): Lounge Chair (963) -> Lounge Chair (-117) Dimensions: 9x4x4 Properties: PhysState : D2 FB B3 C2 32 66 C5 42 8C E2 A6 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x4x4 Position : (-89.99,98.70,-20.86) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Lounge Chair (-117): SymName : Lounge Chair Immobile : true ModelName : chair02 DonorType : 0 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (719) @ (48.35,145.50,-22.86) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115922): Medium Nanite Pile (719) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (48.35,145.50,-22.86) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile StackCount : 20 DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 droidsummon (819) @ (-9.84,298.07,-20.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085828): droidsummon (819) -> droidsummonspot (821) Link[MetaProp] (1114629): droidsummon (819) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: SymName : droidsummon HasRefs : false Position : (-9.84,298.07,-20.67) ϴ (H:0° P:0° B:0°) ObjSoundName : Properties via Simple Button (-1594): HUDUse : button: "Press button" DonorType : 0 ModelName : button ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x52 (182) @ (0.46,269.60,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Railing 4x52 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114290): Red Railing 4x52 (182) -> Red Railing 4x52 (-3067) Dimensions: 51x0x3 Properties: PhysState : 98 79 E9 3E 9A CC 86 43 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 51x0x3 Position : (0.46,269.60,-22.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x52 (-3067): SymName : Red Railing 4x52 DonorType : 0 ModelName : rrail52 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1527) @ (-37.92,297.30,-23.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115393): Grunge Stain 1 (1527) -> Grunge Stain 1 (-4718) Dimensions: 14x14x0 Properties: RenderAlpha : 0.350000 Position : (-37.92,297.30,-23.99) ϴ (H:0° P:0° B:0°) Scale : (1.40, 1.40, 1.00) Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Off_Button (929) @ (-147.52,367.20,-19.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Bulk_Off_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115823): Bulk_Off_Button (929) -> Bulk_Off_Button (-3623) Dimensions: 0x0x1 Properties: Position : (-147.52,367.20,-19.75) ϴ (H:90° P:0° B:0°) Properties via Bulk_Off_Button (-3623): SymName : Bulk_Off_Button ModelName : bulkup DonorType : 0 HUDSelect : false Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Airlock Door 1 (687) @ (-55.22,73.50,-20.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Airlock Door 1 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114716): Airlock Door 1 (687) -> Airlock Door 1 (-2595) Dimensions: 8x1x8 Properties: PhysState : 4E E2 5C C2 00 00 93 42 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 4E E2 5C C2 00 00 93 42 00 00 A0 C1 4E E2 5C C2 00 00 93 42 00 00 A0 C1 DF E1 5C C2 5E 03 93 42 6C E7 9F C1 00 00 00 00 00 80 4E E2 5C C2 00 00 00 00 82 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 Position : (-55.22,73.50,-20.00) ϴ (H:180° P:0° B:0°) PhysAIColl : false Properties via Airlock Door 1 (-2595): SymName : Airlock Door 1 DoorStaticLight : true DonorType : 0 ModelName : air001 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Cargo Lift (1035) @ (26.50,128.25,-21.34) ϴ (H:90° P:343° B:343°) Ancestry: -> Cargo Lift -> Moving Terrain -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115524): Cargo Lift (1035) -> Cargo Lift (-238) Dimensions: 12x13x3 Properties: Scripts : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 PhysAttr : 00 00 00 00 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (26.50,128.25,-21.34) ϴ (H:90° P:343° B:343°) CollisionType : Bounce PhysState : 00 00 D4 41 9C 40 00 43 DE B0 AA C1 00 90 AB 43 00 90 AB 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x13x1 Scale : (1.00, 0.93, 1.00) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Cargo Lift (-238): SymName : Cargo Lift PhysAIColl : true DonorType : 0 ModelName : lift Class Tags : VehicleType Lift2 Properties via Moving Terrain (-236): PickBias : 0.000000 MovingTerrain : false Material Tags : Material MetalBig AI_ObjPathable : true Heartbeat : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Small HE Clip (788) @ (-56.22,319.25,-23.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Small HE Clip -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116022): Small HE Clip (788) -> Small HE Clip (-1359) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : E3 E0 60 C2 A1 9F 9F 43 CD 02 BF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-56.22,319.25,-23.88) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small HE Clip (-1359): SymName : Small HE Clip StackCount : 6 DonorType : 0 ModelName : ammohes ObjName : HE_Clip: "A box of %d anti-personnel bullets." Properties via HE Clip (-32): Alchemy : 1.500000 FabCost : 90 CombineType : HEClip ObjLookS : HE_clip ObjShort : HE_Clip: "%d anti-personnel bullets" ObjIcon : HE_I Properties via Bullets (-35): NameType : Stack Count StackInc : 6 InvDims : 01 00 00 00 01 00 00 00 Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Desk #2 (151) @ (-66.76,357.38,-22.19) ϴ (H:180° P:0° B:0°) Ancestry: -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988529): Desk #2 (151) -> Audio Log: Log:2 (825) Link[Contains] (10551343): Desk #2 (151) -> Audio Log: Log:2 (825) Link[MetaProp] (1114210): Desk #2 (151) -> Desk #2 (-120) Dimensions: 8x3x3 Properties: PhysState : FF 84 85 C2 7B B0 B2 43 6C 83 B1 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x3 Position : (-66.76,357.38,-22.19) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Desk #2 (-120): SymName : Desk #2 ObjName : Desk_p2: "A desk." ModelName : desk_sd HUDUse : Desk DonorType : 0 Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Wrench (1176) @ (7.34,246.01,-23.77) ϴ (H:61° P:0° B:270°) Ancestry: -> Wrench -> Conventional -> Weapon -> Physical -> Object Links: Link[arSrc] (8454145): Wrench (1176) -> WeaponBash (-3058) Link[arSrc] (8454146): Wrench (1176) -> WeaponBash (-3058) Link[MetaProp] (1115586): Wrench (1176) -> Wrench (-928) Dimensions: 3x0x0 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (7.34,246.01,-23.77) ϴ (H:61° P:0° B:270°) CollisionType : Bounce | Full Collision Sound PhysState : 75 EE EA 40 2C 02 76 43 9F 25 BE C1 00 00 87 43 00 00 00 00 00 80 77 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.80, 0.80, 0.80) PhysDims : 0x0x0 BaseWpnDmg : 0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Wrench (-928): InvLimbModel : wrench_h ObjIcon : icon_wrench DonorType : 0 Class Tags : WeaponType Wrench SymName : Wrench InvCursor : MeleeWeapon: "" PhysAIColl : true InvDims : 01 00 00 00 03 00 00 00 Melee Type" // type Melee Type , flags 0x0000 , editor name: "Gun: Melee Type" { "" : enum // enums: "Pipe" } ObjProp "PsiPower: 00 00 00 00 ModelName : wrench_w Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true Scripts : 57 65 61 70 6F 6E 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 GunKick : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (898) @ (-75.05,381.49,-12.28) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115600): Wedge Light (898) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-75.05,381.49,-12.28) ϴ (H:270° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (269) @ (-147.00,250.00,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085648): Ecology (269) -> Security Camera (273) Link[SwitchLi] (22085645): Ecology (269) -> DirectMonsterGen (270) Link[MetaProp] (1114399): Ecology (269) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 4 Ecology : 00 00 20 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-147.00,250.00,-21.00) ϴ (H:0° P:0° B:0°) Properties via Ecology (-975): SymName : Ecology Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Bulkhead (755) @ (-54.75,68.00,-18.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Bulkhead -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114715): Bulkhead (755) -> Bulkhead (-2861) Dimensions: 8x0x2 Properties: Position : (-54.75,68.00,-18.50) ϴ (H:270° P:0° B:0°) Properties via Bulkhead (-2861): SymName : Bulkhead ModelName : bulk DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (116) @ (-64.11,183.50,-17.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115838): Wedge Light (116) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-64.11,183.50,-17.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 WormMind (1811) @ (36.23,132.96,-23.80) ϴ (H:25° P:0° B:0°) Ancestry: -> WormMind -> AnnelidImplants -> Implants -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114555): WormMind (1811) -> WormMind (-1660) Dimensions: 0x0x0 Properties: PhysState : 09 EA 10 42 8D F5 04 43 89 5F BE C1 00 00 00 00 00 00 00 00 00 6C CF 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (36.23,132.96,-23.80) ϴ (H:25° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via WormMind (-1660): Scripts : 52 65 73 65 61 72 63 68 61 62 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 49 6D 70 6C 61 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : i_mind RsrchRep : Wurmmind ChemNeeded : 43 68 65 6D 20 23 31 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DC 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BaseTechDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 SymName : WormMind ObjState : Unresearched ImplantDesc : WormMind Material Tags : Material Flesh RsrchTime : 3400 ModelName : animp04 DonorType : 0 RsrchTxt : WormMindText Properties via Implants (-99): DrainRate : 10.000000 Energy : 100.000000 PsiRadar : Powerup Class Tags : Device2Type Implant FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Recycle : 10 DrainAmt : 1.000000 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pellet Shot Box (1805) @ (-66.97,84.06,-23.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Pellet Shot Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115478): Pellet Shot Box (1805) -> Pellet Shot Box (-42) Dimensions: 0x0x0 Properties: Scale : (0.60, 0.60, 0.60) Position : (-66.97,84.06,-23.75) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Pellet Shot Box (-42): ObjName : Pellet_Shot_Box: "A box of %d anti-personnel shotgun shells." ObjIcon : PELLET_I DonorType : 0 SymName : Pellet Shot Box InvDims : 01 00 00 00 01 00 00 00 StackCount : 6 FabCost : 70 ModelName : ammosgp ObjShort : Pellet_Shot_Box: "Anti-personnel shotgun shells" CombineType : PelletShot Properties via Shotgun Ammo (-45): StackInc : 3 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 6 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Alchemy : 1.250000 PhysDims : 0x0x0 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (219) @ (52.64,264.67,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397201): Patrol Path (219) -> Patrol Path (220) Link[MetaProp] (1114493): Patrol Path (219) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (52.64,264.67,-20.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Railing End 4x4 (1107) @ (-4.45,427.61,-24.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115681): Railing End 4x4 (1107) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysState : 03 45 8E C0 41 CE D5 43 00 00 C0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x0 Position : (-4.45,427.61,-24.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Experience Trap (1375) @ (-68.34,457.33,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Experience Trap -> Traps -> Object Links: Link[MetaProp] (1115538): Experience Trap (1375) -> Experience Trap (-1725) Dimensions: 4x4x4 Properties: ObjSoundName : Position : (-68.34,457.33,-18.56) ϴ (H:0° P:0° B:0°) ExP : 25 Properties via Experience Trap (-1725): SymName : Experience Trap Scripts : 54 72 61 70 45 58 50 4F 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Grub Floor Pod (1010) @ (-101.84,389.69,-11.95) ϴ (H:0° P:0° B:180°) Ancestry: -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[SwitchLi] (22085821): Grub Floor Pod (1010) -> Floor Egg Tripwire (569) Link[StimSens] (3211511): Grub Floor Pod (1010) -> Psi Stim (-389) Link[StimSens] (3211513): Grub Floor Pod (1010) -> Energy Stim (-373) Link[StimSens] (3211515): Grub Floor Pod (1010) -> High Explosive (-376) Link[StimSens] (3211514): Grub Floor Pod (1010) -> Cold (-1145) Link[StimSens] (3211512): Grub Floor Pod (1010) -> DrainStim (-3390) Link[StimSens] (3211937): Grub Floor Pod (1010) -> Standard Impact (-385) Link[StimSens] (3211510): Grub Floor Pod (1010) -> Droid Fusion (-2753) Link[StimSens] (3211508): Grub Floor Pod (1010) -> Anti-Annelid (-374) Link[StimSens] (3211505): Grub Floor Pod (1010) -> BashStim (-692) Link[StimSens] (3211506): Grub Floor Pod (1010) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211585): Grub Floor Pod (1010) -> Armor Piercing Impact (-375) Link[StimSens] (3211507): Grub Floor Pod (1010) -> Incendiary (-388) Link[StimSens] (3211509): Grub Floor Pod (1010) -> WeaponBash (-3058) Link[StimSens] (3211603): Grub Floor Pod (1010) -> Stasis (-1486) Link[MetaProp] (1114596): Grub Floor Pod (1010) -> Grub Floor Pod (-1335) Dimensions: 5x5x3 Properties: EcoType : 1 Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6C 6F 6F 74 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 74 72 61 70 74 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 74 72 69 67 67 65 72 64 65 73 74 72 6F 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (-101.84,389.69,-11.95) ϴ (H:0° P:0° B:180°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 10 AF CB C2 AA D8 C2 43 43 35 3F C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grub Floor Pod (-1335): SymName : Grub Floor Pod DonorType : 0 ModelName : eggcl Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (84) @ (-49.19,296.24,-23.31) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116005): Medium Nanite Pile (84) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-49.19,296.24,-23.31) ϴ (H:0° P:0° B:0°) StackCount : 25 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Wedge Light (1246) @ (-55.98,187.00,-9.28) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115459): Wedge Light (1246) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-55.98,187.00,-9.28) ϴ (H:90° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pistol (1804) @ (-20.73,135.99,-20.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Pistol -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1114650): Pistol (1804) -> Pistol (-17) Dimensions: 0x1x0 Properties: GunState : 0 rounds, 0% durability, mod level 0 HasRefs : false Position : (-20.73,135.99,-20.05) ϴ (H:0° P:0° B:0°) ObjState : Broken Properties via Pistol (-17): Sett1 : Pistol Modify2Diff : 1E 00 00 00 04 00 00 00 00 00 A0 41 ObjIcon : icn_pist Sett2 : Pistol GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Pistol ObjBrokenIcon : icn_pistb SymName : Pistol PlayerGunDesc : F1 00 00 00 61 74 65 6B 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 40 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 D5 00 50 00 00 00 00 AnimPost : 00 00 00 00 01 00 00 00 00 00 80 BE 00 00 80 40 00 00 00 00 00 00 80 40 Material Tags : Material Metal PhysDims : 0x0x0 GunKick : 00 00 00 00 00 05 00 05 00 00 00 08 33 33 B3 BE 33 33 B3 BE 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 05 00 05 00 00 00 08 9A 99 99 BE 9A 99 19 BF 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : atek_w Scripts : 73 63 70 50 69 73 74 6F 6C 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : pistol: "NORM" PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ReqTechDesc : 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 Class Tags : WeaponType Pistol BaseGunDesc : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 F4 01 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 0A 00 00 00 03 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 0A 00 00 00 BC 02 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 40 40 InvDims : 01 00 00 00 03 00 00 00 SHead2 : pistol: "BURST" DonorType : 0 ModifyDiff : 28 00 00 00 02 00 00 00 00 00 A0 41 BaseWeaponDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Modify1 : Pistol Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (867) @ (-87.21,209.76,-12.18) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115962): Pipe 16x1 (867) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: Position : (-87.21,209.76,-12.18) ϴ (H:90° P:90° B:0°) Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 AP Clip (1803) @ (14.31,394.96,-29.69) ϴ (H:41° P:0° B:0°) Ancestry: -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115598): AP Clip (1803) -> AP Clip (-307) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : AE 06 65 41 5F 7B C5 43 B6 81 ED C1 00 00 00 00 00 00 00 00 80 41 27 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (14.31,394.96,-29.69) ϴ (H:41° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via AP Clip (-307): ObjName : AP_Clip: "A box of %d armor-piercing bullets." ObjIcon : AP_I Alchemy : 1.500000 DonorType : 0 SymName : AP Clip CombineType : APClip FabCost : 90 InvDims : 01 00 00 00 01 00 00 00 ObjLookS : AP_clip ModelName : ammoaps ObjShort : AP_Clip: "%d armor-piercing bullets" StackCount : 12 Properties via Bullets (-35): NameType : Stack Count StackInc : 6 Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hogger Cart (1802) @ (-118.65,345.76,-20.82) ϴ (H:0° P:0° B:0°) Ancestry: -> Hogger Cart -> Game Carts -> MFD Games -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115597): Hogger Cart (1802) -> Hogger Cart (-4266) Dimensions: 0x0x0 Properties: Position : (-118.65,345.76,-20.82) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Hogger Cart (-4266): SymName : Hogger Cart MiniGames : Hogger DonorType : 0 Properties via Game Carts (-3865): Scripts : 73 63 70 4D 69 6E 69 47 61 6D 65 43 61 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : cart_i PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 ModelName : gamecart ObjLookS : game_carts PhysDims : 0x0x0 InvCursor : Game_Carts:"Use to install." Properties via MFD Games (-3863): Material Tags : Material Glass Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Liquor bottle (967) @ (-91.19,117.35,-3.73) ϴ (H:73° P:90° B:0°) Ancestry: -> Liquor bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115767): Liquor bottle (967) -> Liquor bottle (-967) Dimensions: 0x0x2 Properties: PhysState : 2E 61 B6 C2 24 B3 EA 42 20 05 6F C0 00 00 00 00 00 00 B4 42 80 37 93 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-91.19,117.35,-3.73) ϴ (H:73° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Liquor bottle (-967): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleli Class Tags : FoodType Drink SymName : Liquor bottle RenderAlpha : 1.000000 ModelName : botleli DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Psi Booster (724) @ (-94.09,309.21,-23.86) ϴ (H:50° P:0° B:0°) Ancestry: -> Psi Booster -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115909): Psi Booster (724) -> Psi Booster (-57) Dimensions: 1x0x0 Properties: PhysState : E5 2C BC C2 DA 9A 9A 43 95 DD BE C1 00 00 00 00 00 00 00 00 00 8E 4B 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-94.09,309.21,-23.86) ϴ (H:50° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Psi Booster (-57): ObjName : Psi_Booster Scripts : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : PATCHV_I Alchemy : 8.000000 DonorType : 0 Fabricate : 0 SymName : Psi Booster InvDims : 01 00 00 00 01 00 00 00 CombineType : PsiBooster ObjShort : Psi_Booster ModelName : psipatch Properties via Patches (-51): StackCount : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Material Tags : Material Glass FabCost : 20 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Power_Admin_Sign (1800) @ (-136.02,361.96,-19.26) ϴ (H:270° P:0° B:0°) Ancestry: -> Power_Admin_Sign -> Ops -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115768): Power_Admin_Sign (1800) -> Power_Admin_Sign (-3023) Dimensions: 8x0x1 Properties: Position : (-136.02,361.96,-19.26) ϴ (H:270° P:0° B:0°) Properties via Power_Admin_Sign (-3023): SymName : Power_Admin_Sign ModelName : ops_pad DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Data_Storage_Sign (1799) @ (-37.67,110.66,-17.57) ϴ (H:236° P:0° B:0°) Ancestry: -> Data_Storage_Sign -> Ops -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115910): Data_Storage_Sign (1799) -> Data_Storage_Sign (-3018) Dimensions: 8x0x1 Properties: Position : (-37.67,110.66,-17.57) ϴ (H:236° P:0° B:0°) Properties via Data_Storage_Sign (-3018): SymName : Data_Storage_Sign ModelName : ops_dat DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (823) @ (-86.01,144.83,-22.00) ϴ (H:100° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085714): New Tripwire (823) -> EmailTrap: Email:6 (822) Link[MetaProp] (1116038): New Tripwire (823) -> New Tripwire (-2502) Dimensions: 8x8x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 4C 03 AC C2 4D D5 10 43 00 00 B0 C1 00 00 00 00 00 00 00 00 D0 CE C9 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x8x4 Position : (-86.01,144.83,-22.00) ϴ (H:100° P:0° B:0°) Scale : (2.00, 2.00, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Red Railing 4x40 (186) @ (-25.65,333.75,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Red Railing 4x40 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114270): Red Railing 4x40 (186) -> Red Railing 4x40 (-3066) Dimensions: 39x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : DD 35 CD C1 2C E0 A6 43 14 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 39x0x3 Position : (-25.65,333.75,-22.00) ϴ (H:90° P:0° B:0°) AI_ObjAvoid : Properties via Red Railing 4x40 (-3066): SymName : Red Railing 4x40 DonorType : 0 ModelName : rrail40 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1531) @ (4.51,211.62,-23.99) ϴ (H:289° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115386): Grunge Stain 1 (1531) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (4.51,211.62,-23.99) ϴ (H:289° P:0° B:0°) RenderAlpha : 0.250000 Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulkhead Light (933) @ (-62.75,65.18,-14.97) ϴ (H:180° P:0° B:45°) Ancestry: -> Bulkhead Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115238): Bulkhead Light (933) -> Bulkhead Light (-3704) Dimensions: 0x0x0 Properties: Position : (-62.75,65.18,-14.97) ϴ (H:180° P:0° B:45°) Light : 00 00 20 43 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Bulkhead Light (-3704): SymName : Bulkhead Light DonorType : 0 ModelName : buttonr LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Psi Trainer (691) @ (-74.90,128.30,-3.32) ϴ (H:45° P:0° B:0°) Ancestry: -> Psi Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454176): Psi Trainer (691) -> TrainScript2 (-5331) Link[arSrc] (8454168): Psi Trainer (691) -> TrainerScriptor (-5328) Link[StimSens] (3211943): Psi Trainer (691) -> WaterStim (-4267) Link[StimSens] (3211947): Psi Trainer (691) -> TrainScript2 (-5331) Link[MetaProp] (1115879): Psi Trainer (691) -> Psi Trainer (-1583) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-74.90,128.30,-3.32) ϴ (H:45° P:0° B:0°) Properties via Psi Trainer (-1583): SymName : Psi Trainer Scripts : 50 73 69 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : psi_trainer: "Access Psi upgrade unit" DonorType : 0 ModelName : psibild ObjName : Psi_Trainer: "A Psi upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Elevator Path (1039) @ (26.50,129.00,-23.38) ϴ (H:90° P:0° B:0°) Ancestry: -> Elevator Path -> Marker -> Object Links: Link[TPath] (70320130): Elevator Path (1039) -> Elevator Path (1040) Link[MetaProp] (1115706): Elevator Path (1039) -> Elevator Path (-328) Dimensions: 4x4x4 Properties: Position : (26.50,129.00,-23.38) ϴ (H:90° P:0° B:0°) Properties via Elevator Path (-328): SymName : Elevator Path DonorType : 0 RenderType : Not Rendered Properties via Marker (-327): NetworkCategory : Hosted Grunt Grenade (1774) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1114586): Grunt Grenade (1774) -> Grunt Grenade (-1600) Dimensions: 0x0x0 Properties: PhysInitVel : (40.00, 0.00, 0.00) CollisionType : Bounce | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Grenade (-1600): StTweqDelete : 00 00 00 00 00 00 00 00 Scripts : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Normal PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : ogranade CfgTweqRotate : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : EnemyAmmoType OGgren SymName : Grunt Grenade DonorType : 0 CfgTweqDelete : 00 00 02 04 00 00 A0 0F StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAIColl : true Preload : true amb cafe1 (792) @ (-34.36,328.20,-21.44) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115523): amb cafe1 (792) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb cafe1 Position : (-34.36,328.20,-21.44) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 01 00 00 00 6F 70 73 5F 62 75 7A 7A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Ops Crew (155) @ (-104.50,372.75,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115720): Ops Crew (155) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 D1 C2 00 60 BA 43 00 00 A0 C1 00 00 DD C2 00 60 BA 43 00 00 A0 C1 00 00 D1 C2 00 60 BA 43 00 00 A0 C1 00 00 00 00 00 00 00 00 D1 C2 7D 00 00 00 1D 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-104.50,372.75,-20.00) ϴ (H:0° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 D1 C2 00 60 BA 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Chips (1180) @ (54.88,385.07,-27.59) ϴ (H:0° P:0° B:0°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115590): Chips (1180) -> Chips (-92) Dimensions: 0x0x0 Properties: PhysState : 6B 87 5B 42 EC 88 C0 43 2E AE DC C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (54.88,385.07,-27.59) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (902) @ (-75.25,256.53,-17.78) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115761): Wedge Light (902) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-75.25,256.53,-17.78) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Camera (273) @ (-21.41,113.44,-15.18) ϴ (H:46° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085647): Security Camera (273) -> Ecology (269) Link[StimSens] (3212163): Security Camera (273) -> Stasis (-1486) Link[StimSens] (3211357): Security Camera (273) -> Standard Impact (-385) Link[StimSens] (3211359): Security Camera (273) -> BashStim (-692) Link[StimSens] (3211361): Security Camera (273) -> Energy Stim (-373) Link[StimSens] (3211363): Security Camera (273) -> Armor Piercing Impact (-375) Link[StimSens] (3212154): Security Camera (273) -> Incendiary (-388) Link[StimSens] (3211736): Security Camera (273) -> ElectroDampen (-1070) Link[StimSens] (3211365): Security Camera (273) -> High Explosive (-376) Link[StimSens] (3211364): Security Camera (273) -> WeaponBash (-3058) Link[StimSens] (3211360): Security Camera (273) -> EMP (-390) Link[StimSens] (3211358): Security Camera (273) -> Electricity (-378) Link[StimSens] (3211589): Security Camera (273) -> Cold (-1145) Link[StimSens] (3211671): Security Camera (273) -> Droid Fusion (-2753) Link[MetaProp] (1114401): Security Camera (273) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-21.41,113.44,-15.18) ϴ (H:46° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 42 41 AB C1 78 DF E2 42 48 E1 72 C1 00 00 00 00 00 00 00 00 80 6A 3A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 A0 C1 00 00 34 42 8F C2 F5 3C PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Grunt Grenade (1773) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1114434): Grunt Grenade (1773) -> Grunt Grenade (-1600) Dimensions: 0x0x0 Properties: PhysInitVel : (40.00, 0.00, 0.00) CollisionType : Bounce | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Grenade (-1600): StTweqDelete : 00 00 00 00 00 00 00 00 Scripts : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Normal PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : ogranade CfgTweqRotate : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : EnemyAmmoType OGgren SymName : Grunt Grenade DonorType : 0 CfgTweqDelete : 00 00 02 04 00 00 A0 0F StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAIColl : true Preload : true pyromonkey sparks (1772) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> pyromonkey sparks -> Shot FX -> SFX -> Object Links: Link[Particle] (75563036): pyromonkey sparks (1772) -> Red Monkey Shot (1769) Link[MetaProp] (1115595): pyromonkey sparks (1772) -> pyromonkey sparks (-2409) Dimensions: 2x2x2 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 50 F2 3E 00 00 00 00 00 00 00 00 00 EC 06 00 00 02 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0F 00 00 00 00 00 00 00 C8 67 F3 0C 58 69 F3 0C A8 33 B0 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 FF 00 00 00 00 00 00 00 00 60 D4 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 99 99 BF 00 99 99 BF 00 99 99 BF 00 99 99 3F 00 99 99 3F 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D3 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E9 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 C0 00 00 40 C0 00 00 40 40 00 00 40 40 00 00 40 40 00 00 00 00 00 00 00 00 CD CC CC 3E CD CC CC 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 FD FF 00 00 FD FF 00 00 03 00 00 00 03 00 00 00 03 00 00 00 00 00 00 00 00 00 66 66 00 00 66 66 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via pyromonkey sparks (-2409): SymName : pyromonkey sparks DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Medium Nanite Pile (759) @ (33.25,203.86,-21.70) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115934): Medium Nanite Pile (759) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (33.25,203.86,-21.70) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile StackCount : 20 DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 amb turrett screen1 (120) @ (-114.35,362.53,-18.71) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115996): amb turrett screen1 (120) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb turrett screen1 Position : (-114.35,362.53,-18.71) ϴ (H:0° P:0° B:0°) AmbientHacked : 0F 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered pyromonkey2 (1771) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> pyromonkey2 -> Shot FX -> SFX -> Object Links: Link[Particle] (75563037): pyromonkey2 (1771) -> Red Monkey Shot (1769) Link[MetaProp] (1116045): pyromonkey2 (1771) -> pyromonkey2 (-2408) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 EB 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 40 86 F3 0C 00 80 F3 0C 08 2E B0 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1A 00 00 96 00 00 00 00 00 00 00 00 A0 E2 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1A 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E9 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via pyromonkey2 (-2408): SymName : pyromonkey2 DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 pyromonkey1 (1770) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> pyromonkey1 -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115980): pyromonkey1 (1770) -> pyromonkey1 (-2407) Link[Particle] (75563017): pyromonkey1 (1770) -> Red Monkey Shot (1769) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 EA 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 20 83 F3 0C A0 8F F3 0C 58 35 B0 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 B4 00 00 00 00 00 00 00 00 20 C6 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E9 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via pyromonkey1 (-2407): SymName : pyromonkey1 DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Patrol Path (223) @ (30.02,299.08,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397202): Patrol Path (223) -> Patrol Path (219) Link[MetaProp] (1114487): Patrol Path (223) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (30.02,299.08,-26.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Refridgerator Door (1111) @ (39.25,428.85,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115692): Refridgerator Door (1111) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 00 00 1D 42 CD 6C D6 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (39.25,428.85,-26.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sound Trap (1379) @ (-38.45,483.08,-12.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115891): Sound Trap (1379) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-38.45,483.08,-12.56) ϴ (H:0° P:0° B:0°) ObjSoundName : xx4xor5c Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Tweq Trap (1014) @ (-101.77,389.69,-11.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1114599): Tweq Trap (1014) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 02 00 00 F4 01 02 00 00 00 67 72 75 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjSoundName : pod_exp Position : (-101.77,389.69,-11.95) ϴ (H:0° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Toilet (88) @ (54.08,207.25,-21.94) ϴ (H:90° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211325): Toilet (88) -> Cold (-1145) Link[StimSens] (3211283): Toilet (88) -> Psi Stim (-389) Link[StimSens] (3211734): Toilet (88) -> Incendiary (-388) Link[StimSens] (3211751): Toilet (88) -> Droid Fusion (-2753) Link[StimSens] (3211720): Toilet (88) -> Energy Stim (-373) Link[StimSens] (3211706): Toilet (88) -> Armor Piercing Impact (-375) Link[StimSens] (3211598): Toilet (88) -> High Explosive (-376) Link[StimSens] (3211321): Toilet (88) -> Electricity (-378) Link[StimSens] (3211335): Toilet (88) -> WeaponBash (-3058) Link[StimSens] (3211470): Toilet (88) -> Standard Impact (-385) Link[MetaProp] (1114229): Toilet (88) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : EC 51 58 42 00 40 4F 43 35 7B AF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (54.08,207.25,-21.94) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Wedge Light (1250) @ (-41.25,95.90,-17.78) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115445): Wedge Light (1250) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-41.25,95.90,-17.78) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Monkey Shot (1769) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Monkey Shot -> Monkey Shots -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1115717): Red Monkey Shot (1769) -> Red Monkey Shot (-2032) Dimensions: 0x0x0 Properties: PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 HasRefs : false ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 E9 06 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 F8 5F F3 0C C0 60 F3 0C 48 30 B0 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 FF 00 00 00 00 00 00 00 00 10 CC CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 9A 99 19 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysInitVel : (60.00, 0.00, 0.00) Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound Properties via Red Monkey Shot (-2032): RenderType : Normal AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 63 6D 64 5F 66 69 72 65 4C 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : EnemyAmmoType MonkeyShotR SymName : Red Monkey Shot DonorType : 0 LightColor : 8F C2 F5 3D 66 66 66 3F ModelName : fx_particle SelfLit : 75 Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Wedge Light (871) @ (-48.00,291.50,-17.78) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115611): Wedge Light (871) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-48.00,291.50,-17.78) ϴ (H:89° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Star Trail (1768) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Star Trail -> Shot FX -> SFX -> Object Links: Link[Particle] (75563020): Star Trail (1768) -> Ninja Shot (1767) Link[MetaProp] (1115715): Star Trail (1768) -> Star Trail (-2849) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 E8 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 A0 76 F3 0C 98 6F F3 0C 40 3B B0 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 08 E2 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E7 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via Star Trail (-2849): SymName : Star Trail DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Ninja Shot (1767) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ninja Shot -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454154): Ninja Shot (1767) -> WeaponBash (-3058) Link[MetaProp] (1115489): Ninja Shot (1767) -> Ninja Shot (-2824) Dimensions: 0x0x0 Properties: HasRefs : false StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 PhysInitVel : (50.00, 0.00, 0.00) Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound Properties via Ninja Shot (-2824): RenderType : Normal CfgTweqRotate : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00 Class Tags : EnemyAmmoType NinjaShot SymName : Ninja Shot PrjSound : ns_whiz LightColor : 00 00 00 3F CD CC 4C 3F ModelName : asstar DonorType : 0 SelfLit : 15 Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Lounge Chair (972) @ (-90.06,103.60,-21.86) ϴ (H:0° P:0° B:0°) Ancestry: -> Lounge Chair -> AI Block -> AI Utility -> MetaProperty ... ... -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115758): Lounge Chair (972) -> Lounge Chair (-117) Dimensions: 9x4x4 Properties: PhysState : 3E 1D B4 C2 E6 31 CF 42 8B E2 AE C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x4x4 Position : (-90.06,103.60,-21.86) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Lounge Chair (-117): SymName : Lounge Chair Immobile : true ModelName : chair02 DonorType : 0 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (728) @ (34.40,429.30,-21.29) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115898): Wedge Light (728) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (34.40,429.30,-21.29) ϴ (H:90° P:0° B:0°) Light : 00 00 70 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Stock Pot (1492) @ (16.26,383.62,-23.31) ϴ (H:239° P:0° B:0°) Ancestry: -> Stock Pot -> Kitchen -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115406): Stock Pot (1492) -> Stock Pot (-4758) Dimensions: 1x1x1 Properties: Position : (16.26,383.62,-23.31) ϴ (H:239° P:0° B:0°) Scale : (1.50, 1.50, 1.50) Properties via Stock Pot (-4758): SymName : Stock Pot ModelName : pan03 ObjName : Stock_Pot:"A stock pot" DonorType : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1054) @ (-62.87,105.00,-1.28) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115535): Wedge Light (1054) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-62.87,105.00,-1.28) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:9 (828) @ (10.92,132.21,-19.88) ϴ (H:37° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116043): Audio Log: Log:9 (828) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs4 : Log:9 Position : (10.92,132.21,-19.88) ϴ (H:37° P:0° B:90°) Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Ops Door (190) @ (-38.50,325.25,-19.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114320): Ops Door (190) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 00 00 1A C2 00 A0 A2 43 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 1A C2 00 A0 A2 43 00 00 98 C1 00 00 1A C2 00 A0 A0 43 00 00 98 C1 00 00 1A C2 00 A0 A2 43 00 00 98 C1 00 00 00 00 00 40 00 00 1A C2 20 00 00 00 21 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-38.50,325.25,-19.00) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Grunge Stain 2 (1535) @ (32.29,272.72,-27.99) ϴ (H:46° P:0° B:0°) Ancestry: -> Grunge Stain 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115383): Grunge Stain 2 (1535) -> Grunge Stain 2 (-4719) Dimensions: 10x10x0 Properties: Position : (32.29,272.72,-27.99) ϴ (H:46° P:0° B:0°) RenderAlpha : 0.400000 Properties via Grunge Stain 2 (-4719): SymName : Grunge Stain 2 ModelName : grstain2 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Beaker (937) @ (-72.26,231.87,-10.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Beaker -> Beakers -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115785): Small Beaker (937) -> Small Beaker (-400) Dimensions: 1x0x0 Properties: Position : (-72.26,231.87,-10.05) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Small Beaker (-400): SymName : Small Beaker RenderAlpha : 0.900000 ObjIcon : ibeaker1 ObjName : Small_Beaker: "A small beaker." DonorType : 0 ModelName : beaker1 ObjShort : Small_Beaker: "Small beaker" Properties via Beakers (-1105): Scripts : 73 63 70 42 65 61 6B 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 20 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Glass ObjLookS : Beakers PhysDims : 0x0x0 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb rad1 (695) @ (-79.12,225.21,-18.81) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115672): amb rad1 (695) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb rad1 Position : (-79.12,225.21,-18.81) ϴ (H:0° P:0° B:0°) AmbientHacked : 32 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 72 61 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (1043) @ (-51.25,159.99,-17.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115690): Wedge Light (1043) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-51.25,159.99,-17.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tweq Trap (1272) @ (-82.68,272.16,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1115460): Tweq Trap (1272) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 00 00 02 00 00 01 00 00 00 48 45 20 45 78 70 6C 6F 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-82.68,272.16,-18.00) ϴ (H:0° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Square Ceiling Light (796) @ (38.98,128.98,21.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116028): Square Ceiling Light (796) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (38.98,128.98,21.75) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb box comp4 (159) @ (-144.76,416.88,-19.61) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115971): amb box comp4 (159) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb box comp4 Position : (-144.76,416.88,-19.61) ϴ (H:0° P:0° B:0°) AmbientHacked : 14 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Red Monkey (1184) @ (36.96,368.83,-25.97) ϴ (H:185° P:0° B:0°) Ancestry: -> Red Monkey -> Monkeys -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[AIProjec] (48300038): Red Monkey (1184) -> Red Monkey Shot (1769) Link[StimSens] (3211821): Red Monkey (1184) -> Droid Fusion (-2753) Link[StimSens] (3211823): Red Monkey (1184) -> DrainStim (-3390) Link[StimSens] (3211825): Red Monkey (1184) -> High Explosive (-376) Link[StimSens] (3211919): Red Monkey (1184) -> Anti-Human Virus (-4447) Link[StimSens] (3211827): Red Monkey (1184) -> Anti-Human (-377) Link[StimSens] (3211814): Red Monkey (1184) -> StunStim (-2248) Link[StimSens] (3211677): Red Monkey (1184) -> Electricity (-378) Link[StimSens] (3211816): Red Monkey (1184) -> CharmStim (-3395) Link[StimSens] (3211819): Red Monkey (1184) -> Armor Piercing Impact (-375) Link[StimSens] (3211822): Red Monkey (1184) -> WeaponBash (-3058) Link[StimSens] (3211828): Red Monkey (1184) -> Incendiary (-388) Link[StimSens] (3211829): Red Monkey (1184) -> Cold (-1145) Link[StimSens] (3211818): Red Monkey (1184) -> BashStim (-692) Link[StimSens] (3211820): Red Monkey (1184) -> Anti-Annelid (-374) Link[StimSens] (3211924): Red Monkey (1184) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211817): Red Monkey (1184) -> Standard Impact (-385) Link[StimSens] (3211815): Red Monkey (1184) -> Stasis (-1486) Link[StimSens] (3211824): Red Monkey (1184) -> Psi Stim (-389) Link[StimSens] (3211826): Red Monkey (1184) -> Energy Stim (-373) Link[MetaProp] (1115594): Red Monkey (1184) -> Red Monkey (-1432) Dimensions: 0x4x3 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (36.96,368.83,-25.97) ϴ (H:185° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Monkey PhysState : 18 DB 13 42 B2 69 B8 43 30 C4 CF C1 00 00 00 00 00 00 00 00 00 A0 39 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Monkey (-1432): SymName : Red Monkey MAX_HP : 12 DonorType : 0 ModelName : redmonkey HitPoints : 12 Properties via Monkeys (-1540): Class Tags : CreatureType Monkey AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Monkey: "Monkey" ObjName : Monkey: "A monkey." AI_NCDmgRsp : 01 00 00 00 0F 00 00 00 1E 00 00 00 HTHCombatDist : (2.00, 4.00, 6.00) AI_Sloth : Null MotActorTagList : monkey SpchVoice : vmonkey AIRCRanges : 00 00 F0 41 00 00 48 42 00 00 A0 42 00 00 C8 42 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F BreathConfig : B8 0B 00 00 F4 01 00 00 0A 00 00 00 00 00 C8 42 LootInfo : 01 00 00 00 4D 6F 6E 6B 65 79 5F 42 72 61 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 69 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AirSupply : 0 AI_Defensive : Null AI : rangedmelee Properties via Hybrids (-164): Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Many Cans (906) @ (-23.00,414.10,-25.48) ϴ (H:0° P:0° B:0°) Ancestry: -> Many Cans -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115812): Many Cans (906) -> Many Cans (-1393) Dimensions: 1x2x0 Properties: Position : (-23.00,414.10,-25.48) ϴ (H:0° P:0° B:0°) Properties via Many Cans (-1393): SymName : Many Cans ObjName : ManyCans: "Several cans." Material Tags : Material Metal DonorType : 0 ModelName : cans ObjShort : ManyCans: "Several cans" Class Tags : FoodType Apple Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (349) @ (-102.05,315.51,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115800): Spawn Marker (349) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-102.05,315.51,-18.00) ϴ (H:0° P:0° B:0°) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Casino Table (1510) @ (-65.00,115.64,-22.25) ϴ (H:59° P:0° B:0°) Ancestry: -> Casino Table -> Tables -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115424): Casino Table (1510) -> Casino Table (-1399) Dimensions: 8x7x3 Properties: RenderType : Not Rendered PhysState : 00 00 82 C2 4C 46 E7 42 6A FB B1 C1 00 00 00 00 00 00 00 00 40 FC 6F 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x7x3 Position : (-65.00,115.64,-22.25) ϴ (H:59° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Casino Table (-1399): SymName : Casino Table ModelName : casino DonorType : 0 Properties via Tables (-225): Material Tags : Material MetalBig Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true bronson3sound (1071) @ (7.16,316.13,-20.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115867): bronson3sound (1071) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: SymName : bronson3sound NetworkCategory : Local Only Position : (7.16,316.13,-20.67) ϴ (H:0° P:0° B:0°) ObjSoundName : cs1007 Properties via Sound Trap (-1247): Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): RenderType : Not Rendered Pistol (765) @ (44.65,196.60,-23.88) ϴ (H:122° P:270° B:0°) Ancestry: -> Pistol -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115936): Pistol (765) -> Pistol (-17) Dimensions: 0x1x0 Properties: GunState : 3 rounds, 0% durability, mod level 0 PhysState : 19 97 32 42 83 99 44 43 70 03 BF C1 00 00 00 00 00 00 87 43 00 29 F4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (44.65,196.60,-23.88) ϴ (H:122° P:270° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pistol (-17): Sett1 : Pistol Modify2Diff : 1E 00 00 00 04 00 00 00 00 00 A0 41 ObjIcon : icn_pist Sett2 : Pistol GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Pistol ObjBrokenIcon : icn_pistb SymName : Pistol PlayerGunDesc : F1 00 00 00 61 74 65 6B 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 40 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 D5 00 50 00 00 00 00 AnimPost : 00 00 00 00 01 00 00 00 00 00 80 BE 00 00 80 40 00 00 00 00 00 00 80 40 Material Tags : Material Metal GunKick : 00 00 00 00 00 05 00 05 00 00 00 08 33 33 B3 BE 33 33 B3 BE 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 05 00 05 00 00 00 08 9A 99 99 BE 9A 99 19 BF 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : atek_w Scripts : 73 63 70 50 69 73 74 6F 6C 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : pistol: "NORM" ReqTechDesc : 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 Class Tags : WeaponType Pistol BaseGunDesc : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 F4 01 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 0A 00 00 00 03 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 0A 00 00 00 BC 02 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 40 40 InvDims : 01 00 00 00 03 00 00 00 SHead2 : pistol: "BURST" DonorType : 0 ModifyDiff : 28 00 00 00 02 00 00 00 00 00 A0 41 BaseWeaponDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Modify1 : Pistol Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Docile (125) @ (-42.94,119.87,-20.05) ϴ (H:180° P:0° B:0°) Ancestry: -> Docile -> AI States -> MetaProperty -> Red Assassin -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty -> Deaf -> AI States -> MetaProperty Links: Link[Contains] (10551342): Docile (125) -> Chip C (840) Link[SwitchLi] (22085830): Docile (125) -> Ninja Run Trap (807) Link[FlowCont] (19988523): Docile (125) -> Chip C (840) Link[MetaProp] (1114636): Docile (125) -> Docile (-1073) Link[MetaProp] (1116044): Docile (125) -> Red Assassin (-3398) Link[MetaProp] (1115630): Docile (125) -> Deaf (-2656) Link[StimSens] (3211557): Docile (125) -> Stasis (-1486) Link[StimSens] (3211588): Docile (125) -> Droid Fusion (-2753) Link[StimSens] (3211559): Docile (125) -> Armor Piercing Impact (-375) Link[StimSens] (3211561): Docile (125) -> Anti-Human (-377) Link[StimSens] (3211563): Docile (125) -> DrainStim (-3390) Link[StimSens] (3211572): Docile (125) -> EMP (-390) Link[StimSens] (3211914): Docile (125) -> Anti-Human Virus (-4447) Link[StimSens] (3211556): Docile (125) -> StunStim (-2248) Link[StimSens] (3211562): Docile (125) -> WeaponBash (-3058) Link[StimSens] (3211564): Docile (125) -> Electricity (-378) Link[StimSens] (3211565): Docile (125) -> Psi Stim (-389) Link[StimSens] (3211571): Docile (125) -> Energy Stim (-373) Link[StimSens] (3211567): Docile (125) -> Standard Impact (-385) Link[StimSens] (3211568): Docile (125) -> High Explosive (-376) Link[StimSens] (3211569): Docile (125) -> Incendiary (-388) Link[StimSens] (3211560): Docile (125) -> BashStim (-692) Link[StimSens] (3211570): Docile (125) -> Cold (-1145) Link[StimSens] (3211339): Docile (125) -> CharmStim (-3395) Link[AIProjec] (48300037): Docile (125) -> Ninja Shot (1765) Link[AIProjec] (48300033): Docile (125) -> Ninja Shot (1767) Dimensions: 1x9x7 Properties: AI_IdlRetOrg : false PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-42.94,119.87,-20.05) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Scripts : 54 72 69 67 67 65 72 44 61 6D 61 67 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_SigRsp : 4E 69 6E 6A 61 20 52 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 44 65 73 74 72 6F 79 20 4E 69 6E 6A 61 20 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 4E 69 6E 6A 61 20 52 75 6E 20 30 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 56 65 72 79 20 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C 00 00 00 61 69 61 77 61 72 65 6E 65 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 00 00 00 32 37 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 65 61 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 5C C1 2B C2 AF BB EF 42 7F 63 A0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Efficiency : 01 00 00 00 00 BA 5B 48 00 00 34 42 00 A0 0C 48 00 00 F0 41 00 A0 0C 48 00 00 F0 41 00 C1 45 49 00 00 A0 41 EcoType : 711 Properties via Docile (-1073): SymName : Docile AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 1 Properties via Red Assassin (-3398): MAX_HP : 48 ModelName : redass MotActorTagList : ninja HitPoints : 48 Properties via Assassin (-1541): Class Tags : CreatureType Assassin AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Assassin: "Cyborg assassin" ObjName : Assassin: "A cyborg assassin." AI_NCDmgRsp : 01 00 00 00 0F 00 00 00 0A 00 00 00 SpchVoice : vassassin LootInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_RngShoot : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AIRCRanges : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42 AI : ranged Properties via Cyborgs (-1539): TargetType : Type 1 AI_VisJoint : Head AI_VisType : 3 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Deaf (-2656): AI_Hearing : Null Blood Splatter on Floor (1287) @ (-97.70,315.30,-24.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115616): Blood Splatter on Floor (1287) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Position : (-97.70,315.30,-24.00) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Crate #1 (1335) @ (44.36,276.92,-17.54) ϴ (H:24° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115518): Crate #1 (1335) -> Crate #1 (-122) Dimensions: 0x0x0 Properties: AI_BlkVis : true RenderType : Not Rendered Position : (44.36,276.92,-17.54) ϴ (H:24° P:0° B:0°) Scale : (0.06, 0.00, 0.06) Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true OPS Female Corpse (227) @ (-20.56,246.61,-23.75) ϴ (H:0° P:345° B:8°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115869): OPS Female Corpse (227) -> OPS Female Corpse (-1879) Dimensions: 4x4x4 Properties: CretPose : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-20.56,246.61,-23.75) ϴ (H:0° P:345° B:8°) ?Puppet? : A4 D8 5A 00 E3 00 00 00 00 00 00 00 A0 23 DB 2A Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Many Cans (1115) @ (15.94,416.75,-24.48) ϴ (H:354° P:0° B:0°) Ancestry: -> Many Cans -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115684): Many Cans (1115) -> Many Cans (-1393) Dimensions: 1x2x0 Properties: Position : (15.94,416.75,-24.48) ϴ (H:354° P:0° B:0°) Properties via Many Cans (-1393): SymName : Many Cans ObjName : ManyCans: "Several cans." Material Tags : Material Metal DonorType : 0 ModelName : cans ObjShort : ManyCans: "Several cans" Class Tags : FoodType Apple Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Email 8: Email:8 (1384) @ (-33.38,464.64,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1115881): Email 8: Email:8 (1384) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Logs4 : Email:8 SymName : Email 8 QBName : Note_4_3 Position : (-33.38,464.64,-18.56) ϴ (H:0° P:0° B:0°) QBVal : 1 Properties via EmailTrap (-1097): Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Small Standard Clip (1018) @ (-57.88,148.42,-23.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Standard Clip -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115709): Small Standard Clip (1018) -> Small Standard Clip (-1358) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : E2 82 67 C2 AD 6C 14 43 BF FD B7 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-57.88,148.42,-23.00) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small Standard Clip (-1358): SymName : Small Standard Clip StackCount : 6 DonorType : 0 ModelName : ammoss ObjName : Standard_Clip: "A box of %d standard bullets." Properties via Standard Clip (-31): Alchemy : 1.000000 CombineType : StdClip StackInc : 6 FabCost : 45 ObjIcon : STD_I ObjLookS : standard_clip ObjShort : Standard_Clip: "%d standard bullets" InvDims : 01 00 00 00 01 00 00 00 Properties via Bullets (-35): NameType : Stack Count Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Faucet (93) @ (38.55,193.35,-19.24) ϴ (H:89° P:0° B:0°) Ancestry: -> Faucet -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114221): Faucet (93) -> Faucet (-1375) Dimensions: 2x1x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 37 36 1A 42 CE 5A 41 43 6E E1 99 C1 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (38.55,193.35,-19.24) ϴ (H:89° P:0° B:0°) Scale : (0.80, 0.80, 0.80) Properties via Faucet (-1375): HUDSelect : true Scripts : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement"; HUDUse : Faucet DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Faucet ModelName : faucit Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (1254) @ (-18.84,119.55,-23.60) ϴ (H:0° P:0° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115497): OPS Male Corpse (1254) -> OPS Male Corpse (-1878) Dimensions: 5x6x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 63 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-18.84,119.55,-23.60) ϴ (H:0° P:0° B:0°) ?Puppet? : A4 D8 5A 00 E6 04 00 00 00 00 00 00 30 1B DB 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh OPS Female Corpse (1124) @ (48.35,434.25,-30.05) ϴ (H:180° P:352° B:9°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551341): OPS Female Corpse (1124) -> Med Patch (784) Link[FlowCont] (19988525): OPS Female Corpse (1124) -> Med Patch (784) Link[MetaProp] (1115675): OPS Female Corpse (1124) -> OPS Female Corpse (-1879) Dimensions: 4x4x4 Properties: CretPose : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (48.35,434.25,-30.05) ϴ (H:180° P:352° B:9°) ?Puppet? : A4 D8 5A 00 64 04 00 00 00 00 00 00 88 FF DA 2A Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh OPS Male Corpse (875) @ (21.45,347.87,-27.60) ϴ (H:79° P:358° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115876): OPS Male Corpse (875) -> OPS Male Corpse (-1878) Dimensions: 8x6x1 Properties: CretPose : 01 00 00 00 68 75 6D 63 70 73 75 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (21.45,347.87,-27.60) ϴ (H:79° P:358° B:0°) ?Puppet? : A4 D8 5A 00 6B 03 00 00 00 00 00 00 30 39 DB 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Rick Conduit (1303) @ (-139.98,344.70,-12.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212027): Rick Conduit (1303) -> Standard Impact (-385) Link[StimSens] (3211997): Rick Conduit (1303) -> Droid Fusion (-2753) Link[StimSens] (3211967): Rick Conduit (1303) -> Energy Stim (-373) Link[StimSens] (3211982): Rick Conduit (1303) -> Incendiary (-388) Link[StimSens] (3211952): Rick Conduit (1303) -> Armor Piercing Impact (-375) Link[StimSens] (3212063): Rick Conduit (1303) -> Electricity (-378) Link[StimSens] (3212078): Rick Conduit (1303) -> Psi Stim (-389) Link[StimSens] (3211864): Rick Conduit (1303) -> Cold (-1145) Link[StimSens] (3212042): Rick Conduit (1303) -> WeaponBash (-3058) Link[StimSens] (3212012): Rick Conduit (1303) -> High Explosive (-376) Link[MetaProp] (1114614): Rick Conduit (1303) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : 1C FC 0B C3 2F 5A AC 43 7E 6C 47 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-139.98,344.70,-12.46) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (1143) @ (-73.77,106.81,-6.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085777): New Tripwire (1143) -> Tweq Trap (1132) Link[MetaProp] (1115664): New Tripwire (1143) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 1D 89 93 C2 4A A0 D5 42 00 00 C0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Once | Player PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-73.77,106.81,-6.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Bar Stool (976) @ (-88.29,118.09,-6.21) ϴ (H:90° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115764): Bar Stool (976) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : 70 95 B0 C2 63 2F EC 42 A5 CE C6 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-88.29,118.09,-6.21) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (732) @ (34.48,423.75,-21.29) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115899): Wedge Light (732) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (34.48,423.75,-21.29) ϴ (H:270° P:0° B:0°) Light : 00 00 70 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x6 (1315) @ (-99.50,314.79,-12.01) ϴ (H:11° P:0° B:0°) Ancestry: -> Grate 6x6 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115416): Grate 6x6 (1315) -> Grate 6x6 (-1460) Dimensions: 6x6x0 Properties: PhysState : FF FD C6 C2 F6 64 9D 43 F6 28 40 C1 00 00 00 00 00 00 00 00 00 00 34 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x6x0 Position : (-99.50,314.79,-12.01) ϴ (H:11° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x6 (-1460): SymName : Grate 6x6 DonorType : 0 ModelName : cw002 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 1 (1157) @ (39.50,207.93,-23.90) ϴ (H:39° P:0° B:0°) Ancestry: -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115567): Worm Goo 1 (1157) -> Worm Goo 1 (-2499) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (39.50,207.93,-23.90) ϴ (H:39° P:0° B:0°) Properties via Worm Goo 1 (-2499): SymName : Worm Goo 1 ModelName : goo DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (841) @ (-96.25,334.87,-17.78) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115890): Wedge Light (841) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-96.25,334.87,-17.78) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (194) @ (-5.50,285.50,-8.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114275): Wedge Light (194) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-5.50,285.50,-8.25) ϴ (H:270° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mess_Hall_Sign (1729) @ (-48.00,291.26,-19.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Mess_Hall_Sign -> Ops -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115519): Mess_Hall_Sign (1729) -> Mess_Hall_Sign (-3019) Dimensions: 8x0x1 Properties: Position : (-48.00,291.26,-19.25) ϴ (H:180° P:0° B:0°) Properties via Mess_Hall_Sign (-3019): SymName : Mess_Hall_Sign ModelName : ops_mess DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Airlock Door 1 (942) @ (-160.40,362.00,-19.99) ϴ (H:270° P:0° B:0°) Ancestry: -> Airlock Door 1 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114658): Airlock Door 1 (942) -> Airlock Door 1 (-2595) Dimensions: 8x1x8 Properties: PhysState : 08 66 20 C3 7B 00 B5 43 6C E7 9F C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 08 66 20 C3 7B 00 B5 43 6C E7 9F C1 08 66 20 C3 7B 00 B1 43 6C E7 9F C1 08 66 20 C3 7B 00 B5 43 6C E7 9F C1 00 00 00 00 00 C0 08 66 20 C3 05 00 00 00 05 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 Position : (-160.40,362.00,-19.99) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Airlock Door 1 (-2595): SymName : Airlock Door 1 DoorStaticLight : true DonorType : 0 ModelName : air001 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Small Trioptimum Crate (699) @ (-62.57,258.49,-25.00) ϴ (H:24° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988496): Small Trioptimum Crate (699) -> Medium Nanite Pile (711) Link[FlowCont] (19988491): Small Trioptimum Crate (699) -> Small BP Pile (1356) Link[Contains] (10551306): Small Trioptimum Crate (699) -> Small BP Pile (1356) Link[MetaProp] (1115917): Small Trioptimum Crate (699) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : EE 45 7A C2 B8 3E 81 43 01 00 C8 C1 00 00 00 00 00 00 00 00 00 1B C6 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (-62.57,258.49,-25.00) ϴ (H:24° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Dummy Sqr Ceiling Lite (1047) @ (44.43,196.49,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115623): Dummy Sqr Ceiling Lite (1047) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (44.43,196.49,-12.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1202) @ (56.75,160.67,-1.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115609): Wedge Light (1202) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (56.75,160.67,-1.49) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Trioptimum Crate (800) @ (-49.50,114.41,-21.00) ϴ (H:87° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116034): Small Trioptimum Crate (800) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : EB 03 46 C2 DF D1 E4 42 01 00 A8 C1 00 00 00 00 00 00 00 00 00 C8 AF 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (-49.50,114.41,-21.00) ϴ (H:87° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true amb special comp1 (163) @ (-98.65,416.44,-20.35) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115974): amb special comp1 (163) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb special comp1 Position : (-98.65,416.44,-20.35) ϴ (H:0° P:0° B:0°) AmbientHacked : 18 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (1192) @ (-89.05,381.49,-12.28) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115601): Wedge Light (1192) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-89.05,381.49,-12.28) ϴ (H:270° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (910) @ (22.90,174.75,-1.49) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115501): Wedge Light (910) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (22.90,174.75,-1.49) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (569) @ (-101.83,388.88,-24.00) ϴ (H:0° P:0° B:180°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085661): Floor Egg Tripwire (569) -> Tweq Trap (1014) Link[SwitchLi] (22085659): Floor Egg Tripwire (569) -> Grub Floor Pod (1010) Link[MetaProp] (1114601): Floor Egg Tripwire (569) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 72 61 70 53 75 69 63 69 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 58 A7 CB C2 56 70 C2 43 00 00 C0 C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x8 Position : (-101.83,388.88,-24.00) ϴ (H:0° P:0° B:180°) Scale : (3.00, 3.00, 2.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted OPS1 (1321) @ (-133.20,340.03,-17.48) ϴ (H:180° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211899): OPS1 (1321) -> Standard Impact (-385) Link[StimSens] (3211901): OPS1 (1321) -> Cold (-1145) Link[StimSens] (3211902): OPS1 (1321) -> Electricity (-378) Link[StimSens] (3211898): OPS1 (1321) -> High Explosive (-376) Link[StimSens] (3211896): OPS1 (1321) -> Incendiary (-388) Link[StimSens] (3211900): OPS1 (1321) -> WeaponBash (-3058) Link[StimSens] (3211903): OPS1 (1321) -> Psi Stim (-389) Link[StimSens] (3211398): OPS1 (1321) -> Energy Stim (-373) Link[StimSens] (3211897): OPS1 (1321) -> Droid Fusion (-2753) Link[StimSens] (3211338): OPS1 (1321) -> Armor Piercing Impact (-375) Link[MetaProp] (1114627): OPS1 (1321) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : F8 31 05 C3 F7 03 AA 43 35 DF 8B C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (-133.20,340.03,-17.48) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Iced-over Pipe (1215) @ (21.00,176.28,-9.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115528): Iced-over Pipe (1215) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 00 00 A8 41 96 47 30 43 00 00 1A C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (21.00,176.28,-9.63) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Maintenance Tool (769) @ (-70.62,118.87,-6.79) ϴ (H:0° P:0° B:0°) Ancestry: -> Maintenance Tool -> Device -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115944): Maintenance Tool (769) -> Maintenance Tool (-2949) Dimensions: 0x1x0 Properties: Position : (-70.62,118.87,-6.79) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Maintenance Tool (-2949): ObjName : Mtool Scripts : 73 63 70 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : techt Recycle : 2 SymName : Maintenance Tool ObjIcon : techtl InvDims : 01 00 00 00 01 00 00 00 CombineType : Maintenance Too Class Tags : Device2Type MaintTool PhysDims : 0x0x0 ObjShort : Mtool DonorType : 0 Properties via Device (-70): Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (129) @ (-83.96,222.69,-10.00) ϴ (H:270° P:0° B:180°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115955): Curved Pipe 1' Diameter (129) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: Position : (-83.96,222.69,-10.00) ϴ (H:270° P:0° B:180°) Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Scuff 4 (1462) @ (-31.79,345.45,-23.99) ϴ (H:77° P:0° B:0°) Ancestry: -> Grunge Scuff 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115396): Grunge Scuff 4 (1462) -> Grunge Scuff 4 (-4715) Dimensions: 10x5x0 Properties: Position : (-31.79,345.45,-23.99) ϴ (H:77° P:0° B:0°) Properties via Grunge Scuff 4 (-4715): SymName : Grunge Scuff 4 ModelName : grscuff4 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1221) @ (-120.23,350.50,-17.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115781): Wedge Light (1221) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-120.23,350.50,-17.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (232) @ (56.53,375.70,-25.90) ϴ (H:236° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114342): Chair #3 (232) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : 14 1B 62 42 25 D9 BB 43 9E 29 CF C1 00 00 00 00 00 00 00 00 40 78 6C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (56.53,375.70,-25.90) ϴ (H:236° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trigger Delay (1119) @ (-19.72,402.78,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085761): Trigger Delay (1119) -> Destroy Trap (82) Link[MetaProp] (1115673): Trigger Delay (1119) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-19.72,402.78,-26.00) ϴ (H:0° P:0° B:0°) DelayTime : 0.250000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered RegenSideWall (1409) @ (-68.99,143.30,-18.00) ϴ (H:180° P:0° B:0°) Ancestry: -> RegenSideWall -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115431): RegenSideWall (1409) -> RegenSideWall (-2153) Dimensions: 8x0x8 Properties: Position : (-68.99,143.30,-18.00) ϴ (H:180° P:0° B:0°) Properties via RegenSideWall (-2153): SymName : RegenSideWall ModelName : regen001 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 DonorType : 0 Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x1 (1022) @ (-1.49,255.26,-14.45) ϴ (H:0° P:270° B:0°) Ancestry: -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115561): Pipe 24x1 (1022) -> Pipe 24x1 (-1354) Dimensions: 1x1x24 Properties: PhysState : CA BC BE BF E3 41 7F 43 F1 2F 67 C1 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x24 Position : (-1.49,255.26,-14.45) ϴ (H:0° P:270° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x1 (-1354): SymName : Pipe 24x1 ModelName : pipe24 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Toilet (97) @ (-36.80,198.25,-21.94) ϴ (H:270° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211759): Toilet (97) -> High Explosive (-376) Link[StimSens] (3211745): Toilet (97) -> Droid Fusion (-2753) Link[StimSens] (3211714): Toilet (97) -> Energy Stim (-373) Link[StimSens] (3211528): Toilet (97) -> Standard Impact (-385) Link[StimSens] (3211700): Toilet (97) -> Armor Piercing Impact (-375) Link[StimSens] (3211315): Toilet (97) -> Electricity (-378) Link[StimSens] (3211347): Toilet (97) -> Cold (-1145) Link[StimSens] (3211379): Toilet (97) -> WeaponBash (-3058) Link[StimSens] (3211296): Toilet (97) -> Psi Stim (-389) Link[StimSens] (3211728): Toilet (97) -> Incendiary (-388) Link[MetaProp] (1114215): Toilet (97) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : 33 33 13 C2 00 40 46 43 35 7B AF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (-36.80,198.25,-21.94) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true steam jet (1258) @ (-16.58,115.66,-18.50) ϴ (H:73° P:0° B:0°) Ancestry: -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115493): steam jet (1258) -> steam jet (-1972) Dimensions: 2x8x2 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 EA 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 38 66 F3 0C B8 72 F3 0C E0 25 B0 0D 00 00 00 00 00 00 00 00 D8 27 B0 0D 30 AC 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 1E 00 00 00 00 00 00 00 00 10 DF CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 19 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 45 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-16.58,115.66,-18.50) ϴ (H:73° P:0° B:0°) Properties via steam jet (-1972): SymName : steam jet ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Computer Console (1516) @ (-146.23,416.60,-18.57) ϴ (H:90° P:0° B:0°) Ancestry: -> Computer Console -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty -> MatGlass -> Materials -> MetaProperty Links: Link[StimSens] (3212133): Computer Console (1516) -> Energy Stim (-373) Link[StimSens] (3212134): Computer Console (1516) -> Psi Stim (-389) Link[StimSens] (3212137): Computer Console (1516) -> WeaponBash (-3058) Link[StimSens] (3212139): Computer Console (1516) -> High Explosive (-376) Link[StimSens] (3212138): Computer Console (1516) -> Standard Impact (-385) Link[StimSens] (3212136): Computer Console (1516) -> Cold (-1145) Link[StimSens] (3212131): Computer Console (1516) -> Incendiary (-388) Link[StimSens] (3212132): Computer Console (1516) -> Armor Piercing Impact (-375) Link[StimSens] (3212135): Computer Console (1516) -> Electricity (-378) Link[StimSens] (3212130): Computer Console (1516) -> Droid Fusion (-2753) Link[MetaProp] (1115421): Computer Console (1516) -> Computer Console (-2191) Link[MetaProp] (1115626): Computer Console (1516) -> MatGlass (-633) Dimensions: 6x1x4 Properties: Immobile : false PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-146.23,416.60,-18.57) ϴ (H:90° P:0° B:0°) Scale : (1.00, 0.23, 0.59) PhysState : E1 3A 12 C3 CD 4C D0 43 5C 8F 94 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered PhysDims : 6x1x4 ModelName : compx PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Computer Console (-2191): SymName : Computer Console ObjName : CompConsole: "A computer console." Material Tags : Material MetalBig DonorType : 0 ObjShort : CompConsole: "Computer console" Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (879) @ (5.45,348.18,-28.00) ϴ (H:288° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115875): Blood Splatter Medium (879) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (5.45,348.18,-28.00) ϴ (H:288° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fog FX (1514) @ (-58.86,389.75,-14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115405): Fog FX (1514) -> Fog FX (-4683) Dimensions: 14x14x3 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 EA 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 07 00 00 00 18 9D E3 2A 58 9F E3 2A 30 F5 0A 0D 00 00 00 00 00 00 00 00 80 F5 0A 0D C0 9F 1A 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 00 20 D9 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 C7 6D 6B C2 00 E0 C2 43 00 00 60 C1 00 00 00 00 00 00 00 00 00 00 E0 C0 00 00 E0 C0 00 00 C0 BF 00 00 E0 40 00 00 E0 40 00 00 C0 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 07 00 00 00 00 00 00 00 00 00 00 00 92 24 01 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC BD 00 00 00 00 CD CC 4C 3E 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 4C 00 00 00 FF FF FF 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 C0 00 00 00 C0 00 00 C0 BF 00 00 00 40 00 00 00 40 00 00 C0 3F 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 FE FF 00 00 FE FF 00 80 FE FF 00 00 02 00 00 00 02 00 00 80 01 00 00 80 FF FF 00 80 FF FF 00 00 00 00 00 80 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (-58.86,389.75,-14.00) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Fog FX (1513) @ (-141.01,389.35,-14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115425): Fog FX (1513) -> Fog FX (-4683) Dimensions: 14x14x3 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 E9 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 07 00 00 00 58 9C E3 2A 38 9E E3 2A 80 DC 0A 0D 00 00 00 00 00 00 00 00 78 F3 0A 0D F0 9E 1A 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 00 78 DE CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 3C 03 0D C3 4F AD C2 43 00 00 60 C1 00 00 00 00 00 00 00 00 00 00 E0 C0 00 00 E0 C0 00 00 C0 BF 00 00 E0 40 00 00 E0 40 00 00 C0 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 07 00 00 00 00 00 00 00 00 00 00 00 92 24 01 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC BD 00 00 00 00 CD CC 4C 3E 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 83 00 00 00 FF FF FF 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 C0 00 00 00 C0 00 00 C0 BF 00 00 00 40 00 00 00 40 00 00 C0 3F 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 FE FF 00 00 FE FF 00 80 FE FF 00 00 02 00 00 00 02 00 00 80 01 00 00 80 FF FF 00 80 FF FF 00 00 00 00 00 80 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (-141.01,389.35,-14.00) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 16x1 Corroded (1086) @ (55.33,195.49,-16.00) ϴ (H:270° P:0° B:0°) Ancestry: -> 16x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115638): 16x1 Corroded (1086) -> 16x1 Corroded (-1203) Dimensions: 1x1x16 Properties: PhysState : D0 54 5D 42 BF 7C 43 43 6F 03 80 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x15 Position : (55.33,195.49,-16.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 16x1 Corroded (-1203): SymName : 16x1 Corroded ModelName : pipe16c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tall Plant 2 (980) @ (-80.67,91.96,-16.98) ϴ (H:45° P:0° B:0°) Ancestry: -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115734): Tall Plant 2 (980) -> Tall Plant 2 (-1854) Dimensions: 1x1x5 Properties: PhysState : 7D 55 A1 C2 F8 ED B7 42 56 DF 87 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-80.67,91.96,-16.98) ϴ (H:45° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Tall Plant 2 (-1854): SymName : Tall Plant 2 ObjName : Tall_Plant_p2: "A tall plant." ModelName : Plantt DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pathfind Blocker (1512) @ (-74.00,226.75,-12.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115426): Pathfind Blocker (1512) -> Pathfind Blocker (-4581) Dimensions: 1x24x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-74.00,226.75,-12.00) ϴ (H:0° P:0° B:0°) Scale : (0.75, 12.00, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 1x24x4 PhysState : 00 00 94 C2 00 C0 62 43 00 00 40 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Casino Table (1511) @ (-65.00,115.64,-22.25) ϴ (H:119° P:0° B:0°) Ancestry: -> Casino Table -> Tables -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115660): Casino Table (1511) -> Casino Table (-1399) Dimensions: 8x7x3 Properties: RenderType : Not Rendered PhysState : 00 00 82 C2 4C 46 E7 42 6A FB B1 C1 00 00 00 00 00 00 00 00 10 FF EF 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x7x3 Position : (-65.00,115.64,-22.25) ϴ (H:119° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Casino Table (-1399): SymName : Casino Table ModelName : casino DonorType : 0 Properties via Tables (-225): Material Tags : Material MetalBig Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Wedge Light (1227) @ (-22.75,127.98,-17.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115483): Wedge Light (1227) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-22.75,127.98,-17.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (847) @ (-87.53,418.50,-14.25) ϴ (H:315° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115829): Square Ceiling Light (847) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 40 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-87.53,418.50,-14.25) ϴ (H:315° P:0° B:0°) Spotlight : (30.00, 50.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small HE Clip (1746) @ (-54.66,82.27,-23.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Small HE Clip -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114558): Small HE Clip (1746) -> Small HE Clip (-1359) Dimensions: 0x1x0 Properties: Scale : (0.60, 0.60, 0.60) Position : (-54.66,82.27,-23.69) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Small HE Clip (-1359): SymName : Small HE Clip StackCount : 6 DonorType : 0 ModelName : ammohes ObjName : HE_Clip: "A box of %d anti-personnel bullets." Properties via HE Clip (-32): Alchemy : 1.500000 FabCost : 90 CombineType : HEClip ObjLookS : HE_clip ObjShort : HE_Clip: "%d anti-personnel bullets" ObjIcon : HE_I Properties via Bullets (-35): NameType : Stack Count StackInc : 6 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Recycle : 1 PhysDims : 0x0x0 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dinner Plate (1502) @ (-15.62,349.62,-27.92) ϴ (H:9° P:0° B:90°) Ancestry: -> Dinner Plate -> Kitchen -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115368): Dinner Plate (1502) -> Dinner Plate (-4754) Dimensions: 1x0x1 Properties: Position : (-15.62,349.62,-27.92) ϴ (H:9° P:0° B:90°) Scale : (0.90, 0.70, 0.90) Properties via Dinner Plate (-4754): SymName : Dinner Plate DonorType : 0 ModelName : plate ObjName : Dinner_Plate:"A dinner plate" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (946) @ (-102.02,363.83,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114197): Square Ceiling Light (946) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 40 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-102.02,363.83,-14.25) ϴ (H:0° P:0° B:0°) Spotlight : (35.00, 45.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RegenScreen (29) @ (-72.97,139.30,-18.00) ϴ (H:90° P:0° B:0°) Ancestry: -> RegenScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115430): RegenScreen (29) -> RegenScreen (-5349) Dimensions: 6x0x2 Properties: Position : (-72.97,139.30,-18.00) ϴ (H:90° P:0° B:0°) Properties via RegenScreen (-5349): SymName : RegenScreen RenderAlpha : 1.000000 DonorType : 0 ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 ModelName : reganim Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit ObjName : Screens: "A touch screen." Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mug (1501) @ (9.01,291.39,-24.36) ϴ (H:249° P:0° B:0°) Ancestry: -> Mug -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115414): Mug (1501) -> Mug (-1221) Dimensions: 0x0x0 Properties: PhysState : 55 1C 10 41 E9 B1 91 43 7F DA C2 C1 00 00 00 00 00 00 00 00 A0 74 79 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (9.01,291.39,-24.36) ϴ (H:249° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mug (-1221): SymName : Mug ObjIcon : mug ModelName : mug DonorType : 0 Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dinner Plate (1500) @ (9.43,293.05,-24.51) ϴ (H:327° P:0° B:90°) Ancestry: -> Dinner Plate -> Kitchen -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115366): Dinner Plate (1500) -> Dinner Plate (-4754) Dimensions: 1x0x1 Properties: Position : (9.43,293.05,-24.51) ϴ (H:327° P:0° B:90°) Scale : (0.90, 0.70, 0.90) Properties via Dinner Plate (-4754): SymName : Dinner Plate DonorType : 0 ModelName : plate ObjName : Dinner_Plate:"A dinner plate" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ninja Run 01 (804) @ (-18.49,119.97,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116047): Ninja Run 01 (804) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Ninja Run 01 Position : (-18.49,119.97,-19.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered amb cafe window left (167) @ (57.82,328.51,-20.33) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115977): amb cafe window left (167) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb cafe window left Position : (57.82,328.51,-20.33) ϴ (H:0° P:0° B:0°) AmbientHacked : 8C 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 6F 75 74 72 6D 62 6C 4C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Pipe 8x1 (1160) @ (-2.00,250.00,-23.50) ϴ (H:22° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115570): Pipe 8x1 (1160) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false PhysState : C5 94 FF BF 0E 01 7A 43 17 05 BC C1 00 00 00 00 00 00 B4 42 00 00 B4 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-2.00,250.00,-23.50) ϴ (H:22° P:90° B:0°) AI_ObjAvoid : Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Iced-over Pipe (914) @ (31.37,430.96,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115826): Iced-over Pipe (914) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 88 EE FA 41 77 7B D7 43 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (31.37,430.96,-32.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (575) @ (44.05,196.69,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085653): Floor Egg Tripwire (575) -> Once Router (1469) Link[MetaProp] (1114591): Floor Egg Tripwire (575) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 26 30 30 42 5A B0 44 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x8 Position : (44.05,196.69,-20.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 2.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Dinner Plate (1499) @ (48.16,321.70,-28.50) ϴ (H:120° P:0° B:90°) Ancestry: -> Dinner Plate -> Kitchen -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115364): Dinner Plate (1499) -> Dinner Plate (-4754) Dimensions: 1x0x1 Properties: Position : (48.16,321.70,-28.50) ϴ (H:120° P:0° B:90°) Scale : (0.90, 0.70, 0.90) Properties via Dinner Plate (-4754): SymName : Dinner Plate DonorType : 0 ModelName : plate ObjName : Dinner_Plate:"A dinner plate" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grub (1297) @ (-102.41,314.78,-11.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Grub -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[arSrc] (8454144): Grub (1297) -> Anti-Human (-377) Link[StimSens] (3211688): Grub (1297) -> WeaponBash (-3058) Link[StimSens] (3211926): Grub (1297) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211685): Grub (1297) -> DrainStim (-3390) Link[StimSens] (3211844): Grub (1297) -> BashStim (-692) Link[StimSens] (3211843): Grub (1297) -> Anti-Annelid (-374) Link[StimSens] (3211842): Grub (1297) -> Psi Stim (-389) Link[StimSens] (3211627): Grub (1297) -> High Explosive (-376) Link[StimSens] (3211675): Grub (1297) -> Standard Impact (-385) Link[StimSens] (3211629): Grub (1297) -> Energy Stim (-373) Link[StimSens] (3211678): Grub (1297) -> Incendiary (-388) Link[StimSens] (3211626): Grub (1297) -> Armor Piercing Impact (-375) Link[StimSens] (3212129): Grub (1297) -> Stasis (-1486) Link[StimSens] (3211845): Grub (1297) -> Droid Fusion (-2753) Link[StimSens] (3211628): Grub (1297) -> Cold (-1145) Link[MetaProp] (1115444): Grub (1297) -> Grub (-182) Dimensions: 2x2x0 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-102.41,314.78,-11.56) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : F7 D0 CC C2 21 64 9D 43 02 04 39 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 AmbientHacked : 14 00 00 00 00 00 00 00 00 00 00 00 67 72 75 62 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grub (-182): ElevAble : true TimeWarp : 0.750000 SymName : Grub AI_Grub_Combat : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 41 00 00 48 42 00 00 00 00 01 00 00 00 AI_TurnRate : 540.000000 Scripts : 4E 56 53 74 61 72 74 55 6E 72 6F 74 61 74 65 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_MoveSpeed : 1.500000 LootInfo : 01 00 00 00 47 72 75 62 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 5F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SpchVoice : vgrub HitPoints : 5 DonorType : 0 MAX_HP : 5 CfgTweqJoints : 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : grub3 Class Tags : CreatureType Grub AI : grub Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Crystal Shard (773) @ (-92.56,359.67,-23.71) ϴ (H:312° P:0° B:90°) Ancestry: -> Crystal Shard -> Annelid -> Weapon -> Physical -> Object Links: Link[arSrc] (8454149): Crystal Shard (773) -> WeaponBash (-3058) Link[arSrc] (8454159): Crystal Shard (773) -> WeaponBash (-3058) Link[MetaProp] (1116013): Crystal Shard (773) -> Crystal Shard (-28) Dimensions: 3x0x1 Properties: PhysState : 3C 1E B9 C2 31 D5 B3 43 A9 AF BD C1 00 00 B4 42 00 00 00 00 70 4D 9C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-92.56,359.67,-23.71) ϴ (H:312° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crystal Shard (-28): InvLimbModel : shard_h ObjIcon : icn_cr GunReliability : 00 00 BE 42 00 00 BE 42 00 00 20 41 00 00 C8 42 00 00 00 00 BaseTechDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 SymName : Crystal Shard ObjBrokenIcon : icn_crb CollisionType : Bounce | Full Collision Sound RsrchTime : 2700 BaseWpnDmg : 0 ObjState : Unresearched ModifyDiff : 05 00 00 00 04 00 00 00 00 00 F0 41 Scripts : 52 65 73 65 61 72 63 68 61 62 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : WeaponType CrystalShard RsrchRep : Crystal Shard ChemNeeded : 43 68 65 6D 20 23 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true DonorType : 0 RepairDiff : 05 00 00 00 04 00 00 00 00 00 F0 41 InvDims : 01 00 00 00 03 00 00 00 RsrchTxt : CrystalShardText InvCursor : MeleeWeapon: "" ModelName : shard_w BaseWeaponDesc : 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Melee Type" // type Melee Type , flags 0x0000 , editor name: "Gun: Melee Type" { "" : enum // enums: "Pipe" } ObjProp "PsiPower: 00 00 00 00 Properties via Annelid (-16): ShockWeaponType : Annelid Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 GunKick : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (135) @ (-85.70,216.75,-10.94) ϴ (H:90° P:0° B:180°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115966): Curved Pipe 1' Diameter (135) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: Position : (-85.70,216.75,-10.94) ϴ (H:90° P:0° B:180°) Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dinner Plate (1498) @ (47.69,325.95,-28.50) ϴ (H:79° P:0° B:90°) Ancestry: -> Dinner Plate -> Kitchen -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115365): Dinner Plate (1498) -> Dinner Plate (-4754) Dimensions: 1x0x1 Properties: Position : (47.69,325.95,-28.50) ϴ (H:79° P:0° B:90°) Scale : (0.90, 0.70, 0.90) Properties via Dinner Plate (-4754): SymName : Dinner Plate DonorType : 0 ModelName : plate ObjName : Dinner_Plate:"A dinner plate" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (883) @ (-29.95,260.00,-8.28) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115550): Wedge Light (883) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-29.95,260.00,-8.28) ϴ (H:90° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (237) @ (16.91,399.50,-21.29) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115696): Wedge Light (237) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (16.91,399.50,-21.29) ϴ (H:90° P:0° B:0°) Light : 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Metaprop List Trap (1415) @ (-99.34,428.62,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Metaprop List Trap -> Traps -> Object Links: Link[MetaProp] (1115436): Metaprop List Trap (1415) -> Metaprop List Trap (-2597) Dimensions: 4x4x4 Properties: MetapropType : Disable ObjList : SimComp_1 Position : (-99.34,428.62,-21.00) ϴ (H:0° P:0° B:0°) Properties via Metaprop List Trap (-2597): SymName : Metaprop List Trap Scripts : 54 72 61 70 4D 65 74 61 70 72 6F 70 42 79 4C 69 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Dinner Plate (1497) @ (51.40,339.18,-28.50) ϴ (H:285° P:0° B:90°) Ancestry: -> Dinner Plate -> Kitchen -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115399): Dinner Plate (1497) -> Dinner Plate (-4754) Dimensions: 1x0x1 Properties: Position : (51.40,339.18,-28.50) ϴ (H:285° P:0° B:90°) Scale : (0.90, 0.70, 0.90) Properties via Dinner Plate (-4754): SymName : Dinner Plate DonorType : 0 ModelName : plate ObjName : Dinner_Plate:"A dinner plate" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 White 4 (740) @ (-156.50,354.01,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> White 4 -> White #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115702): White 4 (740) -> White 4 (-3614) Dimensions: 2x0x2 Properties: Position : (-156.50,354.01,-21.00) ϴ (H:0° P:0° B:0°) Properties via White 4 (-3614): SymName : White 4 ModelName : wh4 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wash (101) @ (39.49,197.25,-17.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wash -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114212): Wash (101) -> Wash (-1670) Dimensions: 4x0x4 Properties: Position : (39.49,197.25,-17.78) ϴ (H:270° P:0° B:0°) Properties via Wash (-1670): SymName : Wash ModelName : wash DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dinner Plate (1496) @ (16.05,367.13,-23.93) ϴ (H:77° P:0° B:90°) Ancestry: -> Dinner Plate -> Kitchen -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115363): Dinner Plate (1496) -> Dinner Plate (-4754) Dimensions: 1x0x1 Properties: Position : (16.05,367.13,-23.93) ϴ (H:77° P:0° B:90°) Scale : (0.90, 0.70, 0.90) Properties via Dinner Plate (-4754): SymName : Dinner Plate DonorType : 0 ModelName : plate ObjName : Dinner_Plate:"A dinner plate" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dinner Plate (1495) @ (26.98,370.48,-23.93) ϴ (H:53° P:0° B:90°) Ancestry: -> Dinner Plate -> Kitchen -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115437): Dinner Plate (1495) -> Dinner Plate (-4754) Dimensions: 1x0x1 Properties: Position : (26.98,370.48,-23.93) ϴ (H:53° P:0° B:90°) Scale : (0.90, 0.70, 0.90) Properties via Dinner Plate (-4754): SymName : Dinner Plate DonorType : 0 ModelName : plate ObjName : Dinner_Plate:"A dinner plate" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Door (204) @ (-38.50,293.25,-19.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114323): Ops Door (204) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 00 00 1A C2 00 A0 92 43 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 1A C2 00 A0 92 43 00 00 98 C1 00 00 1A C2 00 A0 90 43 00 00 98 C1 00 00 1A C2 00 A0 92 43 00 00 98 C1 00 00 00 00 00 40 00 00 1A C2 22 00 00 00 23 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-38.50,293.25,-19.00) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Dinner Plate (1494) @ (27.19,372.27,-23.93) ϴ (H:77° P:0° B:90°) Ancestry: -> Dinner Plate -> Kitchen -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115401): Dinner Plate (1494) -> Dinner Plate (-4754) Dimensions: 1x0x1 Properties: Position : (27.19,372.27,-23.93) ϴ (H:77° P:0° B:90°) Scale : (0.90, 0.70, 0.90) Properties via Dinner Plate (-4754): SymName : Dinner Plate DonorType : 0 ModelName : plate ObjName : Dinner_Plate:"A dinner plate" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet (1090) @ (54.96,209.23,-12.50) ϴ (H:163° P:0° B:0°) Ancestry: -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115641): steam jet (1090) -> steam jet (-1972) Dimensions: 2x8x2 Properties: PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00 ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 42 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 88 61 F3 0C 70 65 F3 0C D0 29 B0 0D 00 00 00 00 00 00 00 00 90 27 B0 0D 00 AC 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 88 C5 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (54.96,209.23,-12.50) ϴ (H:163° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (1.00, 1.04, 1.00) Properties via steam jet (-1972): SymName : steam jet ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Wedge Light (984) @ (30.40,174.75,-1.49) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115265): Wedge Light (984) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (30.40,174.75,-1.49) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Women's Restrooms (69) @ (-8.00,257.75,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Women's Restrooms -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114258): Women's Restrooms (69) -> Women's Restrooms (-958) Dimensions: 2x0x4 Properties: Position : (-8.00,257.75,-18.00) ϴ (H:0° P:0° B:0°) Properties via Women's Restrooms (-958): SymName : Women's Restrooms ModelName : female DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dinner Plate (1493) @ (28.93,371.51,-23.93) ϴ (H:0° P:0° B:90°) Ancestry: -> Dinner Plate -> Kitchen -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115400): Dinner Plate (1493) -> Dinner Plate (-4754) Dimensions: 1x0x1 Properties: Position : (28.93,371.51,-23.93) ϴ (H:0° P:0° B:90°) Scale : (0.90, 0.70, 0.90) Properties via Dinner Plate (-4754): SymName : Dinner Plate DonorType : 0 ModelName : plate ObjName : Dinner_Plate:"A dinner plate" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1231) @ (-2.22,246.00,-17.78) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115494): Wedge Light (1231) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-2.22,246.00,-17.78) ϴ (H:90° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (851) @ (-72.18,406.76,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085726): New Tripwire (851) -> Ops Crew (849) Link[MetaProp] (1115830): New Tripwire (851) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 12 5D 90 C2 56 61 CB 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-72.18,406.76,-22.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Star Trail (1766) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Star Trail -> Shot FX -> SFX -> Object Links: Link[Particle] (75563019): Star Trail (1766) -> Ninja Shot (1765) Link[MetaProp] (1114485): Star Trail (1766) -> Star Trail (-2849) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 E6 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 08 6E F3 0C D0 6E F3 0C 98 2E B0 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 B8 C6 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E5 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via Star Trail (-2849): SymName : Star Trail DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Dummy Sqr Ceiling Lite (1491) @ (12.00,348.00,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115360): Dummy Sqr Ceiling Lite (1491) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (12.00,348.00,-12.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (951) @ (-90.03,105.32,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115730): Square Ceiling Light (951) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-90.03,105.32,-14.25) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (708) @ (25.45,402.88,-26.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115698): Refridgerator Door (708) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 9A 99 CB 41 A3 70 C9 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (25.45,402.88,-26.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (1490) @ (-13.00,348.00,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115359): Dummy Sqr Ceiling Lite (1490) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (-13.00,348.00,-12.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (1489) @ (-13.00,319.50,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115362): Dummy Sqr Ceiling Lite (1489) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (-13.00,319.50,-12.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Destroy Ninja Trap (808) @ (37.30,129.07,-20.16) ϴ (H:180° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085702): Destroy Ninja Trap (808) -> Destroy Trap (809) Link[MetaProp] (1116050): Destroy Ninja Trap (808) -> Button #1 (-201) Dimensions: 1x0x0 Properties: SymName : Destroy Ninja Trap Position : (37.30,129.07,-20.16) ϴ (H:180° P:0° B:0°) HasRefs : false Properties via Button #1 (-201): Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Desk #2 (171) @ (-87.43,418.63,-22.24) ϴ (H:45° P:0° B:0°) Ancestry: -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988486): Desk #2 (171) -> Medium Nanite Pile (697) Link[FlowCont] (19988485): Desk #2 (171) -> LabAssistant (696) Link[MetaProp] (1114199): Desk #2 (171) -> Desk #2 (-120) Dimensions: 8x3x3 Properties: PhysState : F1 DC AE C2 CA 50 D1 43 26 F1 B1 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x3 Position : (-87.43,418.63,-22.24) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Desk #2 (-120): SymName : Desk #2 ObjName : Desk_p2: "A desk." ModelName : desk_sd HUDUse : Desk DonorType : 0 Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Blood Splatter on Floor (1164) @ (10.87,243.87,-24.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115574): Blood Splatter on Floor (1164) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Position : (10.87,243.87,-24.00) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Can (918) @ (19.95,421.06,-29.25) ϴ (H:41° P:90° B:0°) Ancestry: -> Can -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115728): Can (918) -> Can (-1394) Dimensions: 0x0x0 Properties: PhysState : A2 9F 9F 41 2B 88 D2 43 74 FB E9 C1 00 00 00 00 00 00 B4 42 00 B2 27 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (19.95,421.06,-29.25) ϴ (H:41° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Can (-1394): ObjName : Can: "A can." DonorType : 0 Class Tags : FoodType Apple SymName : Can Material Tags : Material metal ObjShort : Can: "Can" ModelName : cans1 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Swarmer Floor Pod (636) @ (50.12,192.94,-22.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211481): Swarmer Floor Pod (636) -> DrainStim (-3390) Link[StimSens] (3211932): Swarmer Floor Pod (636) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211288): Swarmer Floor Pod (636) -> Standard Impact (-385) Link[StimSens] (3211480): Swarmer Floor Pod (636) -> WeaponBash (-3058) Link[StimSens] (3211332): Swarmer Floor Pod (636) -> Energy Stim (-373) Link[StimSens] (3211285): Swarmer Floor Pod (636) -> Cold (-1145) Link[StimSens] (3211726): Swarmer Floor Pod (636) -> Stasis (-1486) Link[StimSens] (3211287): Swarmer Floor Pod (636) -> Armor Piercing Impact (-375) Link[StimSens] (3211582): Swarmer Floor Pod (636) -> Droid Fusion (-2753) Link[StimSens] (3211289): Swarmer Floor Pod (636) -> Incendiary (-388) Link[StimSens] (3211286): Swarmer Floor Pod (636) -> High Explosive (-376) Link[StimSens] (3211290): Swarmer Floor Pod (636) -> Psi Stim (-389) Link[StimSens] (3211281): Swarmer Floor Pod (636) -> Anti-Annelid (-374) Link[StimSens] (3211479): Swarmer Floor Pod (636) -> BashStim (-692) Link[MetaProp] (1114186): Swarmer Floor Pod (636) -> Swarmer Floor Pod (-1332) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (50.12,192.94,-22.04) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 5A 76 48 42 62 F1 40 43 27 5B B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): SymName : Swarmer Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (1488) @ (12.00,319.50,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115357): Dummy Sqr Ceiling Lite (1488) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (12.00,319.50,-12.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Teleport Trap (1301) @ (-69.00,139.30,-19.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085806): Teleport Trap (1301) -> Regen_Hologram (855) Link[MetaProp] (1114609): Teleport Trap (1301) -> Teleport Trap (-1726) Dimensions: 3x3x3 Properties: Position : (-69.00,139.30,-19.25) ϴ (H:180° P:0° B:0°) Scale : (0.75, 0.75, 0.75) Properties via Teleport Trap (-1726): SymName : Teleport Trap Scripts : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Medium Nanite Pile (777) @ (-3.35,150.24,1.05) ϴ (H:90° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116017): Medium Nanite Pile (777) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: PhysState : 69 6F 56 C0 A7 3C 16 43 D2 FB 85 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-3.35,150.24,1.05) ϴ (H:90° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile StackCount : 20 DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Square Ceiling Light (140) @ (-58.86,389.75,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114238): Square Ceiling Light (140) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Immobile : false Light : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-58.86,389.75,-12.25) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 40.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mess_Hall_Sign (1487) @ (-48.00,335.23,-19.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Mess_Hall_Sign -> Ops -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115361): Mess_Hall_Sign (1487) -> Mess_Hall_Sign (-3019) Dimensions: 8x0x1 Properties: Position : (-48.00,335.23,-19.25) ϴ (H:0° P:0° B:0°) Properties via Mess_Hall_Sign (-3019): SymName : Mess_Hall_Sign ModelName : ops_mess DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (887) @ (21.59,349.72,-28.00) ϴ (H:255° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114532): Blood Splatter Medium (887) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (21.59,349.72,-28.00) ϴ (H:255° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Pod (246) @ (-67.88,258.33,-24.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211327): Floor Pod (246) -> BashStim (-692) Link[StimSens] (3211306): Floor Pod (246) -> Standard Impact (-385) Link[StimSens] (3211304): Floor Pod (246) -> Energy Stim (-373) Link[StimSens] (3211305): Floor Pod (246) -> High Explosive (-376) Link[StimSens] (3211307): Floor Pod (246) -> Cold (-1145) Link[StimSens] (3211326): Floor Pod (246) -> Psi Stim (-389) Link[StimSens] (3211301): Floor Pod (246) -> Incendiary (-388) Link[StimSens] (3211742): Floor Pod (246) -> Stasis (-1486) Link[StimSens] (3211302): Floor Pod (246) -> Anti-Annelid (-374) Link[StimSens] (3211367): Floor Pod (246) -> DrainStim (-3390) Link[StimSens] (3211366): Floor Pod (246) -> WeaponBash (-3058) Link[StimSens] (3211580): Floor Pod (246) -> Droid Fusion (-2753) Link[StimSens] (3211323): Floor Pod (246) -> Armor Piercing Impact (-375) Link[StimSens] (3211929): Floor Pod (246) -> Anti-Annelid Virus (-4446) Link[MetaProp] (1114429): Floor Pod (246) -> Floor Pod (-1476) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-67.88,258.33,-24.04) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 2E C1 87 C2 3D 2A 81 43 89 53 C0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Floor Pod (-1476): SymName : Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Goo Pods (-1336): Scripts : 73 63 70 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Frying Pan (1486) @ (31.91,381.72,-23.61) ϴ (H:17° P:0° B:0°) Ancestry: -> Frying Pan -> Kitchen -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115412): Frying Pan (1486) -> Frying Pan (-4757) Dimensions: 2x1x0 Properties: Position : (31.91,381.72,-23.61) ϴ (H:17° P:0° B:0°) Scale : (1.40, 1.40, 1.40) Properties via Frying Pan (-4757): SymName : Frying Pan ModelName : pan02 ObjName : Frying_Pan:"A frying pan" DonorType : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Stock Pot (1485) @ (11.78,383.62,-23.31) ϴ (H:229° P:0° B:0°) Ancestry: -> Stock Pot -> Kitchen -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115409): Stock Pot (1485) -> Stock Pot (-4758) Dimensions: 1x1x1 Properties: Position : (11.78,383.62,-23.31) ϴ (H:229° P:0° B:0°) Scale : (1.50, 1.50, 1.50) Properties via Stock Pot (-4758): SymName : Stock Pot ModelName : pan03 ObjName : Stock_Pot:"A stock pot" DonorType : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Detox Patch (744) @ (-62.13,114.86,-23.86) ϴ (H:0° P:0° B:0°) Ancestry: -> Detox Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115929): Detox Patch (744) -> Detox Patch (-53) Dimensions: 1x0x0 Properties: Position : (-62.13,114.86,-23.86) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Detox Patch (-53): ObjName : ToxinPatch Scripts : 54 6F 78 69 6E 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : pat_yell Alchemy : 3.000000 DonorType : 0 SymName : Detox Patch ModelName : toxpatch ObjShort : ToxinPatch CombineType : DetoxPatch Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 1 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (105) @ (-140.25,395.72,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114226): Patrol Path (105) -> Patrol Path (-1089) Link[AIPatrol] (50397191): Patrol Path (105) -> Patrol Path (106) Dimensions: 4x4x4 Properties: Position : (-140.25,395.72,-22.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered droidspawn2 (1483) @ (-46.73,329.08,-20.77) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115627): droidspawn2 (1483) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: SymName : droidspawn2 AI_PtrlRnd : true Position : (-46.73,329.08,-20.77) ϴ (H:0° P:0° B:0°) AI_Patrol : true Properties via Spawn Marker (-3128): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered droidspawn1 (1482) @ (-45.92,297.07,-20.77) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115410): droidspawn1 (1482) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: SymName : droidspawn1 AI_PtrlRnd : true Position : (-45.92,297.07,-20.77) ϴ (H:0° P:0° B:0°) AI_Patrol : true Properties via Spawn Marker (-3128): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Ops Crew (208) @ (-3.00,366.50,-24.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114190): Ops Crew (208) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 40 C0 00 40 B7 43 00 00 C0 C1 00 00 40 C0 00 40 B4 43 00 00 C0 C1 00 00 40 C0 00 40 B7 43 00 00 C0 C1 00 00 00 00 00 40 00 00 40 C0 2A 00 00 00 32 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-3.00,366.50,-24.00) ϴ (H:90° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 40 C0 00 40 B7 43 00 00 C0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Docile (1095) @ (-25.28,203.01,-20.05) ϴ (H:90° P:0° B:0°) Ancestry: -> Docile -> AI States -> MetaProperty -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty -> Silent -> AI States -> MetaProperty Links: Link[MetaProp] (1115652): Docile (1095) -> Docile (-1073) Link[MetaProp] (1115647): Docile (1095) -> OG-Shotgun (-175) Link[MetaProp] (1115651): Docile (1095) -> Silent (-2600) Link[StimSens] (3211558): Docile (1095) -> Anti-Annelid (-374) Link[StimSens] (3211916): Docile (1095) -> Anti-Human Virus (-4447) Link[StimSens] (3211625): Docile (1095) -> Standard Impact (-385) Link[StimSens] (3211921): Docile (1095) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211690): Docile (1095) -> Electricity (-378) Link[StimSens] (3211553): Docile (1095) -> Droid Fusion (-2753) Link[StimSens] (3211616): Docile (1095) -> BashStim (-692) Link[StimSens] (3211277): Docile (1095) -> Incendiary (-388) Link[StimSens] (3211278): Docile (1095) -> Cold (-1145) Link[StimSens] (3211636): Docile (1095) -> CharmStim (-3395) Link[StimSens] (3211607): Docile (1095) -> Armor Piercing Impact (-375) Link[StimSens] (3211543): Docile (1095) -> DrainStim (-3390) Link[StimSens] (3211542): Docile (1095) -> WeaponBash (-3058) Link[StimSens] (3211284): Docile (1095) -> Psi Stim (-389) Link[StimSens] (3211276): Docile (1095) -> Anti-Human (-377) Link[StimSens] (3211652): Docile (1095) -> StunStim (-2248) Link[StimSens] (3211274): Docile (1095) -> High Explosive (-376) Link[StimSens] (3211645): Docile (1095) -> Stasis (-1486) Link[StimSens] (3211275): Docile (1095) -> Energy Stim (-373) Link[AIProjec] (48300036): Docile (1095) -> Grunt Shotgun Slug (1764) Dimensions: 1x9x7 Properties: AI_IdlRetOrg : false PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-25.28,203.01,-20.05) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 67 39 CA C1 88 03 4B 43 7F 63 A0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_SigRsp : 4F 47 43 61 6C 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 69 6C 65 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 4F 47 44 65 73 74 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 6C 61 79 65 72 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 Properties via Docile (-1073): SymName : Docile AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 1 Properties via OG-Shotgun (-175): Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Silent (-2600): AI_BcstSet : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Small BP Pile (1356) @ (-60.09,258.68,-25.92) ϴ (H:40° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116063): Small BP Pile (1356) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (-60.09,258.68,-25.92) ϴ (H:40° P:0° B:0°) StackCount : 3 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Yount2 start (989) @ (6.91,330.31,-24.00) ϴ (H:276° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115747): Yount2 start (989) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Yount2 start Position : (6.91,330.31,-24.00) ϴ (H:276° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Sink (73) @ (-20.00,204.50,-20.80) ϴ (H:0° P:0° B:0°) Ancestry: -> Sink -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> AI Ignore -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114248): Sink (73) -> Sink (-490) Dimensions: 3x7x1 Properties: PhysState : 00 00 A0 C1 00 80 4C 43 66 66 A6 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x7x1 Position : (-20.00,204.50,-20.80) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Sink (-490): SymName : Sink Material Tags : Material MetalBig DonorType : 0 ModelName : sink ObjName : Sink: "A sink." Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Wedge Light (1235) @ (28.29,183.00,-17.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115403): Wedge Light (1235) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (28.29,183.00,-17.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Black 1 (1481) @ (-104.26,409.75,-17.66) ϴ (H:180° P:0° B:0°) Ancestry: -> Black 1 -> Black #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114501): Black 1 (1481) -> Black 1 (-3601) Dimensions: 0x2x2 Properties: Z-Bias : 6 ModelName : sign1 ExtraLight : CD CC CC 3D 01 00 00 00 Position : (-104.26,409.75,-17.66) ϴ (H:180° P:0° B:0°) Properties via Black 1 (-3601): SymName : Black 1 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Stove Base (856) @ (22.00,382.75,-26.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Stove Base -> Kitchen Appliances -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115872): Stove Base (856) -> Stove Base (-3564) Dimensions: 4x31x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 B0 41 00 60 BF 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x31x4 Position : (22.00,382.75,-26.00) ϴ (H:270° P:0° B:0°) AI_ObjAvoid : Properties via Stove Base (-3564): SymName : Stove Base ModelName : stoveb DonorType : 0 Properties via Kitchen Appliances (-3503): Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Once Router (1478) @ (-27.20,179.50,-23.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Once Router -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085838): Once Router (1478) -> Grub Floor Pod (628) Link[MetaProp] (1115432): Once Router (1478) -> Once Router (-4603) Dimensions: 4x4x4 Properties: Position : (-27.20,179.50,-23.99) ϴ (H:0° P:0° B:0°) Properties via Once Router (-4603): SymName : Once Router Scripts : 4F 6E 63 65 52 6F 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Pipe 8x1 (1474) @ (-85.71,215.12,-9.45) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115954): Pipe 8x1 (1474) -> Pipe 8x1 (-768) Dimensions: 0x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 85 6B AB C2 BD 1E 57 43 33 33 17 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-85.71,215.12,-9.45) ϴ (H:0° P:0° B:0°) Scale : (0.98, 0.98, 0.31) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x2 (955) @ (-47.14,143.58,-5.38) ϴ (H:135° P:0° B:90°) Ancestry: -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115794): Pipe 8x2 (955) -> Pipe 8x2 (-769) Dimensions: 2x2x8 Properties: PhysState : 94 8F 3C C2 B0 95 0F 43 00 00 AC C0 00 00 B4 42 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x8 Position : (-47.14,143.58,-5.38) ϴ (H:135° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x2 (-769): SymName : Pipe 8x2 ModelName : pipe2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (712) @ (19.05,418.25,-26.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115892): Refridgerator Door (712) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 66 66 98 41 00 20 D1 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (19.05,418.25,-26.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1473) @ (-85.71,216.25,-9.45) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115429): Pipe 8x1 (1473) -> Pipe 8x1 (-768) Dimensions: 0x0x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : F6 68 AB C2 00 40 58 43 33 33 17 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-85.71,216.25,-9.45) ϴ (H:0° P:0° B:0°) Scale : (0.98, 0.98, 0.31) Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Once Router (1469) @ (59.19,189.99,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Once Router -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085840): Once Router (1469) -> Swarmer Floor Pod (636) Link[MetaProp] (1115407): Once Router (1469) -> Once Router (-4603) Dimensions: 4x4x4 Properties: Position : (59.19,189.99,-22.00) ϴ (H:0° P:0° B:0°) Properties via Once Router (-4603): SymName : Once Router Scripts : 4F 6E 63 65 52 6F 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Bullet Casings (812) @ (11.57,317.61,-27.96) ϴ (H:29° P:0° B:0°) Ancestry: -> Bullet Casings -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116053): Bullet Casings (812) -> Bullet Casings (-1387) Dimensions: 0x0x0 Properties: Position : (11.57,317.61,-27.96) ϴ (H:29° P:0° B:0°) Scale : (0.59, 0.59, 0.59) Properties via Bullet Casings (-1387): SymName : Bullet Casings DonorType : 0 ModelName : casingp ObjName : Bullet_Casings Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Machinery (175) @ (-113.65,421.47,-19.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114202): Machinery (175) -> Machinery (-224) Dimensions: 2x1x7 Properties: PhysState : 9D 4A E3 C2 E3 BB D2 43 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x7 Position : (-113.65,421.47,-19.00) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Machinery (-224): SymName : Machinery ObjName : Machinery: "Some machinery." DonorType : 0 ModelName : mech01 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1520) @ (-145.59,404.41,-18.42) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[SwitchLi] (22085841): Light Marker (1520) -> Security Comp (346) Link[MetaProp] (1115411): Light Marker (1520) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 22 00 03 00 48 00 04 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 70 41 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 Scripts : 73 63 70 43 6F 6E 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Position : (-145.59,404.41,-18.42) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Window 3x1x6 (922) @ (-117.50,372.75,-19.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Window 3x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211635): Window 3x1x6 (922) -> Droid Fusion (-2753) Link[StimSens] (3211637): Window 3x1x6 (922) -> Incendiary (-388) Link[StimSens] (3211638): Window 3x1x6 (922) -> Armor Piercing Impact (-375) Link[StimSens] (3211686): Window 3x1x6 (922) -> Psi Stim (-389) Link[StimSens] (3211639): Window 3x1x6 (922) -> Energy Stim (-373) Link[StimSens] (3211676): Window 3x1x6 (922) -> Electricity (-378) Link[StimSens] (3211631): Window 3x1x6 (922) -> Cold (-1145) Link[StimSens] (3211633): Window 3x1x6 (922) -> Standard Impact (-385) Link[StimSens] (3211632): Window 3x1x6 (922) -> WeaponBash (-3058) Link[StimSens] (3211634): Window 3x1x6 (922) -> High Explosive (-376) Link[MetaProp] (1115816): Window 3x1x6 (922) -> Window 3x1x6 (-3069) Dimensions: 6x0x3 Properties: PhysState : 00 00 EB C2 00 60 BA 43 00 00 98 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x3 Position : (-117.50,372.75,-19.00) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Window 3x1x6 (-3069): SymName : Window 3x1x6 ModelName : wndw3 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (679) @ (-60.04,199.74,-4.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114589): Square Ceiling Light (679) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-60.04,199.74,-4.25) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1028) @ (15.90,435.00,-17.78) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115532): Wedge Light (1028) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (15.90,435.00,-17.78) ϴ (H:90° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (1461) @ (-63.00,118.00,-23.09) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085831): New Tripwire (1461) -> EmailTrap: Email:6 (822) Link[MetaProp] (1114561): New Tripwire (1461) -> New Tripwire (-2502) Dimensions: 25x15x8 Properties: PhysState : 00 00 7C C2 00 00 EC 42 AA BD B8 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Once | Player PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 25x15x8 Position : (-63.00,118.00,-23.09) ϴ (H:90° P:0° B:0°) Scale : (6.25, 3.75, 2.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Crate #1 (781) @ (13.98,130.87,-18.00) ϴ (H:7° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115952): Crate #1 (781) -> Crate #1 (-122) Dimensions: 3x3x4 Properties: PhysState : 48 AB 5F 41 5A DF 02 43 00 00 90 C1 00 00 00 00 00 00 00 00 00 53 F7 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (13.98,130.87,-18.00) ϴ (H:7° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Red Railing 4x36 (144) @ (-118.00,397.90,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Railing 4x36 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114207): Red Railing 4x36 (144) -> Red Railing 4x36 (-2599) Dimensions: 36x0x3 Properties: PhysState : 3A 00 EC C2 52 F3 C6 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 36x0x3 Position : (-118.00,397.90,-22.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x36 (-2599): SymName : Red Railing 4x36 DonorType : 0 ModelName : rrail36 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (1169) @ (49.96,276.37,-22.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115579): Blood Splatter Medium (1169) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (49.96,276.37,-22.00) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (891) @ (22.96,354.98,-23.38) ϴ (H:0° P:210° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115850): Bullet Holes 2 (891) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Position : (22.96,354.98,-23.38) ϴ (H:0° P:210° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (262) @ (11.04,350.12,-28.00) ϴ (H:334° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115846): Blood Splatter Small (262) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (11.04,350.12,-28.00) ϴ (H:334° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (200) @ (26.50,325.50,-8.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114254): Wedge Light (200) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (26.50,325.50,-8.25) ϴ (H:270° P:0° B:0°) Light : 00 00 20 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (1265) @ (-67.42,204.26,-12.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085783): New Tripwire (1265) -> Ops Crew (680) Link[MetaProp] (1115481): New Tripwire (1265) -> New Tripwire (-2502) Dimensions: 6x6x4 Properties: PhysState : 71 D8 86 C2 0C 42 4C 43 00 00 40 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x6x4 Position : (-67.42,204.26,-12.00) ϴ (H:0° P:0° B:0°) Scale : (1.50, 1.50, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Crystal Shard (748) @ (-63.10,123.38,-23.70) ϴ (H:28° P:0° B:90°) Ancestry: -> Crystal Shard -> Annelid -> Weapon -> Physical -> Object Links: Link[arSrc] (8454148): Crystal Shard (748) -> WeaponBash (-3058) Link[arSrc] (8454158): Crystal Shard (748) -> WeaponBash (-3058) Link[MetaProp] (1115931): Crystal Shard (748) -> Crystal Shard (-28) Dimensions: 3x0x1 Properties: PhysState : 4D 6A 7C C2 34 C2 F6 42 BC A2 BD C1 00 00 B4 42 00 00 00 00 80 BC E0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-63.10,123.38,-23.70) ϴ (H:28° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crystal Shard (-28): InvLimbModel : shard_h ObjIcon : icn_cr GunReliability : 00 00 BE 42 00 00 BE 42 00 00 20 41 00 00 C8 42 00 00 00 00 BaseTechDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 SymName : Crystal Shard ObjBrokenIcon : icn_crb CollisionType : Bounce | Full Collision Sound RsrchTime : 2700 BaseWpnDmg : 0 ObjState : Unresearched ModifyDiff : 05 00 00 00 04 00 00 00 00 00 F0 41 Scripts : 52 65 73 65 61 72 63 68 61 62 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : WeaponType CrystalShard RsrchRep : Crystal Shard ChemNeeded : 43 68 65 6D 20 23 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true DonorType : 0 RepairDiff : 05 00 00 00 04 00 00 00 00 00 F0 41 InvDims : 01 00 00 00 03 00 00 00 RsrchTxt : CrystalShardText InvCursor : MeleeWeapon: "" ModelName : shard_w BaseWeaponDesc : 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Melee Type" // type Melee Type , flags 0x0000 , editor name: "Gun: Melee Type" { "" : enum // enums: "Pipe" } ObjProp "PsiPower: 00 00 00 00 Properties via Annelid (-16): ShockWeaponType : Annelid Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 GunKick : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (109) @ (-48.00,335.00,-17.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116031): Wedge Light (109) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-48.00,335.00,-17.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 music end2 (1062) @ (-102.79,343.36,-19.44) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115659): music end2 (1062) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music end2 Position : (-102.79,343.36,-19.44) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 10 00 00 00 65 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (1278) @ (-89.03,253.77,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085790): Trigger Delay (1278) -> Tweq Trap (1274) Link[MetaProp] (1115466): Trigger Delay (1278) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-89.03,253.77,-19.00) ϴ (H:0° P:0° B:0°) DelayTime : 3.500000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered New Tripwire (212) @ (-8.00,354.75,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085638): New Tripwire (212) -> Ops Crew (211) Link[MetaProp] (1114189): New Tripwire (212) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 00 00 00 C1 00 60 B1 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-8.00,354.75,-26.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Iced-over Pipe (1100) @ (43.37,433.46,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115809): Iced-over Pipe (1100) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 44 77 2D 42 77 BB D8 43 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (43.37,433.46,-32.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set Comp 1 (1368) @ (-82.16,478.47,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1116056): QB Set Comp 1 (1368) -> QB Set (-1450) Dimensions: 4x4x4 Properties: SymName : QB Set Comp 1 QBName : Comp1 Position : (-82.16,478.47,-18.56) ϴ (H:0° P:0° B:0°) QBVal : 1 Properties via QB Set (-1450): Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Woman (996) @ (11.49,337.15,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Female Appar. -> Apparitions -> Monsters -> Physical -> Object ... ... -> Posing -> AI States -> MetaProperty Links: Link[ApparSta] (28377089): Woman (996) -> Woman start (1003) Link[AIWatchO] (59834369): Woman (996) -> deth (988) Link[MetaProp] (1115624): Woman (996) -> Female Appar. (-191) Dimensions: 1x2x7 Properties: AI_IdlRetOrg : false ObjSoundName : cs1002 AI_Mode : Normal Position : (11.49,337.15,-24.00) ϴ (H:0° P:0° B:0°) CollisionType : No Collision Sound | No Result SymName : Woman Creature : Humanoid AI_Alertness : 00 00 00 00 00 00 00 00 AI_SigRsp : 41 70 70 61 72 69 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 08 00 00 00 35 30 30 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 41 70 70 61 72 42 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 73 20 32 36 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 73 20 31 31 39 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 64 72 6F 69 64 73 75 6D 6D 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false CretPose : 00 00 00 00 63 73 20 31 31 39 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 Properties via Female Appar. (-191): ModelName : ghost_f DonorType : 0 Properties via Apparitions (-166): HUDSelect : false PsiRadar : None AI_Fidget : false SelfLit : 0 NetworkCategory : Local Only PickBias : -1000.000000 RenderType : Unlit MotActorTagList : human, unarmed Class Tags : creaturetype apparition AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 73 63 70 41 70 70 61 72 69 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 0.000000 NonPhysCreature : true AI : ShockDefault Properties via Monsters (-162): ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 10 MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Posing (-4010): AI_StandTags : Big Cereal (77) @ (-14.22,414.92,-29.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Big Cereal -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114317): Big Cereal (77) -> Big Cereal (-1390) Dimensions: 3x2x1 Properties: Position : (-14.22,414.92,-29.47) ϴ (H:0° P:0° B:0°) Properties via Big Cereal (-1390): SymName : Big Cereal ObjName : Big_Cereal: "A large box of cereal." ModelName : cerealb PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Food (-1388): Class Tags : FoodType Mushy Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1239) @ (-62.87,105.00,-9.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115473): Wedge Light (1239) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-62.87,105.00,-9.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Black splat on wall (1082) @ (40.51,196.04,-19.41) ϴ (H:90° P:180° B:0°) Ancestry: -> Black splat on wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115633): Black splat on wall (1082) -> Black splat on wall (-678) Dimensions: 8x0x7 Properties: Z-Bias : 6 Position : (40.51,196.04,-19.41) ϴ (H:90° P:180° B:0°) Properties via Black splat on wall (-678): SymName : Black splat on wall ModelName : dam02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tall Plant 2 (860) @ (-137.02,383.25,-17.01) ϴ (H:90° P:0° B:0°) Ancestry: -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115889): Tall Plant 2 (860) -> Tall Plant 2 (-1854) Dimensions: 1x1x5 Properties: PhysState : 25 04 09 C3 C4 9F BF 43 05 14 88 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-137.02,383.25,-17.01) ϴ (H:90° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Tall Plant 2 (-1854): SymName : Tall Plant 2 ObjName : Tall_Plant_p2: "A tall plant." ModelName : Plantt DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (1293) @ (-96.57,315.18,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085800): New Tripwire (1293) -> Tweq Trap (1292) Link[MetaProp] (1115440): New Tripwire (1293) -> New Tripwire (-2502) Dimensions: 33x17x4 Properties: PhysState : B4 21 C1 C2 A6 96 9D 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Once | Player PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 33x17x4 Position : (-96.57,315.18,-22.00) ϴ (H:0° P:0° B:0°) Scale : (8.25, 4.25, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Grub (1131) @ (19.17,394.89,-25.62) ϴ (H:0° P:0° B:0°) Ancestry: -> Grub -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[arSrc] (8454151): Grub (1131) -> Anti-Human (-377) Link[StimSens] (3211775): Grub (1131) -> Standard Impact (-385) Link[StimSens] (3211279): Grub (1131) -> Anti-Annelid (-374) Link[StimSens] (3211777): Grub (1131) -> High Explosive (-376) Link[StimSens] (3211280): Grub (1131) -> BashStim (-692) Link[StimSens] (3211779): Grub (1131) -> Energy Stim (-373) Link[StimSens] (3211432): Grub (1131) -> Psi Stim (-389) Link[StimSens] (3211778): Grub (1131) -> Cold (-1145) Link[StimSens] (3211776): Grub (1131) -> Armor Piercing Impact (-375) Link[StimSens] (3211774): Grub (1131) -> Incendiary (-388) Link[StimSens] (3211773): Grub (1131) -> DrainStim (-3390) Link[StimSens] (3211771): Grub (1131) -> Droid Fusion (-2753) Link[StimSens] (3211757): Grub (1131) -> Stasis (-1486) Link[StimSens] (3211772): Grub (1131) -> WeaponBash (-3058) Link[StimSens] (3211928): Grub (1131) -> Anti-Annelid Virus (-4446) Link[MetaProp] (1115678): Grub (1131) -> Grub (-182) Dimensions: 2x2x0 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (19.17,394.89,-25.62) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : D2 58 99 41 54 72 C5 43 25 F8 CC C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 AmbientHacked : 14 00 00 00 00 00 00 00 00 00 00 00 67 72 75 62 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grub (-182): ElevAble : true TimeWarp : 0.750000 SymName : Grub AI_Grub_Combat : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 41 00 00 48 42 00 00 00 00 01 00 00 00 AI_TurnRate : 540.000000 Scripts : 4E 56 53 74 61 72 74 55 6E 72 6F 74 61 74 65 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_MoveSpeed : 1.500000 LootInfo : 01 00 00 00 47 72 75 62 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 5F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SpchVoice : vgrub HitPoints : 5 DonorType : 0 MAX_HP : 5 CfgTweqJoints : 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : grub3 Class Tags : CreatureType Grub AI : grub Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Wedge Light (960) @ (-75.25,272.03,-17.78) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115741): Wedge Light (960) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-75.25,272.03,-17.78) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (716) @ (25.45,412.89,-26.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115896): Refridgerator Door (716) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 9A 99 CB 41 EC 71 CE 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (25.45,412.89,-26.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1309) @ (-62.97,171.36,-14.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3211640): Rick Conduit (1309) -> Cold (-1145) Link[StimSens] (3212046): Rick Conduit (1309) -> WeaponBash (-3058) Link[StimSens] (3212031): Rick Conduit (1309) -> Standard Impact (-385) Link[StimSens] (3212001): Rick Conduit (1309) -> Droid Fusion (-2753) Link[StimSens] (3211971): Rick Conduit (1309) -> Energy Stim (-373) Link[StimSens] (3211986): Rick Conduit (1309) -> Incendiary (-388) Link[StimSens] (3211956): Rick Conduit (1309) -> Armor Piercing Impact (-375) Link[StimSens] (3212067): Rick Conduit (1309) -> Electricity (-378) Link[StimSens] (3212082): Rick Conduit (1309) -> Psi Stim (-389) Link[StimSens] (3212016): Rick Conduit (1309) -> High Explosive (-376) Link[MetaProp] (1114620): Rick Conduit (1309) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : 70 E4 7B C2 9B 5B 2B 43 7E 6C 67 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-62.97,171.36,-14.46) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1150) @ (-35.24,340.61,-8.28) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114274): Wedge Light (1150) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-35.24,340.61,-8.28) ϴ (H:0° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Casings (816) @ (9.82,321.05,-27.95) ϴ (H:19° P:0° B:0°) Ancestry: -> Shotgun Casings -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114585): Shotgun Casings (816) -> Shotgun Casings (-1386) Dimensions: 0x0x0 Properties: Position : (9.82,321.05,-27.95) ϴ (H:19° P:0° B:0°) Scale : (0.79, 0.79, 0.79) Properties via Shotgun Casings (-1386): SymName : Shotgun Casings DonorType : 0 ModelName : casings ObjName : Shotgun_Casings Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (179) @ (-58.56,299.88,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114244): Patrol Path (179) -> Patrol Path (-1089) Link[AIPatrol] (50397188): Patrol Path (179) -> Patrol Path (180) Dimensions: 4x4x4 Properties: Position : (-58.56,299.88,-22.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Stripe_10_Red (1524) @ (-122.77,422.10,-18.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Stripe_10_Red -> Stripes -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115381): Stripe_10_Red (1524) -> Stripe_10_Red (-2706) Dimensions: 0x0x1 Properties: Position : (-122.77,422.10,-18.00) ϴ (H:90° P:0° B:0°) Properties via Stripe_10_Red (-2706): SymName : Stripe_10_Red ModelName : strp10_r DonorType : 0 Properties via Stripes (-2699): RenderType : Unlit Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (926) @ (-62.77,68.02,-20.33) ϴ (H:90° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115770): Marker (926) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-62.77,68.02,-20.33) ϴ (H:90° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Worm Goo 1 (684) @ (-76.52,124.10,-7.90) ϴ (H:0° P:0° B:0°) Ancestry: -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115625): Worm Goo 1 (684) -> Worm Goo 1 (-2499) Dimensions: 4x4x0 Properties: Position : (-76.52,124.10,-7.90) ϴ (H:0° P:0° B:0°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 1 (-2499): SymName : Worm Goo 1 ModelName : goo DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hackable Crate (1032) @ (-88.37,193.25,-21.47) ϴ (H:344° P:0° B:0°) Ancestry: -> Hackable Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551333): Hackable Crate (1032) -> Small AP Clip (1033) Link[Contains] (10551312): Hackable Crate (1032) -> Medium Nanite Pile (711) Link[FlowCont] (19988537): Hackable Crate (1032) -> Small AP Clip (1033) Link[FlowCont] (19988536): Hackable Crate (1032) -> Medium Nanite Pile (711) Link[MetaProp] (1114649): Hackable Crate (1032) -> Hackable Crate (-1886) Dimensions: 2x3x2 Properties: HackDiff : F1 FF FF FF 0A 00 00 00 00 00 A0 40 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 7A BB B0 C2 3E 3F 41 43 10 C5 AB C1 00 00 00 00 00 00 00 00 F0 08 AC 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x3 Position : (-88.37,193.25,-21.47) ϴ (H:344° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Hackable Crate (-1886): Immobile : false DonorType : 0 SymName : Hackable Crate HackText : HackCrate: "Hack to open crate. Critical failure destroys it." ObjShort : Hackable_Crate: "Security Crate" ObjState : Locked ObjName : Hackable_Crate: "An electronic security crate." ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 HUDUse : Crate ReqTechDesc : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 14 00 00 00 00 00 00 00 00 00 80 40 Scripts : 48 61 63 6B 61 62 6C 65 43 72 61 74 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ModelName : hackcrat CfgTweqJoints : 00 00 02 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 6B 43 00 00 B4 43 00 08 02 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Usable Containers (-118): ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Wedge Light (1196) @ (-108.65,397.98,-12.28) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115605): Wedge Light (1196) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-108.65,397.98,-12.28) ϴ (H:89° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pistol (785) @ (-55.31,315.33,-23.88) ϴ (H:189° P:90° B:0°) Ancestry: -> Pistol -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1116020): Pistol (785) -> Pistol (-17) Dimensions: 0x1x0 Properties: GunState : 2 rounds, 0% durability, mod level 0 PhysState : 27 41 5D C2 CD AA 9D 43 CD 02 BF C1 00 00 00 00 00 00 B4 42 60 A5 3D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-55.31,315.33,-23.88) ϴ (H:189° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pistol (-17): Sett1 : Pistol Modify2Diff : 1E 00 00 00 04 00 00 00 00 00 A0 41 ObjIcon : icn_pist Sett2 : Pistol GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Pistol ObjBrokenIcon : icn_pistb SymName : Pistol PlayerGunDesc : F1 00 00 00 61 74 65 6B 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 40 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 D5 00 50 00 00 00 00 AnimPost : 00 00 00 00 01 00 00 00 00 00 80 BE 00 00 80 40 00 00 00 00 00 00 80 40 Material Tags : Material Metal GunKick : 00 00 00 00 00 05 00 05 00 00 00 08 33 33 B3 BE 33 33 B3 BE 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 05 00 05 00 00 00 08 9A 99 99 BE 9A 99 19 BF 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : atek_w Scripts : 73 63 70 50 69 73 74 6F 6C 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : pistol: "NORM" ReqTechDesc : 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 Class Tags : WeaponType Pistol BaseGunDesc : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 F4 01 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 0A 00 00 00 03 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 0A 00 00 00 BC 02 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 40 40 InvDims : 01 00 00 00 03 00 00 00 SHead2 : pistol: "BURST" DonorType : 0 ModifyDiff : 28 00 00 00 02 00 00 00 00 00 A0 41 BaseWeaponDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Modify1 : Pistol Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x36 (148) @ (-118.00,381.60,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Railing 4x36 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114209): Red Railing 4x36 (148) -> Red Railing 4x36 (-2599) Dimensions: 36x0x3 Properties: PhysState : D3 FF EB C2 D3 CC BE 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 36x0x3 Position : (-118.00,381.60,-22.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x36 (-2599): SymName : Red Railing 4x36 DonorType : 0 ModelName : rrail36 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (1173) @ (31.29,288.40,-27.59) ϴ (H:0° P:0° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551324): OPS Male Corpse (1173) -> Maintenance Tool (786) Link[Contains] (10551310): OPS Male Corpse (1173) -> Laser Pistol (730) Link[FlowCont] (19988490): OPS Male Corpse (1173) -> Laser Pistol (730) Link[FlowCont] (19988489): OPS Male Corpse (1173) -> Maintenance Tool (786) Link[MetaProp] (1115583): OPS Male Corpse (1173) -> OPS Male Corpse (-1878) Dimensions: 5x6x1 Properties: CretPose : 01 00 00 00 48 75 6D 64 69 65 75 70 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (31.29,288.40,-27.59) ϴ (H:0° P:0° B:0°) ?Puppet? : A4 D8 5A 00 95 04 00 00 00 00 00 00 40 C8 E5 0D Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Grate 6x8 (895) @ (45.25,432.15,-30.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115902): Grate 6x8 (895) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 35 42 33 13 D8 43 00 00 F4 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjPathable : true PhysDims : 6x8x0 Position : (45.25,432.15,-30.50) ϴ (H:270° P:0° B:0°) Scale : (1.04, 1.00, 1.00) Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Comp (266) @ (31.18,329.75,-22.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085642): Security Comp (266) -> Ecology (264) Link[MetaProp] (1114392): Security Comp (266) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : E7 FF FF FF 08 00 00 00 00 00 C0 40 Light : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 Position : (31.18,329.75,-22.25) ϴ (H:180° P:0° B:0°) HackTime : 55000 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false HackText : ArchSecurityComp: "Hack to temporarily disable security." ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1353) @ (-146.59,423.94,-18.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116042): Marker (1353) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-146.59,423.94,-18.88) ϴ (H:0° P:0° B:0°) MapRef : 3B 02 00 00 13 00 00 00 FF FF FF FF Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Wedge Light (1209) @ (-15.50,415.13,-17.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115313): Wedge Light (1209) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-15.50,415.13,-17.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulkhead Light (752) @ (-157.87,362.00,-15.05) ϴ (H:89° P:0° B:45°) Ancestry: -> Bulkhead Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115783): Bulkhead Light (752) -> Bulkhead Light (-3704) Dimensions: 0x0x0 Properties: Position : (-157.87,362.00,-15.05) ϴ (H:89° P:0° B:45°) Light : 00 00 20 43 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Bulkhead Light (-3704): SymName : Bulkhead Light DonorType : 0 ModelName : buttonr LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet cloud (113) @ (-84.00,225.72,-10.98) ϴ (H:0° P:0° B:0°) Ancestry: -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116007): steam jet cloud (113) -> steam jet cloud (-1973) Dimensions: 4x3x8 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 71 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 90 68 F3 0C F0 71 F3 0C 20 31 B0 0D 00 00 00 00 00 00 00 00 40 32 B0 0D 98 B0 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 1E 00 00 00 00 00 00 00 00 E0 DD CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 C8 CC BD 00 99 D9 BF 60 99 01 C1 53 70 8D 40 00 99 D9 3F 00 C8 CC 3D 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 4C F8 FF FF 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 40 5C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 CD CC CC BD CD CC CC BD CD CC CC BD CD CC CC 3D CD CC CC 3D CD CC CC 3D 33 33 B3 3F 00 00 80 BF 00 00 A0 C0 CD CC 2C 40 00 00 80 3F 00 00 E0 C0 00 00 00 00 00 00 00 00 CD CC CC 3F CD CC CC 3F 00 00 00 00 00 00 00 00 67 E6 FF FF 67 E6 FF FF 67 E6 FF FF 99 19 00 00 99 19 00 00 99 19 00 00 66 66 01 00 00 00 FF FF 00 00 FB FF 33 B3 02 00 00 00 01 00 00 00 F9 FF 00 00 00 00 00 00 00 00 99 99 01 00 99 99 01 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-84.00,225.72,-10.98) ϴ (H:0° P:0° B:0°) Properties via steam jet cloud (-1973): SymName : steam jet cloud ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Wedge Light (1222) @ (-120.10,339.00,-17.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115264): Wedge Light (1222) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-120.10,339.00,-17.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1354) @ (-79.29,116.41,-2.68) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115477): Marker (1354) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-79.29,116.41,-2.68) ϴ (H:0° P:0° B:0°) MapRef : 1F 00 00 00 32 00 00 00 01 00 00 00 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Red Ang Railing 4x12 (216) @ (-17.65,319.73,-24.01) ϴ (H:270° P:341° B:0°) Ancestry: -> Red Ang Railing 4x12 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114326): Red Ang Railing 4x12 (216) -> Red Ang Railing 4x12 (-3077) Dimensions: 13x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false PhysState : CC 33 8D C1 0A DD 9F 43 4A 17 C0 C1 00 00 00 00 C0 D0 AA 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x0x3 Position : (-17.65,319.73,-24.01) ϴ (H:270° P:341° B:0°) AI_ObjAvoid : Properties via Red Ang Railing 4x12 (-3077): SymName : Red Ang Railing 4x12 ModelName : rrails12 DonorType : 0 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (1104) @ (-17.95,415.25,-26.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115687): Refridgerator Door (1104) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 9A 99 8F C1 00 A0 CF 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (-17.95,415.25,-26.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Filter Comp 3 (1372) @ (-56.16,478.47,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085812): QB Filter Comp 3 (1372) -> Not Gone 2 Rec (1373) Link[SwitchLi] (22085715): QB Filter Comp 3 (1372) -> Gone To Rec (1374) Link[SwitchLi] (22085716): QB Filter Comp 3 (1372) -> QB Set Reprogram (1376) Link[SwitchLi] (22085717): QB Filter Comp 3 (1372) -> Experience Trap (1375) Link[SwitchLi] (22085813): QB Filter Comp 3 (1372) -> QB Set (1377) Link[MetaProp] (1116060): QB Filter Comp 3 (1372) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: SymName : QB Filter Comp 3 QBName : Comp3 Position : (-56.16,478.47,-18.56) ϴ (H:0° P:0° B:0°) QBVal : 0 Properties via QB Filter (-1892): Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Woman start (1003) @ (9.72,337.04,-24.00) ϴ (H:354° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115628): Woman start (1003) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Woman start Position : (9.72,337.04,-24.00) ϴ (H:354° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Multiplayer Respawn (81) @ (-154.00,362.00,-20.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Level Start Marker -> Marker -> Object Links: Link[MetaProp] (1116003): Multiplayer Respawn (81) -> Level Start Marker (-2470) Dimensions: 2x2x7 Properties: SymName : Multiplayer Respawn ModelName : Playbox Position : (-154.00,362.00,-20.50) ϴ (H:0° P:0° B:0°) Properties via Level Start Marker (-2470): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (1243) @ (-63.25,223.64,-7.57) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115438): Wedge Light (1243) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-63.25,223.64,-7.57) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1352) @ (42.97,105.22,-18.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115714): Marker (1352) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (42.97,105.22,-18.88) ϴ (H:0° P:0° B:0°) MapRef : CD 00 00 00 EC 00 00 00 FF FF FF FF Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Pipe 16x1 (864) @ (-85.71,205.63,-11.43) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115959): Pipe 16x1 (864) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: Position : (-85.71,205.63,-11.43) ϴ (H:90° P:90° B:0°) Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small BP Pile (1351) @ (-94.31,97.62,-20.05) ϴ (H:14° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114645): Small BP Pile (1351) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: StackCount : 2 Position : (-94.31,97.62,-20.05) ϴ (H:14° P:0° B:0°) Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Small BP Pile (1350) @ (48.82,374.59,-25.92) ϴ (H:0° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114646): Small BP Pile (1350) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (48.82,374.59,-25.92) ϴ (H:0° P:0° B:0°) StackCount : 3 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Pool Cue (964) @ (-76.57,115.81,-4.84) ϴ (H:32° P:0° B:90°) Ancestry: -> Pool Cue -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115780): Pool Cue (964) -> Pool Cue (-3126) Dimensions: 0x0x5 Properties: Position : (-76.57,115.81,-4.84) ϴ (H:32° P:0° B:90°) Properties via Pool Cue (-3126): ObjName : PoolCue: "A pool cue." ObjIcon : icn_cue PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Pool Cue InvDims : 01 00 00 00 03 00 00 00 Material Tags : Material Plasticrete PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 ObjShort : PoolCue: "Pool cue" ModelName : cue Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Modify Soft V1 (720) @ (40.27,145.01,-22.86) ϴ (H:0° P:0° B:0°) Ancestry: -> Modify Soft V1 -> Modify Soft -> Softs -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115923): Modify Soft V1 (720) -> Modify Soft V1 (-1477) Dimensions: 0x0x0 Properties: Position : (40.27,145.01,-22.86) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Modify Soft V1 (-1477): SymName : Modify Soft V1 ObjIcon : modi_v1 DonorType : 0 ObjShort : Modify_Soft_V1: "Version 1 modification software" ObjName : Modify_Soft_V1: "Version 1 modification software." Properties via Modify Soft (-323): SoftType : Modify ObjLookS : modify_soft ModelName : soft31 Properties via Softs (-320): SoftLevel : 1 FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Scripts : 41 75 74 6F 49 6E 73 74 61 6C 6C 53 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:7 (1349) @ (-45.68,85.04,-23.92) ϴ (H:14° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115520): Audio Log: Log:7 (1349) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs4 : Log:7 QBName : Note_4_6 Position : (-45.68,85.04,-23.92) ϴ (H:14° P:0° B:90°) QBVal : 1 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Experience Trap (1348) @ (-103.91,161.63,-12.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Experience Trap -> Traps -> Object Links: Link[MetaProp] (1114647): Experience Trap (1348) -> Experience Trap (-1725) Dimensions: 4x4x4 Properties: Position : (-103.91,161.63,-12.56) ϴ (H:0° P:0° B:0°) ExP : 10 Properties via Experience Trap (-1725): SymName : Experience Trap Scripts : 54 72 61 70 45 58 50 4F 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered EmailTrap: Email:7 (820) @ (-99.28,401.97,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1116062): EmailTrap: Email:7 (820) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Logs4 : Email:7 Position : (-99.28,401.97,-21.00) ϴ (H:0° P:0° B:0°) Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Red Railing 4x24 (183) @ (34.65,281.45,-20.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Red Railing 4x24 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114291): Red Railing 4x24 (183) -> Red Railing 4x24 (-3063) Dimensions: 23x0x3 Properties: PhysState : D4 99 0A 42 BD B9 8C 43 14 05 A0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 23x0x3 Position : (34.65,281.45,-20.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x24 (-3063): SymName : Red Railing 4x24 DonorType : 0 ModelName : rrail24 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Scuff 4 (1528) @ (-31.09,346.54,-24.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Grunge Scuff 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115392): Grunge Scuff 4 (1528) -> Grunge Scuff 4 (-4715) Dimensions: 10x5x0 Properties: Position : (-31.09,346.54,-24.00) ϴ (H:90° P:0° B:0°) Properties via Grunge Scuff 4 (-4715): SymName : Grunge Scuff 4 ModelName : grscuff4 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (930) @ (-65.27,66.03,-20.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115771): Marker (930) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-65.27,66.03,-20.50) ϴ (H:90° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Bulkhead (688) @ (-155.00,354.01,-18.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Bulkhead -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115784): Bulkhead (688) -> Bulkhead (-2861) Dimensions: 8x0x2 Properties: Position : (-155.00,354.01,-18.50) ϴ (H:180° P:0° B:0°) Properties via Bulkhead (-2861): SymName : Bulkhead ModelName : bulk DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet cloud (1036) @ (-44.74,137.67,-6.87) ϴ (H:0° P:0° B:270°) Ancestry: -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563041): steam jet cloud (1036) -> steam jet (957) Link[MetaProp] (1114502): steam jet cloud (1036) -> steam jet cloud (-1973) Dimensions: 5x14x5 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 0C 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 30 5F F3 0C A8 64 F3 0C 50 2E B0 0D 00 00 00 00 00 00 00 00 D8 30 B0 0D F0 AF 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 C0 C3 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 B8 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 BD 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-44.74,137.67,-6.87) ϴ (H:0° P:0° B:270°) Properties via steam jet cloud (-1973): SymName : steam jet cloud ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Tweq Trap (1334) @ (-84.27,388.83,-17.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1114595): Tweq Trap (1334) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 02 00 00 8A 02 02 00 00 00 67 72 75 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjSoundName : pod_exp Position : (-84.27,388.83,-17.95) ϴ (H:0° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Maintenance Tool (789) @ (-89.30,102.10,-23.90) ϴ (H:82° P:0° B:0°) Ancestry: -> Maintenance Tool -> Device -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116023): Maintenance Tool (789) -> Maintenance Tool (-2949) Dimensions: 0x1x0 Properties: Position : (-89.30,102.10,-23.90) ϴ (H:82° P:0° B:0°) Properties via Maintenance Tool (-2949): ObjName : Mtool Scripts : 73 63 70 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : techt Recycle : 2 SymName : Maintenance Tool ObjIcon : techtl InvDims : 01 00 00 00 01 00 00 00 CombineType : Maintenance Too Class Tags : Device2Type MaintTool PhysDims : 0x0x0 ObjShort : Mtool DonorType : 0 Properties via Device (-70): Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (152) @ (-67.05,361.47,-21.93) ϴ (H:49° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114195): Chair #3 (152) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : DA 17 86 C2 44 BC B4 43 97 6A AF C1 00 00 00 00 00 00 00 00 80 12 47 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-67.05,361.47,-21.93) ϴ (H:49° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chips (1177) @ (47.64,384.12,-27.59) ϴ (H:0° P:0° B:0°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115587): Chips (1177) -> Chips (-92) Dimensions: 0x0x0 Properties: PhysState : AF 8F 3E 42 F4 0F C0 43 2E AE DC C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (47.64,384.12,-27.59) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (899) @ (-131.50,406.75,-20.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115841): Ops Crew (899) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 80 03 C3 00 60 CB 43 00 00 A0 C1 00 00 FB C2 00 60 CB 43 00 00 A0 C1 00 80 03 C3 00 60 CB 43 00 00 A0 C1 00 00 00 00 00 80 00 80 03 C3 17 00 00 00 79 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-131.50,406.75,-20.00) ϴ (H:180° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 80 03 C3 00 60 CB 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal DirectMonsterGen (270) @ (-45.89,93.20,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279940): DirectMonsterGen (270) -> Spawn Marker (272) Link[MetaProp] (1114400): DirectMonsterGen (270) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: EcoType : 4 AI_PtrlRnd : true AI_Patrol : true Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 52 65 64 20 4D 6F 6E 6B 65 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 6E 69 67 68 74 6D 61 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 1F 00 00 00 00 00 00 00 Position : (-45.89,93.20,-18.00) ϴ (H:0° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Grub Floor Pod (1333) @ (-84.34,388.83,-17.95) ϴ (H:0° P:0° B:180°) Ancestry: -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[SwitchLi] (22085815): Grub Floor Pod (1333) -> Floor Egg Tripwire (564) Link[StimSens] (3211495): Grub Floor Pod (1333) -> Armor Piercing Impact (-375) Link[StimSens] (3211497): Grub Floor Pod (1333) -> Anti-Annelid (-374) Link[StimSens] (3211499): Grub Floor Pod (1333) -> DrainStim (-3390) Link[StimSens] (3211492): Grub Floor Pod (1333) -> Standard Impact (-385) Link[StimSens] (3211498): Grub Floor Pod (1333) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211936): Grub Floor Pod (1333) -> Incendiary (-388) Link[StimSens] (3211503): Grub Floor Pod (1333) -> Droid Fusion (-2753) Link[StimSens] (3211496): Grub Floor Pod (1333) -> BashStim (-692) Link[StimSens] (3211504): Grub Floor Pod (1333) -> Psi Stim (-389) Link[StimSens] (3211494): Grub Floor Pod (1333) -> High Explosive (-376) Link[StimSens] (3211584): Grub Floor Pod (1333) -> Energy Stim (-373) Link[StimSens] (3211698): Grub Floor Pod (1333) -> Stasis (-1486) Link[StimSens] (3211493): Grub Floor Pod (1333) -> Cold (-1145) Link[StimSens] (3211502): Grub Floor Pod (1333) -> WeaponBash (-3058) Link[MetaProp] (1114594): Grub Floor Pod (1333) -> Grub Floor Pod (-1335) Dimensions: 5x5x3 Properties: EcoType : 1 Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6C 6F 6F 74 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 74 72 61 70 74 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 74 72 69 67 67 65 72 64 65 73 74 72 6F 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (-84.34,388.83,-17.95) ϴ (H:0° P:0° B:180°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 18 AF A8 C2 7A 6A C2 43 E1 8F 8F C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grub Floor Pod (-1335): SymName : Grub Floor Pod DonorType : 0 ModelName : eggcl Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Tweq Trap (1332) @ (-111.57,388.83,-17.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1114603): Tweq Trap (1332) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 02 00 00 F4 01 02 00 00 00 67 72 75 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjSoundName : pod_exp Position : (-111.57,388.83,-17.95) ϴ (H:0° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Bulk_Floor_Sign (756) @ (-62.83,80.94,-23.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Bulk_Floor_Sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115833): Bulk_Floor_Sign (756) -> Bulk_Floor_Sign (-3555) Dimensions: 4x3x0 Properties: Position : (-62.83,80.94,-23.99) ϴ (H:0° P:0° B:0°) Properties via Bulk_Floor_Sign (-3555): SymName : Bulk_Floor_Sign ModelName : bulkar DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb ops3 start (117) @ (-155.28,361.98,-21.03) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116006): amb ops3 start (117) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb ops3 start Position : (-155.28,361.98,-21.03) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 01 00 00 00 6F 70 73 5F 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (1323) @ (5.60,322.09,-20.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085811): Trigger Delay (1323) -> Sound Trap (136) Link[MetaProp] (1114632): Trigger Delay (1323) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: DelayTime : 1.000000 NetworkCategory : Local Only Position : (5.60,322.09,-20.67) ϴ (H:0° P:0° B:0°) Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): RenderType : Not Rendered OPS1 (1322) @ (-64.23,319.83,-17.46) ϴ (H:90° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211904): OPS1 (1322) -> Energy Stim (-373) Link[StimSens] (3211912): OPS1 (1322) -> Electricity (-378) Link[StimSens] (3211907): OPS1 (1322) -> Droid Fusion (-2753) Link[StimSens] (3211910): OPS1 (1322) -> WeaponBash (-3058) Link[StimSens] (3211906): OPS1 (1322) -> Incendiary (-388) Link[StimSens] (3211908): OPS1 (1322) -> High Explosive (-376) Link[StimSens] (3211905): OPS1 (1322) -> Armor Piercing Impact (-375) Link[StimSens] (3211911): OPS1 (1322) -> Cold (-1145) Link[StimSens] (3211909): OPS1 (1322) -> Standard Impact (-385) Link[StimSens] (3211913): OPS1 (1322) -> Psi Stim (-389) Link[MetaProp] (1114628): OPS1 (1322) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : 1E 77 80 C2 8E EA 9F 43 3F B6 8B C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (-64.23,319.83,-17.46) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (220) @ (-31.59,262.41,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397203): Patrol Path (220) -> Patrol Path (218) Link[MetaProp] (1114489): Patrol Path (220) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-31.59,262.41,-22.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Iced-over Pipe (1108) @ (31.21,422.46,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115727): Iced-over Pipe (1108) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 34 A5 F9 41 77 3B D3 43 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (31.21,422.46,-32.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set Reprogram (1376) @ (-60.45,459.19,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115834): QB Set Reprogram (1376) -> QB Set (-1450) Dimensions: 4x4x4 Properties: SymName : QB Set Reprogram QBName : Reprogram Position : (-60.45,459.19,-18.56) ϴ (H:0° P:0° B:0°) QBVal : 1 Properties via QB Set (-1450): Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Cryo Barrel (1011) @ (37.93,148.02,14.51) ϴ (H:2° P:0° B:0°) Ancestry: -> Cryo Barrel -> OPS Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115711): Cryo Barrel (1011) -> Cryo Barrel (-2773) Dimensions: 8x8x7 Properties: Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 91 BA 17 42 EB 03 14 43 4B 37 68 41 00 00 00 00 00 00 00 00 00 D8 3D 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 16 43 00 00 70 42 00 00 80 3F 00 00 A0 40 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (37.93,148.02,14.51) ϴ (H:2° P:0° B:0°) CollisionType : Bounce Properties via Cryo Barrel (-2773): AI_ObjAvoid : SymName : Cryo Barrel DonorType : 0 Material Tags : Material Metal StTweqDelete : 01 00 00 00 00 00 00 00 ModelName : barrelc CfgTweqDelete : 00 00 02 04 00 00 88 13 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Faucet (85) @ (-21.30,196.98,-19.24) ϴ (H:270° P:0° B:0°) Ancestry: -> Faucet -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114232): Faucet (85) -> Faucet (-1375) Dimensions: 2x1x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : FE 62 AA C1 E3 FA 44 43 6D E1 99 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-21.30,196.98,-19.24) ϴ (H:270° P:0° B:0°) Scale : (0.80, 0.80, 0.80) Properties via Faucet (-1375): HUDSelect : true Scripts : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement"; HUDUse : Faucet DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Faucet ModelName : faucit Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mess Hall Table (1247) @ (-11.64,337.85,-26.30) ϴ (H:71° P:0° B:0°) Ancestry: -> Mess Hall Table -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115868): Mess Hall Table (1247) -> Mess Hall Table (-2966) Dimensions: 12x11x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 40 3C 3A C1 AB EC A8 43 82 62 D2 C1 00 00 00 00 00 00 00 00 20 24 8E 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x11x3 Position : (-11.64,337.85,-26.30) ϴ (H:71° P:0° B:0°) PhysAIColl : false Properties via Mess Hall Table (-2966): SymName : Mess Hall Table DonorType : 0 ModelName : benchp Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : OPS1 (1320) @ (-110.02,349.48,-17.48) ϴ (H:0° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211667): OPS1 (1320) -> Psi Stim (-389) Link[StimSens] (3211658): OPS1 (1320) -> Energy Stim (-373) Link[StimSens] (3211666): OPS1 (1320) -> Electricity (-378) Link[StimSens] (3211659): OPS1 (1320) -> Armor Piercing Impact (-375) Link[StimSens] (3211665): OPS1 (1320) -> Cold (-1145) Link[StimSens] (3211661): OPS1 (1320) -> Droid Fusion (-2753) Link[StimSens] (3211663): OPS1 (1320) -> Standard Impact (-385) Link[StimSens] (3211662): OPS1 (1320) -> High Explosive (-376) Link[StimSens] (3211660): OPS1 (1320) -> Incendiary (-388) Link[StimSens] (3211664): OPS1 (1320) -> WeaponBash (-3058) Link[MetaProp] (1114570): OPS1 (1320) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : EF 07 DC C2 5E BD AE 43 35 DF 8B C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (-110.02,349.48,-17.48) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (868) @ (-83.96,233.86,-10.50) ϴ (H:90° P:87° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115963): Pipe 16x1 (868) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: Position : (-83.96,233.86,-10.50) ϴ (H:90° P:87° B:0°) Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1319) @ (-57.45,133.73,-14.46) ϴ (H:270° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3211961): Rick Conduit (1319) -> Armor Piercing Impact (-375) Link[StimSens] (3211976): Rick Conduit (1319) -> Energy Stim (-373) Link[StimSens] (3212087): Rick Conduit (1319) -> Psi Stim (-389) Link[StimSens] (3212072): Rick Conduit (1319) -> Electricity (-378) Link[StimSens] (3211858): Rick Conduit (1319) -> WeaponBash (-3058) Link[StimSens] (3211613): Rick Conduit (1319) -> Cold (-1145) Link[StimSens] (3212036): Rick Conduit (1319) -> Standard Impact (-385) Link[StimSens] (3212006): Rick Conduit (1319) -> Droid Fusion (-2753) Link[StimSens] (3212021): Rick Conduit (1319) -> High Explosive (-376) Link[StimSens] (3211991): Rick Conduit (1319) -> Incendiary (-388) Link[MetaProp] (1114626): Rick Conduit (1319) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : FF CE 65 C2 CD BA 05 43 7E 6C 67 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-57.45,133.73,-14.46) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1318) @ (-57.45,141.73,-14.46) ϴ (H:270° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3211960): Rick Conduit (1318) -> Armor Piercing Impact (-375) Link[StimSens] (3212086): Rick Conduit (1318) -> Psi Stim (-389) Link[StimSens] (3211857): Rick Conduit (1318) -> WeaponBash (-3058) Link[StimSens] (3212020): Rick Conduit (1318) -> High Explosive (-376) Link[StimSens] (3211990): Rick Conduit (1318) -> Incendiary (-388) Link[StimSens] (3212071): Rick Conduit (1318) -> Electricity (-378) Link[StimSens] (3212035): Rick Conduit (1318) -> Standard Impact (-385) Link[StimSens] (3211617): Rick Conduit (1318) -> Cold (-1145) Link[StimSens] (3212005): Rick Conduit (1318) -> Droid Fusion (-2753) Link[StimSens] (3211975): Rick Conduit (1318) -> Energy Stim (-373) Link[MetaProp] (1114625): Rick Conduit (1318) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : FF CE 65 C2 CD BA 0D 43 7E 6C 67 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-57.45,141.73,-14.46) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Casino Table (969) @ (-65.00,115.64,-22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Casino Table -> Tables -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115740): Casino Table (969) -> Casino Table (-1399) Dimensions: 8x7x3 Properties: PhysState : 00 00 82 C2 4C 46 E7 42 6A FB B1 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x7x3 Position : (-65.00,115.64,-22.25) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Casino Table (-1399): SymName : Casino Table ModelName : casino DonorType : 0 Properties via Tables (-225): Material Tags : Material MetalBig Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true amb rad1 hi (725) @ (-82.69,225.21,-9.92) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115674): amb rad1 hi (725) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb rad1 hi Position : (-82.69,225.21,-9.92) ϴ (H:0° P:0° B:0°) AmbientHacked : 32 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 72 61 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Grate 6x6 (1317) @ (-87.01,314.68,-12.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate 6x6 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115419): Grate 6x6 (1317) -> Grate 6x6 (-1460) Dimensions: 6x6x0 Properties: PhysState : E3 06 AE C2 19 57 9D 43 F6 28 40 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x6x0 Position : (-87.01,314.68,-12.01) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x6 (-1460): SymName : Grate 6x6 DonorType : 0 ModelName : cw002 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x6 (1316) @ (-93.38,314.88,-12.00) ϴ (H:348° P:0° B:0°) Ancestry: -> Grate 6x6 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115418): Grate 6x6 (1316) -> Grate 6x6 (-1460) Dimensions: 6x6x0 Properties: PhysState : 40 C2 BA C2 DA 70 9D 43 00 00 40 C1 00 00 00 00 00 00 00 00 00 60 AE 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x6x0 Position : (-93.38,314.88,-12.00) ϴ (H:348° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x6 (-1460): SymName : Grate 6x6 DonorType : 0 ModelName : cw002 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb cafe exit2 (824) @ (-43.11,328.87,-21.44) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115983): amb cafe exit2 (824) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb cafe exit2 Position : (-43.11,328.87,-21.44) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 01 00 00 00 6F 70 73 5F 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Rick Conduit (187) @ (-107.98,344.70,-12.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212023): Rick Conduit (187) -> Standard Impact (-385) Link[StimSens] (3211993): Rick Conduit (187) -> Droid Fusion (-2753) Link[StimSens] (3211963): Rick Conduit (187) -> Energy Stim (-373) Link[StimSens] (3211978): Rick Conduit (187) -> Incendiary (-388) Link[StimSens] (3211948): Rick Conduit (187) -> Armor Piercing Impact (-375) Link[StimSens] (3212074): Rick Conduit (187) -> Psi Stim (-389) Link[StimSens] (3211860): Rick Conduit (187) -> Cold (-1145) Link[StimSens] (3211615): Rick Conduit (187) -> Electricity (-378) Link[StimSens] (3212038): Rick Conduit (187) -> WeaponBash (-3058) Link[StimSens] (3212008): Rick Conduit (187) -> High Explosive (-376) Link[MetaProp] (1114610): Rick Conduit (187) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : 38 F8 D7 C2 2F 5A AC 43 7E 6C 47 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-107.98,344.70,-12.46) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1532) @ (-4.58,283.06,-27.99) ϴ (H:44° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115387): Grunge Stain 1 (1532) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (-4.58,283.06,-27.99) ϴ (H:44° P:0° B:0°) RenderAlpha : 0.300000 Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulkhead Light (934) @ (-62.75,70.81,-14.97) ϴ (H:0° P:0° B:45°) Ancestry: -> Bulkhead Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115237): Bulkhead Light (934) -> Bulkhead Light (-3704) Dimensions: 0x0x0 Properties: Position : (-62.75,70.81,-14.97) ϴ (H:0° P:0° B:45°) Light : 00 00 20 43 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Bulkhead Light (-3704): SymName : Bulkhead Light DonorType : 0 ModelName : buttonr LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (692) @ (-31.56,356.88,-20.89) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115885): Marker (692) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-31.56,356.88,-20.89) ϴ (H:270° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Elevator Path (1040) @ (26.50,129.00,9.63) ϴ (H:90° P:0° B:0°) Ancestry: -> Elevator Path -> Marker -> Object Links: Link[TPath] (70320131): Elevator Path (1040) -> Elevator Path (1039) Link[MetaProp] (1115707): Elevator Path (1040) -> Elevator Path (-328) Dimensions: 4x4x4 Properties: Position : (26.50,129.00,9.63) ϴ (H:90° P:0° B:0°) Properties via Elevator Path (-328): SymName : Elevator Path DonorType : 0 RenderType : Not Rendered Properties via Marker (-327): NetworkCategory : Hosted Grate 6x6 (1314) @ (-105.01,314.68,-12.02) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate 6x6 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115417): Grate 6x6 (1314) -> Grate 6x6 (-1460) Dimensions: 6x6x0 Properties: PhysState : E3 06 D2 C2 19 57 9D 43 EC 51 40 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x6x0 Position : (-105.01,314.68,-12.02) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x6 (-1460): SymName : Grate 6x6 DonorType : 0 ModelName : cw002 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OG-Grenade (793) @ (-73.06,226.44,-10.05) ϴ (H:180° P:0° B:0°) Ancestry: -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551336): OG-Grenade (793) -> Small Beaker (937) Link[FlowCont] (19988526): OG-Grenade (793) -> Small Beaker (937) Link[MetaProp] (1114435): OG-Grenade (793) -> OG-Grenade (-176) Link[StimSens] (3211389): OG-Grenade (793) -> Standard Impact (-385) Link[StimSens] (3211917): OG-Grenade (793) -> Anti-Human Virus (-4447) Link[StimSens] (3211391): OG-Grenade (793) -> Energy Stim (-373) Link[StimSens] (3211687): OG-Grenade (793) -> Electricity (-378) Link[StimSens] (3211922): OG-Grenade (793) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211381): OG-Grenade (793) -> Cold (-1145) Link[StimSens] (3211382): OG-Grenade (793) -> Incendiary (-388) Link[StimSens] (3211385): OG-Grenade (793) -> WeaponBash (-3058) Link[StimSens] (3211541): OG-Grenade (793) -> DrainStim (-3390) Link[StimSens] (3211386): OG-Grenade (793) -> BashStim (-692) Link[StimSens] (3211683): OG-Grenade (793) -> Psi Stim (-389) Link[StimSens] (3211387): OG-Grenade (793) -> StunStim (-2248) Link[StimSens] (3211550): OG-Grenade (793) -> Armor Piercing Impact (-375) Link[StimSens] (3211573): OG-Grenade (793) -> Droid Fusion (-2753) Link[StimSens] (3211384): OG-Grenade (793) -> High Explosive (-376) Link[StimSens] (3211383): OG-Grenade (793) -> Anti-Human (-377) Link[StimSens] (3211336): OG-Grenade (793) -> CharmStim (-3395) Link[StimSens] (3211388): OG-Grenade (793) -> Anti-Annelid (-374) Link[StimSens] (3211390): OG-Grenade (793) -> Stasis (-1486) Link[AIProjec] (48300032): OG-Grenade (793) -> Grunt Grenade (1773) Dimensions: 1x6x7 Properties: AI_IdleDirs : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-73.06,226.44,-10.05) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 6C 1F 92 C2 98 71 62 43 FA C6 20 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OG-Grenade (-176): DonorType : 0 MotActorTagList : grunt, grenade LootInfo : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Grenade HitPoints : 15 MAX_HP : 15 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 ModelName : grunt_g AIRCRanges : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 ambient snd (156) @ (-79.93,356.87,-19.61) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115969): ambient snd (156) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-79.93,356.87,-19.61) ϴ (H:0° P:0° B:0°) AmbientHacked : 14 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Chips (1181) @ (53.48,385.13,-27.59) ϴ (H:320° P:0° B:0°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115591): Chips (1181) -> Chips (-92) Dimensions: 0x0x0 Properties: PhysState : 18 F0 55 42 BA 90 C0 43 2E AE DC C1 00 00 00 00 00 00 00 00 00 50 A0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (53.48,385.13,-27.59) ϴ (H:320° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Console w/Overhead (903) @ (-124.11,358.07,-19.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Console w/Overhead -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211308): Console w/Overhead (903) -> Electricity (-378) Link[StimSens] (3211465): Console w/Overhead (903) -> WeaponBash (-3058) Link[StimSens] (3211738): Console w/Overhead (903) -> Droid Fusion (-2753) Link[StimSens] (3211721): Console w/Overhead (903) -> Incendiary (-388) Link[StimSens] (3211707): Console w/Overhead (903) -> Energy Stim (-373) Link[StimSens] (3211599): Console w/Overhead (903) -> Standard Impact (-385) Link[StimSens] (3211693): Console w/Overhead (903) -> Armor Piercing Impact (-375) Link[StimSens] (3211340): Console w/Overhead (903) -> Cold (-1145) Link[StimSens] (3211322): Console w/Overhead (903) -> Psi Stim (-389) Link[StimSens] (3211752): Console w/Overhead (903) -> High Explosive (-376) Link[MetaProp] (1114198): Console w/Overhead (903) -> Console w/Overhead (-2451) Dimensions: 10x4x9 Properties: PhysState : 85 38 F8 C2 E2 08 B3 43 00 00 9A C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x4x9 Position : (-124.11,358.07,-19.25) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Console w/Overhead (-2451): Immobile : true DonorType : 0 SymName : Console w/Overhead Material Tags : Material MetalBig ModelName : consolet ObjName : Console_w_Overhead: "A computer console." Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (341) @ (-147.00,240.00,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085843): Ecology (341) -> DirectMonsterGen (342) Link[SwitchLi] (22085846): Ecology (341) -> Security Camera (350) Link[MetaProp] (1115801): Ecology (341) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 2 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-147.00,240.00,-21.00) ϴ (H:0° P:0° B:0°) Ecology : 00 00 20 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Rick Conduit (1313) @ (-57.45,149.73,-14.46) ϴ (H:270° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212085): Rick Conduit (1313) -> Psi Stim (-389) Link[StimSens] (3211621): Rick Conduit (1313) -> Cold (-1145) Link[StimSens] (3211856): Rick Conduit (1313) -> WeaponBash (-3058) Link[StimSens] (3212034): Rick Conduit (1313) -> Standard Impact (-385) Link[StimSens] (3212004): Rick Conduit (1313) -> Droid Fusion (-2753) Link[StimSens] (3212070): Rick Conduit (1313) -> Electricity (-378) Link[StimSens] (3212019): Rick Conduit (1313) -> High Explosive (-376) Link[StimSens] (3211989): Rick Conduit (1313) -> Incendiary (-388) Link[StimSens] (3211959): Rick Conduit (1313) -> Armor Piercing Impact (-375) Link[StimSens] (3211974): Rick Conduit (1313) -> Energy Stim (-373) Link[MetaProp] (1114624): Rick Conduit (1313) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : FF CE 65 C2 CD BA 15 43 7E 6C 67 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-57.45,149.73,-14.46) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1312) @ (-57.45,157.73,-14.46) ϴ (H:270° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212069): Rick Conduit (1312) -> Electricity (-378) Link[StimSens] (3211620): Rick Conduit (1312) -> Cold (-1145) Link[StimSens] (3212048): Rick Conduit (1312) -> WeaponBash (-3058) Link[StimSens] (3211973): Rick Conduit (1312) -> Energy Stim (-373) Link[StimSens] (3212033): Rick Conduit (1312) -> Standard Impact (-385) Link[StimSens] (3212003): Rick Conduit (1312) -> Droid Fusion (-2753) Link[StimSens] (3212018): Rick Conduit (1312) -> High Explosive (-376) Link[StimSens] (3211988): Rick Conduit (1312) -> Incendiary (-388) Link[StimSens] (3211958): Rick Conduit (1312) -> Armor Piercing Impact (-375) Link[StimSens] (3212084): Rick Conduit (1312) -> Psi Stim (-389) Link[MetaProp] (1114623): Rick Conduit (1312) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : FF CE 65 C2 CD BA 1D 43 7E 6C 67 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-57.45,157.73,-14.46) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small AP Clip (760) @ (30.27,204.27,-22.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Small AP Clip -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115935): Small AP Clip (760) -> Small AP Clip (-1360) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 2B 32 F2 41 46 44 4C 43 43 9A B7 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (30.27,204.27,-22.95) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small AP Clip (-1360): SymName : Small AP Clip StackCount : 6 DonorType : 0 ModelName : ammoaps ObjName : AP_Clip: "A box of %d armor-piercing bullets." Properties via AP Clip (-307): ObjIcon : AP_I Alchemy : 1.500000 CombineType : APClip FabCost : 90 InvDims : 01 00 00 00 01 00 00 00 ObjLookS : AP_clip ObjShort : AP_Clip: "%d armor-piercing bullets" Properties via Bullets (-35): NameType : Stack Count StackInc : 6 Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb core screen1 (121) @ (-114.36,367.42,-18.71) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115997): amb core screen1 (121) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb core screen1 Position : (-114.36,367.42,-18.71) ϴ (H:0° P:0° B:0°) AmbientHacked : 0F 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Rick Conduit (1311) @ (-57.45,165.73,-14.46) ϴ (H:270° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212068): Rick Conduit (1311) -> Electricity (-378) Link[StimSens] (3211987): Rick Conduit (1311) -> Incendiary (-388) Link[StimSens] (3212032): Rick Conduit (1311) -> Standard Impact (-385) Link[StimSens] (3212047): Rick Conduit (1311) -> WeaponBash (-3058) Link[StimSens] (3212017): Rick Conduit (1311) -> High Explosive (-376) Link[StimSens] (3212002): Rick Conduit (1311) -> Droid Fusion (-2753) Link[StimSens] (3211957): Rick Conduit (1311) -> Armor Piercing Impact (-375) Link[StimSens] (3211972): Rick Conduit (1311) -> Energy Stim (-373) Link[StimSens] (3212083): Rick Conduit (1311) -> Psi Stim (-389) Link[StimSens] (3211619): Rick Conduit (1311) -> Cold (-1145) Link[MetaProp] (1114622): Rick Conduit (1311) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : FF CE 65 C2 CD BA 25 43 7E 6C 67 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-57.45,165.73,-14.46) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit Junction (1310) @ (-57.45,171.31,-14.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit Junction -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114621): Rick Conduit Junction (1310) -> Rick Conduit Junction (-3857) Dimensions: 3x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 69 D1 65 C2 3F 50 2B 43 7E 6C 67 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x0 Position : (-57.45,171.31,-14.46) ϴ (H:0° P:0° B:0°) Scale : (3.00, 1.00, 1.00) Properties via Rick Conduit Junction (-3857): SymName : Rick Conduit Junction ModelName : conrterm DonorType : 0 Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrolling (224) @ (3.01,455.54,-30.12) ϴ (H:90° P:0° B:0°) Ancestry: -> Patrolling -> AI States -> MetaProperty -> Protocol Droid -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object -> Start Hidden -> Misc Metaprops -> MetaProperty Links: Link[StimSens] (3211403): Patrolling (224) -> EMP (-390) Link[StimSens] (3211591): Patrolling (224) -> Cold (-1145) Link[StimSens] (3211407): Patrolling (224) -> Electricity (-378) Link[StimSens] (3211406): Patrolling (224) -> High Explosive (-376) Link[StimSens] (3211409): Patrolling (224) -> Energy Stim (-373) Link[StimSens] (3211544): Patrolling (224) -> ElectroDampen (-1070) Link[StimSens] (3211404): Patrolling (224) -> BashStim (-692) Link[StimSens] (3211402): Patrolling (224) -> Armor Piercing Impact (-375) Link[StimSens] (3211673): Patrolling (224) -> Droid Fusion (-2753) Link[StimSens] (3212158): Patrolling (224) -> Incendiary (-388) Link[StimSens] (3211405): Patrolling (224) -> WeaponBash (-3058) Link[StimSens] (3211547): Patrolling (224) -> Stasis (-1486) Link[StimSens] (3211401): Patrolling (224) -> Standard Impact (-385) Link[MetaProp] (1114499): Patrolling (224) -> Patrolling (-1952) Link[MetaProp] (1114497): Patrolling (224) -> Protocol Droid (-174) Link[MetaProp] (1115372): Patrolling (224) -> Start Hidden (-4665) Dimensions: 1x6x6 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (3.01,455.54,-30.12) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 12 E8 40 40 29 C5 E3 43 14 F2 F0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_PtrlRnd : true Properties via Patrolling (-1952): SymName : Patrolling AI_Patrol : true DonorType : 1 Properties via Protocol Droid (-174): LootInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 0A 00 00 00 05 00 00 00 0A 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_VisJoint : Head ObjName : ProtocolDroid: "A protocol droid." AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 MotActorTagList : prodroid SpchVoice : vprotobot HitPoints : 20 TimeWarp : 0.800000 MAX_HP : 20 Class Tags : CreatureType ProtoBot ModelName : protonew AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 14 00 00 00 AI : protocol Properties via Robots (-163): PickBias : 0.100000 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material MetalTarget AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 AI_VisType : 2 PsiRadar : None GuarLoot : cheeseborger Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 Scripts : 63 72 65 61 74 75 72 65 63 6F 6E 74 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 61 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Refridgerator Door (1112) @ (34.24,424.20,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115688): Refridgerator Door (1112) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : C3 F5 08 42 9A 19 D4 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (34.24,424.20,-26.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trigger Delay (1380) @ (-43.46,491.32,-12.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085824): Trigger Delay (1380) -> Email 9: Email:9 (1382) Link[MetaProp] (1115517): Trigger Delay (1380) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-43.46,491.32,-12.56) ϴ (H:0° P:0° B:0°) DelayTime : 10.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Grub Floor Pod (1015) @ (-93.84,389.69,-11.95) ϴ (H:0° P:0° B:180°) Ancestry: -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[SwitchLi] (22085814): Grub Floor Pod (1015) -> Floor Egg Tripwire (566) Link[StimSens] (3211527): Grub Floor Pod (1015) -> DrainStim (-3390) Link[StimSens] (3211526): Grub Floor Pod (1015) -> Psi Stim (-389) Link[StimSens] (3211524): Grub Floor Pod (1015) -> WeaponBash (-3058) Link[StimSens] (3211522): Grub Floor Pod (1015) -> BashStim (-692) Link[StimSens] (3211517): Grub Floor Pod (1015) -> Energy Stim (-373) Link[StimSens] (3211520): Grub Floor Pod (1015) -> Armor Piercing Impact (-375) Link[StimSens] (3211519): Grub Floor Pod (1015) -> High Explosive (-376) Link[StimSens] (3211938): Grub Floor Pod (1015) -> Incendiary (-388) Link[StimSens] (3211521): Grub Floor Pod (1015) -> Anti-Annelid (-374) Link[StimSens] (3211518): Grub Floor Pod (1015) -> Cold (-1145) Link[StimSens] (3211523): Grub Floor Pod (1015) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211566): Grub Floor Pod (1015) -> Stasis (-1486) Link[StimSens] (3211586): Grub Floor Pod (1015) -> Standard Impact (-385) Link[StimSens] (3211525): Grub Floor Pod (1015) -> Droid Fusion (-2753) Link[MetaProp] (1114597): Grub Floor Pod (1015) -> Grub Floor Pod (-1335) Dimensions: 5x5x3 Properties: EcoType : 1 Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6C 6F 6F 74 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 74 72 61 70 74 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 74 72 69 67 67 65 72 64 65 73 74 72 6F 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (-93.84,389.69,-11.95) ϴ (H:0° P:0° B:180°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 06 AF BB C2 AA D8 C2 43 43 35 3F C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grub Floor Pod (-1335): SymName : Grub Floor Pod DonorType : 0 ModelName : eggcl Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Toilet (90) @ (54.08,200.00,-21.94) ϴ (H:90° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211731): Toilet (90) -> Incendiary (-388) Link[StimSens] (3211299): Toilet (90) -> Psi Stim (-389) Link[StimSens] (3211748): Toilet (90) -> Droid Fusion (-2753) Link[StimSens] (3211595): Toilet (90) -> High Explosive (-376) Link[StimSens] (3211318): Toilet (90) -> Electricity (-378) Link[StimSens] (3211330): Toilet (90) -> Cold (-1145) Link[StimSens] (3211703): Toilet (90) -> Armor Piercing Impact (-375) Link[StimSens] (3211353): Toilet (90) -> WeaponBash (-3058) Link[StimSens] (3211717): Toilet (90) -> Energy Stim (-373) Link[StimSens] (3211501): Toilet (90) -> Standard Impact (-385) Link[MetaProp] (1114218): Toilet (90) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : EC 51 58 42 00 00 48 43 35 7B AF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (54.08,200.00,-21.94) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Ecology (1251) @ (3.35,63.00,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085799): Ecology (1251) -> Destroy Trap (1252) Link[MetaProp] (1115469): Ecology (1251) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 711 Ecology : 00 00 A0 40 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (3.35,63.00,-19.00) ϴ (H:0° P:0° B:0°) Properties via Ecology (-975): SymName : Ecology Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Rick Conduit (1308) @ (-70.97,171.36,-14.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3211970): Rick Conduit (1308) -> Energy Stim (-373) Link[StimSens] (3212045): Rick Conduit (1308) -> WeaponBash (-3058) Link[StimSens] (3212015): Rick Conduit (1308) -> High Explosive (-376) Link[StimSens] (3211985): Rick Conduit (1308) -> Incendiary (-388) Link[StimSens] (3211955): Rick Conduit (1308) -> Armor Piercing Impact (-375) Link[StimSens] (3211644): Rick Conduit (1308) -> Cold (-1145) Link[StimSens] (3212081): Rick Conduit (1308) -> Psi Stim (-389) Link[StimSens] (3212066): Rick Conduit (1308) -> Electricity (-378) Link[StimSens] (3212000): Rick Conduit (1308) -> Droid Fusion (-2753) Link[StimSens] (3212030): Rick Conduit (1308) -> Standard Impact (-385) Link[MetaProp] (1114619): Rick Conduit (1308) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : 38 F2 8D C2 9B 5B 2B 43 7E 6C 67 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-70.97,171.36,-14.46) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (872) @ (-136.25,361.93,-17.78) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115612): Wedge Light (872) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-136.25,361.93,-17.78) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1307) @ (-78.97,171.36,-14.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212029): Rick Conduit (1307) -> Standard Impact (-385) Link[StimSens] (3211999): Rick Conduit (1307) -> Droid Fusion (-2753) Link[StimSens] (3211643): Rick Conduit (1307) -> Cold (-1145) Link[StimSens] (3211984): Rick Conduit (1307) -> Incendiary (-388) Link[StimSens] (3211954): Rick Conduit (1307) -> Armor Piercing Impact (-375) Link[StimSens] (3212065): Rick Conduit (1307) -> Electricity (-378) Link[StimSens] (3212080): Rick Conduit (1307) -> Psi Stim (-389) Link[StimSens] (3212044): Rick Conduit (1307) -> WeaponBash (-3058) Link[StimSens] (3212014): Rick Conduit (1307) -> High Explosive (-376) Link[StimSens] (3211969): Rick Conduit (1307) -> Energy Stim (-373) Link[MetaProp] (1114618): Rick Conduit (1307) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : 38 F2 9D C2 9B 5B 2B 43 7E 6C 67 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-78.97,171.36,-14.46) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1306) @ (-86.97,171.36,-14.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212043): Rick Conduit (1306) -> WeaponBash (-3058) Link[StimSens] (3212013): Rick Conduit (1306) -> High Explosive (-376) Link[StimSens] (3211998): Rick Conduit (1306) -> Droid Fusion (-2753) Link[StimSens] (3211953): Rick Conduit (1306) -> Armor Piercing Impact (-375) Link[StimSens] (3212079): Rick Conduit (1306) -> Psi Stim (-389) Link[StimSens] (3212064): Rick Conduit (1306) -> Electricity (-378) Link[StimSens] (3212028): Rick Conduit (1306) -> Standard Impact (-385) Link[StimSens] (3211865): Rick Conduit (1306) -> Cold (-1145) Link[StimSens] (3211983): Rick Conduit (1306) -> Incendiary (-388) Link[StimSens] (3211968): Rick Conduit (1306) -> Energy Stim (-373) Link[MetaProp] (1114617): Rick Conduit (1306) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : 38 F2 AD C2 9B 5B 2B 43 7E 6C 67 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-86.97,171.36,-14.46) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pool Table (973) @ (-77.16,116.77,-6.31) ϴ (H:90° P:0° B:0°) Ancestry: -> Pool Table -> Tables -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115759): Pool Table (973) -> Pool Table (-1397) Dimensions: 9x6x3 Properties: PhysState : B0 52 9A C2 A3 8B E9 42 9C C9 C9 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x6x3 Position : (-77.16,116.77,-6.31) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pool Table (-1397): SymName : Pool Table ModelName : poolt DonorType : 0 Properties via Tables (-225): Material Tags : Material MetalBig Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Medium Nanite Pile (729) @ (56.17,380.64,-26.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115913): Medium Nanite Pile (729) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (56.17,380.64,-26.05) ϴ (H:0° P:0° B:0°) StackCount : 10 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 OPS1 (1305) @ (-52.18,177.86,-17.46) ϴ (H:270° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211420): OPS1 (1305) -> Incendiary (-388) Link[StimSens] (3211546): OPS1 (1305) -> Armor Piercing Impact (-375) Link[StimSens] (3211392): OPS1 (1305) -> High Explosive (-376) Link[StimSens] (3211549): OPS1 (1305) -> Energy Stim (-373) Link[StimSens] (3211395): OPS1 (1305) -> Cold (-1145) Link[StimSens] (3211397): OPS1 (1305) -> Psi Stim (-389) Link[StimSens] (3211394): OPS1 (1305) -> WeaponBash (-3058) Link[StimSens] (3211396): OPS1 (1305) -> Electricity (-378) Link[StimSens] (3211393): OPS1 (1305) -> Standard Impact (-385) Link[StimSens] (3211400): OPS1 (1305) -> Droid Fusion (-2753) Link[MetaProp] (1114616): OPS1 (1305) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : 37 B8 50 C2 31 DC 31 43 3F B6 8B C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (-52.18,177.86,-17.46) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS1 (1304) @ (-89.79,175.16,-17.46) ϴ (H:90° P:0° B:0°) Ancestry: -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211575): OPS1 (1304) -> Cold (-1145) Link[StimSens] (3211669): OPS1 (1304) -> Armor Piercing Impact (-375) Link[StimSens] (3211622): OPS1 (1304) -> Droid Fusion (-2753) Link[StimSens] (3211593): OPS1 (1304) -> WeaponBash (-3058) Link[StimSens] (3211624): OPS1 (1304) -> Standard Impact (-385) Link[StimSens] (3211552): OPS1 (1304) -> Psi Stim (-389) Link[StimSens] (3211630): OPS1 (1304) -> Incendiary (-388) Link[StimSens] (3211555): OPS1 (1304) -> Electricity (-378) Link[StimSens] (3211668): OPS1 (1304) -> Energy Stim (-373) Link[StimSens] (3211623): OPS1 (1304) -> High Explosive (-376) Link[MetaProp] (1114615): OPS1 (1304) -> OPS1 (-4788) Dimensions: 8x0x3 Properties: PhysState : FF 92 B3 C2 BC 28 2F 43 3F B6 8B C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (-89.79,175.16,-17.46) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OPS1 (-4788): SymName : OPS1 ModelName : opscon1 DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Respawn Marker (838) @ (-69.00,139.30,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115804): Respawn Marker (838) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Respawn Marker Position : (-69.00,139.30,-19.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Ops Door (191) @ (-38.50,333.25,-19.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114321): Ops Door (191) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 00 00 1A C2 00 A0 A6 43 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 1A C2 00 A0 A6 43 00 00 98 C1 00 00 1A C2 00 A0 A8 43 00 00 98 C1 00 00 1A C2 00 A0 A6 43 00 00 98 C1 00 00 00 00 00 C0 00 00 1A C2 21 00 00 00 20 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-38.50,333.25,-19.00) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Grunge Stain 4 (1536) @ (12.28,280.30,-27.99) ϴ (H:27° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115382): Grunge Stain 4 (1536) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (12.28,280.30,-27.99) ϴ (H:27° P:0° B:0°) RenderAlpha : 0.300000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (938) @ (-56.94,137.98,-23.10) ϴ (H:115° P:1° B:358°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988528): OPS Male Corpse (938) -> Small Standard Clip (1018) Link[FlowCont] (19988527): OPS Male Corpse (938) -> Prox. Grenade (1017) Link[Contains] (10551338): OPS Male Corpse (938) -> Small Standard Clip (1018) Link[Contains] (10551337): OPS Male Corpse (938) -> Prox. Grenade (1017) Link[MetaProp] (1115786): OPS Male Corpse (938) -> OPS Male Corpse (-1878) Dimensions: 8x9x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 30 31 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-56.94,137.98,-23.10) ϴ (H:115° P:1° B:358°) ?Puppet? : A4 D8 5A 00 AA 03 00 00 00 00 00 00 08 F8 DA 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh LabAssistant (696) @ (-82.45,412.28,-22.24) ϴ (H:0° P:0° B:0°) Ancestry: -> LabAssistant -> Implants -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115887): LabAssistant (696) -> LabAssistant (-969) Dimensions: 0x0x0 Properties: Position : (-82.45,412.28,-22.24) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via LabAssistant (-969): SymName : LabAssistant Scripts : 53 74 61 74 42 6F 6F 73 74 49 6D 70 6C 61 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 61 62 41 73 73 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ImplantDesc : Research DonorType : 0 ModelName : softgren ObjIcon : softgr Properties via Implants (-99): DrainRate : 10.000000 Energy : 100.000000 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Class Tags : Device2Type Implant FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Metal PhysDims : 0x0x0 Recycle : 10 DrainAmt : 1.000000 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1044) @ (-50.75,127.98,-17.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115533): Wedge Light (1044) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-50.75,127.98,-17.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (1302) @ (-131.98,344.70,-12.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212041): Rick Conduit (1302) -> WeaponBash (-3058) Link[StimSens] (3212011): Rick Conduit (1302) -> High Explosive (-376) Link[StimSens] (3211996): Rick Conduit (1302) -> Droid Fusion (-2753) Link[StimSens] (3211966): Rick Conduit (1302) -> Energy Stim (-373) Link[StimSens] (3212077): Rick Conduit (1302) -> Psi Stim (-389) Link[StimSens] (3212062): Rick Conduit (1302) -> Electricity (-378) Link[StimSens] (3211863): Rick Conduit (1302) -> Cold (-1145) Link[StimSens] (3212026): Rick Conduit (1302) -> Standard Impact (-385) Link[StimSens] (3211951): Rick Conduit (1302) -> Armor Piercing Impact (-375) Link[StimSens] (3211981): Rick Conduit (1302) -> Incendiary (-388) Link[MetaProp] (1114613): Rick Conduit (1302) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : 1C FC 03 C3 2F 5A AC 43 7E 6C 47 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-131.98,344.70,-12.46) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (797) @ (-5.97,139.75,-20.00) ϴ (H:89° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116029): Ops Crew (797) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 20 E8 BE C0 00 C0 0B 43 00 00 A0 C1 D6 EC BE C0 00 C0 05 43 00 00 A0 C1 20 E8 BE C0 00 C0 0B 43 00 00 A0 C1 00 00 00 00 FF 3F 20 E8 BE C0 6E 00 00 00 61 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-5.97,139.75,-20.00) ϴ (H:89° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 20 E8 BE C0 00 C0 0B 43 00 00 A0 C1 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal amb tall comp1 (160) @ (-142.22,409.75,-18.11) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115972): amb tall comp1 (160) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb tall comp1 Position : (-142.22,409.75,-18.11) ϴ (H:0° P:0° B:0°) AmbientHacked : 14 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 36 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered OPS Female Corpse (1189) @ (4.09,367.89,-27.68) ϴ (H:0° P:353° B:356°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115718): OPS Female Corpse (1189) -> OPS Female Corpse (-1879) Dimensions: 6x7x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 75 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (4.09,367.89,-27.68) ϴ (H:0° P:353° B:356°) ?Puppet? : A4 D8 5A 00 A5 04 00 00 00 00 00 00 68 10 DB 2A Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Many Cans (907) @ (15.94,413.65,-24.48) ϴ (H:0° P:0° B:0°) Ancestry: -> Many Cans -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115813): Many Cans (907) -> Many Cans (-1393) Dimensions: 1x2x0 Properties: Position : (15.94,413.65,-24.48) ϴ (H:0° P:0° B:0°) Properties via Many Cans (-1393): SymName : Many Cans ObjName : ManyCans: "Several cans." Material Tags : Material Metal DonorType : 0 ModelName : cans ObjShort : ManyCans: "Several cans" Class Tags : FoodType Apple Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Camera (350) @ (-141.66,399.39,-13.37) ϴ (H:315° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085845): Security Camera (350) -> Ecology (341) Link[StimSens] (3211590): Security Camera (350) -> Cold (-1145) Link[StimSens] (3211763): Security Camera (350) -> Electricity (-378) Link[StimSens] (3212164): Security Camera (350) -> Stasis (-1486) Link[StimSens] (3211765): Security Camera (350) -> EMP (-390) Link[StimSens] (3211672): Security Camera (350) -> Droid Fusion (-2753) Link[StimSens] (3212155): Security Camera (350) -> Incendiary (-388) Link[StimSens] (3211737): Security Camera (350) -> ElectroDampen (-1070) Link[StimSens] (3211769): Security Camera (350) -> WeaponBash (-3058) Link[StimSens] (3211768): Security Camera (350) -> Armor Piercing Impact (-375) Link[StimSens] (3211770): Security Camera (350) -> High Explosive (-376) Link[StimSens] (3211766): Security Camera (350) -> Energy Stim (-373) Link[StimSens] (3211764): Security Camera (350) -> BashStim (-692) Link[StimSens] (3211762): Security Camera (350) -> Standard Impact (-385) Link[MetaProp] (1115803): Security Camera (350) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-141.66,399.39,-13.37) ϴ (H:315° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : BF A9 0D C3 BE B1 C7 43 53 ED 55 C1 00 00 00 00 00 00 00 00 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 34 C2 00 00 34 42 CD CC 4C 3D PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Mess Hall Table (132) @ (7.75,289.50,-26.30) ϴ (H:90° P:0° B:0°) Ancestry: -> Mess Hall Table -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114307): Mess Hall Table (132) -> Mess Hall Table (-2966) Dimensions: 12x11x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 F8 40 00 C0 90 43 82 62 D2 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x11x3 Position : (7.75,289.50,-26.30) ϴ (H:90° P:0° B:0°) PhysAIColl : false Properties via Mess Hall Table (-2966): SymName : Mess Hall Table DonorType : 0 ModelName : benchp Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : Conduit (1267) @ (-86.51,261.26,-17.99) ϴ (H:270° P:0° B:90°) Ancestry: -> Conduit -> Structural -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211869): Conduit (1267) -> Droid Fusion (-2753) Link[StimSens] (3211870): Conduit (1267) -> High Explosive (-376) Link[StimSens] (3211872): Conduit (1267) -> WeaponBash (-3058) Link[StimSens] (3211875): Conduit (1267) -> Psi Stim (-389) Link[StimSens] (3211866): Conduit (1267) -> Energy Stim (-373) Link[StimSens] (3211874): Conduit (1267) -> Electricity (-378) Link[StimSens] (3211871): Conduit (1267) -> Standard Impact (-385) Link[StimSens] (3211873): Conduit (1267) -> Cold (-1145) Link[StimSens] (3211868): Conduit (1267) -> Incendiary (-388) Link[StimSens] (3211867): Conduit (1267) -> Armor Piercing Impact (-375) Link[MetaProp] (1115452): Conduit (1267) -> Conduit (-185) Dimensions: 9x3x0 Properties: PhysState : 99 04 AD C2 ED A0 82 43 5F E9 8F C1 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x3x0 Position : (-86.51,261.26,-17.99) ϴ (H:270° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Conduit (-185): Immobile : false DonorType : 0 Class Tags : devicetype metalsm SymName : Conduit MAX_HP : 5 ModelName : conduit HitPoints : 5 HUDSelect : false Properties via Structural (-491): Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Crate #1 (766) @ (14.30,123.30,-22.00) ϴ (H:339° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115947): Crate #1 (766) -> Crate #1 (-122) Dimensions: 3x3x4 Properties: PhysState : D0 C2 64 41 B1 97 F6 42 46 FE AF C1 00 00 00 00 00 00 00 00 00 CE A9 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x3 Position : (14.30,123.30,-22.00) ϴ (H:339° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Marker (126) @ (42.73,132.73,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114292): Marker (126) -> Marker (-327) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (42.73,132.73,-18.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Husband start (1065) @ (15.05,336.81,-24.00) ϴ (H:252° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115746): Husband start (1065) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Husband start Position : (15.05,336.81,-24.00) ϴ (H:252° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Worm Goo 3 (1294) @ (-111.70,312.22,-20.93) ϴ (H:0° P:90° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115441): Worm Goo 3 (1294) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-111.70,312.22,-20.93) ϴ (H:0° P:90° B:0°) Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Window 8x1x6 (229) @ (47.50,370.00,-22.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Window 8x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211267): Window 8x1x6 (229) -> Energy Stim (-373) Link[StimSens] (3211268): Window 8x1x6 (229) -> WeaponBash (-3058) Link[StimSens] (3211689): Window 8x1x6 (229) -> Psi Stim (-389) Link[StimSens] (3211270): Window 8x1x6 (229) -> Standard Impact (-385) Link[StimSens] (3211576): Window 8x1x6 (229) -> Droid Fusion (-2753) Link[StimSens] (3211273): Window 8x1x6 (229) -> Incendiary (-388) Link[StimSens] (3211272): Window 8x1x6 (229) -> Armor Piercing Impact (-375) Link[StimSens] (3211679): Window 8x1x6 (229) -> Electricity (-378) Link[StimSens] (3211594): Window 8x1x6 (229) -> Cold (-1145) Link[StimSens] (3211269): Window 8x1x6 (229) -> High Explosive (-376) Link[MetaProp] (1114339): Window 8x1x6 (229) -> Window 8x1x6 (-3070) Dimensions: 6x0x8 Properties: PhysState : 00 00 3E 42 00 00 B9 43 00 00 B0 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x8 Position : (47.50,370.00,-22.00) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Window 8x1x6 (-3070): SymName : Window 8x1x6 ModelName : wndw8 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Many Cans (1116) @ (17.56,412.20,-24.48) ϴ (H:185° P:0° B:0°) Ancestry: -> Many Cans -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115685): Many Cans (1116) -> Many Cans (-1393) Dimensions: 1x2x0 Properties: Position : (17.56,412.20,-24.48) ϴ (H:185° P:0° B:0°) Properties via Many Cans (-1393): SymName : Many Cans ObjName : ManyCans: "Several cans." Material Tags : Material Metal DonorType : 0 ModelName : cans ObjShort : ManyCans: "Several cans" Class Tags : FoodType Apple Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Experience Trap (1385) @ (-98.81,446.95,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Experience Trap -> Traps -> Object Links: Link[MetaProp] (1115736): Experience Trap (1385) -> Experience Trap (-1725) Dimensions: 4x4x4 Properties: ObjSoundName : Position : (-98.81,446.95,-18.56) ϴ (H:0° P:0° B:0°) ExP : 15 Properties via Experience Trap (-1725): SymName : Experience Trap Scripts : 54 72 61 70 45 58 50 4F 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Pellet Shot Box (1019) @ (-43.99,115.63,-23.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pellet Shot Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115710): Pellet Shot Box (1019) -> Pellet Shot Box (-42) Dimensions: 0x0x0 Properties: Scale : (0.60, 0.60, 0.60) Position : (-43.99,115.63,-23.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Pellet Shot Box (-42): ObjName : Pellet_Shot_Box: "A box of %d anti-personnel shotgun shells." ObjIcon : PELLET_I DonorType : 0 SymName : Pellet Shot Box InvDims : 01 00 00 00 01 00 00 00 StackCount : 6 FabCost : 70 ModelName : ammosgp ObjShort : Pellet_Shot_Box: "Anti-personnel shotgun shells" CombineType : PelletShot Properties via Shotgun Ammo (-45): StackInc : 3 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 6 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Alchemy : 1.250000 PhysDims : 0x0x0 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Faucet (94) @ (38.55,200.96,-19.24) ϴ (H:89° P:0° B:0°) Ancestry: -> Faucet -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114222): Faucet (94) -> Faucet (-1375) Dimensions: 2x1x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 8E 2F 1A 42 62 F6 48 43 6E E1 99 C1 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (38.55,200.96,-19.24) ϴ (H:89° P:0° B:0°) Scale : (0.80, 0.80, 0.80) Properties via Faucet (-1375): HUDSelect : true Scripts : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement"; HUDUse : Faucet DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Faucet ModelName : faucit Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (1255) @ (-19.74,116.31,-24.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115498): Blood Splatter Medium (1255) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-19.74,116.31,-24.00) ϴ (H:0° P:270° B:0°) RenderOrder : 02 00 00 00 Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tweq Trap (1292) @ (-98.47,315.20,-14.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1115458): Tweq Trap (1292) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 00 00 00 E8 03 03 00 00 00 67 72 75 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-98.47,315.20,-14.50) ϴ (H:0° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered OPS Female Corpse (876) @ (26.84,347.32,-27.69) ϴ (H:184° P:353° B:357°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115873): OPS Female Corpse (876) -> OPS Female Corpse (-1879) Dimensions: 7x8x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 75 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (26.84,347.32,-27.69) ϴ (H:184° P:353° B:357°) ?Puppet? : A4 D8 5A 00 6C 03 00 00 00 00 00 00 F0 2D DB 2A Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Worm Goo 3 (1291) @ (-105.11,316.87,-23.87) ϴ (H:22° P:0° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115457): Worm Goo 3 (1291) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-105.11,316.87,-23.87) ϴ (H:22° P:0° B:0°) Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 3 (1290) @ (-97.08,312.44,-23.87) ϴ (H:326° P:0° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115456): Worm Goo 3 (1290) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-97.08,312.44,-23.87) ϴ (H:326° P:0° B:0°) Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (977) @ (-52.00,120.25,-20.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115766): Ops Crew (977) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 50 C2 00 80 F0 42 00 00 A0 C1 00 00 50 C2 00 80 E4 42 00 00 A0 C1 00 00 50 C2 00 80 F0 42 00 00 A0 C1 00 00 00 00 00 40 00 00 50 C2 5B 00 00 00 84 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-52.00,120.25,-20.00) ϴ (H:90° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 50 C2 00 80 F0 42 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal OPS Female Corpse (733) @ (-51.37,190.99,-19.72) ϴ (H:12° P:352° B:0°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551322): OPS Female Corpse (733) -> Medium Nanite Pile (763) Link[Contains] (10551321): OPS Female Corpse (733) -> Rifled Slug Box (764) Link[FlowCont] (19988506): OPS Female Corpse (733) -> Medium Nanite Pile (763) Link[FlowCont] (19988505): OPS Female Corpse (733) -> Rifled Slug Box (764) Link[MetaProp] (1115939): OPS Female Corpse (733) -> OPS Female Corpse (-1879) Dimensions: 8x8x2 Properties: CretPose : 01 00 00 00 63 70 73 6C 64 77 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-51.37,190.99,-19.72) ϴ (H:12° P:352° B:0°) ?Puppet? : A4 D8 5A 00 DD 02 00 00 00 00 00 00 E8 35 DB 2A Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Worm Goo 3 (1289) @ (-91.35,317.35,-23.87) ϴ (H:0° P:0° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115455): Worm Goo 3 (1289) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-91.35,317.35,-23.87) ϴ (H:0° P:0° B:0°) Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (1288) @ (-97.83,315.19,-14.40) ϴ (H:0° P:0° B:270°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988484): OPS Male Corpse (1288) -> Small BP Pile (1362) Link[FlowCont] (19988480): OPS Male Corpse (1288) -> Psi Booster (724) Link[FlowCont] (19988492): OPS Male Corpse (1288) -> Prox. Grenade (1298) Link[Contains] (10551318): OPS Male Corpse (1288) -> Prox. Grenade (1298) Link[Contains] (10551303): OPS Male Corpse (1288) -> Small BP Pile (1362) Link[MetaProp] (1115463): OPS Male Corpse (1288) -> OPS Male Corpse (-1878) Dimensions: 6x7x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-97.83,315.19,-14.40) ϴ (H:0° P:0° B:270°) ?Puppet? : A4 D8 5A 00 08 05 00 00 00 00 00 00 00 1E DB 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Wedge Light (843) @ (-107.75,334.83,-17.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115744): Wedge Light (843) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-107.75,334.83,-17.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (195) @ (-5.50,294.00,-8.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114249): Wedge Light (195) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-5.50,294.00,-8.25) ϴ (H:90° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Female Corpse (1730) @ (-118.19,344.63,-22.99) ϴ (H:66° P:0° B:0°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988510): OPS Female Corpse (1730) -> Hogger Cart (1802) Link[Contains] (10551330): OPS Female Corpse (1730) -> Hogger Cart (1802) Link[MetaProp] (1115596): OPS Female Corpse (1730) -> OPS Female Corpse (-1879) Dimensions: 8x8x0 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-118.19,344.63,-22.99) ϴ (H:66° P:0° B:0°) ?Puppet? : A4 D8 5A 00 C2 06 00 00 00 00 00 00 20 E8 E5 0D Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Airlock Door 2 (943) @ (-160.42,361.40,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115235): Airlock Door 2 (943) -> Airlock Door 2 (-2596) Dimensions: 6x1x8 Properties: PhysState : 4E 6A 20 C3 D3 B2 B4 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 4E 6A 20 C3 D3 B2 B4 43 00 00 A0 C1 4E 6A 20 C3 D3 B2 B0 43 00 00 A0 C1 4E 6A 20 C3 D3 B2 B4 43 00 00 A0 C1 00 00 00 00 00 C0 4E 6A 20 C3 05 00 00 00 05 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x8 Position : (-160.42,361.40,-20.00) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Airlock Door 2 (-2596): SymName : Airlock Door 2 DoorStaticLight : true DonorType : 0 ModelName : air002 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Small Trioptimum Crate (700) @ (-60.42,256.37,-25.00) ϴ (H:354° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988497): Small Trioptimum Crate (700) -> Rifled Slug Box (717) Link[FlowCont] (19988495): Small Trioptimum Crate (700) -> ICE Pick (698) Link[Contains] (10551313): Small Trioptimum Crate (700) -> Rifled Slug Box (717) Link[Contains] (10551311): Small Trioptimum Crate (700) -> ICE Pick (698) Link[MetaProp] (1115918): Small Trioptimum Crate (700) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : 92 AA 71 C2 BD 2E 80 43 01 00 C8 C1 00 00 00 00 00 00 00 00 60 2A B1 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (-60.42,256.37,-25.00) ϴ (H:354° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true steam jet cloud (1048) @ (0.37,247.15,-16.85) ϴ (H:16° P:0° B:343°) Ancestry: -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563032): steam jet cloud (1048) -> steam jet (1165) Link[MetaProp] (1115642): steam jet cloud (1048) -> steam jet cloud (-1973) Dimensions: 3x10x3 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 18 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 08 87 F3 0C 70 7E F3 0C B0 31 B0 0D 00 00 00 00 00 00 00 00 70 2F B0 0D C0 AF 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 70 CE CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 33 F3 BF 00 CC 4C BE 00 33 F3 BF 00 33 F3 3F 50 66 26 41 00 33 F3 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 7A 04 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 8D 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 CD CC 8C 3F 9A 99 D9 3F 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 99 19 01 00 33 B3 01 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (0.37,247.15,-16.85) ϴ (H:16° P:0° B:343°) Properties via steam jet cloud (-1973): SymName : steam jet cloud ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 WormGoo (1286) @ (16.65,414.38,-27.36) ϴ (H:0° P:0° B:0°) Ancestry: -> WormGoo -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Worm Piles -> Functional -> Physical -> Object Links: Link[arSrc] (8454177): WormGoo (1286) -> TouchVenom (-4445) Link[StimSens] (3211294): WormGoo (1286) -> Cold (-1145) Link[StimSens] (3212165): WormGoo (1286) -> Energy Stim (-373) Link[StimSens] (3211313): WormGoo (1286) -> Armor Piercing Impact (-375) Link[StimSens] (3212167): WormGoo (1286) -> WeaponBash (-3058) Link[StimSens] (3212168): WormGoo (1286) -> DrainStim (-3390) Link[StimSens] (3211408): WormGoo (1286) -> Psi Stim (-389) Link[StimSens] (3212170): WormGoo (1286) -> BashStim (-692) Link[StimSens] (3211344): WormGoo (1286) -> Incendiary (-388) Link[StimSens] (3211312): WormGoo (1286) -> Standard Impact (-385) Link[StimSens] (3211345): WormGoo (1286) -> Anti-Annelid Virus (-4446) Link[StimSens] (3212169): WormGoo (1286) -> Anti-Annelid (-374) Link[StimSens] (3212166): WormGoo (1286) -> Droid Fusion (-2753) Link[StimSens] (3211293): WormGoo (1286) -> High Explosive (-376) Link[MetaProp] (1115619): WormGoo (1286) -> WormGoo (-105) Dimensions: 2x2x0 Properties: PhysState : 52 2E 85 41 31 30 CF 43 75 E4 DA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x0 Position : (16.65,414.38,-27.36) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via WormGoo (-105): Immobile : false ShowHP : true Class Tags : CreatureType Grub SymName : WormGoo ObjName : WormGoo: "A pile of disgusting worms." Scripts : 57 6F 72 6D 50 69 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 57 6F 72 6D 47 6F 6F 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 BloodType : WormGoo Spang MAX_HP : 5 DonorType : 0 ModelName : worm1 FrobHandler : Local Only RenderOrder : FE FF 01 00 Properties via Worm Piles (-1265): Material Tags : Material Flesh Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (801) @ (-6.00,139.75,-22.00) ϴ (H:180° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085724): New Tripwire (801) -> Ops Crew (797) Link[MetaProp] (1115845): New Tripwire (801) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 59 05 C0 C0 A0 BF 0B 43 FF FF AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-6.00,139.75,-22.00) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted amb waveform screen1 (164) @ (-74.54,425.69,-18.02) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115975): amb waveform screen1 (164) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb waveform screen1 Position : (-74.54,425.69,-18.02) ϴ (H:0° P:0° B:0°) AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 31 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (1193) @ (-108.55,381.49,-12.28) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115602): Wedge Light (1193) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-108.55,381.49,-12.28) ϴ (H:270° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (911) @ (29.25,421.25,-30.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115903): Grate 6x8 (911) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 EA 41 00 A0 D2 43 00 00 F4 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjPathable : true PhysDims : 6x8x0 Position : (29.25,421.25,-30.50) ϴ (H:270° P:0° B:0°) Scale : (1.04, 1.00, 1.00) Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grub Floor Pod (570) @ (-111.64,388.83,-17.95) ϴ (H:0° P:0° B:180°) Ancestry: -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[SwitchLi] (22085827): Grub Floor Pod (570) -> Floor Egg Tripwire (572) Link[StimSens] (3211538): Grub Floor Pod (570) -> Cold (-1145) Link[StimSens] (3211529): Grub Floor Pod (570) -> Psi Stim (-389) Link[StimSens] (3211531): Grub Floor Pod (570) -> BashStim (-692) Link[StimSens] (3211530): Grub Floor Pod (570) -> Anti-Annelid (-374) Link[StimSens] (3211421): Grub Floor Pod (570) -> Stasis (-1486) Link[StimSens] (3211532): Grub Floor Pod (570) -> WeaponBash (-3058) Link[StimSens] (3211536): Grub Floor Pod (570) -> Armor Piercing Impact (-375) Link[StimSens] (3211535): Grub Floor Pod (570) -> Standard Impact (-385) Link[StimSens] (3211534): Grub Floor Pod (570) -> Incendiary (-388) Link[StimSens] (3211537): Grub Floor Pod (570) -> High Explosive (-376) Link[StimSens] (3211533): Grub Floor Pod (570) -> DrainStim (-3390) Link[StimSens] (3211539): Grub Floor Pod (570) -> Energy Stim (-373) Link[StimSens] (3211587): Grub Floor Pod (570) -> Droid Fusion (-2753) Link[StimSens] (3211939): Grub Floor Pod (570) -> Anti-Annelid Virus (-4446) Link[MetaProp] (1114602): Grub Floor Pod (570) -> Grub Floor Pod (-1335) Dimensions: 5x5x3 Properties: EcoType : 1 Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6C 6F 6F 74 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 74 72 61 70 74 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 74 72 69 67 67 65 72 64 65 73 74 72 6F 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (-111.64,388.83,-17.95) ϴ (H:0° P:0° B:180°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : B2 48 DF C2 7A 6A C2 43 9B 99 8F C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grub Floor Pod (-1335): SymName : Grub Floor Pod DonorType : 0 ModelName : eggcl Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 steam jet (1284) @ (22.85,130.54,-21.19) ϴ (H:270° P:0° B:22°) Ancestry: -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1114486): steam jet (1284) -> steam jet (-1972) Dimensions: 2x8x2 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 04 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 E8 6A F3 0C 78 6C F3 0C C0 2D B0 0D 00 00 00 00 00 00 00 00 10 35 B0 0D 78 AF 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 F0 D7 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (22.85,130.54,-21.19) ϴ (H:270° P:0° B:22°) Properties via steam jet (-1972): SymName : steam jet ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Conduit (1283) @ (-86.51,279.26,-17.99) ϴ (H:270° P:0° B:90°) Ancestry: -> Conduit -> Structural -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211887): Conduit (1283) -> Armor Piercing Impact (-375) Link[StimSens] (3211888): Conduit (1283) -> Incendiary (-388) Link[StimSens] (3211891): Conduit (1283) -> Standard Impact (-385) Link[StimSens] (3211894): Conduit (1283) -> Electricity (-378) Link[StimSens] (3211893): Conduit (1283) -> Cold (-1145) Link[StimSens] (3211892): Conduit (1283) -> WeaponBash (-3058) Link[StimSens] (3211895): Conduit (1283) -> Psi Stim (-389) Link[StimSens] (3211889): Conduit (1283) -> Droid Fusion (-2753) Link[StimSens] (3211886): Conduit (1283) -> Energy Stim (-373) Link[StimSens] (3211890): Conduit (1283) -> High Explosive (-376) Link[MetaProp] (1115454): Conduit (1283) -> Conduit (-185) Dimensions: 9x3x0 Properties: PhysState : 99 04 AD C2 ED A0 8B 43 5F E9 8F C1 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x3x0 Position : (-86.51,279.26,-17.99) ϴ (H:270° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Conduit (-185): Immobile : false DonorType : 0 Class Tags : devicetype metalsm SymName : Conduit MAX_HP : 5 ModelName : conduit HitPoints : 5 HUDSelect : false Properties via Structural (-491): Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (770) @ (-32.40,203.24,-23.36) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115945): Medium Nanite Pile (770) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: PhysState : 9B 9D 01 C2 58 3C 4B 43 32 E4 BA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 25 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-32.40,203.24,-23.36) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Curved Pipe 1' Diameter (131) @ (-83.96,224.75,-10.00) ϴ (H:90° P:6° B:180°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115964): Curved Pipe 1' Diameter (131) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: Position : (-83.96,224.75,-10.00) ϴ (H:90° P:6° B:180°) Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trigger Delay (1280) @ (-89.03,246.27,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[MetaProp] (1115446): Trigger Delay (1280) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-89.03,246.27,-19.00) ϴ (H:0° P:0° B:0°) DelayTime : 4.500000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Conduit (1279) @ (-86.51,270.26,-17.99) ϴ (H:270° P:0° B:90°) Ancestry: -> Conduit -> Structural -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211883): Conduit (1279) -> Cold (-1145) Link[StimSens] (3211885): Conduit (1279) -> Psi Stim (-389) Link[StimSens] (3211882): Conduit (1279) -> WeaponBash (-3058) Link[StimSens] (3211880): Conduit (1279) -> High Explosive (-376) Link[StimSens] (3211876): Conduit (1279) -> Energy Stim (-373) Link[StimSens] (3211877): Conduit (1279) -> Armor Piercing Impact (-375) Link[StimSens] (3211878): Conduit (1279) -> Incendiary (-388) Link[StimSens] (3211884): Conduit (1279) -> Electricity (-378) Link[StimSens] (3211881): Conduit (1279) -> Standard Impact (-385) Link[StimSens] (3211879): Conduit (1279) -> Droid Fusion (-2753) Link[MetaProp] (1115453): Conduit (1279) -> Conduit (-185) Dimensions: 9x3x0 Properties: PhysState : 99 04 AD C2 ED 20 87 43 5F E9 8F C1 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x3x0 Position : (-86.51,270.26,-17.99) ϴ (H:270° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Conduit (-185): Immobile : false DonorType : 0 Class Tags : devicetype metalsm SymName : Conduit MAX_HP : 5 ModelName : conduit HitPoints : 5 HUDSelect : false Properties via Structural (-491): Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (233) @ (-11.75,376.06,-21.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114187): Wedge Light (233) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-11.75,376.06,-21.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet (1121) @ (3.68,456.37,-25.81) ϴ (H:0° P:0° B:0°) Ancestry: -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115670): steam jet (1121) -> steam jet (-1972) Dimensions: 2x8x2 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 61 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 D8 75 F3 0C 60 70 F3 0C C8 2B B0 0D 00 00 00 00 00 00 00 00 10 2C B0 0D 48 AC 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 50 DA CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (3.68,456.37,-25.81) ϴ (H:0° P:0° B:0°) Properties via steam jet (-1972): SymName : steam jet ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 RegenLeftScreen (1410) @ (-66.99,135.33,-18.00) ϴ (H:180° P:0° B:0°) Ancestry: -> RegenLeftScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115433): RegenLeftScreen (1410) -> RegenLeftScreen (-2151) Dimensions: 2x0x2 Properties: Position : (-66.99,135.33,-18.00) ϴ (H:180° P:0° B:0°) Properties via RegenLeftScreen (-2151): SymName : RegenLeftScreen RenderAlpha : 1.000000 DonorType : 0 ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 ModelName : p0022 Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit ObjName : Screens: "A touch screen." Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trigger Delay (1277) @ (-88.74,262.53,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085789): Trigger Delay (1277) -> Tweq Trap (1273) Link[MetaProp] (1115465): Trigger Delay (1277) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-88.74,262.53,-19.00) ϴ (H:0° P:0° B:0°) DelayTime : 2.500000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Toilet (98) @ (-36.80,205.25,-21.94) ϴ (H:270° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211729): Toilet (98) -> Incendiary (-388) Link[StimSens] (3211715): Toilet (98) -> Energy Stim (-373) Link[StimSens] (3211746): Toilet (98) -> Droid Fusion (-2753) Link[StimSens] (3211701): Toilet (98) -> Armor Piercing Impact (-375) Link[StimSens] (3211516): Toilet (98) -> Standard Impact (-385) Link[StimSens] (3211316): Toilet (98) -> Electricity (-378) Link[StimSens] (3211380): Toilet (98) -> WeaponBash (-3058) Link[StimSens] (3211328): Toilet (98) -> Cold (-1145) Link[StimSens] (3211760): Toilet (98) -> High Explosive (-376) Link[StimSens] (3211297): Toilet (98) -> Psi Stim (-389) Link[MetaProp] (1114216): Toilet (98) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : 33 33 13 C2 00 40 4D 43 35 7B AF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (-36.80,205.25,-21.94) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Laser Turret Corpse (1260) @ (-56.07,90.91,-22.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Laser Turret Corpse -> Turret Corpses -> Corpses -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115490): Laser Turret Corpse (1260) -> Laser Turret Corpse (-1419) Dimensions: 3x2x3 Properties: ?Puppet? : A4 D8 5A 00 EC 04 00 00 00 00 00 00 10 BC E5 0D PhysState : 00 4B 60 C2 53 D3 B5 42 F7 06 B1 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 7A 44 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-56.07,90.91,-22.13) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Laser Turret Corpse (-1419): SymName : Laser Turret Corpse Scripts : 4C 6F 6F 74 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 01 02 02 00 08 00 00 01 00 00 00 4C 61 73 65 72 20 54 75 72 20 54 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : DeadTurret:"Search turret" DonorType : 0 ModelName : tu_ldam StTweqEmit : 01 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 50 6F 72 74 61 62 6C 65 20 42 61 74 74 65 72 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Turret Corpses (-504): Preload : true Properties via Corpses (-379): HUDSelect : true PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Trigger Delay (1276) @ (-88.59,270.61,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085788): Trigger Delay (1276) -> Tweq Trap (1272) Link[MetaProp] (1115464): Trigger Delay (1276) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-88.59,270.61,-19.00) ϴ (H:0° P:0° B:0°) DelayTime : 1.500000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered 4x1 Corroded (1275) @ (-86.43,285.19,-18.89) ϴ (H:0° P:0° B:0°) Ancestry: -> 4x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115451): 4x1 Corroded (1275) -> 4x1 Corroded (-1222) Dimensions: 1x1x4 Properties: PhysState : DA D9 AC C2 ED 97 8E 43 BC 14 97 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x3 Position : (-86.43,285.19,-18.89) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 4x1 Corroded (-1222): SymName : 4x1 Corroded ModelName : pipe14c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (201) @ (26.50,334.00,-8.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114255): Wedge Light (201) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (26.50,334.00,-8.25) ϴ (H:90° P:0° B:0°) Light : 00 00 20 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tweq Trap (1274) @ (-82.68,252.66,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1115462): Tweq Trap (1274) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 00 00 02 00 00 01 00 00 00 48 45 20 45 78 70 6C 6F 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-82.68,252.66,-18.00) ϴ (H:0° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered 16x1 Corroded (1087) @ (55.28,188.31,-16.00) ϴ (H:90° P:0° B:0°) Ancestry: -> 16x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115639): 16x1 Corroded (1087) -> 16x1 Corroded (-1203) Dimensions: 1x1x16 Properties: PhysState : 75 23 5D 42 C7 4E 3C 43 6F 03 80 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x15 Position : (55.28,188.31,-16.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 16x1 Corroded (-1203): SymName : 16x1 Corroded ModelName : pipe16c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (981) @ (-53.12,85.92,-19.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085733): New Tripwire (981) -> Ninja Run Trap (807) Link[MetaProp] (1115760): New Tripwire (981) -> New Tripwire (-2502) Dimensions: 16x4x10 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 6F 7A 54 C2 94 D4 AB 42 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x4x10 Position : (-53.12,85.92,-19.00) ϴ (H:90° P:0° B:0°) Scale : (4.00, 1.00, 2.50) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Square Ceiling Light (66) @ (-141.25,389.75,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114237): Square Ceiling Light (66) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Immobile : false Light : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-141.25,389.75,-12.25) ϴ (H:0° P:0° B:0°) Spotlight : (35.00, 42.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tweq Trap (1273) @ (-82.68,262.66,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1115461): Tweq Trap (1273) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 00 00 02 00 00 01 00 00 00 48 45 20 45 78 70 6C 6F 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-82.68,262.66,-18.00) ϴ (H:0° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (1228) @ (-56.20,93.75,-17.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115485): Wedge Light (1228) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-56.20,93.75,-17.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (848) @ (-2.07,419.53,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115825): Railing End 4x4 (848) -> Railing End 4x4 (-1023) Dimensions: 4x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 56 8C 04 C0 F6 C3 D1 43 00 00 C0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x0 Position : (-2.07,419.53,-24.00) ϴ (H:0° P:0° B:0°) Scale : (1.25, 1.00, 1.00) Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunt Shotgun Slug (1763) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454271): Grunt Shotgun Slug (1763) -> WeaponStim (-1051) Link[arSrc] (8454270): Grunt Shotgun Slug (1763) -> Standard Impact (-385) Link[MetaProp] (1114557): Grunt Shotgun Slug (1763) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Tweq Trap (1271) @ (-84.06,281.65,-17.29) ϴ (H:0° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1115471): Tweq Trap (1271) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 00 00 02 00 00 01 00 00 00 48 45 20 45 78 70 6C 6F 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-84.06,281.65,-17.29) ϴ (H:0° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered New Tripwire (947) @ (-56.00,372.75,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085730): New Tripwire (947) -> Ops Crew (923) Link[MetaProp] (1115723): New Tripwire (947) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 00 00 60 C2 00 60 BA 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-56.00,372.75,-22.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Refridgerator Door (705) @ (19.25,399.05,-26.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115691): Refridgerator Door (705) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 00 00 9A 41 66 86 C7 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (19.25,399.05,-26.00) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Conduit (1270) @ (-86.51,252.26,-17.99) ϴ (H:270° P:0° B:90°) Ancestry: -> Conduit -> Structural -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211853): Conduit (1270) -> Cold (-1145) Link[StimSens] (3211854): Conduit (1270) -> Electricity (-378) Link[StimSens] (3211850): Conduit (1270) -> High Explosive (-376) Link[StimSens] (3211848): Conduit (1270) -> Incendiary (-388) Link[StimSens] (3211847): Conduit (1270) -> Armor Piercing Impact (-375) Link[StimSens] (3211846): Conduit (1270) -> Energy Stim (-373) Link[StimSens] (3211855): Conduit (1270) -> Psi Stim (-389) Link[StimSens] (3211849): Conduit (1270) -> Droid Fusion (-2753) Link[StimSens] (3211852): Conduit (1270) -> WeaponBash (-3058) Link[StimSens] (3211851): Conduit (1270) -> Standard Impact (-385) Link[MetaProp] (1115470): Conduit (1270) -> Conduit (-185) Dimensions: 9x3x0 Properties: PhysState : 99 04 AD C2 DA 41 7C 43 5F E9 8F C1 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x3x0 Position : (-86.51,252.26,-17.99) ϴ (H:270° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Conduit (-185): Immobile : false DonorType : 0 Class Tags : devicetype metalsm SymName : Conduit MAX_HP : 5 ModelName : conduit HitPoints : 5 HUDSelect : false Properties via Structural (-491): Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 4x1 Corroded (1269) @ (-86.47,245.34,-18.89) ϴ (H:0° P:0° B:0°) Ancestry: -> 4x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115450): 4x1 Corroded (1269) -> 4x1 Corroded (-1222) Dimensions: 1x1x4 Properties: PhysState : A2 F2 AC C2 04 56 75 43 BC 14 97 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x3 Position : (-86.47,245.34,-18.89) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 4x1 Corroded (-1222): SymName : 4x1 Corroded ModelName : pipe14c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ninja Run 02 (805) @ (42.88,126.70,-19.21) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116048): Ninja Run 02 (805) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Ninja Run 02 Position : (42.88,126.70,-19.21) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered amb start drama hit (168) @ (47.10,126.43,-2.86) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115978): amb start drama hit (168) -> ambient snd (-667) Dimensions: 1x5x1 Properties: SymName : amb start drama hit Position : (47.10,126.43,-2.86) ϴ (H:0° P:0° B:0°) AmbientHacked : 64 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 64 72 61 6D 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 1.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Shotgun Holes (1161) @ (14.48,247.73,-18.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115571): Shotgun Holes (1161) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Z-Bias : 6 Position : (14.48,247.73,-18.00) ϴ (H:270° P:0° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Iced-over Pipe (915) @ (43.37,430.96,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115827): Iced-over Pipe (915) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 44 77 2D 42 77 7B D7 43 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (43.37,430.96,-32.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grub Floor Pod (628) @ (-32.42,191.05,-22.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211697): Grub Floor Pod (628) -> Stasis (-1486) Link[StimSens] (3211265): Grub Floor Pod (628) -> Anti-Annelid (-374) Link[StimSens] (3211483): Grub Floor Pod (628) -> Armor Piercing Impact (-375) Link[StimSens] (3211266): Grub Floor Pod (628) -> Incendiary (-388) Link[StimSens] (3211485): Grub Floor Pod (628) -> Cold (-1145) Link[StimSens] (3211486): Grub Floor Pod (628) -> Energy Stim (-373) Link[StimSens] (3211482): Grub Floor Pod (628) -> Standard Impact (-385) Link[StimSens] (3211489): Grub Floor Pod (628) -> BashStim (-692) Link[StimSens] (3211583): Grub Floor Pod (628) -> Droid Fusion (-2753) Link[StimSens] (3211491): Grub Floor Pod (628) -> DrainStim (-3390) Link[StimSens] (3211264): Grub Floor Pod (628) -> Psi Stim (-389) Link[StimSens] (3211484): Grub Floor Pod (628) -> High Explosive (-376) Link[StimSens] (3211490): Grub Floor Pod (628) -> WeaponBash (-3058) Link[StimSens] (3211935): Grub Floor Pod (628) -> Anti-Annelid Virus (-4446) Link[MetaProp] (1114183): Grub Floor Pod (628) -> Grub Floor Pod (-1335) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-32.42,191.05,-22.05) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 91 AF 01 C2 CF 0C 3F 43 68 70 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Grub Floor Pod (-1335): SymName : Grub Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Grub Pods (-1338): Scripts : 73 63 70 47 72 75 62 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 New Tripwire (1268) @ (-80.12,265.06,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085793): New Tripwire (1268) -> Tweq Trap (1271) Link[SwitchLi] (22085796): New Tripwire (1268) -> Trigger Delay (1278) Link[SwitchLi] (22085797): New Tripwire (1268) -> Trigger Delay (1280) Link[SwitchLi] (22085795): New Tripwire (1268) -> Trigger Delay (1277) Link[SwitchLi] (22085794): New Tripwire (1268) -> Trigger Delay (1276) Link[MetaProp] (1115449): New Tripwire (1268) -> New Tripwire (-2502) Dimensions: 12x4x8 Properties: PhysState : 6A 3C A0 C2 F2 87 84 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Once | Player PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x4x8 Position : (-80.12,265.06,-20.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 1.00, 2.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Prox. Grenade (1298) @ (-97.72,311.53,-14.40) ϴ (H:0° P:0° B:0°) Ancestry: -> Prox. Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115420): Prox. Grenade (1298) -> Prox. Grenade (-39) Dimensions: 1x0x0 Properties: Position : (-97.72,311.53,-14.40) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Prox. Grenade (-39): ObjName : ProxGrenade: "%d proximity grenades." ObjIcon : PROXGR_I DonorType : 0 SymName : Prox. Grenade InvDims : 01 00 00 00 01 00 00 00 StackCount : 3 ObjLookS : Prox_Grenade ModelName : ammopx ObjShort : ProxGrenade: "Proximity grenade clip" CombineType : ProxGrenade Properties via Grenades (-34): StackInc : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 3 FabCost : 75 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Alchemy : 2.500000 Recycle : 2 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Psi Booster (774) @ (-93.36,363.04,-22.73) ϴ (H:0° P:0° B:0°) Ancestry: -> Psi Booster -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116014): Psi Booster (774) -> Psi Booster (-57) Dimensions: 1x0x0 Properties: Position : (-93.36,363.04,-22.73) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Psi Booster (-57): ObjName : Psi_Booster Scripts : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : PATCHV_I Alchemy : 8.000000 DonorType : 0 Fabricate : 0 SymName : Psi Booster InvDims : 01 00 00 00 01 00 00 00 CombineType : PsiBooster ObjShort : Psi_Booster ModelName : psipatch Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sound Trap (136) @ (5.65,328.18,-20.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1114633): Sound Trap (136) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: NetworkCategory : Local Only Position : (5.65,328.18,-20.67) ϴ (H:0° P:0° B:0°) ObjSoundName : cs1005 Properties via Sound Trap (-1247): SymName : Sound Trap Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): RenderType : Not Rendered Pipe 16x1 (1266) @ (-88.37,221.20,-23.50) ϴ (H:78° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115476): Pipe 16x1 (1266) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: PhysState : 5D BE B0 C2 5D 33 5D 43 F8 00 BC C1 00 00 00 00 00 00 B4 42 00 80 9D 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (-88.37,221.20,-23.50) ϴ (H:78° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (884) @ (50.50,322.68,-8.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115870): Dummy Sqr Ceiling Lite (884) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (50.50,322.68,-8.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (240) @ (14.45,418.25,-26.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115915): Refridgerator Door (240) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 2C 2A 67 41 00 20 D1 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (14.45,418.25,-26.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Scuff 4 (1459) @ (-49.77,298.46,-23.99) ϴ (H:356° P:0° B:0°) Ancestry: -> Grunge Scuff 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115379): Grunge Scuff 4 (1459) -> Grunge Scuff 4 (-4715) Dimensions: 10x5x0 Properties: Position : (-49.77,298.46,-23.99) ϴ (H:356° P:0° B:0°) Properties via Grunge Scuff 4 (-4715): SymName : Grunge Scuff 4 ModelName : grscuff4 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter on Floor (1264) @ (-58.22,138.26,-24.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115480): Blood Splatter on Floor (1264) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Position : (-58.22,138.26,-24.00) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulkhead Light (741) @ (-152.10,362.00,-15.05) ϴ (H:270° P:0° B:45°) Ancestry: -> Bulkhead Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115843): Bulkhead Light (741) -> Bulkhead Light (-3704) Dimensions: 0x0x0 Properties: Position : (-152.10,362.00,-15.05) ϴ (H:270° P:0° B:45°) Light : 00 00 20 43 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Bulkhead Light (-3704): SymName : Bulkhead Light DonorType : 0 ModelName : buttonr LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (102) @ (-141.94,344.87,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114224): Patrol Path (102) -> Patrol Path (-1089) Link[AIPatrol] (50397190): Patrol Path (102) -> Patrol Path (105) Dimensions: 4x4x4 Properties: Position : (-141.94,344.87,-22.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Shotgun (1263) @ (-66.37,88.08,-23.75) ϴ (H:157° P:90° B:0°) Ancestry: -> Shotgun -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115484): Shotgun (1263) -> Shotgun (-19) Dimensions: 0x4x0 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (-66.37,88.08,-23.75) ϴ (H:157° P:90° B:0°) Scale : (0.80, 0.80, 0.80) GunState : 1 rounds, 0% durability, mod level 0 PhysState : BC BC 84 C2 A7 29 B0 42 87 FA BD C1 00 00 00 00 00 00 B4 42 00 80 1D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjState : Broken Properties via Shotgun (-19): Sett1 : Shotgun Modify2Diff : 14 00 00 00 03 00 00 00 00 00 A0 41 ObjIcon : icon_shotgun Sett2 : Shotgun GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Shotgun ObjBrokenIcon : icn_sgb GunKick : 00 00 00 00 00 08 00 10 00 00 00 08 9A 99 19 BF 00 00 40 BF 00 00 80 3F DC 05 DC 05 00 00 80 3F 00 00 00 00 00 10 00 10 00 00 00 08 00 00 40 BF 00 00 40 BF 00 00 80 3F B8 0B B8 0B 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PlayerGunDesc : F1 00 00 00 73 67 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 B3 3F 00 00 40 BF CD CC 4C BF 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 E0 00 60 01 00 00 00 Material Tags : Material MetalBig ModelName : sg_w Modify1 : Shotgun SymName : Shotgun Scripts : 73 63 70 53 68 6F 74 67 75 6E 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : WeaponType Shotgun ReqTechDesc : 00 00 00 00 02 00 00 00 01 00 00 00 02 00 00 00 00 00 00 00 BaseGunDesc : 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 03 00 00 00 00 00 80 3F DC 05 00 00 00 00 00 00 01 00 00 00 0A 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 A0 40 InvDims : 01 00 00 00 03 00 00 00 DonorType : 0 SHead2 : Shotgun: "TRIPLE" ModifyDiff : 1E 00 00 00 03 00 00 00 00 00 A0 41 BaseWeaponDesc : 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : Shotgun: "NORM" Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Female Corpse (1262) @ (-62.66,93.36,-23.76) ϴ (H:236° P:345° B:8°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988483): OPS Female Corpse (1262) -> Small BP Pile (1358) Link[FlowCont] (19988538): OPS Female Corpse (1262) -> Pellet Shot Box (1805) Link[Contains] (10551307): OPS Female Corpse (1262) -> Small BP Pile (1358) Link[Contains] (10551297): OPS Female Corpse (1262) -> Pellet Shot Box (1805) Link[MetaProp] (1115487): OPS Female Corpse (1262) -> OPS Female Corpse (-1879) Dimensions: 6x6x4 Properties: CretPose : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-62.66,93.36,-23.76) ϴ (H:236° P:345° B:8°) ?Puppet? : A4 D8 5A 00 EE 04 00 00 00 00 00 00 60 B7 E5 0D Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Ops Door (205) @ (-38.50,301.25,-19.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114324): Ops Door (205) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 00 00 1A C2 00 A0 96 43 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 1A C2 00 A0 96 43 00 00 98 C1 00 00 1A C2 00 A0 98 43 00 00 98 C1 00 00 1A C2 00 A0 96 43 00 00 98 C1 00 00 00 00 00 C0 00 00 1A C2 23 00 00 00 22 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-38.50,301.25,-19.00) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal rising steam (1261) @ (-56.22,90.76,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115486): rising steam (1261) -> rising steam (-1969) Dimensions: 2x2x5 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 ED 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 50 62 F3 0C 80 73 F3 0C 90 30 B0 0D 00 00 00 00 00 00 00 00 88 32 B0 0D C0 AC 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 3C 00 00 00 00 00 00 00 00 A8 CC CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 80 BF 00 00 80 BF 0A D7 23 BC 00 00 80 3F 00 00 80 3F 00 00 A8 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 2C 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 22 00 00 00 00 40 00 00 00 00 00 00 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 60 40 00 00 60 40 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 FF FF 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 80 01 00 00 00 00 00 00 00 00 00 00 80 03 00 00 80 03 00 Position : (-56.22,90.76,-21.00) ϴ (H:0° P:0° B:0°) Properties via rising steam (-1969): SymName : rising steam ModelName : fx_particle DonorType : 0 Properties via SteamFX (-1630): AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 16x1 Corroded (1092) @ (-37.86,195.75,-16.00) ϴ (H:0° P:0° B:0°) Ancestry: -> 16x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115644): 16x1 Corroded (1092) -> 16x1 Corroded (-1203) Dimensions: 1x1x16 Properties: PhysState : E2 70 17 C2 14 BF 43 43 6F 03 80 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x15 Position : (-37.86,195.75,-16.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 16x1 Corroded (-1203): SymName : 16x1 Corroded ModelName : pipe16c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (985) @ (37.90,174.75,-1.49) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115266): Wedge Light (985) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (37.90,174.75,-1.49) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Men's Restrooms (70) @ (5.73,235.58,-18.00) ϴ (H:35° P:0° B:0°) Ancestry: -> Men's Restrooms -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114259): Men's Restrooms (70) -> Men's Restrooms (-957) Dimensions: 2x0x4 Properties: Position : (5.73,235.58,-18.00) ϴ (H:35° P:0° B:0°) Properties via Men's Restrooms (-957): SymName : Men's Restrooms ModelName : male DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 1 (1081) @ (48.29,200.14,-23.90) ϴ (H:270° P:0° B:0°) Ancestry: -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115632): Worm Goo 1 (1081) -> Worm Goo 1 (-2499) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (48.29,200.14,-23.90) ϴ (H:270° P:0° B:0°) Properties via Worm Goo 1 (-2499): SymName : Worm Goo 1 ModelName : goo DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1232) @ (-1.53,255.50,-17.78) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115495): Wedge Light (1232) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-1.53,255.50,-17.78) ϴ (H:90° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (853) @ (-108.00,406.75,-20.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115836): Ops Crew (853) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 D8 C2 00 60 CB 43 00 00 A0 C1 00 00 CC C2 00 60 CB 43 00 00 A0 C1 00 00 D8 C2 00 60 CB 43 00 00 A0 C1 00 00 00 00 00 80 00 00 D8 C2 18 00 00 00 7A 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-108.00,406.75,-20.00) ϴ (H:180° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 D8 C2 00 60 CB 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Grub (1130) @ (14.16,394.77,-25.62) ϴ (H:0° P:0° B:0°) Ancestry: -> Grub -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[arSrc] (8454150): Grub (1130) -> Anti-Human (-377) Link[StimSens] (3211422): Grub (1130) -> BashStim (-692) Link[StimSens] (3211444): Grub (1130) -> Anti-Annelid (-374) Link[StimSens] (3211430): Grub (1130) -> Cold (-1145) Link[StimSens] (3211423): Grub (1130) -> Droid Fusion (-2753) Link[StimSens] (3211428): Grub (1130) -> Armor Piercing Impact (-375) Link[StimSens] (3211425): Grub (1130) -> DrainStim (-3390) Link[StimSens] (3211426): Grub (1130) -> Incendiary (-388) Link[StimSens] (3211427): Grub (1130) -> Standard Impact (-385) Link[StimSens] (3211443): Grub (1130) -> Psi Stim (-389) Link[StimSens] (3211424): Grub (1130) -> WeaponBash (-3058) Link[StimSens] (3211429): Grub (1130) -> High Explosive (-376) Link[StimSens] (3211927): Grub (1130) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211756): Grub (1130) -> Stasis (-1486) Link[StimSens] (3211431): Grub (1130) -> Energy Stim (-373) Link[MetaProp] (1115677): Grub (1130) -> Grub (-182) Dimensions: 2x2x0 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (14.16,394.77,-25.62) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : B4 A3 62 41 EE 61 C5 43 25 F8 CC C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 AmbientHacked : 14 00 00 00 00 00 00 00 00 00 00 00 67 72 75 62 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grub (-182): ElevAble : true TimeWarp : 0.750000 SymName : Grub AI_Grub_Combat : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 41 00 00 48 42 00 00 00 00 01 00 00 00 AI_TurnRate : 540.000000 Scripts : 4E 56 53 74 61 72 74 55 6E 72 6F 74 61 74 65 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_MoveSpeed : 1.500000 LootInfo : 01 00 00 00 47 72 75 62 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 5F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SpchVoice : vgrub HitPoints : 5 DonorType : 0 MAX_HP : 5 CfgTweqJoints : 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : grub3 Class Tags : CreatureType Grub AI : grub Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Wedge Light (1149) @ (-35.24,274.60,-8.28) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115557): Wedge Light (1149) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-35.24,274.60,-8.28) ϴ (H:0° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (952) @ (-46.22,131.83,-3.75) ϴ (H:45° P:0° B:90°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115791): Pipe 16x2 (952) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : AF E2 38 C2 BC D5 03 43 00 00 70 C0 00 00 B4 42 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-46.22,131.83,-3.75) ϴ (H:45° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (709) @ (14.45,423.25,-26.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115911): Refridgerator Door (709) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 2C 2A 67 41 00 A0 D3 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (14.45,423.25,-26.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 bronson2sound (1069) @ (12.22,315.83,-20.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115512): bronson2sound (1069) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: SymName : bronson2sound NetworkCategory : Local Only Position : (12.22,315.83,-20.67) ϴ (H:0° P:0° B:0°) ObjSoundName : cs1006 Properties via Sound Trap (-1247): Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): RenderType : Not Rendered Iced-over Pipe (1208) @ (45.00,176.28,-14.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115545): Iced-over Pipe (1208) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 00 00 34 42 96 47 30 43 00 00 62 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (45.00,176.28,-14.13) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Destroy Trap (809) @ (-155.00,220.00,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Destroy Trap -> Traps -> Object Links: Link[SwitchLi] (22085703): Destroy Trap (809) -> Ninja Run Trap (807) Link[MetaProp] (1116051): Destroy Trap (809) -> Destroy Trap (-1242) Dimensions: 4x4x4 Properties: Position : (-155.00,220.00,-21.00) ϴ (H:0° P:0° B:0°) Properties via Destroy Trap (-1242): SymName : Destroy Trap Scripts : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Chair #3 (172) @ (-85.96,415.73,-21.91) ϴ (H:135° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114200): Chair #3 (172) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : 40 EB AB C2 DB DD CF 43 69 41 AF C1 00 00 00 00 00 00 00 00 C0 4E 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-85.96,415.73,-21.91) ϴ (H:135° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Desk #2 (1517) @ (-124.44,415.85,-22.22) ϴ (H:270° P:0° B:0°) Ancestry: -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115408): Desk #2 (1517) -> Desk #2 (-120) Dimensions: 8x3x3 Properties: PhysState : C4 DF F8 C2 8C EC CF 43 B3 CA B1 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x3 Position : (-124.44,415.85,-22.22) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Desk #2 (-120): SymName : Desk #2 ObjName : Desk_p2: "A desk." ModelName : desk_sd HUDUse : Desk DonorType : 0 Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Beaker (919) @ (6.15,129.86,-22.86) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Beaker -> Beakers -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115856): Small Beaker (919) -> Small Beaker (-400) Dimensions: 1x0x0 Properties: Position : (6.15,129.86,-22.86) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Small Beaker (-400): SymName : Small Beaker RenderAlpha : 0.900000 ObjIcon : ibeaker1 ObjName : Small_Beaker: "A small beaker." DonorType : 0 ModelName : beaker1 ObjShort : Small_Beaker: "Small beaker" Properties via Beakers (-1105): Scripts : 73 63 70 42 65 61 6B 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 20 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Glass ObjLookS : Beakers PhysDims : 0x0x0 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (671) @ (-27.29,197.73,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085654): Floor Egg Tripwire (671) -> Once Router (1478) Link[MetaProp] (1114592): Floor Egg Tripwire (671) -> Floor Egg Tripwire (-1651) Dimensions: 8x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 12 4E DA C1 2D BA 45 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x4x4 Position : (-27.29,197.73,-22.00) ϴ (H:0° P:0° B:0°) Scale : (2.00, 1.00, 1.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Tweq Trap (1023) @ (-93.77,389.69,-11.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1114600): Tweq Trap (1023) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 02 00 00 F4 01 02 00 00 00 67 72 75 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjSoundName : pod_exp Position : (-93.77,389.69,-11.95) ϴ (H:0° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Square Ceiling Light (1055) @ (2.45,212.75,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115617): Square Ceiling Light (1055) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (2.45,212.75,-14.25) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (778) @ (-97.90,389.45,-27.36) ϴ (H:35° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116018): Medium Nanite Pile (778) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: PhysState : 13 CB C3 C2 B1 B9 C2 43 32 E4 DA C1 00 00 00 00 00 00 00 00 00 43 0F 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-97.90,389.45,-27.36) ϴ (H:35° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile StackCount : 20 DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Red Railing 4x36 (141) @ (-82.00,397.90,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Railing 4x36 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114206): Red Railing 4x36 (141) -> Red Railing 4x36 (-2599) Dimensions: 36x0x3 Properties: PhysState : 3A 00 A4 C2 52 F3 C6 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 36x0x3 Position : (-82.00,397.90,-22.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x36 (-2599): SymName : Red Railing 4x36 DonorType : 0 ModelName : rrail36 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet (1165) @ (0.37,247.15,-16.85) ϴ (H:16° P:0° B:343°) Ancestry: -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115575): steam jet (1165) -> steam jet (-1972) Dimensions: 2x8x2 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 8D 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 E0 63 F3 0C B0 6B F3 0C E0 2E B0 0D 00 00 00 00 00 00 00 00 18 33 B0 0D B0 B0 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 E8 C7 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (0.37,247.15,-16.85) ϴ (H:16° P:0° B:343°) Properties via steam jet (-1972): SymName : steam jet ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Blood Splatter Medium (888) @ (27.28,348.78,-28.00) ϴ (H:209° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115847): Blood Splatter Medium (888) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (27.28,348.78,-28.00) ϴ (H:209° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (247) @ (-62.48,253.21,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085801): Floor Egg Tripwire (247) -> Floor Pod (248) Link[MetaProp] (1114428): Floor Egg Tripwire (247) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 98 E8 79 C2 70 35 7D 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x8 Position : (-62.48,253.21,-22.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 2.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Wedge Light (1226) @ (-15.25,127.98,-17.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115482): Wedge Light (1226) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-15.25,127.98,-17.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1225) @ (8.63,238.92,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115502): Square Ceiling Light (1225) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (8.63,238.92,-14.25) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (745) @ (-63.98,115.33,-23.86) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115930): Medium Nanite Pile (745) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-63.98,115.33,-23.86) ϴ (H:0° P:0° B:0°) StackCount : 10 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Patrol Path (106) @ (-60.12,398.36,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114227): Patrol Path (106) -> Patrol Path (-1089) Link[AIPatrol] (50397192): Patrol Path (106) -> Patrol Path (146) Dimensions: 4x4x4 Properties: Position : (-60.12,398.36,-21.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (1224) @ (-11.21,215.50,-17.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115620): Wedge Light (1224) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-11.21,215.50,-17.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1223) @ (-62.87,130.50,-1.28) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115531): Wedge Light (1223) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-62.87,130.50,-1.28) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (209) @ (-3.00,366.50,-26.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085639): New Tripwire (209) -> Ops Crew (208) Link[MetaProp] (1114191): New Tripwire (209) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 00 00 40 C0 00 40 B7 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-3.00,366.50,-26.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted OGDest1 (1097) @ (-18.00,211.50,-20.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115649): OGDest1 (1097) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : OGDest1 Position : (-18.00,211.50,-20.05) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Audio Log: Log:20 (1357) @ (41.17,322.04,-31.92) ϴ (H:42° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114651): Audio Log: Log:20 (1357) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs4 : Log:20 Position : (41.17,322.04,-31.92) ϴ (H:42° P:0° B:90°) Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Yount 2 (990) @ (5.05,330.52,-24.00) ϴ (H:277° P:0° B:0°) Ancestry: -> Male Appar. -> Apparitions -> Monsters -> Physical -> Object ... ... -> Posing -> AI States -> MetaProperty Links: Link[AIWatchO] (59834371): Yount 2 (990) -> deth (988) Link[ApparSta] (28377091): Yount 2 (990) -> Yount2 start (989) Link[MetaProp] (1115505): Yount 2 (990) -> Male Appar. (-190) Dimensions: 1x2x7 Properties: AI_IdlRetOrg : false AI_Mode : Normal Position : (5.05,330.52,-24.00) ϴ (H:277° P:0° B:0°) CollisionType : No Collision Sound | No Result SymName : Yount 2 Creature : Humanoid HasRefs : false AI_SigRsp : 41 70 70 61 72 69 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 08 00 00 00 31 34 30 30 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 41 70 70 61 72 42 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 73 20 32 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 CretPose : 00 00 00 00 63 73 20 31 31 39 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 Properties via Male Appar. (-190): ModelName : ghost_m DonorType : 0 Properties via Apparitions (-166): HUDSelect : false PsiRadar : None AI_Fidget : false SelfLit : 0 NetworkCategory : Local Only PickBias : -1000.000000 RenderType : Unlit MotActorTagList : human, unarmed Class Tags : creaturetype apparition AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 73 63 70 41 70 70 61 72 69 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 0.000000 NonPhysCreature : true AI : ShockDefault Properties via Monsters (-162): ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 10 MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Posing (-4010): AI_StandTags : Faucet (74) @ (-21.30,204.52,-19.24) ϴ (H:270° P:0° B:0°) Ancestry: -> Faucet -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114242): Faucet (74) -> Faucet (-1375) Dimensions: 2x1x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E2 63 AA C1 65 84 4C 43 F0 E3 99 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-21.30,204.52,-19.24) ϴ (H:270° P:0° B:0°) Scale : (0.80, 0.80, 0.80) Properties via Faucet (-1375): HUDSelect : true Scripts : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement"; HUDUse : Faucet DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Faucet ModelName : faucit Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1236) @ (18.50,203.98,-17.78) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115404): Wedge Light (1236) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (18.50,203.98,-17.78) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1220) @ (-15.50,430.17,-17.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115314): Wedge Light (1220) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-15.50,430.17,-17.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tall Plant 2 (857) @ (-63.01,396.26,-16.99) ϴ (H:270° P:0° B:0°) Ancestry: -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115926): Tall Plant 2 (857) -> Tall Plant 2 (-1854) Dimensions: 1x1x5 Properties: PhysState : 51 0C 7C C2 14 21 C6 43 73 F3 87 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-63.01,396.26,-16.99) ϴ (H:270° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Tall Plant 2 (-1854): SymName : Tall Plant 2 ObjName : Tall_Plant_p2: "A tall plant." ModelName : Plantt DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1219) @ (-15.50,422.67,-17.78) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115295): Wedge Light (1219) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-15.50,422.67,-17.78) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1218) @ (15.40,174.75,-1.49) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115536): Wedge Light (1218) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (15.40,174.75,-1.49) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (956) @ (-42.96,119.99,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115795): Square Ceiling Light (956) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 C8 41 00 00 00 00 00 00 00 00 Position : (-42.96,119.99,-14.25) ϴ (H:0° P:0° B:0°) Spotlight : (35.00, 42.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (713) @ (19.05,423.25,-26.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115893): Refridgerator Door (713) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 66 66 98 41 00 A0 D3 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (19.05,423.25,-26.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Iced-over Pipe (1217) @ (45.00,176.28,-9.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115530): Iced-over Pipe (1217) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 00 00 34 42 96 47 30 43 00 00 1A C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (45.00,176.28,-9.63) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Iced-over Pipe (1216) @ (33.00,176.28,-9.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115529): Iced-over Pipe (1216) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 00 00 04 42 96 47 30 43 00 00 1A C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (33.00,176.28,-9.63) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Casings (813) @ (16.01,316.64,-27.96) ϴ (H:79° P:0° B:0°) Ancestry: -> Bullet Casings -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116059): Bullet Casings (813) -> Bullet Casings (-1387) Dimensions: 0x0x0 Properties: Position : (16.01,316.64,-27.96) ϴ (H:79° P:0° B:0°) Scale : (0.59, 0.59, 0.59) Properties via Bullet Casings (-1387): SymName : Bullet Casings DonorType : 0 ModelName : casingp ObjName : Bullet_Casings Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Machinery (176) @ (-115.65,419.47,-19.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114203): Machinery (176) -> Machinery (-224) Dimensions: 2x1x7 Properties: PhysState : 9D 4A E7 C2 E3 BB D1 43 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x7 Position : (-115.65,419.47,-19.00) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Machinery (-224): SymName : Machinery ObjName : Machinery: "Some machinery." DonorType : 0 ModelName : mech01 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1521) @ (-19.93,142.26,-18.42) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[SwitchLi] (22085842): Light Marker (1521) -> Security Comp (271) Link[MetaProp] (1115402): Light Marker (1521) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2A 00 01 00 4A 00 04 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 70 41 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 73 63 70 43 6F 6E 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Position : (-19.93,142.26,-18.42) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Ops Crew (923) @ (-56.00,372.75,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115724): Ops Crew (923) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 60 C2 00 60 BA 43 00 00 A0 C1 00 00 78 C2 00 60 BA 43 00 00 A0 C1 00 00 60 C2 00 60 BA 43 00 00 A0 C1 00 00 00 00 00 00 00 00 60 C2 7F 00 00 00 1B 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-56.00,372.75,-20.00) ϴ (H:0° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 60 C2 00 60 BA 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ops Crew (680) @ (-67.50,204.25,-10.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114590): Ops Crew (680) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 87 C2 00 40 4C 43 00 00 20 C1 00 00 76 C2 00 40 4C 43 00 00 20 C1 00 00 87 C2 00 40 4C 43 00 00 20 C1 00 00 00 00 00 80 00 00 87 C2 4E 00 00 00 6B 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-67.50,204.25,-10.00) ϴ (H:180° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 87 C2 00 40 4C 43 00 00 20 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal gravshaft 4 (1029) @ (-73.78,101.75,-11.50) ϴ (H:0° P:0° B:0°) Ancestry: -> gravshaft 4 -> Grav Shaft FX -> Terrain FX -> SFX -> Object Links: Link[MetaProp] (1115504): gravshaft 4 (1029) -> gravshaft 4 (-2543) Dimensions: 4x4x25 Properties: PGLaunchInfo : 00 00 00 00 9A 99 99 BF 9A 99 99 BF 00 00 C0 C1 9A 99 99 3F 9A 99 99 3F 00 00 C0 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 CD CC FE FF CD CC FE FF 00 00 E8 FF 33 33 01 00 33 33 01 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00 Scale : (1.67, 1.67, 0.48) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 05 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 A8 DC 1B 27 78 E2 1B 27 20 40 D1 0D 00 00 00 00 00 00 00 00 B8 4C D1 0D F8 31 B0 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 80 C8 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 43 8E 93 C2 1D 82 CB 42 00 00 38 C1 00 00 00 00 6A 00 00 00 80 99 99 BF 80 99 99 BF 00 00 C0 C1 80 99 99 3F 80 99 99 3F 00 00 E0 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-73.78,101.75,-11.50) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 02 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LightColor : C3 F5 28 3F 00 00 00 3F Properties via gravshaft 4 (-2543): SymName : gravshaft 4 DonorType : 0 Properties via Grav Shaft FX (-1696): RenderAlpha : 1.000000 ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Iced-over Pipe (1214) @ (9.00,176.28,-9.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115527): Iced-over Pipe (1214) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 00 00 10 41 96 47 30 43 00 00 1A C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (9.00,176.28,-9.63) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Crate #1 (782) @ (13.99,125.27,-18.00) ϴ (H:7° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115953): Crate #1 (782) -> Crate #1 (-122) Dimensions: 3x3x4 Properties: PhysState : 29 D8 5F 41 F7 8B FA 42 48 FE 8F C1 00 00 00 00 00 00 00 00 00 53 F7 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x3 Position : (13.99,125.27,-18.00) ϴ (H:7° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Floor Egg Tripwire (145) @ (-66.53,257.22,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085650): Floor Egg Tripwire (145) -> Floor Pod (246) Link[MetaProp] (1114430): Floor Egg Tripwire (145) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 68 0E 85 C2 48 9C 80 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x8 Position : (-66.53,257.22,-22.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 2.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Slug Turret (1170) @ (46.95,264.61,-19.15) ϴ (H:180° P:0° B:0°) Ancestry: -> Slug Turret -> Turrets -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[SwitchLi] (22085808): Slug Turret (1170) -> Ecology (264) Link[StimSens] (3211807): Slug Turret (1170) -> Cold (-1145) Link[StimSens] (3211809): Slug Turret (1170) -> WeaponBash (-3058) Link[StimSens] (3211811): Slug Turret (1170) -> High Explosive (-376) Link[StimSens] (3211810): Slug Turret (1170) -> Droid Fusion (-2753) Link[StimSens] (3211808): Slug Turret (1170) -> BashStim (-692) Link[StimSens] (3211813): Slug Turret (1170) -> Energy Stim (-373) Link[StimSens] (3211806): Slug Turret (1170) -> EMP (-390) Link[StimSens] (3212157): Slug Turret (1170) -> Incendiary (-388) Link[StimSens] (3211804): Slug Turret (1170) -> Standard Impact (-385) Link[StimSens] (3211812): Slug Turret (1170) -> Electricity (-378) Link[StimSens] (3211803): Slug Turret (1170) -> ElectroDampen (-1070) Link[StimSens] (3212161): Slug Turret (1170) -> Stasis (-1486) Link[StimSens] (3211805): Slug Turret (1170) -> Armor Piercing Impact (-375) Link[MetaProp] (1115580): Slug Turret (1170) -> Slug Turret (-369) Dimensions: 3x3x5 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (46.95,264.61,-19.15) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : 33 D0 3B 42 A9 4D 84 43 E4 2D 99 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HackDiff : F1 FF FF FF 05 00 00 00 00 00 A0 40 Properties via Slug Turret (-369): DonorType : 0 LootInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 53 74 61 6E 64 61 72 64 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 80 3F 00 00 80 3F 00 00 00 00 SymName : Slug Turret AI_Turret : CD CC CC 3D E8 03 00 00 00 00 34 42 00 00 C8 42 MAX_HP : 48 HitPoints : 48 ModelName : tu_s Properties via Turrets (-368): PsiRadar : None AI_Hearing : Null Class Tags : CreatureType Turret HackText : TurretHack: "Hack to make turret shoot your foes." Material Tags : Material MetalTarget HUDUse : Turrets Scripts : 73 63 70 54 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 NotPullable : true ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 AI_Device : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00 AI_NoGhost : true ReqTechDesc : 04 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 AI_TurnRate : 45.000000 RepairDiff : 1E 00 00 00 00 00 00 00 00 00 A0 40 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_VisType : 1 AI : turret Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (892) @ (16.96,354.98,-23.38) ϴ (H:0° P:82° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115851): Bullet Holes 2 (892) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Position : (16.96,354.98,-23.38) ϴ (H:0° P:82° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mess Hall Door (263) @ (22.00,355.25,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Mess Hall Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114533): Mess Hall Door (263) -> Mess Hall Door (-2246) Dimensions: 21x0x6 Properties: PhysState : 00 00 B0 41 00 A0 B1 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 90 40 00 00 10 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 B0 41 00 A0 B1 43 00 00 B0 C1 00 00 B0 41 00 A0 B1 43 00 00 8C C1 00 00 B0 41 00 A0 B1 43 00 00 B0 C1 00 00 00 00 00 00 00 00 B0 C1 29 00 00 00 8E 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 21x0x6 Position : (22.00,355.25,-22.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Mess Hall Door (-2246): SymName : Mess Hall Door DoorStaticLight : true DonorType : 0 ModelName : doorma Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Iced-over Pipe (1213) @ (45.00,176.28,-6.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115549): Iced-over Pipe (1213) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 00 00 34 42 96 47 30 43 00 00 C4 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (45.00,176.28,-6.13) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Iced-over Pipe (1212) @ (33.00,176.28,-6.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115548): Iced-over Pipe (1212) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 00 00 04 42 96 47 30 43 00 00 C4 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (33.00,176.28,-6.13) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Female Corpse (749) @ (43.84,193.07,-23.66) ϴ (H:172° P:356° B:0°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988504): OPS Female Corpse (749) -> Small AP Clip (760) Link[FlowCont] (19988502): OPS Female Corpse (749) -> Hack Soft V2 (750) Link[FlowCont] (19988503): OPS Female Corpse (749) -> Medium Nanite Pile (759) Link[Contains] (10551320): OPS Female Corpse (749) -> Small AP Clip (760) Link[Contains] (10551319): OPS Female Corpse (749) -> Medium Nanite Pile (759) Link[MetaProp] (1115932): OPS Female Corpse (749) -> OPS Female Corpse (-1879) Dimensions: 6x7x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 63 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (43.84,193.07,-23.66) ϴ (H:172° P:356° B:0°) ?Puppet? : A4 D8 5A 00 ED 02 00 00 00 00 00 00 C0 C7 DA 2A Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Patrol Path (110) @ (2.80,140.54,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397196): Patrol Path (110) -> Patrol Path (107) Link[MetaProp] (1114230): Patrol Path (110) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (2.80,140.54,-18.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Iced-over Pipe (1211) @ (21.00,176.28,-6.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115547): Iced-over Pipe (1211) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 00 00 A8 41 96 47 30 43 00 00 C4 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (21.00,176.28,-6.13) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Iced-over Pipe (1210) @ (9.00,176.28,-6.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115546): Iced-over Pipe (1210) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 00 00 10 41 96 47 30 43 00 00 C4 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (9.00,176.28,-6.13) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (213) @ (41.75,376.75,-24.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114192): Ops Crew (213) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 27 42 00 60 BC 43 00 00 C0 C1 00 00 27 42 00 60 BF 43 00 00 C0 C1 00 00 27 42 00 60 BC 43 00 00 C0 C1 00 00 00 00 00 C0 00 00 27 42 2E 00 00 00 2D 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (41.75,376.75,-24.00) ϴ (H:270° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 27 42 00 60 BC 43 00 00 C0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 DoorTimer : 60 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Iced-over Pipe (1101) @ (31.21,419.96,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115725): Iced-over Pipe (1101) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 34 A5 F9 41 77 FB D1 43 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (31.21,419.96,-32.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trigger Delay (1369) @ (-75.66,478.47,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085718): Trigger Delay (1369) -> QB Filter Comp 1 (1370) Link[MetaProp] (1116054): Trigger Delay (1369) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-75.66,478.47,-18.56) ϴ (H:0° P:0° B:0°) DelayTime : 0.100000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Bulk_Off_Button (997) @ (-67.96,75.48,-19.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Bulk_Off_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1114719): Bulk_Off_Button (997) -> Bulk_Off_Button (-3623) Dimensions: 0x0x1 Properties: Position : (-67.96,75.48,-19.75) ϴ (H:180° P:0° B:0°) Properties via Bulk_Off_Button (-3623): SymName : Bulk_Off_Button ModelName : bulkup DonorType : 0 HUDSelect : false Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (78) @ (0.45,429.75,-22.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115924): Refridgerator Door (78) -> Refridgerator Door (-1007) Dimensions: 5x0x7 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 66 66 E6 3E 00 E0 D6 43 00 00 B4 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (0.45,429.75,-22.50) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.00, 0.88) Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1240) @ (5.23,357.00,-21.78) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115397): Wedge Light (1240) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (5.23,357.00,-21.78) ϴ (H:89° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Iced-over Pipe (1207) @ (33.00,176.28,-14.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115544): Iced-over Pipe (1207) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 00 00 04 42 96 47 30 43 00 00 62 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (33.00,176.28,-14.13) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (861) @ (-89.48,233.77,-10.80) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115956): Pipe 16x3 (861) -> Pipe 16x3 (-1050) Dimensions: 3x3x16 Properties: Position : (-89.48,233.77,-10.80) ϴ (H:90° P:90° B:0°) Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 ModelName : pipel3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Iced-over Pipe (1206) @ (20.34,175.72,-15.84) ϴ (H:354° P:16° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115543): Iced-over Pipe (1206) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : B2 BB A2 41 26 B8 2F 43 34 6E 7D C1 00 00 00 00 00 00 87 41 00 30 B1 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (20.34,175.72,-15.84) ϴ (H:354° P:16° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Iced-over Pipe (1205) @ (9.00,176.28,-14.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115542): Iced-over Pipe (1205) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 00 00 10 41 96 47 30 43 00 00 62 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (9.00,176.28,-14.13) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x28 (961) @ (-68.13,117.78,-6.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Red Railing 4x28 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115776): Red Railing 4x28 (961) -> Red Railing 4x28 (-3064) Dimensions: 26x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 46 43 88 C2 FD 8F EB 42 52 14 C0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 28x0x3 Position : (-68.13,117.78,-6.00) ϴ (H:90° P:0° B:0°) Scale : (0.93, 1.00, 1.00) Properties via Red Railing 4x28 (-3064): SymName : Red Railing 4x28 DonorType : 0 ModelName : rrail28 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rifled Slug Box (717) @ (-65.32,251.86,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115920): Rifled Slug Box (717) -> Rifled Slug Box (-43) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : A4 A2 82 C2 DD DB 7B 43 01 00 C8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-65.32,251.86,-25.00) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Rifled Slug Box (-43): ObjName : Rifled_Slug_Box: "A box of %d rifled slugs" ObjIcon : SG_I DonorType : 0 SymName : Rifled Slug Box FabCost : 60 CombineType : RifledSlug ObjLookS : Rifled_Slug_Box ModelName : ammosg ObjShort : Rifled_Slug_Box: "Rifled slugs" StackCount : 6 Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 InvDims : 01 00 00 00 01 00 00 00 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1204) @ (-2.75,145.46,-1.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115552): Wedge Light (1204) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-2.75,145.46,-1.49) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1203) @ (-2.75,160.46,-1.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115599): Wedge Light (1203) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-2.75,160.46,-1.49) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb cafe exit1 (817) @ (-42.84,297.01,-21.44) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115522): amb cafe exit1 (817) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb cafe exit1 Position : (-42.84,297.01,-21.44) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 01 00 00 00 6F 70 73 5F 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (180) @ (-59.34,171.65,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114235): Patrol Path (180) -> Patrol Path (-1089) Link[AIPatrol] (50397189): Patrol Path (180) -> Patrol Path (102) Dimensions: 4x4x4 Properties: Position : (-59.34,171.65,-22.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Stripe_10_Red (1525) @ (-122.77,421.50,-18.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Stripe_10_Red -> Stripes -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115385): Stripe_10_Red (1525) -> Stripe_10_Red (-2706) Dimensions: 0x0x1 Properties: Position : (-122.77,421.50,-18.00) ϴ (H:90° P:0° B:0°) Properties via Stripe_10_Red (-2706): SymName : Stripe_10_Red ModelName : strp10_r DonorType : 0 Properties via Stripes (-2699): RenderType : Unlit Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_On_Button (927) @ (-158.50,367.25,-19.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Bulk_On_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115821): Bulk_On_Button (927) -> Bulk_On_Button (-3622) Dimensions: 0x0x1 Properties: Position : (-158.50,367.25,-19.75) ϴ (H:90° P:0° B:0°) DestLoc : 400 DestLevel : ops2 Properties via Bulk_On_Button (-3622): SymName : Bulk_On_Button ModelName : bulkdown Scripts : 4C 65 76 65 6C 43 68 61 6E 67 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anti-QB Trigger (685) @ (-98.75,441.00,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085833): Anti-QB Trigger (685) -> Experience Trap (1385) Link[MetaProp] (1115705): Anti-QB Trigger (685) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: Position : (-98.75,441.00,-18.56) ϴ (H:0° P:0° B:0°) QBName : Reprogram Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Small AP Clip (1033) @ (-87.22,187.17,-25.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Small AP Clip -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114652): Small AP Clip (1033) -> Small AP Clip (-1360) Dimensions: 0x1x0 Properties: Scale : (0.60, 0.60, 0.60) Position : (-87.22,187.17,-25.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Small AP Clip (-1360): SymName : Small AP Clip StackCount : 6 DonorType : 0 ModelName : ammoaps ObjName : AP_Clip: "A box of %d armor-piercing bullets." Properties via AP Clip (-307): ObjIcon : AP_I Alchemy : 1.500000 CombineType : APClip FabCost : 90 InvDims : 01 00 00 00 01 00 00 00 ObjLookS : AP_clip ObjShort : AP_Clip: "%d armor-piercing bullets" Properties via Bullets (-35): NameType : Stack Count StackInc : 6 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Recycle : 1 PhysDims : 0x0x0 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1201) @ (-2.75,152.96,-1.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115608): Wedge Light (1201) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-2.75,152.96,-1.49) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Maintenance Tool (786) @ (25.06,296.71,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Maintenance Tool -> Device -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116025): Maintenance Tool (786) -> Maintenance Tool (-2949) Dimensions: 0x1x0 Properties: Position : (25.06,296.71,-24.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Maintenance Tool (-2949): ObjName : Mtool Scripts : 73 63 70 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : techt Recycle : 2 SymName : Maintenance Tool ObjIcon : techtl InvDims : 01 00 00 00 01 00 00 00 CombineType : Maintenance Too Class Tags : Device2Type MaintTool PhysDims : 0x0x0 ObjShort : Mtool DonorType : 0 Properties via Device (-70): Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (149) @ (-59.14,171.79,-19.00) ϴ (H:180° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085699): New Tripwire (149) -> Ninja Run Trap (807) Link[MetaProp] (1116046): New Tripwire (149) -> New Tripwire (-2502) Dimensions: 16x8x10 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : EB 8F 6C C2 EC C9 2B 43 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x8x10 Position : (-59.14,171.79,-19.00) ϴ (H:180° P:0° B:0°) Scale : (4.00, 2.00, 2.50) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Blood Splatter Small (1174) @ (30.33,286.22,-28.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115584): Blood Splatter Small (1174) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (30.33,286.22,-28.00) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (896) @ (37.25,432.15,-30.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115901): Grate 6x8 (896) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 15 42 33 13 D8 43 00 00 F4 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjPathable : true PhysDims : 6x8x0 Position : (37.25,432.15,-30.50) ϴ (H:270° P:0° B:0°) Scale : (1.04, 1.00, 1.00) Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (267) @ (-20.57,389.58,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1114393): Spawn Marker (267) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-20.57,389.58,-24.00) ϴ (H:0° P:0° B:0°) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (1200) @ (-74.57,423.46,-14.28) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115613): Wedge Light (1200) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-74.57,423.46,-14.28) ϴ (H:270° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1199) @ (-108.44,423.62,-14.28) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115982): Wedge Light (1199) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-108.44,423.62,-14.28) ϴ (H:270° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UBWin_26x16x1 (753) @ (59.50,327.76,-22.00) ϴ (H:0° P:180° B:270°) Ancestry: -> UBWin_26x16x1 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115855): UBWin_26x16x1 (753) -> UBWin_26x16x1 (-3620) Dimensions: 1x18x26 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderAlpha : 0.350000 PhysState : 00 00 6E 42 A4 E0 A3 43 3D 0A B0 C1 00 00 87 43 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x18x26 Position : (59.50,327.76,-22.00) ϴ (H:0° P:180° B:270°) Scale : (1.00, 1.00, 1.02) Properties via UBWin_26x16x1 (-3620): SymName : UBWin_26x16x1 ModelName : wndw261 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (114) @ (-50.35,313.23,-20.89) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116001): Marker (114) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-50.35,313.23,-20.89) ϴ (H:270° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Wedge Light (1198) @ (-75.15,397.98,-12.28) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115607): Wedge Light (1198) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-75.15,397.98,-12.28) ϴ (H:89° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1197) @ (-89.15,397.98,-12.28) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115606): Wedge Light (1197) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-89.15,397.98,-12.28) ϴ (H:89° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Ang Railing 4x8 (217) @ (30.47,269.60,-20.99) ϴ (H:0° P:357° B:0°) Ancestry: -> Red Ang Railing 4x8 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114327): Red Ang Railing 4x8 (217) -> Red Ang Railing 4x8 (-3078) Dimensions: 7x0x5 Properties: PhysState : 46 BF F3 41 35 CD 86 43 07 F5 A7 C1 00 00 00 00 5C FF B2 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x0x5 Position : (30.47,269.60,-20.99) ϴ (H:0° P:357° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Ang Railing 4x8 (-3078): SymName : Red Ang Railing 4x8 ModelName : rrails82 DonorType : 0 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Iced-over Pipe (1105) @ (43.21,419.96,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115726): Iced-over Pipe (1105) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 9A D2 2C 42 77 FB D1 43 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (43.21,419.96,-32.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Not Gone 2 Rec (1373) @ (-49.41,482.74,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085823): Not Gone 2 Rec (1373) -> Trigger Delay (1380) Link[SwitchLi] (22085713): Not Gone 2 Rec (1373) -> Sound Trap (1379) Link[MetaProp] (1115739): Not Gone 2 Rec (1373) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: SymName : Not Gone 2 Rec QBName : transmit Position : (-49.41,482.74,-18.56) ϴ (H:0° P:0° B:0°) Properties via Anti-QB Trigger (-2471): Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Marker (1005) @ (-143.34,421.02,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115735): Marker (1005) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-143.34,421.02,-19.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Destroy Trap (82) @ (-19.85,407.74,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Destroy Trap -> Traps -> Object Links: Link[MetaProp] (1115671): Destroy Trap (82) -> Destroy Trap (-1242) Dimensions: 4x4x4 Properties: Position : (-19.85,407.74,-26.00) ϴ (H:0° P:0° B:0°) Properties via Destroy Trap (-1242): SymName : Destroy Trap Scripts : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (1244) @ (-63.25,231.80,-7.57) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115439): Wedge Light (1244) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-63.25,231.80,-7.57) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (1122) @ (-160.00,380.00,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115507): QB Set (1122) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_4_1 Position : (-160.00,380.00,-20.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Pipe 24x1 (865) @ (-85.71,229.76,-11.43) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115960): Pipe 24x1 (865) -> Pipe 24x1 (-1354) Dimensions: 1x1x24 Properties: Position : (-85.71,229.76,-11.43) ϴ (H:90° P:90° B:0°) Properties via Pipe 24x1 (-1354): SymName : Pipe 24x1 ModelName : pipe24 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (1136) @ (17.09,419.92,-26.30) ϴ (H:39° P:0° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551331): OPS Male Corpse (1136) -> Medium Nanite Pile (787) Link[FlowCont] (19988522): OPS Male Corpse (1136) -> Medium Nanite Pile (787) Link[MetaProp] (1115654): OPS Male Corpse (1136) -> OPS Male Corpse (-1878) Dimensions: 7x8x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (17.09,419.92,-26.30) ϴ (H:39° P:0° B:0°) ?Puppet? : A4 D8 5A 00 70 04 00 00 00 00 00 00 B0 31 DB 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Pipe 8x1 (1155) @ (1.90,246.30,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115564): Pipe 8x1 (1155) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false PhysState : EE 59 F3 3F CD 4C 76 43 75 FC 9F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (1.90,246.30,-20.00) ϴ (H:0° P:0° B:0°) AI_ObjAvoid : Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pool Cue (965) @ (-76.32,118.40,-4.84) ϴ (H:11° P:0° B:90°) Ancestry: -> Pool Cue -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115774): Pool Cue (965) -> Pool Cue (-3126) Dimensions: 0x0x5 Properties: Position : (-76.32,118.40,-4.84) ϴ (H:11° P:0° B:90°) Properties via Pool Cue (-3126): ObjName : PoolCue: "A pool cue." ObjIcon : icn_cue PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Pool Cue InvDims : 01 00 00 00 03 00 00 00 Material Tags : Material Plasticrete PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 ObjShort : PoolCue: "Pool cue" ModelName : cue Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Standard Clip (722) @ (-44.91,112.73,-21.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115907): Standard Clip (722) -> Standard Clip (-31) Dimensions: 0x1x0 Properties: Scale : (0.60, 0.60, 0.60) Position : (-44.91,112.73,-21.50) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Standard Clip (-31): ObjName : Standard_Clip: "A box of %d standard bullets." StackCount : 12 Alchemy : 1.000000 DonorType : 0 CombineType : StdClip SymName : Standard Clip StackInc : 6 FabCost : 45 ObjIcon : STD_I ObjLookS : standard_clip ModelName : ammoss ObjShort : Standard_Clip: "%d standard bullets" InvDims : 01 00 00 00 01 00 00 00 Properties via Bullets (-35): NameType : Stack Count PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Recycle : 1 PhysDims : 0x0x0 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (880) @ (8.37,322.58,-28.00) ϴ (H:264° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115865): Blood Splatter Medium (880) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (8.37,322.58,-28.00) ϴ (H:264° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 bronson1delay (1068) @ (19.30,308.54,-20.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085747): bronson1delay (1068) -> bronson2sound (1069) Link[SwitchLi] (22085749): bronson1delay (1068) -> bronson2delay (1070) Link[MetaProp] (1115511): bronson1delay (1068) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: SymName : bronson1delay NetworkCategory : Local Only Position : (19.30,308.54,-20.67) ϴ (H:0° P:0° B:0°) DelayTime : 10.250000 Properties via Trigger Delay (-911): Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): RenderType : Not Rendered droidsummonspot (821) @ (-13.17,294.54,-17.82) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085829): droidsummonspot (821) -> droidsummonspot1 (818) Link[MetaProp] (1114579): droidsummonspot (821) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: SymName : droidsummonspot Position : (-13.17,294.54,-17.82) ϴ (H:0° P:0° B:0°) DelayTime : 18.000000 Properties via Trigger Delay (-911): Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Red Railing 4x16 (184) @ (42.50,293.60,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Red Railing 4x16 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114277): Red Railing 4x16 (184) -> Red Railing 4x16 (-3062) Dimensions: 16x0x3 Properties: PhysState : 3C FE 29 42 B9 CC 92 43 14 05 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x0x3 Position : (42.50,293.60,-20.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x16 (-3062): SymName : Red Railing 4x16 DonorType : 0 ModelName : rrail16 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1529) @ (-37.92,329.17,-23.99) ϴ (H:90° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115390): Grunge Stain 1 (1529) -> Grunge Stain 1 (-4718) Dimensions: 14x14x0 Properties: RenderAlpha : 0.250000 Position : (-37.92,329.17,-23.99) ϴ (H:90° P:0° B:0°) Scale : (1.40, 1.40, 1.00) Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (931) @ (-65.27,70.03,-20.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115772): Marker (931) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-65.27,70.03,-20.50) ϴ (H:90° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Airlock Door 2 (689) @ (-69.34,73.50,-20.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115854): Airlock Door 2 (689) -> Airlock Door 2 (-2596) Dimensions: 6x1x8 Properties: PhysState : 9E AF 8A C2 00 00 93 42 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 9E AF 8A C2 00 00 93 42 00 00 A0 C1 9E AF 8A C2 00 00 93 42 00 00 A0 C1 86 AF 8A C2 F7 FB 92 42 00 00 A0 C1 00 00 00 00 00 80 9E AF 8A C2 00 00 00 00 82 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x8 Position : (-69.34,73.50,-20.00) ϴ (H:180° P:0° B:0°) PhysAIColl : false Properties via Airlock Door 2 (-2596): SymName : Airlock Door 2 DoorStaticLight : true DonorType : 0 ModelName : air002 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal steam jet cloud (1037) @ (54.96,209.23,-12.50) ϴ (H:163° P:0° B:0°) Ancestry: -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116027): steam jet cloud (1037) -> steam jet cloud (-1973) Link[Particle] (75563008): steam jet cloud (1037) -> steam jet (1090) Dimensions: 5x14x5 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 0D 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 B0 84 F3 0C 90 81 F3 0C 00 30 B0 0D 00 00 00 00 00 00 00 00 C8 34 B0 0D E0 B0 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 70 E1 CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 B8 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 42 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (54.96,209.23,-12.50) ϴ (H:163° P:0° B:0°) Properties via steam jet cloud (-1973): SymName : steam jet cloud ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Worm Goo 4 (1156) @ (33.91,192.63,-23.88) ϴ (H:270° P:0° B:0°) Ancestry: -> Worm Goo 4 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115566): Worm Goo 4 (1156) -> Worm Goo 4 (-2501) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (33.91,192.63,-23.88) ϴ (H:270° P:0° B:0°) Properties via Worm Goo 4 (-2501): SymName : Worm Goo 4 ModelName : goo4 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (790) @ (-81.44,219.65,-23.60) ϴ (H:215° P:352° B:357°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988481): OPS Male Corpse (790) -> Rad Patch (723) Link[FlowCont] (19988521): OPS Male Corpse (790) -> Prox. Grenade (940) Link[Contains] (10551340): OPS Male Corpse (790) -> Prox. Grenade (940) Link[Contains] (10551304): OPS Male Corpse (790) -> Rad Patch (723) Link[MetaProp] (1115787): OPS Male Corpse (790) -> OPS Male Corpse (-1878) Dimensions: 9x9x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 75 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-81.44,219.65,-23.60) ϴ (H:215° P:352° B:357°) ?Puppet? : A4 D8 5A 00 16 03 00 00 00 00 00 00 F8 25 DB 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Computer Console (153) @ (-109.38,362.64,-21.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Computer Console -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211310): Computer Console (153) -> Electricity (-378) Link[StimSens] (3211342): Computer Console (153) -> Cold (-1145) Link[StimSens] (3211291): Computer Console (153) -> Psi Stim (-389) Link[StimSens] (3211709): Computer Console (153) -> Energy Stim (-373) Link[StimSens] (3211601): Computer Console (153) -> Standard Impact (-385) Link[StimSens] (3211723): Computer Console (153) -> Incendiary (-388) Link[StimSens] (3211754): Computer Console (153) -> High Explosive (-376) Link[StimSens] (3211740): Computer Console (153) -> Droid Fusion (-2753) Link[StimSens] (3211695): Computer Console (153) -> Armor Piercing Impact (-375) Link[StimSens] (3211445): Computer Console (153) -> WeaponBash (-3058) Link[MetaProp] (1114196): Computer Console (153) -> Computer Console (-2191) Dimensions: 7x5x5 Properties: PhysDims : 7x5x5 PhysState : 2C C2 DA C2 C7 51 B5 43 60 09 A8 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 ModelName : consolem Position : (-109.38,362.64,-21.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Computer Console (-2191): SymName : Computer Console ObjName : CompConsole: "A computer console." Material Tags : Material MetalBig DonorType : 0 ObjShort : CompConsole: "Computer console" Immobile : true Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chips (1178) @ (49.58,384.16,-27.59) ϴ (H:0° P:0° B:0°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115588): Chips (1178) -> Chips (-92) Dimensions: 0x0x0 Properties: PhysState : 43 52 46 42 DB 13 C0 43 2E AE DC C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (49.58,384.16,-27.59) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (900) @ (-134.72,412.64,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115839): Square Ceiling Light (900) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 40 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-134.72,412.64,-14.25) ϴ (H:0° P:0° B:0°) Spotlight : (35.00, 42.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Comp (271) @ (-19.27,143.05,-18.42) ϴ (H:90° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085646): Security Comp (271) -> Ecology (269) Link[MetaProp] (1114397): Security Comp (271) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : F1 FF FF FF 06 00 00 00 00 00 C0 40 HackText : ArchSecurityComp: "Hacking this Security Computer will reduce enemy presence in the area, and disable local security cameras. Critical failure will trigger the security systems, and bring enemy reenforcement." DiffDestroy : 2 | 3 | 4 HackTime : 55000 Position : (-19.27,143.05,-18.42) ϴ (H:90° P:0° B:0°) Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (1154) @ (1.41,246.30,-15.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115563): Curved Pipe 1' Diameter (1154) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 04 EA B4 3F CF 4C 76 43 EA F8 6F C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (1.41,246.30,-15.00) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x1 (1153) @ (-11.60,246.30,-14.49) ϴ (H:0° P:270° B:0°) Ancestry: -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115562): Pipe 24x1 (1153) -> Pipe 24x1 (-1354) Dimensions: 1x1x24 Properties: PhysState : 9A 99 39 C1 0F 4D 76 43 48 CE 67 C1 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x24 Position : (-11.60,246.30,-14.49) ϴ (H:0° P:270° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x1 (-1354): SymName : Pipe 24x1 ModelName : pipe24 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Stats Trainer (757) @ (-100.97,113.71,-19.82) ϴ (H:90° P:0° B:0°) Ancestry: -> Stats Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454173): Stats Trainer (757) -> TrainScript2 (-5331) Link[arSrc] (8454165): Stats Trainer (757) -> TrainerScriptor (-5328) Link[StimSens] (3211940): Stats Trainer (757) -> WaterStim (-4267) Link[StimSens] (3211944): Stats Trainer (757) -> TrainScript2 (-5331) Link[MetaProp] (1115857): Stats Trainer (757) -> Stats Trainer (-581) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-100.97,113.71,-19.82) ϴ (H:90° P:0° B:0°) Properties via Stats Trainer (-581): SymName : Stats Trainer Scripts : 53 74 61 74 73 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : stats_trainer: "Access Stats Upgrade Unit" DonorType : 0 ModelName : statbild ObjName : Stats_Trainer: "A Stats upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepBase (118) @ (-50.90,313.25,-15.10) ϴ (H:270° P:0° B:0°) Ancestry: -> RepBase -> Functional -> Physical -> Object Links: Link[Replicat] (42008577): RepBase (118) -> Marker (114) Link[MetaProp] (1114181): RepBase (118) -> RepBase (-463) Dimensions: 6x1x7 Properties: HackDiff : E7 FF FF FF 08 00 00 00 00 00 40 40 Light : 00 00 C0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 RepHacked : Medical Kit (¢100); Psi Booster (¢50); Strength Boost (¢35); Med Patch (¢20) Position : (-50.90,313.25,-15.10) ϴ (H:270° P:0° B:0°) RepContents : Mug (¢4); Psi Booster (¢75); Strength Boost (¢50); Med Patch (¢30) Properties via RepBase (-463): HUDSelect : true DonorType : 0 SymName : RepBase HackText : ArchReplicator: "Hack to gain a superior selection of items." FrobHandler : Local Only ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 PickBias : 0.000000 ReqTechDesc : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 Scale : (0.98, 1.00, 1.00) MapObjRotate : false ObjName : RepBase: "A nanite-based matter replicator." ModelName : repframe Scripts : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 70 6C 69 63 61 74 6F 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mrep Properties via Functional (-112): Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1152) @ (58.26,294.69,-8.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115559): Wedge Light (1152) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (58.26,294.69,-8.25) ϴ (H:180° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1151) @ (-35.24,321.19,-8.28) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115558): Wedge Light (1151) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-35.24,321.19,-8.28) ϴ (H:0° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (221) @ (-16.99,347.04,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114492): Patrol Path (221) -> Patrol Path (-1089) Link[AIPatrol] (50397199): Patrol Path (221) -> Patrol Path (222) Dimensions: 4x4x4 Properties: Position : (-16.99,347.04,-26.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Iced-over Pipe (1109) @ (43.21,422.46,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Iced-over Pipe -> Frosty -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115699): Iced-over Pipe (1109) -> Iced-over Pipe (-2584) Dimensions: 12x1x2 Properties: PhysState : 9A D2 2C 42 77 3B D3 43 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x1x2 Position : (43.21,422.46,-32.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Iced-over Pipe (-2584): SymName : Iced-over Pipe ModelName : coldpipe DonorType : 0 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (1377) @ (-53.43,458.27,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1116039): QB Set (1377) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_4_2 Position : (-53.43,458.27,-18.56) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (1012) @ (12.36,154.57,16.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085738): Trigger Delay (1012) -> Tweq Trap (845) Link[MetaProp] (1115712): Trigger Delay (1012) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (12.36,154.57,16.00) ϴ (H:0° P:0° B:0°) DelayTime : 1.500000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Wash (86) @ (-22.24,200.75,-17.78) ϴ (H:90° P:0° B:0°) Ancestry: -> Wash -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114233): Wash (86) -> Wash (-1670) Dimensions: 4x0x4 Properties: Position : (-22.24,200.75,-17.78) ϴ (H:90° P:0° B:0°) Properties via Wash (-1670): SymName : Wash ModelName : wash DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1248) @ (-123.52,364.15,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115842): Square Ceiling Light (1248) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 40 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-123.52,364.15,-14.25) ϴ (H:0° P:0° B:0°) Spotlight : (35.00, 45.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1148) @ (-35.24,294.61,-8.28) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115556): Wedge Light (1148) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-35.24,294.61,-8.28) ϴ (H:0° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (869) @ (-66.98,359.23,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115818): Square Ceiling Light (869) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-66.98,359.23,-14.25) ϴ (H:0° P:0° B:0°) Spotlight : (35.00, 42.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1147) @ (32.49,260.00,-8.28) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115555): Wedge Light (1147) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (32.49,260.00,-8.28) ϴ (H:90° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1146) @ (10.99,260.00,-8.28) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115554): Wedge Light (1146) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (10.99,260.00,-8.28) ϴ (H:90° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x2 (970) @ (-43.96,135.29,-5.38) ϴ (H:45° P:0° B:90°) Ancestry: -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115738): Pipe 24x2 (970) -> Pipe 24x2 (-1090) Dimensions: 2x2x24 Properties: PhysState : 41 D6 2F C2 56 4A 07 43 00 00 AC C0 00 00 B4 42 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x24 Position : (-43.96,135.29,-5.38) ϴ (H:45° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x2 (-1090): SymName : Pipe 24x2 ModelName : pipe5 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (726) @ (5.29,347.21,-27.60) ϴ (H:176° P:357° B:359°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115937): OPS Male Corpse (726) -> OPS Male Corpse (-1878) Dimensions: 6x7x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 75 70 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (5.29,347.21,-27.60) ϴ (H:176° P:357° B:359°) ?Puppet? : A4 D8 5A 00 D6 02 00 00 00 00 00 00 08 E9 DA 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Grate 6x6 (1145) @ (-27.00,307.75,-12.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate 6x6 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115640): Grate 6x6 (1145) -> Grate 6x6 (-1460) Dimensions: 6x6x0 Properties: PhysState : 00 00 D8 C1 00 E0 99 43 00 00 4C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x6x0 Position : (-27.00,307.75,-12.75) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x6 (-1460): SymName : Grate 6x6 DonorType : 0 ModelName : cw002 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter on Floor (1144) @ (-65.68,125.20,-23.99) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115666): Blood Splatter on Floor (1144) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Position : (-65.68,125.20,-23.99) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:2 (825) @ (-59.98,362.13,-22.19) ϴ (H:0° P:0° B:0°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116040): Audio Log: Log:2 (825) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs4 : Log:2 Position : (-59.98,362.13,-22.19) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Grate 6x6 (188) @ (-33.00,307.75,-12.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate 6x6 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115658): Grate 6x6 (188) -> Grate 6x6 (-1460) Dimensions: 6x6x0 Properties: PhysState : 00 00 04 C2 00 E0 99 43 00 00 4C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x6x0 Position : (-33.00,307.75,-12.75) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x6 (-1460): SymName : Grate 6x6 DonorType : 0 ModelName : cw002 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 2 (1533) @ (-2.68,297.00,-27.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115394): Grunge Stain 2 (1533) -> Grunge Stain 2 (-4719) Dimensions: 10x10x0 Properties: Position : (-2.68,297.00,-27.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.250000 Properties via Grunge Stain 2 (-4719): SymName : Grunge Stain 2 ModelName : grstain2 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Airlock Door 1 (935) @ (-62.72,62.43,-19.99) ϴ (H:180° P:0° B:0°) Ancestry: -> Airlock Door 1 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115236): Airlock Door 1 (935) -> Airlock Door 1 (-2595) Dimensions: 8x1x8 Properties: PhysState : A9 E3 7A C2 0C BC 79 42 6C E7 9F C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 A9 E3 7A C2 0C BC 79 42 6C E7 9F C1 D4 71 8D C2 0C BC 79 42 6C E7 9F C1 A9 E3 7A C2 0C BC 79 42 6C E7 9F C1 00 00 00 00 00 80 A9 E3 7A C2 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 Position : (-62.72,62.43,-19.99) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Airlock Door 1 (-2595): SymName : Airlock Door 1 DoorStaticLight : true DonorType : 0 ModelName : air001 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal RepBase (693) @ (-31.50,356.35,-15.10) ϴ (H:0° P:0° B:0°) Ancestry: -> RepBase -> Functional -> Physical -> Object Links: Link[Replicat] (42008576): RepBase (693) -> Marker (692) Link[MetaProp] (1115883): RepBase (693) -> RepBase (-463) Dimensions: 6x1x7 Properties: HackDiff : F1 FF FF FF 06 00 00 00 00 00 40 40 RepHacked : Repair Soft V2 (¢95); Maintenance Tool (¢45); Pellet Shot Box (¢70); Prox. Grenade (¢80) Position : (-31.50,356.35,-15.10) ϴ (H:0° P:0° B:0°) RepContents : Vodka Bottle (¢8); Maintenance Tool (¢60); Pellet Shot Box (¢90); Prox. Grenade (¢110) Properties via RepBase (-463): HUDSelect : true DonorType : 0 SymName : RepBase HackText : ArchReplicator: "Hack to gain a superior selection of items." FrobHandler : Local Only ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 PickBias : 0.000000 ReqTechDesc : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 Scale : (0.98, 1.00, 1.00) MapObjRotate : false ObjName : RepBase: "A nanite-based matter replicator." ModelName : repframe Scripts : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 70 6C 69 63 61 74 6F 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mrep Properties via Functional (-112): Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Button #1 (1041) @ (32.89,129.00,-19.98) ϴ (H:270° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115540): Button #1 (1041) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (32.89,129.00,-19.98) ϴ (H:270° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 1 (1137) @ (-77.28,116.42,-4.82) ϴ (H:0° P:0° B:0°) Ancestry: -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115665): Worm Goo 1 (1137) -> Worm Goo 1 (-2499) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-77.28,116.42,-4.82) ϴ (H:0° P:0° B:0°) Properties via Worm Goo 1 (-2499): SymName : Worm Goo 1 ModelName : goo DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (794) @ (-19.21,120.24,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116035): Square Ceiling Light (794) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-19.21,120.24,-14.25) ϴ (H:0° P:0° B:0°) Spotlight : (35.00, 42.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb matrix comp1 (157) @ (-66.84,356.35,-17.15) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115970): amb matrix comp1 (157) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb matrix comp1 Position : (-66.84,356.35,-17.15) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 31 4C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Chips (1182) @ (55.04,383.53,-27.59) ϴ (H:275° P:0° B:0°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115592): Chips (1182) -> Chips (-92) Dimensions: 0x0x0 Properties: PhysState : D3 27 5C 42 DB C3 BF 43 2E AE DC C1 00 00 00 00 00 00 00 00 00 D0 89 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (55.04,383.53,-27.59) ϴ (H:275° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Many Cans (904) @ (-21.75,414.10,-25.48) ϴ (H:0° P:0° B:0°) Ancestry: -> Many Cans -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115810): Many Cans (904) -> Many Cans (-1393) Dimensions: 1x2x0 Properties: Position : (-21.75,414.10,-25.48) ϴ (H:0° P:0° B:0°) Properties via Many Cans (-1393): SymName : Many Cans ObjName : ManyCans: "Several cans." Material Tags : Material Metal DonorType : 0 ModelName : cans ObjShort : ManyCans: "Several cans" Class Tags : FoodType Apple Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 DirectMonsterGen (342) @ (-126.42,345.05,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279941): DirectMonsterGen (342) -> Spawn Marker (349) Link[MetaProp] (1115802): DirectMonsterGen (342) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: EcoType : 2 AI_PtrlRnd : true AI_Patrol : true Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 50 69 70 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 52 65 64 20 4D 6F 6E 6B 65 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 1F 00 00 00 00 00 00 00 Position : (-126.42,345.05,-18.00) ϴ (H:0° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Swarmer Floor Pod (1135) @ (3.81,424.66,-24.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211791): Swarmer Floor Pod (1135) -> Energy Stim (-373) Link[StimSens] (3211933): Swarmer Floor Pod (1135) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211786): Swarmer Floor Pod (1135) -> Psi Stim (-389) Link[StimSens] (3211784): Swarmer Floor Pod (1135) -> Standard Impact (-385) Link[StimSens] (3211782): Swarmer Floor Pod (1135) -> High Explosive (-376) Link[StimSens] (3211781): Swarmer Floor Pod (1135) -> Cold (-1145) Link[StimSens] (3211780): Swarmer Floor Pod (1135) -> Anti-Annelid (-374) Link[StimSens] (3211783): Swarmer Floor Pod (1135) -> Armor Piercing Impact (-375) Link[StimSens] (3211790): Swarmer Floor Pod (1135) -> WeaponBash (-3058) Link[StimSens] (3211785): Swarmer Floor Pod (1135) -> Incendiary (-388) Link[StimSens] (3211788): Swarmer Floor Pod (1135) -> BashStim (-692) Link[StimSens] (3211787): Swarmer Floor Pod (1135) -> DrainStim (-3390) Link[StimSens] (3211711): Swarmer Floor Pod (1135) -> Stasis (-1486) Link[StimSens] (3211789): Swarmer Floor Pod (1135) -> Droid Fusion (-2753) Link[MetaProp] (1115656): Swarmer Floor Pod (1135) -> Swarmer Floor Pod (-1332) Dimensions: 4x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (3.81,424.66,-24.04) ϴ (H:0° P:0° B:0°) Scale : (0.89, 1.01, 1.00) StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 7F DE 73 40 03 55 D4 43 1D 52 C0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : Bounce PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): SymName : Swarmer Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (1134) @ (1.18,427.07,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085770): Floor Egg Tripwire (1134) -> Swarmer Floor Pod (1135) Link[MetaProp] (1115655): Floor Egg Tripwire (1134) -> Floor Egg Tripwire (-1651) Dimensions: 9x8x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 38 86 97 3F 4E 89 D5 43 00 00 C0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x8x4 Position : (1.18,427.07,-24.00) ϴ (H:0° P:0° B:0°) Scale : (2.31, 2.07, 1.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Medium Nanite Pile (763) @ (-58.21,191.65,-11.90) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115942): Medium Nanite Pile (763) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-58.21,191.65,-11.90) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile StackCount : 20 DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Ecology (122) @ (-147.00,235.00,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085649): Ecology (122) -> RandMonsterGen (123) Link[MetaProp] (1114298): Ecology (122) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 1 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-147.00,235.00,-21.00) ϴ (H:0° P:0° B:0°) Ecology : 00 00 16 43 02 00 00 00 04 00 00 00 00 00 00 00 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 43 00 00 00 00 01 00 00 00 07 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Swarmer Floor Pod (1133) @ (46.38,426.76,-28.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211449): Swarmer Floor Pod (1133) -> Psi Stim (-389) Link[StimSens] (3211931): Swarmer Floor Pod (1133) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211451): Swarmer Floor Pod (1133) -> BashStim (-692) Link[StimSens] (3211453): Swarmer Floor Pod (1133) -> WeaponBash (-3058) Link[StimSens] (3211579): Swarmer Floor Pod (1133) -> High Explosive (-376) Link[StimSens] (3211578): Swarmer Floor Pod (1133) -> Cold (-1145) Link[StimSens] (3211452): Swarmer Floor Pod (1133) -> Droid Fusion (-2753) Link[StimSens] (3211450): Swarmer Floor Pod (1133) -> DrainStim (-3390) Link[StimSens] (3211448): Swarmer Floor Pod (1133) -> Incendiary (-388) Link[StimSens] (3211446): Swarmer Floor Pod (1133) -> Armor Piercing Impact (-375) Link[StimSens] (3211454): Swarmer Floor Pod (1133) -> Energy Stim (-373) Link[StimSens] (3211725): Swarmer Floor Pod (1133) -> Stasis (-1486) Link[StimSens] (3211447): Swarmer Floor Pod (1133) -> Standard Impact (-385) Link[StimSens] (3211577): Swarmer Floor Pod (1133) -> Anti-Annelid (-374) Link[MetaProp] (1114180): Swarmer Floor Pod (1133) -> Swarmer Floor Pod (-1332) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (46.38,426.76,-28.04) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 5F 89 39 42 3D 61 D5 43 1E 52 E0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): SymName : Swarmer Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Tweq Trap (1132) @ (-76.87,123.99,-7.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1115657): Tweq Trap (1132) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 00 00 00 F4 01 06 00 00 00 67 72 75 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-76.87,123.99,-7.50) ϴ (H:0° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Square Ceiling Light (225) @ (22.10,377.31,-18.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114498): Square Ceiling Light (225) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 40 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (22.10,377.31,-18.25) ϴ (H:0° P:0° B:0°) Spotlight : (60.00, 60.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (1113) @ (29.24,424.20,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115682): Refridgerator Door (1113) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 85 EB E9 41 9A 19 D4 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (29.24,424.20,-26.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Email 9: Email:9 (1382) @ (-33.07,491.15,-18.56) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1116037): Email 9: Email:9 (1382) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Logs4 : Email:9 SymName : Email 9 QBName : Note_4_4 Position : (-33.07,491.15,-18.56) ϴ (H:0° P:0° B:0°) QBVal : 1 Properties via EmailTrap (-1097): Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Worm Goo 1 (1016) @ (31.69,200.24,-23.90) ϴ (H:309° P:0° B:0°) Ancestry: -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115565): Worm Goo 1 (1016) -> Worm Goo 1 (-2499) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (31.69,200.24,-23.90) ϴ (H:309° P:0° B:0°) Properties via Worm Goo 1 (-2499): SymName : Worm Goo 1 ModelName : goo DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Toilet (91) @ (54.08,192.75,-21.94) ϴ (H:90° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211732): Toilet (91) -> Incendiary (-388) Link[StimSens] (3211331): Toilet (91) -> Cold (-1145) Link[StimSens] (3211718): Toilet (91) -> Energy Stim (-373) Link[StimSens] (3211300): Toilet (91) -> Psi Stim (-389) Link[StimSens] (3211596): Toilet (91) -> High Explosive (-376) Link[StimSens] (3211319): Toilet (91) -> Electricity (-378) Link[StimSens] (3211333): Toilet (91) -> WeaponBash (-3058) Link[StimSens] (3211487): Toilet (91) -> Standard Impact (-385) Link[StimSens] (3211749): Toilet (91) -> Droid Fusion (-2753) Link[StimSens] (3211704): Toilet (91) -> Armor Piercing Impact (-375) Link[MetaProp] (1114219): Toilet (91) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : EC 51 58 42 00 C0 40 43 35 7B AF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (54.08,192.75,-21.94) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Destroy Trap (1252) @ (-11.12,64.61,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Destroy Trap -> Traps -> Object Links: Link[SwitchLi] (22085798): Destroy Trap (1252) -> Tweq Trap (845) Link[MetaProp] (1115467): Destroy Trap (1252) -> Destroy Trap (-1242) Dimensions: 4x4x4 Properties: Position : (-11.12,64.61,-19.00) ϴ (H:0° P:0° B:0°) Properties via Destroy Trap (-1242): SymName : Destroy Trap Scripts : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Floor Egg Tripwire (1129) @ (19.19,396.31,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085769): Floor Egg Tripwire (1129) -> Grub Floor Pod (1126) Link[MetaProp] (1114178): Floor Egg Tripwire (1129) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 0A 7E 99 41 6D 27 C6 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x8 Position : (19.19,396.31,-26.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 2.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Stove Top (873) @ (22.00,382.75,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Stove Top -> Kitchen Appliances -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115874): Stove Top (873) -> Stove Top (-3565) Dimensions: 4x31x4 Properties: PhysState : 00 00 B0 41 00 60 BF 43 02 00 A0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x32x2 Position : (22.00,382.75,-20.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Stove Top (-3565): SymName : Stove Top ModelName : stovet DonorType : 0 Properties via Kitchen Appliances (-3503): Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (1128) @ (49.15,432.28,-25.62) ϴ (H:180° P:0° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115679): Blood Splatter Medium (1128) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (49.15,432.28,-25.62) ϴ (H:180° P:0° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (1127) @ (46.46,426.79,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085768): Floor Egg Tripwire (1127) -> Swarmer Floor Pod (1133) Link[MetaProp] (1114179): Floor Egg Tripwire (1127) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 7C DB 39 42 C2 64 D5 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x8 Position : (46.46,426.79,-26.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 2.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Bar Stool (974) @ (-88.28,110.84,-6.23) ϴ (H:46° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115762): Bar Stool (974) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : 6A 8D B0 C2 2B AC DD 42 09 35 C7 C0 00 00 00 00 00 00 00 00 80 FF 3B 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-88.28,110.84,-6.23) ϴ (H:46° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Laser Pistol (730) @ (25.69,290.60,-26.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Laser Pistol -> Energy -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115914): Laser Pistol (730) -> Laser Pistol (-22) Dimensions: 1x0x0 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (25.69,290.60,-26.05) ϴ (H:0° P:0° B:0°) Scale : (0.90, 0.90, 0.90) GunState : 10 rounds, 30% durability, mod level 0 PhysState : 45 8E CD 41 EF 4C 91 43 FF 6F D0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Laser Pistol (-22): Sett1 : laser Modify2Diff : EC FF FF FF 05 00 00 00 00 00 A0 41 ObjIcon : icn_ls Sett2 : laser GunReliability : 00 00 00 3F 00 00 A0 40 00 00 00 3F 00 00 20 41 00 00 00 00 Modify2 : laser ObjBrokenIcon : icn_lsb GunKick : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 00 40 C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 00 40 C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F SHead2 : laser: "OVER" ModelName : laser Material Tags : Material Metal SHead1 : laser: "NORM" Modify1 : laser SymName : Laser Pistol Class Tags : WeaponType LaserPistol NameType : Weapon ObjList : NVGunInfoOnEquip=1; NVGunModelSetting0="lasehand.bin"; NVGunModelSetting1="lasehan2.bin"; ReqTechDesc : 00 00 00 00 01 00 00 00 02 00 00 00 01 00 00 00 00 00 00 00 DonorType : 0 RepairDiff : 0F 00 00 00 04 00 00 00 00 00 A0 40 BaseGunDesc : 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 5E 01 00 00 03 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 B8 0B 00 00 14 00 00 00 00 00 80 3F D0 07 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 73 63 70 4C 61 73 65 72 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 47 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModifyDiff : 00 00 00 00 05 00 00 00 00 00 A0 41 BaseWeaponDesc : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PlayerGunDesc : 00 00 00 00 6C 61 73 65 68 61 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 40 BF 00 00 40 BF 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Energy (-14): ShockWeaponType : Energy FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true InvDims : 01 00 00 00 03 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grub Floor Pod (1126) @ (19.19,396.31,-28.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211712): Grub Floor Pod (1126) -> Stasis (-1486) Link[StimSens] (3211435): Grub Floor Pod (1126) -> Standard Impact (-385) Link[StimSens] (3211437): Grub Floor Pod (1126) -> High Explosive (-376) Link[StimSens] (3211934): Grub Floor Pod (1126) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211438): Grub Floor Pod (1126) -> Cold (-1145) Link[StimSens] (3211456): Grub Floor Pod (1126) -> Anti-Annelid (-374) Link[StimSens] (3211441): Grub Floor Pod (1126) -> WeaponBash (-3058) Link[StimSens] (3211271): Grub Floor Pod (1126) -> Energy Stim (-373) Link[StimSens] (3211442): Grub Floor Pod (1126) -> Droid Fusion (-2753) Link[StimSens] (3211434): Grub Floor Pod (1126) -> Incendiary (-388) Link[StimSens] (3211455): Grub Floor Pod (1126) -> Psi Stim (-389) Link[StimSens] (3211439): Grub Floor Pod (1126) -> DrainStim (-3390) Link[StimSens] (3211436): Grub Floor Pod (1126) -> Armor Piercing Impact (-375) Link[StimSens] (3211440): Grub Floor Pod (1126) -> BashStim (-692) Link[MetaProp] (1114177): Grub Floor Pod (1126) -> Grub Floor Pod (-1335) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (19.19,396.31,-28.04) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 0A 7E 99 41 6D 27 C6 43 1E 52 E0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Grub Floor Pod (-1335): SymName : Grub Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Grub Pods (-1338): Scripts : 73 63 70 47 72 75 62 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Shotgun (1125) @ (46.31,432.32,-28.61) ϴ (H:50° P:0° B:0°) Ancestry: -> Shotgun -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115676): Shotgun (1125) -> Shotgun (-19) Dimensions: 0x4x0 Properties: GunState : 1 rounds, 0% durability, mod level 0 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : A6 3E 39 42 94 29 D8 43 DE E4 E4 C1 00 00 00 00 00 00 00 00 00 80 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (46.31,432.32,-28.61) ϴ (H:50° P:0° B:0°) Scale : (0.80, 0.80, 0.80) Properties via Shotgun (-19): Sett1 : Shotgun Modify2Diff : 14 00 00 00 03 00 00 00 00 00 A0 41 ObjIcon : icon_shotgun Sett2 : Shotgun GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Shotgun ObjBrokenIcon : icn_sgb GunKick : 00 00 00 00 00 08 00 10 00 00 00 08 9A 99 19 BF 00 00 40 BF 00 00 80 3F DC 05 DC 05 00 00 80 3F 00 00 00 00 00 10 00 10 00 00 00 08 00 00 40 BF 00 00 40 BF 00 00 80 3F B8 0B B8 0B 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PlayerGunDesc : F1 00 00 00 73 67 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 B3 3F 00 00 40 BF CD CC 4C BF 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 E0 00 60 01 00 00 00 Material Tags : Material MetalBig ModelName : sg_w Modify1 : Shotgun SymName : Shotgun Scripts : 73 63 70 53 68 6F 74 67 75 6E 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : WeaponType Shotgun ReqTechDesc : 00 00 00 00 02 00 00 00 01 00 00 00 02 00 00 00 00 00 00 00 BaseGunDesc : 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 03 00 00 00 00 00 80 3F DC 05 00 00 00 00 00 00 01 00 00 00 0A 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 A0 40 InvDims : 01 00 00 00 03 00 00 00 DonorType : 0 SHead2 : Shotgun: "TRIPLE" ModifyDiff : 1E 00 00 00 03 00 00 00 00 00 A0 41 BaseWeaponDesc : 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : Shotgun: "NORM" Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (839) @ (-75.25,224.03,-17.78) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115778): Wedge Light (839) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-75.25,224.03,-17.78) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (192) @ (-38.50,329.25,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085635): New Tripwire (192) -> Ops Door (191) Link[SwitchLi] (22085634): New Tripwire (192) -> Ops Door (190) Link[MetaProp] (1114322): New Tripwire (192) -> New Tripwire (-2502) Dimensions: 8x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 1A C2 00 A0 A4 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x6x4 Position : (-38.50,329.25,-22.00) ϴ (H:0° P:0° B:0°) Scale : (2.00, 1.50, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Grunge Stain 3 (1537) @ (-13.38,299.42,-27.99) ϴ (H:52° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115378): Grunge Stain 3 (1537) -> Grunge Stain 3 (-4720) Dimensions: 13x13x0 Properties: Position : (-13.38,299.42,-27.99) ϴ (H:52° P:0° B:0°) Scale : (1.30, 1.30, 1.00) Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 White 2 (939) @ (-54.75,66.50,-21.00) ϴ (H:270° P:0° B:0°) Ancestry: -> White 2 -> White #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115500): White 2 (939) -> White 2 (-3612) Dimensions: 2x0x2 Properties: Position : (-54.75,66.50,-21.00) ϴ (H:270° P:0° B:0°) Properties via White 2 (-3612): SymName : White 2 ModelName : wh2 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (697) @ (-81.89,410.63,-22.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115888): Medium Nanite Pile (697) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-81.89,410.63,-22.24) ϴ (H:0° P:0° B:0°) StackCount : 15 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Square Ceiling Light (1045) @ (37.56,197.10,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115621): Square Ceiling Light (1045) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (37.56,197.10,-12.25) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Simple QB Trigger (1123) @ (-156.00,380.00,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Simple QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085834): Simple QB Trigger (1123) -> QB Set (1122) Link[MetaProp] (1115506): Simple QB Trigger (1123) -> Simple QB Trigger (-2498) Dimensions: 4x4x4 Properties: QBVal : 0 QBName : Note_2_8 Position : (-156.00,380.00,-20.00) ϴ (H:0° P:0° B:0°) Properties via Simple QB Trigger (-2498): SymName : Simple QB Trigger Scripts : 54 72 61 70 51 75 65 73 74 62 69 74 53 69 6D 70 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Small Trioptimum Crate (798) @ (-49.36,113.21,-23.00) ϴ (H:92° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988482): Small Trioptimum Crate (798) -> Standard Clip (722) Link[Contains] (10551305): Small Trioptimum Crate (798) -> Standard Clip (722) Link[MetaProp] (1116032): Small Trioptimum Crate (798) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : 1D 75 45 C2 0D 6D E2 42 01 00 B8 C1 00 00 00 00 00 00 00 00 00 38 B8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (-49.36,113.21,-23.00) ϴ (H:92° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Mess Hall Table (161) @ (49.50,335.75,-30.30) ϴ (H:90° P:0° B:0°) Ancestry: -> Mess Hall Table -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114245): Mess Hall Table (161) -> Mess Hall Table (-2966) Dimensions: 12x11x3 Properties: PhysState : 00 00 46 42 00 E0 A7 43 6D 62 F2 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x11x3 Position : (49.50,335.75,-30.30) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mess Hall Table (-2966): SymName : Mess Hall Table DonorType : 0 ModelName : benchp Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Blasted wires (1190) @ (-1.98,360.00,-24.32) ϴ (H:0° P:0° B:0°) Ancestry: -> Blasted wires -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115703): Blasted wires (1190) -> Blasted wires (-865) Dimensions: 0x6x6 Properties: Z-Bias : 6 Position : (-1.98,360.00,-24.32) ϴ (H:0° P:0° B:0°) Properties via Blasted wires (-865): SymName : Blasted wires ModelName : walldam1 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Many Cans (908) @ (-22.34,416.51,-25.48) ϴ (H:5° P:0° B:0°) Ancestry: -> Many Cans -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115814): Many Cans (908) -> Many Cans (-1393) Dimensions: 1x2x0 Properties: Position : (-22.34,416.51,-25.48) ϴ (H:5° P:0° B:0°) Properties via Many Cans (-1393): SymName : Many Cans ObjName : ManyCans: "Several cans." Material Tags : Material Metal DonorType : 0 ModelName : cans ObjShort : ManyCans: "Several cans" Class Tags : FoodType Apple Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (564) @ (-84.32,388.88,-24.00) ϴ (H:0° P:0° B:180°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085657): Floor Egg Tripwire (564) -> Tweq Trap (1334) Link[SwitchLi] (22085656): Floor Egg Tripwire (564) -> Grub Floor Pod (1333) Link[MetaProp] (1114593): Floor Egg Tripwire (564) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 72 61 70 53 75 69 63 69 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 7C A1 A8 C2 56 70 C2 43 00 00 C0 C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x8 Position : (-84.32,388.88,-24.00) ϴ (H:0° P:0° B:180°) Scale : (3.00, 3.00, 2.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Worm Goo 1 (1083) @ (42.69,195.53,-23.90) ϴ (H:270° P:0° B:0°) Ancestry: -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115634): Worm Goo 1 (1083) -> Worm Goo 1 (-2499) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (42.69,195.53,-23.90) ϴ (H:270° P:0° B:0°) Properties via Worm Goo 1 (-2499): SymName : Worm Goo 1 ModelName : goo DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Yount (1057) @ (5.33,341.56,-24.00) ϴ (H:276° P:0° B:0°) Ancestry: -> Male Appar. -> Apparitions -> Monsters -> Physical -> Object ... ... -> Posing -> AI States -> MetaProperty Links: Link[ApparSta] (28377093): Yount (1057) -> Yount Start (1060) Link[AIWatchO] (59834368): Yount (1057) -> deth (988) Link[MetaProp] (1115752): Yount (1057) -> Male Appar. (-190) Dimensions: 4x2x7 Properties: AI_IdlRetOrg : false ObjSoundName : cs1001 AI_Mode : Normal Position : (5.33,341.56,-24.00) ϴ (H:276° P:0° B:0°) CollisionType : No Collision Sound | No Result SymName : Yount Creature : Humanoid AI_Alertness : 00 00 00 00 00 00 00 00 AI_SigRsp : 41 70 70 61 72 69 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 41 70 70 61 72 42 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 74 65 61 6D 31 62 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 79 6F 75 6E 74 32 20 73 74 61 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false CretPose : 00 00 00 00 63 73 20 31 32 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 Properties via Male Appar. (-190): ModelName : ghost_m DonorType : 0 Properties via Apparitions (-166): HUDSelect : false PsiRadar : None AI_Fidget : false SelfLit : 0 NetworkCategory : Local Only PickBias : -1000.000000 RenderType : Unlit MotActorTagList : human, unarmed Class Tags : creaturetype apparition AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 73 63 70 41 70 70 61 72 69 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 0.000000 NonPhysCreature : true AI : ShockDefault Properties via Monsters (-162): ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 10 MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Posing (-4010): AI_StandTags : OPS Male Corpse (767) @ (-72.88,124.62,-7.59) ϴ (H:185° P:0° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551325): OPS Male Corpse (767) -> Med Patch (747) Link[Contains] (10551323): OPS Male Corpse (767) -> Maintenance Tool (769) Link[FlowCont] (19988509): OPS Male Corpse (767) -> Med Patch (747) Link[FlowCont] (19988507): OPS Male Corpse (767) -> Maintenance Tool (769) Link[FlowCont] (19988508): OPS Male Corpse (767) -> Medium Nanite Pile (770) Link[MetaProp] (1115943): OPS Male Corpse (767) -> OPS Male Corpse (-1878) Dimensions: 6x7x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 63 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-72.88,124.62,-7.59) ϴ (H:185° P:0° B:0°) ?Puppet? : A4 D8 5A 00 FF 02 00 00 00 00 00 00 D8 EB DA 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh RepScreen (127) @ (-50.36,313.25,-15.50) ϴ (H:270° P:0° B:0°) Ancestry: -> RepScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114182): RepScreen (127) -> RepScreen (-464) Dimensions: 5x0x4 Properties: PhysState : AA 70 49 C2 00 A0 9C 43 00 00 78 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (-50.36,313.25,-15.50) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RepScreen (-464): ObjName : RepScreen: "A replicator panel." SymName : RepScreen RenderAlpha : 0.500000 ModelName : repscrn DonorType : 0 Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 16x1 Corroded (1085) @ (55.31,202.42,-16.00) ϴ (H:180° P:0° B:0°) Ancestry: -> 16x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115637): 16x1 Corroded (1085) -> 16x1 Corroded (-1203) Dimensions: 1x1x16 Properties: PhysState : 22 3C 5D 42 48 6C 4A 43 6F 03 80 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x15 Position : (55.31,202.42,-16.00) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 16x1 Corroded (-1203): SymName : 16x1 Corroded ModelName : pipe16c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 1 (1084) @ (46.73,185.99,-23.90) ϴ (H:270° P:0° B:0°) Ancestry: -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115635): Worm Goo 1 (1084) -> Worm Goo 1 (-2499) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (46.73,185.99,-23.90) ϴ (H:270° P:0° B:0°) Properties via Worm Goo 1 (-2499): SymName : Worm Goo 1 ModelName : goo DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Railing 4x8 (230) @ (50.34,289.75,-20.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Red Railing 4x8 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114344): Red Railing 4x8 (230) -> Red Railing 4x8 (-1153) Dimensions: 8x0x3 Properties: PhysState : 56 5F 49 42 8A E0 90 43 16 05 A0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x3 Position : (50.34,289.75,-20.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Red Railing 4x8 (-1153): SymName : Red Railing 4x8 DonorType : 0 ModelName : rrail48 Properties via Red (-1715): RenderAlpha : 1.000000 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cereal (1117) @ (10.76,427.98,-29.26) ϴ (H:314° P:0° B:90°) Ancestry: -> Cereal -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115668): Cereal (1117) -> Cereal (-1389) Dimensions: 1x0x1 Properties: PhysState : 63 30 2C 41 4E FD D5 43 AE 16 EA C1 00 00 B4 42 00 00 00 00 D0 28 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (10.76,427.98,-29.26) ϴ (H:314° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cereal (-1389): SymName : Cereal ObjName : Cereal: "A box of cereal." ModelName : cereal DonorType : 0 Properties via Food (-1388): Class Tags : FoodType Mushy Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RegenBackWall (1407) @ (-72.98,139.30,-18.00) ϴ (H:270° P:0° B:0°) Ancestry: -> RegenBackWall -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115428): RegenBackWall (1407) -> RegenBackWall (-2154) Dimensions: 8x0x8 Properties: Position : (-72.98,139.30,-18.00) ϴ (H:270° P:0° B:0°) Properties via RegenBackWall (-2154): SymName : RegenBackWall ModelName : regen002 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 DonorType : 0 Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1020) @ (-21.48,248.88,-19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115860): Blood Splatter Small (1020) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (-21.48,248.88,-19.00) ϴ (H:0° P:0° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Toilet (95) @ (-36.80,191.25,-21.94) ϴ (H:270° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211713): Toilet (95) -> Energy Stim (-373) Link[StimSens] (3211744): Toilet (95) -> Droid Fusion (-2753) Link[StimSens] (3211699): Toilet (95) -> Armor Piercing Impact (-375) Link[StimSens] (3211314): Toilet (95) -> Electricity (-378) Link[StimSens] (3211346): Toilet (95) -> Cold (-1145) Link[StimSens] (3211295): Toilet (95) -> Psi Stim (-389) Link[StimSens] (3211727): Toilet (95) -> Incendiary (-388) Link[StimSens] (3211399): Toilet (95) -> WeaponBash (-3058) Link[StimSens] (3211758): Toilet (95) -> High Explosive (-376) Link[StimSens] (3211540): Toilet (95) -> Standard Impact (-385) Link[MetaProp] (1114214): Toilet (95) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : 33 33 13 C2 00 40 3F 43 35 7B AF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (-36.80,191.25,-21.94) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Bullet holes (1256) @ (-15.09,119.26,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115499): Bullet holes (1256) -> Bullet holes (-677) Dimensions: 4x0x4 Properties: Z-Bias : 6 Position : (-15.09,119.26,-20.00) ϴ (H:270° P:0° B:0°) Properties via Bullet holes (-677): SymName : Bullet holes ModelName : dam03 ObjName : Bullet_holes: "Bullet holes." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 1 (1080) @ (43.40,201.40,-23.90) ϴ (H:0° P:0° B:0°) Ancestry: -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115631): Worm Goo 1 (1080) -> Worm Goo 1 (-2499) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (43.40,201.40,-23.90) ϴ (H:0° P:0° B:0°) Properties via Worm Goo 1 (-2499): SymName : Worm Goo 1 ModelName : goo DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OPS Male Corpse (877) @ (8.25,323.73,-27.12) ϴ (H:195° P:2° B:0°) Ancestry: -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115863): OPS Male Corpse (877) -> OPS Male Corpse (-1878) Dimensions: 7x9x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 30 31 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (8.25,323.73,-27.12) ϴ (H:195° P:2° B:0°) ?Puppet? : A4 D8 5A 00 6D 03 00 00 00 00 00 00 10 2C DB 2A Properties via OPS Male Corpse (-1878): SymName : OPS Male Corpse ModelName : corm_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Husband 2 Start (1079) @ (15.88,337.43,-24.00) ϴ (H:252° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115526): Husband 2 Start (1079) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Husband 2 Start Position : (15.88,337.43,-24.00) ϴ (H:252° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Woman 2 start (1078) @ (8.03,341.88,-24.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115525): Woman 2 start (1078) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Woman 2 start Position : (8.03,341.88,-24.00) ϴ (H:270° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered New Tripwire (978) @ (-52.00,120.25,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085732): New Tripwire (978) -> Ops Crew (977) Link[MetaProp] (1115765): New Tripwire (978) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 00 00 50 C2 00 80 F0 42 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-52.00,120.25,-22.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Shotgun (734) @ (-61.81,190.98,-22.90) ϴ (H:37° P:45° B:0°) Ancestry: -> Shotgun -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115940): Shotgun (734) -> Shotgun (-19) Dimensions: 0x4x0 Properties: GunState : 1 rounds, 60% durability, mod level 0 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : D6 39 77 C2 F8 F9 3E 43 4D 39 B7 C1 00 00 00 00 00 00 34 42 20 FC 17 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-61.81,190.98,-22.90) ϴ (H:37° P:45° B:0°) Scale : (0.80, 0.80, 0.80) Properties via Shotgun (-19): Sett1 : Shotgun Modify2Diff : 14 00 00 00 03 00 00 00 00 00 A0 41 ObjIcon : icon_shotgun Sett2 : Shotgun GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Shotgun ObjBrokenIcon : icn_sgb GunKick : 00 00 00 00 00 08 00 10 00 00 00 08 9A 99 19 BF 00 00 40 BF 00 00 80 3F DC 05 DC 05 00 00 80 3F 00 00 00 00 00 10 00 10 00 00 00 08 00 00 40 BF 00 00 40 BF 00 00 80 3F B8 0B B8 0B 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PlayerGunDesc : F1 00 00 00 73 67 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 B3 3F 00 00 40 BF CD CC 4C BF 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 E0 00 60 01 00 00 00 Material Tags : Material MetalBig ModelName : sg_w Modify1 : Shotgun SymName : Shotgun Scripts : 73 63 70 53 68 6F 74 67 75 6E 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : WeaponType Shotgun ReqTechDesc : 00 00 00 00 02 00 00 00 01 00 00 00 02 00 00 00 00 00 00 00 BaseGunDesc : 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 03 00 00 00 00 00 80 3F DC 05 00 00 00 00 00 00 01 00 00 00 0A 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 A0 40 InvDims : 01 00 00 00 03 00 00 00 DonorType : 0 SHead2 : Shotgun: "TRIPLE" ModifyDiff : 1E 00 00 00 03 00 00 00 00 00 A0 41 BaseWeaponDesc : 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : Shotgun: "NORM" Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 team1sound (1073) @ (5.01,311.52,-20.71) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115516): team1sound (1073) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: SymName : team1sound NetworkCategory : Local Only Position : (5.01,311.52,-20.71) ϴ (H:0° P:0° B:0°) ObjSoundName : Properties via Sound Trap (-1247): Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): RenderType : Not Rendered team1button (1072) @ (4.92,317.12,-20.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085751): team1button (1072) -> team1sound (1073) Link[MetaProp] (1115515): team1button (1072) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: SymName : team1button NetworkCategory : Local Only HasRefs : false Position : (4.92,317.12,-20.67) ϴ (H:0° P:0° B:0°) ObjSoundName : Properties via Simple Button (-1594): HUDUse : button: "Press button" DonorType : 0 ModelName : button ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tweq Trap (845) @ (26.15,148.73,16.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1116030): Tweq Trap (845) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 02 03 48 00 D0 07 04 00 00 00 43 72 79 6F 20 42 61 72 72 65 6C 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 Position : (26.15,148.73,16.00) ϴ (H:0° P:0° B:0°) Properties via Tweq Trap (-1248): SymName : Tweq Trap Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (198) @ (26.75,281.75,-8.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114252): Wedge Light (198) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (26.75,281.75,-8.25) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OG-Shotgun (1743) @ (-18.04,134.04,-20.05) ϴ (H:0° P:0° B:0°) Ancestry: -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551326): OG-Shotgun (1743) -> Pistol (1804) Link[Contains] (10551308): OG-Shotgun (1743) -> Maintenance Tool (1745) Link[Contains] (10551296): OG-Shotgun (1743) -> Small HE Clip (1746) Link[FlowCont] (19988532): OG-Shotgun (1743) -> Maintenance Tool (1745) Link[FlowCont] (19988533): OG-Shotgun (1743) -> Small HE Clip (1746) Link[FlowCont] (19988511): OG-Shotgun (1743) -> Pistol (1804) Link[MetaProp] (1114581): OG-Shotgun (1743) -> OG-Shotgun (-175) Link[StimSens] (3212055): OG-Shotgun (1743) -> Psi Stim (-389) Link[StimSens] (3212057): OG-Shotgun (1743) -> WeaponBash (-3058) Link[StimSens] (3212059): OG-Shotgun (1743) -> Anti-Annelid (-374) Link[StimSens] (3211920): OG-Shotgun (1743) -> Anti-Annelid Virus (-4446) Link[StimSens] (3212049): OG-Shotgun (1743) -> Cold (-1145) Link[StimSens] (3211646): OG-Shotgun (1743) -> Stasis (-1486) Link[StimSens] (3212050): OG-Shotgun (1743) -> Incendiary (-388) Link[StimSens] (3211648): OG-Shotgun (1743) -> BashStim (-692) Link[StimSens] (3211618): OG-Shotgun (1743) -> Standard Impact (-385) Link[StimSens] (3211915): OG-Shotgun (1743) -> Anti-Human Virus (-4447) Link[StimSens] (3211641): OG-Shotgun (1743) -> Armor Piercing Impact (-375) Link[StimSens] (3211642): OG-Shotgun (1743) -> CharmStim (-3395) Link[StimSens] (3212058): OG-Shotgun (1743) -> Droid Fusion (-2753) Link[StimSens] (3212056): OG-Shotgun (1743) -> DrainStim (-3390) Link[StimSens] (3212054): OG-Shotgun (1743) -> Electricity (-378) Link[StimSens] (3212053): OG-Shotgun (1743) -> High Explosive (-376) Link[StimSens] (3212051): OG-Shotgun (1743) -> Anti-Human (-377) Link[StimSens] (3211647): OG-Shotgun (1743) -> StunStim (-2248) Link[StimSens] (3212052): OG-Shotgun (1743) -> Energy Stim (-373) Link[AIProjec] (48300034): OG-Shotgun (1743) -> Grunt Shotgun Slug (1763) Dimensions: 1x9x7 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-18.04,134.04,-20.05) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 4D 5A 90 C1 A6 0A 06 43 7F 63 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Patrol : true PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 Properties via OG-Shotgun (-175): Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; DonorType : 0 MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Shotgun RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Airlock Door 2 (944) @ (-149.49,355.22,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115844): Airlock Door 2 (944) -> Airlock Door 2 (-2596) Dimensions: 6x1x8 Properties: PhysState : 8A 7E 15 C3 F6 9B B1 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 8A 7E 15 C3 F6 9B B1 43 00 00 A0 C1 8A 7E 15 C3 F6 9B B1 43 00 00 A0 C1 8A 7E 15 C3 F6 9B B1 43 00 00 A0 C1 00 00 00 00 00 C0 8A 7E 15 C3 06 00 00 00 05 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x8 Position : (-149.49,355.22,-20.00) ϴ (H:270° P:0° B:0°) PhysAIColl : false Properties via Airlock Door 2 (-2596): SymName : Airlock Door 2 DoorStaticLight : true DonorType : 0 ModelName : air002 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Refridgerator Door (701) @ (25.45,407.89,-26.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115806): Refridgerator Door (701) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 9A 99 CB 41 63 F1 CB 43 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (25.45,407.89,-26.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet cloud (1049) @ (-16.58,115.66,-18.50) ϴ (H:73° P:0° B:0°) Ancestry: -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563033): steam jet cloud (1049) -> steam jet (1258) Link[MetaProp] (1115693): steam jet cloud (1049) -> steam jet cloud (-1973) Dimensions: 5x14x5 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 19 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 C0 79 F3 0C 78 85 F3 0C E8 2C B0 0D 00 00 00 00 00 00 00 00 D0 32 B0 0D 70 AE 73 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 48 DD CC 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 B8 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 EA 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-16.58,115.66,-18.50) ϴ (H:73° P:0° B:0°) Properties via steam jet cloud (-1973): SymName : steam jet cloud ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 bronson2delay (1070) @ (19.70,295.09,-20.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085750): bronson2delay (1070) -> bronson3sound (1071) Link[MetaProp] (1115513): bronson2delay (1070) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: SymName : bronson2delay NetworkCategory : Local Only Position : (19.70,295.09,-20.67) ϴ (H:0° P:0° B:0°) DelayTime : 6.000000 Properties via Trigger Delay (-911): Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): RenderType : Not Rendered Square Ceiling Light (802) @ (-11.25,139.75,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115999): Square Ceiling Light (802) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-11.25,139.75,-14.25) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 40.00, 0.00) Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mess Hall Table (165) @ (42.76,285.34,-20.30) ϴ (H:101° P:0° B:0°) Ancestry: -> Mess Hall Table -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114286): Mess Hall Table (165) -> Mess Hall Table (-2966) Dimensions: 12x11x3 Properties: PhysState : EE 0B 2B 42 A8 AB 8E 43 6D 62 A2 C1 00 00 00 00 00 00 00 00 00 80 CA 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x11x3 Position : (42.76,285.34,-20.30) ϴ (H:101° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mess Hall Table (-2966): SymName : Mess Hall Table DonorType : 0 ModelName : benchp Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Wedge Light (1194) @ (-122.55,381.41,-12.28) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115603): Wedge Light (1194) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (-122.55,381.41,-12.28) ϴ (H:270° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x1 (1158) @ (-13.10,246.30,-15.59) ϴ (H:0° P:270° B:0°) Ancestry: -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115568): Pipe 24x1 (1158) -> Pipe 24x1 (-1354) Dimensions: 1x1x24 Properties: PhysState : 9A 99 51 C1 0F 4D 76 43 E4 67 79 C1 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x24 Position : (-13.10,246.30,-15.59) ϴ (H:0° P:270° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x1 (-1354): SymName : Pipe 24x1 ModelName : pipe24 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate 6x8 (912) @ (37.25,421.25,-30.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Grate 6x8 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115904): Grate 6x8 (912) -> Grate 6x8 (-1328) Dimensions: 6x8x0 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 15 42 00 A0 D2 43 00 00 F4 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjPathable : true PhysDims : 6x8x0 Position : (37.25,421.25,-30.50) ϴ (H:270° P:0° B:0°) Scale : (1.04, 1.00, 1.00) Properties via Grate 6x8 (-1328): SymName : Grate 6x8 DonorType : 0 ModelName : rgrate01 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 bronson1sound (1067) @ (15.18,315.86,-20.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115510): bronson1sound (1067) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: SymName : bronson1sound NetworkCategory : Local Only Position : (15.18,315.86,-20.67) ϴ (H:0° P:0° B:0°) ObjSoundName : cs1004 Properties via Sound Trap (-1247): Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): RenderType : Not Rendered bronson1button (1066) @ (17.29,321.48,-20.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085746): bronson1button (1066) -> bronson1sound (1067) Link[SwitchLi] (22085810): bronson1button (1066) -> Trigger Delay (1323) Link[SwitchLi] (22085748): bronson1button (1066) -> bronson1delay (1068) Link[MetaProp] (1115509): bronson1button (1066) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: SymName : bronson1button NetworkCategory : Local Only HasRefs : false Position : (17.29,321.48,-20.67) ϴ (H:0° P:0° B:0°) ObjSoundName : Properties via Simple Button (-1594): HUDUse : button: "Press button" DonorType : 0 ModelName : button ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 4 (1295) @ (-111.79,317.31,-15.43) ϴ (H:90° P:0° B:90°) Ancestry: -> Worm Goo 4 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115442): Worm Goo 4 (1295) -> Worm Goo 4 (-2501) Dimensions: 4x4x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-111.79,317.31,-15.43) ϴ (H:90° P:0° B:90°) Properties via Worm Goo 4 (-2501): SymName : Worm Goo 4 ModelName : goo4 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Crate #1 (771) @ (16.15,132.66,-22.00) ϴ (H:356° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988518): Crate #1 (771) -> Maintenance Tool (789) Link[MetaProp] (1115949): Crate #1 (771) -> Crate #1 (-122) Dimensions: 3x3x4 Properties: PhysState : FD 33 81 41 C6 A7 04 43 00 00 B0 C1 00 00 00 00 00 00 00 00 78 20 B2 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x3 Position : (16.15,132.66,-22.00) ϴ (H:356° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true music end cages (1064) @ (-7.81,362.69,-25.92) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115751): music end cages (1064) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music end cages Position : (-7.81,362.69,-25.92) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 10 00 00 00 65 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music begin cafe (1063) @ (-29.20,309.38,-18.66) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115753): music begin cafe (1063) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music begin cafe Position : (-29.20,309.38,-18.66) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 10 00 00 00 62 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (881) @ (-103.88,307.00,-17.78) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115782): Wedge Light (881) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-103.88,307.00,-17.78) ϴ (H:90° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Conduit (234) @ (-115.98,344.70,-12.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Conduit -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Rick Decor -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3212039): Rick Conduit (234) -> WeaponBash (-3058) Link[StimSens] (3212024): Rick Conduit (234) -> Standard Impact (-385) Link[StimSens] (3211979): Rick Conduit (234) -> Incendiary (-388) Link[StimSens] (3211949): Rick Conduit (234) -> Armor Piercing Impact (-375) Link[StimSens] (3212075): Rick Conduit (234) -> Psi Stim (-389) Link[StimSens] (3212060): Rick Conduit (234) -> Electricity (-378) Link[StimSens] (3211861): Rick Conduit (234) -> Cold (-1145) Link[StimSens] (3211964): Rick Conduit (234) -> Energy Stim (-373) Link[StimSens] (3211994): Rick Conduit (234) -> Droid Fusion (-2753) Link[StimSens] (3212009): Rick Conduit (234) -> High Explosive (-376) Link[MetaProp] (1114611): Rick Conduit (234) -> Rick Conduit (-94) Dimensions: 8x3x0 Properties: PhysState : 38 F8 E7 C2 2F 5A AC 43 7E 6C 47 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-115.98,344.70,-12.46) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Conduit (-94): SymName : Rick Conduit HitPoints : 5 MAX_HP : 5 DonorType : 0 ModelName : conduitr Immobile : false Class Tags : devicetype metalsm Properties via Rick Decor (-3836): Material Tags : Material Metal Properties via Structural (-491): HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RegenRightScreen (1411) @ (-70.99,143.29,-18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> RegenRightScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115434): RegenRightScreen (1411) -> RegenRightScreen (-2152) Dimensions: 2x0x2 Properties: Position : (-70.99,143.29,-18.00) ϴ (H:0° P:0° B:0°) Properties via RegenRightScreen (-2152): SymName : RegenRightScreen RenderAlpha : 1.000000 DonorType : 0 ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 ModelName : p0015 Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit ObjName : Screens: "A touch screen." Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Husband (1061) @ (13.86,337.90,-24.00) ϴ (H:252° P:0° B:0°) Ancestry: -> Male Appar. -> Apparitions -> Monsters -> Physical -> Object ... ... -> Posing -> AI States -> MetaProperty Links: Link[AIWatchO] (59834370): Husband (1061) -> deth (988) Link[ApparSta] (28377090): Husband (1061) -> Husband start (1065) Link[MetaProp] (1115749): Husband (1061) -> Male Appar. (-190) Dimensions: 2x2x7 Properties: AI_IdlRetOrg : false ObjSoundName : cs1003 AI_Mode : Normal Position : (13.86,337.90,-24.00) ϴ (H:252° P:0° B:0°) CollisionType : No Collision Sound | No Result SymName : Husband Creature : Humanoid AI_Alertness : 00 00 00 00 00 00 00 00 AI_SigRsp : 41 70 70 61 72 69 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 08 00 00 00 37 30 30 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 41 70 70 61 72 42 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 73 20 31 31 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 62 72 6F 6E 73 6F 6E 31 62 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false CretPose : 00 00 00 00 63 73 20 31 31 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 Properties via Male Appar. (-190): ModelName : ghost_m DonorType : 0 Properties via Apparitions (-166): HUDSelect : false PsiRadar : None AI_Fidget : false SelfLit : 0 NetworkCategory : Local Only PickBias : -1000.000000 RenderType : Unlit MotActorTagList : human, unarmed Class Tags : creaturetype apparition AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 73 63 70 41 70 70 61 72 69 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 0.000000 NonPhysCreature : true AI : ShockDefault Properties via Monsters (-162): ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 10 MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Posing (-4010): AI_StandTags : Marker (738) @ (-153.00,364.50,-20.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114656): Marker (738) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-153.00,364.50,-20.50) ϴ (H:0° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Toilet (99) @ (-36.80,212.50,-21.94) ϴ (H:270° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211761): Toilet (99) -> High Explosive (-376) Link[StimSens] (3211730): Toilet (99) -> Incendiary (-388) Link[StimSens] (3211329): Toilet (99) -> Cold (-1145) Link[StimSens] (3211716): Toilet (99) -> Energy Stim (-373) Link[StimSens] (3211500): Toilet (99) -> Standard Impact (-385) Link[StimSens] (3211362): Toilet (99) -> WeaponBash (-3058) Link[StimSens] (3211317): Toilet (99) -> Electricity (-378) Link[StimSens] (3211702): Toilet (99) -> Armor Piercing Impact (-375) Link[StimSens] (3211298): Toilet (99) -> Psi Stim (-389) Link[StimSens] (3211747): Toilet (99) -> Droid Fusion (-2753) Link[MetaProp] (1114217): Toilet (99) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : 33 33 13 C2 00 80 54 43 35 7B AF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (-36.80,212.50,-21.94) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Yount Start (1060) @ (5.32,341.66,-24.00) ϴ (H:276° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115755): Yount Start (1060) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Yount Start Position : (5.32,341.66,-24.00) ϴ (H:276° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered amb begin bh44 (1059) @ (-143.23,361.33,-19.44) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115754): amb begin bh44 (1059) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : amb begin bh44 Position : (-143.23,361.33,-19.44) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 10 00 00 00 62 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Ops Door (202) @ (-11.50,256.75,-19.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114239): Ops Door (202) -> Ops Door (-939) Dimensions: 8x0x10 Properties: PhysState : 00 00 38 C1 00 60 80 43 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 38 C1 00 60 80 43 00 00 98 C1 00 00 F0 C0 00 60 80 43 00 00 98 C1 00 00 38 C1 00 60 80 43 00 00 98 C1 00 00 00 00 00 80 00 00 38 C1 37 00 00 00 36 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-11.50,256.75,-19.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Ops Door (-939): SymName : Ops Door DoorStaticLight : true DonorType : 0 ModelName : tdoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal music begin1 (1058) @ (-57.67,173.14,-19.44) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115662): music begin1 (1058) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music begin1 Position : (-57.67,173.14,-19.44) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 10 00 00 00 62 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered 16x1 Corroded (1088) @ (55.21,209.77,-16.00) ϴ (H:0° P:0° B:0°) Ancestry: -> 16x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115636): 16x1 Corroded (1088) -> 16x1 Corroded (-1203) Dimensions: 1x1x16 Properties: PhysState : 6C D9 5C 42 2D C5 51 43 6F 03 80 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x15 Position : (55.21,209.77,-16.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 16x1 Corroded (-1203): SymName : 16x1 Corroded ModelName : pipe16c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (982) @ (-90.75,208.04,-17.78) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116008): Wedge Light (982) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-90.75,208.04,-17.78) ϴ (H:180° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Resist (67) @ (-44.12,303.24,-20.00) ϴ (H:0° P:18° B:0°) Ancestry: -> Resist -> Grafitti -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114256): Resist (67) -> Resist (-1218) Dimensions: 5x0x4 Properties: Position : (-44.12,303.24,-20.00) ϴ (H:0° P:18° B:0°) Properties via Resist (-1218): SymName : Resist ModelName : resist DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1056) @ (14.75,212.75,-14.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115618): Square Ceiling Light (1056) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (14.75,212.75,-14.25) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1229) @ (-11.21,184.00,-17.78) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115488): Wedge Light (1229) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-11.21,184.00,-17.78) ϴ (H:270° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (849) @ (-72.25,406.76,-20.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115832): Ops Crew (849) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 80 90 C2 56 61 CB 43 00 00 A0 C1 00 80 84 C2 56 61 CB 43 00 00 A0 C1 00 80 90 C2 56 61 CB 43 00 00 A0 C1 00 00 00 00 00 80 00 80 90 C2 1A 00 00 00 76 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-72.25,406.76,-20.00) ϴ (H:180° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 80 90 C2 56 61 CB 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Grunt Shotgun Slug (1764) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454153): Grunt Shotgun Slug (1764) -> WeaponStim (-1051) Link[arSrc] (8454155): Grunt Shotgun Slug (1764) -> Standard Impact (-385) Link[MetaProp] (1115648): Grunt Shotgun Slug (1764) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Wedge Light (1053) @ (-53.25,117.81,-1.28) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115534): Wedge Light (1053) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-53.25,117.81,-1.28) ϴ (H:0° P:0° B:0°) LightColor : 33 33 33 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Window 8x1x6 (949) @ (-71.50,372.75,-19.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Window 8x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211651): Window 8x1x6 (949) -> Incendiary (-388) Link[StimSens] (3211653): Window 8x1x6 (949) -> Droid Fusion (-2753) Link[StimSens] (3211655): Window 8x1x6 (949) -> Standard Impact (-385) Link[StimSens] (3211657): Window 8x1x6 (949) -> Cold (-1145) Link[StimSens] (3211691): Window 8x1x6 (949) -> Psi Stim (-389) Link[StimSens] (3211656): Window 8x1x6 (949) -> WeaponBash (-3058) Link[StimSens] (3211654): Window 8x1x6 (949) -> High Explosive (-376) Link[StimSens] (3211650): Window 8x1x6 (949) -> Armor Piercing Impact (-375) Link[StimSens] (3211649): Window 8x1x6 (949) -> Energy Stim (-373) Link[StimSens] (3211681): Window 8x1x6 (949) -> Electricity (-378) Link[MetaProp] (1115722): Window 8x1x6 (949) -> Window 8x1x6 (-3070) Dimensions: 6x0x8 Properties: PhysState : 00 00 8F C2 00 60 BA 43 00 00 98 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 Position : (-71.50,372.75,-19.00) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Window 8x1x6 (-3070): SymName : Window 8x1x6 ModelName : wndw8 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (706) @ (25.00,405.65,-21.29) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115697): Wedge Light (706) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: Position : (25.00,405.65,-21.29) ϴ (H:180° P:0° B:0°) Light : 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (1052) @ (-20.03,200.61,-12.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115614): Square Ceiling Light (1052) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: Position : (-20.03,200.61,-12.25) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Woman 2 (1051) @ (10.18,339.77,-24.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Female Appar. -> Apparitions -> Monsters -> Physical -> Object ... ... -> Posing -> AI States -> MetaProperty Links: Link[AIWatchO] (59834372): Woman 2 (1051) -> deth (988) Link[ApparSta] (28377088): Woman 2 (1051) -> Woman 2 start (1078) Link[MetaProp] (1115521): Woman 2 (1051) -> Female Appar. (-191) Dimensions: 1x2x7 Properties: AI_IdlRetOrg : false AI_Mode : Normal Position : (10.18,339.77,-24.00) ϴ (H:270° P:0° B:0°) CollisionType : No Collision Sound | No Result SymName : Woman 2 Creature : Humanoid HasRefs : false AI_SigRsp : 41 70 70 61 72 69 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 08 00 00 00 32 33 30 30 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 73 20 32 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 CretPose : 00 00 00 00 63 73 20 31 31 39 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 Properties via Female Appar. (-191): ModelName : ghost_f DonorType : 0 Properties via Apparitions (-166): HUDSelect : false PsiRadar : None AI_Fidget : false SelfLit : 0 NetworkCategory : Local Only PickBias : -1000.000000 RenderType : Unlit MotActorTagList : human, unarmed Class Tags : creaturetype apparition AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 73 63 70 41 70 70 61 72 69 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 0.000000 NonPhysCreature : true AI : ShockDefault Properties via Monsters (-162): ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 10 MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Posing (-4010): AI_StandTags : White Wedge Light (806) @ (-4.50,139.74,-14.25) ϴ (H:90° P:0° B:0°) Ancestry: -> White Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116000): White Wedge Light (806) -> White Wedge Light (-2900) Dimensions: 2x1x1 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-4.50,139.74,-14.25) ϴ (H:90° P:0° B:0°) Spotlight : (40.00, 50.00, 10.00) Properties via White Wedge Light (-2900): SymName : White Wedge Light ModelName : LightH9 DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb reset initial amb (169) @ (-62.77,68.02,-20.33) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115979): amb reset initial amb (169) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb reset initial amb Position : (-62.77,68.02,-20.33) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 01 00 00 00 6F 70 73 5F 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Blood Splatter Small (1162) @ (14.49,247.97,-20.91) ϴ (H:180° P:0° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115572): Blood Splatter Small (1162) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Z-Bias : 6 Position : (14.49,247.97,-20.91) ϴ (H:180° P:0° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Island Base (916) @ (22.10,369.32,-25.43) ϴ (H:90° P:0° B:0°) Ancestry: -> Island Base -> Kitchen Appliances -> Structural -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115817): Island Base (916) -> Island Base (-3562) Dimensions: 9x24x5 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 9C CC B0 41 C5 A8 B8 43 70 73 CB C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x24x4 Position : (22.10,369.32,-25.43) ϴ (H:90° P:0° B:0°) AI_ObjAvoid : Properties via Island Base (-3562): SymName : Island Base ModelName : kitchenb DonorType : 0 Properties via Kitchen Appliances (-3503): Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): PhysAIColl : true Floor Egg Tripwire (629) @ (44.13,189.42,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085652): Floor Egg Tripwire (629) -> Once Router (1469) Link[MetaProp] (1114185): Floor Egg Tripwire (629) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : B7 85 30 42 6F 6B 3D 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x8 Position : (44.13,189.42,-20.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 2.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Marker (736) @ (-155.25,362.00,-20.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114654): Marker (736) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-155.25,362.00,-20.50) ϴ (H:0° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Console w/Pipes (1299) @ (-65.25,227.62,-11.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211419): Console w/Pipes (1299) -> Energy Stim (-373) Link[StimSens] (3211414): Console w/Pipes (1299) -> Standard Impact (-385) Link[StimSens] (3211412): Console w/Pipes (1299) -> Cold (-1145) Link[StimSens] (3211411): Console w/Pipes (1299) -> Electricity (-378) Link[StimSens] (3211416): Console w/Pipes (1299) -> Droid Fusion (-2753) Link[StimSens] (3211413): Console w/Pipes (1299) -> WeaponBash (-3058) Link[StimSens] (3211418): Console w/Pipes (1299) -> Armor Piercing Impact (-375) Link[StimSens] (3211415): Console w/Pipes (1299) -> High Explosive (-376) Link[StimSens] (3211410): Console w/Pipes (1299) -> Psi Stim (-389) Link[StimSens] (3211417): Console w/Pipes (1299) -> Incendiary (-388) Link[MetaProp] (1115422): Console w/Pipes (1299) -> Console w/Pipes (-2452) Dimensions: 11x4x5 Properties: PhysState : 70 82 82 C2 A9 9D 63 43 02 00 34 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 11x4x5 Position : (-65.25,227.62,-11.25) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Console w/Pipes (-2452): SymName : Console w/Pipes DonorType : 0 ModelName : consolep Immobile : true ObjName : Console_w_Pipes: "A computer console." Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medical Kit (775) @ (36.24,124.44,-23.82) ϴ (H:15° P:0° B:0°) Ancestry: -> Medical Kit -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116015): Medical Kit (775) -> Medical Kit (-55) Dimensions: 1x1x0 Properties: Position : (36.24,124.44,-23.82) ϴ (H:15° P:0° B:0°) Properties via Medical Kit (-55): ObjName : Medical_Kit Scripts : 73 63 70 4D 65 64 4B 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : icn_kit PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 CombineType : MedicalKit SymName : Medical Kit DonorType : 0 InvDims : 01 00 00 00 01 00 00 00 ModelName : medkit Alchemy : 6.000000 PhysDims : 0x0x0 ObjShort : Medical_Kit FabCost : 100 Properties via Patches (-51): Fabricate : 1 StackCount : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Material Tags : Material Glass Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb line screen1 (137) @ (-104.47,362.06,-18.07) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115967): amb line screen1 (137) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb line screen1 Position : (-104.47,362.06,-18.07) ϴ (H:0° P:0° B:0°) AmbientHacked : 12 00 00 00 00 00 00 00 02 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 39 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Light (703) @ (-48.00,323.50,-17.78) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115886): Wedge Light (703) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Not Rendered Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-48.00,323.50,-17.78) ϴ (H:89° P:0° B:0°) LightColor : 33 33 33 3F 00 00 80 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dummy Sqr Ceiling Lite (885) @ (50.49,335.60,-8.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object Links: Link[MetaProp] (1115859): Dummy Sqr Ceiling Lite (885) -> Dummy Sqr Ceiling Lite (-2420) Dimensions: 2x2x0 Properties: Position : (50.49,335.60,-8.25) ϴ (H:0° P:0° B:0°) Properties via Dummy Sqr Ceiling Lite (-2420): SymName : Dummy Sqr Ceiling Lite ModelName : lighte DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ops Crew (241) @ (-74.00,246.75,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Ops Crew -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114425): Ops Crew (241) -> Ops Crew (-1722) Dimensions: 6x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 94 C2 00 C0 76 43 00 00 A0 C1 00 00 94 C2 00 C0 7C 43 00 00 A0 C1 00 00 94 C2 00 C0 76 43 00 00 A0 C1 00 00 00 00 00 C0 00 00 94 C2 9C 00 00 00 9B 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-74.00,246.75,-20.00) ϴ (H:270° P:0° B:0°) Scale : (0.86, 0.98, 0.89) PhysState : 00 00 94 C2 00 C0 76 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Ops Crew (-1722): SymName : Ops Crew DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (1460) @ (-96.50,363.75,-20.00) ϴ (H:90° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085826): New Tripwire (1460) -> EmailTrap: Email:6 (822) Link[MetaProp] (1114560): New Tripwire (1460) -> New Tripwire (-2502) Dimensions: 15x11x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 C1 C2 00 E0 B5 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 15x11x8 Position : (-96.50,363.75,-20.00) ϴ (H:90° P:0° B:0°) Scale : (3.75, 2.75, 2.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Marker (737) @ (-157.00,364.50,-20.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114655): Marker (737) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-157.00,364.50,-20.50) ϴ (H:0° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Bulk_On_Button (742) @ (-68.00,64.50,-19.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Bulk_On_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115808): Bulk_On_Button (742) -> Bulk_On_Button (-3622) Dimensions: 0x0x1 Properties: Position : (-68.00,64.50,-19.75) ϴ (H:180° P:0° B:0°) DestLoc : 200 DestLevel : ops2 Properties via Bulk_On_Button (-3622): SymName : Bulk_On_Button ModelName : bulkdown Scripts : 4C 65 76 65 6C 43 68 61 6E 67 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wash (103) @ (28.01,201.25,-18.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Wash -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114213): Wash (103) -> Wash (-1670) Dimensions: 4x0x4 Properties: Position : (28.01,201.25,-18.25) ϴ (H:90° P:0° B:0°) Properties via Wash (-1670): SymName : Wash ModelName : wash DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Airlock Door 1 (945) @ (-149.51,369.49,-20.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Airlock Door 1 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114659): Airlock Door 1 (945) -> Airlock Door 1 (-2595) Dimensions: 8x1x8 Properties: PhysState : 9B 81 15 C3 39 BE B8 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 9B 81 15 C3 39 BE B8 43 00 00 A0 C1 9B 81 15 C3 39 BE B8 43 00 00 A0 C1 9B 81 15 C3 39 BE B8 43 00 00 A0 C1 00 00 00 00 00 C0 9B 81 15 C3 06 00 00 00 05 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 Position : (-149.51,369.49,-20.00) ϴ (H:270° P:0° B:0°) PhysAIColl : false Properties via Airlock Door 1 (-2595): SymName : Airlock Door 1 DoorStaticLight : true DonorType : 0 ModelName : air001 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Floor Egg Tripwire (572) @ (-111.57,388.88,-24.00) ϴ (H:0° P:0° B:180°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085663): Floor Egg Tripwire (572) -> Grub Floor Pod (570) Link[SwitchLi] (22085662): Floor Egg Tripwire (572) -> Tweq Trap (1332) Link[MetaProp] (1114604): Floor Egg Tripwire (572) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 72 61 70 53 75 69 63 69 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 7C 21 DF C2 56 70 C2 43 00 00 C0 C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x8 Position : (-111.57,388.88,-24.00) ϴ (H:0° P:0° B:180°) Scale : (3.00, 3.00, 2.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): CollisionType : No Result ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted New Tripwire (206) @ (-38.50,297.25,-22.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085632): New Tripwire (206) -> Ops Door (204) Link[SwitchLi] (22085633): New Tripwire (206) -> Ops Door (205) Link[MetaProp] (1114325): New Tripwire (206) -> New Tripwire (-2502) Dimensions: 8x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 1A C2 00 A0 94 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x6x4 Position : (-38.50,297.25,-22.00) ϴ (H:0° P:0° B:0°) Scale : (2.00, 1.50, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted amb cafe window right (166) @ (57.91,271.95,-15.28) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115976): amb cafe window right (166) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb cafe window right Position : (57.91,271.95,-15.28) ϴ (H:0° P:0° B:0°) AmbientHacked : 8C 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 6F 75 74 72 6D 62 6C 4C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered